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Assassin's Creed: Revelations
Assassin's Creed: Revelations
Oliver Bowden | 2011 | Fiction & Poetry, History & Politics
9
9.0 (1 Ratings)
Book Rating
No Den Defence to play (2 more)
A brilliant send off to Ezio
Combining Revelations with the Embers short film
The final journey of Ezio Auditore
Ezio Auditore is now old and frail in this final chapter of his life. Though he can still move and fight like an assassin, better than any civilized man, he is old and growing frail with each passing day.

Following the story of the third and final game in the Ezio story line, as seen in the Ezio Collection video game, and combining it with his final moments told in the 'Assassin's Creed: Embers' short film with more detail, as books do best.

The Revelations Novels offers us insight into the mind of an aging Ezio, as he journeys to Constantinople where the Templar Order are threatening to destabilize the Ottoman Empire. Ezio meets new friends even after all these years, such as Yusuf. Ezio also discovers more about his ancestor Altaïr and the mystery behind what lies in Altaïr's tomb beneath Masyaf.

His journey began as a pilgrimage, but quickly turns into a battle with the Templar's once more. With help from his new friends, and allies, Ezio must help stop the rising Templar army in order to find the missing keys to the Masyaf tomb. Through letters to his sister Claudia, and through the same format as the previous two Ezio novels, we read about Ezio as though we were watching him in the animus, but unable to control what happens, unlike the video game.

As mentioned in my previous review, I'm not sure how many times I can praise Bowden for his work on this series. All I can say is that he does not fail to entertain and reveal a new experience to the world of Assassin's Creed. If you have read my previous reviews then you know how much I praise this man for his work on the series of Novels he has written for the fans. Each one delivers a new thrilling experience and each one stays true to the events of the video game as much as possible. Of course each person who plays the video game plays differently. These novels give more of a sense of what the Assassin's themselves would have truly done in the events that unfold.
  
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Fred (860 KP) rated the PlayStation 4 version of Assassin's Creed: Odyssey in Video Games

Mar 16, 2019  
Assassin's Creed: Odyssey
Assassin's Creed: Odyssey
2018 | Action/Adventure, Role-Playing
Epic adventure!
Assassin's Creed is one of my favorite series of video games. I loved them all & this one may be the best of all. Ancient Greece is the setting & you play as one of two characters, either male or female. You play as a mercenary, which allows for many types of missions. The story is very involved and takes you all over an enormous world. The world is beautiful & it's worth exploring every inch.

My favorite new features of the game are the way you can hunt other mercenaries in the game & move up the chain. Sort of like the Lord of the Rings games where you can hunt specific orcs & goblins. The other is hunting cult members. You do missions to find out the identities of the cult members, then hunt them down. All very exciting.

So far they have kept the Azimuth stuff to a minimum, which is fine.

This game is huge. I have played for over 20 hours so far & nowhere near completing it. Not even half I would guess.

I also love the photo feature in the game & find myself using it a lot. The game is that beautiful.

If you like the others, then this is a must buy.
  
    Make Hexa Puzzle

    Make Hexa Puzzle

    Games and Entertainment

    (0 Ratings) Rate It

    App

    "Make Hexa Puzzle" is a simple yet addictive gameplay that challenges your brain. Simply drag the...

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Mothergamer (1549 KP) rated the PlayStation 3 version of Catherine in Video Games

Apr 3, 2019  
Catherine
Catherine
Action/Adventure
First of all, let me say that while I know a lot of you love Atlus games as much as I do, Catherine is not a typical video game. In fact, it is a sliding block puzzle game with a great story woven in. If you're not big on puzzle games, Catherine may not be the video game for you. However, if you genuinely enjoy challenging puzzles and are a puzzle game addict like myself, Catherine definitely gives you your money's worth.

 Catherine is much more than a puzzle game however. The story is definitely what brings everything together. It addresses adult situations, things that people go through or suffer such as, fear of commitment, infidelity, and about how some people are childish and won't take responsibility for their actions. It's a unique title and simply an adult video game because it involves adult situations and the issues we have as we get older.
 The story centers around Vincent Brooks who has a girlfriend by the name of Katherine. They're both in their early thirties and Katherine's biological clock is ticking which she hints at to him by telling him her mother has asked where the relationship is going. Vincent isn't sure he's ready for that level of commitment yet and says as much to his buddies he hangs out with at the local bar.
 One night while hanging out at the bar mulling over a sliding block nightmare he had the night before, he runs into a beautiful blonde bombshell by the name of Catherine. Apparently after blacking out, he wakes up after another nightmare to find that she has spent the night. Of course, Vincent freaks out completely. Now, Vincent has to make a choice between lust and love, have good times with Catherine or finally make a commitment to Katherine.
 Vincent's nightmares continue and even worse, people actually seem to be dying in them.Healthy men in their twenties and thirties are found dead in their beds and there seems to be no reason for it. A rumor goes around that it is a woman cursing all these men for being unfaithful. Is the rumor true? Vincent has to find out, climbing for his life one nightmare at a time.

Vincent Brooks In His Nightmare

 Vincent's nightmares are the heart and soul of the puzzle sections. Every night, he wakes up surrounded by sheep, with horns growing out of his head and a voice taunting him to come up. There are items along the way that help you with the puzzles, but many obstacles as well involving sheep that are trying to climb also as the world crumbles behind them. You have a reason to climb, survival and the inner demons Vincent is struggling with. If you don't climb, you die. One example of this is, there's a giant monster version of Vincent's girlfriend Katherine, trying to grab him and smash the heck out of him. If Vincent's not quick enough to climb all those blocks to the top, he will surely die.
 Every night, there's a different puzzle with each nightmare and depending on how quickly you get to the top and how many points you get, you can win gold, silver, or bronze trophies. The complexity of the puzzles is very interesting and the story is well written and captures your attention perfectly. It sounds silly, but you actually feel a sense of accomplishment when you have figured out a rather difficult puzzle.




Solve The Puzzle Or Die Trying







 This brings up the next point. Some of the puzzles in Catherine will make you want to punch every living thing in your path. The difficulty level is excruciatingly high on a variety of them. There's no shame in playing a game on the Easy level. I know I will try a game on Easy first, to get a feel for the controls, to see how well the game plays, and to have a chance to genuinely enjoy the story that is being told. Then I will play again working on all the achievements and trophies, and improving my game scores. This is what I did with Catherine and some of those puzzles made me want to punch whoever designed it right in the face. A challenge is all well and good and definitely in a puzzle game, but when the game is on the Easy setting and it's still making you weep bitter tears of defeat, that is a big problem. Don't believe me? Apparently the difficulty level was such a destroyer of worlds, that the Japanese gamers complained about it. Frankly, that said quite a lot to me about how high Atlus raised the bar on these puzzles. The complaints were so many, that Atlus promised to put a patch in that would make the game much less difficult on Easy. I do understand their reasoning that they wanted the game to be challenging, so that players could reap huge rewards when they solved a puzzle, but the Easy setting in a game should be just that, easy and not throw people into the deep end with a sink or swim attitude. That's what the Hard and Nightmare settings are for.
 However, there is hope! There is a secret trick to get to a Very Easy mode. It's a secret that Atlus put in to make the game a cake walk for players. When you access the main menu of the game, highlight Golden Playhouse and hold the back or select button for a few seconds. The screen will flash with a prompt telling you Very Easy mode has been activated. From there, the puzzles are much easier, and you can actually enjoy the story without those resentful feelings and frustration. It is a nice touch, and I give kudos to Atlus for caring enough about fans of their games to put it in there, because they do want people to enjoy the game.
 Overalll, the game is great. The story is well thought out and acted out well with a great voice cast. There are also interesting characters that Vincent meets in the bar and can talk to, even help them with their issues. There is also a fun mini game in Catherine, called Rapunzel that is a sliding block puzzle game also that gives you pretty good rewards when you beat all the levels, along with opportunities to unlock music from various Atlus games and the Catherine game to play on the jukebox in the bar.
 I have always loved the artwork in Atlus video games and Catherine is no exception. Right down to the animated short cut scenes, everything is colorful, seamless, and you really appreciate how everything ties together. The music, the voice cast, and the game play all mesh into a fantastic video game. Catherine is definitely a game worth having in any gaming enthusiast's collection and absolutely worth playing more than once.
  
The Legend of Zelda
The Legend of Zelda
1986 | Action/Adventure
Absolutely innovative (5 more)
Free roam exploration
A variety of dungeons
A variety of enemies
A variety of items needed to progress on your quest.
Puzzle solving
Extremely difficult (1 more)
Map can be difficult to navigate
This game was absolutely legendary in helping to shape the course of video games. The ability to free roam the land of Hyrule was absolutely unheard of. The variety of enemies to fight and dungeons to explore were ahead of its time. The need to find items to be able to progress on your quest was absolutely innovative, but where the game suffers is the extremely high difficulty and the overall barrenness of the world. That is most definitely due to the limitations of the time, but the fact still remains that the majority of the map was pretty much the same. Overall its still a good game and an integral part of gaming history.