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Peter Russell (61 KP) rated Heroscape Master Set: Rise of the Valkyrie in Tabletop Games
Mar 26, 2019
Build and Play all out war
This game has a very special place in my heart and I wish it started getting produced again. This review is not just for the base game by the Heroscape system as a whole. To me it is a lost treasure that I still pay premium prices to collect. Heroscape is primarily a combat game with a point based army building system. But even before that, the players build a battlefield using the interlocking and stacking hex terrain features, there are tiles of lava, water and ice, there are castle sets, bridges and even a marvel set to add marvel characters. I cannot paint a picture, but just google "epic heroscape map" to see amazing battlefields people have made. Alright, so gameplay mechanics. The combat system is dice based using shields and hits and line of sight and height of target it important, where you can take cover behind objects and creatures and also gain height advantage. There are interactions between characters that buff and debuff allies and enemies and interaction with terrain types. There were 3 master sets, a castle set, a bridge set, lava set, ice set, marvel character set and multiple character expansion packs. The miniatures are prepainted. Heroscape was bought by Wizards of the Coast where they released one master set with a Dungeons and Dragons Theme and one wave of D&D character expansions. It was then discontinued. In 2016 Wizards released Magic: Arena of the planeswalkers which recycled the Heroscape rule set, terrain molds and almost all mechanics, but under the completely different Magic the Gathering Branding and with a fraction of the terrain. Arena of the planeswalkers was also discontinued. The cheapest way to try out the mechanics of this game is Arena of the planeswalkers which should be able to be sourced used locally for about the $15 range.
Debbiereadsbook (1202 KP) rated Patron Of Mercy (Lords of The Underworld #3) in Books
Aug 14, 2019
I was missing . . . .something!
Independent reviewer for Archaeolibrarian, I was gifted my copy of this book.
This is book 3 in the Lords of The Underworld series, and it CAN be read as a stand alone. However, personally, I felt I was missing. . . something . . .that I can't quite put my finger on, for not having read books one and two YET. I have them, but I have not got round to them yet! I will do, now though!
Lach walked away from Thanatos a milennia ago, because now he was immortal, who wanted to hang aroudn the God of Death? But both Thanatos and Lach lusted after the other for all that time. When Lach discoveres a way to save the world from starvation, he knows he will need Thanatos. Can Lach win back the only man, the only GOD he would ever love?
I did enjoy this, apart from the previously mentioned . . .something . . . I really did!
All the major players get a say, and you don't see what fate has instore for Lach and his friend till all is made clear in the book.
It is HEAVY on the Greek gods history. I *sort of* managed to keep up, because I paid no attention to histoy at school, but I felt I was given enough to *sort of* keep up! Someone else will have paid far better attention, and followed it beautifully.
Thanatos and Lach's story, though, I had no trouble following!
It;s not overly explicit, but hot enough. There is some detailed descriptions when Lach is in major trouble, though.
It is the first book I've read of Sam Burns or WM Fawkes. I'd like to read more, as I said, I have books one and two to read. Their collaboration is really well written, and you really can't tell how they split the writing! (sometimes, it's very obvious!)
So, ONLY because of that . . .something . . .I (personally, me, myself, and no one else!) was missing. . .
4 solid stars
**same worded review will appear elsewhere**
This is book 3 in the Lords of The Underworld series, and it CAN be read as a stand alone. However, personally, I felt I was missing. . . something . . .that I can't quite put my finger on, for not having read books one and two YET. I have them, but I have not got round to them yet! I will do, now though!
Lach walked away from Thanatos a milennia ago, because now he was immortal, who wanted to hang aroudn the God of Death? But both Thanatos and Lach lusted after the other for all that time. When Lach discoveres a way to save the world from starvation, he knows he will need Thanatos. Can Lach win back the only man, the only GOD he would ever love?
I did enjoy this, apart from the previously mentioned . . .something . . . I really did!
All the major players get a say, and you don't see what fate has instore for Lach and his friend till all is made clear in the book.
It is HEAVY on the Greek gods history. I *sort of* managed to keep up, because I paid no attention to histoy at school, but I felt I was given enough to *sort of* keep up! Someone else will have paid far better attention, and followed it beautifully.
Thanatos and Lach's story, though, I had no trouble following!
It;s not overly explicit, but hot enough. There is some detailed descriptions when Lach is in major trouble, though.
It is the first book I've read of Sam Burns or WM Fawkes. I'd like to read more, as I said, I have books one and two to read. Their collaboration is really well written, and you really can't tell how they split the writing! (sometimes, it's very obvious!)
So, ONLY because of that . . .something . . .I (personally, me, myself, and no one else!) was missing. . .
4 solid stars
**same worded review will appear elsewhere**
Phillip McSween (751 KP) rated Chloe (2010) in Movies
Dec 3, 2019
Decent Beginning Then All Downhill
A woman struggling in her marriage hires a call girl to come on to her husband to see if he will cheat. If Chloe sounds like a recipe for disaster in real life, just wait until I dive into the movie! It’s not a complete failure, but it fails enough for me to highly recommend avoiding it.
Acting: 9
Beginning: 7
All the players are introduced in the first ten minutes doing their respective jobs. You can tell the movie will be shrouded in a bit of mystery. I didn’t hate the way it started, but I was looking for a bit more originality.
Characters: 10
Chloe (Amanda Seyfried) is an intriguing character in and of herself. I was drawn to her and I couldn’t figure out why. Is she crazy? Misunderstood? Is she making everything up? What the hell is with this woman? The other characters are merely a moth to her flame. It’s not to say I didn’t like them, but they would fall flat without Chloe at the helm.
Cinematography/Visuals: 9
As you’re watching this movie, you definitely get the erotic thriller feel which I think is exactly what director Atom Egoyan is going for. There are certain scenes that seem to jump off the screen with sensuality and intrigue. It keeps your eyes rooted to the screen while little details are shot to keep you guessing.
Conflict: 7
Entertainment Value: 7
Memorability: 6
Pace: 6
Plot: 3
Remember my description in the opening paragraph? Yeah, it somehow manages to get even dumber than that. It’s a shame because I think the movie definitely could have been redeemed with a slightly better storyline.
Resolution: 5
Overall: 69
Going back over my notes for Chloe, I notice I have a lot of whats, whys, and hows. That’s usually not a good sign. Few loops were closed here which is a burden for a viewer already sitting through a wandering story. Close, but no cigar.
Acting: 9
Beginning: 7
All the players are introduced in the first ten minutes doing their respective jobs. You can tell the movie will be shrouded in a bit of mystery. I didn’t hate the way it started, but I was looking for a bit more originality.
Characters: 10
Chloe (Amanda Seyfried) is an intriguing character in and of herself. I was drawn to her and I couldn’t figure out why. Is she crazy? Misunderstood? Is she making everything up? What the hell is with this woman? The other characters are merely a moth to her flame. It’s not to say I didn’t like them, but they would fall flat without Chloe at the helm.
Cinematography/Visuals: 9
As you’re watching this movie, you definitely get the erotic thriller feel which I think is exactly what director Atom Egoyan is going for. There are certain scenes that seem to jump off the screen with sensuality and intrigue. It keeps your eyes rooted to the screen while little details are shot to keep you guessing.
Conflict: 7
Entertainment Value: 7
Memorability: 6
Pace: 6
Plot: 3
Remember my description in the opening paragraph? Yeah, it somehow manages to get even dumber than that. It’s a shame because I think the movie definitely could have been redeemed with a slightly better storyline.
Resolution: 5
Overall: 69
Going back over my notes for Chloe, I notice I have a lot of whats, whys, and hows. That’s usually not a good sign. Few loops were closed here which is a burden for a viewer already sitting through a wandering story. Close, but no cigar.
Dillon Jacoby-Rankin (202 KP) rated Betrayal at House on the Hill in Tabletop Games
Jan 18, 2020
Great Components (3 more)
Expandable
Plays a decent group size
Replayability
If you punch out all the monster tokens the first time you play, it's hard to find the ones you need later in future games. (1 more)
Play Time can be long depending on the haunt you get.
You never know what to quite expect
Players: 3-6 This is a great group size. I always welcome games that support 5-6 because we always seem to have that 1 extra player we were not expecting to show up.
Expansions: This game already has one expansion called Widows Walk. It adds a roof floor to the game as well as new cards of all three types, and as you may imagine a whole new set of haunts to play.
Replayability: The game has 50 haunts or so in the base game and with widows Walk it adds a bunch more. The game can be played over and over and based on the tiles in the house and the haunt that is played, your experience is almost never going to be the same twice.
Components: The cards are all really nice as well as the tiles for the rooms. The trackers for the characters could be better but they actually already made an upgrade pack for that so problem solved. My only gripe is that the doorways are all highlighted in a specific color but the windows are not. There are several rules that require you to be in a room with a window but they are not highlighted like the rooms with doorways. This could have easily been fixed before launching the game. Also, the symbols for the cards are hard to read on the yellow artworked rooms. In blends right in the background on them and I always have to point out that there is in fact a symbol for a card on those rooms.
Expansions: This game already has one expansion called Widows Walk. It adds a roof floor to the game as well as new cards of all three types, and as you may imagine a whole new set of haunts to play.
Replayability: The game has 50 haunts or so in the base game and with widows Walk it adds a bunch more. The game can be played over and over and based on the tiles in the house and the haunt that is played, your experience is almost never going to be the same twice.
Components: The cards are all really nice as well as the tiles for the rooms. The trackers for the characters could be better but they actually already made an upgrade pack for that so problem solved. My only gripe is that the doorways are all highlighted in a specific color but the windows are not. There are several rules that require you to be in a room with a window but they are not highlighted like the rooms with doorways. This could have easily been fixed before launching the game. Also, the symbols for the cards are hard to read on the yellow artworked rooms. In blends right in the background on them and I always have to point out that there is in fact a symbol for a card on those rooms.
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