Natural Hazards and Disasters
David Hyndman and Donald W. Hyndman
Book
Succeed in your course with NATURAL HAZARDS AND DISASTERS, 5e. The authors provide...
Will Gray (2 KP) rated Xanathar's Guide to Everything (Dungeons and Dragons 5th Edition) in Tabletop Games
Dec 10, 2018
Fraud Examination
Chad O. Albrecht, Conan C. Albrecht, W. Steve Albrecht and Mark Zimbleman
Book
Learn to identify, detect, investigate, and prevent financial fraud today with the latest edition of...
Assessment Made Incredibly Easy!
Book
Assessment Made Incredibly Easy, 5e presents nursing assessment skills in the reader-friendly...
Marketing Strategy and Competitive Positioning
Graham J. Hooley, Brigitte Nicoulaud and Nigel F. Piercy
Book
Marketing Strategy and Competitive Positioning 5e deals with the process of developing and...
Services Marketing: Concepts, Strategies, & Cases
K. Hoffman and John E. G. Bateson
Book
Examine the use of services marketing as a competitive tool from a uniquely broad perspective with...
Accounting and Finance for Non-Specialists
Peter Atrill and Eddie McLaney
Book
Were you looking for the book with access to MyAccountingLab? This product is the book alone, and...
VBA for Modelers: Developing Decision Support Systems with Microsoft Office Express
Book
Help your students master both basic and advanced skills in Visual Basic for Applications (VBA), the...
Monster Manual (Dungeons and Dragons 5th Edition)
Tabletop Game
A menagerie of deadly monsters for the world’s greatest roleplaying game The Monster Manual...
dungeons and dragons roleplay rpg dnd d&d 5e
kelsey (8 KP) rated The Adventure Zone in Podcasts
May 29, 2019
Balance has since ended, and now the podcast has moved on to other TTRPGs like Fate (TAZ: Commitment), Powered By the Apocalypse (TAZ: Dust), and Monster of the Week (TAZ: Amnesty). Commitment and Dust are two short-run "test-drives" run by Clint and Travis respectively, and I personally adored a departure from the 5e system to not only be introduced to different TTRPGs, but to hear the DM-ing (or now GM-ing) styles of the other McElroys. In Amnesty, Griffin once again takes the reigns to run the game, and at the posting of this review, Amnesty is being considered the "second season" for TAZ. For some, these diversions from the 5e system may not work, but I recommend listening. They're just as creative and fun as Balance was, though different. I recommend coming in with an open mind, as going from the way Balance was to now, the show is quite different, but the heart is still there and the stories are still stunning.
If those aren't your speed, though, the McElroys post bonus games (like Four Sherlock Holmes) that are meant to be silly one-shot arcs AND they host a number of live-shows that bring back the beloved Balance characters into hilarious one-shot adventures, so you're never short of a dose of Magnus, Taako, and Merle. Being honest, the live shows are some of the funniest things I've listened to. They're marvelously fun, and the added time pressure of the show adds to the comedy. They also really bring back the actual-play atmosphere that sometimes gets lost during edited episodes.
I cannot recommend TAZ enough. Being honest, it pretty much saved my life. It brought (and still brings) me so much joy, and it encouraged me to try out TTRPGs--seriously, I took up DMing because of TAZ, and now I run TTRPG games weekly.
Do yourself a favor, roll perception with advantage and give this one a listen.