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RPGMP3 (211 KP) created a post in RPGs Rock

Apr 23, 2018  
Played a DnD 5e one off over the weekend. It went reasonably well, we had a new player who enjoyed herself. My friend Glen, is in the process of converting a lot of the old Mystara content to 5e and wanted to test the balance of the adventure. The party consisted of a Variant Human Cleric of War (who worshipped Nob Nar, the Halfling god of adventure), a Gnome Wizard and a Phanaton (flying squirrel person) Rogue.

The adventure was called The Khan and the Duchess and started with the party working as caravan guards for a gnome caravan that gets attacked by Goblins. The party fared well in the attack and even recovered some of the stolen goods, drovers and guards from a nearby goblin camp. The sessions wrapped up with the party attending a high society social gathering with the caravan master as thanks.

There is more to come but we seem to be off to a good start. We used it as a way to do a streaming test for recording out tabletop games for future sessions and it seemed to work pretty well.

Looking forward to more playing, as I am most often found in the GMs chair.
  
Terraforming Mars
Terraforming Mars
2016 | Business / Industrial, Economic, Environmental, Science Fiction, Territory Building
Terraforming Mars is one of the current hallmarks of today's tabletop gaming. It's based around building an engine to turn Mars into a livable land using cards. As a sci-fi lover, its theme is fantastic. Its art.... Is mostly stock pictures, which doesn't bother me too much, but could be a nitpick for other folks. It's component quality is okay, but the player boards, thanks to the squares that are your primary tokens/markers, can easily be bumped and ruin your board. I highly recommend getting 3rd party player boards that have recesses to solve this problem.

Every turn, every player draws cards and decides which ones they want to keep. Then use resources to either terraform mars or improve their engine using cards. The game length can be highly dependent on group. I've talked to people who have games last up to four hours as people focus solely on engines versus terraforming Mars actually. My personal meta has it around 1.5 hours (with expansions). The early game can be very slow and sometimes you just never draw the cards you need for your planned engines.

Still though, I love this game for its heavy emphasis on theme and on how good a powerful engine can be.
  
    YuME: Alice's Dream

    YuME: Alice's Dream

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    Introduction: Alice is trapped in the dreamland and her memory is lost… All she remembers is a...

    MONOPOLY for iPad

    MONOPOLY for iPad

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    **YOU VOTED & THE CAT’S OUT OF THE BAG** Thanks to the votes from YOU and thousands of loyal...

    Sorcery!

    Sorcery!

    Games and Book

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    An epic four-part adventure through a land of monsters, traps, and magic. Start your story here!...

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Matthew Krueger (10051 KP) rated Elder Sign in Tabletop Games

Jul 17, 2020 (Updated Jul 18, 2020)  
Elder Sign
Elder Sign
2011 | Adventure, Card Game, Dice Game, Fantasy, Fighting
The Theme (3 more)
Solo Gameplay
The Setting
High Replayabity
Little Pieces, Easy to lose (1 more)
Luck of the dice
Call of Cthulhu
Elder Sign- is a excellent fantasy adventure, horror card game. I learn about this game through Tabletop. And to me it looked really good. And plus you can play it solo. So i had to buy it, cause of the solo experience. I only played this solo and its fun, but hard to win. I love the theme of the game which is based on the Cthulhu Mythos of horror writer H.P. Lovecraft and Chaosium's Call of Cthulhu roleplaying game. I love both H.P. Lovecraft, and Cthulhu. If you don't know what Elder Sign is I will explain it.

Elder Sign- is a cooperative card and dice game, based on the Cthulhu Mythos of horror writer H.P. Lovecraft and Chaosium's Call of Cthulhu roleplaying game. It is published by Fantasy Flight Games, which also produces the Cthulhu Mythos games Arkham Horror, Call of Cthulhu: The Card Game, Mansions of Madness, and Eldritch Horror.

Gameplay:

Players randomly select a monster (known as an Ancient One) to oppose. The Ancient One requires a certain number of elder sign tokens to "seal" or imprison it. Conversely, the Ancient One can be "awakened" or released by a number of doom tokens.

 There are also many other less powerful monsters that can appear during the game.
Each player chooses an investigator to play as (usually randomly), each investigator having unique abilities.

Players take turns exploring a randomly generated room (there are Adventure cards and Other World cards). If a player succeeds at completing all of the tasks in the room they are exploring, they obtain a reward. Conversely, if they fail, they receive a penalty. If the player's investigator is devoured (either by losing all of their stamina and/or sanity), they lose what they originally had, a doom token is added to the doom track, and the player returns to play as a different investigator.

Rooms are explored until either the Ancient One is "sealed" or "awakened". If the Ancient One is sealed, the players immediately win. If the Ancient One awakens, the players must face it in battle. This battle is designed to be extremely difficult with a low chance of success, so players must try to prevent the Ancient One from awakening at all costs.

Its a excellent gothic horror game, it has fantasy, dice, cards and adventure and alot of replayablity. Buy it if you havent already. Cause its excellent.