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Terraforming Mars: Colonies
Terraforming Mars: Colonies
2018 | Game Expansion, Science Fiction, Space
Nice variation
Terraforming Mars itself has been the goal; to support it, a series of colonies and outposts have been established throughout the Solar System; whether it is to generate a cash stream from Lunar, or the Jovian moons, they can all assist with the ultimate goal.

The mechanic for sending out the trade fleet is simple and straightforward; the benefits of trading are suitably varied and worthwhile, especially if you manage to get a good supply of Energy. With a 1-2 player game, having a colony is a bit of hit-and-miss; you dont gain the trade bonus if you trade with yourself, and unless your opponent REALLY wants your trade item, they wont trade with you. For a 3+ player game, it is absolutely worth it, as each colony can only trade with 1 fleet, and with only 2 more outposts than players (normally), it can get a bit crowded in the outer solar system.

There are also enough Colonies that it is unlikely that you will play the same game twice (10 or 12, if I remember right!).

Apart from Prelude, in my opinion, Colonies adds the most variation to the base game, and is well worth adding.