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Gareth von Kallenbach (980 KP) rated Chappie (2015) in Movies
Jun 19, 2019
His boss Michelle (Sigourney Weaver), is not interested in anything other than the bottom line and discourages any creation or research that do not have military and financial ramification to them.
Deon must also content with an ex-soldier and rival designer named Vincent (Hugh Jackman), who is jealous of the success of the Scouts and wants to instead see his heavy weapons unit be given the chance to shine.
When he has a breakthrough, Deon opts to defy his boss and installs a new and revolutionary A.I. program into a Scout that was scheduled to be demolished after taking extensive damage in the field.
Things do not go as planned when Deon and his creation are captured by a gang who are desperate to raise money in order to pay back a debt to a rival gangster.
The new unit is like a child and Deon explains that he has to be treated like a child and given the chance to learn. The fact that his damage prevents him from being able to be recharged means the Scout now named “Chappie” only a few days of life adds urgency to the situation.
The gang starts to teach Chappie (Sharito Copley), when he needs to know to help them pull of their crimes but also become attached to him as he innocent ways and outlook start to grow on the gruff criminals.
With the clock ticking, events take a turn when Vincent takes matters into his own hands and before long several parties are pitted against one another with their very survival on the line.
Writer./Director Neil Blomkamp has crafted a “Thinking Man’s” science fiction film that evokes many solid debates about the definition of life, death, a soul, and other less tangible themes. The film has some action at the beginning and end and the CGI effects are very solid.
The biggest issue I had with the film was that the great premise lost momentum in the final act and in many ways takes some huge leaps of faith. We are supposed to believe that this is a top defense company yet people are able to come and go, especially at crunch time during the film. I had no idea you can just drive through a fence into a loading dock without every encountering any security or resistance. The area is like a revolving door as characters come and go without raising an eyebrow.
The cast is solid but some may have an issue with the accents in the film which Blomkamp recognizes by adding in subtitles at various moments in the film.
In the end “Chappie” is a good premise that never fully meets the potential it aspires to but still has enough good moments to underscore that Blomkamp is one of the most gifted talents in Science Fiction as he is able to infuse what would otherwise be a soulless character with enough heart and compassion that the audience will have empathy for him. With that in mind, Blomkamp should do a great job with the upcoming new Alien film as he has crafted a solid and enjoyable film that entertains while making you think about the deeper issues of existence without doing it in a heavy-handed manner.
http://sknr.net/2015/03/06/chappie/
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Gareth von Kallenbach (980 KP) rated Prey: MoonCrash in Video Games
Jun 19, 2019
I have been playing the full DLC for a while now and have to say it is engaging and streamlines the PREY experience into smaller runs without compromising the experience and challenge.
Playing as an operator who must remotely control five different characters, players will be tasked with escaping the base through a variety of means and surviving the Mimics who infest the base. Players will gain points for various tasks and defeating enemies, and they can use those points to buy gear to start each level. While there are opportunities to get new weapons, ammunition, and other gear on the levels, the smaller gameplay area makes planning ahead key as you do not have a massive space station to run through this time around.
The goal is to get all five players out without dying but this is not as easy as it sounds as the maps change over time. I managed to get two players out and while getting a third to a goal, I discovered that a staircase I needed to get to my objective was now destroyed and high level creatures were now guarding the area.
Adding to the challenge is a corruption feature which can cause your weapons and gear to malfunction. Imagine having a pistol with plenty of ammunition and the gun becomes corrupted. Instead of being able to quickly unload a clip into an enemy, you are forced to fire a single shot and then do a clear and load action before you can fire another shot. In the time you used to fire multiple shots, you can now fire two shots which does not help when faced with some of the baddies in the game.
Although set in a Lunar Base, players will recognize items from the prior game such as Mods, food, crafting items, and such which will greatly help increase the chances of survival.
The escape options are varied as you can do things like take an Escape Pod, pilot a shuttle, or other creative ways like using a portal or uploading your conscious. However this is not always as easy as it sounds as changing conditions may cause you to rethink your plans. Rushing to a computer terminal may find the stairs gone, trying to use a portal requires a repair that your character is not able to do with their current skill set. One mission required me to locate a Neuromod and program in piloting skills to my character so I could operate the shuttle.
After using the Escape Pod to get one player to safety, I decided to use another pod to help another character escape after my planned option was no longer viable. I made my way to the pod and as I prepared to launch, learned the unit needed a Navigation Chip which was in another part of the lab and of course; surrounded by all sorts of undesirable enemies.
MoonCrash does not have the story depth of the original game or the multitude of side quests that players had with the first game. It does give players a challenging and fun experience that does still allow for creative and diverse ways to accomplish their goals.
The graphics of the game are in keeping with the first game and the sounds of the game do a fantastic job of adding to the immersion.
MoonCrash is a very enjoyable addition to the game and is a must for fans of the original game.
http://sknr.net/2018/06/25/mooncrash-prey-dlc-review/
Heather Cranmer (2721 KP) rated Oh Dear Silvia in Books
Jun 7, 2018
(This review can also be found on my blog <a href="http://themisadventuresofatwentysomething.blogspot.co.uk">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>).
I love Dawn French! I think she is such a funny woman!! I was so happy to have won a copy of her fiction book entitled Oh Dear Silvia from Goodreads. However, once I started reading the book, it became apparent that I wasn't going to enjoy it.
Silvia is in a coma after falling from a balcony and hitting her head. Throughout her time in hospital, she is visited by family, her best friend, her ex-husband, her nurse, and her cleaner. Each has their own story to tell however odd it may be. Throughout this book, we will find out about who Silvia is.
The title of this book really works. After reading the book, I would say it definitely fits well with the story.
The cover of this book is quite bland. The tree on the cover of the book does have significance, but it's just rather boring. It wouldn't entice me to pick up this book to see what it's about. Surely, the cover could've been a bit more decorative.
The setting takes place mostly in suite 5 which is Silvia's room in hospital. The world building is alright. The memories of each visitor help set the story.
I found the pacing of Oh Dear Silvia to be extremely and painfully slow. At some points, I found myself skim reading the especially boring parts. I couldn't wait for this book to be over. There's not even one bit in this book where the pacing picks up. There's no real plot in this book, so there's definitely no plot twists. The pacing definitely lets this book down.
The dialogue is comedic at times which I found to be a small reprieve from the slowness of this book. Ed's dialogue really bored me.
The characters are well-developed which I found to be a relief. Each chapter of the book is told by someone who knows Silvia. The main characters that have their own chapters being Ed, Cat, Jo, Cassie, Winnie, and Tia. Ed is by far the most boring character that could ever be in a book. All he mostly talks about is his boring trees. Whilst I did find him to be a well-developed character, I found him extremely dull and found myself wishing that he'd just stop talking. Winnie and Tia were my favourite characters. Winnie has a big heart, and it really comes across in this book. Tia is from Indonesia so has a hard time pronouncing Silvia's surname which always made me laugh!! I found Tia and Jo to be the characters that brought the humour, and they delivered! Cat is the high strung character, and Cassie is the angry daughter. Each character has a unique personality. Well done to Dawn French for making each character unique! Through each of the characters' stories, we learn more and more about Silvia.
Even with the strong character personalities and comedic timing, this book still fell flat. I felt that this book was missing a plot. Oh Dear Silvia comes across more as a memoir about Silvia then anything else.
I wouldn't recommend this book to anyone except those who need help falling asleep. Dawn French is great, but this book just didn't do it for me.
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