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Shang-Chi and the Legend of the Ten Rings (2021)
Shang-Chi and the Legend of the Ten Rings (2021)
2021 | Action, Adventure
Relationship between Shaun and Katy (1 more)
Great Shakespearean level of story
Ten rings to rule them all
Positives:
- This is Marvel at its best. A script (with Shakespearean undertones) that melds action with good character development and laugh-out-loud feel-good dialogue. The great thing is that you don't need to be a Marvel nerd to enjoy this one. Yes, there are some fabulous Easter Eggs for Marvel fans (and a wonderful return of a character from one of the early films). But it's almost a standalone feature in its own right.
- The action sequences are top-notch, particularly an early fight on a careering San Francisco "bendy-bus". Some great martial-arts reminiscent of "Crouching Tiger, Hidden Dragon", made more exciting by the fact that the impressive Simu Liu did all his own stunts.
- The relationship built between Shaun and Katy is wonderful, and the actors deliver on it brilliantly: no wonder when you have the exceptional Awkwafina on the other end of it. Similarly, the relationship built between Shang-Chi and his father is powerful, thanks to some wonderful acting from Tony Chiu-Wai Leung. So good in the gripping (and erotic) 'Lust, Caution', I believe this is his first English-speaking film.

- With the odd exception (see below), the special effects are top-notch.

Negatives:
- I thought this was 5* all the way until the final reel, when we descended into a CGI-driven "Godzilla vs Kong" finale. I hate CGI that's just a blur of action across the screen where you're struggling to understand what's going on. Less would be more here for me.

- The movie makes extensive use of 'flashbacks' and, for me, there was a bit too much heavy-handedness in their use. I muttered "enough already" to a few of them, since they were taking us out of the movie's current narrative.

- There were a couple of effects that looked like the intern at the special effects company had put them together during a coffee break. An early plunge of a jeep into a forest and some rather obvious green-screen stuff in the finale. Surprised that these weren't caught and redone.

Timeline?: So, it took more of a Marvel nerd than I am (my wonderful daughter-in-law Bronwyn) to point out that although this film is set (largely) in the "Present Day", the events of "Avengers: Endgame" actually happen in 2023. So in the Marvel timeline, this is set in between Thanos's "blip" and "the return". This is the reason why Wong is present but not Doctor Strange, for example.

Summary Thoughts: Marvel goes East! This is a really entertaining addition to the franchise, mixing Marvel action with Eastern mysticism and martial arts. It's an impressive job by director and co-writer Destin Daniel Cretton, in only his second feature (he did "Just Mercy" in 2019).

As a Marvel film, there are of course end-credit scenes ("monkeys" in onemannsmovies speak). A mid-title one is the best, bringing some additional Marvel characters into the mix. And there's a post-credits one which sets up for further sequels but which I found rather irritating.

It's ironic that a Marvel movie so right for the Chinese market - the first to be headlined by an Asian actor and with substantial Mandarin dialogue - might not get a release in China. According to this report, this appears to be for two reasons: firstly that the actor Simu Liu made some derogatory remarks about China in the past, and secondly that in the comics Shang Chi's father is Fu Manchu - a Western-derived character with racial overtones.

This doesn't seem to have hurt it so far. After less than two weeks of opening, it has made $262 million on a budget estimated to be $150-200 million.

(For the full graphical review and video check out #onemannsmovies on the web, Facebook and Tiktok. Thanks).
  
Wild Rose (2018)
Wild Rose (2018)
2018 | Drama, Music
Three Chords and the Truth.
BAFTA named Jessie Buckley as one of their “Rising Stars” for 2019, and here she proves why.

Buckley plays Glaswegian Rose-Lynn Harlan, a decidedly wild child electronically tagged and released from the clink but straight down to some very public cowgirl sex with her erstwhile boyfriend. Only then does she have the afterthought of going round to the house of her Mum (Julie Walters) where two young children live. For Rose-Lynn is a single mum of two (#needs-to-be-more-careful-with-the-cowgirl-stuff), and the emotional damage metered out to the youngsters from her wayward life is fully evident.

Rose-Lynn is a frustrated ‘country-and-weste’… no, sorry… just ‘western’ singer, and she has a talent for bringing the house down in Glasgow during a show. The desire to ‘make it big’ in Nashville is bordering on obsession, and nothing – not her mum, not her children, nothing – will get in her way.

Rose-Lynn has no idea how to make her dream come true. (And no, she doesn’t bump into Bradley Cooper at this point). But things look up when she lies her way to a cleaning job for the middle class Susannah (Sophie Okonedo) who sees the talent in her and comes up with a couple of innovative ways to move her in the right direction.

Will she get out of her Glasgow poverty trap and rise to fame and fortune as a Nashville star?

Difficult to like.
Rose-Lynn is not an easy character to like. She is borderline sociopathic and has a self-centred selfish streak a mile wide. As she tramples all over her offspring’s young lives, breaking each and every promise like clockwork, then you just want to shout at her and give her a good shaking. It’s a difficult line for the film to walk (did the ghost of Johnny Cash make me write that?) and it only barely walks it unscathed.

Memories of Birdman.
A key shout-out needs to go to director Tom Harper (“Woman in Black 2“, and the TV epic “War and Peace”) and his cinematographer of choice George Steel. Some of the angles and framed shots are exquisitely done. A fantastic dance sequence through Susannah’s house (the best since Hugh Grant‘s No. 10 “Jump” in “Love Actually”) reveals the associated imaginary musicians in various alcoves reminiscent of the drummer in “Birdman“. And there are a couple of great drone shots: one (no spoilers) showing Rose-Lynn leaving a party is particularly effective.

The turns.
The camera simply loves Jessie Buckley. She delivers real energy in the good times and real pathos in the bad. She can – assuming it’s her performing – also sing! (No surprise since she was, you might remember, runner up to Jodie Prenger in the BBC search for a “Maria” for Lloyd Webber’s “Sound of Music”). She is certainly one to watch on the acting stage.

Supporting Buckley in prime roles are national treasure Julie Walters, effecting an impressive Glaswegian accent, and Sophie Okonedo, who is one of those well-known faces from TV that you can never quite place. BBC Radio 2’s Bob Harris also turns up as himself, being marvellously unconvincing as an actor!

But I don’t like country music?
Frankly neither do I. But it hardly matters. As long as you don’t ABSOLUTELY LOATHE it, I predict you’ll tolerate the tunes and enjoy the movie. Followers of this blog might remember that – against the general trend – I was highly unimpressed with “A Star is Born“. This movie I enjoyed far, far more.
  
Playstation 4
Playstation 4
Games Consoles > Games Consoles
Incredible games (4 more)
Easy to use
Very comfortable controller
Brings in a new audience for affordable vr
Great value
My favourite console of all time?
Yes i know im a bit late reviewing this. This is a system that has been out for over 5 years. But what better time to reciew when a large bulk of games have come out and we have come to see most, if not all, of wha ps4 has to offer.

First off we have to talk about the games. Last of us remastered, uncharted 4, god of war, spiderman, detroit, bloodborne, ratchet and clank, until dawn, horizon zero dawn.......i can keep going and going. The list just cant seem to end. The amount of games on this sysem is astounding, the list of exclusives even more so. There is a game for everyone and they will blow you away. We are nearly the end of its life cycle now and i have to see this has been 1 of my favourife systems, if not THE favourite system and ive been playing since sega master system.

I dont want to speak too much about vr, ill most likely do a seperate review but ps4 managed to bring in an audience like myself into vr at an affordable price. Is it the best vt experience on the market, of course not but at the price they other you can certainly have a lot of fun with it with a bunch of different games. Just being able to offer vr at all makes the ps4 an impressive machine.

The ps4 controller is vastly upgraded since ps3 and feels incredibly comfortable in my hands. The touch pad was a nice touch but i feel very underused. Not many games utilise the touch pad aspect, its mainly just used as a button to open maps in games or in some cases change camera angle.

The ui is slick and simple. Its easy to find specific things and this has been updated over time to make things even easier. The addition of making folders, while small, was a huge help with organising my digital library. There are countless themes on the store which change the icons, text and background of the ui. Some will will even have their own tones and music to give a more relaxing vibe.

The playstation store is so much more improved since ps3. Its no longer an app to be booted into. You just find it to the far left on the main menu and your on the store in seconds. It appears its constanly open which is a huge help. It can be a little difficult to navigate but once you get the hang of it it gets easier. The constant sales and the many categories on the main page in the stores means i am always in here. It can just be a little tough to find the free ps plus games for example.

Ps plus is a must have for this system. Its an expensive subscription at about £50 a year but it is a must have if you want to play online. You do also get free ps4, ps3 and ps vita fames every month but as of March 2019 it will only be ps4. The games can be hit and miss. Amazing 1 month but meh the next or so sometimes they will be games i already own.

There are so many things i can still talk about but i dont want to make this too long so for now ill make a list of any other things and may expand on them in future.

Comes with 500gb or 1tb hard drive but can easily be upgrades
External hard drive support
Fun apps like youtube (now with vr support), media player, bbc iplayer
Ability to share clips, screenshot or stream gameplay
Boost mode and supersampling (ps4 pro only)
Party chat with friends

Overall if your a gamer you need this system. Its amazing and needed for all the incredible exclusives that have come out and yet to be released.
  
Aladdin (2019)
Aladdin (2019)
2019 | Adventure, Family, Fantasy, Musical
Don't let us down Guy Ritchie
Along with Beauty & The Beast and The Lion King, Aladdin is one of Disney’s most-loved animated films. With Disney’s penchant for remaking their classic cartoons over the last few years, it was always going to be the case that Aladdin was going to be on the cards.

Director Bill Condon’s Beauty & The Beast was an enchanting ride that just fell short of living up to its predecessor and The Jungle Book director Jon Favreau has been tasked with bringing The Lion King back to life in live-action. We’ll find out how he gets on in July.

After Dumbo’s less than stellar performance with both critics and audiences in March, dark clouds were circling around the House of Mouse’s live-action arm. Hoping to inject a shot of hope to this ambitious release schedule was Guy Ritchie’s remake of Aladdin. Things didn’t look good from the marketing with poor CGI and seemingly wooden acting, so what does the finished film end up like?

Young Aladdin (Mena Massoud) embarks on a magical adventure after finding a lamp that releases a wisecracking genie (Will Smith). In his efforts to impress the wonderful Princess Jasmine (Naomi Scott), Aladdin embarks on a battle between good and evil against the wicked Jafar (Marwan Kenzari).

To look at, this live-action remake is absolutely packed full of colour and excitement, helped in part by Guy Ritchie’s frenetic filming style. Like Tim Burton before him, I was concerned about Ritchie’s appointment as director of this universally adored film, but unlike Burton, Ritchie gets it absolutely spot on. There are some absolutely stunning shot choices dotted throughout and the action is filmed with typical aplomb by a film-maker who has proven himself to be adept in this area.

The music, with original songs and updates of old classics is superb. Will Smith’s take on Friend Like Me is lip-smackingly good and will have you wanting to dance around the aisles, while A Whole New World really takes flight in this new, CGI-enhanced environment. Brand-new song, Speechless, written by Benj Pasek and Justin Paul and sang by Naomi Scott is Let It Go levels of awesome with Scott singing it exquisitely.

Will Smith’s take on Friend Like Me is lip-smackingly good
The special effects are on the whole very good and not as jarring as those in Dumbo. It’s unfortunate then that there are instances in which the green-screen is all too obvious and the CGI all too artificial. This is a shame, as the rest of the picture is extraordinarily well-filmed and feels, for want of a better word, incredibly opulent, dripping in gold hues. Again, Disney tests the limits of CGI and these limits are becoming more and more obvious as film-makers pursue more extravagant sequences.

Elsewhere, the cast is both a highlight and a hindrance. Mena Massoud plays the titular character with a cocky charm that makes this Aladdin very likeable indeed, while Naomi Scott is so much better than the trailers made her look. The film however belongs to Will Smith. He’s a brave man taking on a role that has become synonymous with Robin Williams but he brings depth, charisma and some of that old-fashioned Will Smith charm to the role – it’s the best we’ve seen him in years, even if he is doused in blue CGI for the majority of the film’s runtime.

Unfortunately, this modern reimagining hasn’t got everything right. Marwan Kenzari is severely miscast as Jafar. Bringing absolutely no menace to the role whatsoever, he proves to be a disappointing antagonist and the film’s only major black mark. The clunky CGI can be forgiven but this unfortunate characterisation can’t. Jafar is one of Disney’s best villains and for him to fall flat here is unacceptable.

Nevertheless, poor marketing aside, Aladdin is an absolute blast from start to finish. Well-paced, nicely acted (for the most part) and packed full of stunning music, this live-action remake has proven that Dumbo may have just been a disappointing sidestep in Disney’s ambitious live-action schedule.

That’s two out of the three. Don’t let us down Jon Favreau!

https://moviemetropolis.net/2019/05/22/aladdin-review-dont-let-us-down-guy-ritchie/
  
Alita: Battle Angel (2019)
Alita: Battle Angel (2019)
2019 | Action, Fantasy, Sci-Fi
A visual spectacle
It’s always a worry when a production company feels the need to force feed you the fact that a big-name is in a relatively minor role. In the case of Alita: Battle Angel, 20th Century Fox have been hammering home the fact that James Cameron is involved in a Producer capacity.

You have to feel a little sorry for director Robert Rodriguez as his name has been almost usurped by Cameron’s in the marketing push for this live-action adaptation of the classic manga. Of course, Cameron is too busy making the four Avatar sequels no-one actually cares about anymore and instead, entrusted his vision for Alita: Battle Angel to Rodriguez. He’s certainly an intriguing choice of director, but does the finished product work?

Set several centuries in the future, the abandoned Alita (Rosa Salazar) is found in the scrapyard of Iron City by Ido (Christoph Waltz), a compassionate cyber-doctor who takes the unconscious cyborg Alita to his clinic. When Alita awakens, she has no memory of who she is, nor does she have any recognition of the world she finds herself in. As Alita learns to navigate her new life and the treacherous streets of Iron City, Ido tries to shield her from her mysterious past.

After spending nearly $200million on Alita, Fox clearly think they’ve got another massive hit on their hands and to an extent, they deserve one. Battle Angel is a majestic film, filled with visual presence not dissimilar to the spectacle of watching Avatar for the first time in 2009. The bustling world of Iron City feels as if it’s living and breathing right before our eyes and that’s a testament to both Cameron and Rodriguez as well as the visual effects people down at Weta Digital.

This thriving metropolis is populated by practical and CGI effects of varying qualities, but as a movie world, it works much better than Wakanda did in Black Panther and is leagues ahead of the empty, soulless Asgard from Thor.

It is reminiscent of Sakaar in Thor: Ragnarok however, with its narrow streets and market stalls. The difference here is that Iron City is a much darker, eerier place than Sakarr ever was, save for Jeff Goldblum’s Grandmaster towering above everything.

The casting is also very good and features some household names that were clearly intrigued by the project. Waltz is excellent as the compassionate Ido and Jennifer Connelly works well as his ex-wife, though she is underused throughout.

Alita: Battle Angel is a pleasant surprise from a director who has needed a hit for quite some time.
Ed Skrein turns up every now and then as Zapan, a cyborg bounty hunter and provides some light comic relief in a film that has more than its fair share of darker moments. TV actor Keann Johnson makes his big-budget film debut here and he is excellent as Hugo, Alita’s love interest.

Unfortunately, the initial optimism fades somewhat when you realise that Alita: Battle Angel struggles under the weight of its own script. Plot points in the first 45 minutes feel ridiculously rushed and then the film hurtles towards its climax without stopping for breath.

You get the feeling there was much more that had to be cut to trim the runtime down to a more family friendly 2 hours. The dialogue too isn’t a strong point. Overly expositional and riddled in cliché, Alita is not a film you watch because of its sparkling and witty one-liners.

Niggles aside though and Alita: Battle Angel is much better than I thought it was going to be. The plot, while unoriginal, is sweet and easy enough to swallow, making it a great family film. True, it has its darker moments, but the strong visuals and vibrant environment will make it enjoyable for older children and adults alike.

Overall, Alita: Battle Angel is a pleasant surprise from a director who has needed a hit for quite some time. It’s a flawed film that struggles to cope with its many ideas that continuously pull it in hundreds of different directions, but it’s worth a watch just for the visual spectacle and emotionally arresting story. Whether or not it recoups that colossal $200million budget remains to be seen.

https://moviemetropolis.net/2019/02/09/alita-battle-angel-review-a-visual-spectacle/
  
40x40

Purple Phoenix Games (2266 KP) rated Shuffle Grand Prix in Tabletop Games

Jun 12, 2019 (Updated Jun 12, 2019)  
Shuffle Grand Prix
Shuffle Grand Prix
2019 | Card Game, Comic Book / Strip, Racing
I very rarely reference video games in my reviews. Mostly because I have never really been a big video gamer. I was always more into RPG style video games (Final Fantasy XI ftw), but some styles of video games I also enjoyed quite a bit. Among those were the battle racing style games of Crash Team Racing and Mario Kart. So much fun not only to race to the finish but also to plant traps and equip weapons to slow your opponents’ progress. Such is your plight as you play Shuffle Grand Prix by new-to-the-board-game-scene publisher Games by Bicycle.

DISCLAIMER: While I will not be delving completely into the rulebook and describing every rule and scenario, I will give you a good idea of how the game plays and what I think of it. -T

Okay let’s setup this game in our minds. Shuffle the large deck of Distance Cards (in denominations of 25, 50, 75, and 100 distance) to form a draw deck. Each player will draft a team of racer and co-pilot, which means taking the racer’s deck and co-pilot’s deck to form their team. Each pilot is a different character with different decks and different special abilities that can be used throughout the game. For example, my first team was the wizard and the musician. Place the driver’s character card on top of the wheel (health) card at maximum wheel strength, and tuck the co-pilot’s card underneath them. You cannot use the co-pilot’s ability until they become the driver (when your main pilot spins out due to your opponents and their dastardly play). Now shuffle the driver’s and co-pilot’s decks together (a la Smash Up) to form your personal draw deck, draw three cards, and you are ready to begin!

On your turn you will flip over the top Distance Card and place it in front of yourself. This is how far you have driven this turn, and ultimately is your VP stack. From there you may play cards from your hand to affect your own cards, the cards of your opponents, or place traps. You may equip items to your car (max 2), switch out equipment, or pass your turn ? This structure continues until there are no more Distance Cards to draw, then the game ends and you count Distance to see who is the winner! I have intentionally left some rules out because they are fun to discover and play – like making your opponent spin out (for trophies), nerfing your opponents, card combo play, etc.

Components: this game is relatively light on components as it is a large number of playing cards and a collection of trophy chits. The chits are good quality, and were definitely too numerous for our plays. The cards are of great quality, which is what you expect from Bicycle, the playing card giant. The art in this game is VERY quirky. I wouldn’t say the art is amazing, but it’s fun and fits the theme. Think Munchkin art. In fact, think of this game as a whole as a combination of CTR/Mario Kart meets Munchkin.

Overall, I really dig this game. It’s pretty fast-playing, though those AP-prone players will hold up the game a bit on their turns. The rules are light, the game play is really fun, and the flavor text on the cards is quite humorous. I thought out loud as we were playing that this is a replacement for Munchkin for me, and I like Munchkin a lot. The take-that/screw-your-neighbor aspect is certainly there, but even when you pile on it doesn’t seem to slow you down so much that you can no longer do much on your turn. I appreciate that. The eight provided playable character decks feels like I can play this game for a really long time with different combinations and enjoy it each time. So for the ease of play, enjoyment of play, different combos we are excited to try, and absolute silliness, Purple Phoenix Games gives this one a bashin’ 14 / 18. Check it out!


https://purplephoenixgames.wordpress.com/2019/06/06/shuffle-grand-prix-review/
  
The Resistance: Avalon
The Resistance: Avalon
2012 | Bluff, Card Game, Deduction, Fantasy, Medieval
Do you appreciate your friends and your relationships with them? If so, please read no further. Do you want to dissolve your friendships and cause your family members to wonder what went wrong with you and never trust you again? Play The Resistance: Avalon with them.

The Resistance: Avalon (which we always just refer to as simply Avalon) is a game of hidden roles played over several rounds where the “good guys” from King Arthur’s court are pitted against the “bad guys” in Mordred’s thrall. The number of players at the table determines the number of players to be assigned to the good and bad guys squads and the required goals for victory for each team.

To begin, role cards are divvied up and players secretly find out which team they are on for the game. Blue background cards are good guys, red are bad guys. ALERT! Yes, already. I cannot tell you how many times games have been voided because a player was not quite sure what team they were on, so make sure your players know what’s up before continuing. From here a narrator player reads the script in the rulebook to give instructions to players with their eyes closed (a la Mafia or Werewolf). This allows different members of each team to know certain information about their own team or even the opposite team. Players are then instructed to open their eyes simultaneously and thus begins the game of facades.

A player is chosen at random to be the quest giver for now. This person then assigns other players to go on a quest. The “quest” is just a generic quest where it will either succeed or fail. Once the quest giver has made their choices, everyone at the table has a chance to vote to approve the quest team or deny the quest team. Simple majority vote wins. If the team is approved, the quest happens. If the team is denied, the next player in the circle becomes the quest giver and must create a new team of players to go questing.

Once approved, the quest team players are each given two cards: Success and Fail. Secretly, under the table works best, the players make their choices. ALERT! All good guys MUST CHOOSE SUCCESS CARDS so the quest can succeed. Bad guys can choose either one. The questers then pass their cards to an uninvolved player who will then shuffle the cards without looking at them. Once completed, the cards are revealed and thus the success or failure of the quest. If all cards are Success, then the quest was a success and the good guys mark this on the main board. If even just one Fail card appears the quest fails and the bad guys mark it on the main board. This continues until either the good guys win or the bad guys claim victory!

Components. The box is small (akin to the Tiny Epic size boxes). I’m not sure if the game comes with an insert because I won mine from a BGG auction. The cards included in the game are fine, and I sleeved mine because they get held quite a bit. The other miscellaneous tokens are nice and do the job well. This is a game that is less reliant on components, and much more so on game play.

If my intro seemed dark a foreboding, it was completely intentional. Have I witnessed friendships dissolving as a result of this game? Ok not entirely, but there have been some pretty amazing head turns and surprise reveals coupled with slapping and yelling. Not me, mind you, but others. In any case, this game is definitely one to check out if you are a fan of hidden role games and if you want to add tons of tension to your game night. I honestly have no idea why this game (or its older sibling The Resistance if you are more into that theme) isn’t in every game collection. Yes, I know, there are now TONS of hidden role games out there. But this is my favorite of the lot. By far.

We at Purple Phoenix Games are split somehow, giving this one 18 / 24. Obviously it is because Josh is a minion of Mordred and wants our review to fail.

https://purplephoenixgames.wordpress.com/2019/04/24/the-resistance-avalon-review/
  
Cthulhu Realms
Cthulhu Realms
2015 | Card Game, Fantasy, Mythology
Cthulhu – a theme that is deeply rooted in the board gaming world. There are SO MANY Cthulhu-based games and spin-offs of standard games. Some people really dig the theme, and some people really don’t. So where does this particular game fall on the spectrum? Keep reading to find out!

In Cthulhu Realms, a deck-building game, you are a Cthulhu cultist that is trying to drive your rivals literally insane. By gathering followers, collecting artifacts, and discovering new locations, you will gain enough power to influence the sanity of those who would oppose you! On your turn, you will play cards from your hand to Conjure (acquire new cards from the communal pool), Draw/Discard cards, Gain/Lose Sanity, or Abjure (permanently discard cards from the game). The game ends when a player is reduced to zero sanity – and the player who has retained their sanity is the winner!

I love deck-building games. I really do. I think it’s a neat mechanic that allows you to customize your strategy with every play. So I enjoy playing Cthulhu Realms because of that element. And that’s kind of where my enjoyment ends with this game. Don’t get me wrong – it’s a decent game. I just have a couple of issues with the actual cards and abilities. The cards themselves are very reliant on iconography to communicate powers/abilities. Props to the player boards for having a quick reference for the basic actions, but I still always keep the rule sheet on hand for the in-depth explanation as I play. And even then, the rule sheet still has a bit of ambiguity on how some of the powers work. I wish they’d provided a couple of examples because sometimes I still get confused by certain combinations of icons. Just a little more detail in the rule sheet could alleviate some of the ambiguity of the icon abilities.

For card abilities, each individual card can have anywhere from 1-3 special abilities. The tricky thing is that the abilities do not all have to be used at the same time. So I could use 1 ability from a card, use an ability from a different card, and then come back to my first card and use another of it’s printed abilities. And with a hand of 5 cards every turn (not counting additional cards you may draw…), it can be hard to keep track of which abilities you’ve already used that turn. On top of that, many of the abilities have prerequisites – you can’t use that specific ability unless you’ve already played/have in play the requisite card. Some abilities only have 1 prerequisite, but some have 2, which just adds another layer of bookkeeping to your turns. Not only are you trying to remember which card abilities you’ve already used, but you’re also trying to keep track of your cards/actions that turn that could unlock other card abilities. The rule sheet suggests sliding a card to one side of your play area once you’ve used one of its powers. But again, if it has more than 1 ability on it, you’ve got to remember which ones you’ve used/haven’t used yet, regardless of where they are in your play area. This is a competitive game overall, but with all of these elements to track on your turns, it saps the tension from the game and makes it feel a little more luck-based than strategic.

To alleviate some of my grievances, I think the game could just have more cards with fewer abilities on each. That would make it much easier to execute all of your turns. And eliminate some of the ability prerequisites – having them on most of the abilities just adds another element for you to keep track of, and it feels a little unnecessary. If the turns were a little more clear and concise, I would like this game a lot more. It’s not bad, it just gets bogged down a little bit with too much action on your turns. That’s why Purple Phoenix Games gives Cthulhu Realms a 6/12.

https://purplephoenixgames.wordpress.com/2019/03/22/cthulhu-realms-review/
  
Star Wars: Episode VIII - The Last Jedi (2017)
Star Wars: Episode VIII - The Last Jedi (2017)
2017 | Action, Sci-Fi
The eagerly anticipated next chapter in the Star Wars saga; “Star Wars: The Last Jedi” has arrived and it is by far one of the best films in the series and a significant upgrade over “Star Wars: The Force Awakens”. The film picks up where the last film concluded as Rey (Daisy Ridley), has located the long in hiding Luke Skywalker (Mark Hamill), and attempts to recruit him to return to fight the evil First Order and train her in the ways of the Force.

At the same time, the First Order has commenced an assault on the retreating forces of the Resistance and this has caused a rift when key members of the command staff are lost/injured leaving Vice Admiral Holdo (Laura Dern) in charge. Her style does not mesh well with the impulsive Poe Damron (Oscar Isaac), and in a move of desperation, he oversees a mission for Finn (John Boyega), and Rose (Kelley Marie Tran), to make a desperate move to allow the forces to escape the relentless assault and pursuit of the First Order.

For many films, the above scenario would be enough to comprise the bulk of the movie but in the case of The Last Jedi, it is simply part of a much larger and far more intricate storyline that is at times much deeper and darker than one would expect from a Star Wars film.

Rey finds Skywalker a broken and bitter man who is consumed with his past failure regarding his Nephew Kylo Ren (Adam Driver), and wants no part of his former glory and praise believing the best thing for the Universe would be for the Jedi to end.

Ren at the same time is a conflicted mess as he is eager to win the approval of his brutal master Snoke (Andy Serkis), while being drawn to Rey who believes he can be redeemed. It is this conflict as well as the tug of war between Snoke, Ren, and General Hux (Domhnall Gleeson), that shows a much more dynamic and complicated connection between the characters as well as drives home their complexity of their relationships and the situations they find themselves in.

The late Carrie Fisher is captivating as General Leia and her presence lifts the scenes she is in. She portrays Leia with a calm yet feisty and determined edge which shows that she is always in control no matter the situation.

The action in the film comes in waves and when it arrives, it is a wonder to behold as the lavish visuals and complex action sequences are dazzling but unlike the Prequels, never once overwhelm the cast as this is first and foremost a character driven story.

The film does put more of an emphasis on the new characters vs the old, but as this was always the plan, it is nice to see that older characters are not shoved aside or given a token cameo, they are still central to the plot just let the younger cast do more of the heavy lifting, but still get plenty of moments to shine.

Writer/Director Rian Johnson has done a masterful job in crafting a new entry into the series that not only entertains, but gives a deeper and dark look at the universe which makes the film easily one of the best Star Wars films ever made. There are sequences that will delight and surprise fans, and when it was over and I could catch my breath and reflect upon what I had just seen, I found myself saying that I could not have asked for a better sequel as it not only entertained thoroughly, but provided plenty of unexpected moments that makes me all the more anxious to see how the new trilogy concludes in 2019. “Star Wars”: The Last Jedi” is the film that fans have been waiting for as it contains all of the best elements of Star Wars and boldly moves the franchise ahead.

http://sknr.net/2017/12/12/star-wars-last-jedi/
  
Vice (2018)
Vice (2018)
2018 | Biography, Drama
A patronising mess of a film
If you want to learn how to completely and utterly fail at satire, look no further than Adam McKay’s Vice. It honestly does pain me to say this was one of the worst experiences I’ve ever had in the cinema. As a matter of fact, I was seconds away from walking out at one point. But, like any good critic, I stayed in my seat. I hoped and prayed it would get better… but it didn’t. If anything, it snowballed.

Vice is a ‘comedy’ (I’ve put this in quotation marks because there’s nothing funny about it) biopic about former American Vice President, Dick Cheney. The film attempts to give us further insight into his life, and how he got away with all the horrible things he did whilst in office. On paper, it actually sounds pretty appealing, especially for someone like me who knows very little about the man. On screen, it is an entirely different experience. 24 hours later, I’m still shocked by how appalling it was.

So, what has Vice done to receive such a scathing review from me? First and foremost, the dialogue is horrendously condescending and talks to the audience like they’re complete idiots. I have never seen such a patronising and immature biopic in my entire life. I’m not sure what’s more obnoxious: Cheney himself or the tone of the film. Maybe they’re on par with each other. I was barely half an hour into this when I was already starting to feel angry about the way they addressed things. You can give your audience context without talking down to them. The film did everything it could to seem edgy and like it was giving the audience the finger, but I just sat there cringing the whole time. It failed.

Secondly, the narrative is all over the place. I’m perfectly fine with non-linear stories, provided they actually make sense. Vice doesn’t know whether it’s coming or going, and changes between the past and future constantly. The pacing is an absolute shambles and makes the film feel longer than it actually is. It runs at just over 2 hours, but feels so much longer than that. I have never wanted a film to end so badly. In fact, I was ready to get up and leave when they decided to throw in a fake ending in an attempt to be funny. Yes, that actually happens. No, I didn’t laugh.

Don’t even get me started on the way it sloppily splices random pictures and video clips throughout the film, making me wonder who on earth nominated this for Best Editing. Are they okay? Without spoiling this too much, Vice’s editing is incredibly jarring and decides to patronise the audience even further by giving visual aids to the idioms that are described by the narrator. At one point it even tries to condescendingly explain Guantanamo Bay, which just caused me to facepalm. What were you thinking guys?

Having said all of this, does the film have some redeeming features? Sure. The quality of the acting is good, I enjoyed Christian Bale as Cheney and Amy Adams as his equally awful wife, Lynne. I also enjoyed Steve Carell as Donald Rumsfeld and Sam Rockwell as George W Bush. It is a shame to waste such great talent on a script as weak as this one. If someone had written this better, maybe I would’ve enjoyed it a lot more. Sadly, I’m stuck with this one. I’m baffled by how anyone can consider this to be a well written script. If anyone wants to enlighten me, by all means, try.

If I never have to watch Vice again, I’ll be fine with that. I feel completely let down by McKay, and this hurts more considering I like some of his other films such as Anchorman and Step Brothers. He’s better than this, and I hope he can redeem himself with whatever he creates next.

https://lucygoestohollywood.com/2019/02/03/a-patronising-mess-of-a-film-my-review-of-vice/