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American Gods
American Gods
Neil Gaiman | 2005 | Fiction & Poetry, Science Fiction/Fantasy
Originally reviewed on http://www.frommybookshelf.com

There's not much I could probably add to the discussion about American Gods that hasn't already been said, but I can say that I loved this story. I had been meaning to get around to reading this, and when the show finally starting running on Starz, I thought now is as good a time as any. I'm surprised by how different the show is from the book; I can understand the updates to technology in the show as the book is over 15 years old and tech has evolved in that time, but in addition to that, there are some significant changes to how the show is being altered, and to be honest, there's a part of me that likes the show better than the book, but Gaiman's story is still marvelous. I'm very interested to see how the show will play out, especially given the story arc and character changes.

I'm wildly interested in reading Anansi Boys, but I'll be taking a short break in between the two books. I don't want to get overloaded on gods!

A note on the full cast reading of the 10th Anniversary Edition
I decided to listen to the book on my work commute, and I'm not going to lie, I loved the cast reading. They various narrators handled each of their characters perfectly and were totally believable. I'm really hoping that the audio of Anansi Boys is handled just as well.
  
Portal
Portal
2007 | Puzzle & Cards
Level design (3 more)
Character Design
Dialogue
Game mechanics
Relatively short story (0 more)
One of the smartest games around
Portal (2007) is one of the best video games around, and led to an even more successful sequel. The games premise is simple- you wake up in a testing room, with only an homicidal A.I to guide you through puzzles as you try and escape the testing facility. The twist comes in the dialogue, and the story that unfolds around you.
Your character doesn't speak, and her past and future are a mystery, which only adds to the intrigue the story incites.

The design is simple, a clean high-tech facility, equal parts simple and beautiful. You navigate through this world with use of a portal gun. Strategically placed, these portals can lead to your victory or your doom, and thus begins the most enjoyable 3D puzzle of the past 20 years.
Dialogue, as said, is a clear highlight, somehow balancing comedy and adventure perfectly, much akin to a Douglas Adams novel. It even manages to make G.L.A.D.O.S, a homicidal A.I, a genuinely endearing character, and one that is welcomed quickly, and missed once the game is complete.

Over all, it is clear why this game has so many devoted fans, and why we were all eager for more. This game, while simple has many levels, that make replaying and exploring a thrilling experience that you can have again and again and never get bored.