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A hard-headed look at a number of famous cryptids (legendary animals) from a palaeontologist (Prothero) and a 'professional skeptic' (Loxton), attempting to determine if cryptozoology really is a genuine science (Michael Sheard just writes the introduction). Also goes on to consider the further question - if people aren't actually seeing monsters, then why do they think they are?

Pretty much guaranteed to make your average Bigfoot hunter or Nessie spotter squeal in outrage, but the writers' main proposition - that the famous cryptids are essentially products of 20th century pop culture - is coherent and well-argued, if nothing else. Some of the chapters are a bit more accessible than others, and they do take a variety of approaches - the section on sea serpents mainly focuses on the cultural development of the idea of such a creature, while the one on the Congo dinosaur is a fierce critique of creationist attempts to hijack science. A thoughtful and persuasive book.
  
Through the Ages: A New Story of Civilization
Through the Ages: A New Story of Civilization
2015 | Card Game, Civilization, Economic
The most Civilization board game (2 more)
There is a ton of complexity that will keep it interesting for a long time
Variation of gameplay style (war, culture, technology, wonders)
The mechanics will likely be too much for most people (1 more)
A handful of the cards are not balanced well
Civilization in Boardgame Form
Do you like the video game Civilization? Then you will absolutely love this board game. Do you not love intense Euro strategy games? Then you will probably hate this game.

This game is very intense. There are a lot of mechanics, and a lot to learn. It follows the basic mechanics of the Civilization video game fairly closely, but even veteran Civ players took a while to learn it.

You also have to be comfortable with the game taking all day. The time estimate on the box is very wrong. Our first game took us three hours, and we only made it through the first age (there are three).