Search

Search only in certain items:

Mass Effect Trilogy
Mass Effect Trilogy
2012 | Action, Role-Playing
An Example Of Why Dialogue Options In Video Games Are More Trouble Than They Are Worth
The first Mass Effect game was released 10 years ago this year and it pioneered many RPG mechanics that are still being used in RPG’s today. Like any pioneer, it spawned many clones that tried to emulate the cover based shooting mechanics that the game used, the romance situations that took place between the characters and the infamous dialogue options that the player could choose from during conversation cutscenes.

Mass Effect wasn’t the first game to do it, there are plenty of earlier examples of the mechanic being used before in games, such as the Fallout series. Bioware actually included the mechanic themselves in their earlier game in Knights Of The Old Republic, but its inclusion Mass Effect is what brought it to the mainstream and soon every developer was wanting a piece of the dialogue tree pie.

I never owned the original Mass Effect, the most exposure I got of it was through a few mates that owned the game at the time, but eventually the mechanic did end up creeping into games that I did own including; Alpha Protocall, Deus Ex, any Telltale game, The Amazing Spiderman 2, (for some reason,) and even in Uncharted 4.

As much as I enjoy a good ‘choose your own adventure,’ story and as much as I appreciate the trust that developers put in gamers to be able to tell their own story; whether that be through dialogue options, moral choices or customization options, I want you to tell me your story. I didn’t pay 50 quid to get given a setting and a bunch of characters to tell my own story. You guys get paid to craft amazingly immersive works of fiction, so do your job and suck me in. Whenever I’m playing a game with dialogue options and I am starting to get invested in the story and the characters, the inevitable dialogue tree pops up and takes me right out of the experience.

Sure, there are some movies that I watch and wonder why a writer or a director made a certain creative choice, but even if I don’t agree with the decision, it is the creator’s job to make those tough choices and that is what makes great art. One of my favorite movies of the last decade is Nicolas Winding Refn’s ‘Drive’ and that is purely because of the creative choices that the cast and crew made on that movie. I know people that hate Drive and I’m sure if given the option they would change it to be a less daring, more cookie cutter action thriller, but that wouldn’t have earned my respect like it has. Sometimes creators need to stop handholding the audience and make a tough call, even if it could potentially be a polarizing one.

In fact, when I think about it, all of my favorite stories are adored so much because of the definitive, drastic calls that they dare to make. I already spoke about Drive, Fight Club’s twist took some balls to pull off, the ambitious non linear storytelling of Pulp Fiction makes it iconic, Breaking Bad was consistently shocking and yet brilliant, MGS is insanely unconventional and I love it for it and The Last Of Us delivers a divisive finishing blow that we have no choice but to partake in.

That is how you tell a great story and that is how you stand out as a creator, by doing something that no one else could do, especially not your audience. When I come home after a long day at work, I don’t want to do much thinking. I want to relax and be told a story by the folks that are best at doing so. Personally, I think that you should believe in the story you are telling enough to make a definitive decision and if you don’t, is it really a story that’s worth telling?
  
This Common Secret
This Common Secret
Susan Wicklund, Alex Kesselheim | 2007 | Biography, Gender Studies, History & Politics
An eye-opening first-hand account of being an abortion doctor
Let me begin by saying I am a feminist. I am pro-choice. This was a difficult read because it talks about the lengths people will go to infringe on the rights of women like me to make that choice. Dr. Wicklund goes into detail about the dangers she personally has faced as an abortion provider – from stalking, to assault, to arson and death threats. The murders of Dr. Hill and Dr. Britton are mentioned, and the attempted murder of Dr. Tiller. (An attempt on Dr. Tiller’s life was successful two years after the publication of the book.) She resorted to wildly varying routines, different methods of transportation, elaborate disguises, as well as hiring private security guards, none of it really alleviating her fear that she could be next.

Running throughout the entire book is Dr. Wicklund’s concern for her patients. She is a dedicated, compassionate woman who wants nothing but the best for the women in her care. In many cases, that’s not actually abortion. One of the things that makes her an excellent doctor is ferreting out what is really in her patients’ best interests.

The book is mercifully short; I have no doubt she had many more stories she could have told, but the topic is brutal and hard to read, and keeping it concise and on-message was well done. I still had to set it down and play some mindless video games when I was done, as it was a little overwhelming.

This Common Secret also touches on why people keep it a secret. Why people don’t talk about their abortion. And why people should. If more people realize that the women that get abortions are your neighbor, your sister, your grandmother – not just that “whore that slept around” – although she, too, deserves an abortion if that is the right choice for her. Maybe they would rethink their opposition to it.

I’m honestly probably not giving this book justice – it’s a decade old, but could have been written yesterday. And I am infuriated by anti-choice assholes.



You can find all my reviews at http://goddessinthestacks.wordpress.com
  
Toy Story (1995)
Toy Story (1995)
1995 | Animation, Comedy, Family
Classic
Toy Story's magic amazingly manages to hold decades after its 1995 release. Woody (Tom Hanks), a toy cowboy, is used to being king of the roost in owner Andy's home. When a shiny new toy shows up by the name of Buzz Lightyear (Tim Allen), Buzz and Woody have to figure out a way to coexist in Andy's room.

While the movie largely revolves around the big characters of Buzz and Woody, Toy Story would be nothing without the rest of its fun and lovable crew. My personal favorite was Rex (Wallace Shawn) a T-Rex scared of disappointing any and everyone. His numerous moments of distress keep the comedy level ramped up. He is the antithesis of a film that stresses living in the now as he is always worried about what's going to happen next.

It's an adventure that takes you all over the place while breaking animation barriers in the process. You'll explore an exciting world through the eyes of tiny toys where everything is much bigger. From racing through Pizza Planet and escaping "The Claw" (Ohhhhhhh) to harrowing escapes from attack dogs and evil neighbor kids, you're never bored from one moment to the next. Seriously, what's not to like?

There are so many classic scenes, it's hard to keep track. One scene in particular saw Woody trying to communicate with the other toys from neighbor Sid's window. He's trying to prove that Buzz is still alive but only has Buzz's arm. All hell breaks loose when the other toys realize the truth. The scene is less than two minutes, but easily one of the most memorable.

I saw this film for the first time when I was eleven and the message was lost on me then. Years later, it's staring me dead in the face: It's about not trying to be something you aren't but rather focusing on being the best YOU you can be. It's a magical film that takes us back to a time before video games were everything. The first of one of the best trilogies ever done, I give it a solid 98.
  
Condemned: Criminal Origins
Condemned: Criminal Origins
Action/Adventure
Scary Spooky
Condemned: Criminal Origins (known in Europe as Condemned) is a first-person survival horror video game, that is very good but underrated.

Condemned: Criminal Origins places an emphasis on melee combat and puzzle solving, including searching for fingerprints and gathering evidence. Lets talk more about the crime scene's, and gathing evidence.

Condemned directly involves the player in crime scene investigations, offering the ability to, at the press of a context-sensitive button, call upon a suite of forensic tools to find and record evidence. The player character is linked to an FBI lab via his mobile phone throughout the investigation, allowing (almost immediate) remote examination and analysis by his support worker, Rosa. Crime scene evidence can be used to solve puzzles, allowing the player to pass previously impassable barriers, and provide clues to the overall mysteries of the story.

Examples of evidence include fingerprints, footprints, fibers, fluids (such as blood or chemicals), particles, residues, markings/etchings, material, imprints, wounds, small objects, documents, and body parts.

The player character is gifted with the instinctual ability to detect when forensic evidence is nearby, allowing players to bring up the detection and collection tools when appropriate. However, the "instincts" of the character only vaguely highlight the area in which the evidence resides; it is up to the player to methodically sweep the scene and catalog any findings.

Lets talk about the plot: Condemned: Criminal Origins is set in the fictional American city of Metro. The player takes on the role of Ethan Thomas, a crime scene investigation agent with the FBI's Serial Crime Unit, as he traverses the seedier sides of the city. His journey takes him through a number of condemned buildings as he searches for the one who framed him for murder, the evasive Serial Killer X. Along the way, Ethan must use his investigative intuition and technology to examine evidence left behind by SKX, all the while fighting off the violently psychotic denizens of Metro City, who seem to be driven to such madness by a mysterious, yet seemingly extraneous force.

Their are two different ends: but really its the same ending.

If you do like psychological, crime solving horror games than you will like this one.
  
Sonic the Hedgehog (2020)
Sonic the Hedgehog (2020)
2020 | Action, Adventure, Animation
I'm pretty sure everyone will be going into Sonic the Hedgehog expecting the worse. I definitely did, but by the end, I found myself grinning from ear to ear.

When Sonic accidentally creates a coast wide blackout, he finds himself the subject of a government manhunt, lead by the criminally insane Dr. Robotnik, and employs the help of Montana Sheriff Tom Wachowski, to help him escape Earth.
The film serves as an introduction to Sonic, shying away (although not completely) from the wider game universe, and concentrating on the titular character, and the human characters he meets along the way.
The relationship formed between Sonic and Tom (James Marsden) is sweet, and pretty convincing.
The dialogue between the two is full of quips and jokes, and honestly, a fair few of them don't land too well. Combine this with the odd fart joke, and I had to remind myself that this is a film aimed at kids (who were all laughing, so mission accomplished), and there's just enough funny to buy into their friendship. Thank goodness then for Jim Carrey. I have a deep rooted live for Jim Carrey, growing up with films such as Ace Ventura and The Mask, and it's absolutely joyous to see him having a blast playing Robotnik. He's genuinely menacing, and pretty damn funny throughout, perfect casting when it comes to capturing the not-to-serious attitude of the games.

The plot is ok, there's not a huge amount going on, and it seems fairly throw away, but the characters and visuals are enough to carry the film to a satisfying degree.
Sonic looks great, a far cry from what we saw in the original trailer, and the cartoony look of him, and Robitnik's machines work suprisingly well with the real world setting.

Sonic the Hedgehog is a genuinely good time, don't take it too seriously, and I'm sure you'll have a blast too. With the passable Rampage, and the great Detective Pikachu, could it be that Hollywood is slowly starting to crack video game movies?? Let's hope so!