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Purple Phoenix Games (2266 KP) rated Boba Boss in Tabletop Games
Nov 21, 2019 (Updated Nov 21, 2019)
Boba Boss is a quick-playing modular action/dexterity card game of filling your orders for demanding customers of your delicious boba tea. You appease them by filling their order cups with brew, but your opponents are also trying to fill their cups as quickly as possible. Are you able to complete your orders before your competitors?
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know if the final components will be similar or different, or if the Kickstarter campaign will alter or add anything through stretch goals. -T
To setup, you will need to decide which modules of the game you wish to incorporate. The game comes ready to play out of the box for an easier first game. I suggest you play this way to get familiar with how the game plays before you start adding in different modules. Or don’t. I’m not your mother.
Once the game is setup your objective is this: fill all your cups. You do this by frantically flipping cards from your deck hoping to get Straw cards. One straw will fill one cup. Two straws will fill two cups. Play needs to be brisk because the other players are flipping over cards as well and some of them will instruct the player to unflip (re-flip? Probably the same thing…) your readied tea card. This means that you must hope to flip over more straw cards to fill your cups.
There are three ways to play Boba Boss and they all have to do with the spill cards. These are cards that will have text on them in different colors. The three modes of play are identified by using three aspects of the spill cards: splatter color, text color, text text. So a spill card could have a red background (splatter color). If the round is played using splatter color and you flip over one with a red splatter color, you may unflip a readied red cup. The next round you may choose to play these cards with the text color. Each card will also have bubble text in different colors. So maybe that same red splatter card will have green text, so you would unflip a readied green tea card. And the final mode is text text. This means that same card may have the text in green but the word actually spells out “purple,” in which case you will unflip a purple player’s readied tea card. Play continues in this fashion until someone yells, “BOBA!” indicating they have two or less cups to fill. Once a player has filled all their cups they must yell, “BOBA BOSS!” And then they are crowned the victor.
This is just the base base game. Like I said, this game is modular in that you can add different dimensions of difficulty to it to have just a ridiculously confusing and frenzied play experience. One such module will add “optional flavors” to your game to increase the chaos and replayability. One example is shown below – “Karatea” (karate). When you draw and play Karatea you are to kick (flick) another player’s tea cup card where they will need to reset it to continue play. This just increases the time needed for the kicked player to win and just causes mayhem in the process. These extra flavor cards were provided to us but we just could not get all of them into play. The “Royaltea” and “Tea Rex” cards are favorites of ours.
Components. Again, we were provided with a prototype version of this game, so components may end up being very different from what we played with. This game is a box of a ton of cards. Thankfully the cards provided were glossy because they are handled A LOT. The glossy protection will help with survival of the game while being obsessively played. We appreciate that. The art is great on the cards, and the colors are fabulous. No issues with components from us, even in this prototype version.
As if we didn’t already have enough stress in our lives, along comes Boba Boss and makes us sweat in the first 60 seconds. This game is such an adrenaline rush as you are trying to fill customer orders for boba tea. Playing with three different game modes and tons of different cards to be added in modular fashion makes for an excellent balance of chaos and brain adaptation that you just don’t get anywhere else. Honestly, as you can see from our preview, we had so much fun playing that we didn’t have time to take photos of much of the game, but we hope in adding our photo along with a graphic and video from the publisher that you will forgive us. We are very excited to watch this Kickstarter campaign and hopefully our readers will give it a chance. It fills a unique niche and earns a place next to our beloved Happy Salmon. High praise for a great game.
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Sarah (7799 KP) rated Jumanji: Welcome to the Jungle (2017) in Movies
Aug 25, 2018
Firstly, I'm glad they didn't completely remake the original and instead gave this it's whole new spin by being a video game. This actually works, and works quite well. And the main cast do very well, especially Jack Black playing a teenage girl and Karen Gillan when she's trying to flirt. There is some good humour in this too, it's just not always my kind of humour.
My main issue with this film is that a lot of the script and humour seemed aimed at the teenage instagram generation. The odd joke isn't too bad, but this was a bit too much. There's also the plot, which seems a little too basic even for a video game and there is far too much explanation going on. There also isn't much in the way of threat and danger in this film. The bad guy is a bit lame and the whole Jumanji world is nowhere near as threatening as you'd have imagined from watching the original film.
This isn't a terrible film and it's not quite as bad as I'd have expected, but its not one I'd rush out to watch again.
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Lee KM Pallatina (951 KP) rated Alex Kidd in Video Games
Aug 17, 2019
Alex Kidd is a pint-sized, big eared hero who was the unofficial mascot of Sega prior to Sonic the Hedgehog's release in 1991.
Before I started gaming myself, I was an avid observer, roughly 5/6 years old, there was this breakable box, some had coins,some had items...but this one box had a bluddy Ghost! I hid every time..until I took Control (get it?) Now im......years old I can appreciate it for the little gem its was/is.
Although a little short, this character and game has left its mark (if only a small one) on gaming culture itself, it seems Alex kidd was all but forgotten until sega classics collection was released on multiple platforms allowing player's old,young new and long timers to enjoy his adventure once more.
Since this, Alex kidd has been a playable character/racer in sonic All Star Racing which means he was down but not out, hopefully we'll see a solo comeback someday.
P.s THAT box is next to Alex in the uploaded pic.....
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