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Beasts of the Frozen Sun
Beasts of the Frozen Sun
Jill Criswell | 2019 | Romance, Science Fiction/Fantasy, Young Adult (YA)
10
10.0 (2 Ratings)
Book Rating
The plot - so bloody action-packed that leaves you exhausted at times (3 more)
The Villain - makes you want to fall in love with him but then he does something terrible and you want to dismiss him
The enemies to lovers - the MC's are everything
The writing - Jill Criswell does an amazing job with descriptive text and lyrical writing. I was enthralled throughout.
This book is so underrated and it deserves all the hype!
You can also find this review on my blog: bookingwayreads.wordpress.com

TRIGGER WARNINGS: war, violence, blood, gore, talk of sexual assault, child abuse, emotional abuse, animal violence, animal sacrifice, death of an animal, anger issues, arsony, death, murder, talk of drowning, absent parent, death of a parent, disowning, forced marriage, death of a sibling, manipulation, mind control, slavery, starvation, torture, trauma

REVIEW: First off, I want to say to not let all of those trigger warnings deter you from reading this breathtaking novel. Beasts of the Frozen Sun was extremely well-written and I will keep screaming this from the rooftops for as long as I am alive of how amazing this novel is.

Beasts of the Frozen Sun is loaded with badassery and brutally epic scenes. Also, that cover is one of the most beautiful covers I’ve ever seen. There was complexity to the world-building, relatable characters that you just can’t help but fall in love with, brutal wars and men as monstrous as some of the men in the world today. This fantasy novel was defiantly on the darker side, but it D E L I V E R E D ! And it delivered an immersive read that drowned you in the world until the very end.

Beasts of the Frozen Sun follows Lira, the heroine who is gifted from the gods and goddess’. This gift, the ability to read a person’s soul by just touching their chest, was used by others – mainly Lira’s father and uncle. But then a golden-haired giant washes ashore and Lira decides to help him heal. She hides him away and the two of them grow close, forming a bond that is forbidden by both of their clans. But then, the Dragon comes into the story and Lira is left fighting for her life, Reyker’s soul, and her people’s freedom.

Things I loved about Beasts of the Frozen Sun:
1. The main character being a badass heroine who gets angry when her sword is taken from her.
2. The love interest being a tough “bad boy” on the outside, but deep down he’s a big ole softie.
3. Gods/Goddess’ that walk the Earth with humans (even sometimes messing with them)
4. Magical powers that were once used for evil but now are used for good.
5. The whole ‘pretend to be sick so we can get close’ ordeal.

“Looking into his eyes was like gazing at the ocean – swirling shades of deep cobalt and steel gray. Fathomless. Familiar.”

When each of the characters were introduced, I was amazed at how spectacular, unique, and so very strong each of them were! Lira and Reyker’s bond was intense and absolutely addictive. They are literally EVERYTHING. The two are star-crossed lovers but also enemies to lovers and I NEED MORE OF THEM.

The world is out to keep them apart but the two are magnets. And nothing can keep them apart for very long, not even the world no matter how hard it tries too. Reyker is the beast. He was saved from drowning by Lira, who helped him heal by hiding him away. She teaches him her language and she stands by his side. Even when the rest of the world has chewed him up and spit him back out.

Lira battles with being used and caged. She hates feeling like “property” by her father and uncle. She also refuses to believe that Reyker isn’t worth saving. She is one badass heroine and I strive to be her. Smash these two together and you get one powerful couple!

I also want to take a moment to say that Quinlan has my heart and I need to see more of him in book 2 please dear author! I will pay you in my tears and heart if I have too.

“If I die in a cage tomorrow, or I die in a cage in ten years – what is the difference? A cage is not a life.”

The world-building in Beasts of the Frozen Sun was… OMG seriously some of the best I’ve ever read. With history, there is always brutality and this novel does include that. Death, torture, the treatment of woman were all horrible and at times a bit hard to read but Jill Criswell has such raw talent at describing things that she does an amazing job writing those style of scenes. And with this being a story set back in history, those themes are inevitable. But each theme included, made Beasts of the Frozen Sun seem more and more realistic with each passing page.

The plot of this novel is everything!! Wars to villages raids to snuggles between Lira and Reyker. There was never a boring moment within Beasts of the Frozen Sun. It was packed with so much intensity that at times, it left you a bit exhausted. The plot was also dark and brutal but it fit with the story. This was a bloody amazing action-packed novel of magic and redemption, high stakes and brutal fights, powerful woman and monstrous men.

I am on my first ever book hangover. That ending… Jill Criswell is a cruel woman to leave me hanging in the way she did. But OHMAGAWD, I CAN NOT WAIT for book two of this series. Please, if you only ever pick up one book that I recommend, please please please pick this amazing novel up!

“When that dark womb of stillness engulfed him, he embraced it with a flood of relief. Reyker welcomed whatever torments waited him on the other side of this world, knowing it was nothing less than he deserved.”
  
Crazier Eights: Pantheon
Crazier Eights: Pantheon
2020 | Card Game, Mythology
DISCLAIMER: We have previously previewed Crazier Eights: Olympus, and this preview has much of the same verbiage as the two games share most things. Near the end of the preview are my thoughts about the differences in Pantheon vs Olympus. We will also be previewing Crazier Eights: Camelot, and that will also detail the differences between the other sets we have tried.

War. Old Maid. Go Fish. Crazy Eights. These are classic card games we probably all grew up playing. There have been many re-themes and new difficulty layers spread upon them to make them even more interesting. While UNO certainly has cornered the market on the Crazy Eights base, we have a new contender: Crazier Eights. Recoculous has published several versions of this card game with different themes: Camelot, Avalon, One Thousand & One Nights, Olympus, and Shahrzad. Today we are taking a preview of Crazier Eights: Pantheon.

You HAVE played Crazy Eights right? The card game where you attempt to be the first to exhaust your hand of cards, but you can only play down if you can match the suit or number on top of the discard pile? And if you can’t, you throw down an 8 as a wild and call the color to be played next? Well there you have the easy rules. Crazier Eights: Pantheon (which I will from here call C8P) holds basically the same rule-set with a few new mechanics and a theme. The win condition is still the same: be the first to exhaust your hand of cards, but to win you will need to play your hand strategically against your opponents.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T

To setup, shuffle the large deck of cards and place the deck in the middle of the table. Flip the top card to begin the discard pile and dictate the first card play. Deal each player seven cards and you are ready to begin!

The turn structure is familiar: check for any “start of turn” effects and apply them, draw a card, play and/or discard a card, then resolve any “end of turn” effects. The deck is comprised of Events and Assets in different colors (suits) and numbers like in a typical deck of playing cards. After checking and resolving start of turn effects on Asset cards in your personal tableau, you must draw a card from the deck. This is where C8P strays from OG Crazy Eights a bit. You may play a card from your hand (Assets and Events) and discard a card to the discard pile (matching the suit/number/or an Eight), or simply play a card from your hand without discarding. Cards played from your hand can be Event cards that are played, resolved, and then discarded to the bottom of the discard pile, or an Asset card that is played to your tableau that cause chain reactions or other abilities on future turns. Next, resolve any end of turn effects from Assets in your tableau before the next player begins their turn.

Play continues in this fashion until one player has rid themselves of their hand and is crowned the Master of the Pantheon! Or at least, the winner of the game.

Components. This game is a box full of cards. The cards are good. The layout makes sense, and the art on the faces of the cards remind me of very classic art depicting ancient Grecian scenes. I am no art historian, so I do not know if they are existing art pieces or new ones crafted for this game, but either way, they are a joy to behold… if you can spend the time appreciating the art instead of tracking what cards you need to play and what effects you can chain together (that was me). Extra points to the Recoculous team for associating symbols with the different suit colors for our colorblind friends. This is something that unfortunately goes unaddressed far too often.

This implementation is the second Crazier Eights we have had the chance to try, and I can say that we really enjoyed our plays of it (we played Olympus first and will be playing Camelot soon). The game comes with many interesting and varied effects to craft an ingenious strategy, and the art is stellar. Beware of playing with AP-prone gamers, as there is a lot going on and it is more than just a skinned Crazy Eights.

The Pantheon set, specifically, seems to contain more cards that allow players to steal Assets from other players, and also cards that allow players to discard more than one card each turn. These are very interesting adjustments to our first experience of Crazier Eights, and from what we were told, Pantheon can be played as a standalone OR as an expansion to throw into any other set. There are less cards in Pantheon than in Olympus or Camelot (and the other base sets I assume), but the gameplay is the same, and is super quick.

Now having played this family of games several times, I can say that it is my favorite Crazy Eights derivative and certainly worthy of a look. If your game collection is sorely lacking in ancient Greek-themed card games, or if you want a hybrid game of old school rules with interesting twists, then do consider purchasing this or one of its predecessors.

PS – Don’t worry if, while you are playing, you have all your Assets stolen or destroyed. I have won the game with zero Assets in front of me while opponents have had eight, ironically. Assets are great, but you still need to shed your hand.
  
The Post (2017)
The Post (2017)
2017 | Biography, Drama, Thriller
Landing the Hindenburg in a Thunderstorm.
What a combination: Streep, Hanks, Spielberg, Kaminski behind the camera, Williams behind the notes. What could possibly go wrong?
Nothing as it turns out. After, for me, the disappointment of “The BFG” here is Spielberg on firm ground and at the height of his game.
It’s 1971 and the New York Times is in trouble for publishing what became known as “The Pentagon Papers”: a damning account of multiple administration’s dodgy dealings around the Vietnam War, put together by Robert McNamara (Bruce Greenwood, “Star Trek: Into Darkness“) and meant for “posterity” – not for publication! Watching from the sidelines with frustration at their competitor’s scoop are the Washington Post’s editor Ben Bradlee (Tom Hanks, “Bridge of Spies“, “Inferno“) and the new owner Kay Graham (Meryl Streep, “Florence Foster Jenkins“, “Suffragette“). With immaculate timing, Graham is taking the paper public, so needs the newspaper embroiled in any sort of scandal like a hole in the head. But with the US First Amendment under pressure, will Graham and Bradlee put their business and their freedom at risk by publishing and being damned?

Bradlee (Tom Hanks) and Graham (Meryl Streep) in the Washington Post’s newsroom.
Both of the leads play characters that are quite strikingly out of character from their normal roles.
In a seamingly endless run of ‘kick-ass’ women in the movie driving seat, here I expected Streep to be in full “Iron Lady” mode, but in fact she starts the film as quite the opposite: nervous, timid, vascillating. For although the story is about “The Washington Post” and “The Pentagon Papers”, the real story is about Graham herself (Liz Hannah’s script is actually based on Graham’s autobiography). In many ways it’s about a woman, in a male world, overcoming her fear and finding her own voice. As has been demonstrated in many recent films (“Hidden Figures” for example) the working world for woman has changed so markedly since the 60’s and 70’s that it’s almost impossible to relate to these chavenistic attitudes. Graham is repeatedly downtrodden as “not good enough” by her underlings within earshot, and then thanks them “for their frankness”. When the women folk retire at dinner, to let the men-folk talk politics, Graham meekly goes with them. Even her father, for God’s sake, left the newspaper not to her but to her (now late) husband! It’s no surprise then that she is coming from a pretty low base of self-confidence, and her journey in the film – as expertly played by Streep – is an extraordinarily rousing one.

The real deal: Ben Bradlee and Kay Graham.
Hanks, normally the guy you’d most like to invite round for dinner (@tomhanks if you happen to be reading this sir, that’s a genuine invitation… we make a mean lasagne here!) also plays somewhat outside of his normal character here. As Bradlee, he is snappy, brusque and businesslike. Although I don’t think he could ever quite match the irascibility of the character’s portrayal by Jason Robards in the classic “All the President’s Men” – who could? – its a character with real screen presence.

The similarities with Alan J Pakula’s 1976 classic Watergate movie – one of my personal favourites – don’t stop there. The same sets that were once populated by Redford and Hoffman are gloriously reproduced with Spielberg and Janusz Kaminski delivering great tracking shots through the newsroom. (Watch out for Sacha Spielberg – daughter of Stephen and Kate Capshaw – who also turns up there delivering a package).

The scoop revealed: Odenkirk, Hanks and David Cross get the low-down.
The supporting cast includes Sarah Paulson (so memorable in “The Trial of O.J. Simpson”) as Bradlee’s wife Tony, Bradley Whitford (“The West Wing”, “Get Out“) and Tracy Letts (“The Big Short“) as two of Graham’s board advisors and Jesse Plemons (“The Program“, “Bridge of Spies“) as the lead legal advisor. Particularly impressive though is Bob Odenkirk (“Breaking Bad”) as Ben Bagdikian, Bradlee’s lead investigative reporter on the case: all stress, loose change and paranoia in his dealings with the leaky Daniel Ellsberg (Matthew Rhys).

Bagdikian (Bob Odenkirk) ordering a drink for himself and his travelling companion.
In a memorable piece of casting Richard Nixon is played by…. Richard Nixon. Although a silluohetted Curzon Dobell stalks the Oval office, the ex-president’s original phone recordings are played on the soundtrack. (There, I knew those recordings would be useful for something… thank heavens he kept them all!)

The film also demonstrates in fascinating style the newsprint business of yesteryear. When I click a button on my PC and a beautifully laser-printed page streams out of my Epson printer, it still seems like witchcraft to me! But it is extraordinary to think that newspapers in those days were put together by typesetters manually building up the pages from embossed metal letters laboriously slotted into a frame. Brilliantly evocative.

Ellsberg (Matthew Rhys) takes a risk.
If Spielberg has a fault, it is one of sentimentality – something that is pointed out in Susan Lacy’s superb HBO documentary on Spielberg (something I have yet to write a review on, but if you like Spielberg you should definitely seek out). Here he falls into that trap again, with an unnecessary bedroom scene between Graham and her daughter tipping the screenplay into mawkishness. It’s unnecessary since we don’t need the points raised rammed down our throats again. It’s something repeated in a rather bizarre final scene with Graham walking down the steps of the supreme court with admiring woman – only woman – watching her. These irritations tarnish for me what could have been a top-rated film.

But the movie is an impressive watch and older viewers, and anyone interested in American political history will, I think, love it. The film, especially with its nice epilogue, did make me immediately want to come home and put “All the President’s Men” on again… which is never a bad thing. Highly recommended.
  
Baby Driver (2017)
Baby Driver (2017)
2017 | Action, Comedy
A summer film so cool that air-con is optional.
Sorry for the lack of posts folks…. with a holiday in sunny Portugal, I’ve not been to the pics for weeks!
There’s something inherently appealing about the concept of a getaway driver. A skillful ‘bad-boy’, but not normally bad enough to actually DO the nasty crime stuff…. merely be an active accomplice to it. As a result, it’s a subject that the movies have returned to time after time. I’m old and crusty enough to remember being wowed at seeing Ryan O’Neal in Walter Hill’s “Driver” on the big screen in 1978. And well before that, as a kid, my poor departed mother used to be driven crazy by me begging her to take me to see “The Italian Job” (the original 1969 version) YET again… probably the greatest getaway chase in movie history: I must have seen that film at least 20 times in the cinema. Of course more recently we’ve also had Ryan Gosling and Carey Mulligan in “Drive” on the same theme. Any I’ve forgotten?
But with Edgar Wright at the helm, a big name cast and an enticing trailer, I had high expectations for “Baby Driver” – and boy was I happy! This is such a seriously cool film on so many levels.

Opening with a bank heist followed by a kick-ass car chase, we follow ‘Baby’ (Ansel Elgort, “Allegiant”, “The Fault in our Stars”) as a tinnitus-suffering, music-infused getaway driver under the thumb of the criminal overlord Doc (Kevin Spacey, in icy Frank Underwood mode). Doc recruits an ever-changing mix-tape of villains for each job, including the psychopathic and appropriately named ‘Bats’ (Jamie Foxx, “Sleepless”), the chillingly dangerous Buddy (Jon Hamm, “Mad Men”, “Keeping Up With The Joneses”) and his “Bonnie-style” wife ‘Darling’ (Eiza González) and the moderately incompetent JD (Lanny Joon) (who changed his neck tattoo of “HATE” to “HAT” since it improved his job prospects… LOL…. “everybody loves a hat”!).
Baby’s life gets more complicated when the hoods become aware of his fledgling relationship with fellow-orphan Debora (Lily James) a waitress in a diner and another lever to keep Baby locked into the job that he is just so, so good at.

On the surface this might be perceived as being just another good excuse for a lot of CGI-driven car stunts in the style of “The Fate of the Furious”. But no. Firstly, as Edgar Wright declared before the special screening I saw, all of the car stunts were actually performed for real on the mean streets of Atlanta (and hats off to the film’s stunt coordinator Robert Nagle and his team for these). And secondly, the car scenes are almost secondary to the fabulous story and character development in the film. The script (also by Edgar Wright) is just brilliant. There are genuinely laugh-out loud moments in the movie, with one of the highlights for me being JD tasked with procuring Michael Myers “Halloween” masks for a heist. If you don’t find this scene hilarious, you are not human – official.
The only misstep for me in the script was an unbelievable event (both in terms of likelihood and – particularly – timing) during a closing car park fight***.

Elgort is really strong in the lead role, and suggested to me that if the role of the young Han Solo in the upcoming Star Wars spin-off hadn’t already gone to Alden Ehrenreich, then here was a very strong contender. All of the supporting roles are strong (as you would expect from such a stellar cast) with Jon Hamm being a standout, appearing truly demonic in the closing scenes. The one role I was less sure about in the film was that of Lily James, whose performance as the ‘sweet as apple pie’ waitress seemed a little too “animated” for the big screen in the early scenes – I remember an acting class by Michael Caine where he advised that given the size of movie screens it’s often the case that “stillness is good”. What works well on the small screen (I am a big fan of her roles in historical TV dramas like “Downton Abbey” and the impeccable “War and Peace”) perhaps sometimes needs modifying for the wide-screen experience. I greatly warmed to her portrayal in the action sequences later on though: she’s a great actress and one that this film can hopefully now propel into the higher echelons in Hollywood.

Another star of the film is the fabulous soundtrack coordinated by Oscar-winner Steven Price (“Gravity“) featuring (amongst many other classics) Queen’s “Brighton Rock”, Golden Earring’s “Radar Love”, the Simon and Garfunkel classic (obviously) and Bob & Earl’s “Harlem Shuffle”, all used to brilliant effect. This latter track leads me on to some early Oscar predictions: if this film doesn’t get nominated this year for Oscars for Best Editing (Jonathan Amos and Paul Machliss, “Scott Pilgrim vs the World”) and Best Sound Editing (Julian Slater), then there is no God! The “Harlem Shuffle” coffee run sequence is a masterclass in editing and direction. Starting off with what I thought might turn into a tribute to “Saturday Night Fever”, the scene neatly takes on a style all of its own. It’s use of – erm – “subtitles” is just brilliant.
The often subtle, and occasionally not so subtle, edits between scenes are also truly masterful, making this moviegoer laugh-out-loud with delight periodically at the movie-making skill on display.

All of this is orchestrated by Edgar Wright as director who – for me – has been a little inconsistent over the years (loved, loved, loved “Shaun of the Dead” and “Hot Fuzz”; “The World’s End” – not so much). Here, he delivers in spades and this film rockets immediately into my Films of the Year list for 2017. Awe inspiring.
Beg, steal, borrow, rob a bank – – do what you have to, but make sure you catch this film on the big screen.
  
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Daniel Boyd (1066 KP) rated X-Men: Apocalypse (2016) in Movies

Jul 19, 2017 (Updated Apr 16, 2021)  
X-Men: Apocalypse (2016)
X-Men: Apocalypse (2016)
2016 | Action, Sci-Fi
80's setting (2 more)
Quicksilver
Oscar Isaacs
Inconsistent Tone (0 more)
Mutants Have Mankind Divided
This movie has had the most mixed reaction that I have seen since Batman V Superman, however I do objectively believe that X Men is a better movie and to be honest I don’t understand the mixed response Apocalypse has gotten. The year is 1983, 10 years after the last x men movie, Days Of Future Past (as in the kind of 10 years where no one ages a day,) and we know that it is 1983 because some of the young mutants go and see Return Of The Jedi in the cinema. The hairstyles and fashion statements are suitably 80’s, which is an appropriate motif to choose as it adds a more comic book feel to the movie and forces it to stick to a brighter colour pallet than some of the previous X men outings. Another positive is the return of Quicksilver, who has another awesome slow motion scene, which possibly isn’t as well choreographed as the one in DOFP, but is definitely grander in scale. While the design of Apocalypse in this movie has been heavily criticised, I didn’t feel that it took me out of the movie and I felt that Oscar Isaacs’ portrayal of the ancient mutant is another great turn by the actor and proves yet again how diverse and chameleon like he really is. The one downside of his character is that he has been significantly nerfed in terms of his powers here. He does feel powerful, but never overwhelmingly so and when the final confrontation does take place, it feels like he is holding back. This could be explained in a contrived manner by saying that he doesn’t want to kill mutants, because they are all his children, but if the success of his plan depends on it then he shouldn’t even hesitate, he should just wipe all the X Men out in an instant like we know he can.

The tone is another issue I have with the movie, it is fairly inconsistent throughout and never reaches the level of threat that it is aiming for. However, this is through no fault of the cast or the performances. MacAvoy and Fassbender stand out here as you would expect, their relationship also remains one of the most interesting parts of the plot. Isaacs’ performance is also suitably threatening and sinister, the only thing lacking in his character other than the odd design choice, is how short he is next to the other mutants. He doesn’t have to be huge like in the comics and cartoons, but making him a little bit more physically imposing with clever camera tricks would have went a long way in adding to the character. Jennifer Lawrence is fine here as usual and young Cyclops and Jean Grey are perfectly serviceable, although Sophie Turner’s American accent does come and go in certain scenes. Even Peters is typically brilliant as Quicksilver and the actress who plays Storm here is also pretty convincing, as is the young English actor who plays Angel. Nightcrawler is a welcome addition to the roster as I feel that he has been criminally underused since the second X Men movie and his power set is definitely one of the most interesting in all of the X Men movies, also the actor playing him here does a good job throughout the film. However the same can’t be said for Olivia Munn who plays Psylocke in this movie, I have disliked this actress in every role I have seen her in to date and the same goes for this one, she brings nothing to the movie and she constantly has a resting bitch face that suggests she doesn’t want to be there.

Like Civil War, X Men wasn’t anything like the comic it was based on and we didn’t get what we expected, but what we did end up getting was fresh and entertaining in it’s own right, so it’s okay that the film plots aren’t 100% faithful to the source material and that is something that Singer has been preaching since he made the first X Men movie back in 2001, which incidentally wasn’t based on any comic book and was a totally original plot. Also I love how because of the alternate timeline they are now free to do whatever they want in terms of the timing of certain events. For example, (and this is a slight spoiler, but the movie has been out for a while now so deal with it,) the Phoenix Force makes an appearance in this movie, which typically isn’t something that Jean Grey acquires until later in her life. Also the fact that we saw Wolverine escaping from Weapon X again, (again spoilers but this was in the trailers anyway so again, deal with it,) was awesome and this time we saw him being broken out by the young X Men and this time he had the comic book accurate electric headgear on while he escaped and I also loved how we saw him interact with young Jean Grey and regain some of his memories. This could also could be a change in the timeline caused by the butterfly effect as a result of the events of Days Of Future Past. This would also explain why the Magneto/Quicksilver, father/son relationship has never been discussed before, because if Apocalypse never awakened in the original X Men trilogy, then Quicksilver would have never went to the X Men mansion and therefore wouldn’t have come into contact with his dad during the final battle scene. Also Mystique looks like she is now a member and potential leader of the X Men team, rather than an enemy of the team like she was in the original movies when she was played by Rebecca Romjin. The other big change in the timeline is the death of Magneto’s family and even the fact that he had a wife and another child besides Quicksilver and Scarlett Witch.

Overall I really enjoyed this movie, however I can also see why some people would take a disliking to it, as it does require a good amount of previous knowledge of the universe, but as an X Men fan, I loved it. Also another criticism I have read is that people aren’t happy with the length of the film, stating that it is too long and it drags in, but I actually thought the pacing was spot on. Anyway as an X Men fan, I loved my time would this movie and I look forward to seeing it again and I’d recommend it to anyone who is a mutant superhero fan.
  
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Mothergamer (1520 KP) rated the PlayStation 3 version of Assassin's Creed III in Video Games

Apr 3, 2019  
Assassin's Creed III
Assassin's Creed III
Action/Adventure
Contains spoilers, click to show
So after a long hiatus, I finished Assassin's Creed III. Did I like the game? Yes, definitely. Did I love it? Not so much. First let's get the good things out of the way. I really liked that there was a new world to explore and a great part of history to be involved in; the Revolutionary War. This made for a lot of interesting missions, side quests, and battles. I did like the new costume designs for the game and I definitely liked the new weapons. I did like seeing quite a few historical faces in the game and some of them had some pretty good missions. The story was fairly interesting especially towards the end when further details are revealed answering a lot of questions from the previous game. While I did wish for more city exploration, I did enjoy exploring the frontier areas because it was new and there was some interesting things going on out there.
 Now, let us get to the parts that I found mildly disappointing and the parts that were so infuriating they got A LOT of swearing from me.

 1.Connor Is A Wooden Boy: Connor while an interesting character, came across as wooden and I wasn't really feeling the passion from him or any emotion really. Even when he was supposed to be angry, it just came across as angst filled teenager. Shouldn't he be angrier about some of the things that have happened? I mean I know I would be full on raging if half the stuff he survives in this game happened to me. Speaking in a flat monotone in every situation is just not working for me. I also wish they had done a bit more with the story about Connor's tribe because it seemed like they were just a blip of a plot point and not much else which was a little disappointing. There's also this sense of Connor just being along for the ride and even as a full fledged assassin he doesn't really get to shine, so his story seems lost and smacks of missed opportunity. Bottom line, the pacing is off and that's never good when your main character doesn't feel like he's the main character to you.

 2. The damned lock picking: Really, how hard is it to have decent controls for lock picking the chests you find in the game? I suggest that all those game developers go play all the Thief games so they can see how it's done. There is no excuse that late in the game for shoddy controls. Hold both buttons down, swirl around to find the correct "signal" and realize that you have the skills of a drunken monkey when you can't get the damn thing open. Also file under "the right signal my effing ass" because it was ridiculous.

 3. Paul Revere's Midnight Ride Mission: Yes, they did their research and yes, it was cool they had that in the game. However, never have I wanted so badly to shove a historical person off a horse. Having to constantly ask the man for directions while he yelled at me, "More to the left! No, more right!" made me seriously consider handing him over to the enemy. It was only for a minute, I swear.

 4. THE DAMN NAVAL BATTLES: There is a good reason why that is in all caps. There is no real learning curve here. It's pretty much a learn or sink your ship situation here. While I get that the ships can't turn on a dime just like real ships from that era; the controls are pardon my French, utter shit. Not only are they clunky, there are some questionable load times for firing the various cannons and lord help you if you end up getting turned around and smashing on some rocks. One of the naval battles was so damn infuriating, my husband Ron had to step in and finish it for me. Yes, it was that bad.

 5. The Chasing Lee Mission: This was the final mission in Connor's main story and it made me want to tear my hair out and scream out my frustration. I did scream in fact. Many times. First there's the optional objectives of don't shove anyone while you're running, followed by don't let any of the British soldiers touch you. So instead of oh I don't know getting to shoot murdering bad guy in the face, you have to run an obstacle course full of people, things, and a burning ship like you're an Olympic marathon champ. Then we factor in, how Lee is only five steps away from you but you get the desynchronization message if you don't get closer to him. At one point I was standing right IN FRONT of him in the burning ship; I could have had him right there, but because it wasn't part of the "story" he took off running and I got that message. I finally did finish that mission and the payoff for it wasn't really worth it; trust me.

 6. Desmond Got Screwed Over: While I understand that Desmond's story was ending; the way they sent him off left no real resolution for him and it seemed as if they were just tired of him. Desmond needed a proper send off with some actual closure; not an ending that screamed, 'Hey, we're kind of bored and tired of this guy, so we're getting rid of him okay? 'Kay, see ya!'

Those were the big things that really disappointed me and made me nuts. My thinking was I couldn't believe they spent three years working on this game and this is what we got. I loved the previous Assassin's Creed games and I was genuinely excited for this one, but there were many things that disappointed me. While I liked the game and I did like the ending (not the thing that happened to Desmond because that was some bullshit), I didn't love it. It felt like perhaps they rushed a bit or just didn't test things out fully to make sure they worked right (I'm looking at you, lock picking controls team) or they couldn't be bothered. I'm not expecting perfection, but after working on something for three years, you better be able to deliver the goods. This is just my take on it, if you want to try it out by all means, go ahead. Just don't expect stellar, because that is not going to happen. Expect kind of good, but not great, and fun to play through once.
  
Tales from the Shadowhunter Academy is a collection of short stories or novellas that delve deeper into the Shadow World. It follows Simon’s time at Shadowhunter Academy but is rife with additional fascinating information. Overall, it is a highly entertaining installment in the Shadowhunter Chronicles and I would definitely recommend that you read it prior to the Dark Artifices series. Please do not read this review if you have not yet read the Infernal Devices or the Mortal Instruments series as there will be plot points mentioned.

The first novella is Welcome to Shadowhunter Academy, where Simon decides that he wants to become a Shadowhunter. After losing his memories, Simon must decide who he wants to be – a mundane that does not remember the Shadow World or a future Shadowhunter that may regain some of his memories. He meets a collection of students, both Shadowhunter and mundane that will be with him for the next two years as they train to become proper Shadowhunters. Although we know these characters for less time than those we’ve grown to love in the other series, they are still likable and well-developed. Over the course of the two years that the novellas take place, each character learns what it means to be a Shadowhunter, to be loyal to their friends, and to not always take the Law at face value (thanks to Simon’s incessant dialogues that Downworlders are not lesser people.) Of course, we’ve loved Simon since we met him in the Mortal Instruments but this was a great series of stories that allowed us to get to know him better (even though he was missing his memories).

The second is The Lost Herondale, in which we learn more about the beliefs of the Shadowhunters. Deserting your fellow Shadowhunters is considered the worst thing that you can do – so the punishment is severe. This novella tells us the story of Tobias Herondale and shows Simon that not every story is as black and white as it may be presented. We also learn that Catarina Loss, Magnus’ friend and current teacher at Shadowhunter Academy, saved Tobias’ child – which means that there may be a lost Herondale in the world. This plot line is mentioned first in the Mortal Instruments and pursued more in the Dark Artifices, so that is one reason why I believe this series of novellas should be read prior to beginning Lady Midnight.

The third is the Whitechapel Fiend, in which Tessa comes to Shadowhunter Academy to teach a lesson. It was lovely to see more of our favourite characters from the Infernal Devices, especially because this was a later period in time than the books so we got a glimpse into their future lives. The fourth is Nothing but Shadows, which chronicles James Herondale’s time at the Academy. It made me miss the Infernal Devices and impatient for the next series that Cassandra Clare will be writing featuring the children we got glimpses of.

The fifth is The Evil We Love and a tale from the time of Valentine’s Circle. The Circle’s history is considered a dark time and infrequently talked about in the series. Most Shadowhunters who were involved are either ashamed of their actions and largely refuse to talk about it, or dead. It’s always fascinating to see what the power and influence of a charismatic leader can get people to do. Simon learns that he knows better than to just go along with the crowd and speaks out against ideas that he doesn’t agree with. It makes him even more likable as a character because I’m sure we all have experienced times when we disagreed with someone we cared about and how difficult it might be not to just follow their lead.

The sixth is Pale Kings and Princes, which creates some foundation for the world we will experience in the Dark Artifices. We learn how Mark and Helen Blackthorn came to be, with their half-faerie lineage. It is a heart-wrenching tale and makes you question the harshness of the Cold Peace. Helen is no longer trusted, and essentially banished, because of her heritage and that action fractures her entire family – as the Blackthorn parents were murdered during the War. Helen was willing to take care of her family, but she was torn away and those kinds of wounds will certainly affect the characters of the Dark Artifices in the future.

The seventh is Bitter of Tongue essentially just reiterates the point that Downworlders are not lesser beings than mundanes or Shadowhunters. We get to see more of the Blackthorn clan, the utterly repulsive treatment of the half-fae children Mark and Helen, and a lovely wedding.
The eighth is The Fiery Trial, in which Simon and Clary are asked to serve at witnesses for Julian and Emma’s parabatai ceremony. The story focuses more on the relationship between Simon and Clary than Julian and Emma but it was nice to see the ceremony. Jace and Alec became parabati prior to the Mortal Instruments, so until now, we had not seen the ceremony performed. It also made Simon and Clary evaluation their own friendship and the depth of their connection.

The ninth is Born to Endless Night and revolves around the beloved Malec, as well as Magnus Banes short tenure at Shadowhunter Academy. The character development shown in this novella was a culmination of Alec’s experiences throughout the Mortal Instruments and how he grew as a person. While not confident and cocky like Jace, he had become secure in his own skin and learned to love (romantically). It was the most normal of the novellas, showing a behind-the-scenes type look into the lives of our favourite Mortal Instruments characters.

The final novella in the collection is Angels Twice Descending in which Simon and the other mundanes of the Academy have their Ascension. Simon must decide whether he is ready to face the risks, to give up his mundane life and embrace the dangers and responsibility of being a Shadowhunter. It was a beautiful wrap up to the series, allowing Simon the time to explore the life he was leaving behind and the family that he was gaining. As I mentioned before, I would highly recommend reading this series of novellas as it only enhances the Shadowhunter experience (and deepens the world).
  
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Daniel Boyd (1066 KP) rated Ready Player One (2018) in Movies

Sep 20, 2018 (Updated Sep 20, 2018)  
Ready Player One (2018)
Ready Player One (2018)
2018 | Sci-Fi
Popcorn Blockbuster Fun (0 more)
The Whole Thing Feels A Bit Hollow (0 more)
Not Quite Ready
I saw this movie in the cinema back when it came out in March earlier this year and I honestly didn't feel ready to review it after a single viewing because of all of the references etc that there was to take in. After watching the movie a couple more times and watching a bunch of Easter Egg videos on Youtube, I feel more equipped to discuss the film.

Up top, I never read the book that this film is based on. It has been recommended to me quite a few times, but I have never gotten around to reading it, so I was going into this with no pre-conceived ideas of what it was going to be other than what I had seen in the various trailers for the movie.

Let's start with the good stuff. Although I have some issues with the overabundance of CGI onscreen, as a 3d animator myself I was extremely impressed at the sheer quality of the animation in the movie. I know that this thing had a pretty high budget behind it, but still the level of quality in the animation is really high throughout the film. The references are also pretty cool, at least for the first third of the movie but the novelty of seeing some of your favourite pop culture characters does wear off after a while and ends up feeling like a cheap gimmick before too long. Finally, if all you are looking for is a big dumb fun blockbuster, then this movie provides that in spades.

Ok, onto the stuff that bothered me. As I said above, although the quality of the CGI is pretty incredible, the vast amount of it gets tiresome after a while. I also don't like the character designs at all, Parzival looks like a rejected piece of Final Fantasy artwork, Art3mis looks like a stereotypical version of a what a middle aged man thinks a cool hacker looks like with a weird resemblance to a feline, Aech just looked chunky and awkward, like something from a last-gen Gears Of War game, I-R0k's weird, edgy, fantasy-based design didn't fit his voice or the tone of the scenes he appeared in and Sorrento's avatar just looked distractingly like a dastardly Clark Kent for some reason. Also, these original character designs seemed oddly out of place being surrounded by other characters from franchises that we already know like DC and Mortal Kombat, none of it meshed well.

From this point on I am going to delve into some mid-movie spoilers, so here's your warning.

It really annoyed me how they kept touching on the idea that someone in the Oasis might not necessarily look the same as they do in real life and if you ever met them in real life you would be sorely disappointed, only for the reason for all of this to be a birthmark on Olivia Cooke's character's face. The way that they make her out to some sort of beast-like monster because of a slight skin-irregularity is ridiculous and also kinda offensive. Also, we are told during the movie's opening sequence that the Oasis is a worldwide thing, where people from anywhere on the planet can meet up online and fight together or kill each other for coins, then halfway through the movie, all of the characters meet up in a small ice cream truck in the real world and it turns out that they all live within a few miles of each other. It just made the whole thing feel really small scale. Another issue is that the movie is only 6 months old at this point and it already feels slightly dated. I don't see this movie ageing very well at all and this is both due to the CGI and the references that they choose to include.

Lastly, as I said earlier, if what you want out of this movie is mindless fun, then you'll walk away satisfied, the problem with that is that the movie seems to want to be more than that. The way that the movie treats itself and the way it was marketed along with the fact that it's got Spielberg in the director's chair, signifies that the filmmakers were intending for this to be this generation's Back To The Future or Star Wars and on that front it totally fails. In these other movies that this film is aspiring to be, you care about what happens to the characters and want to see where they go, whereas here the audience cares way more about seeing the next popular franchise references than anything that happens to the main characters at the heart of this story and once you've seen the film, you are going to leave talking about the characters that appeared from outside franchises rather than the ones created for this story. The characters are also instantly forgettable, for example I have seen this film three times now and still couldn't tell you the real world names of any of the characters other than Wade Watts and Sorrento and that's only because he has the same name in the real world as he does in the Oasis. I also don't care if I ever see any of these characters again if I'm being honest. I'm sure there is probably a sequel to this already being planned seeing as it made a bunch of money at the box office and there is apparently a sequel book in the works, but frankly I wouldn't care if I never saw any of these characters again and I don't care where the story is going either.

In conclusion, Ready Player One doesn't achieve the goal that it sets for itself of being a modern sci-fi classic, but there is a lot of fun to be had here along with some impressive animation to boot. The movie has a fairly shallow, hollow feel to it throughout, as if we are scratching the surface of something potentially engaging and worth investing in, but the filmmakers constantly keep distracting us with flashy visuals and obscure pop culture references. If the movie committed to telling a more original story rather than being obsessed with the 80's classics it is exploiting, then it may be more worthwhile. Also, it's definitely not Spielberg's best, this may be a bit harsh but it's probably closer to Kingdom Of The Crystal Skull than Raiders Of The Lost Ark. I wish that Smashbomb had a half star rating system, because although I feel that the movie was better than a 6, I don't like it enough to give it a 7, so a 6.5 would sum up how I felt about the film more accurately.
  
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Fred (860 KP) rated the PlayStation 4 version of Red Dead Redemption 2 in Video Games

Dec 4, 2018  
Red Dead Redemption 2
Red Dead Redemption 2
2018 | Action/Adventure
Beautiful humongous world (5 more)
Tons to do. Hours & hours of stuff.
Great acting and characters
Lots of Easter eggs
Wonderful music
Great story
That feckin robin (2 more)
Big world means lots of riding
New Austin is kind of dead
Rockstar let my mama's baby grow up to be a cowboy
Yes, I'm a little late to this party, but I wanted to play until I completed the game & today, I finally did. I've also played a few hours of the online beta, but I'll get to that later.

Let's start with what this game is about. It's an open world game, set in the old west. It's set before the events of Red Dead Redemption. In that game, you played as John Marston. In that game, John was a man trying to change his life. He was a criminal, a thief, a murderer, but he's gone straight In this game, you play as Arthur Morgan. A criminal in the same gang with John. He is a bad guy, no doubt. But throughout the game, he has many opportunities to do good. Of course, you can play him that way, or you can play him as a heartless bastard. This will effect some of the story, the dialogue & the ending of the game. I played the game as if Arthur was a good guy inside & the ending I got was very satisfying, very emotional.

For most of the story, you're on the run with your gang, setting up different camps throughout the map, evading rival gangs & the law. This is a great way to get to know the world, however, you're free to explore most of the map freely. It is enormous & gorgeous. Some of the best scenery I've seen in a game. Sometimes you will really feel you're living in a real world. And that's the greatest thing about this game. The immersion. You really feel like you're living the life of your character. And Rockstar did that by making you take care of your character. You shave, bathe, eat & take care of your horse. Yes, you name your horse, feed it, brush it, pet it. You get very attached to it, as it is your main way of getting around. If your horse dies, it's gone. And believe me, it hurts to lose your horse.

Rockstar fills the game with so many missions, side activities, random encounters & hidden Easter eggs that it will take you weeks to do them all. I've been playing since day one, an average of 6 to 7 hours a day, & today, 5 & a half weeks later, I finally got 100% in the game. To be honest, when I first started, I spent lots of time just riding around, finding activities & hidden goodies & enjoying the scenery. Like most of their games, there's a supernatural element to some things as well as supernatural encounters. Steampunk, monsters, etc... a little bit of everything. Some encounters are funny, some terrifying, all of them cool.

I think what makes this game different & better than it's predecessor is the characters themselves. I'm not talking about the main characters alone, I'm talking about the people who litter the world. In RDR, some of the characters were silly, off-the-wall & unnatural. They were cartoonish. In RDR2, the people are real. Some may be weird and a bit crazy, but they never feel fake. They never feel like a character. Because of this, the world lives. They breathe life into it with every interaction. From the
Civil War veterans to the blind beggar, to the racist jackass standing on the corner in Saint Denis handing out pro-white pamphlets. They really make you feel like you're there. Again, immersion.

Some of the things you can do besides the missions are rob people, trains, coaches, banks. Another thing is hunting. Hunting can be a great way to make money. During the game, there are many challenges that you can undertake as well. There's are 9 categories with 10 challenges to each that can be done at your leisure. I left a lot of these to do last. I honestly didn't think I'd be able to do some of them. They just seemed ridiculous. But funny enough, I did about 50 of the last challenges within 2 days. And when I finished, I expected my 100% trophy to pop up. But it didn't. I was at 99%. What the? Looking at my completion list, there was something under the collections section that said unknown collection. Searching the internet, I found that most sites didn't have it listed. But I finally found a site that did. The last collection was the hunting challenge. And this brings us to that feckin robin.

Okay, let me explain. The hunting challenge you are given is to kill 5 different lists of animals. Each animal must be a perfect carcass. Which means, they have to be of perfect quality before you kill them & you must not damage them while killing them. Well, all of these animals are small animals. And most of them are small birds. It was fairly easy to get most of these animals. But there was one that was a huge pain in the ass. Can you guess what it was? Yes, a robin. A small, fast bird that is so rare, there are pages & videos galore on finding one. Most of which as total bollocks. How do I know? I spent over 7 hours trying to find one. Going to all these spots, seeing 3 of them total, shooting one & ruining it's carcass, & missing the other 2 based on their disappearance through the trees. I was really going to give up. So close, but so far. Luckily, using some people's hints & coming up with my own, I finally figured out how to get him. And it then took me 15 minutes. Yes, 15 minutes with 7 hours of wasted time. I am putting this as a negative, because it was really ridiculous to try to hunt this thing. So aggrivating. I understand if they want to make something rare, but it's just not nice. I felt like Rockstar was pulling a joke on it's players.

But anyway, this still doesn't bring down my score of the game. It's one of the greatest games I've ever played. But Rockstar has many perfect 10 games under it's belt in my opinion, including RDR. Is this game better. Yes, I think so. But it's oh so close.

A quick word on RDR online. It's only in beta, so I can't give a true review yet. However, I'm finding it so much fun doing missions with other people. Of course, there are jackasses going around shooting people for no reason. It gives no benefit to do so. Not all of the features are in there yet, but I will be playing when it goes to full online & will giv an update.
  
Avatar (2009)
Avatar (2009)
2009 | Action, Comedy, Mystery
Jake Sully (Sam Worthington) is your typical jarhead from the military other than the fact that he doesn't have the use of his legs, but him being in a wheelchair doesn't seem to slow him down at all. Jake is the type of soldier to shoot first and ask questions later while his twin brother was more of the scientific type, but Jake's life takes an unexpected turn when his brother is killed. Jake is asked to step into his brother's shoes, so to speak, and take his spot in the Avatar project. The project requires him to travel to Pandora, a planet that takes nearly six years to get to, and to try to learn the ways of the natives there, the Na'vi.

Incredible technology has been developed that enables users to transfer their human essence into the body of a Na'vi avatar that they've raised from a DNA injected fetus and transfer back again. Parker Selfridge (Giovanni Ribisi) runs the project currently taking place on Pandora, who is after a resource known as unobtanium that could be the answer to the energy crisis back on Earth. A sacred tree that acts as the Na'vi's central base rests on top of the largest unobtanium deposits in Pandora. When Jake begins being trusted by the Na'vi race, a deal is made that he'll get his legs back if he can somehow convince the Na'vi people to leave. However, Jake begins to realize how spectacular their world really is, that the Na'vi people are more than just "blue monkeys," and begins to feel like his time in the avatar body is more genuine than when he wakes up. He begins to wonder if he's fighting for the wrong side.

The first feature film from director James Cameron (director of the first two Terminator films, Aliens, and Titanic) in 12 years that promised some of the most groundbreaking special effects to ever hit the screen is finally here. This film's ad campaign has been insane with clips and behind the scenes featurettes showing up online left and right while TV spots were nearly on every major channel. Is there any way a film could live up this kind of hype? The short answer is yes.

Avatar starts off rather slowly with the main human characters and the world of Pandora being introduced to us. Then there's the technology on the human side that needs its fair amount of screen time. Needless to say, it takes a good while for things to really get rolling. Character development is never a bad thing to accomplish early on. It makes it that much easier to establish an emotional connection when things get rough later on, which is exactly what this film does. Plus, when the war finally does happen, it's well worth the wait. Although, the emotional connection didn't seem as strong as it should have been or as strong as previous Cameron films. Once things took a turn for the worst, the emotions were there but it just seemed like it should have had a stronger connection given the duration of the film along with the time, effort, and money put into making this film as great as it is.

The special effects are pretty mind blowing. James Cameron has practically given life to this extravagant world and the marvelous creatures that inhabit it. The majority of the film looks realistic even though nearly every scene relies heavily on CGI. A feat not many CGI-heavy films have been able to pull off and none to the extent that this film has. There's a scene where Jake is attacked by a group of viperwolves and another scene where Jake learns to ride a direhorse that look incredibly genuine. To make something like people with blue skin or a horse that has an anteater head with six legs look real is an accomplishment worth being proud of. The technology used in the film by the humans is pulled off so flawlessly that it seems like it could come to fruition in the real world tomorrow.

Sam Worthington continues his trend of exceptional performances, as well. While Zoey Saldana, Sigourney Weaver, Giovanni Ribisi, and Joel David Moore all have their shining moments, Worthington steals the spotlight and rightfully so since he's the lead. His dry humor and struggle to do what's right are one of the most enjoyable factors in watching the film (other than the special effects, of course). Worthington was really the only redeeming factor of Terminator: Salvation and looks to put in another strong performance in next year's Clash of the Titans.

While the film has superb action sequences (the thanator chase and leonopteryx chase were amazing in IMAX), nearly flawless CGI, and strong performances from the cast, the film still had its flaws. The story is probably the weakest aspect of the film. It's pretty thin and predictable, but that is probably the last thing on the minds of most of the moviegoing audience. With South Park mocking the film last month by calling the film, "Dances With Smurfs," and the film being called, "Dances With Wolves in space," nearly all across the net, the similarities of those two comparisons are certainly there. While the Smurf one is a bit of a stretch, Dances With Wolves in space seems almost accurate as a nutshell review. The nearly three hour duration may also be a factor for some while 3D and IMAX versions of the film may be a problem for those who had problems with a film like Cloverfield. Seeing the film in IMAX, going back for future viewings of the film in 3D and 2D seems like a good idea just to compare since the IMAX version didn't feel like the definitive version. Would it have the same effect in digital 3D showings? What about regular showings? Shelling out $15 when you could spend half of that is something to take into consideration when seeing a film that was sold out nearly its entire opening weekend.

James Cameron's Avatar was well worth the wait and certainly lives up to the hype. Its special effects are certainly the best to be featured in any film to date as these vibrant creatures nearly jump to life because of the effects alone. The performances are top notch and the action sequences certainly live up to James Cameron's reputation. Despite all this, the emotional connection between the audience and the characters didn't seem quite as strong as some of the other films this year. Up, Where the Wild Things Are, and even Moon were able to establish a stronger connection. So while the film is exceptional, it isn’t the best film of 2009 which is probably a shock to some.