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Venom: Let There Be Carnage (2021)
Venom: Let There Be Carnage (2021)
2021 | Action, Horror, Sci-Fi
Suffers from Sequel-itis
If you ever heard of the term “Sequel-itis” and wondered what a good example of film suffering from this malady would be, look no further than VENOM: LET THERE BE CARNAGE.

The sequel to the surprisingly well made - and well acted - 2018 VENOM that introduced audiences to the (sometimes) villain, (sometimes) anti-hero, VENOM and the human/symbiot that he has bonded to (it makes sense in the first film) - this sequel looks and feels like a quick “money-grab” that is keeping this character “warm” for bigger things (I hope) down the road.

Directed by famed motion capture expert, Andy Serkis, VENOM: LET THERE BE CARNAGE feels like a movie that was directed by a Special FX veteran for this film is long on special effects and short on what makes a film work - plot and character.

And that’s too bad for the 2018 VENOM film was a surprise in that while it had it’s CGI moments (and plenty of them), it also had interesting plot and characters and took full advantage of two of the better actors working today - Tom Hardy and Michelle Williams.

The sequel looked promising enough as both Hardy and Williams were back and Woody Harrelson was cast as the main villain (with Naomi Harris along as the villain’s sidekick) so some of the ingredients were there for a quality sequel.

Unfortunately, this sequel leaned heavily into the CGI-ness of the first film and made the CGI Alien Venom the focal point of the story, relegating the humans to the back. No actor was pushed further to the back than Williams who was stuck with a weak “damsel in distress” arc while Harrelson and Harris take turns over-acting the other making their pair of villains some of the weakest in recent comic-book movies memory.

And then there is the performance of Hardy as Eddie Brock. He is sleepwalking his way through this film, looking like he has very little interest in what is going on and just wants to grab his paycheck and get home.

Some of these sins could be forgiven if the CGI elements - and the battles between Venom and Carnage - are interesting. Unfortunately, they just are not - they are “fine”, but nothing interesting or original, so this film is destined to get washed off the shore (and memory) as quickly as a sandcastle is washed away on a beach.

If you are going to check out this flick, make sure you stay for the “end credits” scene (which is only, thankfully, about 2 minutes into the credits), it is the best part of this film.

Letter Grade: C+

5 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
    Oscar the Cat - Virtual Pet

    Oscar the Cat - Virtual Pet

    Games, Entertainment and Stickers

    (0 Ratings) Rate It

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    He's white, he's fluffy and absolutely adorable! Oscar the Cat - Virtual Pet is a new talking cat...

The Hunger Games: Mockingjay - Part 2 (2015)
The Hunger Games: Mockingjay - Part 2 (2015)
2015 | Action, Drama, Sci-Fi
An emotional goodbye
Over the last three years, The Hunger Games franchise has thrilled and delighted fans and newcomers to the series with its mix of wonderful special effects, a great cast and intriguing plots.

With the second instalment, Catching Fire, proving to be the best in the series, expectations for the finale, Mockingjay Part 2 were incredibly high. But is this the end we all wanted, and more importantly deserved?

Mockingjay Part 2 picks up immediately after the events of Part 1, as Jennifer Lawrence’s Katniss Everdeen recovers from a vicious attack by her friend and on-off lover Peeta, played by Josh Hutcherson in a troubled and career-best performance.

With Katniss becoming a symbol of hope in a time of dictatorship, Lawrence marches with her friends and allies to storm the Capitol and overthrow the tyrannical President Snow, a deliciously evil Donald Sutherland.

The catch? Snow and previous Game makers have booby-trapped the Capitol with a range of sadistic tests trying to stop the rebellion in its tracks.

The Hunger Games has become renowned for a fantastic supporting cast that includes talent like Elizabeth Banks, Woody Harrelson, Stanley Tucci, the late Philip Seymour Hoffman and Julianne Moore, with the latter being particularly memorable.

Unfortunately, as is often the case with large Young Adult franchises, these fantastic actors are lost somewhat as director Francis Lawrence tries to tie up all loose ends with the main teens; Jennifer Lawrence, Josh Hutcherson and Liam Hemsworth.

The aforementioned three have been part of a love triangle so convoluted it’s difficult to remember who is in love with who, but thankfully this takes a back seat to the action, though each of the three brings enough acting credibility to make the more romantic elements bearable.

Moreover, Mockingjay Part 2 pushes the boundaries of the much-maligned 12A certificate. This is by far the most harrowing and bleak of the four films and none of its predecessors were exactly a ray of sunshine. The characters are pushed to breaking point as the realisation of the Capitol’s evil fully sinks in and the inevitable loss of life is both thrilling and utterly devastating.

The special effects have been rightly ramped up for this final instalment with District 13 and the Capitol looking truly stunning. Each of the action sequences is filmed with such confidence and this shows off the exceptional sets much better than the handy cam that plagued the first film.

Unfortunately, the need to fill a movie nearly 140 minutes in length has led to a tone that occasionally jars and drags a little too frequently. This was a problem with Part 2’s predecessor and whilst the idea to split the final book into two films works better here, the balance is still not quite right and still reeks of money-making.

However, each of the action sequences are edge of the seat stuff with an underground sewer providing the film’s most pulse-racing and dramatic scenes. There’s a whiff of Ridley Scott’s Alien in Francis Lawrence’s direction throughout this extended set piece.

Overall, The Hunger Games series has ended on a high. From its beautiful cinematography to an exceptional main and supporting cast, director Francis Lawrence, who has been with the series since Catching Fire, has managed to craft a harrowing end to a group of films whose influence will be felt for many years to come.

https://moviemetropolis.net/2015/11/22/an-emotional-goodbye-the-hunger-games-mockingjay-part-2-review/
  
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ClareR (6037 KP) rated Faithbreaker in Books

Nov 23, 2025  
Faithbreaker
Faithbreaker
Hannah Kaner | 2025 | LGBTQ+, Romance, Science Fiction/Fantasy
10
10.0 (1 Ratings)
Book Rating
I have a confession to make. I had Faithbreaker drop on to my kindle the day it was released, and I actually had it from NetGalley before then. But I couldn’t read it. I’d built it up so much in my head, that I was really worried that it wouldn’t end the way I wanted it to. I also just didn’t want it to end.
After Sunbringer, there was only one way that Faithbreaker was going to go: full out war. The battle scenes are epic. It’s the relationships that are the most special part of the series for me though. I feel we’ve really got to know and love the main characters in this series

Inara was reunited with her mother in Sunbringer, and she leaves on her mothers ship to try and drum up some support from other countries. Inara has a lot to learn about her mother (and vice versa) after their separation and her mothers previous life. And Skediketh - we all need a Skediketh, don’t we! Our own little God who looks after us, keeps us safe to the best of his abilities, and loves us.

Kissen has joined Inara and her mother on their journey in order to hopefully reunite with her family. But she is also left with the decision of what and who to support - her own interests or those of the greater good.

Elo has stayed with Arren to help protect the kingdom. This was a bit of a shock after everything that happened prior to Godkiller and during Sunbringer, but Elo is a man of his word and feels some loyalty to his King and friend.

I’ve loved this series, I could imagine myself there in the thick of the action, and I loved the main characters - I’ll miss them! I’ve managed to make myself feel somewhat better by pre-ordering Hannah Kaners next book: A Snake Among Swans. Now there’s something to look forward to!
  
Misdemeanor (Responsible Adult #1)
Misdemeanor (Responsible Adult #1)
C.F. White | 2017 | Fiction & Poetry
10
8.0 (3 Ratings)
Book Rating
cliff hanger but so bloody good!
I was gifted my copy of this book, direct from the author.

Micky is doing his best to keep his head above water. Looking after his disabled little brother, Flynn is top of that list. getting this new job will help a great deal. He just didn't plan on Danny, his boss. Danny is still suffering after a bad break up, but Micky is a breath of fresh air, even if the man has so many layers. Can they make it work?

Micky is trying, dammit, he really is! He lost his mum a few years ago, and his dad is absent and a deadbeat. Looking after Finn fell on to Micky cos Micky wants to keep Flynn close, to keep the two of them together. Flynn's special needs won't be easy for a stranger to deal with but Micky can, for the most part. But Micky is hurting, deep inside. He won't admit it, not to anyone, and certainly not to his best friend who is a career crook! But Danny? Danny picks at him, peels away his onion layers and digs deep til Micky really can't help himself.

The world though, is out to get Micky and he has to keep one step ahead of everyone trying to take Flynn away from him.

I loved this, bar one thing . . well maybe BECAUSE of this one thing I loved it, I'm still not sure yet!

Micky is not a bad person, he's just not made the best of choices up to now, but the job with Danny is step in the right direction. He tries HARD, he really does. Flynn is his world, but Danny sneaks in.

Danny is lovely, he knows Micky has his own stuff to deal with, but he will be there for Micky, should Micky need him. And I think Micky DOES need Danny, deeply. Micky might not admit to that fact, but Micky needs Danny, just as much as Flynn needs Micky. And I loved the pair of them, I really did!

That one thing?? Cliff hanger, baby, a massive cliff hanger that my poor kindle is lucky to have survived! Because this is NOT a complete story, no ma'am. This is the first in a trilogy! I didn't really pay attention to the other books, when I was asked if I wanted to read this one, just that THIS book sounded really good. Now, going forward, I will pay more attention, and maybe wait till I have all three parts in trilogies available to me, should I wish to read them!

I need book 2, like yesterday cos fooooooooooooooooooooooooooook me, these guys are gonna kill me, I'm sure, before they get to their Happy Ever After! Oh! Ms White, they DO get there, don't they?? Oh god I hope so!

Anyway!

Loved it!

5 full and slightly dented stars (cos they were flung across the room when I finished this!)

**same worded review will appear elsewhere**
  
Winds of Fear (Fearless Series #3)
Winds of Fear (Fearless Series #3)
Gledé Browne Kabongo | 2019 | Crime, Thriller
7
7.0 (1 Ratings)
Book Rating
I have a thing about thrillers involving neighbors and false identities, so when I got the opportunity to read Winds of Fear by Glede Browne Kabongo, I jumped at the chance!

When Jenna and Charlie Payne move into the house next door, things start going bad for Abbie Rambally, especially after Jenna takes a special interest in Abbie's 10 year old son Lucas. Before long, Abbie starts suspecting that her neighbors aren't who they say they are and that their intentions could put her family in mortal danger.

The synopsis really sucked me in. I had to know what was up with Abbie's neighbors, so I dove into Winds of Fear right away. The pacing is fairly slow for the first half of the book as Kabongo sets up the backstory for each character. However, once I got to the second half of the novel, the pacing sped up, and I was hooked! I could not stop reading even though it was way past time for me to go to sleep. I felt like this was where the most action really happened and where the actually plot and the meat of the story was. Kabongo is heavily into describing each and every thing which was a bit tedious, but in the second half of the story, I was hooked on every word, so I didn't really mind. There were quite a few plot twists in Winds of Fear. In fact, every time I thought I had something figured out and felt smug about it, a plot twist would smack me right in the face! Though this book the third in the Fearless Series, I felt like it stands alone quite well without reading the first two books. Kabongo does a fantastic job of explaining what happened to Abbie (and her family) previously quite well. There is a fourth book that will be released in the series, but I found that all my questions were answered in Winds of Fear. However, I will be reading the next installment in the series because I want to know more about Abbie's life!

The characters in Winds of Fear were very fleshed out and well written thanks to all of Kabongo's backstory she added throughout the book. I enjoyed the character of Abbie although sometimes I felt like she was being a little too suspicious too early on after just meeting the Paynes...her paranoia just felt too rushed. However, Abbie was a very well written character besides that. I could feel how much she loved her kids, her husband, and her life. My heart went out to her when she was torn between her duties as a mother and advancing her career. I was beside myself when everything went down involving Lucas. Her pain and worry felt very realistic. I would have liked to see more of Ty, Abbie's husband. Ty came across as such a fantastic man. I couldn't help but love him myself after reading about him. His love for wife and children were obvious from the get-go. The Rambally children (Alexis, Blake, and Lucas) were all so smart and adorable. I just wanted to hug them all! I loved their close relationship and how they all wanted to help each other out. Blake and Lucas were fantastic with how inquisitive they were. I also loved Olivia (Liv). She seemed like such a sweet girl. I won't go into much more detail about her, but I was saddened that I didn't get to read more about her. Jenna and Charlie were also fantastic characters. I kept trying to figure out what they brought to the table and why they were so wrapped up with the Ramballys. Also, with the Iceman, I felt he really did live up to his nickname!

Trigger warnings for Winds of Fear include mentions of sexual assault (not graphic), drinking alcohol (although not to excess), violence, murder (not very graphic), kidnapping, and blackmail.

All in all, Winds of Fear is quite the psychological thriller. It's got relatable characters, an interesting plot, and it makes you try to guess just to be wrong. I would recommend Winds of Fear by Glede Browne Kabongo to those ages 18+ to those who love to be sucked into a good book!
--
(A special thank you to Xpresso Tours for providing me with an eBook of Winds of Fear by Glede Browne Kabongo in exchange for a fair and unbiased review.)
  
Mitropia
Mitropia
2020 | Ancient, Mythology
Have you ever had a crush on someone and just wanted to surround them with your presence? Too creepy? Okay, have you ever been at odds with your sworn enemies and learned to settle your differences by transporting yourselves to the plane of the gods to engage in a battle of strategic placement and enveloping in order to determine supremacy? Too specific? Well, the latter is the premise for the game Mitropia.

Mitropia is an area majority game that can end in several fashions. To setup your first game, please use the setup instructions in the rule book to form the playing area. However, the more you play, the more you might like to change it up and try out some wacky board formations. Every player receives a player mat featuring a tribe with different special abilities. They will each also receive the matching colored warrior tokens (and bag if present), cards from the two decks according to the setup in the rules. Each player will place their chieftan (two stacked warrior tokens) on the board. The game is ready to be played!

DISCLAIMER: We were provided a near-retail prototype copy of this game for the purposes of this review. These are preview copy components, and I know the final components will be a little different from these shown (upgrades!). Also, it is not my intention to detail every rule in the game – and the rules will certainly be tweaked from this version and the rules we used to play it. You are invited to download the rulebook from the publisher’s website, back the game through the Kickstarter campaign running April 16 – May 17, 2020, purchase it from your FLGS, or through any retailers stocking it after fulfillment. -T

Game play is relatively simple. Players are attempting to score points by occupying and/or surrounding terrain tiles. Some tiles are worth more points than others depending on tribe abilities and other factors. The game ends once there are no more legal plays, all players have passed, or a chieftan has been captured by an opponent. Points are then tallied and a victor is determined.

On a turn, a player will make a “move,” which is a strange term as the player is actually placing out a warrior token. The placement of the warrior is dependent upon a move pattern card that is showing on the player mat, or one from the player’s hand to be discarded. These move cards show where the warrior can be placed (like Onitama‘s movement cards). Move cards can be combined with special action cards to make interesting warrior placement upon the board. Again, the goal of the game is to encompass as much terrain as possible, and surround your opponents to capture their warrior tokens.

In addition to simply placing out new warriors to claim lands and surround opponents, using terrain types to their fullest is a strategy not to be ignored. Wormholes are teleport locations, and mountains are impassable. Using just these features can wreak havoc on unsuspecting opponents. Mountains can especially be brutal when being used as an obstacle to facilitate surrounding enemies. When you play Mitropia be warned: mind the mountains.

Play continues in turns until a win condition or game end condition has been met. The players tally points to declare a victor, and then setup to play again for the player will definitely want to play another.

Components. Again, this is a near-retail prototype copy, so the components are very close to what will be available and in each box upon a successful Kickstarter campaign. That said, these components are amazing! I told the publisher the day after receiving the game that I was very impressed with what was packed in the box. Now, I haven’t been able to Tetris the components back in the box and have the cover fit flush since I opened it, but what is inside the box truly is wonderful. The player discs are all nicely-painted wood bits. The player mats, cards, and terrain tiles are all great quality. The art on everything is super stellar, and I just love playing with everything! You know the feeling when you’re playing a game that just has that perfect tactile quality? That’s Mitropia. And this copy isn’t even upgraded!

So here are my thoughts on this beast. I have never played Go, and I’m not really sure I want to after having Mitropia in my hands. I probably will play Go sometime, but I can only picture myself wishing I had been playing Mitropia. There is just something about having special abilities and slight differences that really improves my enjoyment. I love being able to see my turns several rounds in advance, but then having to switch tactics because an opponent has thwarted my evil plan at the last moment. I love being able to sit and think about my plays. I do not suffer from analysis paralysis, and this is a caveat I have for the game – do NOT play with AP-prone opponents. There is a lot going on here and so many options on a turn. AP sufferers can just stare at the board frightened of playing the wrong move or deciding whether or not to play a special ability card. However, I think this is a fantastic game with an excellent theme overlaid. If you are looking for a thematic game of Go that looks beautiful, is colorful instead of boring, allows players to have special powers and abilities, card play similar to the award-winning Onitama, then you certainly owe it to yourself to give a look at Mitropia. Please head over to the Kickstarter campaign that ends May 17, 2020 and check it out to learn even more and see what others are saying about it. I will be guarding my copy like you wouldn’t believe.