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Otherworldly Izakaya Nobu Volume 1 (manga)
Natsuya Semikawa, Virginia Nitouhei | 2018 | Comics & Graphic Novels
9
9.0 (1 Ratings)
Book Rating
The characters are well-developed. (3 more)
The art is very nice, with the characters and scenery not being 'too cartoony', but still consistent and appealing.
Each chapter (at least in this volume) is a self-contained story, but very much part of the whole.
There are several notes right under the panels for translating food terms on the page the food is on, as well as a page of food vocabulary at the back in German and Japanese, which is very helpful.
Not necessarily bad, exactly, but there are three different languages for food in here (English, Japanese, and German), which is why we need the notes under the panels. (0 more)
Sitting down with a nice cold mug of Whatsontapp in another world
_Otherworldly Izakaya Nobu, volume 1_ is a quiet slice of life isekai manga about a Japanese eatery (Izakaya) run by a chef named Nobu and his staff member, Shinobu. Through supernatural means that aren't explained until a much later volume, the eatery somehow has a back door in modern Japan, but the front door is in a medieval Germanic country known as Eiteriach, in a world with two moons.

The eatery just 'suddenly appeared' in town and soldiers and locals, and eventually members of the nobility visit in the six chapters of the book, and Chef Nobu and Shinobu-chan are always up for creating something delicious for whomever is visiting at the time. Most issues that come up are taken care of in the chapter they're brought up, and while there are issues that could be explored, like the commander's refusal to eat fried squid tentacles which we end up finding out why in a later volume, they aren't cliffhanger material. The book is written in such a way that if there hadn't been a volume 2-9, it still feels like a complete collection of stories, yet each volume builds on the previous one.

That said, the art is very anime, by which I mean that it is somewhat realistic, but still very cute and a bit exaggerated. The characters are well thought out and slowly introduced one or two at a time, other than the first chapter where we not only meet the chef and Shinobu, but two members of the military, Nikolaus and Hans and eat oden. The second chapter, we meet Commander Bertholdt and eat kara-age chicken. Chapter three, it's Tax Collecter, Gehrnot with spaghetti Napolitan. Chapter four is Viscount Johan Gustav and his niece, Hildegard, enjoying Ankake Yudofu. In chapter five, merchants Ignatz and Kamil discover sashimi and Kaisendon. The sixth and final chapter for this volume brings us back around to Nikolaus and Hans experiencing Tonjiro for the first time.


This manga is all about food and community. So everyone who comes in eventually fits back into the story, interacting with various people in the community, with food very much a part of the interactions. So descriptions of the food and how amazing it is and how different it is from anything in Eiteriach and how well it goes with the draft beer they call "Whatsontapp" make up a good deal of the book. Somehow Chef Nobu always understands what they want, even though the words they use for what they want are German, For example, Commander Bertholdt asks for a huhn dish that goes well with whatsontapp. The chef knows he wants chicken and fries him up kara-age chicken, which is what he calls it. There is mention of schweinefleisch (pork), and mustard/karashi/senf... the translation notes underneath and in the back are very helpful.

It's not a manga to read if you want action, adventure, and excitement, but for a delicious little series to settle down with in between times, it is delightful. I recommend it highly.
  
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Gareth von Kallenbach (968 KP) rated the PC version of Diablo IV in Video Games

Jun 22, 2023  
Diablo IV
Diablo IV
2020 | Action/Adventure, Fighting
The latest entry in the phenomenally popular Diablo series has arrived with the release of Diablo IV and with it comes the lofty expectations of a rabid fan base for the franchise. Players can play as one of various classes including Sorcerer, Barbarian, Rogue, Necromancer, and Druid, each comes with its own unique abilities such as sorcery, speed and dexterity, and brute force.

I chose to play as a barbarian as I am not a huge fan of resource gathering, crafting, or playing in a support role, and preferred to mix it up close quarters taking as many enemies as I can with me before I go down in a blaze of glory.

As players gain experience they will be able to increase their abilities many of which can be deployed on a timed basis and grow increasingly powerful as players level up. Players will also be able to obtain armor, weapons, charms, and more along the way which can be recycled, sold, or crafted into various upgrades in the numerous towns and communities throughout the vast map of the game.

Players will be able to complete the main quests and side quests along the way which will gain experience upon successful completion as well as defeating enemies in combat. The sheer distance between objectives can be daunting especially when the map is not clearly shown for a specific area as players may sometimes have to go a considerable distance one-way just be able to detour back toward their intended destination.

Thankfully various locales do have vast travel options that once discovered and unlocked allow players to travel between locales quickly. Being able to leave a dungeon to return to a community in order to sell gear, upgrade weapons and armor, and obtain necessary items before returning from the locale they originated from, is a key to survival.

In time I was able to obtain a horse that not only allows me to travel quicker between locales but prevented enemy mobs from attacking me so later in the campaign, I was able to focus on objectives more than dealing with unending waves combat while trying to travel between locales.

Players will encounter other players along the way and the game does have a social factor that allows for friends and players in the local area to be invited to campaign with you. This is a bit of a challenge at first as I found many players were power leveling and did not want to become involved with lower-level players.

While I completed much of the game solo, there were various bosses that I simply couldn’t handle alone, and was very grateful when I was able to obtain help. This changed when I reached higher levels as being able to complete the final campaign with three helpers made a challenging endeavor very enjoyable.

The map of the world is highly detailed as everything from towns, dungeons, villages, and supernatural realms are crafted in incredible detail and the vast number of enemies and their varieties is impressive even if at times frustrating as you have to battle your way through seemingly unending mobs to reach your destination.

Upon completing the game I will be venturing back from time to time to complete side quests and better prepare for the likely future content that will be coming down the line. While it is been popular some players and local community boards have been vocal about criticism for the game which I believe has varied from nitpicking to valid but I can honestly say I enjoyed this game significantly more than Diablo 3 and for me, Diablo IV is one of the best releases of the year and has been an enjoyable gaming experience throughout despite some frustrations along the way.

4.5 stars out of 5

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Supernatural  - Season 1
Supernatural - Season 1
2005 | Drama
Great Character development (2 more)
Brilliant take on the myths/legends lore
Somewhat educational
Sometimes you'd think Sam and Dean would know better (0 more)
Saving People, Hunting Things, The Family Business...
Supernatural Season One first aired in 2005, and I was only 10 years old when I first watched it with my Dad. I didn't sleep for right for ages and didn't look in a mirror for a long time. However, now when I watch it, this show still has the horror factor but my brain has grown accustomed to the genre so it doesn't necessarily frighten me these days but it is very creepy.

The first thing I loved about this show was that the lore's it followed were real from the legend of Bloody Mary, to the Woman in White and even a Wendigo. I knew about these legends but this show taught me more about what people believed about them and how they came to be, so this show is somewhat educational as well as being a great action horror drama show.

SPOILERS AHEAD!



So in Season One we are introduced to a family who witness the death of their mother/wife as she bursts into a fiery explosion on the ceiling of baby Sam's nursery room. Fast forward years later and Sam's in college/university and has left his past behind him until his brother Dean shows up to tell him their Dad has gone missing after a 'Hunting' trip.

This is where we learn that Sam, Dean and their Father, were actual in the life of Hunters who hunt down demons, ghosts/spirits, and monsters.

This show takes you one a journey with Sam and Dean saving lives from all sorts of strange and horrifying evil beings, who don't always turn out to be an evil being, just tortured or maybe even a being trying to warn them of a greater evil.

The effects are on par with a lot of big budget movies, even better than some of the most recent box office hits and in 2005, that says a lot about how the show can only get better with age. And it has!

Writer Eric Kripke truly did create something spectacular and to say that it's still running to this day, with a whole 12 seasons finished and a 13th season coming soon, it's hard to believe that it can still stay fresh and entertaining with this genre, but when you watch this show I guarantee you'll be entertained as there are dozens of pop culture references in every episode from X- Files to Lord of the Rings and many more, and with soundtracks that include rock and metal bands such as AC/DC it's hard to wrap your head around just how awesome this show is.

Many episodes are either named after movies ("Children Shouldn't Play with Dead Things", "The Usual Suspects", "I Know What You Did Last Summer") or classic rock songs ("In My Time of Dying", "Born Under a Bad Sign", "What is and What Should Never Be", "Sympathy For The Devil", "When The Levee Breaks"). - Copied from IMDB

The on screen chemistry between characters is brilliant and more often than not, even in serious situations, it can become hilarious with cheesy one liners or pop culture references used with perfect timing to lighten the mood of the show.

Sam and Dean (portrayed by Jared Padalecki and Jensen Ackles) have some of the best character development that I've seen in a show, and sometimes throughout the different series' the formula of arguing, falling out, and coming back to one another, can become somewhat tedious and repetitive making you scream at the TV saying "WHY!? YOU KNOW YOU'RE JUST GOING TO REALIZE YOU NEED EACH OTHER!" but if you think about it, that's how brothers would be in this situation. Having to spend every day with your brother on the road fighting the unthinkable, it would be stressful and tensions would run high, but you'd soon realize that after everything you've been through, who else could you feel comfortable around?

If you're into the paranormal or want to start learning more about different paranormal legends then this is the show for you.

TIP: For further entertainment, watch the bloopers. Some of the most hilarious clips I have ever seen from a show ;)
  
The Demon’s surrendee (Demon’s Lexicon #3)
The Demon’s surrendee (Demon’s Lexicon #3)
Sarah Rees Brennan | 2011 | Paranormal, Science Fiction/Fantasy, Young Adult (YA)
6
8.0 (2 Ratings)
Book Rating
This is a review for the whole series
I read these books because a friend of mine suggested them and she enjoyed them very much. I really like Sarah Rees Brennan style, it is funny and engaging and I really couldn't put these books down. However the end of this trilogy makes me angry, there are so many problems with it that I don't know where to start. I apologise in advance for the mistakes in this review, I am not a native speaker so please be patient.

The Disney happy ending: I don't want to comment the fact that everyone gets paired off here, but what about the magicians? In this book the magicians are evil, they kill people, they are addicted to power, the lousy solution they found through Jamie it's not solid. What happens when Jamie dies? When Nick dies? It can last for 50-60 years, what then? This magicians are not vampires that can drink animal blood, they are addicts that need to kill people in order to have power, this solution is just temporary and I cannot see another way to make it happens afterwards, unless they start to sacrifice babies that is even worse. Moreover they unleash 2 demons on Earth (the most irresponsible and incoherent thing they can do after 3 books of saying how they are pure evil) and the only explanation we get is "winning a war comes with a price"

Diversity: the way diversity is treated in this book is ridiculous. She throws in some black or gay character, family problems, a past of abuses and then she uses them to makes the white rich kids shine. I will talk about Sin in a minute, but what about Seb? He could have been such a precious character instead you see him as bully, then as the magicians' pet, then he gets to date the boy he always loved in secret, after he bullied him for years, just because he's the only gay character still available

All that is wrong with Sin:
  The Character: Sin is a strong teenage girl who had a tough life but she has always worked hard to achieve her goal: become the leader of a place that she loves deeply, understands deeply and where she spent her entire life. And when a tourist threats to get the position instead, she is the first to recognise that this girl who has been at the Goblin Market 4 times is better than her in everything. Sin doesn't simply fail, she surrenders to the fact that Mae's is better than her and she just let her have the Market. Sin, that should be the main character of the third book, stays a secondary character with no development other than getting rid of a stupid superstition about limping guys and getting a boyfriend.
  Point of view: although I enjoyed Sin's POV far more than Mae's, I can't see the reason of this choice. The previous POV where of main characters who were actually living the situation and acting in the situation. In here Sin, instead of becoming a main character, spends more than half of the book overhearing conversations (with her supernatural hearing) and following Mae's plans. Again, it seems they wanted to show off about the diversity inside this book and instead it results in a joke. Alan's POV, or Jamie's, would have been so much better.

All that is wrong with Mae:
I am not a fan of Mae, I couldn't stand her form the beginning. I don't want to get started on this because I could talk about it for hours but to summarise my opinion, I think that author wanted to go for a character very much like Hermione but much more popular and cool. The problem is that Hermione, even though she is smart and talented, succeeds in everything she does because she works very hard to get there she sacrifice herself for a greater cause, and she has flow and doubts as every teenager. Mae succeeds in everything without any particular reason, she is just lucky and most of the time she doesn't deserve what she gets.

Last but not lest: COULD YOU EXPLAIN HOW ON EARTH A DEMON AND A HUMAN GIRL GET TOGETHER?????
  
Handbook of Paranormal Powers
Handbook of Paranormal Powers
Brian Haughton | 2010 | Paranormal
7
6.5 (2 Ratings)
Book Rating
History lesson (0 more)
Written by a skeptic (0 more)
I have always believed in the paranormal, but I am careful not to take everything at face value. When I picked up this book, I unfortunately took it at its face value, thinking that it was about how people developed these paranormal abilities and the things that they achieved with them.

But this book seems to have been written by a skeptic that disguised it as a book from a believer in the paranormal, which to say is a pretty clever way to sell a book when the belief in the paranormal is at an all time high. The author spends much of the book detailing people who have exhibited paranormal abilities just to quickly tear them down. I will say that Brian Haughton did a wonderful job on researching for this book, bringing up not only the history of paranormal abilities, but also self proclaimed psychics that readers may not have even heard of, such as Florence Cook, who had her abilities tested by none other than William Crookes( the discoverer of the element thallium).

Haughton's 'Handbook of Paranormal Powers' should have been titled something else, mostly because it's a history lesson in ESP and also, obviously, from the point-of-view of a skeptic. Yet, it doesn't lack for reading by believers; one such part I found interesting was a part on dowsing- the supernatural ability to find hidden objects, substances, geographic features, or sometimes even people- which you may have seen someone doing by holding two rods to find underground water. This part was about when dowsing became popular in the seventeenth-century France, and was being considered 'evil': ". . .with the dowser Baroness de Beausoleil and her husband, a mining expert, journeying across Europe and allegedly locating ore deposits of iron, gold, and silver. The couple established a thriving mineral company, but when their methods of locating metal ores became known they were accused of practicing the 'black arts' and imprisoned for the rest of their lives. " Readers learn that it wasn't until the nineteenth century, with the rise of spiritualism, that dowsing was no longer considered 'evil.'

Another one that interested me concerned the comedian Andy Kaufman, and his pursuit to rid himself of a rare lung cancer with psychic healing: "In March 1984, US comedian Andy Kaufman traveled to the Philippines for a six- week course of psychic surgery after being diagnosed with a rare lung cancer. The surgeon, Jun Labo, performed the operation, and claimed that he had removed large cancerous tumors from Kaufman's body. On May 16, 1984, Kaufman died from renal failure as a consequence of a metastatic lung cancer. "

I hate, but also love this book, not because Haughton backs up all of the skeptic claims with scientific research and tests, but because he claimed this to be a handbook or paranormal powers. If you glance at the cover, just below the title is: 'discover the secrets of mind readers, mediums, and more' - this can be taken that it's written by someone who believes in the paranormal, as well as someone who may have had personal experiences with the unknown, but with that said, I did learn a lot about the history of paranormal powers as well as people I had never heard of.

To prove the skepticism in Haughton's writing, we can turn to page 173, where he writes about how to test whether or not a self-proclaimed psychic surgeon is real. But even before this page and throughout this book, Haughton explains someone doing an extraordinary thing only to quickly explain away why it was fake to begin with. The 'Handbook of Paranormal Powers' reads a lot like a college thesis, that I found myself getting bored with the matter-of-fact tone. Some readers may enjoy reading essay-type books, but for me, it becomes repetitive enough that I don't remember much of the information I had just read.

Also, readers may come away with the feeling that Haughton doesn't care about the slight chance that some paranormal powers may be real, but instead he'd rather read about the scientific facts. I would only recommend this book to people who want to do a light reading on paranormal history, meaning mostly what made headlines in the news. For believers, I would suggest you go elsewhere.
  
M(
Mindhealer (The Watchers, #5)
6
6.0 (1 Ratings)
Book Rating
<p>I'm actually reviewing all five of the Watcher books. They're quite short—novella length, really—and very much interrelated (especially the first four). I read all of them in about a day and a half, despite doing other things. I do advise taking them all in row, which is the equivalent of reading one "normal" novel.</p>
<p>
<a target="_blank" href="http://www.goodreads.com/book/show/268186.Dark_Watcher">Dark Watcher</a> opens in Santiago City (aka Saint City), with a quartet of witches. Mindhealer is the only book that takes place outside of Santiago City, which seems to be the primary setting for all of Saintcrow's novels (from what I've read in the descriptions). </p>
<p>
Theodora, earth witch and healer, runs the Cauldron, an occult book and supply store. Mariamne Niege (water witch, prognosticator) and Elise Nicholson (fire witch) work for her in addition to being, respectively, a graduate student and a musician. Suzanne (air witch, I don't believe we ever learn her last name) is Elise's foster mother and their teacher, something of a high priestess to the little group.</p>
<p>The four women know that they're psychic and that "magick" is real. They don't know that they are "Lightbringers," that there are groups and creatures in the world that hunt them, or that a group called Circle Lightfall trains and sends out "Watchers" to protect (and recruit) Lightbringers in order to counterbalance the darkness in the world.
</p>
<p>Watchers are formerly wicked men with some psychic talents who have been given a chance to redeem themselves. They are bonded with a tanak, a dark symbiote that gives them supernatural speed, strength, healing power, and longevity. The tanak also makes it possible for them to sense darkness, but it causes the Watchers to experience pain whenever they're around Lightbringers.
</p>
<p>The catch is that for every Watcher, there is one Witch whose presence and touch will be intensely pleasurable instead of torturous. The hope of finding that one witch is what keeps each Watcher going, fighting and surviving horrific wounds for one chance at happiness.
</p>
<p>The use of the tired soulmate meme (though that specific word is never used) is annoying, and it detracts from what is otherwise a fairly original concept. The fact that there are only male Watchers, though there are a few (mostly queer) male lightbringers, is a bigger disappointment. The reasoning given is that women do not have the viciousness to kill without hesitation. That's simplistic, at best. Male lightbringers are also painted as weaker than females, and that, in combination with the pedestal upon which Watchers place Lightbringers, unbalances the novels.
</p>
<p>Theodora is the main subject of the first book. Mariamne is the focus of <a target="_blank" href="http://www.goodreads.com/book/show/268188.Storm_Watcher">Storm Watcher</a>. <a target="_blank" href="http://www.goodreads.com/book/show/268189.Fire_Watcher">Fire Watcher</a>, of course, is primarily about Elise. We meet a new air witch, Anya Harris, in <a target="_blank" href="http://www.goodreads.com/book/show/268190.Cloud_Watcher">Cloud Watcher</a>. And finally, Mindhealer is about Caro Robbins, whose brother plays a small part in Fire Watcher.
</p>
<p>The books should certainly be classified as romances first, although they do have very strong paranormal themes. Every book follows the classic romance novel formula. The fact that I kept reading despite my dislike of romances is a testament to Saintcrow's talent.
</p>
<p>I suspect that the author either is pagan, or is very familiar with pagan practices. The rituals in each novel are nicely done, and I wouldn't be surprised to hear people using some of the invocations used in Circle.</p>
<p>I do have to propose the Watcher drinking game. Take a shot every time there's any mention of treating a Watcher "dreadfully," and every time a Watcher moans about how unworthy he is to be in the presence of a Lightbringer. You'll be past noticing any formulae in no time!</p>