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Baby Driver (2017)
Baby Driver (2017)
2017 | Action, Comedy
Baby Driver is simply the epitome of cool, and if you’re looking for a fun and frisky thrill-ride of a movie, this is sure to be the ticket!
Edgar Wright’s Baby Driver is a pulse-pounding, jukebox-jamming blast! In this wildly entertaining crime thriller, a young man called Baby is the perennial pedal-pushing getaway driver for an Atlanta crime boss known as Doc. The two of them have worked countless jobs together, and in Doc’s mind, Baby is the only one worthy behind the wheel. Unbeknownst to Doc, however, Baby plans to wipe his hands clean and hit the road for good as soon as the opportunity arrives. Tensions steadily rise as this perfect getaway driver tries to find a way out and get away from his life of crime.

The premise in Baby Driver is a familiar one, although the movie itself is anything but. Sure, it features the cliché of one last job, but the motives here are a bit different and morality is a big focus. I’ll spare the details, but this crime movie has a heart and a conscience, and at its core, it’s really more of a love story, as Baby tries to make a daring dash for freedom all in the name of romance. After meeting a nice girl named Debora at a local diner, Baby has finally found a reason to want to break free from his past so he can live a life of love. With its romantic drive, its high-octane action, and its fresh and funky soundtrack, Baby Driver is an action thriller that would make for a perfect date night movie.

While I did very much enjoy Baby Driver, it did leave a worrisome first impression. One of the earliest scenes verges on the borderline of being a musical, and as well-crafted as the one-take scene may be, it sort of rubbed me the wrong way by making Baby look like a goofball. It was trying too hard to be cool and to me it ended up feeling pretty pretentious. Really what got me engaged in the movie was the film’s stellar supporting cast, led by Jamie Foxx, Jon Hamm, and Jon Bernthal, all of whom play bank robbers working for Doc. By the time the film’s second robbery rolled around, all else was forgiven, and I was eagerly strapped in for the ride.

The cast in this movie is outstanding. Foxx steals the show in every scene he’s in, playing a violent loose-cannon thug known as Bats. His intensity, wit, and strong distrust of others make Bats a character you won’t want to take your eyes off of. Hamm’s character Buddy is less abrasive, but no less intimidating when he’s angry. I really loved watching his nice guy façade crumble away when things got personal. Ansel Elgort, the teenage heartthrob from The Fault in Our Stars, has enough charm and coolness to make Baby an easy character to root for. Meanwhile, Kevin Spacey does a wonderful job balancing the complexity of his character, Doc. Eiza González is lovely and cool as Buddy’s girlfriend Darling, and Jon Bernthal truly makes the most out of his limited screen-time. All in all, I have nothing but praise for the actors as well as their well-written characters.

A big part of what makes Baby Driver so cool is its killer soundtrack, and it’s not just the music, but the way that it’s incorporated into the movie. The music itself is practically a character in the movie, as Baby is always playing songs through his iPod to drown out the ringing in his ears caused by a condition known as tinnitus. It’s used to great effect in terms of both plot and action. The movie’s eclectic music mix features over 40 songs, and much of the action is brilliantly synced up to the beat. The timing really ratchets up the fun factor and makes for a uniquely wild experience. I don’t know a good half of the songs in the movie, but this diversity helps give Baby Driver an identity of its own, and I look forward to taking the soundtrack for another spin.

Baby Driver is so fresh, fun, and entertaining that you’ve really just got to go see it for yourself. Edgar Wright has really made something special with his upbeat, funky crime thriller. The characters are compelling, the action is superb, and the comedy is hysterical. It’s one of the most laugh-out-loud funny movies of the year, but also full of edge-of-your-seat excitement. The movie builds tension so well, and it rarely takes its foot off the gas. I particularly loved the final act when Baby propels the intensity to new heights by taking charge of his own destiny, bringing forth an exciting and unpredictable turn of events. It puts an exhilarating and frantic twist on what is already a wild movie.

That’s not to say it’s a perfect movie, though. The ending itself left me feeling pretty unsatisfied. It forgoes the predictable ending for something different, and as respectable as that may be, it went on for too long and was a little too hokey and hard to believe for my taste. After riding high on Baby Driver’s adrenaline for so long, the ending botches the film’s momentum by devoting too much time to unnecessary explanation. While I even like the way the story concludes, I wish it could have gotten there a little more smoothly.

Bumpy start and finish aside, I really had a great time Baby Driver. It is an incredibly fun and energetic experience that the whole audience seemed to enjoy. It’s rhythmic, it’s stylish, and it’s not like any other film you’ll see this year. Baby Driver is simply the epitome of cool, and if you’re looking for a fun and frisky ride in theaters this summer, Baby Driver is sure to be the ticket.
  
Castle Dice
Castle Dice
2013 | Dice Game, Medieval
Ahh castle building. One of my favorite pastimes. Well, medieval building games, anyway. I love ’em! So put together medieval building with a bunch of dice and that should make a hit right? Well, yes, but I fear this game has flown under the radar for too long! Why do I like it, but more importantly why does it get so little love?


Castle Dice is a dice and resource management game that pits players against each other to build the greatest castle in the land. It is played over seven rounds and when the seventh round is complete players will tally up VPs to declare a winner!
To setup place the Turn Tracker board where players can see it. Shuffle each of the differently-backed Castle Deck, Village Deck, and Market Deck from which players will be drawing cards throughout the game. Assemble piles of Villager Tokens, Animals, and all dice. Each player receives their own playmat and five Tracking Beads placed just like the photo above. The game may now begin!

Castle Dice spans seven rounds with each round following a strict order of play. This play order and any special effects of the round are conveniently printed on the playmats and Turn Tracker respectively. The Turn Tracker will display which type of dice each player will take from the pool, roll, and add to the World Pool – to which every player will have access. The turn order will show all the phases of each round (which will not be thoroughly covered in this review, but will be at least mentioned): Determine first player, Draw cards, “Choice Dice”, Roll dice, Gather dice, Market, Workers produce, Merchants, Build castle parts, Barbarians.


Players will be able to draw cards from either the Castle or Village decks to supply their hand limit of five and give the player options to build at different phases of the game. Each round players will have standard dice to cull and roll from the pile, but also a choice of any dice type they prefer to be added to the World Pool in the next phase. After the World Pool has been populated with all the dice the players have rolled, each player will then choose a die from the World Pool one at a time around the table in player order. These dice will show resources (Wood, Stone, Gold, Land, and Iron), animals (Pig, Chicken, Cow, Horse), and Barbarians. By hiring Workers and Guards players will be able to produce more resources and subsequently protect them from raiding Barbarians who wish to drain players of one of each of their resources at the end of the round. The Build action is self-explanatory as players will be spending resources gathered to build castle parts using cards from their hand. Play continues in this very structured fashion until the end of seven rounds. Whichever player has amassed the greatest amount of VP from having the most animals, most villagers, Bards, and built castle parts will be the winner!
Components. Castle Dice is sold in a large box – a little wider than Kingdomino’s box, about two inches longer, and about three times as tall (still taller or thicker than Legendary Marvel, Harry Potter Hogwart’s Battle, and The 7th Continent). So there are a lot of components, and they are all good quality. The cards are nice, the boards are thick, but glossy (boo), and the dice are all fine. I question the use of the red Tracking Beads, as they are a little too large to fit in the areas they are designed to track, and a simple wooden cube would have been just as effective and fit the space better. Perhaps I will de-bling mine to boring cubes, or find something else more suitable. The art style, though, is very lovable and cute. Except the Farmer, who seems to have a large dangle of snot hanging out of his or her nose. Being from the Midwest I see a lot of farmers, and I know that they aren’t always super snotty. Maybe they were back in the Medieval Period, but it is a strange detail in the art. Overall though I am very impressed with the quality of the components.

I am similarly impressed overall with the gameplay. I am not incredibly Type A, but I think I lean that way, and having a game with very strict phases of play with a definite end game trigger is very appreciated. I absolutely LOVE how each round is plainly shown on the Turn Tracker and similarly how each phase is clearly printed on each playmat. These notifications eliminate the need for reference cards/sheets/what have you, and I applaud the design team for this. One of my gaming pet peeves is needing to reference the rulebook every turn because I am unsure of what I do next or being worried that I have forgotten a step. No need here – it is all in front of me.

Playing the game is also quite enjoyable. I do not know many gamers who hate games utilizing dice, and typically the more dice the better. Well Castle Dice comes with 64 custom dice and it just feels good to be rolling seven or eight dice each round. But the coolest part is that each player has the standard dice to roll but also several “Choice Dice” that can be of any flavor. That doesn’t necessarily mean they will end up gathering those dice, but they will be options for all players. That is a unique twist that I thoroughly enjoy. Also the balancing act of wanting to do 34 things on your turn, but not having the time to accomplish it adds that level of danger I like in my games. Those dang Barbarians! Overall Purple Phoenix Games gives Castle Dice a non-boogery-farmer’s 14 / 18. It’s a great game and if you see it in the wild pick it up! You will have a good time with it.
  
Godzilla (2014)
Godzilla (2014)
2014 | Mystery, Sci-Fi
The cast especially Bryan Cranston The Action sequences Godzilla and the Mutos The suspense The score The Cgi (0 more)
Needed more Bryan Cranston (0 more)
"let them fight"
This film is an absolute masterpiece. Not once did I find myself getting bored or losing track of the plot - something that happens commonly when I watch longer movies - and I was gutted when it was over. Not because I was disappointed, but because I desperately wanted more. Gareth Edwards' film takes monster movies to a whole new level, with some nice twists to the usual "Godzilla" story lines, a fantastic cast and some of the best action sequences I have ever had the pleasure of seeing.

The first thing to mention about this film is its cast and its focus on the human characters, played mainly by Aaron Taylor-Johnson (Lieutenant Ford Brody), Elizabeth Olsen (Elle Brody, Ford's wife), and Bryan Cranston (Joe Brody, Ford's estranged father). Bryan Cranston is only really in the first half, portraying his character as a very outcast, yet very determined former nuclear engineer who is searching for the truth about his wife's tragic death. He was fantastic in the role delivering each line with emotion and conviction he was the best character in the film and I wish he was in the film longer. His theories beautifully foreshadow the events to come, and he drags his son, Ford, right into the heart of the trouble. Thankfully, this means that we get to see lots of the brilliant Aaron Taylor- Johnson, a courageous explosive ordnance disposal technician who comes face-to-face with Godzilla several times. Literally. Aaron Taylor-Johnson really is the star here, and the scenes with his wife, Elle, and son, Sam, before any of the action starts makes his actions later on all the more respectable and courageous as he risks his life to save them and the entire city. Elizabeth Olsen isn't used as much as I would have liked, as she is fantastic in the scenes in which we see her. Having said that, she does appear a fair amount, as the strong wife and mother holding back her terror in order to stay and help. Her scenes with Aaron Taylor- Johnson are great too, and make for some very believable characters. The other main character is Dr Serizawa (played by Ken Watanabe), a scientist monitoring Godzilla and the MUTOs. He doesn't really do much apart from look very worried in every shot and say tense or shocking one-liners, but Ken Watanabe makes sure that it's never cringe-worthy or boring.

Secondly we have Gareth Edwards' directing - wow! I need to see more of this guy! Every shot looks as good as it could possibly be, and the first reveal of Godzilla is brilliant. There's a MUTO smashing up an airport. Cue plane exploding, followed by the one to the right, and then the one to the right, and then… a foot. Silence. Another foot. Cut to a shot of the MUTO roaring, and then back to the feet. Up the camera pans (for quite a long time!), leaving us with a beautiful high-angle shot of the beast himself. And then comes the roar. There's another great shot of Godzilla making his way across the Pacific to San Francisco, and another in the city itself of… well, there's no other way of putting it – Godzilla and a MUTO having a good old' fashioned fistfight, which culminates in a pretty fantastic and well-timed tail slam from the big guy. The skyscrapers don't really bother them. It's just a long shot, and in it we see two giant monsters ripping each other to shreds and obliviously destroying the city below. Another great shot (or shots) is during the HALO jump, as we see the city in flames, the men falling through the clouds and the burning skyline and a close-up of a Godzilla vs MUTO fight.

Now I'll move on to the plot and the headline acts – the MUTOs and the big guy himself, Godzilla. The plot is very straightforward. A MUTO hatches in Japan, one hatches in Nevada next to Las Vegas, and this is all because they've been feeding on humanity's nuclear waste and radiation. Oh, and by the way, the MUTOs look brilliant. Imagine a metal praying mantis crossed with a four-legged spider, as tall as a skyscraper. That's a MUTO. Anyway, Ford joins the fight to stop the creatures, and as they make their way to San Francisco the military plan to destroy them with their most powerful nuclear weapon. Godzilla is closing in too, and when the pesky MUTOs steal the nuke and build their nest around it, Ford and a group of soldiers must go into the city to detonate it. However, Godzilla and the MUTOs are also in the city, smashing everything (including each other) to bits. It's very odd that, for once, we end up cheering Godzilla on, as the two MUTOs begin to overwhelm him as he is seemingly hurt. And then he is actually made out to be the good guy (a twist I enjoyed), as he saves Ford in a spectacular way from a MUTO and the media call him " the saviour of our city?". 'Zilla looks amazing too. "Massive" is probably an understatement, but the spikes on his back, the battle scars on his body and his terrifying face make him look awesome. Also, his roar had me jumping up and down with excitement, as did his surprise for the MUTOs: his atomic fire breath.

All in all, "Godzilla" is one fantastic movie. No longer a mockery, but terrifying, tense, and, unlike many monster movies, it is complex. Complex in that it has multiple characters with interesting back-stories (that are all explored) and gives Godzilla a new personality and purpose. Everything looks great, it feels epic, and I enjoyed every moment. This is a movie that would appeal to anyone.
  
Avengers: Endgame (2019)
Avengers: Endgame (2019)
2019 | Sci-Fi, Thriller
The final curtain.
So… thanks again to work and family commitments, I’ve spent 7 days dodging social media to arrive at my showing of “Endgame” spoiler free… and was successful in doing so! It is of course impossible to write just about anything on this film without dropping spoilers. So I will keep this first part of the review short, but add some footnotes (indexed with <#> symbols) to a “spoiler section” below the trailer video. Proceed at your peril if you haven’t yet seen it!

The Plot
The MCU has delivered an impressively well-connected movie series. In the case of Thanos, this is a story-arc that started in the mid-credit “monkey” at the end of 2012’s “The Avengers” and, at the conclusion of “Avengers: Infinity War”, saw half the universe’s population drift away – Voldemort-style – into grey ash. This, of course, also wiped out half of our heroes (good trivia question for future years: who was the first we saw drift away? Answer below* ). This included Spider-Man (Tom Holland); Dr Strange (Benedict Cumberbatch); Black Panther (Chadwick Boseman); Nick Fury (Samuel L. Jackson); half of the remaining Guardians; The Wasp (Evangeline Lilly) and Dr Pym (Michael Douglas). Oblivious to all of this is Ant Man (Paul Rudd), still stranded in the ‘quantum realm’ following the demise of his colleagues, and with no one to flick the ‘return’ switch.

After some early action, Endgame’s story revolves around a desperate attempt by the remaining Avengers, led by Black Widow (Scarlett Johansson) and a ‘retired’ Tony Stark (Robert Downey Jnr) to undo the undoable. Can they succeed against all the odds? (With a new Spider-Man film due out in the summer, I’ll give you a guess!). Of more relevance perhaps is whether the team can stay unscathed from their encounter with the scheming and massively powerful Thanos (Josh Brolin)?

Thoughtful
The film will not be to every fan’s taste. After the virtually non-stop rip-roaring action of “Infinity War”, “Endgame” takes a far more contemplative approach to its first hour.

The film starts with a devastating prologue, and a great lesson in statistics: that you need a decent sized population to guarantee getting a 50:50 split! There is also a very surprising twist in the first 15 minutes or so that I didn’t see coming AT ALL.

But then things settle down into a far more sombre section of the film: short on action; long on character development. The world is grieving for its loss, unable to move on past the non-stop counselling sessions that everyone is getting. This first hour was, for me, by far, my favourite part of the film. Seeing how the characters we know and love have been impacted – some for better rather than for worse – was terrific. Mark Ruffalo’s Hulk (with a rather glib plot-point) takes on an hilarious new aspect; and Chris Hemsworth adds hugely comedic value as Thor, setting up in Scotland a “New Asgard” settlement in uncharacteristically laid-back fashion.

Cast
As an ensemble cast, everyone plays their parts extremely well. But it is just the breadth of the cast that astounds in this film: just about everyone who is anyone in the Marvel Universe – at least, those who are still alive (alive!) and not dead (dead!) – pop up for an appearance! This is great fun with, in one particular case, the opportunity to try some more rejuvenation of an old timer as previously done with Samuel L. Jackson in “Captain Marvel”.

Inevitably, some of these appearances are overly brief, and characters that I wanted to see developed more in this film (particularly Brie Larson’s Captain Marvel) get very little screen time. Drax (Dave Bautista) and Mantis (Pom Klementieff) barely get a single line each. So it will depend on where your loyalties lie as to whether you are satisfied with the coverage or not. (I personally find Chris Evans‘ Captain America a bit of a po-faced bore, so I wasn’t keen on the amount of screen time he had).

Stan Lee again gets another cameo in the bag before his demise: will this actually be his last live one?

Overall view
I enjoyed this movie. It could obviously NEVER live up to the over-hyped expectations of the fan base. But as a cinematic spectacle, for me, it delivered on its billing as a blockbuster finale, but one filled with a degree of nuance I was not expecting. The problem with the way that the plot have been structured (no spoilers – <#>) is that it is easy to pick holes in the storyline. Indeed, some dramatic options (that to me seemed obvious ones to ‘mine’) were left ‘unmined’ <##>; others were left inexplicably hanging <###>.

I suspect the reason for some of this is that the initial cut of this film probably ran to 5 hours rather than the – still bladder-testing – 3 hours as released. There were probably a bunch of scenes left on the cutting room floor that might allow things to make more sense in the extended BluRay release.

It’s at times slow, but for me never dull. It does suffer from one significant flaw though: the “Return of the King” disease. It doesn’t know when to quit. There was a natural MCU arc to follow and a perfect time at which to end it: but the directors (the Russo Brothers, Anthony Russo and Joe Russo) kept adding additional scenes that detracted from the natural ending <####>.

Above all, unlike I think all but one film in MCU history, there is NO “MONKEY” in the end credits: either mid-credit or end-credit! So, after the long title crawl (and some rather odd choices for end-title music by Alan Silvestri), if you are not to look bloody stupid as the lights come up, and face a storm of derision from your partner, then leave after the dramatic roll-call sequence of the film’s stars!

(*BTW, the answer to the trivia question is, I believe, Bucky.)
  
Mary Poppins Returns (2018)
Mary Poppins Returns (2018)
2018 | Family
A valiant attempt to recreate a masterpiece.
How do you repaint a masterpiece: the Mona Lisa of children’s fantasy cinema? Some would say “You shouldn’t try”.

As I’ve said before, Mary Poppins was the first film I saw when it came out (or soon afterwards) at a very impressionable age…. I was said to have bawled my eyes out with “THE MAGIC NANNY IS GOING AWAY!!” as Julie Andrews floated off! So as my last cinema trip of 2018 I went to see this sequel, 54 years after the original, with a sense of dread. I’m relieved to say that although the film has its flaws it’s by no means the disaster I envisaged.

The plot
It’s a fairly lightweight story. Now all grown up, young Michael from the original film (Ben Whishaw) has his own family. His troubles though come not singly but in battalions since not only is he grieving a recent loss but he is also about to be evicted from 17 Cherry Tree Lane. Help is at hand in that his father, George Banks, had shares with the Fidelity Fiduciary Bank. But despite their best efforts neither he, his sister Jane (Emily Mortimer) nor their chirpy “strike a light” lamplighter friend Jack (Lin-Manuel Miranda) can find the all-important share certificates. With the deadline from bank manager Wilkins (Colin Firth) approaching, it’s fortuitous that Mary Poppins (Emily Blunt) drops in to look after the Banks children – John (Nathanael Saleh), Anabel (Pixie Davies) and Georgie (Joel Dawson) – in her own inimitable fashion.

Songs that are more Meh-ry Poppins
I know musical taste is very personal. My biggest problem with the film though was that the songs by Marc Shaiman were, to me, on the lacklustre side. Only one jumped out and struck me: the jaunty vaudeville number “A Cover is not the Book”. Elsewhere they were – to me – unmemorable and nowhere near as catchy as those of “The Greatest Showman“. (What amplified this for me was having some of the classic Sherman-brothers themes woven into the soundtrack that just made me realise what I was missing!) Richard M Sherman – now 90 – was credited with “Music Consultant” but I wonder how much input he actually had?

The other flaws
Another issue I had with the film was that it just tried WAAYYY too hard to tick off the key attributes of the original:

‘Mary in the mirror’ – check
‘Bottomless carpet bag’ – check
‘Initial fun in the nursery’ – check
‘Quirky trip to a cartoon land’ – check
‘Dance on the ceiling with a quirky relative’ – check
‘Chirpy chimney sweeps’ – check (“Er… Mr Marshall… we couldn’t get chimney sweeps… will lamplighters do?” “Yeah, good enough”)
Another thing that struck me about the film – particularly as a film aimed at kids – is just how long it is. At 2 hours and 10 minutes it’s a bladder-testing experience for adults let alone younger children. (It’s worth noting that this is still 9 minutes shorter than the original, but back in the 60’s we had FAR fewer options to be stimulated by entertainment and our attention spans were – I think – much longer as a result!)

What it does get right
But with this whinging aside, the film does get a number of things spit-spot on.

Emily Blunt is near perfection as Poppins. (In the interests of balance my wife found her bizarrely clipped accent very grating, but I suspect P.L. Travers would have approved!). Broadway star Lin-Manuel Miranda also does a good job as Jack, although you wonder whether the ‘society of cockney actors’ must again be in a big grump about the casting! I found Emily Mortimer just delightful as the grown-up Jane, although Ben Whishaw‘s Michael didn’t particularly connect with me.

Almost unrecognisable was David Warner as the now wheelchair-bound Admiral Boom. His first mate is none other than Jim Norton of “Father Ted” Bishop Brennan fame (thanks to my daughter Jenn for pointing that one out)!

Also watch out (I’d largely missed it before I realised!) for a nice pavement cameo by Karen Dotrice, the original Jane, asking directions to number 19 Cherry Tree Lane.

What the film also gets right is to implement the old-school animation of the “Jolly Holidays” segment of the original. That’s a really smart move. Filmed at Shepperton Studios in London, this is once again a great advert for Britain’s film technicians. The London sets and the costumes (by the great Sandy Powell) are just superb.

Some cameo cherries on the cake
Finally, the aces in the hole are the two cameos near the end of the film. And they would have been lovely surprises as well since neither name appears in the opening credits. It’s therefore a CRYING SHAME that they chose to let the cat out of the bag in the trailer (BLOODY MARKETING EXECS!). In case you haven’t seen the trailer, I won’t spoil it for you here. But as a magical movie experience the first of those cameos moved me close to tears. He also delivers a hum-dinger of a plot twist that is a genuinely welcome crossover from the first film.

Final Thoughts
Rob Marshall directs, and with a pretty impossible task he delivers an end-product that, while it didn’t completely thrill me, did well not to trash my delicate hopes and dreams either. Having just listened to Kermode and Mayo’s review (and it seems that Mark Kermode places Poppins on a similar pedestal to me) the songs (and therefore the “Place Where Lost Things Go” song) just didn’t resonate with me in the same way, and so, unlike Kermode, I mentally never bridged the gap to safely enjoying it.

But what we all think is secondary. Because if some three or four year old out there gets a similarly lifelong love of the cinema by watching this, then that’s all that matters.
  
What Once Was Mine
What Once Was Mine
Liz Braswell | 2021 | Young Adult (YA)
8
8.0 (1 Ratings)
Book Rating
𝑾𝒉𝒂𝒕 𝒊𝒇 𝑹𝒂𝒑𝒖𝒏𝒛𝒆𝒍’𝒔 𝒎𝒐𝒕𝒉𝒆𝒓 𝒅𝒓𝒂𝒏𝒌 𝒂 𝒑𝒐𝒕𝒊𝒐𝒏 𝒇𝒓𝒐𝒎 𝒕𝒉𝒆 𝒘𝒓𝒐𝒏𝒈 𝒇𝒍𝒐𝒘𝒆𝒓?

As you will all know by now, I am in love with the Twisted Tales series and have to read each installment as they are released. What Once was Mine is the 12th Twisted Tale book and the 7th written by Liz Braswell so to say I was excited would be an understatement.

As always, TT books come with a tag line to lure you in and this one is “What if Rapunzel’s mother drank a potion from the wrong flower?” Yes, instead of the golden Sundrop flower, the ailing pregnant queen is mistakenly given a potion using the Moondrop flower, resulting in a silver-haired princess whose power kills rather than heals!

Of course, that casts the whole locking the princess in a tower concept into an entirely new light! However, many of the other elements remain the same as Disney’s ‘Tangled’ movie: Gothel is Rapunzel’s captor and “mother”, Flynn steals a crown and is on the run from the Stabbington brothers and Rapunzel is desperate to see the floating lights.

What Liz Braswell manages to do (very well, in my opinion) is to maintain all these similarities, keeping her readers rooted to the original story but also to bend the original fairytale into something a bit more mature, a bit darker and, in some cases, a bit more real.


“𝙏𝙝𝙚 𝙩𝙧𝙪𝙩𝙝 𝙖𝙗𝙤𝙪𝙩 𝙮𝙤𝙪 𝙞𝙨 𝙖𝙡𝙡 𝙩𝙖𝙣𝙜𝙡𝙚𝙙, 𝙡𝙞𝙠𝙚 𝙮𝙤𝙪𝙧 𝙗𝙧𝙖𝙞𝙙𝙨, 𝙍𝙖𝙥𝙪𝙣𝙯𝙚𝙡”

What Once was Mine is written from Rapunzel’s perspective. Now, this may be an obvious choice, but it also gives Braswell the opportunity to show her protagonist in a slightly more mature light than we are used to. Yes, Rapunzel is scatty, enthusiastic and teeth-grittingly cheerful about everything but she also believes she is dangerous and that she belongs in the tower for the safety of others.

Rapunzel has always been told that her hair killed her parents and that Gothel has been charged with her care and protection. However, what I really enjoyed about Braswell’s Rapunzel is that, although she begins with the same blind faith in Gothel as she has in the movie, she soon develops an inner turmoil of emotions with regards to her captor, questioning where she spends her days and recognising the little digs often made at the daughter’s expense.

As her journey continues, Rapunzel observes other mother-daughter relationships and her doubt and distrust of Gothel begins to build as a result. Lords, ladies and bandits alike are hunting for Rapunzel in order to claim her as their prize but this couldn’t be orchestrated by her mother, the only family she has ever known, could it?

“𝘽𝙚𝙜𝙞𝙣 𝙮𝙤𝙪𝙧 𝙣𝙞𝙣𝙚𝙩𝙚𝙚𝙣𝙩𝙝 𝙮𝙚𝙖𝙧 𝙗𝙮 𝙛𝙤𝙧𝙜𝙞𝙫𝙞𝙣𝙜 𝙮𝙤𝙪𝙧𝙨𝙚𝙡𝙛, 𝙍𝙖𝙥𝙪𝙣𝙯𝙚𝙡. 𝙏𝙝𝙖𝙩’𝙨 𝙖 𝙛𝙖𝙧 𝙗𝙚𝙩𝙩𝙚𝙧 𝙜𝙞𝙛𝙩 𝙩𝙝𝙖𝙣 𝙛𝙡𝙤𝙖𝙩𝙞𝙣𝙜 𝙡𝙖𝙣𝙩𝙚𝙧𝙣𝙨.”

I have conflicting feelings when it comes to the darker elements of What Once Was Mine. The inclusion of the very real Countess Bathory took me by surprise and was quite gruesome in places: not a problem for a grown-up Disney nerd but I’m not sure whether I will be passing this one along to the Mini Bookworm any time soon.

There is also the narrator of the story: a brother making up an alternative Rapunzel story for his sister while she is undergoing chemo. I understand this is an emotive topic for the author and I almost got it as a tool for the story-telling, enabling the use of quite modern, colloquial terms such as “murderhair” and enabling the creative inclusion of characters such as Maximus.

I really wanted this technique to be profound and make the story mean more, such as fairytales having an important place in the modern world for example. Unfortunately, it fell a little flat for me: it was an interesting tweak but it didn’t make me feel as much as I wanted it to.

It is not all doom and gloom though, Rapunzel’s perspective of the world provides comic moments: her (limited) knowledge of the world comes from the 37 books that she owns, leading to a moose that is definitely a squirrel and a cat which acts suspiciously like a fox. We are also not deprived of the regulars of The Snuggly Duckling, indeed all of your favourites from the film turn up for this novel.

Braswell’s characterisation when it came to Flynn was spot on in my opinion. The observation by Rapunzel that there is the “real” Flynn and then there is the charming, roguish mask he uses was perfect! Gina was also a great addition, desperately trying to be an adventurer/criminal and not being taken seriously just because she is a girl. The relationship between her and Flynn was adorable and, of course, Gina’s mother is just legendary.

“𝙎𝙝𝙚 𝙬𝙖𝙨𝙣’𝙩 𝙘𝙝𝙖𝙨𝙞𝙣𝙜 𝙙𝙞𝙨𝙩𝙖𝙣𝙩 𝙡𝙞𝙜𝙝𝙩𝙨; 𝙨𝙝𝙚 𝙬𝙖𝙨 𝙥𝙪𝙧𝙨𝙪𝙞𝙣𝙜 𝙖𝙣 𝙪𝙣𝙧𝙚𝙖𝙡𝙞𝙯𝙚𝙙 𝙙𝙧𝙚𝙖𝙢 𝙤𝙛 𝙣𝙤𝙧𝙢𝙖𝙡𝙘𝙮”

The writing style isn’t for everyone and, I must admit, this is the twisted tale which I have probably put down and walked away from the most. However, if you can stick it through the slow sections the story is really worth it and provides a much-admired evolution of the Disney Princess.

Don’t get me wrong - in the animated movie Rapunzel is great and all but by the end she is a princess with a haircut and a smouldering husband. Braswell’s Rapunzel has magic that she needs to study, understand and control, she is a future Queen in the making and simply has more of a purpose than her animated counterpart.

“𝙎𝙝𝙚 𝙝𝙖𝙙 𝙥𝙤𝙬𝙚𝙧 𝙖𝙣𝙙 𝙬𝙞𝙡𝙡 𝙖𝙣𝙙 𝙖 𝙨𝙩𝙪𝙗𝙗𝙤𝙧𝙣 𝙙𝙞𝙨𝙥𝙤𝙨𝙞𝙩𝙞𝙤𝙣”


What Once Was Mine brings a whole new depth to the characters of Disney’s Tangled. It gives us a new (frankly, disgusting) villain alongside all our favourite characters and definitely presents a creative twist on the traditional story. Don’t worry, Rapunzel still gets her Happily Ever After, but she fought a little harder for it this time around!
  
Tokyo Highway
Tokyo Highway
2016 | Action
Living in Iowa/Illinois, the saying is that we only have 2 seasons: winter and road construction. Our winters can certainly be brutal, and our road workers and civil engineers deserve major props for the work they do for our communities! Let’s put ourselves in their shoes for a minute. Can you design a structurally secure overpass? How about figuring out the logistics to create an underpass? If a part of your roadway is damaged, can you fix it without causing further harm? These are all things that you must consider in the minimalistic game of Tokyo Highway.

Tokyo Highway is a dexterity game of route building in which players are trying to create a roadway on which their cars will travel. The first player to place all of their cars on the highway is the winner. Originally, Tokyo Highway was for only 2 players, but an expansion has come out to accommodate up to 4 players. This review will address all player counts! To begin the game, hand out components and set up as described in the rulebook for your chosen player count. Select a starting player, and you are ready to begin.

On your turn, you will perform 3 actions: build a column, build a road, and place a car. When building a column, there are 2 things to remember – the column must create a continuation of your existing road, and it must be built exactly 1 level above or 1 level below the column from which it is based. For example, to play off of a column with a height of 2, you must either play a height of 1 or a height of 3. To build a road, take one of your road sticks and place it on the columns so it connects the newly built column to its predecessor. The last part of your turn is to place a car on your road stick, if you have met the placement requirements. The requirements for placing a car are that your new section of road must cross an opponent’s road, either by being the first road to cross over it, or being the first road to cross under it. You may place additional cars on your road stick for additional roads that your segment crosses above/below.


There are a couple of twists in the game, though! First, each player begins the game with a certain amount of Junctions. When you choose to play a Junction, you are allowed to create a column of any height, regardless of the height of its predecessor. Another special power of Junctions is that once you place a Junction, you have the option to branch 2 roads from that single point, instead of only 1 like with regular columns. The other twist? If at any point during your turn, you knock over an opponents’ cars, roads, or columns, you are penalized and must give that opponent the number of equivalent pieces that were toppled from your own personal supply. You then fix the damage, and continue your turn as normal. The game end is triggered when either 1 player has placed all of their cars, or when a player runs out of construction components. The player who places all of their cars first is the winner, or a player that runs out of components loses the game and the other players continue until the game end is triggered again.
For such a seemingly simple game, Tokyo Highway challenges players on 2 fronts: dexterity and strategy. Obviously, your dexterity is put to the test as you try to move steadily, build secure roads, and not topple over any other components in play. It really is harder than it looks, and creates a good physical challenge for players. Strategy comes into play because you have to plan turns in advance and try to anticipate your opponent’s movements in order to create opportunities to place your cars. You’ve got to strategize where you want to build under or over, and then set yourself up for those builds. But you’ve also got to keep an eye on your opponent, because they might unknowingly (or purposefully…) disrupt your strategy with a placement of their own. Players are never idle in this game, everyone is engaged throughout as they plan ahead for success.

My biggest qualm with Tokyo Highway are the rules regarding knocking down roadways on your turn. According to the rules, if you knock anything down, you forfeit components from your supply, and then rebuild the destroyed area. However, as the game progresses and gets more intricate, with roads crossing very tightly together, one misstep could destroy nearly the entire structure. And it is difficult to rebuild since the highway placements vary with literally every turn, and unless you take a picture after every turn, chances are you can’t recreate it from memory. At that point, continuing the game is futile, and then who wins? You either have to restart the game, or just call it then and end it.


The components of Tokyo Highway are pretty great. Everything is sturdy and wooden, and will definitely withstand the test of time. They feel great in hand and are simply just fun to fiddle with between turns! It is a simple and minimalistic game overall, and the components reflect that wonderfully.
So overall, how is Tokyo Highway? I think it is a game with a nearly perfect balance of dexterity and strategy. You must employ both of those to succeed, because focusing on only one will get you nowhere. It definitely offers more than meets the eye, and that is a fun surprise. There is no set game board or layout, so literally every game will be different, allowing for seemingly infinite replayability. It is definitely a game that keeps players engaged and on their toes. Although there are a few issues regarding dexterity ‘accidents,’ the gameplay overall flows well and is logical. Purple Phoenix Games gives Tokyo Highway a speedy 8 / 12.
  
Hottest Blood: The Ultimate in Erotic Horror
Hottest Blood: The Ultimate in Erotic Horror
Jeff Gelb | 1993 | Erotica, Horror
1
5.0 (3 Ratings)
Book Rating
Shelf Life – Hottest Blood: The Ultimate in Erotic Horror is Neither of Those Things
(I’m gonna go ahead and throw a disclaimer on up here: You are about to read something that deals with purportedly “erotic” subject matter. If you don’t like the sound of that word, you might wanna go elsewhere. If it’s actually-erotic things that offend you, though, you’ll be fine.)

I like short story compilations because you get a variety of content that’s just as easy to breeze through if you have the time as it is to get to a stopping point and put down if you don’t. I like horror fiction because it usually involves the super-natural, which interests me, and intense emotional responses, which are almost always a good thing in writing. And I like eroticism because I am a warm-blooded human being with a pulse. However, on the whole, I do not like Hottest Blood.

I wanted to, I did. Look at that cover. It’s equal amounts scary and sexy, both in completely safe, PG-13-at-most kind of ways. Unfortunately, Softcore Succubus here is both the scariest and the sexiest thing about this book

Bluntly analogized, you know that feeling you get when you come across something on the internet that disturbs and/or disgusts you, and then you learn that there’s a dedicated group of people that gets off on it? Most of the stories in this book are that feeling captured in words.

Case in point, the story “Damaged Goods” by Elizabeth Massie, which as far as I can tell is about a couple of physically abused, emotionally damaged, developmentally stunted kids somewhere around their early teens who live with a religious fringe cult being led out to a field to have sex with each other while a nameless U.S. President watches and masturbates before both kids are drowned in a river by their preacher/pimp caretaker.

Or there’s “Mr. Right” by Chris Lacher, which tells the story of a college student named Russ who has a secret fetish for the deformed women in the freak show at a nearby carnival – a fascination which leads to him getting held down and forcibly raped by a group of unwashed subhuman mutants, which the detailed descriptions make sure you understand are completely revolting to all five senses. The story ends with him being dumped out behind the fairgrounds while a small, legless girl happily informs him that this is how all carnival workers reproduce, and he can look forward to seeing his own mutant rape-spawn in the show next year.

Or there’s “Abuse” by Matthew Costello, which simply shows us how the arrest of a Peewee Herman surrogate goes down in an adult movie theater before ending with another man jerking off with the cold, dry, severed hand in his pocket as he contemplates getting a new one to replace it.

The tone of these three are pretty much par for the course for the rest of the book: thoroughly disturbing, and sex is involved, but the disturbing feeling stems from revulsion rather than fear, and the sex bits are so far on the other end of the spectrum from erotic that it feels like the authors are trying to punish their readers for even expecting to be aroused in any way.

Of course, I said myself earlier that intense emotional responses are “almost always a good thing in writing.” By that merit alone, this book technically succeeds; in fact, if it had billed itself as shock fiction instead of erotic horror, I’d begrudgingly give it a medal in its class. The “aw, what the hell?!” moments are not as artistically executed as, say, a Chuck Palahniuk read, and they tend not to have as much depth to them, but strictly in terms of making you wish that you could unread words, they get the job done.

But that isn’t the job that Hottest Blood was hired to do, and that’s not what it put on its resume. It said it was going to “heat the blood and chill the mind,” and promised that “terror never felt this sexy!” It would have been more appropriate to say that “sex never felt this terrible.”

All of that said, if you abandon any hope of seeing anything resembling erotica or horror (scary horror, anyway), there are a few stories in here that are decent reads – mostly because they try to say something with their subject matter rather than use it to see how thoroughly they can ruin the idea of sex for the reader. To give a few quick nods of approval:

Nancy Holder’s “I Hear the Mermaids Singing,” which opens the anthology, is a dark and modern re-imagining of “The Little Mermaid” that brutally points up the drawbacks to throwing away your whole life and family in order to pursue someone that you know nothing about outside of a few fleeting glimpses and lustful inner fantasies.

J.L. Comeau’s “Black Cars” is the narrative of a high-class chauffeur as he tells his passenger an increasingly mysterious story about a couple of his regular customers, culminating in a creepy twist payoff that, in retrospect, actually makes it count as a legitimate horror story, and a decently gripping one at that.

And “Safe at Home” by Steve and Melanie Tem, while decidedly and disturbingly unsexy, at least has good reason to be; it’s a short character study of a young woman who’d been molested as a child, and the lasting and complex psychological damage resulting thereof that prevents her from having any normal social life or relationships, even with someone whom she legitimately likes, someone who knows what’s happened and sincerely cares for her.

So for the handful of intriguing stories that don’t make you quit (or wish you had) mid-read out of revolted disappointment, I can’t completely condemn Hottest Blood. If you want to test your own threshold for repulsion but are understandably hesitant to use online image searches to this end, I heartily recommend it.

If you are legitimately turned on by the idea of a man eating a woman alive and then gestating her alien spawn inside his own bloated body until his head detaches and crawls away (“How Deep the Taste of Love,” John Shirley), I suppose I still heartily recommend it, though I do so from a safe distance.

If you want to read one of the few stories involved that aren’t horrible, I heartily recommend trying to find them on their own somewhere else first.

But if you want “the ultimate in erotic horror,” stay the hell away. Softcore Succubus is a trap.
  
Where Creatures Hide
Where Creatures Hide
PJ Sheperd | 2017 | Science Fiction/Fantasy, Young Adult (YA)
10
10.0 (1 Ratings)
Book Rating
Mysterious and tons of twists that will make you want more of this story!
My rating: ☆☆☆☆☆

Review:
I was sent Where Rogues Hide to read and review for my honest opinion but I only got about 20 pages in when I realized that I needed to read Where Creatures Hide (which is book 1 of the series) and Where Puppets Hide (book 2 of the series). So I rented them off of Amazon so I can give them a quick read through and review. Here is everything that I have felt throughout my read through of Where Creatures Hide.

The story starts by introducing the "Chant of Creatures." This then leads to the opening of the story where there are a bunch of lab technicians doing tests on a girl that is frozen in a tomb of ice. They decide to melt the ice so they can carry out other tests that would lead to the girl's puppet soul being released.

A note on puppet souls:
Puppet souls are the darkest part of a creature's mind. The part of the mind that tells you you're not good enough. That voice that can break you down until you're nothing. They are extremely dangerous because they are numb beings that enjoy killing for pleasure, even if it costs them their own life. "Now what I mean here is that when you give into your dark thoughts, you forget about everything around you. Your family, your friends, the people who love you, the people who matter most. You don't see them, all you see is a shadowy haze of darkness, nothing else. The sun doesn't shine, rain pours thicker than it ever has before but you don't care because you're falling. Falling into that endless bottomless pit of ebony nights. You're not scared because everything you see means nothing. Everything you hear means nothing. The people who call your name, mean nothing... Falling into your puppet soul is like ecstasy. You crave for silence, bliss, happiness and you think the only way you're going to get it is if you truly allow it to overcome you. Even if it means hurting the people around you, and yourself."

The girl's puppet soul ends up releasing for only a short moment before she passes out. This is where Alex comes into the story as he was the only one to survive the release of the girl's puppet soul. Where Creatures Hide follows that girl's story. Her name is Dawn, she is a creature with a puppet soul and has no recollection of who she really is but she's determined to figure that out, even if it means hurting others around her.

"Because love thrives so much more than fear and darkness. Loyalty lies so much deeper with family than it does an army."

Characters:
Alex - the leader of Europha and one of Titan's sons. He is light in a dark and cruel world.
Dawn - the main character with a puppet soul. There is a twist that I can't reveal about her because it's a spoiler, but it was amazing!
Xavior - my baby, my smol cinnamonroll, my love. Xavior is by far my favorite character. He's just so innocent and loves to eat - I can get down with that!
Aziel - a god sent from higher up gods to find and protect the princess, eventually he must... wait, I can't tell you that cause it's a spoiler!
Luna - this little girl right here has my heart wrenched into a million pieces. I want to smother her into my arms and protect her from the world but at the same time, she's strong and independent and doesn't need any protection as long as she has her violin.
Titan - Alex's father. A gruesome man who wants to control all
Inaya - the princess that is to save her people from Titan's grasp
Tremayne - a phoenix lady who is cursed with not being able to touch anybody. Raised Alex after he lost his mother.
Ava - a vampire who doesn't come in until roughly the halfway mark of the book. She ends up standing close with Uma and Susi to protect them.
Uma - a bad ass little cat girl who I just wanted to cuddle in my arms!
Susi - wolf sidekick and protective of Uma

Reasons why I rated it 5 stars:
1. The plot:
I've never read anything by PJ Sheperd and I honestly have no idea why. PJ is an amazing human being with great storytelling skills. Where Creatures Hide packed a punch that I was not ready at all for. I bawled my eyes out, I fell in love, my heart raced at the twists and turns that littered throughout this breathtaking novel. There was an aura of mystery across the entirety of the novel and it honestly added such an appeal to the plot that left me craving more.

2. My enjoyment:
I absolutely 100% enjoyed reading Where Creatures Hide. The execution of the writing was amazing and the amount of background, development, and story that was packed into this little novel was a whirlwind of a roller coaster ride that I will gladly take over and over again.

3. Character and story development:
Guys! The character development within Where Creatures Hide is some of the best I've seen. PJ Sheperd does an amazing job and it was honestly a lot better than quite a few popular authors that have great editors. The story development was a little slow at first but with how the story ended up laying out, it made total sense the way that it was written.

4. Grammar and spelling:
PJ Sheperd has had a lot of hardships finding a good editor as each one has screwed her over. So I am not rating her on grammar and spelling as she is a new-ish indie author. There weren't many grammatical and spelling errors, just a few that could be overlooked but I happened to notice. She knows all about them already.

5. The overall story:
I absolutely am in love. I cannot express how much I've come to love this story-line just know that it's a lot. I can't wait to get my hands on some physical copies so I can reread the story. I'm already ready to do it!

"When you have strength, you fear nothing, and when you fear nothing you overcome the darkness with a blazing beacon of light."

There are three (3) different covers for each book in the Where Creatures Hide series. Each cover has a bit of extra stuff added to either the story or at the end of the book.

OG paperback cover - original PG-13 storyline
Special Edition paperback cover - smut filled storyline
Hardback cover - smut filled storyline + artwork
  
Jurassic World: Fallen Kingdom (2018)
Jurassic World: Fallen Kingdom (2018)
2018 | Action, Adventure, Sci-Fi
A bold new era
“We’re not on an island anymore” barks Chris Pratt’s Owen Grady towards the finale of Jurassic World: Fallen Kingdom. And he’s not wrong, the fifth film in the Jurassic franchise says goodbye to Isla Nublar in rip-roaring fashion, transforming itself into a a family friendly gothic horror film in its last hour.

Ok, ok, let’s start from the beginning. The Jurassic franchise has often been criticised for relying too heavily on the same story points to make a film. 2015’s Jurassic World, whilst becoming one of the highest-grossing films of all time, was lambasted for being a modern-day reimagining of 1993’s classic, Jurassic Park. And while some of that criticism was justified, it was still pure sugary, popcorn entertainment.

Now, three years later, director J.A. Bayona (The Impossible, A Monster Calls) takes over from Colin Trevorrow to bring us a film that starts out like we expect, but ends on a note that will transform the series beyond recognition. The question is, does it actually work?

Three years after the destruction of the Jurassic World theme park, Owen Grady (Pratt) and Claire Dearing (Bryce Dallas Howard) return to the island of Isla Nublar to save the remaining dinosaurs from a volcano that’s about to erupt. They soon encounter terrifying new breeds of gigantic dinos while uncovering a conspiracy that threatens the entire planet and our own existence.

Fallen Kingdom begins with a pre-title card sequence situated in the lagoon of Isla Nublar that is up there with the best in the series. J.A. Bayona masterfully uses light and shadow to create a really compelling opening that is sure to be one of the summer’s best action scenes. And that is a trait that is brought to the rest of the film. Fallen Kingdom is absolutely beautiful.

The cinematography is exquisite and much better than the staid filming style of Bayona’s predecessor. There are scenes throughout this film that feel like they could be pulled straight from the screen and hung in your living room: it’s gorgeous.

Despite Bayona’s inexperience at creating a juggernaut film like this, his previous films are felt throughout. There’s a deep, earthy colour palatte that is the polar opposite of what we saw in Jurassic World. Where that was clinical and far too blue, Bayona’s colourings feel real, raw and grounded in reality.

The cast is also an incredibly strong part of the film. Pratt and Bryce Dallas Howard both sizzle with on-screen chemistry and there’s a cheeky nod to the backlash Howard faced after wearing high-heels for much of Jurassic World’s runtime. Newcomers Justice Smith and Daniella Pineda are terrific as a jumpy IT wiz and veterinary surgeon respectively. James Cromwell is nicely ret-conned into the story as John Hammond’s business partner, Benjamin, and adds a touch of class to proceedings.

Rafe Spall is excellent as the slimy assistant of Benjami, Eli and Toby Jones hams up the screen as an auctioneer. So far, so good then?

The first half of the film, situated on Isla Nublar as it pops into life is astounding and features some of the best destruction ever put to film. The CGI is leaps and bounds ahead of its predecessor and the dinosaurs feel absolutely real throughout. What I didn’t expect however, is poignancy. There are moments in Fallen Kingdom that have real emotional whack, especially as the rescue operation leaves the island. A lone Brachiosaur standing at the dock is heart-breaking and beautifully done.

J.A. Bayona utilises his horror roots beautifully and there is no denying it is the best-looking film in the series
Unfortunately, Fallen Kingdom’s biggest selling point is also its biggest downfall. In trying to do something new, the film stalls as we head to a gothic-esque mansion for the final hour. The confines of the house slow the pacing right down and despite the constant onslaught of action, it really does lag. The special effects and animatronics remain flawless and the action is thrilling, but the script lets them down.

Speaking of the script, this was Jurassic World’s biggest weakness and the same can be said here. Colin Trevorrow and Derek Connelly should be applauded for bringing this franchise back from the edge of extinction, but my god, they cannot write dialogue to save their lives. The characters often converse in what feels like speech bubbles and this can really bring you out of the moment.

There’s also a laughably poor plot twist that feels like it was written by a five-year-old to add some wow factor to the film’s final third. It fails miserably. Then there’s the film’s ‘villain’, the Indoraptor. This genetically modified beast is a sorely underdeveloped entity throughout the film. Sure, she’s menacing enough, but it feels shoehorned in. Trevorrow has stated that Fallen Kingdom will be the last Jurassic movie to feature hybrid dinosaurs: this is absolutely the right decision.

Trevorrow has said that his Jurassic vision is a new trilogy, but the ending of Fallen Kingdom feels like it simply can’t be fixed in one more film. It’s Planet of the Apes-esque in scale.

When we take a look at the score, it’s a story of two halves. Michael Giacchino is one of the greatest composers working today and his music for Jurassic World was absolutely sublime. Here, however, the music is unrecognisable as Jurassic in its construction. John Williams’ iconic theme is rendered to a few bars here and there and that’s a real shame. It’s a good score most definitely, but it could have been so much better.

Finally, we have to circle back around to the cast and the elephant in the room: Jeff Goldblum. His return as Dr Ian Malcolm in this film adds a nice bookend, beginning and end, but you have seen all but two or three lines of his dialogue in the trailer. A horrifically underused presence, but a nice cameo nonetheless.

Overall, Jurassic World: Fallen Kingdom is a solid addition to the ever-expanding series. J.A. Bayona utilises his horror roots beautifully and there is no denying it is the best-looking film in the series with superb set pieces, well-choreographed action and gorgeous cinematography. However, once again the film is let down by poor scriptwriting from Trevorrow and Connelly and a second half that struggles to keep pace with the stunning first.

Is it better than Jurassic World? Well that’s for you to decide, but comparing them is almost impossible.


https://moviemetropolis.net/2018/06/07/jurassic-world-fallen-kingdom-review-a-bold-new-era/