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Gareth von Kallenbach (980 KP) rated Horrible Bosses (2011) in Movies
Aug 7, 2019
We have all had them at some point in our life. You may even have one now. That’s right, I am talking about horrible bosses. So I was more than happy to go see Horrible Bosses, mostly to get suggestions on how to treat my subordinates. What? I never said that I was a great boss. But enough about me, the movie is about three friends whose superiors are making their lives unbearable, so they decide to murder their horrible bosses.
The three friends:
Nick Hendricks (Jason Bateman) has spent years being the dedicated, hard-working employee. He is the first to arrive at work and the last to leave. But for some reason his boss, the company president, Dave Harken (Kevin Spacey) feels the need to torment him on a daily basis. The one thing that has kept Nick going was the promotion to Vice President of Sales that his boss has been telling him that he would get. But when the day comes Dave decides that he will absorb the VP of Sales position within his own.
Dale Arbus (Charlie Day) is a caring dental hygienist who loves his job, with the one exception of his boss Dr. Julia Harris D.D.S. (Jennifer Aniston) who sexually harrasses him constantly. Now, personally, if I had a boss that looked like his boss she could sexually harass me all she wanted and I would be begging for overtime. However Dale is engaged to a wonderful woman, Stacy (Lindsay Sloane), and Dr. Harris demands that either Dale sleeps with her by the end of the week or else she will tell Stacy that Dale has been sleeping with her. Dr. Harris even has incriminating photos that she took of herself and Dale in questionable poses (of course he was unconscious during dental surgery when the pictures were taken but that’s beside the point).
Kurt Buckman (Jason Sudeikis) is an accountant at Pellit & Sons Chemical Plant. He’s dedicated, hard-working and actually loves his job and boss. But when his boss Jack Pellit (Donald Sutherland) suddenly passes away, Jack’s deranged coke-head son, Bobby (Colin Farrell) takes over and all he cares about is making as much money possible until he runs the company into the ground.
Now you may be asking “Why don’t they just quit their jobs?” They thought about that but then they bump into an old High School buddy of theirs, Kenny Sommerfeld (P.J. Byrne), and they see first-hand how hard it is to find a job.
The decision to murder:
Dale thought he had a fantastic plan on how to murder their bosses and it was rather inexpensive but that gets flushed down the toilet. Nick and Kurt were pissed at Dale for a while but luckily the GPS navigation system in Kurt’s car leads them to Dean ‘MF’ Jones (Jamie Foxx). Dean becomes their Murder Consultant and he gives them a wealth of information on how to go about getting away with murder, as well as the idea that they should murder each other’s bosses. Thus the three friends embark on an epic adventure to kill each other’s bosses and save the world.. well, at the very least, save their sanity.
The onscreen chemistry between Jason Bateman, Jason Sudeikis and Charlie Day was so amazing you would think they have been a comedy team for years and friends for even longer. It really seemed very genuine. Walking out of the theatre I overheard some people discussing who out of the three main actors did the better job and I have to agree with pretty much what they said. Though they all did great jobs Charlie Day rocked the screen just a little harder than either Jason did.
Kevin Spacey, Jennifer Aniston & Colin Farrell were phenomenal. They brought such unique flair and realism to their characters. Kevin Spacey will always be the worst boss ever, Colin Farrell will always be the guy I want to party with and Jennifer Aniston is the boss I would love to have. I will be honest, I was guilty of type casting Jennifer but after seeing her in this role, I can safely say I have learned my lesson and I will not make that mistake again. (Psst, film industry, you can learn this lesson too).
While the screen time for Donald Sutherland, Jamie Foxx, Julie Bowen, Wendell Pierce, Ron White and Bob Newhart may have been shorter than I would have preferred, those scenes were still great. There’s even a really short scene with Isaiah Mustafa (fun fact: he attended the Seattle Seahawks’ training camp in 2000) and even though he was fully clothed in the scene I swear I heard “Yum” whispered by most of audience.
There were a couple of things in the movie that I felt could have been done better unfortunately to list those parts would be a major spoiler. But overall, the movie delivered what I expected and more. It was consistently funny, relatable, highly enjoyable, clever with some twists I didn’t see coming and all the actors (regardless of screen time) shined brightly as the stars they are.
The three friends:
Nick Hendricks (Jason Bateman) has spent years being the dedicated, hard-working employee. He is the first to arrive at work and the last to leave. But for some reason his boss, the company president, Dave Harken (Kevin Spacey) feels the need to torment him on a daily basis. The one thing that has kept Nick going was the promotion to Vice President of Sales that his boss has been telling him that he would get. But when the day comes Dave decides that he will absorb the VP of Sales position within his own.
Dale Arbus (Charlie Day) is a caring dental hygienist who loves his job, with the one exception of his boss Dr. Julia Harris D.D.S. (Jennifer Aniston) who sexually harrasses him constantly. Now, personally, if I had a boss that looked like his boss she could sexually harass me all she wanted and I would be begging for overtime. However Dale is engaged to a wonderful woman, Stacy (Lindsay Sloane), and Dr. Harris demands that either Dale sleeps with her by the end of the week or else she will tell Stacy that Dale has been sleeping with her. Dr. Harris even has incriminating photos that she took of herself and Dale in questionable poses (of course he was unconscious during dental surgery when the pictures were taken but that’s beside the point).
Kurt Buckman (Jason Sudeikis) is an accountant at Pellit & Sons Chemical Plant. He’s dedicated, hard-working and actually loves his job and boss. But when his boss Jack Pellit (Donald Sutherland) suddenly passes away, Jack’s deranged coke-head son, Bobby (Colin Farrell) takes over and all he cares about is making as much money possible until he runs the company into the ground.
Now you may be asking “Why don’t they just quit their jobs?” They thought about that but then they bump into an old High School buddy of theirs, Kenny Sommerfeld (P.J. Byrne), and they see first-hand how hard it is to find a job.
The decision to murder:
Dale thought he had a fantastic plan on how to murder their bosses and it was rather inexpensive but that gets flushed down the toilet. Nick and Kurt were pissed at Dale for a while but luckily the GPS navigation system in Kurt’s car leads them to Dean ‘MF’ Jones (Jamie Foxx). Dean becomes their Murder Consultant and he gives them a wealth of information on how to go about getting away with murder, as well as the idea that they should murder each other’s bosses. Thus the three friends embark on an epic adventure to kill each other’s bosses and save the world.. well, at the very least, save their sanity.
The onscreen chemistry between Jason Bateman, Jason Sudeikis and Charlie Day was so amazing you would think they have been a comedy team for years and friends for even longer. It really seemed very genuine. Walking out of the theatre I overheard some people discussing who out of the three main actors did the better job and I have to agree with pretty much what they said. Though they all did great jobs Charlie Day rocked the screen just a little harder than either Jason did.
Kevin Spacey, Jennifer Aniston & Colin Farrell were phenomenal. They brought such unique flair and realism to their characters. Kevin Spacey will always be the worst boss ever, Colin Farrell will always be the guy I want to party with and Jennifer Aniston is the boss I would love to have. I will be honest, I was guilty of type casting Jennifer but after seeing her in this role, I can safely say I have learned my lesson and I will not make that mistake again. (Psst, film industry, you can learn this lesson too).
While the screen time for Donald Sutherland, Jamie Foxx, Julie Bowen, Wendell Pierce, Ron White and Bob Newhart may have been shorter than I would have preferred, those scenes were still great. There’s even a really short scene with Isaiah Mustafa (fun fact: he attended the Seattle Seahawks’ training camp in 2000) and even though he was fully clothed in the scene I swear I heard “Yum” whispered by most of audience.
There were a couple of things in the movie that I felt could have been done better unfortunately to list those parts would be a major spoiler. But overall, the movie delivered what I expected and more. It was consistently funny, relatable, highly enjoyable, clever with some twists I didn’t see coming and all the actors (regardless of screen time) shined brightly as the stars they are.

FINAL FANTASY Ⅸ
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Zuky the BookBum (15 KP) rated The Lake House in Books
Mar 15, 2018
<b>All spoilers hidden.</b>
The Lake House sounded really interesting to me because of its weave of three stories that make the one mystifying disappearance of young baby Theo. Our first of the three stories comes from the perspective of young Alice during the earlier years of the 1900s, the second comes from current day, now serial author, Alice in the early 2000s and the last from troubled police detective Sadie. But wait there are more stories given to us in this book? But I thought it claimed there were only three? Well no there are at least 4 as we also get a very in depth tale from Alices mother's perspective too.
To begin with I really enjoyed this book and I looked forward to my travels everyday to give me a bit of down time with the opportunity for a good read too however when we got to about half way through I started to get a bit bored. I definitely feel that the story could have been cut down by quite a lot, it seemed in places that Morton was just rambling away, trying to add substance to the story that it could have easily done without. By the time the mystery was being solved I was actually quite fed up of all of the characters and just wanted to know what had happened to Theo so I could get on with my life. I wasnt even surprised by the time we got to the resolution of the mystery as Id already guessed it, so it was a little anticlimactic.
Lets talk about the characters for a minute shall we?
OK, so Alice. I understand that she lost her brother, <spoiler> and believed for most of her life that she was the reason he had gone missing,</spoiler> but I dont understand why that made her so cold and harsh? <spoiler> She made the choice to keep her secret to herself so it was her own fault she felt so guilty all the time, but there was no need for her to turn that bitterness onto everyone else.</spoiler> She changed so much from the young, spritely young girl she once was, to a boring old woman who ate bloody boiled eggs <i>everyday.</i>
Sadie was such a cliche. A police detective with such a strong connection with a previous case that she was asked to take some leave? A police detective with some underlying issue that makes it difficult for her to focus on her tasks without stepping back into the past each time? A police detective who just couldnt let go of the case in front of her and would do everything she possibly could to solve something that had been unsolvable for 70 years? <i>Well my god, Ive never seen such a character in a book before!</i> <spoiler> Can someone explain to me how this woman can come along and solve a 70 year old cold case just like that? And whats the fucking betting her grandad is the missing baby Theo! What an amazing and unpredictable end to the novel!</spoiler>
Eleanor was the only character in the book I couldnt decide if I liked or not. She was such a lovely young girl but had to turn into the strict Mother for her young children while Daddy was away which almost made her dislikable. But then we find out all that shes going through so much to keep her family afloat that we can forgive her for her stony personality. <i>But then,</i> we find out shes doing something morally questionable, <spoiler> her stupid affair,</spoiler> behind her family's back purely for her own pleasure with almost no regard for how it might make her children and husband feel. Now I have to say I didnt feel any sympathy for Eleanor once her actions were made known to the reader, and as soon as they were I knew what the end of the novel was going to be.
Can we also quickly talk about Ben Munro please he was such a hippy idiot.
<img src="https://media.giphy.com/media/CK3smvJ4EJlug/giphy.gif" width="442" height="249" alt="hippie"/>
<spoiler> There was nothing appealing about his character in the slightest and it makes me wonder why Eleanor fell for him so hard. There was nothing spectacular about his choice to live as a gypsy. He was a deluded, drippy loser who was terrified commitment, even to a fucking kettle. Why couldnt he have taken his son? Why did he choose to live his life in his caravan rather than looking after his son that he so apparently adored and treasured? Selfish, selfish, selfish!</spoiler>
Apart from all my annoyances with the characters and the lack of excitement I felt by the end of the novel, it wasnt the worst thing Ive ever read and I even thought I enjoyed it. But as its been over a week since Ive finished this and Ive had time to think about it, the more Ive realised how bloody annoyed it made me.
The Lake House sounded really interesting to me because of its weave of three stories that make the one mystifying disappearance of young baby Theo. Our first of the three stories comes from the perspective of young Alice during the earlier years of the 1900s, the second comes from current day, now serial author, Alice in the early 2000s and the last from troubled police detective Sadie. But wait there are more stories given to us in this book? But I thought it claimed there were only three? Well no there are at least 4 as we also get a very in depth tale from Alices mother's perspective too.
To begin with I really enjoyed this book and I looked forward to my travels everyday to give me a bit of down time with the opportunity for a good read too however when we got to about half way through I started to get a bit bored. I definitely feel that the story could have been cut down by quite a lot, it seemed in places that Morton was just rambling away, trying to add substance to the story that it could have easily done without. By the time the mystery was being solved I was actually quite fed up of all of the characters and just wanted to know what had happened to Theo so I could get on with my life. I wasnt even surprised by the time we got to the resolution of the mystery as Id already guessed it, so it was a little anticlimactic.
Lets talk about the characters for a minute shall we?
OK, so Alice. I understand that she lost her brother, <spoiler> and believed for most of her life that she was the reason he had gone missing,</spoiler> but I dont understand why that made her so cold and harsh? <spoiler> She made the choice to keep her secret to herself so it was her own fault she felt so guilty all the time, but there was no need for her to turn that bitterness onto everyone else.</spoiler> She changed so much from the young, spritely young girl she once was, to a boring old woman who ate bloody boiled eggs <i>everyday.</i>
Sadie was such a cliche. A police detective with such a strong connection with a previous case that she was asked to take some leave? A police detective with some underlying issue that makes it difficult for her to focus on her tasks without stepping back into the past each time? A police detective who just couldnt let go of the case in front of her and would do everything she possibly could to solve something that had been unsolvable for 70 years? <i>Well my god, Ive never seen such a character in a book before!</i> <spoiler> Can someone explain to me how this woman can come along and solve a 70 year old cold case just like that? And whats the fucking betting her grandad is the missing baby Theo! What an amazing and unpredictable end to the novel!</spoiler>
Eleanor was the only character in the book I couldnt decide if I liked or not. She was such a lovely young girl but had to turn into the strict Mother for her young children while Daddy was away which almost made her dislikable. But then we find out all that shes going through so much to keep her family afloat that we can forgive her for her stony personality. <i>But then,</i> we find out shes doing something morally questionable, <spoiler> her stupid affair,</spoiler> behind her family's back purely for her own pleasure with almost no regard for how it might make her children and husband feel. Now I have to say I didnt feel any sympathy for Eleanor once her actions were made known to the reader, and as soon as they were I knew what the end of the novel was going to be.
Can we also quickly talk about Ben Munro please he was such a hippy idiot.
<img src="https://media.giphy.com/media/CK3smvJ4EJlug/giphy.gif" width="442" height="249" alt="hippie"/>
<spoiler> There was nothing appealing about his character in the slightest and it makes me wonder why Eleanor fell for him so hard. There was nothing spectacular about his choice to live as a gypsy. He was a deluded, drippy loser who was terrified commitment, even to a fucking kettle. Why couldnt he have taken his son? Why did he choose to live his life in his caravan rather than looking after his son that he so apparently adored and treasured? Selfish, selfish, selfish!</spoiler>
Apart from all my annoyances with the characters and the lack of excitement I felt by the end of the novel, it wasnt the worst thing Ive ever read and I even thought I enjoyed it. But as its been over a week since Ive finished this and Ive had time to think about it, the more Ive realised how bloody annoyed it made me.

Kiruji (13 KP) rated X-Men: First Class (2011) in Movies
Jul 18, 2018
I'm not an X-Men fan. I know, it's strange, right? I mean, I'm a comic book fan in general. Iron Man's a dude. I dig the Hulk. I love all things Batman (except when Joel Schumacher tweaked the Batman's Batnipples). I geekgasmed all over my trousers in the lead up to THE DARK KNIGHT and actually watching it at an IMAX was like losing my virginity again. But the X-Men? Kinda leave me cold. Even though, on the face of it, it should be pretty awesome. Mutant humans with the ability to do just about anything you can imagine, fighting each other and various other bad things? Why the hell wouldn't I like that? But I could never get into it. The first X-Men movie, way back in 2000, left me feeling indifferent. It was OK, but nothing special. The second one was worse. The third one just plain awful. WOLVERINE: ORIGINS was quite fun, but then, a hard drinking, smoking, swearing brawler with friendly mutton-chops and blades in his hands was always going to be appealing to me.
And so, it was with a feeling of complete indifference that I flashed my Cineworld Unlimited card at a bored usher and got my ticket and a mixed slushie last week. I only went to see it because my buddy wanted to and, well, we'd missed the start of THE HANGOVER PART II.
So, into the darkened room early for a change. Managed to get prime seats. Mainly because the auditorium was pretty much empty. Something I didn't think was the most fortuitous portent to the movie we were about to watch. On the plus side however, as we were watching a comic book movie, we got the comic book trailer reel... First was THE GREEN LANTERN, which excited me a little (mainly because I have a man crush on Ryan Reynolds). Then came CAPTAIN AMERICA, which excited me a little more (mainly because it looks FREAKIN' AWESOME). Then we got RISE OF THE PLANET OF THE APES, which intrigued me (mainly because James Franco was doing a 'learned man' accent). Presumably because Cineworld were already scraping the comic book movie barrel, they then repeated the APES trailer, which killed the mood and left me feeling indifferent again.
But I digress. I think you get that I didn't really give a crap one way or the other about the movie I was about to watch. The opening scenes however, are set in a WWII concentration camp and I found my interest piqued. At first, I couldn't figure out whether it had been newly filmed or if they were recycling one of the flashbacks from one of the earlier movies. Then, Kevin Bacon. Suddenly, I was transfixed by the German pouring forth from his mouth which seemed authentic and I couldn't quite work out if he was lip-synching or not. That's somewhat besides the point though, as the scene itself was very tense and only marginally spoiled by the child actor when it was his turn to scream the longest NOOOOOOO!!! (sorry, NEEEEEEEEIN!!!) since Adolf Vader in Episode 3.
The film very quickly moved on in leaps and bounds, sucking me in and winning me over. Kevin Bacon seemed to enjoy hamming it up as the evil Sebastian Shaw. James McAvoy is an exceptionally talented chap and made for an excellent Charles Xavier - a cocky, beer-swilling, genius ladies man. Similarly, Michael Fassbender did a top notch job in playing Erik Lehnsherr, coming across as a Holocaust-surviving Bond, maybe even slightly cooler. Even Jason Flemyng was pretty good, although I don't think he actually spoke at all, which might have helped his case.
I loved the whole origins story, seeing how Xavier and Lehnsherr were good friends despite their obvious differences and started the School for the Gifted together was pretty cool. The only little blight on the movie (after the whole NEEEEEEEIN!!! incident) was that when it came time for Fassbender to don Magneto's helmet, the prop department had obviously measured his noggin wrong and it was clearly too tight. I say that because, every time he slapped it on his dome, his accent turned from gruff-hero-of-indeterminate-country-of-origin to... Well, to Oirish. The only reason I can think of is that the helmet was squeezing his bonce a bit too snugly. It didn't happen when Kevin Bacon was wearing it.
Helmet business aside, on the whole, I left feeling like I'd just seen a proper comic book movie. Full of fantastical, incredible things dancing around a plot that made sense and characters that I, on the whole, cared about at least a little. There was even a Wolverine cameo in it, which made me chuckle more than it should have. Far from being indifferent towards the X-Men now, I'm looking forward to seeing where the story goes next. I just hope Matthew Vaughn is directing again. He's turned out an X-Men film that is much, much better than mediocre and they'd be idiots to give it to anyone else.
And so, it was with a feeling of complete indifference that I flashed my Cineworld Unlimited card at a bored usher and got my ticket and a mixed slushie last week. I only went to see it because my buddy wanted to and, well, we'd missed the start of THE HANGOVER PART II.
So, into the darkened room early for a change. Managed to get prime seats. Mainly because the auditorium was pretty much empty. Something I didn't think was the most fortuitous portent to the movie we were about to watch. On the plus side however, as we were watching a comic book movie, we got the comic book trailer reel... First was THE GREEN LANTERN, which excited me a little (mainly because I have a man crush on Ryan Reynolds). Then came CAPTAIN AMERICA, which excited me a little more (mainly because it looks FREAKIN' AWESOME). Then we got RISE OF THE PLANET OF THE APES, which intrigued me (mainly because James Franco was doing a 'learned man' accent). Presumably because Cineworld were already scraping the comic book movie barrel, they then repeated the APES trailer, which killed the mood and left me feeling indifferent again.
But I digress. I think you get that I didn't really give a crap one way or the other about the movie I was about to watch. The opening scenes however, are set in a WWII concentration camp and I found my interest piqued. At first, I couldn't figure out whether it had been newly filmed or if they were recycling one of the flashbacks from one of the earlier movies. Then, Kevin Bacon. Suddenly, I was transfixed by the German pouring forth from his mouth which seemed authentic and I couldn't quite work out if he was lip-synching or not. That's somewhat besides the point though, as the scene itself was very tense and only marginally spoiled by the child actor when it was his turn to scream the longest NOOOOOOO!!! (sorry, NEEEEEEEEIN!!!) since Adolf Vader in Episode 3.
The film very quickly moved on in leaps and bounds, sucking me in and winning me over. Kevin Bacon seemed to enjoy hamming it up as the evil Sebastian Shaw. James McAvoy is an exceptionally talented chap and made for an excellent Charles Xavier - a cocky, beer-swilling, genius ladies man. Similarly, Michael Fassbender did a top notch job in playing Erik Lehnsherr, coming across as a Holocaust-surviving Bond, maybe even slightly cooler. Even Jason Flemyng was pretty good, although I don't think he actually spoke at all, which might have helped his case.
I loved the whole origins story, seeing how Xavier and Lehnsherr were good friends despite their obvious differences and started the School for the Gifted together was pretty cool. The only little blight on the movie (after the whole NEEEEEEEIN!!! incident) was that when it came time for Fassbender to don Magneto's helmet, the prop department had obviously measured his noggin wrong and it was clearly too tight. I say that because, every time he slapped it on his dome, his accent turned from gruff-hero-of-indeterminate-country-of-origin to... Well, to Oirish. The only reason I can think of is that the helmet was squeezing his bonce a bit too snugly. It didn't happen when Kevin Bacon was wearing it.
Helmet business aside, on the whole, I left feeling like I'd just seen a proper comic book movie. Full of fantastical, incredible things dancing around a plot that made sense and characters that I, on the whole, cared about at least a little. There was even a Wolverine cameo in it, which made me chuckle more than it should have. Far from being indifferent towards the X-Men now, I'm looking forward to seeing where the story goes next. I just hope Matthew Vaughn is directing again. He's turned out an X-Men film that is much, much better than mediocre and they'd be idiots to give it to anyone else.

Gareth von Kallenbach (980 KP) rated AVP - Alien Vs. Predator (2004) in Movies
Aug 14, 2019
For over a decade fans of the “Alien” and “Predator” films series have been tempted by various rumors regarding a proposed film that would match the two titans in an epic onscreen clash to determine who is the ultimate Sci-Fi bad guy.
Sadly none of the rumors panned out as one script after another was rejected ranging from issues over proposed budgets in excess of $200 million to lack of a human character dynamic. Fans continued to follow the series in the only ways that they could, comics, books, and games all the while hoping that someday a film would come.
Thankfully the wait is over as “Alien VS Predator” has come to fruition under the guidance of writer/director Paul Anderson who has an impressive science fiction track record with “Event Horizon” and “Resident Evil” amongst his credits. While some fans debated if Anderson was the right person for the project, few can dispute his passion for the series.
The film stars Lance Henriksen as Billionaire Charles Weyland, who discovers a large pyramid beneath the ice in Antarctica thanks to one of his satellites. Knowing that this could be the find of a lifetime, Weyland assembles a team of drillers, archeologists, climbers, and support personal and rushes to the harsh location to investigate the location before any other interested parties can discover his find and claim it for themselves.
Upon arriving at the location, the team discovers a massive pyramid that shows connections to all of the other pyramids on earth causing the team to believe that they have proof that the pyramids of earth were influenced by an outside culture whom the natives worshipped.
The presence of human remains in a sacrificial chamber only helps to strengthen this belief and the team continues to explore the pyramid to see what other grand treasures lay within. Upon arrival, the team has unknowingly awakened a captive alien queen from stasis and long dormant machines awaken and begin harvesting the eggs from the captive queen, Each egg is filled with a deadly face hugger that will not only kill the host it attaches itself to, but will produce an alien who is as deadly as it is relentless.
As if this was not bad enough for the team, a ship enters earth orbit and a landing craft of young predator males hurries to the pyramid. The predators are aware of the human’s presence and arrive ready for battle. It is learned that the predators use the aliens as a coming of age ritual as they are very deadly and seen as a worthy test of a young males worth.
Before long, the humans are caught in nightmare come to life as Weyland, his guide Lex (Sanaa Lathan), and the rest of the team are caught in the middle of a deadly battle between the aliens and predators with death and destruction all around them. The team has no idea what the creatures are, but they know that they are very deadly and their dwindling numbers only underscores this fact and their need to escape from the pyramid, which has become like a gigantic puzzle as it is constantly reconfiguring itself causing passages that were once wide open to become blocked.
To compound the peril of the situation, the team is 2000 ft below the ice and a storm is raging on the surface making the escape and elements as deadly as the bizarre creatures.
“AVP” combines the old-fashioned monster and haunted house movies of old to create a thrilling blend of action and Science fiction that is sure to delight fans. My biggest fault with the film was that it was not long enough as the 100 minute running time passed quickly and I was left wanting even more as good as the action sequences were I had hoped that there would be more of them. The film is also light on scares and tension as Anderson seems to have decided that the audience for this film would know about the title creatures already so time did not need to be spent on reintroductions.
The action sequences in the film are solid and they had the audience in my press screener cheering loudly and often as the two cinematic titans waged war. The pacing of the film is brisk and the lighting and visuals of the film are used well to create the atmosphere, I found the sequences were flashlights and laser sites probed the dark areas of the pyramid to be fascinating to watch as the eerie glow was appropriate to the mood of the film.
True the film does not have much in the way of complex plot, character development, or much for the cast to do other than be middlemen to the title creatures, but Anderson stays true to the source material and delivers a solid tale the largely protects the continuity of the “Alien” series and paves the way for future installments.
While some may find issue with the toned down nature of the films violence compared to others in the series, I found that I was still able to enjoy the film and I am sure a rematch between the title characters is something fans everywhere will be waiting for.
Sadly none of the rumors panned out as one script after another was rejected ranging from issues over proposed budgets in excess of $200 million to lack of a human character dynamic. Fans continued to follow the series in the only ways that they could, comics, books, and games all the while hoping that someday a film would come.
Thankfully the wait is over as “Alien VS Predator” has come to fruition under the guidance of writer/director Paul Anderson who has an impressive science fiction track record with “Event Horizon” and “Resident Evil” amongst his credits. While some fans debated if Anderson was the right person for the project, few can dispute his passion for the series.
The film stars Lance Henriksen as Billionaire Charles Weyland, who discovers a large pyramid beneath the ice in Antarctica thanks to one of his satellites. Knowing that this could be the find of a lifetime, Weyland assembles a team of drillers, archeologists, climbers, and support personal and rushes to the harsh location to investigate the location before any other interested parties can discover his find and claim it for themselves.
Upon arriving at the location, the team discovers a massive pyramid that shows connections to all of the other pyramids on earth causing the team to believe that they have proof that the pyramids of earth were influenced by an outside culture whom the natives worshipped.
The presence of human remains in a sacrificial chamber only helps to strengthen this belief and the team continues to explore the pyramid to see what other grand treasures lay within. Upon arrival, the team has unknowingly awakened a captive alien queen from stasis and long dormant machines awaken and begin harvesting the eggs from the captive queen, Each egg is filled with a deadly face hugger that will not only kill the host it attaches itself to, but will produce an alien who is as deadly as it is relentless.
As if this was not bad enough for the team, a ship enters earth orbit and a landing craft of young predator males hurries to the pyramid. The predators are aware of the human’s presence and arrive ready for battle. It is learned that the predators use the aliens as a coming of age ritual as they are very deadly and seen as a worthy test of a young males worth.
Before long, the humans are caught in nightmare come to life as Weyland, his guide Lex (Sanaa Lathan), and the rest of the team are caught in the middle of a deadly battle between the aliens and predators with death and destruction all around them. The team has no idea what the creatures are, but they know that they are very deadly and their dwindling numbers only underscores this fact and their need to escape from the pyramid, which has become like a gigantic puzzle as it is constantly reconfiguring itself causing passages that were once wide open to become blocked.
To compound the peril of the situation, the team is 2000 ft below the ice and a storm is raging on the surface making the escape and elements as deadly as the bizarre creatures.
“AVP” combines the old-fashioned monster and haunted house movies of old to create a thrilling blend of action and Science fiction that is sure to delight fans. My biggest fault with the film was that it was not long enough as the 100 minute running time passed quickly and I was left wanting even more as good as the action sequences were I had hoped that there would be more of them. The film is also light on scares and tension as Anderson seems to have decided that the audience for this film would know about the title creatures already so time did not need to be spent on reintroductions.
The action sequences in the film are solid and they had the audience in my press screener cheering loudly and often as the two cinematic titans waged war. The pacing of the film is brisk and the lighting and visuals of the film are used well to create the atmosphere, I found the sequences were flashlights and laser sites probed the dark areas of the pyramid to be fascinating to watch as the eerie glow was appropriate to the mood of the film.
True the film does not have much in the way of complex plot, character development, or much for the cast to do other than be middlemen to the title creatures, but Anderson stays true to the source material and delivers a solid tale the largely protects the continuity of the “Alien” series and paves the way for future installments.
While some may find issue with the toned down nature of the films violence compared to others in the series, I found that I was still able to enjoy the film and I am sure a rematch between the title characters is something fans everywhere will be waiting for.

Gareth von Kallenbach (980 KP) rated The Passion of the Christ (2004) in Movies
Aug 14, 2019
Perhaps the most controversial film of our time “The Passion of the Christ” has arrived amidst much speculation and controversy. Not since “The Last Temptation of Christ” has a film garnered so much controversy and that film did not have a mega-star like Mel Gibson attached to it nor a wide-release reported to reach 2500 screens in the U.S. alone.
The film shows the final hours of Jesus leading to his crucifixion and subsequent resurrection. The film opens with Jesus (Jim Caviezel), and some of his Disciples in the garden as Jesus contemplates what is to come and prays that this burden be passed from him if it is Gods will. Jesus is visibly afraid and is unsure of what to do, as he knows Judas has betrayed him and that troops are on the way to arrest him.
Jesus is soon arrested and is beaten and taken before the Jewish elders to be accused of heresy for teaching beliefs which contradict the locale doctrine and for encouraging others to follow his teachings.
Jesus is soon taken before the Roman consul who decides to punish not execute Jesus, as he does not believe his crimes are worthy of death. Politics soon envelope the situation as the Romans fear an uprising if the wishes of the council are not followed forcing Jesus to be ordered for crucifixion.
While I am not one to give away vital parts to a films story, I take it that the majority of readers will know at least this much of the story. The emphasis on the film is on what Jesus had to endure during the final hours of his life and the untold suffering and brutality that were put upon him for his beliefs.
Much has been made of the films intense and graphic violence and I am not going to sugar coat this. The film is very intense and very violent and on more than once occasion caused me to start tearing as the film is very emotional and it is hard to watch a person suffer especially one who many believe devoted his life for the betterment of all of us regardless of faith. I have always been one that believes that all people are entitled to their beliefs and that no group has the right to say that there way is the only way and that others are wrong for not following them.
In many ways, the film drives this point home as Jesus prays for the forgiveness of those who are killing him even though they do not share his faith. The man who was killed as a threat to the society and doctrines of the community never wavered in his love for his fellow man and retained his compassion to the very end.
Gibson is to be commended for making a powerful and emotional film that can be enjoyed by people of all faiths. The film is a visual masterpiece that is highly detailed and is the most accurate depiction of the final hours of Christ ever committed to film. The use of Latin and Aramaic in combination with subtitles underscores attention to detail that Gibson put into his labor of love and as such, he deserves praise for crafting this film regardless of your opinion on the films content. This is a bold and passionate film that attempts to tell the story in the way that it happened as accurately as possible. While some of the scenes may be very difficult to watch, you will not soon forget the images and will have a hard time not being emotionally moved by the work. This is not a film that blames any group for the death of Jesus; it is simply an account as to how and why it happened. The film also serves as a message that we should all embrace and tolerate the differences in our neighbors as when we do not, atrocities can happen. As a student of history, I found myself pondering during the film in regards to what would happen if a figure arrived today that encouraged others to follow a new path and not those of the traditional religions. If said person were to become widely know and develop a large following what would happen? Would they be called a cult and prosecuted, would they be ridiculed, or would they be killed? This troubled me as I think that despite nearly 2000 years of progress there are those who would resort to violence. Such is the case of the film. The majority did not want to see Jesus killed; it was a strong and vocal minority of the population who wanted to protect their interests. The film is not anti-Semitic and does not blame any group for the death of Jesus and emphasizes that his death was in order to absolve sin and blame.
The film makes you think and in this day of disposable films, it is nice to see that despite the controversy and lack of commercial nature of the film, Gibson put his heart into the production and created one of the best films of the decade. Gibson is a master storyteller and shows that he is a gifted director and producer and should be praised for his craft.
The film shows the final hours of Jesus leading to his crucifixion and subsequent resurrection. The film opens with Jesus (Jim Caviezel), and some of his Disciples in the garden as Jesus contemplates what is to come and prays that this burden be passed from him if it is Gods will. Jesus is visibly afraid and is unsure of what to do, as he knows Judas has betrayed him and that troops are on the way to arrest him.
Jesus is soon arrested and is beaten and taken before the Jewish elders to be accused of heresy for teaching beliefs which contradict the locale doctrine and for encouraging others to follow his teachings.
Jesus is soon taken before the Roman consul who decides to punish not execute Jesus, as he does not believe his crimes are worthy of death. Politics soon envelope the situation as the Romans fear an uprising if the wishes of the council are not followed forcing Jesus to be ordered for crucifixion.
While I am not one to give away vital parts to a films story, I take it that the majority of readers will know at least this much of the story. The emphasis on the film is on what Jesus had to endure during the final hours of his life and the untold suffering and brutality that were put upon him for his beliefs.
Much has been made of the films intense and graphic violence and I am not going to sugar coat this. The film is very intense and very violent and on more than once occasion caused me to start tearing as the film is very emotional and it is hard to watch a person suffer especially one who many believe devoted his life for the betterment of all of us regardless of faith. I have always been one that believes that all people are entitled to their beliefs and that no group has the right to say that there way is the only way and that others are wrong for not following them.
In many ways, the film drives this point home as Jesus prays for the forgiveness of those who are killing him even though they do not share his faith. The man who was killed as a threat to the society and doctrines of the community never wavered in his love for his fellow man and retained his compassion to the very end.
Gibson is to be commended for making a powerful and emotional film that can be enjoyed by people of all faiths. The film is a visual masterpiece that is highly detailed and is the most accurate depiction of the final hours of Christ ever committed to film. The use of Latin and Aramaic in combination with subtitles underscores attention to detail that Gibson put into his labor of love and as such, he deserves praise for crafting this film regardless of your opinion on the films content. This is a bold and passionate film that attempts to tell the story in the way that it happened as accurately as possible. While some of the scenes may be very difficult to watch, you will not soon forget the images and will have a hard time not being emotionally moved by the work. This is not a film that blames any group for the death of Jesus; it is simply an account as to how and why it happened. The film also serves as a message that we should all embrace and tolerate the differences in our neighbors as when we do not, atrocities can happen. As a student of history, I found myself pondering during the film in regards to what would happen if a figure arrived today that encouraged others to follow a new path and not those of the traditional religions. If said person were to become widely know and develop a large following what would happen? Would they be called a cult and prosecuted, would they be ridiculed, or would they be killed? This troubled me as I think that despite nearly 2000 years of progress there are those who would resort to violence. Such is the case of the film. The majority did not want to see Jesus killed; it was a strong and vocal minority of the population who wanted to protect their interests. The film is not anti-Semitic and does not blame any group for the death of Jesus and emphasizes that his death was in order to absolve sin and blame.
The film makes you think and in this day of disposable films, it is nice to see that despite the controversy and lack of commercial nature of the film, Gibson put his heart into the production and created one of the best films of the decade. Gibson is a master storyteller and shows that he is a gifted director and producer and should be praised for his craft.

Bob Mann (459 KP) rated Cruella (2021) in Movies
Jun 11, 2021
The two Emmas (2 more)
The rest of the ensemble cast
The technical team: cinematography, hair & make-up; costuming
An astonishing attack on the senses as Disney goes to the dark side.
Positives:
- The battle of the Emmas! It's really difficult to say who wins, since both Emma Thompson and Emma Stone give such fabulous performances here. You might think that Thompson steals a scene at one minute, only for Stone to come surfing in on a garbage truck and outdo her! I think it would be a surprise if both were not nominated for Actress and Supporting Actress Oscars for this.
- The supporting cast is also very strong. Paul Walter Hauser picks up the 'comedy villain' role as Horace Badun, and is so entertaining I could just about forgive his 'gor-blimey-guvnor' cockney accent: one that gives Dick Van Dyke a run for his money. Joel Fry - most recognisable to me as the useless roadie from "Yesterday" - plays the straight man in the duo, and does it very well. Mark Strong, cast against type as an evil henchman (#humour) is as good as always. And Kirby Howell-Baptiste and John McCrea round off the strong ensemble cast. But a particular shout-out I think should go to young Tipper Seifert-Cleveland who plays the young Estrella: she's way down the cast list, but I thought she gave a knock-out performance to ground the dramatic opening scenes of the movie.
- Technically, the film is marvellous and surely in line for a slew of technical Oscars next awards season. In fact, I think - even at this early point in the year - you would be a VERY brave person to bet against Cruella picking up the awards for Hair and Makeup (Nadia Stacey), Costume (Jenny Beavan and Tom Davies) and Production Design (Fiona Crombie). It's a stunning technical achievement - a real attack on the senses.
- The cinematography (Nicholas Karakatsanis) is also spectacular. A 'single-take' fly-through of the Liberty store from top to bottom is a tour-de-force, worthy of "1917"-style applause.
- And we should also add to this list a truly banging soundtrack from Nicholas Britell. Many of the tracks chosen - although regular visitors to cinema screen - catch the mood of the movie brilliantly and add to what is a joy-ride of a flick.
- The script is deliciously dark in places for a Disney film. Definitely NOT one for young children. Perhaps - given that it went down some of the roads it did, it could have been made EVEN BLACKER in places. (Did we REALLY need to see the Dalmatians again!) But some of the twists are delightful, especially 'mothageddon' which made me howl with laughter (even though I rather saw a variation of it coming).
Negatives:
- At 134 minutes, I felt the movie was a bit too long. There's a point (at about 100 minutes, where Emma Stone does her "I am Cruella" speech) which felt to me like the perfect end to a (first) film. I was delighted, happy and very content with the movie, thank-you very much. But then we dived back into the third reel. And, don't get me wrong, the ending was really entertaining. But, given that I suspect Disney KNEW that this was likely to be a big hit, I think a shorter film teasing for the sequel would have worked better.
Additional Notes:
- It's 12A certificate for a reason. Although a Disney, this is the dark-side of Disney and is not suitable for younger children.
- Yes, this one has a mid-credit scene - and for once its worth staying for: an introduction to two of the stars of the original cartoon that we haven't met yet, and for a rendition of a well-known tune (a TERRIBLE ear-worm that I've been quietly humming to myself ever since!).
Summary Thoughts on "Cruella": The cinema summer's still young, but it's already had some tricks up its sleeve. First "Nobody" came out of nowhere to delight me. And now, what a surprise! "Cruella" is a blisteringly funny, gloriously colourful and hugely entertaining blockbuster.
You'll know I'm not a fan of these Disney live-action re-imaginings of classic cartoons (although of course this one has previously had the Glenn Close treatment in two previous films in 1996 and 2000). But this is an origin story I really thought I didn't want... but now feel that I was wrong.
I've seen it described as "Devil Wears Prada meets Joker". The Prada analogy is well-deserved. But I'm not sure I agree with the Joker analogy. In Joker, our anti-hero was an everyman (albeit a disturbed one) driven to madness and anarchy by others. In Cruella, it's all inbred and that makes it perhaps even more deliciously dark. The fact that Disney released this - forewarned by a distinctly sombre and stormy castle logo at the start - is a minor miracle, and hopefully signs of more spice and adventure to come.
If you haven't caught it yet, it's highly recommended. As well as being in cinemas, its also available to buy on Disney+ streaming.
(Please check out the full graphical review at One Mann's Movies here - https://bob-the-movie-man.com/2021/06/11/cruella-an-astonishing-attack-on-the-senses-as-disney-goes-to-the-dark-side/. Thanks).
- The battle of the Emmas! It's really difficult to say who wins, since both Emma Thompson and Emma Stone give such fabulous performances here. You might think that Thompson steals a scene at one minute, only for Stone to come surfing in on a garbage truck and outdo her! I think it would be a surprise if both were not nominated for Actress and Supporting Actress Oscars for this.
- The supporting cast is also very strong. Paul Walter Hauser picks up the 'comedy villain' role as Horace Badun, and is so entertaining I could just about forgive his 'gor-blimey-guvnor' cockney accent: one that gives Dick Van Dyke a run for his money. Joel Fry - most recognisable to me as the useless roadie from "Yesterday" - plays the straight man in the duo, and does it very well. Mark Strong, cast against type as an evil henchman (#humour) is as good as always. And Kirby Howell-Baptiste and John McCrea round off the strong ensemble cast. But a particular shout-out I think should go to young Tipper Seifert-Cleveland who plays the young Estrella: she's way down the cast list, but I thought she gave a knock-out performance to ground the dramatic opening scenes of the movie.
- Technically, the film is marvellous and surely in line for a slew of technical Oscars next awards season. In fact, I think - even at this early point in the year - you would be a VERY brave person to bet against Cruella picking up the awards for Hair and Makeup (Nadia Stacey), Costume (Jenny Beavan and Tom Davies) and Production Design (Fiona Crombie). It's a stunning technical achievement - a real attack on the senses.
- The cinematography (Nicholas Karakatsanis) is also spectacular. A 'single-take' fly-through of the Liberty store from top to bottom is a tour-de-force, worthy of "1917"-style applause.
- And we should also add to this list a truly banging soundtrack from Nicholas Britell. Many of the tracks chosen - although regular visitors to cinema screen - catch the mood of the movie brilliantly and add to what is a joy-ride of a flick.
- The script is deliciously dark in places for a Disney film. Definitely NOT one for young children. Perhaps - given that it went down some of the roads it did, it could have been made EVEN BLACKER in places. (Did we REALLY need to see the Dalmatians again!) But some of the twists are delightful, especially 'mothageddon' which made me howl with laughter (even though I rather saw a variation of it coming).
Negatives:
- At 134 minutes, I felt the movie was a bit too long. There's a point (at about 100 minutes, where Emma Stone does her "I am Cruella" speech) which felt to me like the perfect end to a (first) film. I was delighted, happy and very content with the movie, thank-you very much. But then we dived back into the third reel. And, don't get me wrong, the ending was really entertaining. But, given that I suspect Disney KNEW that this was likely to be a big hit, I think a shorter film teasing for the sequel would have worked better.
Additional Notes:
- It's 12A certificate for a reason. Although a Disney, this is the dark-side of Disney and is not suitable for younger children.
- Yes, this one has a mid-credit scene - and for once its worth staying for: an introduction to two of the stars of the original cartoon that we haven't met yet, and for a rendition of a well-known tune (a TERRIBLE ear-worm that I've been quietly humming to myself ever since!).
Summary Thoughts on "Cruella": The cinema summer's still young, but it's already had some tricks up its sleeve. First "Nobody" came out of nowhere to delight me. And now, what a surprise! "Cruella" is a blisteringly funny, gloriously colourful and hugely entertaining blockbuster.
You'll know I'm not a fan of these Disney live-action re-imaginings of classic cartoons (although of course this one has previously had the Glenn Close treatment in two previous films in 1996 and 2000). But this is an origin story I really thought I didn't want... but now feel that I was wrong.
I've seen it described as "Devil Wears Prada meets Joker". The Prada analogy is well-deserved. But I'm not sure I agree with the Joker analogy. In Joker, our anti-hero was an everyman (albeit a disturbed one) driven to madness and anarchy by others. In Cruella, it's all inbred and that makes it perhaps even more deliciously dark. The fact that Disney released this - forewarned by a distinctly sombre and stormy castle logo at the start - is a minor miracle, and hopefully signs of more spice and adventure to come.
If you haven't caught it yet, it's highly recommended. As well as being in cinemas, its also available to buy on Disney+ streaming.
(Please check out the full graphical review at One Mann's Movies here - https://bob-the-movie-man.com/2021/06/11/cruella-an-astonishing-attack-on-the-senses-as-disney-goes-to-the-dark-side/. Thanks).

Kirk Bage (1775 KP) rated Coco (2017) in Movies
Mar 3, 2020 (Updated Mar 3, 2020)
As part of my project to compile a coffee table book called 21st Century cinema: 200 Unmissable Films, I have found it interesting, but not surprising, that almost 10% of the list since the year 2000 are animated features. It is an art form that Pixar and Disney especially, but many smaller studios, are excelling in, because of technological advances, and the free range of realising an imaginative vision. The trouble often is that they aren’t my first port of call anymore now I don’t have a kid around to watch them with. So it takes me some time to catch up on the good ones these days.
Also, for every good one there are several really lame ones, designed to get families into cinemas and take their money without much concession to a good script. It only takes the bad experience of a couple of those to put you off the genre as an adult. It can be hard to remember that some are made only with 6 year olds in mind. Frozen, for example. They have their place, and the phenomenon of which ones kids are drawn to is a different study altogether. For the purposes of my list, I am looking for the ones that can entertain young and older audiences at the same time. And, to date, no one has done that better than Pixar.
The benchmark, for me, remains Monsters Inc, The Incredibles and the Toy Story series. The latter especially, have a great knack of pleasing all generations. The key is always the writing. Animation styles and techniques can impress the eye, but it is always the theme, the relationships and the words that make an animated film enduring. Music also plays a big part; as does the level of humour. Both incredibly intangible arts that you can’t just buy.
I watched Coco on a Sunday morning – the perfect time to watch an animated film, by law! Chances are you will be a little hungover (I was) and susceptible to the inevitable sentimentality you are about to experience. The first thing that struck me was the colours! Embracing a Latin American cultural canvas, I don’t think I have ever seen such a vivid rainbow attacking my senses. From the naked flames of the candles, to the warm tones of the sunlight and the almost neon glow on display around the dead and the world of the afterlife, it was a visual treat I can honestly say I have never experienced before.
Oh, yes, Coco is about dying, if you didn’t know! And to say more about the genius of their approach to it, would be classed as a spoiler! The action takes place on Diá de Muertos (the day of the dead), when family members can revisit their loved ones, as long as they have been remembered. Our hero, young Miguel, loves music. But his family have banned him from listening to, or playing, it because of the shame surrounding a long dead ancestor. The magic of the day leads him to the underworld of the dead, to find out the truth and save the day.
Of course, once there, he meets all sorts of strange characters, and is lead on a fateful journey with lots of unexpected twists. Again, we won’t go into who, or why for the sake of spoilers. Suffice to say, the ideas, emotion and sense of righteousness flow, stirred up in the mix of constant moments of humour, some that land, some that don’t quite, at a pace fitting, and demanded, by young audiences. The ultimate aim being to reveal the truth behind the family story and to allow the dead to be remembered for their real worth.
On the negatives first: it is all pitched at quite a young audience, in the same way one of Pixar’s less successful films, Cars, is. Which means a lot of the humour lacks the sophistication needed to make it a classic. Also, for a film about the love and joy of music, the songs are only OK, and not especially memorable, although the Oscar winning main theme “Remember Me” serves its purpose very well in the climax. There are also one or two dips in the pacing of scenes that break the spell; surely the cornerstone rule of animated films: don’t drop the ball! Something both Wall-E and Up do at points, spoiling the overall impression of something so glorious in their best moments.
The power of Grandmas
To be more positive, we have to acknowledge the very, very high bar that Pixar set themselves. From an animation point of view, if this film had been released in 2001, we’d be in raptures about it! It is beautiful to look at! And the attention to detail is extraordinary, allowing for many re-watches, just to see the things they have put in there to largely amuse themselves. As a vision of an idea brought to life it is a consummate success! It is, essentially, so likeable. And at its heart, once again, right on the money.
It isn’t called Miguel. It isn’t called The Day of the Dead. It is called Coco. And by the end, you realise why that is important. Death is sad. Dementia is also an awful, awful thing. The strength of Coco is taking these difficult subjects and shining a meaningful light on them, that not only comments intelligently on them, but breaks the heart with the truth of it all. It takes a while to get there with this one, but the pay-off is sublime, yet again! Remember me, a simple sentiment that goes a long, long way!
As a side note, there is a controversial, but massively effective medical technique being utilised in the real world, with alzheimers sufferers, that uses music to trigger memory. It’s application and results are astonishing, for their ability to bring people “back to life”. Which, naturally, moved me immensely. To think the best moment of Coco isn’t just wish fulfilment in a sentimental world, but a real thing that can be done!
Sentimentality aside, Coco is a good film, in every sense of the word. As a parent, I would revel in the opportunity to show this to a child, for the positive conversations it might invoke. The aspects of cinema magic needed to make it an experience worth having are all there. To fault it is only to be unnecessarily picky. Better to go on the journey and enjoy it for what it is. Which, increasingly, is my mantra for watching anything. Who would not hope that someone chooses to celebrate life, with the thought “Remember Me”?
Also, for every good one there are several really lame ones, designed to get families into cinemas and take their money without much concession to a good script. It only takes the bad experience of a couple of those to put you off the genre as an adult. It can be hard to remember that some are made only with 6 year olds in mind. Frozen, for example. They have their place, and the phenomenon of which ones kids are drawn to is a different study altogether. For the purposes of my list, I am looking for the ones that can entertain young and older audiences at the same time. And, to date, no one has done that better than Pixar.
The benchmark, for me, remains Monsters Inc, The Incredibles and the Toy Story series. The latter especially, have a great knack of pleasing all generations. The key is always the writing. Animation styles and techniques can impress the eye, but it is always the theme, the relationships and the words that make an animated film enduring. Music also plays a big part; as does the level of humour. Both incredibly intangible arts that you can’t just buy.
I watched Coco on a Sunday morning – the perfect time to watch an animated film, by law! Chances are you will be a little hungover (I was) and susceptible to the inevitable sentimentality you are about to experience. The first thing that struck me was the colours! Embracing a Latin American cultural canvas, I don’t think I have ever seen such a vivid rainbow attacking my senses. From the naked flames of the candles, to the warm tones of the sunlight and the almost neon glow on display around the dead and the world of the afterlife, it was a visual treat I can honestly say I have never experienced before.
Oh, yes, Coco is about dying, if you didn’t know! And to say more about the genius of their approach to it, would be classed as a spoiler! The action takes place on Diá de Muertos (the day of the dead), when family members can revisit their loved ones, as long as they have been remembered. Our hero, young Miguel, loves music. But his family have banned him from listening to, or playing, it because of the shame surrounding a long dead ancestor. The magic of the day leads him to the underworld of the dead, to find out the truth and save the day.
Of course, once there, he meets all sorts of strange characters, and is lead on a fateful journey with lots of unexpected twists. Again, we won’t go into who, or why for the sake of spoilers. Suffice to say, the ideas, emotion and sense of righteousness flow, stirred up in the mix of constant moments of humour, some that land, some that don’t quite, at a pace fitting, and demanded, by young audiences. The ultimate aim being to reveal the truth behind the family story and to allow the dead to be remembered for their real worth.
On the negatives first: it is all pitched at quite a young audience, in the same way one of Pixar’s less successful films, Cars, is. Which means a lot of the humour lacks the sophistication needed to make it a classic. Also, for a film about the love and joy of music, the songs are only OK, and not especially memorable, although the Oscar winning main theme “Remember Me” serves its purpose very well in the climax. There are also one or two dips in the pacing of scenes that break the spell; surely the cornerstone rule of animated films: don’t drop the ball! Something both Wall-E and Up do at points, spoiling the overall impression of something so glorious in their best moments.
The power of Grandmas
To be more positive, we have to acknowledge the very, very high bar that Pixar set themselves. From an animation point of view, if this film had been released in 2001, we’d be in raptures about it! It is beautiful to look at! And the attention to detail is extraordinary, allowing for many re-watches, just to see the things they have put in there to largely amuse themselves. As a vision of an idea brought to life it is a consummate success! It is, essentially, so likeable. And at its heart, once again, right on the money.
It isn’t called Miguel. It isn’t called The Day of the Dead. It is called Coco. And by the end, you realise why that is important. Death is sad. Dementia is also an awful, awful thing. The strength of Coco is taking these difficult subjects and shining a meaningful light on them, that not only comments intelligently on them, but breaks the heart with the truth of it all. It takes a while to get there with this one, but the pay-off is sublime, yet again! Remember me, a simple sentiment that goes a long, long way!
As a side note, there is a controversial, but massively effective medical technique being utilised in the real world, with alzheimers sufferers, that uses music to trigger memory. It’s application and results are astonishing, for their ability to bring people “back to life”. Which, naturally, moved me immensely. To think the best moment of Coco isn’t just wish fulfilment in a sentimental world, but a real thing that can be done!
Sentimentality aside, Coco is a good film, in every sense of the word. As a parent, I would revel in the opportunity to show this to a child, for the positive conversations it might invoke. The aspects of cinema magic needed to make it an experience worth having are all there. To fault it is only to be unnecessarily picky. Better to go on the journey and enjoy it for what it is. Which, increasingly, is my mantra for watching anything. Who would not hope that someone chooses to celebrate life, with the thought “Remember Me”?

Purple Phoenix Games (2266 KP) rated Zoom in Barcelona in Tabletop Games
Jan 5, 2022
Barcelona! One of my favorite cities I have ever visited. I have sweet memories and also sour memories of this wonderful place. I have walked the streets, tipped the street performers, performed at the Universitat de Barcelona, but I also have mistakenly happened upon a brothel at night and had my debit card stolen by the hotel maintenance staff while visiting. So there’s a wide range of experiences I’ve had in Spain. That said, as this game is set in Barcelona, I knew I just had to get it to the table ASAP, and I found a gem for my collection.
In Zoom in Barcelona, players are photographers competing in a local photography contest. Judges will dictate the preferred sites, and the contest will have an over-arching theme, while players also race to take shots at the most opportune moment with the sunlight over the city. There are multiple ways to score points, and collecting a diverse portfolio of shots from the day will win a prize for the best photographer!
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, follow the instructions in the rulebook; there are just too many to list here. However, the starting state of the board should look something similar to the photo below. The major components are the board, the Landmark photo cards, the Transport cards, Natural Light track, Themes tokens, and of course: the Dragon token.
NOTE: This review includes all rules found in the rulebook. For lighter games, players may omit certain rule options.
Turns are very simple in Zoom in Barcelona and consist of two phases – Move and Perform One Action. Players may move up to two connected spaces by walking, or more spaces by playing and discarding one of their Transport cards (shown above in hand). Players will be moving around the board like crazy attempting to arrive at certain locations so that they may take one action from the following: take one photo, visit an Information Point, or take the Metro.
Should the active player choose to take one photo, they must be currently at a location that matches one of the Landmark cards currently residing in the Judges’ Picks area (northeast corner of the board). To take a photo here, the player simply collects the card from the board and replaces it with another from the deck. Collecting Judges’ Picks cards is nice, but if players neglect to advance themselves along the Natural Light Track (southeast corner of the board), these cards will not score. Players will need to take photos at the leftmost location to be able to score two Landmark cards, with each subsequent Natural Light card allowing an additional two cards to be scored, up to a maximum of eight total cards scored. Players may also take photos of portions of the Barcelona Skyline by arriving at the corresponding Skyline Viewpoint spots on the board and collecting the token present (in a two player game, there is only one token at each spot, so the race is on!). These Skyline tokens can be combined at the end of the game for bonus points if combined in a specific order per the individual City Skyline Tokens dealt at the beginning of the game. Finally, players may take a photo of the Dragon in its current Lair by arriving on the Dragon’s location and choosing this action. By taking its photo, the Dragon allows players to freely take one of the Judges’ Picks Landmark cards from those on display, collect any Skyline building token from the board, advance the player’s token on the Natural Light Tracker, OR refresh all the Landmark cards on the Judges’ Pick area. In all of my plays, I abuse the Dragon to advance my token on the Natural Light Track primarily.
The player may instead visit an Information Point on the board in order to draw more or completely refresh their hand of Transport cards. Perhaps the player has a value 3 card, discards it, and draws three more cards offering higher value transports.
Finally, a player may instead choose to Take the Metro by visiting a red M spot and virtually teleporting to any other red M Metro spot on the board. This makes for quick travel across the city.
Play continues in this fashion until one player collects their eighth Landmark photo. The game then immediately ends and scores are counted per the rulebook. The photographer with the highest score wins the competition!
Components. This game has a lot of different types of components; the box is stuffed! All of the cards are nice, the cardboard components are great, and the wooden tokens are just okay. I would prefer more custom wooden components, as the game ships with just entry level pawn tokens and matching colored cubes. Something a bit more jazzed up would be appreciated here. Otherwise, the art is wonderful, the board is beautiful, and everything just looks really interesting when all setup. Per usual, Blue Orange has given us a beautiful game. (*Just bling out the wooden bits in your copy – I plan to with mine)
So wow, there are so many choices to be made in this game. Firstly, it’s a mad dash to collect that eighth Landmark card, but you just can’t ignore the Natural Light Track (if you play with it), because having eight cards but only able to score two or four is just like shooting yourself in the foot for no good reason. Zooming around town (I know, I had to) is so satisfying, like a board game treasure hunt, and snapping all these photos of memorable places just hits the spot for me. Yes, I am probably biased because of the setting and my fondness for it, but even if this were set in another location where I had no experience, I would still very much enjoy it.
I’ll tell you one thing. I feel bad every time I play this because I feel like a lazy one-trick pony chasing around the Dragon to exploit its power, and MAYBE grabbing a shot along the way. The Dragon is very powerful and allows players to do really helpful things throughout.
Yes, there are some minor rules I left out, but I think you all get the idea behind this game. I am absolutely in love with this one, and I am so glad it was suggested to me to try, and even more lucky that Blue Orange sent me a copy to review! Officially, Purple Phoenix Games gives this one a 5 / 6 for its beauty, fun mechanics, and incredible array of choices to be made along the way. I can see this one inching its way toward my Top 10 Games of All Time, but I suppose time will tell. If you are a fan of ours, and your tastes typically line up with mine, then please do yourself a solid and grab a copy of this one right away. It may be daunting to learn at first, but once it all clicks, I can guarantee you will see the cohesiveness and beauty of Zoom in Barcelona.
Oh, and if anyone finds my debit card, please return it. I “lost” it there in the Summer of 2000. Thanks.
In Zoom in Barcelona, players are photographers competing in a local photography contest. Judges will dictate the preferred sites, and the contest will have an over-arching theme, while players also race to take shots at the most opportune moment with the sunlight over the city. There are multiple ways to score points, and collecting a diverse portfolio of shots from the day will win a prize for the best photographer!
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup, follow the instructions in the rulebook; there are just too many to list here. However, the starting state of the board should look something similar to the photo below. The major components are the board, the Landmark photo cards, the Transport cards, Natural Light track, Themes tokens, and of course: the Dragon token.
NOTE: This review includes all rules found in the rulebook. For lighter games, players may omit certain rule options.
Turns are very simple in Zoom in Barcelona and consist of two phases – Move and Perform One Action. Players may move up to two connected spaces by walking, or more spaces by playing and discarding one of their Transport cards (shown above in hand). Players will be moving around the board like crazy attempting to arrive at certain locations so that they may take one action from the following: take one photo, visit an Information Point, or take the Metro.
Should the active player choose to take one photo, they must be currently at a location that matches one of the Landmark cards currently residing in the Judges’ Picks area (northeast corner of the board). To take a photo here, the player simply collects the card from the board and replaces it with another from the deck. Collecting Judges’ Picks cards is nice, but if players neglect to advance themselves along the Natural Light Track (southeast corner of the board), these cards will not score. Players will need to take photos at the leftmost location to be able to score two Landmark cards, with each subsequent Natural Light card allowing an additional two cards to be scored, up to a maximum of eight total cards scored. Players may also take photos of portions of the Barcelona Skyline by arriving at the corresponding Skyline Viewpoint spots on the board and collecting the token present (in a two player game, there is only one token at each spot, so the race is on!). These Skyline tokens can be combined at the end of the game for bonus points if combined in a specific order per the individual City Skyline Tokens dealt at the beginning of the game. Finally, players may take a photo of the Dragon in its current Lair by arriving on the Dragon’s location and choosing this action. By taking its photo, the Dragon allows players to freely take one of the Judges’ Picks Landmark cards from those on display, collect any Skyline building token from the board, advance the player’s token on the Natural Light Tracker, OR refresh all the Landmark cards on the Judges’ Pick area. In all of my plays, I abuse the Dragon to advance my token on the Natural Light Track primarily.
The player may instead visit an Information Point on the board in order to draw more or completely refresh their hand of Transport cards. Perhaps the player has a value 3 card, discards it, and draws three more cards offering higher value transports.
Finally, a player may instead choose to Take the Metro by visiting a red M spot and virtually teleporting to any other red M Metro spot on the board. This makes for quick travel across the city.
Play continues in this fashion until one player collects their eighth Landmark photo. The game then immediately ends and scores are counted per the rulebook. The photographer with the highest score wins the competition!
Components. This game has a lot of different types of components; the box is stuffed! All of the cards are nice, the cardboard components are great, and the wooden tokens are just okay. I would prefer more custom wooden components, as the game ships with just entry level pawn tokens and matching colored cubes. Something a bit more jazzed up would be appreciated here. Otherwise, the art is wonderful, the board is beautiful, and everything just looks really interesting when all setup. Per usual, Blue Orange has given us a beautiful game. (*Just bling out the wooden bits in your copy – I plan to with mine)
So wow, there are so many choices to be made in this game. Firstly, it’s a mad dash to collect that eighth Landmark card, but you just can’t ignore the Natural Light Track (if you play with it), because having eight cards but only able to score two or four is just like shooting yourself in the foot for no good reason. Zooming around town (I know, I had to) is so satisfying, like a board game treasure hunt, and snapping all these photos of memorable places just hits the spot for me. Yes, I am probably biased because of the setting and my fondness for it, but even if this were set in another location where I had no experience, I would still very much enjoy it.
I’ll tell you one thing. I feel bad every time I play this because I feel like a lazy one-trick pony chasing around the Dragon to exploit its power, and MAYBE grabbing a shot along the way. The Dragon is very powerful and allows players to do really helpful things throughout.
Yes, there are some minor rules I left out, but I think you all get the idea behind this game. I am absolutely in love with this one, and I am so glad it was suggested to me to try, and even more lucky that Blue Orange sent me a copy to review! Officially, Purple Phoenix Games gives this one a 5 / 6 for its beauty, fun mechanics, and incredible array of choices to be made along the way. I can see this one inching its way toward my Top 10 Games of All Time, but I suppose time will tell. If you are a fan of ours, and your tastes typically line up with mine, then please do yourself a solid and grab a copy of this one right away. It may be daunting to learn at first, but once it all clicks, I can guarantee you will see the cohesiveness and beauty of Zoom in Barcelona.
Oh, and if anyone finds my debit card, please return it. I “lost” it there in the Summer of 2000. Thanks.

Daniel Boyd (1066 KP) rated Metal Gear Solid V: The Phantom Pain in Video Games
Nov 2, 2017 (Updated Nov 2, 2017)
Gameplay (1 more)
Graphics
Characters (1 more)
Twist ending
A Review By A Disappointed Long Time Fan
Before this game was released, I was certain that it was going to be my Game Of The Year for 2015, and in a lot of ways it is a worthy contender. As an open world stealth game, it is groundbreaking. The gameplay is some of the best I’ve ever seen, the controls feel tight, the underlying systems and features, (such as reflex mode and the buddy system,) are solid and the AI is responsive and fair. This is KojiPro’s first attempt at an open world game, and as far as first attempts go, this is ‘pretty good.’ The world is breathtaking as well, the graphics that the Fox engine can produce are stunning in every way, the world feels alive, with both enemies and wildlife, the textures, the particle systems, the gun models, every visual in this game has been created with an insane amount of attention to detail and all of it really pays off. I experienced little to no glitches while making my way through the single player campaign and the presentation overall is great. Motherbase is also awesome, you genuinely feel as if you are assembling an army and even though the Fulton is daft, it is a nice touch. And the amount of variety this game provides is vast, you can take 4 different buddies with you, each with unique skills, you can infiltrate in the morning or at night, you can choose your guns and customise them to suit, you can also customise your buddy’s gear, your helicopter and to a small extent Motherbase too, although that could have went deeper. Now, if that is all that you are looking for, then seriously, stop reading this review right now and go buy the game, you will love it and there is so much to do, I sank a good 75+ hours into this game and my overall completion rate is still only at 75%. If however, like me, you are looking for something more than just great gameplay, you will be left feeling as empty as I do. Like I keep reiterating, the gameplay is phenomenal, but that’s the problem, I have never played MGS for the gameplay. It wasn’t the gameplay that made me fall in love with the series growing up and if anything you would always suffer through the stiff gameplay in order to experience the deep and complex story and that was okay, because it would always be so worth it. This game throws all of that out of the window.
The way that this game is structured is awful. You play a few main missions in a row, the story is beginning to hook you, but then OCD kicks in and you realise that you have 4 or 5 side missions building up to be completed, so you go and do them, but then you come back to the main story and forget what was going on in the last mission, but who cares when you can Fulton a goat, right?
The writing in this game is possibly the laziest it’s ever been, one example of this is the ‘controversial’ character known as Quiet. This character has been masterly debated over a lot (see what I did there?) and thrown more gasoline on the fire that is the over-sexualisation of women in video games. My stance on it is somewhere in between, the reason for her lack of clothes and speech is silly, however she is running around Afghanistan and Africa, which are very hot countries, so really they could have put her in a bikini top and a pair of cargo pants and I doubt anyone would have batted an eyelid. Now, the Metal Gear series has always been known for its odd Japanese perviness, but when it is a main character that has been sexualised, it’s always been for a justified narrative reason, such as EVA in MGS3 walking about with the front of her jacket unzipped showing off her bikini clad chest, but the whole point of her mission in that game, was to seduce Snake, so it made sense within the context of the story, in this game the reason for Quiet’s over exposure is much lazier and feels tacked on as a cheap excuse.
The worst part about all of this is the fact that, this is it, Kojima’s definite last Metal Gear game, there is no going back to redeem anything, like in MGS2 when everyone hated it, but because 4 solved some of the problems that were created in 2 people are now okay with 2, that can’t happen with this game because Kojima and Konami are no more. Now I could write a whole other paper on Konami vs Kojima and my stance on it but this is the jist, Kojima was spending too much money and taking too much time with this game, Konami demanded he finish it so they can make their money and add their microtransaction’s etc Kojima told them where they can stick it and the partnership was dead. This has had an effect on the game, there is clearly content missing, Konami has confirmed that at least one mission was cut, where Snake would have went to Africa to have another battle with Eli and Sahalanthropus, which is the Metal Gear in this game, which is unacceptable really. Also, I assume there was a lot of other content that was cut that we weren’t told about. Sahalanthropus is another problem I have, how is it that this Metal Gear created in the 80’s is more advanced than REX, which was created in the early 2000’s. Also, when you fight Sahalanthropus, there is no one in the thing, it is an empty robot being controlled by Mantis, who floats beside the giant mech. That is actually a decent metaphor for the lack of villains in this game. Skull Face is hardly in the game and his eventual death, like every other significant event in this game, just kind of happens with no build up and packing little punch. The team of bosses in the original Metal Gear, headed up by Liquid and Ocelot, were probably the best team of villains in any game ever, since then the bosses have gone slowly downhill. The Sons of Big Boss were great, Dead Cell were pretty cool, The Cobras were okay, The Beauty & The Beast Corps were pretty lame and The Skulls in this game are emotionless zombies who don’t even have individual names and Skull Face is such a disappointing antagonist, he is hardly in the main game and then he shows up at the end, gives some silly speech that we have heard before in the trailers and then just dies, no boss fight or anything. Also, no customisable Metal Gear, which I feel like is a huge missed opportunity and no Sims like Motherbase customisation, interior or exterior.
David Hayter was missed in this game, Keifer was fine on the rare occasion he did speak, but the phantom Snake twist was the perfect opportunity to reintroduce Hayter’s voice and they didn’t take it. Also no Campbell or EVA, not even a reference. And it is never explained why the last time we see the real Big Boss, he is rescuing a child and a young girl and the next time we see him he has become modern day Hitler. Ultimately, this game just makes me sad, it is hard not to focus on the fallout from the Konima debacle, P.T/Silent Hills is no more, that promisingly terrifying demo we were teased with will amount to nothing and this game is all we will ever get again in terms of the Metal Gear saga. This is the end of an era, and it’s an end that doesn’t sit perfectly with me.
The way that this game is structured is awful. You play a few main missions in a row, the story is beginning to hook you, but then OCD kicks in and you realise that you have 4 or 5 side missions building up to be completed, so you go and do them, but then you come back to the main story and forget what was going on in the last mission, but who cares when you can Fulton a goat, right?
The writing in this game is possibly the laziest it’s ever been, one example of this is the ‘controversial’ character known as Quiet. This character has been masterly debated over a lot (see what I did there?) and thrown more gasoline on the fire that is the over-sexualisation of women in video games. My stance on it is somewhere in between, the reason for her lack of clothes and speech is silly, however she is running around Afghanistan and Africa, which are very hot countries, so really they could have put her in a bikini top and a pair of cargo pants and I doubt anyone would have batted an eyelid. Now, the Metal Gear series has always been known for its odd Japanese perviness, but when it is a main character that has been sexualised, it’s always been for a justified narrative reason, such as EVA in MGS3 walking about with the front of her jacket unzipped showing off her bikini clad chest, but the whole point of her mission in that game, was to seduce Snake, so it made sense within the context of the story, in this game the reason for Quiet’s over exposure is much lazier and feels tacked on as a cheap excuse.
The worst part about all of this is the fact that, this is it, Kojima’s definite last Metal Gear game, there is no going back to redeem anything, like in MGS2 when everyone hated it, but because 4 solved some of the problems that were created in 2 people are now okay with 2, that can’t happen with this game because Kojima and Konami are no more. Now I could write a whole other paper on Konami vs Kojima and my stance on it but this is the jist, Kojima was spending too much money and taking too much time with this game, Konami demanded he finish it so they can make their money and add their microtransaction’s etc Kojima told them where they can stick it and the partnership was dead. This has had an effect on the game, there is clearly content missing, Konami has confirmed that at least one mission was cut, where Snake would have went to Africa to have another battle with Eli and Sahalanthropus, which is the Metal Gear in this game, which is unacceptable really. Also, I assume there was a lot of other content that was cut that we weren’t told about. Sahalanthropus is another problem I have, how is it that this Metal Gear created in the 80’s is more advanced than REX, which was created in the early 2000’s. Also, when you fight Sahalanthropus, there is no one in the thing, it is an empty robot being controlled by Mantis, who floats beside the giant mech. That is actually a decent metaphor for the lack of villains in this game. Skull Face is hardly in the game and his eventual death, like every other significant event in this game, just kind of happens with no build up and packing little punch. The team of bosses in the original Metal Gear, headed up by Liquid and Ocelot, were probably the best team of villains in any game ever, since then the bosses have gone slowly downhill. The Sons of Big Boss were great, Dead Cell were pretty cool, The Cobras were okay, The Beauty & The Beast Corps were pretty lame and The Skulls in this game are emotionless zombies who don’t even have individual names and Skull Face is such a disappointing antagonist, he is hardly in the main game and then he shows up at the end, gives some silly speech that we have heard before in the trailers and then just dies, no boss fight or anything. Also, no customisable Metal Gear, which I feel like is a huge missed opportunity and no Sims like Motherbase customisation, interior or exterior.
David Hayter was missed in this game, Keifer was fine on the rare occasion he did speak, but the phantom Snake twist was the perfect opportunity to reintroduce Hayter’s voice and they didn’t take it. Also no Campbell or EVA, not even a reference. And it is never explained why the last time we see the real Big Boss, he is rescuing a child and a young girl and the next time we see him he has become modern day Hitler. Ultimately, this game just makes me sad, it is hard not to focus on the fallout from the Konima debacle, P.T/Silent Hills is no more, that promisingly terrifying demo we were teased with will amount to nothing and this game is all we will ever get again in terms of the Metal Gear saga. This is the end of an era, and it’s an end that doesn’t sit perfectly with me.