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Abstract Academy
Tabletop Game
At the Abstract Academy, competition is fierce. You and your fellow art students vie for top marks...
Merissa (13600 KP) rated Riven (Reflections, #8) in Books
Apr 4, 2023 (Updated Apr 10, 2023)
I started this series and thought that it would be nothing new apart from a slight twist on the tale as in it was two wolf packs with a girl in the middle, rather than a vampire and a werewolf. However, there is so much more than this. Each story takes you further and further in and, trust me, when I say that that is a very good thing.
In this story, Adri is once again at Alec's side but things are in no way easy. Everyone has their own problems and trying to integrate other people into one pack is always going to be troublesome but Alec has his own way of sorting out the pack hierarchy. We meet characters from the other books that we know and love and watch them struggle with their own issues. We meet new characters and see how they interact with everyone. We say goodbye to characters old and new as the story climaxes. This series is so much more than a love triangle, although love does play a big part in the story. Alec is only half the man (wolf?!) without Adri. All of the characters continue to grow and change and you are left wanting more, with stories that still need telling.
Dean Murray is a wonderful author and I am looking forward to more from him in this series however, there are other books by him that I have on my t-b-r list which I am positive will not disappoint.
Reflections is definitely a wonderful series that just gets better with every book. I have no hesitation in recommending it to all Young Adult or Paranormal fans.
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
August 9, 2016
In this story, Adri is once again at Alec's side but things are in no way easy. Everyone has their own problems and trying to integrate other people into one pack is always going to be troublesome but Alec has his own way of sorting out the pack hierarchy. We meet characters from the other books that we know and love and watch them struggle with their own issues. We meet new characters and see how they interact with everyone. We say goodbye to characters old and new as the story climaxes. This series is so much more than a love triangle, although love does play a big part in the story. Alec is only half the man (wolf?!) without Adri. All of the characters continue to grow and change and you are left wanting more, with stories that still need telling.
Dean Murray is a wonderful author and I am looking forward to more from him in this series however, there are other books by him that I have on my t-b-r list which I am positive will not disappoint.
Reflections is definitely a wonderful series that just gets better with every book. I have no hesitation in recommending it to all Young Adult or Paranormal fans.
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
August 9, 2016
Merissa (13600 KP) rated Reclamations (BBS #3) in Books
Apr 16, 2023
O.M.G. Let me start by saying, if you thought the first two were full of emotion, "You ain't seen nothing yet!" I thought it was impossible for Loyalties to be topped, but it was by Uncivil Wars. Stupidly, I thought the same thing for this book - these are so good, surely they can't get any better? The only stupid thing with that sentence was me! Reclamations will grab every emotion you own and twist them until you are not sure how much more your battered heart can take before it will take you even further.
The Pack grows yet again, and it is proven beyond doubt, that this Pack is one of 'Blood and Spirit'. Who you are, or what you shift into, has absolutely no bearing upon the loyalty of your heart. Characters change and situations happen that they must react to, or instigate, for the better good.
Jake, Selene and Collette wind tighter than ever, and you will waver between wanting one thing and another. My head was spinning as my opinion changed with every lead given by the authors. The best thing about this is that I never resented that. I was so totally immersed in the story, I was happy to go along with it.
SPOILER ALERT - Something happens in this book that just about killed me. It's not at the end, so don't worry about that, but it completely sucker-punched me and I was in pieces with it for a long time. In fact, I don't think I have recovered yet!
Totally and utterly fantastic and I can't wait for the fourth and final book in this series... if my emotions can cope!
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Sep 30, 2015
The Pack grows yet again, and it is proven beyond doubt, that this Pack is one of 'Blood and Spirit'. Who you are, or what you shift into, has absolutely no bearing upon the loyalty of your heart. Characters change and situations happen that they must react to, or instigate, for the better good.
Jake, Selene and Collette wind tighter than ever, and you will waver between wanting one thing and another. My head was spinning as my opinion changed with every lead given by the authors. The best thing about this is that I never resented that. I was so totally immersed in the story, I was happy to go along with it.
SPOILER ALERT - Something happens in this book that just about killed me. It's not at the end, so don't worry about that, but it completely sucker-punched me and I was in pieces with it for a long time. In fact, I don't think I have recovered yet!
Totally and utterly fantastic and I can't wait for the fourth and final book in this series... if my emotions can cope!
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Sep 30, 2015
Lindsay (1779 KP) rated Shadow of Murder (A Mac Faraday Mystery #14) in Books
Jun 7, 2022
Are you looking for some fun cold cases to solve? Maybe even a bit of mystery to solve with a twist. Lauren Carr's latest book "Shadow of Murder" does just that. We get a prologue full of mystery and murder. You will be wondering how a gunman kills an entire family. Is it real, or is it not. You will have to read or listen to find out for yourself.
This book had me going and wondering who would kill a whole family, including a law officer. There are a few main characters. We meet two of them right at the beginning of the story. Erica and Dusty.
I love the fact that mysteries are going on throughout the book. I enjoy that Erica and her friends seem to need to help the new local deputy chief. David gets some time with his wife and newborn. I recall David meeting a woman and a little boy I thought was introduced to him as his son?
Mac is pulled into a Chao once he returns from Europe with Archie. His son Tristain brings to life the disappearance of a missing person, a woman named Konnor Langston. Why did she disappear? It goes on from there. There are many mysteries and curses and stories of witches as the book goes on. I wonder who killed Erica's parents and why? Who taking advance of Larry? Why were Erica Hart's parents killed, and will Erica get justice for her childhood friend Konnor?
If you are looking for a good versus evil? This book has it. Once a dark shadow tries to harm Erica. Dusty seems to fall for a bird guiding him to help Erica. Will Erica and Dusty get together? There may be some romance for more than just two folks in the book. How will Dusty's father-law decide to find some love as well? There seems to be the talk of angels and demons? They're a bit supernatural in this book; that is a nice change to the story.
This book had me going and wondering who would kill a whole family, including a law officer. There are a few main characters. We meet two of them right at the beginning of the story. Erica and Dusty.
I love the fact that mysteries are going on throughout the book. I enjoy that Erica and her friends seem to need to help the new local deputy chief. David gets some time with his wife and newborn. I recall David meeting a woman and a little boy I thought was introduced to him as his son?
Mac is pulled into a Chao once he returns from Europe with Archie. His son Tristain brings to life the disappearance of a missing person, a woman named Konnor Langston. Why did she disappear? It goes on from there. There are many mysteries and curses and stories of witches as the book goes on. I wonder who killed Erica's parents and why? Who taking advance of Larry? Why were Erica Hart's parents killed, and will Erica get justice for her childhood friend Konnor?
If you are looking for a good versus evil? This book has it. Once a dark shadow tries to harm Erica. Dusty seems to fall for a bird guiding him to help Erica. Will Erica and Dusty get together? There may be some romance for more than just two folks in the book. How will Dusty's father-law decide to find some love as well? There seems to be the talk of angels and demons? They're a bit supernatural in this book; that is a nice change to the story.
Fate in Suspension (Horn & Haven #1)
Book
Quiet. That's how he likes life, no drama to clean up... Tai Xen-Vorsy leads a straightforward...
Adult Fantasy LGBTQIA+ Paranormal Romance
BankofMarquis (1832 KP) rated 65 (2023) in Movies
May 8, 2023
Driver is Heads and Shoulders above this material
Whoever decided to cast Adam Driver as an alien spaceperson (who looks and acts suspiciously like a 21st Century American) who crash-lands on prehistoric Earth and has to battle Dinosaurs equipped with only his alien technology (including his laser-blaster) is a GENIUS for Driver is EXTREMELY watchable in this film - the best thing (by far) in this so-so sci-fi/dinosaur mash-up.
The rest of the movie? Not so much.
Basically Jurassic Park with a spaceman twist, 65 (so named for the spaceman that crash lands on Earth at around 65 million years B.C. - just before the “dinosaur killing” asteroid hits the Earth) tells the tale of said Spaceman, MIlls (Driver) who crashes on Earth and (along with another survivor, Koa played by Ariana Greenblatt) must make their way across unfriendly, hungry Dinosaur territory to their escape ship and get off the planet before the asteroid hits.
You’ve seen the humans vs. dinosaur action before in all of the Jurassic Park films - so there’s nothing new here. Writer/Directors Scott Beck and Bryan Woods put together a fairly standard “man vs. beast” action flick. It felt like that these two were playing with their Jurassic Park and Astronaut toys in their bedroom and this was the adventure they came up with.
The differentiator in this film is the performance of Driver who puts his all into his portrayal of Mills as he (mostly) silently, but professionally, makes his way across hostile territory to gain access to rescue. Driver (who I don’t think has ever given a bad performance) is head and shoulders above the material here and he, alone, is worth spending an hour and a 1/2 of your time on this film.
Roll your eyes at the Dinosaur action, marvel at the Adam Driver performance.
Letter Grade: C+ (Driver “A”, the rest of the film “D”)
6 stars (out of 10) - and that’s being generous - and you can take that to the Bank (ofMarquis)
The rest of the movie? Not so much.
Basically Jurassic Park with a spaceman twist, 65 (so named for the spaceman that crash lands on Earth at around 65 million years B.C. - just before the “dinosaur killing” asteroid hits the Earth) tells the tale of said Spaceman, MIlls (Driver) who crashes on Earth and (along with another survivor, Koa played by Ariana Greenblatt) must make their way across unfriendly, hungry Dinosaur territory to their escape ship and get off the planet before the asteroid hits.
You’ve seen the humans vs. dinosaur action before in all of the Jurassic Park films - so there’s nothing new here. Writer/Directors Scott Beck and Bryan Woods put together a fairly standard “man vs. beast” action flick. It felt like that these two were playing with their Jurassic Park and Astronaut toys in their bedroom and this was the adventure they came up with.
The differentiator in this film is the performance of Driver who puts his all into his portrayal of Mills as he (mostly) silently, but professionally, makes his way across hostile territory to gain access to rescue. Driver (who I don’t think has ever given a bad performance) is head and shoulders above the material here and he, alone, is worth spending an hour and a 1/2 of your time on this film.
Roll your eyes at the Dinosaur action, marvel at the Adam Driver performance.
Letter Grade: C+ (Driver “A”, the rest of the film “D”)
6 stars (out of 10) - and that’s being generous - and you can take that to the Bank (ofMarquis)
Merissa (13600 KP) rated Dragonrider in Books
Jun 16, 2023
DRAGONRIDER is the first book in this trilogy, with each book from the perspective of one of the men. This time, it was Kirby. He is a mage, down on his luck, lost in the Welsh countryside when we first meet him. He's young and doesn't quite understand why he's doing this but needs the money. I loved the comment about the number of Welsh castles! Anyway, when he arrives, he finds out that he's just filling in numbers for a dragon to choose from. Obviously, even in a world where mages exist, dragons are still a thing of myth. To everyone's surprise, including Kirby's, he's the one the dragon chooses... so let the fun begin!
I thoroughly enjoyed this story. Knowing it was from Kirby's perspective helped me power through when I really REALLY wanted more from Cai and Harlen. I honestly can't wait for their books. Kirby is dealt a few surprises in here, especially considering he knows zip about dragons or their riders. I do wish Cai and Harlen had integrated him a bit more but I'm hoping the reason for this will be told in later books.
There is one character I absolutely loathe - as intended. In fact, I disliked him before I met him but once he was there in person, that dislike intensified. I really hope he has his comeuppance in future books!
Anyway, there is a bit of a twist near the end that broke my heart. I know it's only the first book but it can't stop there! And when is book 2 available because I don't know if my heart will cope with a long wait!!!
A brilliant story that I thoroughly enjoyed and definitely recommend to all dragon lovers out there.
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Jun 16, 2023
I thoroughly enjoyed this story. Knowing it was from Kirby's perspective helped me power through when I really REALLY wanted more from Cai and Harlen. I honestly can't wait for their books. Kirby is dealt a few surprises in here, especially considering he knows zip about dragons or their riders. I do wish Cai and Harlen had integrated him a bit more but I'm hoping the reason for this will be told in later books.
There is one character I absolutely loathe - as intended. In fact, I disliked him before I met him but once he was there in person, that dislike intensified. I really hope he has his comeuppance in future books!
Anyway, there is a bit of a twist near the end that broke my heart. I know it's only the first book but it can't stop there! And when is book 2 available because I don't know if my heart will cope with a long wait!!!
A brilliant story that I thoroughly enjoyed and definitely recommend to all dragon lovers out there.
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book; the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Jun 16, 2023
Debbiereadsbook (1620 KP) rated Demon's Obsession (Obsessions #1) in Books
Oct 9, 2024
Silas' tre makes for some fun times!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.
This is the start of a new series by these 2 authors, and I have to say, very different from the Tangled Tentacles and I loved that it is!
Silas goes to town once a week to sing. He can only manage short times away from his tree and the forest, being a dryad. Dakata is a demon, living in the human world, managing music acts. Dakata's demon reacts to Silas, making Dak aware that his Blissful One is near. But others are against the mating. And danger looms.
I just gotta mention the cover! When I got my copy, it didn't have a cover, and I only saw the cover AFTER I read it. It fits, perfectly! The scene it's taken from? Comes over exactly like the cover! Love it!!
I loved this, I really did. It's a bit different, with Silas being a dryad. He is bonded to a tree, and cannot be far from it. The tree talks to Silas, but also is able to move freely. Which makes for some fun times, especially when Dak is near and they get down and dirty! Phew!! Dak's demon talks to the tree too.
I liked that the danger was simple jealousy. No complicated plot with twist and turns to follow. I even liked the way Dak's demon dealt with that threat.
So, I have a couple of questions!
Will Wanda get a book? I mean, she has three trees she is bonded to, will she get three partners?
Will Dougal and George get stories too?? I loved these two and hope they do.
And just who is the goat, in dak's apartment that kicks Merihem in the nuts??!!
It's a little bit out there, but Sayle is becoming a master at the out there troupe!
Loved it, can't wait for more!
5 full and shiny stars.
*same worded review will appear elsewhere
This is the start of a new series by these 2 authors, and I have to say, very different from the Tangled Tentacles and I loved that it is!
Silas goes to town once a week to sing. He can only manage short times away from his tree and the forest, being a dryad. Dakata is a demon, living in the human world, managing music acts. Dakata's demon reacts to Silas, making Dak aware that his Blissful One is near. But others are against the mating. And danger looms.
I just gotta mention the cover! When I got my copy, it didn't have a cover, and I only saw the cover AFTER I read it. It fits, perfectly! The scene it's taken from? Comes over exactly like the cover! Love it!!
I loved this, I really did. It's a bit different, with Silas being a dryad. He is bonded to a tree, and cannot be far from it. The tree talks to Silas, but also is able to move freely. Which makes for some fun times, especially when Dak is near and they get down and dirty! Phew!! Dak's demon talks to the tree too.
I liked that the danger was simple jealousy. No complicated plot with twist and turns to follow. I even liked the way Dak's demon dealt with that threat.
So, I have a couple of questions!
Will Wanda get a book? I mean, she has three trees she is bonded to, will she get three partners?
Will Dougal and George get stories too?? I loved these two and hope they do.
And just who is the goat, in dak's apartment that kicks Merihem in the nuts??!!
It's a little bit out there, but Sayle is becoming a master at the out there troupe!
Loved it, can't wait for more!
5 full and shiny stars.
*same worded review will appear elsewhere
Purple Phoenix Games (2266 KP) rated MechaTop in Tabletop Games
Jul 2, 2020
I think it goes without saying that we at Purple Phoenix Games love board games – otherwise I wouldn’t be sitting here writing this preview. That being said, wargames are not something that our group has really gotten around to playing. So when Tabletop Systems L.T.D. reached out about having us preview their newest wargame system, curiosity got the best of me and I couldn’t refuse. If you’re in the same boat we were, check out MechaTop – this system might surprise you!
Disclaimer: We were provided with a PnP version of this game for the purposes of this preview. Please excuse my lack of a color printer, and rest assured that the cards are colorful and eye-catching. The rulebook we have is not the finalized version, but rather an up-to-date draft detailing the overall rules and gameplay. Some changes will probably take place during the Kickstarter campaign, so the finalized game system might have some differences to this preview. For more details, check out the publisher’s website! -L
MechaTop is a tabletop wargame system in which players pilot large Mecha suits and battle their opponents. To begin a game, you must first decide which game mode you want to play. After selecting the game mode, players create their Mecha teams for battle. Each game mode has an associated cost score limit – the highest maximum cost you can spend on your team. For example, a Mecha suit might cost 300, and the cost score limit for the chosen mode is 600, leaving you with 300 to spend on upgrade cards for your suit. Once all players have chosen and upgraded their Mecha suits, those corresponding cards are placing in their play area. Everyone then selects a Pilot card to be assigned to their Mecha suit, and receives a set of Button tokens and a secret Twist card (kept secret until played at any time during the game). Decide which weapons to equip on your suit for the start of the game, roll a d6, and take turns placing your Mecha in the playing field in ascending numerical order of the die rolls. You are officially ready to start the game now!
Each round begins with the Instinct Phase, where players decide which 2 Button tokens they want to play this round. The Button actions are: Attack, Movement/Rotation, Change Weapon/Reload, and possibly Telekinesis. After the Buttons have been selected, they are placed face-down on the playing field next to their corresponding Mecha suit. Next is the Initiative Phase, in which all players roll a d6 and the player who rolled the highest gets to act first in the round. On your turn, you may choose to activate 1 Button token, activate both Button tokens, or declare No Action and pass your turn. Choosing to activate only 1 Button allows you to perform a simple action, but activating both at the same time in certain combinations allows you to perform a more powerful type of the corresponding action. Choosing to do No Action allows you to keep both Button tokens facedown. The benefit to leaving either 1 or both Button tokens facedown is that you can then use them as reactions during an opponent’s turn. Let’s say an opponent tries to Attack you – if you have your Movement Button still at your disposal, you can use it to attempt to dodge the hit and negate that damage. If you don’t use a Button in that situation, or don’t have one left face-down, all the damage goes straight through on your suit, thus bringing you closer to losing the game. Be warned – some actions are automatic, but some are resolved by dice rolls, so you better hope luck is on your side! After all players have had a turn in Initiative Order, a new round begins with another Instinct Phase. Play continues in this manner until the win condition of the selected game mode has been met, and the winner is deemed victorious!
First and foremost, I think one of the coolest things about the MechaTop system is that it can be played using ANY mecha models, action figures, or standees that you choose. In my childhood, Transformers made up a decent amount of our household, so it’s neat that I am able to bring those back out again after all these years. The nostalgia is great in that sense, and it makes the game more enjoyable. Also along those lines, the game will come with blank Mecha and Pilot cards for you to create your own – the rulebook has a section dedicated to stat card creation. It’s a neat element that lets you add a personal twist to your game, and lets you sit in the pilot’s seat (see what I did there?) to make the game truly your own! In the team creation step, players also have the opportunity to buy Upgrades for their suits, and that gives you additional control over your game. You can create so many different combinations of Upgrades that keep each game unique and entertaining.
The overall game flow is pretty nice. The rounds are logical, and the Button tokens add a unique element of strategy that takes this game to the next level for me. Do you forego doing a special action this turn and save a Button token in case an opponent tries to attack you? Or are you willing to risk damage to your Mecha suit in order to execute the exact plan that you want? The Button tokens take MechaTop beyond a simple attack-and-defend wargame and incorporates strategy to help balance out the randomness of Initiative rolls. The Twist cards are a nice touch as well, because if played at the right time, they could literally turn the battle around for you! No matter how good your strategy is, however, all offensive/defensive actions are dictated by dice rolls. So there’s a bit of a luck element embedded in this game as well. You have to be able to adapt your strategy on the fly depending on how your die results are turning out!
There is a bit of a learning curve to this game that can make it seem daunting at first. Different actions require a different number of dice to roll, and knowing what results counts as a success or failure is not always easy to remember. Incorporating a Player Reference Sheet would eliminate some of the confusion, but it does get easier to remember the more you play the game. Probably the biggest drawback of the system for me is that there is no set game board or movement system. The rulebook details movement speeds and weapon ranges based on different scales of models you might use, but that honestly just went right over my head. Providing a set of bases for models, as well as a hex-grid board would take out that guess-work for players and make it easier to visualize movement and range. And that would help keep the game flowing smoothly because players would not have to spend time measuring distances across the play area.
Let’s talk components. As I mentioned earlier, we only have a PnP copy of MechaTop, so admittedly our components are not the best. That being said, the finalized game should be coming with nice colorful cards, sturdy cardboard tokens, and good quality dice. Don’t let my drab version keep you from checking out the game on BGG or its own website!
All in all, MechaTop is a wargame system that I can see myself playing again. The gameplay itself is straight-forward and simple to grasp, but the strategic elements incorporated with Button tokens, Twist cards, and Upgrades ensure that you will never play the same game twice. If you’re looking to get into wargame systems, or are just looking for a unique wargame setting, definitely check out the MechaTop Kickstarter when it goes live later this month!
Disclaimer: We were provided with a PnP version of this game for the purposes of this preview. Please excuse my lack of a color printer, and rest assured that the cards are colorful and eye-catching. The rulebook we have is not the finalized version, but rather an up-to-date draft detailing the overall rules and gameplay. Some changes will probably take place during the Kickstarter campaign, so the finalized game system might have some differences to this preview. For more details, check out the publisher’s website! -L
MechaTop is a tabletop wargame system in which players pilot large Mecha suits and battle their opponents. To begin a game, you must first decide which game mode you want to play. After selecting the game mode, players create their Mecha teams for battle. Each game mode has an associated cost score limit – the highest maximum cost you can spend on your team. For example, a Mecha suit might cost 300, and the cost score limit for the chosen mode is 600, leaving you with 300 to spend on upgrade cards for your suit. Once all players have chosen and upgraded their Mecha suits, those corresponding cards are placing in their play area. Everyone then selects a Pilot card to be assigned to their Mecha suit, and receives a set of Button tokens and a secret Twist card (kept secret until played at any time during the game). Decide which weapons to equip on your suit for the start of the game, roll a d6, and take turns placing your Mecha in the playing field in ascending numerical order of the die rolls. You are officially ready to start the game now!
Each round begins with the Instinct Phase, where players decide which 2 Button tokens they want to play this round. The Button actions are: Attack, Movement/Rotation, Change Weapon/Reload, and possibly Telekinesis. After the Buttons have been selected, they are placed face-down on the playing field next to their corresponding Mecha suit. Next is the Initiative Phase, in which all players roll a d6 and the player who rolled the highest gets to act first in the round. On your turn, you may choose to activate 1 Button token, activate both Button tokens, or declare No Action and pass your turn. Choosing to activate only 1 Button allows you to perform a simple action, but activating both at the same time in certain combinations allows you to perform a more powerful type of the corresponding action. Choosing to do No Action allows you to keep both Button tokens facedown. The benefit to leaving either 1 or both Button tokens facedown is that you can then use them as reactions during an opponent’s turn. Let’s say an opponent tries to Attack you – if you have your Movement Button still at your disposal, you can use it to attempt to dodge the hit and negate that damage. If you don’t use a Button in that situation, or don’t have one left face-down, all the damage goes straight through on your suit, thus bringing you closer to losing the game. Be warned – some actions are automatic, but some are resolved by dice rolls, so you better hope luck is on your side! After all players have had a turn in Initiative Order, a new round begins with another Instinct Phase. Play continues in this manner until the win condition of the selected game mode has been met, and the winner is deemed victorious!
First and foremost, I think one of the coolest things about the MechaTop system is that it can be played using ANY mecha models, action figures, or standees that you choose. In my childhood, Transformers made up a decent amount of our household, so it’s neat that I am able to bring those back out again after all these years. The nostalgia is great in that sense, and it makes the game more enjoyable. Also along those lines, the game will come with blank Mecha and Pilot cards for you to create your own – the rulebook has a section dedicated to stat card creation. It’s a neat element that lets you add a personal twist to your game, and lets you sit in the pilot’s seat (see what I did there?) to make the game truly your own! In the team creation step, players also have the opportunity to buy Upgrades for their suits, and that gives you additional control over your game. You can create so many different combinations of Upgrades that keep each game unique and entertaining.
The overall game flow is pretty nice. The rounds are logical, and the Button tokens add a unique element of strategy that takes this game to the next level for me. Do you forego doing a special action this turn and save a Button token in case an opponent tries to attack you? Or are you willing to risk damage to your Mecha suit in order to execute the exact plan that you want? The Button tokens take MechaTop beyond a simple attack-and-defend wargame and incorporates strategy to help balance out the randomness of Initiative rolls. The Twist cards are a nice touch as well, because if played at the right time, they could literally turn the battle around for you! No matter how good your strategy is, however, all offensive/defensive actions are dictated by dice rolls. So there’s a bit of a luck element embedded in this game as well. You have to be able to adapt your strategy on the fly depending on how your die results are turning out!
There is a bit of a learning curve to this game that can make it seem daunting at first. Different actions require a different number of dice to roll, and knowing what results counts as a success or failure is not always easy to remember. Incorporating a Player Reference Sheet would eliminate some of the confusion, but it does get easier to remember the more you play the game. Probably the biggest drawback of the system for me is that there is no set game board or movement system. The rulebook details movement speeds and weapon ranges based on different scales of models you might use, but that honestly just went right over my head. Providing a set of bases for models, as well as a hex-grid board would take out that guess-work for players and make it easier to visualize movement and range. And that would help keep the game flowing smoothly because players would not have to spend time measuring distances across the play area.
Let’s talk components. As I mentioned earlier, we only have a PnP copy of MechaTop, so admittedly our components are not the best. That being said, the finalized game should be coming with nice colorful cards, sturdy cardboard tokens, and good quality dice. Don’t let my drab version keep you from checking out the game on BGG or its own website!
All in all, MechaTop is a wargame system that I can see myself playing again. The gameplay itself is straight-forward and simple to grasp, but the strategic elements incorporated with Button tokens, Twist cards, and Upgrades ensure that you will never play the same game twice. If you’re looking to get into wargame systems, or are just looking for a unique wargame setting, definitely check out the MechaTop Kickstarter when it goes live later this month!
Kristy H (1252 KP) rated The You I've Never Known in Books
Feb 13, 2018
Ariel has spent her entire life drifting from place to place with her Dad, Mark. Abandoned by her Mom as a baby, Ariel and her father move often, leaving Ariel unable to form relationships and always feeling as if the latest place they touch down is just the next in a series of temporary stops. They've been living in Sonora long enough for Ariel to finish an entire year of school, and she's finally formed a few friendships. One of them is to her closest friend, Monica, to whom Ariel feels a deep friendship-- and attraction. Their friendship and potential relationship is complicated somewhat when Ariel meets Gabe, the nephew of her father's girlfriend, Zelda. Ariel is attracted to Gabe, too, and she isn't sure exactly what that means.
Meanwhile, Maya is trying to escape her hateful mother, and the only out she can see is Jason Ritter, an older man in the military. But now Maya is pregnant, and married life with Jason is turning out to be scary and lonely.
Told in both prose and verse, there's no doubt that Hopkins' story is often beautifully done. My biggest issue with the novel wasn't the book itself, but that the plot description reveals, in my opinion, a major spoiler that doesn't actually occur until past page 350. If you ask me, that's far too deep within the tale to reveal in the description, and I would have enjoyed figuring that twist out myself and getting there on my own. The story itself, as I mentioned, is told in various ways, and you need to be prepared for the verse, as it does take some getting used to. I haven't read many of Hopkins' books (in fact, Goodreads tells me I've just read [b:Tilt|11133791|Tilt|Ellen Hopkins|https://images.gr-assets.com/books/1346263814s/11133791.jpg|16057047], which I'll confess I don't recall at all), and I probably had to go at least 75 pages until I was sort of in the swing of the verse "thing." The book is told from both Ariel and Maya's point of view (though mostly Ariel) and most of Ariel's pieces are in verse.
So, combine the verse/prose aspect and the fact that I was constantly waiting for this plot twist to happen while reading, and it took a bit to get into the book. There's definitely a lot going on this novel, but it was nice that at least Ariel's sexuality wasn't always the main focus. It was also refreshing to find a bisexual teen heroine. Overall, the book seemed to handle it fairly well, too, without so much of the usual stereotyping you can find in other novels and/or the media. I think a teen struggling with similar issues could find some comfort in this book, and that's important. For me, I wasn't completely sure that all the threads of the book were truly fully formed. I'm not completely sure how to explain that fully; it's not that I expected resolution to everything, but there were some serious topics dealt with in in the novel (beyond Ariel's sexuality) and it sometimes felt like they all got glossed over or moved past rather quickly. Bisexuality, rape, abuse... those are serious topics, and I'm not sure they got the ultimate focus they always needed.
So, in the end, I find myself a bit stumped by THE YOU I'VE NEVER KNOWN. I was certainly intrigued by the book and enjoyed it. As a bisexual female, I greatly enjoyed the character of Ariel and welcomed finding her in literature. While parts of the book went on a bit for me (though perhaps that was the verse format, I'm not sure, or waiting for the aforementioned spoiler), I found it interesting. Still, in the end, something felt a tad off for me. However, much of the writing was lovely, and the storyline different and often engaging. Overall, I'd probably give this one 3.5 stars.
I received a copy of this novel from the publisher and Edelweiss (thank you) in return for an unbiased review; it is available everywhere as of 01/24/2017.
Meanwhile, Maya is trying to escape her hateful mother, and the only out she can see is Jason Ritter, an older man in the military. But now Maya is pregnant, and married life with Jason is turning out to be scary and lonely.
Told in both prose and verse, there's no doubt that Hopkins' story is often beautifully done. My biggest issue with the novel wasn't the book itself, but that the plot description reveals, in my opinion, a major spoiler that doesn't actually occur until past page 350. If you ask me, that's far too deep within the tale to reveal in the description, and I would have enjoyed figuring that twist out myself and getting there on my own. The story itself, as I mentioned, is told in various ways, and you need to be prepared for the verse, as it does take some getting used to. I haven't read many of Hopkins' books (in fact, Goodreads tells me I've just read [b:Tilt|11133791|Tilt|Ellen Hopkins|https://images.gr-assets.com/books/1346263814s/11133791.jpg|16057047], which I'll confess I don't recall at all), and I probably had to go at least 75 pages until I was sort of in the swing of the verse "thing." The book is told from both Ariel and Maya's point of view (though mostly Ariel) and most of Ariel's pieces are in verse.
So, combine the verse/prose aspect and the fact that I was constantly waiting for this plot twist to happen while reading, and it took a bit to get into the book. There's definitely a lot going on this novel, but it was nice that at least Ariel's sexuality wasn't always the main focus. It was also refreshing to find a bisexual teen heroine. Overall, the book seemed to handle it fairly well, too, without so much of the usual stereotyping you can find in other novels and/or the media. I think a teen struggling with similar issues could find some comfort in this book, and that's important. For me, I wasn't completely sure that all the threads of the book were truly fully formed. I'm not completely sure how to explain that fully; it's not that I expected resolution to everything, but there were some serious topics dealt with in in the novel (beyond Ariel's sexuality) and it sometimes felt like they all got glossed over or moved past rather quickly. Bisexuality, rape, abuse... those are serious topics, and I'm not sure they got the ultimate focus they always needed.
So, in the end, I find myself a bit stumped by THE YOU I'VE NEVER KNOWN. I was certainly intrigued by the book and enjoyed it. As a bisexual female, I greatly enjoyed the character of Ariel and welcomed finding her in literature. While parts of the book went on a bit for me (though perhaps that was the verse format, I'm not sure, or waiting for the aforementioned spoiler), I found it interesting. Still, in the end, something felt a tad off for me. However, much of the writing was lovely, and the storyline different and often engaging. Overall, I'd probably give this one 3.5 stars.
I received a copy of this novel from the publisher and Edelweiss (thank you) in return for an unbiased review; it is available everywhere as of 01/24/2017.







