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Acanthea Grimscythe (300 KP) rated The House by the Cemetery in Books
Jan 31, 2019 (Updated Feb 2, 2019)
I have a love-hate relationship with The House by the Cemetery by John Everson, and it’s really tearing me apart. I absolutely enjoyed the story itself, but there’s a few issues, one of which is a huge red flag, that I simply can’t allow to go unspoken–and if other reviews are any clue, I’m not the only one that’s immensely bothered by it.
The story involves a witch that died in 1963, a haunted house, a haunted house attraction, and a lot of characters (too many to keep track of without a notebook, actually). Hired to repair the haunted house so that guests can safely walk through it, Mike Kostner spends much of his time drinking beer and talking with the girls, Katie and Emery. At the same time, Jeanie’s been hired on as a makeup artist for the upcoming attraction and drags her boyfriend, Bong, into it. Then there’s Jillie and Ted, paranormal investigators. And then there are three other groups of people to form more members of the cast, which I found to be extremely overwhelming.
At this point in my review, I usually talk about characters and their development, what I like about them, what I don’t, etc. In this case, I can’t really do that. The only character I managed to forge any sort of emotional connection with was Jeanie, and it’s mainly sympathetic. As for the rest of the roles played, I’m largely disappointed. Why? Because there’s a severe lack of sensitivity in this novel–which has been mentioned in several other reviews. There are four characters whose sole defining characteristic is either their race or their weight. There’s no depth given beyond that to them as an individual. The remarks dealing with weight are largely shaming and those dealing with race are stereotypical. And here’s where I’m going to take a moment to discuss the character Bong, which I feel is the most blatant insult to another race’s customs that I’ve seen in a long time.
Bong’s full name is Bong-soon Mon. Phonetically, that sounds a lot like “bong soon man.” It’s not overly obvious if you’re not familiar with Korean names, and Bong-soon is an actual name used in the drama Strong Woman Do Bong Soon. However, in this case, Everson shortens Bong-soon, which is actually the character’s name (whether it’s his first or last, I’m not sure), to Bong. Thus he makes it more of a laughing matter (really, it’s not funny), whether it’s intentional or unintentional. Usually I’m not sensitive to these types of material, but in this book the way it comes across is really bothersome and, like several other readers, I agree with the idea that this book desperately needs an edit for sensitivity. Please bear in mind that I read an arc of this book and so I’m not sure if any of these issues were addressed in the final publication.
EDIT: After speaking with the author, he explained to me that the reason he shortened the name as he did comes from personal experience with someone that had the same name, and what they went by. Everson also assured me it was not his intent to fat shame those characters. I really appreciate that he reached out to me, and feel it's important that my misconception be corrected, but not hidden.
Plotwise, I adored this book. I can’t go too much into detail without sharing spoilers, but I can say this: the Everson does have a talent for creating beautifully grisly, albeit somewhat repetitive, scenes. The bloodbath that takes place near the end of the book is a glorious gore-fest that I felt the rest of the story worked up to quite well, even if it crawled earlier on while Mike was working on the house. As for the setting, it’s well written. I liked the idea of a house next to a cemetery, and its easy to infer its age without being told: it’s too close to a turnpike to have been put there before the turnpike was built. I was, however, confused by the juxtaposition of a heavily wooded house and cemetery in close proximity to a city or town, as in my experience turnpikes usually don’t have exits between major locales. At least, not very many present-day ones do, as most of them have been converted to, or created as, a controlled-access highway, where intersecting roads tend to cross over or under so that they do not impede traffic. That said, it strikes me as weird that a single house and cemetery would have an exit from a turnpike.
So I decided to google cemeteries and turnpikes, and what did I find? Bachelor’s Grove Cemetery is an actual haunted locale found in the suburbs of Chicago. And yes, it actually is that close to a turnpike! If you like to watch Ghost Adventures, the cemetery was featured in a 2012 episode. Also, the cemetery is extremely old. Even better? Many of the ghost stories referenced in the book are actual tales surrounding the cemetery. It’s actually pretty fascinating and I wouldn’t even have known about it were it not for Everson’s book.
Overall, I did enjoy reading this book. I loved the homage to horror movies of all types, including lesser known genres. I absolutely adored the way in which some of the characters were manipulated, too. Hence why I stated early in this review that I have a love-hate relationship with it. Because of the lack of sensitivity though, and the way I was made to feel as a reader because of it (I’m overweight, after all), I can’t give it more than three skulls.
I’d like to thank the publisher and NetGalley for providing me with a free copy of this book for review.
The story involves a witch that died in 1963, a haunted house, a haunted house attraction, and a lot of characters (too many to keep track of without a notebook, actually). Hired to repair the haunted house so that guests can safely walk through it, Mike Kostner spends much of his time drinking beer and talking with the girls, Katie and Emery. At the same time, Jeanie’s been hired on as a makeup artist for the upcoming attraction and drags her boyfriend, Bong, into it. Then there’s Jillie and Ted, paranormal investigators. And then there are three other groups of people to form more members of the cast, which I found to be extremely overwhelming.
At this point in my review, I usually talk about characters and their development, what I like about them, what I don’t, etc. In this case, I can’t really do that. The only character I managed to forge any sort of emotional connection with was Jeanie, and it’s mainly sympathetic. As for the rest of the roles played, I’m largely disappointed. Why? Because there’s a severe lack of sensitivity in this novel–which has been mentioned in several other reviews. There are four characters whose sole defining characteristic is either their race or their weight. There’s no depth given beyond that to them as an individual. The remarks dealing with weight are largely shaming and those dealing with race are stereotypical. And here’s where I’m going to take a moment to discuss the character Bong, which I feel is the most blatant insult to another race’s customs that I’ve seen in a long time.
Bong’s full name is Bong-soon Mon. Phonetically, that sounds a lot like “bong soon man.” It’s not overly obvious if you’re not familiar with Korean names, and Bong-soon is an actual name used in the drama Strong Woman Do Bong Soon. However, in this case, Everson shortens Bong-soon, which is actually the character’s name (whether it’s his first or last, I’m not sure), to Bong. Thus he makes it more of a laughing matter (really, it’s not funny), whether it’s intentional or unintentional. Usually I’m not sensitive to these types of material, but in this book the way it comes across is really bothersome and, like several other readers, I agree with the idea that this book desperately needs an edit for sensitivity. Please bear in mind that I read an arc of this book and so I’m not sure if any of these issues were addressed in the final publication.
EDIT: After speaking with the author, he explained to me that the reason he shortened the name as he did comes from personal experience with someone that had the same name, and what they went by. Everson also assured me it was not his intent to fat shame those characters. I really appreciate that he reached out to me, and feel it's important that my misconception be corrected, but not hidden.
Plotwise, I adored this book. I can’t go too much into detail without sharing spoilers, but I can say this: the Everson does have a talent for creating beautifully grisly, albeit somewhat repetitive, scenes. The bloodbath that takes place near the end of the book is a glorious gore-fest that I felt the rest of the story worked up to quite well, even if it crawled earlier on while Mike was working on the house. As for the setting, it’s well written. I liked the idea of a house next to a cemetery, and its easy to infer its age without being told: it’s too close to a turnpike to have been put there before the turnpike was built. I was, however, confused by the juxtaposition of a heavily wooded house and cemetery in close proximity to a city or town, as in my experience turnpikes usually don’t have exits between major locales. At least, not very many present-day ones do, as most of them have been converted to, or created as, a controlled-access highway, where intersecting roads tend to cross over or under so that they do not impede traffic. That said, it strikes me as weird that a single house and cemetery would have an exit from a turnpike.
So I decided to google cemeteries and turnpikes, and what did I find? Bachelor’s Grove Cemetery is an actual haunted locale found in the suburbs of Chicago. And yes, it actually is that close to a turnpike! If you like to watch Ghost Adventures, the cemetery was featured in a 2012 episode. Also, the cemetery is extremely old. Even better? Many of the ghost stories referenced in the book are actual tales surrounding the cemetery. It’s actually pretty fascinating and I wouldn’t even have known about it were it not for Everson’s book.
Overall, I did enjoy reading this book. I loved the homage to horror movies of all types, including lesser known genres. I absolutely adored the way in which some of the characters were manipulated, too. Hence why I stated early in this review that I have a love-hate relationship with it. Because of the lack of sensitivity though, and the way I was made to feel as a reader because of it (I’m overweight, after all), I can’t give it more than three skulls.
I’d like to thank the publisher and NetGalley for providing me with a free copy of this book for review.
Lee (2222 KP) rated Titans - Season 1 in TV
Feb 4, 2019
Outstanding. This is DC done right
As the DC movie universe continues to struggle with consistency and quality, it is so refreshing to finally come across a DC TV show as entertaining and as epic as this one. A show which, in my opinion, manages to get the tone and style just right, restrained at times, but constantly teasing much bigger and much more exciting possibilities. I struggle with most superhero TV shows, failing to get more than a season into shows like The Flash, or more than just a handful of episodes into shows like Daredevil or Luke Cage, but this one just got me hooked. It kept me engaged and enthralled through every single episode, and managed to tweak every geeky bone in my body during its final episode. It had a decent cliffhanger finale, an interesting post-credits scene, and I absolutely loved it. What Titans manages to do extremely well is with the introduction of its main characters. It does this slowly, but enjoyably, leaving much of their character traits and abilities to be discovered throughout the season. It takes a while for them all to come together as a team, but even when they do it's more about them discovering who they all are individually and how to deal with the dangerous situations they find themselves in than just kicking bad guy ass (although they manage to do plenty of that too!). Occasionally, an episode will end on a real cliffhanger, only for the next episode to go off on a tangent, exploring another character and their past. But it just works, developing and enriching the story rather than acting as unnecessary or frustrating season filler.
We kick things off by meeting Dick Grayson, or Batman sidekick Robin as he's more usually known. He's currently working as a detective in Detroit having left Gotham City about a year ago. When asked about his reasons for leaving Gotham, he puts it down to problems with a difficult partner, but he still likes to wear the Robin suit occasionally - picking up leads as part of his day job, then dealing out swift vigilante justice as Robin by night. The criminals can't quite take him seriously though - scouring the skies, wondering whether the more terrifying Batman is going to show up to help out his little sidekick. Robin can more than handle his own though, brutally taking care of business before growling "F*** Batman". Yep, if you hadn't already gathered, Titans is a much grittier show than animated show Teen Titans! This version is much darker - we get blood, we get violence, our heroes have sex and they also have potty mouths!
Next up is Rachel Roth, a teenager with purple hair who sleeps in a locked room with crucifixes affixed to the door, fearful of a dark entity living within her. She has a vision of Dick Grayson, who she has never met, witnessing the moment from his childhood when his parents died during their acrobat act, the Flying Graysons. Rachel is being pursued by a number of individuals for reasons that are unclear for much of the season and, following the murder of her guardian, heads to Detroit where she crosses paths with Dick. Meanwhile, a fiery redhead named Koriand'r awakens in a crashed car in Austria, with no memory of who she is. She learns that she has some pretty good combat skills and some cool superhuman abilities. She also discovers that she is on the hunt for Rachel Roth, but she has no idea why. There is also a teenage boy called Gar, who is able to shape shift into a green tinged tiger, but only when he's naked!
Along the way, as these core characters all come together, we're introduced to a variety of other weird and wonderful characters from comic book history. Some, such as Hawk and Dove, have a recurring and increasingly important role, earning one of the more enjoyable episodes later on in the season when we delve into their backstory. Other characters, such as Doom Patrol and The Nuclear Family are briefly introduced, only to disappear for now - although I'm sure we'll be seeing them all again in future seasons (hopefully). But it's when new Robin Jason Todd appeared on the scene, and then Wonder Woman sidekick Wonder Girl, that I really started geeking out. New Robin is younger and much more sadistic than his predecessor (Robin 2.0 as he puts it), while Wonder Girl now leads a much quieter life. Her and Dick also share a past, with both of them being sidekicks, and we get a brief glimpse of her abilities a couple of times throughout the season. Hopefully with a lot more to come next season.
And then we come to the finale, with things coming to a head and with a serious threat to our planet looming. Dick heads back to Gotham where Commissioner Gordon has been murdered, the streets are rife with crime and Batman has gone off the rails - on a mission to kill The Joker and all of his enemies in Arkham Asylum. I loved this episode. The Joker, Batman, Wayne Manor, the Batcave - all of these things we're so used to seeing in countless movies and TV shows over the years, but in this context and as part of this world, this huge story that's been unfolding over 11 episodes, there was something about it that just blew me away. As mentioned before, the show also ends on a fantastic cliffhanger and teases some interesting additions post credits. I cannot wait for more of this!
We kick things off by meeting Dick Grayson, or Batman sidekick Robin as he's more usually known. He's currently working as a detective in Detroit having left Gotham City about a year ago. When asked about his reasons for leaving Gotham, he puts it down to problems with a difficult partner, but he still likes to wear the Robin suit occasionally - picking up leads as part of his day job, then dealing out swift vigilante justice as Robin by night. The criminals can't quite take him seriously though - scouring the skies, wondering whether the more terrifying Batman is going to show up to help out his little sidekick. Robin can more than handle his own though, brutally taking care of business before growling "F*** Batman". Yep, if you hadn't already gathered, Titans is a much grittier show than animated show Teen Titans! This version is much darker - we get blood, we get violence, our heroes have sex and they also have potty mouths!
Next up is Rachel Roth, a teenager with purple hair who sleeps in a locked room with crucifixes affixed to the door, fearful of a dark entity living within her. She has a vision of Dick Grayson, who she has never met, witnessing the moment from his childhood when his parents died during their acrobat act, the Flying Graysons. Rachel is being pursued by a number of individuals for reasons that are unclear for much of the season and, following the murder of her guardian, heads to Detroit where she crosses paths with Dick. Meanwhile, a fiery redhead named Koriand'r awakens in a crashed car in Austria, with no memory of who she is. She learns that she has some pretty good combat skills and some cool superhuman abilities. She also discovers that she is on the hunt for Rachel Roth, but she has no idea why. There is also a teenage boy called Gar, who is able to shape shift into a green tinged tiger, but only when he's naked!
Along the way, as these core characters all come together, we're introduced to a variety of other weird and wonderful characters from comic book history. Some, such as Hawk and Dove, have a recurring and increasingly important role, earning one of the more enjoyable episodes later on in the season when we delve into their backstory. Other characters, such as Doom Patrol and The Nuclear Family are briefly introduced, only to disappear for now - although I'm sure we'll be seeing them all again in future seasons (hopefully). But it's when new Robin Jason Todd appeared on the scene, and then Wonder Woman sidekick Wonder Girl, that I really started geeking out. New Robin is younger and much more sadistic than his predecessor (Robin 2.0 as he puts it), while Wonder Girl now leads a much quieter life. Her and Dick also share a past, with both of them being sidekicks, and we get a brief glimpse of her abilities a couple of times throughout the season. Hopefully with a lot more to come next season.
And then we come to the finale, with things coming to a head and with a serious threat to our planet looming. Dick heads back to Gotham where Commissioner Gordon has been murdered, the streets are rife with crime and Batman has gone off the rails - on a mission to kill The Joker and all of his enemies in Arkham Asylum. I loved this episode. The Joker, Batman, Wayne Manor, the Batcave - all of these things we're so used to seeing in countless movies and TV shows over the years, but in this context and as part of this world, this huge story that's been unfolding over 11 episodes, there was something about it that just blew me away. As mentioned before, the show also ends on a fantastic cliffhanger and teases some interesting additions post credits. I cannot wait for more of this!
Daniel Boyd (1066 KP) rated the PlayStation 4 version of Fallout 76 in Video Games
Feb 27, 2019 (Updated Feb 27, 2019)
A Grotesque Atrocity of Modern Gaming and an Abhorrent Insult to it's Audience
When Fallout 76 was announced last summer, I was initially intrigued. Not knowing anything about it, I was surprised that we were getting this before Starfield, (which wasn't announced at the time but was heavily rumoured,) or the next entry in the Elder Scrolls series, but I hoped it would be on par with the Fallout series last fantastic interim game; New Vegas. Then at Bethesda's E3 conference, we were given the bad news that this was going to be an always online experience with an open world online hub and some light PvP elements.
Fast forward to November 2018 and the game launches to hugely negative reviews. The majority of online reviewers are pounding the thing into the ground and criticising the barrage of issues present in the game. Connection issues, sub par graphics, a vast assortment of glitches, a distinct lack of human NPC's, weird lighting and pop in and so on and so forth. I am quite happily playing through Red Dead Redemption 2 at this point and leaving Fallout 76 indefinitely on the backburner. The following week, the game is on sale for half of it's RRP, then as the weeks go on the price continues to drop.
Then, at the start of February, I am looking for a new game to stick my teeth into and I see a pre-owned copy of Fallout 76 on sale for only 20 quid. I think to myself, what the hell and give it a go. I had heard that a few patches had been put out to fix various issues and so I thought how bad can it be?
I have been playing video games for the last 20 years and I don't think that I have ever seen a more egregious assault on my principles as a consumer. There isn't even a game here.
If you have played any of the other Fallout games since 3, you will know that you suffer through the more grindy RPG elements of the game because the progression mechanics are married well enough with the games other systems that they aren't too noticeable or invasive. The characters, the locations, the quests and the story elements make up for the lacking gameplay and overall the games are enjoyable enough that the dated gameplay systems usually aren't penalised too hard in reviews.
Well imagine any of the other previous Fallout games, but with all of the reasons to play through it that I mentioned above stripped away, leaving only the annoying grindy bullshit that you normally put up with. Except here, there is simply no reason to put up with it.
This is the realisation that I came to last night after putting about 7 hours into the game and I decided to switch it off and never pick it up again.
There is no plot, there are no characters, there is absolutely nothing to see that you haven't already seen in previous Fallout games with more meat to them and there is simply no reason to play this game.
If past Fallout games are a big meaty, juicy leg of lamb, then this is nothing but the dry bone that is left after all of the good stuff has been ripped away.
This is nothing but a quick cash grab. I'm not even talking specifically about the disgusting micro-transactions present in the game such as making players pay £10+ to change the colour of their power armour. No, I'm just talking about the game as a whole as there is absolutely no other merit to it or reason for it to exist or be played other than to make Bethesda some easy money.
This thing shouldn't exist and the fact that it does is a huge slap on the face to the consumer and it pretty much encapsulates everything that is wrong with the mind-set of modern publishers. This game should be boycotted and if you have to pick it up out of morbid curiosity, do what I did and buy it used.
I have heard a few industry experts say that this could be the game that ends Bethesda, the final nail in the coffin after the let-downs of Fallout 4 and ESO. Although don't want this to happen as I never like to see a gaming company go out of business, to be honest I can't say that they wouldn't deserve it for the below the belt bullshit that they are trying to pull on their audience. As a consumer and a fan of this franchise as well as the studio that produced it, I feel betrayed on a personal level and it really is going to take something extraordinary to put them back in my good graces and the good graces of their audience.
The Witcher 3 came out 4 years ago this year and it still looks and plays better than anything Bethesda studios has developed, (and I'm not even a big fan of The Witcher.) Bethesda really needs to pull their finger out if they want to compete with their peers going forwards. Starfield better be running on a brank new slick engine and contain story and gameplay elements that are nothing short of spectacular if they are to redeem themselves from this disaster.
I was hesitant to score this a 1/10, as it is not the worst game of the generation, however in the context of the rest of the series and the motive behind this particular sorry excuse for an entry in the series, it is such an insult that my conscience would not let me award it as anything more than the lowest possible score.
Fast forward to November 2018 and the game launches to hugely negative reviews. The majority of online reviewers are pounding the thing into the ground and criticising the barrage of issues present in the game. Connection issues, sub par graphics, a vast assortment of glitches, a distinct lack of human NPC's, weird lighting and pop in and so on and so forth. I am quite happily playing through Red Dead Redemption 2 at this point and leaving Fallout 76 indefinitely on the backburner. The following week, the game is on sale for half of it's RRP, then as the weeks go on the price continues to drop.
Then, at the start of February, I am looking for a new game to stick my teeth into and I see a pre-owned copy of Fallout 76 on sale for only 20 quid. I think to myself, what the hell and give it a go. I had heard that a few patches had been put out to fix various issues and so I thought how bad can it be?
I have been playing video games for the last 20 years and I don't think that I have ever seen a more egregious assault on my principles as a consumer. There isn't even a game here.
If you have played any of the other Fallout games since 3, you will know that you suffer through the more grindy RPG elements of the game because the progression mechanics are married well enough with the games other systems that they aren't too noticeable or invasive. The characters, the locations, the quests and the story elements make up for the lacking gameplay and overall the games are enjoyable enough that the dated gameplay systems usually aren't penalised too hard in reviews.
Well imagine any of the other previous Fallout games, but with all of the reasons to play through it that I mentioned above stripped away, leaving only the annoying grindy bullshit that you normally put up with. Except here, there is simply no reason to put up with it.
This is the realisation that I came to last night after putting about 7 hours into the game and I decided to switch it off and never pick it up again.
There is no plot, there are no characters, there is absolutely nothing to see that you haven't already seen in previous Fallout games with more meat to them and there is simply no reason to play this game.
If past Fallout games are a big meaty, juicy leg of lamb, then this is nothing but the dry bone that is left after all of the good stuff has been ripped away.
This is nothing but a quick cash grab. I'm not even talking specifically about the disgusting micro-transactions present in the game such as making players pay £10+ to change the colour of their power armour. No, I'm just talking about the game as a whole as there is absolutely no other merit to it or reason for it to exist or be played other than to make Bethesda some easy money.
This thing shouldn't exist and the fact that it does is a huge slap on the face to the consumer and it pretty much encapsulates everything that is wrong with the mind-set of modern publishers. This game should be boycotted and if you have to pick it up out of morbid curiosity, do what I did and buy it used.
I have heard a few industry experts say that this could be the game that ends Bethesda, the final nail in the coffin after the let-downs of Fallout 4 and ESO. Although don't want this to happen as I never like to see a gaming company go out of business, to be honest I can't say that they wouldn't deserve it for the below the belt bullshit that they are trying to pull on their audience. As a consumer and a fan of this franchise as well as the studio that produced it, I feel betrayed on a personal level and it really is going to take something extraordinary to put them back in my good graces and the good graces of their audience.
The Witcher 3 came out 4 years ago this year and it still looks and plays better than anything Bethesda studios has developed, (and I'm not even a big fan of The Witcher.) Bethesda really needs to pull their finger out if they want to compete with their peers going forwards. Starfield better be running on a brank new slick engine and contain story and gameplay elements that are nothing short of spectacular if they are to redeem themselves from this disaster.
I was hesitant to score this a 1/10, as it is not the worst game of the generation, however in the context of the rest of the series and the motive behind this particular sorry excuse for an entry in the series, it is such an insult that my conscience would not let me award it as anything more than the lowest possible score.
Lorey L. (3 KP) rated The Hazel Wood in Books
Mar 7, 2018
Loved! Would recommend for fans of chilling fairytales.
Immediately after finishing Albert's dark tale, I took to Goodread's knowing other's had been left with the same tingly sensation of bloody good wrongness. Unfortunately, I found for many this was not the case. The story was dark, creepy and had all the good bad things that make you listen too closely at bumps and stare too intensely at shadows.
First, the writing is completely breathtaking. The imagery in Albert's style is superb. It made me want to wrap up in a blanket with a hot cup of tea and a roaring fire and wish for her words to never end.
With that being said, I did find that at times it could get a little thick and hard to sludge through, but for me, that was infrequent enough to not give me too much of a bother. I felt there was a lot of backstory that could have been told in a more fluid manner, but nevertheless, it was (mostly) needed backstory.
The world Albert created in Hinterland... I need more. If more/most of the story had taken place in the Hinterland, I feel it would have been closer to 5 stars. But, being mostly set in New York it did still leave the storyline curious and mysterious enough to lure you in if given half a chance.
Secondly, the characters are... horrible and good and missing things. Personally, once I figured out who Alice was, I understood why she was written the way she was (more on that in a bit). Unfortunately, I felt most characters, outside of Alice, were mostly one-dimensional. More fully fleshed out and I may have found myself falling a little in love Finch, desperately wanting to know Ella, or even more curious about the mysterious Althea. They just needed a little... more.
Thirdly, the artwork. Oh good Lord in Heaven, I am in love with the cover art of this book. Dark and shiny and filled with images that beg to be understood. Jim Tierney should be praised almost as much as the author for lending the right mindset for this dark story.
Further, my favorite parts of this book were by far the snippets of Althea's Hinterland Stories. Even if you don't like the book- you will LOVE these stories. They are the perfect amounts of creepy, mysterious, weird, and wonderful.
Finally, a more in-depth look. I'd like to begin with Alice. I feel it's not that her character is "misunderstood" but that she is almost too understood. Mean, angry, violent. With little too no explanation for her outbursts... Except for the simple fact that many readers seem not to care about (and understandably, to a degree. She's not the most likable person). She was spun that way. With an icy core she is unable to control, a darkness she fears.
**"I'd let myself drift too close to the dark continent at the core of me, a lawless place I tried never to visit."**
*SPOILER* Alice Three Times is basically the villain of a dark fairytale. She is made up of rage and ice and blackness. The fact Ella helps her control it even a little is amazing. Understanding this allowed me to view Alice in a different way than I had other heroines. She was, in the end, simply trying to become an ex-Story. To try and be the normal girl she never had the chance of being. *END SPOILER* This made her annoying, unexplained, angry outbursts easier to understand and accept,
for me.
Finch, the only character we know to be a person of color (note: many characters within the book, as previously mentioned, are far from being fully-fleshed out. For most, ethnicity isn't even mentioned), is nerdy and verging-on-fierce, but kind-of, off-putting in some instances. For example, because he is such a "fan" there are several times he ignores the fact that he is making Alice uncomfortable, and especially *SPOILER* when he basically sells her to the Hinterland Stories for entry to their land*END SPOILER*
*SPOILER*I also wanted to quickly talk about the confrontation with the police that leads Finch to try and explain why he's mad, which in turn leads to Alice acting very Story-ish. I felt for Finch in a big way here. I was angry with her stupid, selfish reaction as well. I applauded him for standing up for her and got annoyed that she acted so irrationally and privileged. But, I realized after reading the section through again, Alice is not a person. She is a Story. And although she was raised a human, her "ice core" sometimes ruled her actions more than her mind- which seemed to agree with Finch, even though her actions, words, and anger said otherwise:
**"...You think rich matters in this situation? You think a cop looks at me and sees <i>rich?</i> You're pretending you don't get it, but you do."
<b>I did get it, I did. And the shame of it boiled into something darker.</b> Before my brain could catch up, I jerked the wheel and turned the car off the road, sending us rattling toward the trees."** *END SPOILER*
This isn't a book for everyone. I enjoy reading both the positive and negative reviews, as they shed new light on different aspects of the story! I loved it and I can't wait for Melissa Albert's book of Hinterland Stories- and maybe even a second Hazel Wood! If you do choose to give this book a try, go in with an open mind... and maybe a light on.
First, the writing is completely breathtaking. The imagery in Albert's style is superb. It made me want to wrap up in a blanket with a hot cup of tea and a roaring fire and wish for her words to never end.
With that being said, I did find that at times it could get a little thick and hard to sludge through, but for me, that was infrequent enough to not give me too much of a bother. I felt there was a lot of backstory that could have been told in a more fluid manner, but nevertheless, it was (mostly) needed backstory.
The world Albert created in Hinterland... I need more. If more/most of the story had taken place in the Hinterland, I feel it would have been closer to 5 stars. But, being mostly set in New York it did still leave the storyline curious and mysterious enough to lure you in if given half a chance.
Secondly, the characters are... horrible and good and missing things. Personally, once I figured out who Alice was, I understood why she was written the way she was (more on that in a bit). Unfortunately, I felt most characters, outside of Alice, were mostly one-dimensional. More fully fleshed out and I may have found myself falling a little in love Finch, desperately wanting to know Ella, or even more curious about the mysterious Althea. They just needed a little... more.
Thirdly, the artwork. Oh good Lord in Heaven, I am in love with the cover art of this book. Dark and shiny and filled with images that beg to be understood. Jim Tierney should be praised almost as much as the author for lending the right mindset for this dark story.
Further, my favorite parts of this book were by far the snippets of Althea's Hinterland Stories. Even if you don't like the book- you will LOVE these stories. They are the perfect amounts of creepy, mysterious, weird, and wonderful.
Finally, a more in-depth look. I'd like to begin with Alice. I feel it's not that her character is "misunderstood" but that she is almost too understood. Mean, angry, violent. With little too no explanation for her outbursts... Except for the simple fact that many readers seem not to care about (and understandably, to a degree. She's not the most likable person). She was spun that way. With an icy core she is unable to control, a darkness she fears.
**"I'd let myself drift too close to the dark continent at the core of me, a lawless place I tried never to visit."**
*SPOILER* Alice Three Times is basically the villain of a dark fairytale. She is made up of rage and ice and blackness. The fact Ella helps her control it even a little is amazing. Understanding this allowed me to view Alice in a different way than I had other heroines. She was, in the end, simply trying to become an ex-Story. To try and be the normal girl she never had the chance of being. *END SPOILER* This made her annoying, unexplained, angry outbursts easier to understand and accept,
for me.
Finch, the only character we know to be a person of color (note: many characters within the book, as previously mentioned, are far from being fully-fleshed out. For most, ethnicity isn't even mentioned), is nerdy and verging-on-fierce, but kind-of, off-putting in some instances. For example, because he is such a "fan" there are several times he ignores the fact that he is making Alice uncomfortable, and especially *SPOILER* when he basically sells her to the Hinterland Stories for entry to their land*END SPOILER*
*SPOILER*I also wanted to quickly talk about the confrontation with the police that leads Finch to try and explain why he's mad, which in turn leads to Alice acting very Story-ish. I felt for Finch in a big way here. I was angry with her stupid, selfish reaction as well. I applauded him for standing up for her and got annoyed that she acted so irrationally and privileged. But, I realized after reading the section through again, Alice is not a person. She is a Story. And although she was raised a human, her "ice core" sometimes ruled her actions more than her mind- which seemed to agree with Finch, even though her actions, words, and anger said otherwise:
**"...You think rich matters in this situation? You think a cop looks at me and sees <i>rich?</i> You're pretending you don't get it, but you do."
<b>I did get it, I did. And the shame of it boiled into something darker.</b> Before my brain could catch up, I jerked the wheel and turned the car off the road, sending us rattling toward the trees."** *END SPOILER*
This isn't a book for everyone. I enjoy reading both the positive and negative reviews, as they shed new light on different aspects of the story! I loved it and I can't wait for Melissa Albert's book of Hinterland Stories- and maybe even a second Hazel Wood! If you do choose to give this book a try, go in with an open mind... and maybe a light on.
Heather Cranmer (2721 KP) rated Notes from Ghost Town in Books
Jun 7, 2018
(This review will be found on my blog (<a href="http://themisadventuresofatwentysomething.blogspot.com/">The (Mis)Adventures of a Twenty-Something Year Old Girl</a>) around the end of June).
I had been wanting to read this book since forever. I was thrilled when I found out that my local library had Notes From Ghost Town. I really liked this book.
Olivia is a 16 year old girl who has just realized that she's fallen in love with her best friend, Stern. On the day they share their first kiss, Olivia goes colorblind without knowing why. Soon after, Stern gets murdered. People are saying it was Olivia's mother as she was found with his body and because she's Schizophrenic. When Stern's ghost shows up telling Olivia to solve his murder because he doesn't believe it was her mother, Olivia must decide if she should help or if she's going crazy like her mother. Whatever she decides, she only has 9 days...
I like the title a lot. To me, it sounds kinda spooky which I like and which the book is not. I don't really understand why that title was picked since there isn't really any notes from Ghost Town unless they are musical.
The cover is alright. The girl is supposed to be the main character, Olivia. I guess she's hugging herself because Stern is gone, and she just thinks she's losing it completely. I would've had her against a back drop of Ghost Town and possibly with a ghostly Stern, but then again, I don't design covers.
I loved the world building, and the way in which Stern exists in the living world is your typical unfinished business thing. However, the world was written beautifully, and I felt as if I was a person existing in that world. Everything about this book felt real. The only thing that made the world building a little off was the fact that it's mentioned in the book that Stern's body was found all bloated and such because he'd been in the water for awhile. Yet, later in the book, it's said that he wasn't in the water for very long. Which one is it? I believe it's the latter, but the fact that both were written annoyed me a bit. Oh, and one other thing. Olivia mentions how much of an idiot Austin is, yet she hooks up with him and starts falling for him after he seems to be nice to her one time. In the real world, I seriously doubt this would happen. Jock boys that are mean to "weird" girls don't suddenly go sweet on them all of a sudden. I don't know. To me, it just didn't make sense.
The pacing starts out a bit slow, and I was worried that I had spent all my energy wanting this book for nothing. However, after a few chapters, the pacing picks up and stays that way throughout the book. In fact, I read most of this book in a day with the exception of about 60 pages. My husband wanted me to come to bed or else I would've finished it that night. Chapters flow into chapters and sentences into sentences. The pacing was brilliant after a slow start.
I enjoyed the plot even though it's been done before. Girl finally realizes she's in love with her best friend. Best friend dies right as something is getting started. Ghost haunts person due to unfinished business. However, the way the plot was written was fantastic. I felt it was a bit predictable, but I still enjoyed reading the book nonetheless. I didn't feel that there were any plot twists, but as I said, it's still an enjoyable read.
I loved the characters! I felt bad for Olivia becoming color blind since she was an up and coming artist. I loved how much she loved Stern yet she knew she had to keep on living (don't worry, that's not a spoiler). The only thing that annoyed me was how trusting she was during her investigation of who killed Stern. Also, I felt like she was just a tad bit naive because I felt it had become painfully obvious who is was. Perhaps she just wanted to see the good in everyone. I also enjoyed reading about Stern. I just wish I could've got a bit of back story on him so I would've been able to really feel for him. He dies within the first few chapters, so I never really got a chance to connect with him. While I loved reading about him, I just didn't feel for him. I absolutely loved Raina! I loved how much she wanted to help Olivia even though Olivia kept pushing her away. As for Austin, I didn't really know what to think of him. Olivia says he's mean (although she used other words for him), but throughout the book, he seemed really sweet.
The dialogue flowed freely and smoothly. Character interactions never once felt forced, and I felt that everyone spoke and acted appropriately for their age group. There is a lot of swearing in this book though, but I don't feel like it was put in just for the sake of having it in the book. The swearing felt natural, and fit right in with what the characters were going through. And let's be honest, most people would be hard pressed to find a teenager that didn't swear.
Overall, Notes From Ghost Town was a interesting and intriguing read. I loved the way Ellison incorporates a romantic ghost story in with a murder mystery. This makes for a fantastic read!
I'd recommend this book to those aged 16+ who are after an intriguing story that has a lot of different elements to read about.
I had been wanting to read this book since forever. I was thrilled when I found out that my local library had Notes From Ghost Town. I really liked this book.
Olivia is a 16 year old girl who has just realized that she's fallen in love with her best friend, Stern. On the day they share their first kiss, Olivia goes colorblind without knowing why. Soon after, Stern gets murdered. People are saying it was Olivia's mother as she was found with his body and because she's Schizophrenic. When Stern's ghost shows up telling Olivia to solve his murder because he doesn't believe it was her mother, Olivia must decide if she should help or if she's going crazy like her mother. Whatever she decides, she only has 9 days...
I like the title a lot. To me, it sounds kinda spooky which I like and which the book is not. I don't really understand why that title was picked since there isn't really any notes from Ghost Town unless they are musical.
The cover is alright. The girl is supposed to be the main character, Olivia. I guess she's hugging herself because Stern is gone, and she just thinks she's losing it completely. I would've had her against a back drop of Ghost Town and possibly with a ghostly Stern, but then again, I don't design covers.
I loved the world building, and the way in which Stern exists in the living world is your typical unfinished business thing. However, the world was written beautifully, and I felt as if I was a person existing in that world. Everything about this book felt real. The only thing that made the world building a little off was the fact that it's mentioned in the book that Stern's body was found all bloated and such because he'd been in the water for awhile. Yet, later in the book, it's said that he wasn't in the water for very long. Which one is it? I believe it's the latter, but the fact that both were written annoyed me a bit. Oh, and one other thing. Olivia mentions how much of an idiot Austin is, yet she hooks up with him and starts falling for him after he seems to be nice to her one time. In the real world, I seriously doubt this would happen. Jock boys that are mean to "weird" girls don't suddenly go sweet on them all of a sudden. I don't know. To me, it just didn't make sense.
The pacing starts out a bit slow, and I was worried that I had spent all my energy wanting this book for nothing. However, after a few chapters, the pacing picks up and stays that way throughout the book. In fact, I read most of this book in a day with the exception of about 60 pages. My husband wanted me to come to bed or else I would've finished it that night. Chapters flow into chapters and sentences into sentences. The pacing was brilliant after a slow start.
I enjoyed the plot even though it's been done before. Girl finally realizes she's in love with her best friend. Best friend dies right as something is getting started. Ghost haunts person due to unfinished business. However, the way the plot was written was fantastic. I felt it was a bit predictable, but I still enjoyed reading the book nonetheless. I didn't feel that there were any plot twists, but as I said, it's still an enjoyable read.
I loved the characters! I felt bad for Olivia becoming color blind since she was an up and coming artist. I loved how much she loved Stern yet she knew she had to keep on living (don't worry, that's not a spoiler). The only thing that annoyed me was how trusting she was during her investigation of who killed Stern. Also, I felt like she was just a tad bit naive because I felt it had become painfully obvious who is was. Perhaps she just wanted to see the good in everyone. I also enjoyed reading about Stern. I just wish I could've got a bit of back story on him so I would've been able to really feel for him. He dies within the first few chapters, so I never really got a chance to connect with him. While I loved reading about him, I just didn't feel for him. I absolutely loved Raina! I loved how much she wanted to help Olivia even though Olivia kept pushing her away. As for Austin, I didn't really know what to think of him. Olivia says he's mean (although she used other words for him), but throughout the book, he seemed really sweet.
The dialogue flowed freely and smoothly. Character interactions never once felt forced, and I felt that everyone spoke and acted appropriately for their age group. There is a lot of swearing in this book though, but I don't feel like it was put in just for the sake of having it in the book. The swearing felt natural, and fit right in with what the characters were going through. And let's be honest, most people would be hard pressed to find a teenager that didn't swear.
Overall, Notes From Ghost Town was a interesting and intriguing read. I loved the way Ellison incorporates a romantic ghost story in with a murder mystery. This makes for a fantastic read!
I'd recommend this book to those aged 16+ who are after an intriguing story that has a lot of different elements to read about.
Darren (1599 KP) rated American Beauty (1999) in Movies
Jun 20, 2019
Story: American Beauty starts narration from our lead Lester Burnham (Spacey) explaining his life and that he will be dead in a year. Lester lives through the same old routine and is overall tired of his life. Lester is married to Carolyn (Bening) a real estate agent and has a teenage daughter Jane (Birch) who is struggling with the typical teenage problems. Lester is being pressured by his new boss who he thinks has no experience in the field.
Lester & Carolyn decide to take more interest in their daughter’s life which includes going to watch her cheer leading performance where Lester starts getting an instant fascination with fellow cheerleader Angela Hayes (Suvari). The Burnham’s have just got new neighbours in the Fitts, Colonel (Cooper) and his son Ricky (Bentley) who has an obsession with filming his everyday life. What follows is a look into suburban life.
American Beauty manages to balance every character to end up telling a story of everyday life and how it can change because the people closest to you really don’t know what you are up too. We get to look closer are how the perception of a person can hide the reality that is going on in the life and we get to see the different things that could happen. It is hard to really discuss too much about this film because I have looked into the characters closer next and this film is very much character driven which helps the story shine through. (10/10)
Actor Review
Kevin Spacey: Lester Burnham is an average man who is tired of the same old routine and decides to break out, he gets himself fired, starts taking drugs all while obsessing over his daughters friend. Kevin gives a brilliant performance but as you would expect from him. (10/10)
lester
Annette Bening: Carolyn Burnham is a real estate agent who puts on a brave face all while struggling with her own problems leading to her having an affair as her relationship with Lester starts to get stretched. Annette shines here with mixed emotions about Lester through the film. (10/10)
caroluyn
Thora Birch: Jane Burnham is the moodiest cheerleader ever who doesn’t seem to get the attention a cheerleader gets from the guys, she is best friends most beautiful girl in school who gets all the attention, but Jane does attract the new neighbour who helps her come out of her shell. Thora gives a great performance showing that she was ready to break through in the role. (9/10)
jane
Wes Bentley: Ricky Fitts is the new neighbour that could be considered weird because of his obsession with filming everything in life, he also ends up being a drug dealer and the one that Lester uses, all while dealing with an over aggressive father. Wes shows all his talent here but it is a shame this is the highlight of his career to date. (9/10)
ricky
Mena Suvari: Angela Hayes is the beautiful girl from school that thinks all the guys want her but when Lester takes a shine to her we learn the truth about her nature. Mena comes away from her American Pie role with this much more adult role showing she didn’t need to just be a teen comedy star. (9/10)
angela
Chris Cooper: Colonel Fitts is the strict father of Ricky who hates everything that is different to his way of thinking, he is a generation behind but he really just wants to protect his son. Chris does a great job as the strict father because we just don’t know what his character will do next. (9/10)
Support Cast: American Beauty doesn’t have the biggest supporting cast with most just turning up in the odd scene while we focus on the main cast through the film.
Director Review: Sam Mendes – Sam burst onto the scene with this stunning piece of directing that will always be known as a classic. (10/10)
Drama: American Beauty shows the lives of these six people and manages to make us care about them all. (10/10)
Romance: American Beauty shows different levels of romance, we get a blossoming starting one, we have a long term one falling apart and we get to see the unavailable ones. (9/10)
Settings: American Beauty gives everything a realistic setting for the story being told through the film. (9/10)
Suggestion: American Beauty is absolute must watch for anyone, it will always go down as a classic in the history of film. (Must Watch)
Best Part: Lester getting fired.
Worst Part: While it is a brilliant drama, the casual fans will find this harder to find interesting.
Funniest Scene: Lester reacting to Angela spending the night.
Favourite Quote: Lester ‘Remember those posters that said, “Today is the first day of the rest of your life”? Well, that’s true of every day but one – the day you die.’
Believability: I do think this has plenty of realistic ideas of relationships but I do think the end wouldn’t happen. (8/10)
Chances of Tears: No (0/10)
Chances of Sequel: No
Post Credits Scene: No
Oscar Chances: Won 5 Oscars including Best Picture, Best Actor, Dest Directing, Best Cinematography and Best Screenplay. It was also nominated for another 3.
Box Office: $356 Million
Budget: $15 Million
Runtime: 2 Hours 2 Minutes
Tagline: … look closer
Trivia: Both Oscar winners Kevin Spacey and Chris Cooper got their film career starts playing New York subway criminals. Spacey played an untitled mugger in Heartburn. Cooper played a pyromaniac in Money Train.
Overall: American Beauty is a classic that will always be remembered once you have seen it.
https://moviesreview101.com/2015/08/01/american-beauty-1999/
Lester & Carolyn decide to take more interest in their daughter’s life which includes going to watch her cheer leading performance where Lester starts getting an instant fascination with fellow cheerleader Angela Hayes (Suvari). The Burnham’s have just got new neighbours in the Fitts, Colonel (Cooper) and his son Ricky (Bentley) who has an obsession with filming his everyday life. What follows is a look into suburban life.
American Beauty manages to balance every character to end up telling a story of everyday life and how it can change because the people closest to you really don’t know what you are up too. We get to look closer are how the perception of a person can hide the reality that is going on in the life and we get to see the different things that could happen. It is hard to really discuss too much about this film because I have looked into the characters closer next and this film is very much character driven which helps the story shine through. (10/10)
Actor Review
Kevin Spacey: Lester Burnham is an average man who is tired of the same old routine and decides to break out, he gets himself fired, starts taking drugs all while obsessing over his daughters friend. Kevin gives a brilliant performance but as you would expect from him. (10/10)
lester
Annette Bening: Carolyn Burnham is a real estate agent who puts on a brave face all while struggling with her own problems leading to her having an affair as her relationship with Lester starts to get stretched. Annette shines here with mixed emotions about Lester through the film. (10/10)
caroluyn
Thora Birch: Jane Burnham is the moodiest cheerleader ever who doesn’t seem to get the attention a cheerleader gets from the guys, she is best friends most beautiful girl in school who gets all the attention, but Jane does attract the new neighbour who helps her come out of her shell. Thora gives a great performance showing that she was ready to break through in the role. (9/10)
jane
Wes Bentley: Ricky Fitts is the new neighbour that could be considered weird because of his obsession with filming everything in life, he also ends up being a drug dealer and the one that Lester uses, all while dealing with an over aggressive father. Wes shows all his talent here but it is a shame this is the highlight of his career to date. (9/10)
ricky
Mena Suvari: Angela Hayes is the beautiful girl from school that thinks all the guys want her but when Lester takes a shine to her we learn the truth about her nature. Mena comes away from her American Pie role with this much more adult role showing she didn’t need to just be a teen comedy star. (9/10)
angela
Chris Cooper: Colonel Fitts is the strict father of Ricky who hates everything that is different to his way of thinking, he is a generation behind but he really just wants to protect his son. Chris does a great job as the strict father because we just don’t know what his character will do next. (9/10)
Support Cast: American Beauty doesn’t have the biggest supporting cast with most just turning up in the odd scene while we focus on the main cast through the film.
Director Review: Sam Mendes – Sam burst onto the scene with this stunning piece of directing that will always be known as a classic. (10/10)
Drama: American Beauty shows the lives of these six people and manages to make us care about them all. (10/10)
Romance: American Beauty shows different levels of romance, we get a blossoming starting one, we have a long term one falling apart and we get to see the unavailable ones. (9/10)
Settings: American Beauty gives everything a realistic setting for the story being told through the film. (9/10)
Suggestion: American Beauty is absolute must watch for anyone, it will always go down as a classic in the history of film. (Must Watch)
Best Part: Lester getting fired.
Worst Part: While it is a brilliant drama, the casual fans will find this harder to find interesting.
Funniest Scene: Lester reacting to Angela spending the night.
Favourite Quote: Lester ‘Remember those posters that said, “Today is the first day of the rest of your life”? Well, that’s true of every day but one – the day you die.’
Believability: I do think this has plenty of realistic ideas of relationships but I do think the end wouldn’t happen. (8/10)
Chances of Tears: No (0/10)
Chances of Sequel: No
Post Credits Scene: No
Oscar Chances: Won 5 Oscars including Best Picture, Best Actor, Dest Directing, Best Cinematography and Best Screenplay. It was also nominated for another 3.
Box Office: $356 Million
Budget: $15 Million
Runtime: 2 Hours 2 Minutes
Tagline: … look closer
Trivia: Both Oscar winners Kevin Spacey and Chris Cooper got their film career starts playing New York subway criminals. Spacey played an untitled mugger in Heartburn. Cooper played a pyromaniac in Money Train.
Overall: American Beauty is a classic that will always be remembered once you have seen it.
https://moviesreview101.com/2015/08/01/american-beauty-1999/
Great writing (1 more)
Unpredictable
Some typos (1 more)
The mom was a waste of a character
In horror books and movies, we often see dolls as the main source of scares( such as Annabelle or Child's Play). In K.R. Alexander's Bury Me we get another scary doll to add to the list with some pretty good spine chilling moments, too.
We start with Kimberly Rice, who is a kid with a vivid imagination that can imagine up anything her heart desires, but because of this, people don't believe her when strange things begin to happen in Copper Hollow. She has two friends named Alicia and James- - -but Kimberly feels like she doesn't fit in with them because they live in houses while she lives in a trailer. "I wait for them to say, Hey, Kimberly, do you want to come over for dinner? They don't. They never have. It hurt my feelings at first, but I got over it fast. They're still my best and only friends, so I can't really complain when they don't have me over to their houses. It's not like I can really invite them over to mine. " Kimberly explains.
Although she states that they are her best friends, there is another part that may suggest otherwise. At first, we read about Kimberly being ashamed of her home although she states she has never tried to invite her friends over - - - as far as we know - - - but during a scene where Kimberly goes over to Alicia's home for help with this doll, Alicia doesn't invite her inside, which Kimberly points out.
But Kimberly's dysfunctional friendships aren't what the story is about. The book is about a doll that suddenly shows up with the words 'bury me' written across its dress in black ink. The perfect setting for a horror story. Kimberly teams up with her friends, Alicia and James, to figure out what this doll wants.
Alicia convinces Kimberly to do what the doll's dress says: 'bury me.' But even after they do this, the doll somehow shows up again, without having disturbed its burial place. They finally begin to question whether or not the doll is possessed by an evil spirit because the doll's mouth moves on its own, making frowns and even seeming to silently scream at one point, and no matter what they do, the doll always comes back completely intact. Yet, the only one the doll seems to be 'haunting' is Kimberly, although James and Alicia participate in trying to get rid of it. Kimberly is also haunted by dreams that aren't exactly her own, but she doesn't reveal these to her friends- - - which doing so may have helped in the long run. As a result, the friends never really figure out how to get rid of the doll, it seems that only Kimberly's dreams can figure this out (it just takes her nearly the entire book to figure it out).
The horror elements in this story are pretty good, but as the book recommended age states, it's for pre-teens. Yet, Alexander did a better job on this than 'The Collector' when it came to those elements. I honestly really enjoyed this book, even as an adult.
We continue with Alicia and James beginning to question Kimberly, thinking that this is just a prank she has come up with because their town is boring: " 'Did you do this?' Alicia asks, looking straight at me. Once more, my heart throbs- - -but this time, with a note of anger.
'Why would I do something like this?' I ask.
'Because Copper Hollow is boring and you're trying to make it fun with another one of your wild stories?' She doesn't sound accusatory; she sounds like she's running out of options that make sense, and she doesn't like that at all. "
Kimberly also has to deal with a history book on Copper Hollow that only shows blank pages to her, even when she shows it to adults, they seem to go into a daze as if the book doesn't even exist to them. Even when she asks the Mayor about this very book, he has no idea what she's speaking of. " I try to change the subject. 'I finished that book. The one about our history.'
'Book? ' Mayor Couch asks. 'What book?'
'The one I showed you.'
He chuckles. 'You and your imagination. I don't remember you showing me a book. ' "
Readers and Kimberly still have no idea what is going half way through the book. "Something weird is going on with him. It makes me wonder. . . is it linked to the doll? Or maybe he just has some sort of memory loss? "
While Kimberly is going through all of this, her mother seems like a wasted character to introduce. She, who is rarely home and works double shifts throughout the entire book, is never there for Kimberly, but also,Kimberly never goes to her mother for help.
The story starts quickly, getting right into the doll appearing, and by the end, we learn something that was not predictable - - -this is good writing. Bury Me is what YA horror books should be: suspense, unpredictable moments and likable characters. And compared to Alexander's first book, The Collector, his story telling is getting better to the point that I am looking forward to reading his other recent books, but hopefully he sticks to telling stories with children and not adults.
I highly recommend this book to fans of R.L. Stine's 'Goosebumps,' because I truly believe we have our next R.L. Stine. Great story, great writing.
We start with Kimberly Rice, who is a kid with a vivid imagination that can imagine up anything her heart desires, but because of this, people don't believe her when strange things begin to happen in Copper Hollow. She has two friends named Alicia and James- - -but Kimberly feels like she doesn't fit in with them because they live in houses while she lives in a trailer. "I wait for them to say, Hey, Kimberly, do you want to come over for dinner? They don't. They never have. It hurt my feelings at first, but I got over it fast. They're still my best and only friends, so I can't really complain when they don't have me over to their houses. It's not like I can really invite them over to mine. " Kimberly explains.
Although she states that they are her best friends, there is another part that may suggest otherwise. At first, we read about Kimberly being ashamed of her home although she states she has never tried to invite her friends over - - - as far as we know - - - but during a scene where Kimberly goes over to Alicia's home for help with this doll, Alicia doesn't invite her inside, which Kimberly points out.
But Kimberly's dysfunctional friendships aren't what the story is about. The book is about a doll that suddenly shows up with the words 'bury me' written across its dress in black ink. The perfect setting for a horror story. Kimberly teams up with her friends, Alicia and James, to figure out what this doll wants.
Alicia convinces Kimberly to do what the doll's dress says: 'bury me.' But even after they do this, the doll somehow shows up again, without having disturbed its burial place. They finally begin to question whether or not the doll is possessed by an evil spirit because the doll's mouth moves on its own, making frowns and even seeming to silently scream at one point, and no matter what they do, the doll always comes back completely intact. Yet, the only one the doll seems to be 'haunting' is Kimberly, although James and Alicia participate in trying to get rid of it. Kimberly is also haunted by dreams that aren't exactly her own, but she doesn't reveal these to her friends- - - which doing so may have helped in the long run. As a result, the friends never really figure out how to get rid of the doll, it seems that only Kimberly's dreams can figure this out (it just takes her nearly the entire book to figure it out).
The horror elements in this story are pretty good, but as the book recommended age states, it's for pre-teens. Yet, Alexander did a better job on this than 'The Collector' when it came to those elements. I honestly really enjoyed this book, even as an adult.
We continue with Alicia and James beginning to question Kimberly, thinking that this is just a prank she has come up with because their town is boring: " 'Did you do this?' Alicia asks, looking straight at me. Once more, my heart throbs- - -but this time, with a note of anger.
'Why would I do something like this?' I ask.
'Because Copper Hollow is boring and you're trying to make it fun with another one of your wild stories?' She doesn't sound accusatory; she sounds like she's running out of options that make sense, and she doesn't like that at all. "
Kimberly also has to deal with a history book on Copper Hollow that only shows blank pages to her, even when she shows it to adults, they seem to go into a daze as if the book doesn't even exist to them. Even when she asks the Mayor about this very book, he has no idea what she's speaking of. " I try to change the subject. 'I finished that book. The one about our history.'
'Book? ' Mayor Couch asks. 'What book?'
'The one I showed you.'
He chuckles. 'You and your imagination. I don't remember you showing me a book. ' "
Readers and Kimberly still have no idea what is going half way through the book. "Something weird is going on with him. It makes me wonder. . . is it linked to the doll? Or maybe he just has some sort of memory loss? "
While Kimberly is going through all of this, her mother seems like a wasted character to introduce. She, who is rarely home and works double shifts throughout the entire book, is never there for Kimberly, but also,Kimberly never goes to her mother for help.
The story starts quickly, getting right into the doll appearing, and by the end, we learn something that was not predictable - - -this is good writing. Bury Me is what YA horror books should be: suspense, unpredictable moments and likable characters. And compared to Alexander's first book, The Collector, his story telling is getting better to the point that I am looking forward to reading his other recent books, but hopefully he sticks to telling stories with children and not adults.
I highly recommend this book to fans of R.L. Stine's 'Goosebumps,' because I truly believe we have our next R.L. Stine. Great story, great writing.
Sophia (Bookwyrming Thoughts) (530 KP) rated Faded (The Faded Trilogy, #1) in Books
Jan 23, 2020
Faded, was, well, a tad bit boring. The concept's interesting 4 teens are killed and are then bought back to life to help some spirits who are like guardian angels and have been around for almost a hundred years defeat a trio of peeps called The Forces who have been around since 1989. Oh, and it most certainly puts out a new definition of feeling as though someone's watching you.
<img border="0" src="http://1.bp.blogspot.com/-gswVIYSfcvM/U4ekIGUabqI/AAAAAAAADWE/McEZ8jexlHQ/s1600/giphy+(3).gif" height="179" width="320">
I promise you I really don't
The world to me before that time seemed like a utopian society, hence "perfect little town of Fort Everwick." In fact, the story started out boring in the prologue, even though I and possibly many others appreciated the set up so I wasn't confused later. Plus, there wouldn't be any need of a long novella or prequel to everything. Which may or may not result in me wishing to stick my hand through the screen, pull out the book, and throw it at the wall.
<img border="0" src="http://2.bp.blogspot.com/-nEbLJxU6kIw/U4ekYLUnVhI/AAAAAAAADWM/INy-VFIulSg/s1600/throwing-book.gif" height="179" width="320">
The story really didn't catch my attention until the accident happened each scene just seems to enter with a boring start and Faded just didn't click too much with me on the writing. However, after the accident happened, I found the attacks becoming more old each time after the first. It just seemed to be a repeat of the others doors slam shut of their own accord, doors and windows can't be opened, windows shatter, lights flicker on and off before plunging everyone into darkness really, I actually thought Chloe would keep using the same tactic throughout the entire story and then just let it end. Hope was nearly lost until knives decided to start flying. I'm pretty I did a happy dance as well. I know that sounds really weird for me to have hope and start dancing when there are flying knives involved, but that's beside the point.
<img border="0" src="http://1.bp.blogspot.com/-mA0fuCk0cxI/U4elybjJ9EI/AAAAAAAADWc/sBKoSXUqc0g/s1600/im-bored-so-bored.gif" height="151" width="320">
What I also didn't like were the point of views just switching randomly not many signals whatsoever. Perhaps that's just the nature of third person and I'm just so used to seeing first person (has anyone noticed that?). Either way, it was confusing how the author would go from Savannah to Abigail, Logan to Jackson, or anyone else.
<img border="0" src="http://2.bp.blogspot.com/-E58aKHQnzK4/U4emA3lXoMI/AAAAAAAADWk/520TrVGPGXE/s1600/giphy+(4).gif" height="140" width="320">
That said, characters! I thought Hattie was really cute and perky. She was just the sunshine of the entire story and so optimistic while everyone else was either a) serious, b) running for their lives (kidding) or c) oblivious (the majority of the townspeople). Savannah seemed to be a great heroine, but I really can't promise that entirely due to the repeats of the attacks from the Forces. She seems like a really strong heroine with her determination and loyalty especially to her little sister (their relationship is so amazing; most siblings fight in books!) but like I said earlier... not so original attacks.
<blockquote>I was there the day she was born. I was there when she started school. I was there the first time she fell off her bike, and I was the one who picked her up and helped her get back on it. You know why? Because Im her sister. Thats what Im supposed to do. Im supposed to protect her. Its an unwritten rule.</blockquote>
I loved Hunter's charm and the way he used words in front of Savannah. It's as though he's doing a creative *wink, wink, nudge, nudge* towards Savannah.
<blockquote>Hunter: So, how about a date?
Savannah: What?
Hunter: How about a date that is actually in the eighties? I can only find dates that are in the seventies. How about you?
Savannah: You mean the article dates?
Hunter: What did you think I meant?</blockquote>
Perhaps what I really loved the most are the failures after the accident, when Madison, Abigail, Jackson and Savannah have no control over their powers. I actually found those scenes funny I mean, everyone's literally oblivious for the most part especially Operation Scare Keira. ;)
<blockquote>Jackson: But I thought I was invisible.
Madison: Well, you thought wrong because youre clearly not.
Jackson: But Coach Ford didnt yell at me once during practice, so I figured I must be invisible today.
Madison: So the first place you think to test out that theory is in the girls locker room?</blockquote>
That's not the operation, but I did find that pretty funny... :3
While Faded isn't the greatest start in the entire world or made a dent into my favorites, it's certainly memorable with the characters and its uniqueness (ooo, random thought: girl falls in love with a ghost... Phantom of the Opera anyone?). I'm really curious as to how Miles will play out the second book in the trilogy, and hopefully it'll be much different in any attacks there compared to Faded.
-----------------------------
Review copy provided by the author
This review and more posted over at <a href="http://bookwyrming-thoughts.blogspot.com/2014/07/review-faded-by-chloe-miles.html">Bookwyrming Thoughts</a>
Formatting may be lost due to copy and paste
<a href="http://bookwyrming-thoughts.blogspot.com/"><img src="http://4.bp.blogspot.com/-Gi5Rk5yLloA/UtliaUbdL3I/AAAAAAAACbE/J27z92_qrYU/s1600/Official+Banner.png" /></a>
<img border="0" src="http://1.bp.blogspot.com/-gswVIYSfcvM/U4ekIGUabqI/AAAAAAAADWE/McEZ8jexlHQ/s1600/giphy+(3).gif" height="179" width="320">
I promise you I really don't
The world to me before that time seemed like a utopian society, hence "perfect little town of Fort Everwick." In fact, the story started out boring in the prologue, even though I and possibly many others appreciated the set up so I wasn't confused later. Plus, there wouldn't be any need of a long novella or prequel to everything. Which may or may not result in me wishing to stick my hand through the screen, pull out the book, and throw it at the wall.
<img border="0" src="http://2.bp.blogspot.com/-nEbLJxU6kIw/U4ekYLUnVhI/AAAAAAAADWM/INy-VFIulSg/s1600/throwing-book.gif" height="179" width="320">
The story really didn't catch my attention until the accident happened each scene just seems to enter with a boring start and Faded just didn't click too much with me on the writing. However, after the accident happened, I found the attacks becoming more old each time after the first. It just seemed to be a repeat of the others doors slam shut of their own accord, doors and windows can't be opened, windows shatter, lights flicker on and off before plunging everyone into darkness really, I actually thought Chloe would keep using the same tactic throughout the entire story and then just let it end. Hope was nearly lost until knives decided to start flying. I'm pretty I did a happy dance as well. I know that sounds really weird for me to have hope and start dancing when there are flying knives involved, but that's beside the point.
<img border="0" src="http://1.bp.blogspot.com/-mA0fuCk0cxI/U4elybjJ9EI/AAAAAAAADWc/sBKoSXUqc0g/s1600/im-bored-so-bored.gif" height="151" width="320">
What I also didn't like were the point of views just switching randomly not many signals whatsoever. Perhaps that's just the nature of third person and I'm just so used to seeing first person (has anyone noticed that?). Either way, it was confusing how the author would go from Savannah to Abigail, Logan to Jackson, or anyone else.
<img border="0" src="http://2.bp.blogspot.com/-E58aKHQnzK4/U4emA3lXoMI/AAAAAAAADWk/520TrVGPGXE/s1600/giphy+(4).gif" height="140" width="320">
That said, characters! I thought Hattie was really cute and perky. She was just the sunshine of the entire story and so optimistic while everyone else was either a) serious, b) running for their lives (kidding) or c) oblivious (the majority of the townspeople). Savannah seemed to be a great heroine, but I really can't promise that entirely due to the repeats of the attacks from the Forces. She seems like a really strong heroine with her determination and loyalty especially to her little sister (their relationship is so amazing; most siblings fight in books!) but like I said earlier... not so original attacks.
<blockquote>I was there the day she was born. I was there when she started school. I was there the first time she fell off her bike, and I was the one who picked her up and helped her get back on it. You know why? Because Im her sister. Thats what Im supposed to do. Im supposed to protect her. Its an unwritten rule.</blockquote>
I loved Hunter's charm and the way he used words in front of Savannah. It's as though he's doing a creative *wink, wink, nudge, nudge* towards Savannah.
<blockquote>Hunter: So, how about a date?
Savannah: What?
Hunter: How about a date that is actually in the eighties? I can only find dates that are in the seventies. How about you?
Savannah: You mean the article dates?
Hunter: What did you think I meant?</blockquote>
Perhaps what I really loved the most are the failures after the accident, when Madison, Abigail, Jackson and Savannah have no control over their powers. I actually found those scenes funny I mean, everyone's literally oblivious for the most part especially Operation Scare Keira. ;)
<blockquote>Jackson: But I thought I was invisible.
Madison: Well, you thought wrong because youre clearly not.
Jackson: But Coach Ford didnt yell at me once during practice, so I figured I must be invisible today.
Madison: So the first place you think to test out that theory is in the girls locker room?</blockquote>
That's not the operation, but I did find that pretty funny... :3
While Faded isn't the greatest start in the entire world or made a dent into my favorites, it's certainly memorable with the characters and its uniqueness (ooo, random thought: girl falls in love with a ghost... Phantom of the Opera anyone?). I'm really curious as to how Miles will play out the second book in the trilogy, and hopefully it'll be much different in any attacks there compared to Faded.
-----------------------------
Review copy provided by the author
This review and more posted over at <a href="http://bookwyrming-thoughts.blogspot.com/2014/07/review-faded-by-chloe-miles.html">Bookwyrming Thoughts</a>
Formatting may be lost due to copy and paste
<a href="http://bookwyrming-thoughts.blogspot.com/"><img src="http://4.bp.blogspot.com/-Gi5Rk5yLloA/UtliaUbdL3I/AAAAAAAACbE/J27z92_qrYU/s1600/Official+Banner.png" /></a>
Purple Phoenix Games (2266 KP) rated Pocket Paragons in Tabletop Games
Sep 25, 2020
It’s a duel then? Fine. Choose your paragon and let’s see who can outwit whom. The ol’ “Battle of Wits” from “Princess Bride” now comes in card format with many planned IPs to skin over it. No, this isn’t a “Princess Bride” game, nor does it have any affiliation to the story, but once you play Pocket Paragons, you will immediately see why I made the connection.
Pocket Paragons is a two player dueling card game where the winner is the player to knock out their opponent’s character(s). This game employs a lot of card play with minimal amounts of cards and tremendous amounts of double-think and flat out guessing as to what your opponent might be thinking.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. These are prototype media set components, and all complete copies will have extra components including these shown. Also, it is not my intention to detail every rule in the game, but to give our readers an idea of how the game plays. You are invited to back it on Kickstarter, order from your FLGS, or purchase through any retailers stocking it after it is released. -T
To setup a game of Pocket Paragons, players will choose one character (or three in a Tournament Mode), all associated cards, and an HP/Energy dial (I am using dice for my game). Players will display in front of them their character’s main Character card as well as the Ultimate card. All other cards related to their character will begin the game in hand and will be ready to be played immediately.
A game of Pocket Paragons could range from one card played to several rounds and upwards of 10 minutes. Tournament play can be longer still. For this preview I will be describing game play for single games.
On a turn each player will choose one of the cards in hand to be played, lay it face-down on the table, and flip it once both players are ready. When the cards are flipped, the players will compare and check for Counters. Each card may counter other card types and will have text stating so (Example: the Malice card from above shows that it counters Agility cards). If a player can play a card to counter their opponent’s card then the countering player sends the opponent’s card back to their hand and will gain one Energy. If the card played had damage printed on it, the countered player will reduce their HP by the printed damage amount. However, if no cards were countered, then both cards will activate and assign any damage. The next round may now begin with players choosing cards to be played one by one until a player is knocked out of the game.
After a card is played and used the player will be discarding into a discard pile. The only way to regain these cards into hand is by playing a rest card (yellow sun). Using the rest cards at just the right time will certainly reflect the strategy of the player. Players may use a rest card at any time, but some red Weapon cards can immediately Execute an opponent if played while they are resting (think coup de grace in RPGs). Therefore, while waiting until all cards in hand are used before playing a rest card makes logical sense, smart players may be saving their Execute cards for that exact instance.
Components. Again, this is a prototype copy that cobbles six characters from multiple sets to create the Media Set we were sent. We have been informed that retail (or Kickstarter) boxes will contain six related characters and dials to track HP and Energy. The cards we were sent are of okay quality, and I do not believe this is the stock that will be used on the final game. The art and art style on the game is quite nice. Icons and placement are logical, and cards are easy to read and understand. The artwork is very colorful and one thing I VERY MUCH appreciate on this (because I almost was lost after taking the messy components shot below) is that each card belonging to specific characters show the same artwork in fade in the background. I had a hot flash (weird for a guy right?) when I was sorting the deck back together after playing it and not knowing exactly which cards belonged with which characters. So, thanks for that Solis Game Studio!
I truly enjoyed my plays of Pocket Paragons. The games are super quick, but certainly test your ability to out-think your opponent and try to guess when they might be using their rest card so you can bust out the Execute. And each character plays so differently from others that it’s truly a joy to try out each and every character you can to see which one resonates with your style of play. The art is fabulous with bright colors (a definite plus for me), and the learning curve is nice and smooth – anyone can play this in about three to five minutes of learning. If your collection is screaming for a super quick card game that can be played in under 10 minutes and you can get some brain cells moving around, then Pocket Paragons is for you. It’s certainly for me and my collection. I love everything about it and can see myself diving down the rabbit hole once more and more IPs are released. Oh boy, this is gonna hurt the wallet…
Back it on Kickstarter launching October 6, 2020!
Pocket Paragons is a two player dueling card game where the winner is the player to knock out their opponent’s character(s). This game employs a lot of card play with minimal amounts of cards and tremendous amounts of double-think and flat out guessing as to what your opponent might be thinking.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. These are prototype media set components, and all complete copies will have extra components including these shown. Also, it is not my intention to detail every rule in the game, but to give our readers an idea of how the game plays. You are invited to back it on Kickstarter, order from your FLGS, or purchase through any retailers stocking it after it is released. -T
To setup a game of Pocket Paragons, players will choose one character (or three in a Tournament Mode), all associated cards, and an HP/Energy dial (I am using dice for my game). Players will display in front of them their character’s main Character card as well as the Ultimate card. All other cards related to their character will begin the game in hand and will be ready to be played immediately.
A game of Pocket Paragons could range from one card played to several rounds and upwards of 10 minutes. Tournament play can be longer still. For this preview I will be describing game play for single games.
On a turn each player will choose one of the cards in hand to be played, lay it face-down on the table, and flip it once both players are ready. When the cards are flipped, the players will compare and check for Counters. Each card may counter other card types and will have text stating so (Example: the Malice card from above shows that it counters Agility cards). If a player can play a card to counter their opponent’s card then the countering player sends the opponent’s card back to their hand and will gain one Energy. If the card played had damage printed on it, the countered player will reduce their HP by the printed damage amount. However, if no cards were countered, then both cards will activate and assign any damage. The next round may now begin with players choosing cards to be played one by one until a player is knocked out of the game.
After a card is played and used the player will be discarding into a discard pile. The only way to regain these cards into hand is by playing a rest card (yellow sun). Using the rest cards at just the right time will certainly reflect the strategy of the player. Players may use a rest card at any time, but some red Weapon cards can immediately Execute an opponent if played while they are resting (think coup de grace in RPGs). Therefore, while waiting until all cards in hand are used before playing a rest card makes logical sense, smart players may be saving their Execute cards for that exact instance.
Components. Again, this is a prototype copy that cobbles six characters from multiple sets to create the Media Set we were sent. We have been informed that retail (or Kickstarter) boxes will contain six related characters and dials to track HP and Energy. The cards we were sent are of okay quality, and I do not believe this is the stock that will be used on the final game. The art and art style on the game is quite nice. Icons and placement are logical, and cards are easy to read and understand. The artwork is very colorful and one thing I VERY MUCH appreciate on this (because I almost was lost after taking the messy components shot below) is that each card belonging to specific characters show the same artwork in fade in the background. I had a hot flash (weird for a guy right?) when I was sorting the deck back together after playing it and not knowing exactly which cards belonged with which characters. So, thanks for that Solis Game Studio!
I truly enjoyed my plays of Pocket Paragons. The games are super quick, but certainly test your ability to out-think your opponent and try to guess when they might be using their rest card so you can bust out the Execute. And each character plays so differently from others that it’s truly a joy to try out each and every character you can to see which one resonates with your style of play. The art is fabulous with bright colors (a definite plus for me), and the learning curve is nice and smooth – anyone can play this in about three to five minutes of learning. If your collection is screaming for a super quick card game that can be played in under 10 minutes and you can get some brain cells moving around, then Pocket Paragons is for you. It’s certainly for me and my collection. I love everything about it and can see myself diving down the rabbit hole once more and more IPs are released. Oh boy, this is gonna hurt the wallet…
Back it on Kickstarter launching October 6, 2020!
Gareth von Kallenbach (980 KP) rated T2 Trainspotting (2017) in Movies
Jul 12, 2019
The first time I saw Trainspotting was my senior year of high school. At the time, I knew that I wanted to get involved in film, and I really did for about ¾ of a year after I graduated. I looked at movies for their artistry and cinematography even at a young age. I was a band geek, so music was also things I would love about movies. I was deep for a 17-year-old, or so I thought any way. But I explain this to you so you don’t think that I loved this movie simply because of the drug use or humor it presented. I have always been of the mind to find something I like about a movie, watch it for what it is, and try to just find the enjoyment value (I know, weird coming from a film reviewer). I didn’t even have to try for Trainspotting. It was the complete package, and ground breaking. It also introduced me to Ewan McGregor, who is one of my favorite actors. I loved the movie so much, I bought Irvine Welsh’s book that the movie was based on of the same title, Trainspotting, which I highly recommend simply for the fact that it’s written in phonetic Scottish. I never picked up Porno, the literary sequel to Trainspotting, but I hear it is bizarre and will need to pick it up, but not because of this movie. I’ll explain in a moment.
Naturally, when the announcement was made for a second Trainspotting movie, I was both excited and terrified at the same time. The first was so good, why did Hollywood need to ruin it with a sequel that has a bigger budget. What was promising was that it was announced that the entire cast of characters (that survived from the first film) would be back, including Diane (Kelly MacDonald). But it’s been 20 years. Typically, when you see sequels come out even after only 10 years, the whole film seems a contrite, forced replication of the first. Hell, look at all the criticism for the Hangover films being exactly that, and they were only a few years apart. Whether the script feels forced just for the sake of a sequel, or the actors are trying too hard to be the character they played many years prior, it never quite works. So, as we neared the release date, I was getting more and more weary of seeing the film. Then, the trailer dropped.
Damn the trailer looked good. And I will tell you, the movie did not fall into the trap of forced sequels. The main cast came back and played the characters perfectly. Not as they were, but as the people they grew to be over the 20-year period. The plot was fun and pointless, with all of the same charm as its predecessor. I saw the movie with fellow SKNR staffer Joshua Aja, and we had a pretty good conversation following the film. We both came to the same conclusion, that neither of us could remember the last time we saw a film that just that good.
So now to the actual meat of the review itself. What was the movie about? Well, I won’t give away too much, but I will give you a quick recap of the events leading up to this film. Basically, do you remember the end of Trainspotting? Renton (Ewan McGregor), Spud (Ewen Bremner), Sick Boy (Jonny Lee Miller), and Begbie (Robert Carlyle) had successfully pulled off a heist, and Renton was making off with the money while everyone slept, except Spud of course who saw Renton leaving but didn’t say anything. As a result, Renton left Spud’s share of the cash for him in a locker. Okay; all caught up.
T2 Trainspotting picks up 20 years later. Renton comes back to Scotland because his mother passed away, he ends up reuniting with Spud, and eventually Sick Boy, who we now know by his real name, Simon. Begbie is in prison because, well… he’s Begbie, but he doesn’t stay there long. Tempers fly, old feelings flare, and not every reunited moment is met with glee. But soon enough, Renton, Simon and Spud are drawn into old habits, though not old drugs, and start to build money up to open a ‘sauna’ (read: undercover brothel) for Simon’s girlfriend, Veronika (Angela Nedyalkova). It’s not long before Begbie shows up and starts mucking things up leading to a suspenseful conclusion between Renton, Simon and Begbie.
That’s all I can say. There was an excellent use of the history from the first film, and of course we get another fantastic ‘Choose Life’ speech from Renton. The soundtrack, while not quite as good as the first, still holds its own very well. And be sure to look for the Bowie tribute, since it was he who helped Danny Boyle obtain a lot of music rights on the cheap for the first film. And, you will find Spud’s writings throughout the movie to be lifted, verbatim, from the Trainspotting by Irvine Welsh. But what’s interesting, is that there is not a lot that relates this film to the literary sequel, Porno. Much of the plot of this film is taken from, or at least inspired by, parts of the book that were not used in the first film. That combined with some new writing and storytelling from Irvine Welsh and John Hodge.
Bottom line: if you liked the Trainspotting even in the slightest, you will absolutely enjoy T2 Trainspotting. A phenomenal job by cast, crew, and writers, and an excellent soundtrack will leave you wanting a trilogy. This is only the third film I have given a perfect score to in my 7 years of reviewing films, and it is well deserved. Go see this movie.
Naturally, when the announcement was made for a second Trainspotting movie, I was both excited and terrified at the same time. The first was so good, why did Hollywood need to ruin it with a sequel that has a bigger budget. What was promising was that it was announced that the entire cast of characters (that survived from the first film) would be back, including Diane (Kelly MacDonald). But it’s been 20 years. Typically, when you see sequels come out even after only 10 years, the whole film seems a contrite, forced replication of the first. Hell, look at all the criticism for the Hangover films being exactly that, and they were only a few years apart. Whether the script feels forced just for the sake of a sequel, or the actors are trying too hard to be the character they played many years prior, it never quite works. So, as we neared the release date, I was getting more and more weary of seeing the film. Then, the trailer dropped.
Damn the trailer looked good. And I will tell you, the movie did not fall into the trap of forced sequels. The main cast came back and played the characters perfectly. Not as they were, but as the people they grew to be over the 20-year period. The plot was fun and pointless, with all of the same charm as its predecessor. I saw the movie with fellow SKNR staffer Joshua Aja, and we had a pretty good conversation following the film. We both came to the same conclusion, that neither of us could remember the last time we saw a film that just that good.
So now to the actual meat of the review itself. What was the movie about? Well, I won’t give away too much, but I will give you a quick recap of the events leading up to this film. Basically, do you remember the end of Trainspotting? Renton (Ewan McGregor), Spud (Ewen Bremner), Sick Boy (Jonny Lee Miller), and Begbie (Robert Carlyle) had successfully pulled off a heist, and Renton was making off with the money while everyone slept, except Spud of course who saw Renton leaving but didn’t say anything. As a result, Renton left Spud’s share of the cash for him in a locker. Okay; all caught up.
T2 Trainspotting picks up 20 years later. Renton comes back to Scotland because his mother passed away, he ends up reuniting with Spud, and eventually Sick Boy, who we now know by his real name, Simon. Begbie is in prison because, well… he’s Begbie, but he doesn’t stay there long. Tempers fly, old feelings flare, and not every reunited moment is met with glee. But soon enough, Renton, Simon and Spud are drawn into old habits, though not old drugs, and start to build money up to open a ‘sauna’ (read: undercover brothel) for Simon’s girlfriend, Veronika (Angela Nedyalkova). It’s not long before Begbie shows up and starts mucking things up leading to a suspenseful conclusion between Renton, Simon and Begbie.
That’s all I can say. There was an excellent use of the history from the first film, and of course we get another fantastic ‘Choose Life’ speech from Renton. The soundtrack, while not quite as good as the first, still holds its own very well. And be sure to look for the Bowie tribute, since it was he who helped Danny Boyle obtain a lot of music rights on the cheap for the first film. And, you will find Spud’s writings throughout the movie to be lifted, verbatim, from the Trainspotting by Irvine Welsh. But what’s interesting, is that there is not a lot that relates this film to the literary sequel, Porno. Much of the plot of this film is taken from, or at least inspired by, parts of the book that were not used in the first film. That combined with some new writing and storytelling from Irvine Welsh and John Hodge.
Bottom line: if you liked the Trainspotting even in the slightest, you will absolutely enjoy T2 Trainspotting. A phenomenal job by cast, crew, and writers, and an excellent soundtrack will leave you wanting a trilogy. This is only the third film I have given a perfect score to in my 7 years of reviewing films, and it is well deserved. Go see this movie.









Acanthea Grimscythe (300 KP) Feb 1, 2019
Heather Cranmer (2721 KP) Feb 1, 2019