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Ready Player One
Ready Player One
Ernest Cline | 2011 | Fiction & Poetry
8
8.9 (161 Ratings)
Book Rating
The book drew me in quickly, and I would say is a huge must for any gamer, or child that grew up in the 80s.
It's a real nostalgia trip, with so many references throughout, that there will be something for everyone.

However, I had seen the film a few years ago, and I feel like this allowed me to get drawn into the world faster, as I already had a feel for it, so some of the gaps were already filled in for me.

The main draw for this book was watching the main characters pure enjoyment of the puzzles, and the real time peril of the chase and competition. It gave a real sense of what video games are truly about - escapism.

There is a lot I could say about this book, as it touched on a great deal of real world issues, and couldn't be more relevant to now.

Overall, there are a lot more pros than cons, and I'd highly recommend!
  
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Assassin's Creed (2016)
Assassin's Creed (2016)
2016 | Action
6
5.8 (33 Ratings)
Movie Rating
Making movies based on video games has had a dubious history when it comes to cinematic success. While “Resident Evil” and “Warcraft” found decent success, films such as “DOOM”, “Super Mario Bros”, “Wing Commander”, and others crashed and burned hard at the box office. The reason for this was explained to me once by Director Uwe Boll who has crafted numerous titles based on video games and has suffered harsh feedback from fans and critics as a result.

Boll explained to me that many times you are only getting the name from a game and some of the characters but there is often a long list of things you cannot do from the game developers which often includes visuals, stories, and content that was used in the games as well as areas that might be used for potential sequels down the road.

So with such restrictive rules, one would ask yourself why anyone would want to take the risk. The answer like all things in Hollywood is money as game based movies already have a built in audience, and all one needs to do is successfully tap into that audience successfully and you can have a successful film and perhaps a series.

With this in mind, developer Ubisoft is looking to bring many of their games to the screen and unlike most game companies, they are taking a very hands-on approach to the process as they were active though all parts of the process from casting to the choice of Director and writers.

Their first effort is “Assassin’s Creed”, which is based on their very popular and successful series of games which combine historical settings with plenty of action and intriguing plots.

The film stars Michael Fassbender as Cal Lynch, who is about to be executed for murdering a criminal. Cal awakens to find that he has been given a new lease on life thanks to Sofia (Marion Cotillard) and her father Rikkin (Jeremy Irons), who run an institute dedicated to the elimination of violence.

Of course there is more to the story than Cal is told and he is strapped into a machine that allows him to experience the memories of one of his ancestors in Spain who was a skilled assassin. Cal ventures back in time again and again, as he attempts to locate a mysterious object that was last known to be in the possession of his ancestor, unaware that there is a much larger game underway with the fate of humanity in the balance.

The film makes a good effort as there are some nice visuals and action sequences, but unfortunately they are too few and far between and the film suffers from a stale narrative and dull characters which is surprising considering the talent that is attached to it.

This is not to say that it is a bad film, but rather it is not very memorable and is something that once seen is likely easy to forget and does not inspire enthusiasm for more which puts a crimp in the plans for the sequels. Time will tell how the film does, but it looks sadly like yet another effort that comes up lacking.

http://sknr.net/2016/12/20/assassins-creed/
  
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Lee KM Pallatina (951 KP) rated the Xbox 360 version of Duke Nukem Forever in Video Games

Mar 20, 2020  
Duke Nukem Forever
Duke Nukem Forever
2011 | Shooter
Comical dialogue, great boss battles, decent graphics, easy controls, game length. (0 more)
Way off track from it's previous instalments. Same old enemies. (0 more)
Hail to the clone baby
Contains spoilers, click to show
Duke Nukem was originally created in 1987 by chief programmer Todd Replogle of Apogee Software now 3D Realms as the hero the video game titled Metal Future, which was set in the then-near future of 1997.
 Duke Nukem's first appearance was in 1997,
Created by George Broussard; Scott Miller; Jim Norwood; Todd Replogle
Dukes last appearance was a Cameo in the 2018 movie Ready Player One.

The character first appeared in the 1991 video game Duke Nukem. He has since starred in multiple sequels developed by 3D Realms. Most recently in Duke Nukem Forever, released by Gearbox Software, which now owns the rights and intellectual property.

Duke Nukem has been listed on many "Best Characters" and "Best Heroes" lists over the years, including being listed as number one in ScrewAttack's "Top 10 Coolest Video Game Characters" list in 2007.
Featuring him in the section "top ten forces of good" in their 2004 list of top 50 retro game heroes, Retro Gamer called Duke "the ultimate cheese hero, and a true remnant of 80’s action flicks. He was listed at number 27 in the "Top 50 Video Game Characters" list by Guinness World Records Gamer's Edition 2011. GameDaily also ranked him sixth on their list of best anti-heroes in video games. In 2011, Empire ranked him as the 20th greatest video game character, calling him "one of the best action characters ever devised" and adding that "Film might have Schwarzenegger, but Gaming's got Mr Nukem"

Reception of the character by the time of Duke Nukem Forever's release was mostly mixed. Dan Whitehead of Eurogamer elaborated on Duke Nukem's decreased relevance since 1996, and added that the character's "half-hearted digs" at rival franchises were ill-advised due to the game's delayed release (Yet still quite funny).

Duke Nukem had become "a caricature of his former self. crossing the line from charmingly foul-mouthed to obnoxious and embarrassing. Others have been more positive about the character, finding him to be "genuinely hilarious" due to his tongue-in-cheek rejection of video game traditions (such as finding a key to open a door or wearing a special suit of armor) (looking at you Master Chief).

Plot:

Twelve years after he saved the Earth from an alien invasion, Duke Nukem is a worldwide icon, and has achieved great fame from his heroic deeds. After sampling a video game based on his past heroics (the game Duke plays is a revamped version of the final level of the third episode of Duke Nukem 3D), he arrives on the set of a talk show for an interview. On his way to the show, Duke witnesses a news broadcast announcing that aliens have once again invaded. Unlike previous encounters, the aliens initially appear peaceful and at first seem to pose no harm to the humans of Earth.

Duke's talk show appearance is cancelled to allow television stations to cover the alien invasion, and Duke retires to the "Duke Cave", his personal home. There, he receives a call from the President and General Graves of the Earth Defense Force (EDF). The President orders Duke not to harm the invaders, and adds that he is in diplomatic talks with the alien overlord. Duke obliges this request, but he and Graves remain uneasy about the whole situation. Before he can leave his chambers, he is attacked by hostile aliens who are swearing revenge on Duke.

Pig cops, flying Alien brains and a 3 breasted Alien are among the carnage that is a day in the life of the king.

DLC sub plot-
The doctor who cloned me:
After all the negativity duke Nukem forever received, this DLC was released in an attempt to undo some of the damage, this extension had you play as the Real duke, who wakes up to find and army of clones posing as him created by his old nemesis doctor proton, to which you/Nukem must take out all the clones and reclaim your Throne.
(The main game duke was a clone, if I wasn't clear :) )
  
Assassin's Creed: Brotherhood
Assassin's Creed: Brotherhood
Oliver Bowden | 2010 | Fiction & Poetry, History & Politics
8
6.0 (2 Ratings)
Book Rating
Continuation of the story (2 more)
Remaining true to the video games
Remaining true to the franchise
The Story Continues
The second novel to be released in the series continues the story of Ezio Auditore, just as the game of the same title did. Ezio has concentrated his efforts to bring down the Borgia family and the Templar Order, and traveled to Rome in order to complete his work that he started some years ago. Now a Master Assassin, Ezio must recruit his own brotherhood of Assassin's if he is to defeat the Templar Order.

The story of Ezio, allows us an insight as to his character development, as he grows from a young man seeking revenge, to a Master Assassin, seeking to bring down the Templar Order for the fate of the world depends upon the succession of the Assassin's. Rome is yet another brilliant setting for the Assassin's Creed franchise to take place and Ezio is certainly one of the most interesting Assassin's to follow throughout the franchise.

With help yet again from his previous allies, including Leonardo Da Vinci, the story told here is one of mystery and excitement.

I'm not sure how many times I can praise Bowden for his work on this series. All I can say is that he does not fail to entertain and reveal a new experience to the world of Assassin's Creed. If you have read my previous reviews then you know how much I praise this man for his work on the series of Novels he has written for the fans. Each one delivers a new thrilling experience and each one stays true to the events of the video game as much as possible. Of course each person who plays the video game plays differently. These novels give more of a sense of what the Assassin's themselves would have truly done in the events that unfold.