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Leanne Crabtree (480 KP) rated Show Me the Way (Fight for Me, #1) in Books
Jan 9, 2020
This has been borrowed from the Kindle Unlimited Library.
This one starts with Rynna leaving her small town after yet another run in with her bullies, breaking her Grammy's heart as she flees. Fast forward quite a few years and Rynna is coming back to run the diner her Grammy used to own after her passing away. She's wary of people recognising her and dreads running into her bullies but makes new friends within her first days and meets her neighbours, single dad, Rex, and his young daughter Frankie Leigh. Rex has closed himself off from pretty much everyone and, intrigued by the contradictory man, Rynna can't help wanting to get to know him.
This was sweet. Both damaged in one way or another, wanting to overcome it when they meet that special someone and in this case it's each other. My only issue is I want angst in my stories lately. I want them to scream and fight and make up with each other. That didn't quite happen but somewhere around the 65% mark, someone made an appearance that sent everything up in the air and I was dragged into the story fully for the first time. It got a little intriguing with me wondering how it would all play out.
One thing I did really like about this book was Frankie Leigh. I have a huge weakness for adorable babies/children in my romances and Frankie Leigh may just have won the award for cuteness. She's so full of cute energy with her enthusiasm and crazy fashion sense. Adorable!
I wouldn't mind going back to Gingham Lakes to read Rex's friends stories.
This one starts with Rynna leaving her small town after yet another run in with her bullies, breaking her Grammy's heart as she flees. Fast forward quite a few years and Rynna is coming back to run the diner her Grammy used to own after her passing away. She's wary of people recognising her and dreads running into her bullies but makes new friends within her first days and meets her neighbours, single dad, Rex, and his young daughter Frankie Leigh. Rex has closed himself off from pretty much everyone and, intrigued by the contradictory man, Rynna can't help wanting to get to know him.
This was sweet. Both damaged in one way or another, wanting to overcome it when they meet that special someone and in this case it's each other. My only issue is I want angst in my stories lately. I want them to scream and fight and make up with each other. That didn't quite happen but somewhere around the 65% mark, someone made an appearance that sent everything up in the air and I was dragged into the story fully for the first time. It got a little intriguing with me wondering how it would all play out.
One thing I did really like about this book was Frankie Leigh. I have a huge weakness for adorable babies/children in my romances and Frankie Leigh may just have won the award for cuteness. She's so full of cute energy with her enthusiasm and crazy fashion sense. Adorable!
I wouldn't mind going back to Gingham Lakes to read Rex's friends stories.
Chris Sawin (602 KP) rated Where the Wild Things Are (2009) in Movies
Jun 22, 2019
Max is a boy who possesses something that fades away for most as they grow older and that's a young child's incredible imagination. His only dilemma is that he doesn't really have any friends of his own. He builds an igloo out of snow and tries to share it with his older sister, Claire, who seems more interested in hanging out with her friends. Max's mom embraces Max's imagination and even asks him to tell her stories, but everything falls apart when Max tries to save his mom a seat in the fort he just built that would save them from hot lava while she's on a date. Things quickly spiral out of control and Max winds up running away. He finds a boat by the water and takes it out into the sea. As he explores the open water, he becomes astray while he succumbs to the relentless weather and crashing waves of the ocean. That is until he stumbles upon an island where an incandescent glow of a small fire catches his eye. He finds that the island is inhabited by large, hairy, horned creatures. He's discovered where the wild things are and he will be their king.
This film is nothing short of amazing. As the film progressed, I found myself looking back on the memories of having the book read to me as a child. The film manages to capture the magic contained in the book and elaborate on it. The movie really made you feel like you were looking at the world through Max's eyes. It was almost like watching a world within a world. I found myself overcome with emotion by the time those credits showed up on the big screen. That's a special experience in itself.
Just about every aspect of the film is enjoyable. They really did a fantastic job stretching a ten sentence story into an hour and a half film. The writing is fairly superb as the pacing really flows once the ball gets rolling and the dialogue seems like it's straight out of the mind of a young boy. Max Records couldn't fit the Max role more perfectly. His range of emotion and the way he's able to have that look of innocence in his eyes is spectacular. Every action that Max made just felt so heartfelt.
The wild things are what really steal the show. The way they were pulled off just makes them look so realistic. Jim Henson's Creature Shop did a really phenomenal job on them. Despite the wild things being unhappy the majority of the film, it's really just a joy to watch them walk, move, talk, or smile.
As extravagant and imaginative as the film is, it did seem to have one flaw. The beginning of the film seemed to drag a bit. Everything leading up to Max finding the wild things just seemed to last a little too long. I realize they did all that they could with the source material and their efforts are extraordinary given how short that material is, but from a film critic's standpoint the beginning of the film dragged slightly.
Where the Wild Things Are is one of the most heartwarming and whimsical experiences at the theater I've ever had the pleasure of sitting through. If you read the book when you were younger, then this film will really hit home. You won't want it to end. You'll want King Max and the wild things to continue sleeping in a pile, having wild rumpuses, engaging in wars, building those glorious forts, and having Max stay there forever. I highly recommend seeing this wonderful film.
This film is nothing short of amazing. As the film progressed, I found myself looking back on the memories of having the book read to me as a child. The film manages to capture the magic contained in the book and elaborate on it. The movie really made you feel like you were looking at the world through Max's eyes. It was almost like watching a world within a world. I found myself overcome with emotion by the time those credits showed up on the big screen. That's a special experience in itself.
Just about every aspect of the film is enjoyable. They really did a fantastic job stretching a ten sentence story into an hour and a half film. The writing is fairly superb as the pacing really flows once the ball gets rolling and the dialogue seems like it's straight out of the mind of a young boy. Max Records couldn't fit the Max role more perfectly. His range of emotion and the way he's able to have that look of innocence in his eyes is spectacular. Every action that Max made just felt so heartfelt.
The wild things are what really steal the show. The way they were pulled off just makes them look so realistic. Jim Henson's Creature Shop did a really phenomenal job on them. Despite the wild things being unhappy the majority of the film, it's really just a joy to watch them walk, move, talk, or smile.
As extravagant and imaginative as the film is, it did seem to have one flaw. The beginning of the film seemed to drag a bit. Everything leading up to Max finding the wild things just seemed to last a little too long. I realize they did all that they could with the source material and their efforts are extraordinary given how short that material is, but from a film critic's standpoint the beginning of the film dragged slightly.
Where the Wild Things Are is one of the most heartwarming and whimsical experiences at the theater I've ever had the pleasure of sitting through. If you read the book when you were younger, then this film will really hit home. You won't want it to end. You'll want King Max and the wild things to continue sleeping in a pile, having wild rumpuses, engaging in wars, building those glorious forts, and having Max stay there forever. I highly recommend seeing this wonderful film.
Lottie disney bookworm (1056 KP) rated Let It Go: A Frozen Twisted Tale in Books
Aug 20, 2019
“What if Anna and Elsa never knew each other?”
I did it again! A new shiny twisted tale came out and I let it jump to the top of my TBR pile! I’m weak!
Let It Go is the latest instalment in the twisted tale’s series and explores how Anna and Elsa’s story would play out if a magical accident caused the two sisters to be cursed.
As always, Jen Calonita writes this very well: drip feeding us information by opening the novel on eighteen-year-old Elsa shadowing her parents’ royal duties and preparing to become a leader when she comes of age.
It is quite refreshing for the reader to meet the King and Queen of Arendelle: they didn’t have much depth in the movie but Jen Calonita presents an intimidating yet loving King with his kind and gentle Queen. They are both, however, marred by a melancholy which even Elsa cannot fathom; the Queen in particular has an air of sadness around her and has a habit of taking mysterious day trips, always alone.
Elsa is an adoring daughter and will clearly be a benevolent Queen as she follows in her father’s footsteps. She is, however, lonely and has always pined for someone of her own age for company: she has always wished for a sister. It isn’t until Elsa overhears an argument between her parents that she begins to question the life around her.
Unlike other books in the twisted tale’s franchise we aren’t introduced to any new characters apart from the King and Queen. There are a few servants who have minor roles but no one who has a real impact upon the story. Instead, Let It Go focuses on all the characters we already love: I really liked how Jen Calonita included everybody, even the irritating Duke of Weselton. True to form though, the characters don’t meet quite as they did in the movie. Hans and Olaf meet Elsa first whereas Anna and Kristoff are acquaintances in Anna’s “cursed” life. In truth I preferred Anna and Kristoff’s relationship in this novel as it seemed more realistic, with Kristoff being irritated by Anna’s stubbornness and incessant chatter.
Like I mentioned, Calonita isn’t forthcoming with information regarding the curse and it is only with the help of a certain troll that we learn the details of how Elsa and Anna were parted as well as the severity of the curse that has been placed upon them: if they come too close to each other Elsa’s powers will freeze Anna.
I did appreciate how Calonita didn’t just settle for a storyline that the girls had to be kept apart to avoid further accidents and the impossible, heat-wrenching decision for their parents is beautifully written. I also liked how the curse came about due to the sheer love between the sisters and specifically, Elsa’s defiance to lose their special bond and friendship.
In fact, I loved how the twist is all about the sister’s love for each other: the red herring of true love’s kiss is not even considered.
Unfortunately, my enthusiasm for the book didn’t continue all the way through to the conclusion as the second half seemed to mirror the film a lot. Don’t get me wrong I absolutely loved the little references to the film all the way through the book, as I do with all the twisted tales. However, towards the end Let It Go felt like it was just writing out the movie, with a few characters in different locations. For this reason, I did feel the ending was a little lacklustre.
Overall Let It Go is an enjoyable, easy read. Anna’s flashbacks provide an insight into the childhood of the princesses that we don’t get in the film and my favourite, Olaf, plays a more important role than that of dismembered tour guide. For me, the second half of the book was not as gripping and more of a retelling of the film but it is still a good addition to the twisted tale franchise.
I did it again! A new shiny twisted tale came out and I let it jump to the top of my TBR pile! I’m weak!
Let It Go is the latest instalment in the twisted tale’s series and explores how Anna and Elsa’s story would play out if a magical accident caused the two sisters to be cursed.
As always, Jen Calonita writes this very well: drip feeding us information by opening the novel on eighteen-year-old Elsa shadowing her parents’ royal duties and preparing to become a leader when she comes of age.
It is quite refreshing for the reader to meet the King and Queen of Arendelle: they didn’t have much depth in the movie but Jen Calonita presents an intimidating yet loving King with his kind and gentle Queen. They are both, however, marred by a melancholy which even Elsa cannot fathom; the Queen in particular has an air of sadness around her and has a habit of taking mysterious day trips, always alone.
Elsa is an adoring daughter and will clearly be a benevolent Queen as she follows in her father’s footsteps. She is, however, lonely and has always pined for someone of her own age for company: she has always wished for a sister. It isn’t until Elsa overhears an argument between her parents that she begins to question the life around her.
Unlike other books in the twisted tale’s franchise we aren’t introduced to any new characters apart from the King and Queen. There are a few servants who have minor roles but no one who has a real impact upon the story. Instead, Let It Go focuses on all the characters we already love: I really liked how Jen Calonita included everybody, even the irritating Duke of Weselton. True to form though, the characters don’t meet quite as they did in the movie. Hans and Olaf meet Elsa first whereas Anna and Kristoff are acquaintances in Anna’s “cursed” life. In truth I preferred Anna and Kristoff’s relationship in this novel as it seemed more realistic, with Kristoff being irritated by Anna’s stubbornness and incessant chatter.
Like I mentioned, Calonita isn’t forthcoming with information regarding the curse and it is only with the help of a certain troll that we learn the details of how Elsa and Anna were parted as well as the severity of the curse that has been placed upon them: if they come too close to each other Elsa’s powers will freeze Anna.
I did appreciate how Calonita didn’t just settle for a storyline that the girls had to be kept apart to avoid further accidents and the impossible, heat-wrenching decision for their parents is beautifully written. I also liked how the curse came about due to the sheer love between the sisters and specifically, Elsa’s defiance to lose their special bond and friendship.
In fact, I loved how the twist is all about the sister’s love for each other: the red herring of true love’s kiss is not even considered.
Unfortunately, my enthusiasm for the book didn’t continue all the way through to the conclusion as the second half seemed to mirror the film a lot. Don’t get me wrong I absolutely loved the little references to the film all the way through the book, as I do with all the twisted tales. However, towards the end Let It Go felt like it was just writing out the movie, with a few characters in different locations. For this reason, I did feel the ending was a little lacklustre.
Overall Let It Go is an enjoyable, easy read. Anna’s flashbacks provide an insight into the childhood of the princesses that we don’t get in the film and my favourite, Olaf, plays a more important role than that of dismembered tour guide. For me, the second half of the book was not as gripping and more of a retelling of the film but it is still a good addition to the twisted tale franchise.
graveyardgremlin (7194 KP) rated Double Love (Sweet Valley High, #1) in Books
Feb 15, 2019
<u><b>SVH: WTF?</b></u>
<b>Cover Models:</b> Jessica and Elizabeth
<b>Page count:</b> 182
<b>Special Event:</b> Some sorority thing.
<b>Number of times "a hundred and thirty-seven" was mentioned:</b> Two, plus five hundred and thirty-seven and seven hundred and thirty-seven. See below.
<b>Mental Illness Winner of the Week:</b> Jessica. Is there any surprise there?
<b>Jessica's Bitchyness scale:</b> ***** (out of five)
<b>WTFery Meter:</b> ****1/2 stars (out of five)
-------------------------
<b>Quotes & Snarky comments:</b>
What a peach:<blockquote>"How can you be best friends with somebody as blah as Eeny Rollins? I don't want you to go over there. Somebody might think it was <i>me</i> talking to her." - Jessica Wakefield, page 18</blockquote>Jessica's thoughts about Liz's lack of enthusiasm at being accepted into the sorority, Pi Beta Alpha: <blockquote>"No big deal? Elizabeth, how can you say that? How can you even think it? You've got to be seven hundred and thirty-seven kinds of idiots not to be excited about associating with the best girls at Sweet Valley High. What's wrong with you?" - page 34/5</blockquote>Isn't she simply the sweetest girl in the world? (note: Enid was also accepted.)
On butting into their brother's, Steven, love life: <blockquote>"You can do whatever you want, Elizabeth Wakefield, but it's just not in my nature to be cold and selfish when it comes to the happiness of a member of my family!" - page 39</blockquote>This as she attempts to steal Todd away from Liz the whole book. Yeah, real selfless of ya, Jess.<blockquote>"He has got to be the most wonderful boy in a hundred and thirty-seven states!" - Jessica, page 108</blockquote> Uh, she does realize there are only 50, right?<blockquote>Elizabeth wondered how her sister could possibly descend from cloud nine with Todd Wilkins to the pits of depression so fast and simply because she had to do a little thing like help fix dinner. - page 108</blockquote>I bet a psychologist (or a whole team of them) is the only one that could help you figure that out, Liz. What follows immediately afterward sees Jessica having a complete meltdown. Seriously.
<blockquote>"This family has got to be the biggest bummer in five hundred and thirty-seven cities!" - Jess, page 111</blockquote><blockquote>"You selfish little twerp," Steven said, glaring at Jessica. - page 114</blockquote>Hear, hear! Way to go Steve!
<blockquote>"I'll never forgive you, not if I live to be a hundred and thirty-seven years." - Jessica, page 182</blockquote>Aah! Please don't live that long, please. 8O
<b>Final thoughts:</b>
Elizabeth = Goody-two-shoes doormat.
Jessica = Satan incarnate.
Sounds like a bad sitcom.
<b>Disclaimer:</b> I am not a teenager or preteen, but an adult. Supposedly. Everyone keeps telling me I am but I'm not sure I'm buying what they're selling. Therefore my views are based from that perspective rather than someone in the target age range. I inhaled these suckers when I was young, hale, and hearty, so in an apparent moment of weakness have decided to re-visit one of my favorite old series in a fondly-remembered, tongue-in-cheek, and mostly sarcastic approach. So since I couldn't manage to devise a rating system for SVH books, I came up with this little way to have some fun, which is in the review form you've (hopefully) just read. Why else would you be reading this if you hadn't read all the way through anyway? Sometimes me not so bright. ;P
Next review: <a href="http://www.goodreads.com/review/show/166889313"><b>Secrets</b></a>
<b>Cover Models:</b> Jessica and Elizabeth
<b>Page count:</b> 182
<b>Special Event:</b> Some sorority thing.
<b>Number of times "a hundred and thirty-seven" was mentioned:</b> Two, plus five hundred and thirty-seven and seven hundred and thirty-seven. See below.
<b>Mental Illness Winner of the Week:</b> Jessica. Is there any surprise there?
<b>Jessica's Bitchyness scale:</b> ***** (out of five)
<b>WTFery Meter:</b> ****1/2 stars (out of five)
-------------------------
<b>Quotes & Snarky comments:</b>
What a peach:<blockquote>"How can you be best friends with somebody as blah as Eeny Rollins? I don't want you to go over there. Somebody might think it was <i>me</i> talking to her." - Jessica Wakefield, page 18</blockquote>Jessica's thoughts about Liz's lack of enthusiasm at being accepted into the sorority, Pi Beta Alpha: <blockquote>"No big deal? Elizabeth, how can you say that? How can you even think it? You've got to be seven hundred and thirty-seven kinds of idiots not to be excited about associating with the best girls at Sweet Valley High. What's wrong with you?" - page 34/5</blockquote>Isn't she simply the sweetest girl in the world? (note: Enid was also accepted.)
On butting into their brother's, Steven, love life: <blockquote>"You can do whatever you want, Elizabeth Wakefield, but it's just not in my nature to be cold and selfish when it comes to the happiness of a member of my family!" - page 39</blockquote>This as she attempts to steal Todd away from Liz the whole book. Yeah, real selfless of ya, Jess.<blockquote>"He has got to be the most wonderful boy in a hundred and thirty-seven states!" - Jessica, page 108</blockquote> Uh, she does realize there are only 50, right?<blockquote>Elizabeth wondered how her sister could possibly descend from cloud nine with Todd Wilkins to the pits of depression so fast and simply because she had to do a little thing like help fix dinner. - page 108</blockquote>I bet a psychologist (or a whole team of them) is the only one that could help you figure that out, Liz. What follows immediately afterward sees Jessica having a complete meltdown. Seriously.
<blockquote>"This family has got to be the biggest bummer in five hundred and thirty-seven cities!" - Jess, page 111</blockquote><blockquote>"You selfish little twerp," Steven said, glaring at Jessica. - page 114</blockquote>Hear, hear! Way to go Steve!
<blockquote>"I'll never forgive you, not if I live to be a hundred and thirty-seven years." - Jessica, page 182</blockquote>Aah! Please don't live that long, please. 8O
<b>Final thoughts:</b>
Elizabeth = Goody-two-shoes doormat.
Jessica = Satan incarnate.
Sounds like a bad sitcom.
<b>Disclaimer:</b> I am not a teenager or preteen, but an adult. Supposedly. Everyone keeps telling me I am but I'm not sure I'm buying what they're selling. Therefore my views are based from that perspective rather than someone in the target age range. I inhaled these suckers when I was young, hale, and hearty, so in an apparent moment of weakness have decided to re-visit one of my favorite old series in a fondly-remembered, tongue-in-cheek, and mostly sarcastic approach. So since I couldn't manage to devise a rating system for SVH books, I came up with this little way to have some fun, which is in the review form you've (hopefully) just read. Why else would you be reading this if you hadn't read all the way through anyway? Sometimes me not so bright. ;P
Next review: <a href="http://www.goodreads.com/review/show/166889313"><b>Secrets</b></a>
Purple Phoenix Games (2266 KP) rated Legendary: A Marvel Deck Building Game in Tabletop Games
Sep 19, 2019
Teamwork makes the dream work! That’s how the saying goes, right? And in Legendary: A Marvel Deck Building Game, it is certainly the truth! When I say it’s a team-building game, I mean that both literally and figuratively – you must recruit heroes and work semi-cooperatively with your fellow gamers to defeat the evil Mastermind before they take over the city!
In an era where superheroes are the norm, the days of petty crime are over. As the protectors of our world have grown in power, so too have those who would see it fall to chaos. Out of the shadows comes a nefarious Mastermind who has engineered the most wicked evil scheme the world has ever seen. With an ever-growing band of followers and henchmen to carry out the plot, the future looks dismal. But do not fear – the supers are here! This job is way too big for only one single hero to handle, but if they all band together, then maybe, juuuust maybe, they might be able to pull it off…
DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T
Set in the world of Marvel comics and, recently, the Marvel Cinematic Universe, Legendary: Marvel is a cooperative deck building game. Players take turns drafting and playing cards to recruit heroes to their team and to fight off the villains trying to carry out the sinister scheme. You have to strategize how you want to build your deck to best complete the mission – do you recruit heroes that give you special abilities (like drawing additional cards), or do you recruit strong heroes that give you lots of attack points? The choice is entirely up to you! Although all players are building their own individual decks, you must also devise a team strategy because all players either win or lose together as a team. That being said, there is a small competitive aspect to this game – the player with the most Victory Points (earned by defeating villains and rescuing bystanders) is deemed the most legendary hero of the game! Exactly how competitive the game gets is up to the players. I personally prefer a more cooperative approach and usually don’t tally up VPs at the end of the game – either the team won or we lost.
The beauty of this game is that it can be played with any combination of Marvel characters – you are not limited to only using specific teams. Selecting which heroes/villains/Mastermind/etc. to use is at the discretion of the players. Want Iron Man to team up with Deadpool and Wolverine to fight off Kingpin? Go for it! You have basically the entire Marvel universe from which to choose, so the sky is the limit! With so many options, though, it can be a little overwhelming, so I usually use a randomizer app to create a setup for me. Sometimes the setup itself will determine how the entire game will play out – certain combinations of Mastermind/villains/scheme can be BRUTAL to play and difficult to win. But the cool thing about this game is that you cannot just look at a setup and tell if it will be difficult or not – that realization only will come once you start playing!
I love playing this game because of its immense variability – the base game alone has 500 cards! The ability to choose your own heroes, villains, Masterminds, and Schemes means that you will probably never play the same game twice. And on top of that, Legendary: Marvel currently has like 19 expansions! The possibilities are truly endless, and that is the Holy Grail for me when it comes to gaming. I know that I will never get bored of this game because it is a different experience every game.
On the flip side, my main grievance with Legendary: Marvel is with the physical setup and teardown. Every play uses SO MANY cards that it does take a decent amount of time to get setup or put away. Every individual hero/villain/Mastermind/etc. must be sorted and stored separately, and with 500+ cards, that time adds up. When deciding on a game to play, sometimes I skip Legendary: Marvel because of the time it takes to set up. I LOVE to play it, but sometimes I do not feel like taking that much time to set up – I just want to play! My other grievance deals with certain hero superpowers/special card text. Some hero cards have special text, and the definitions are outlined in the rule book but not on the cards themselves. Until I learned/memorized what that special text meant, I was constantly referring back to the rule book nearly every turn to make sure I was using the cards correctly. There is a bit of a learning curve with some of the hero text, but it does get better the more you play!
Don’t let the simplicity of the mechanics fool you – this game requires more strategy than meets the eye! You must not only decide on a strategy for building your individual deck, but you and your teammates must also collectively choose a group strategy to defeat the Mastermind. Cooperation is key, and it really helps the theme of the game come to life. Definitely a winner for Purple Phoenix Games with a butt-kicking 24 / 24 and a well-earned Golden Feather Award!
In an era where superheroes are the norm, the days of petty crime are over. As the protectors of our world have grown in power, so too have those who would see it fall to chaos. Out of the shadows comes a nefarious Mastermind who has engineered the most wicked evil scheme the world has ever seen. With an ever-growing band of followers and henchmen to carry out the plot, the future looks dismal. But do not fear – the supers are here! This job is way too big for only one single hero to handle, but if they all band together, then maybe, juuuust maybe, they might be able to pull it off…
DISCLAIMER: There are several expansions to this game, but we are not reviewing them at this time. Should we review them in the future we will either update this review or post a link to the new material here. -T
Set in the world of Marvel comics and, recently, the Marvel Cinematic Universe, Legendary: Marvel is a cooperative deck building game. Players take turns drafting and playing cards to recruit heroes to their team and to fight off the villains trying to carry out the sinister scheme. You have to strategize how you want to build your deck to best complete the mission – do you recruit heroes that give you special abilities (like drawing additional cards), or do you recruit strong heroes that give you lots of attack points? The choice is entirely up to you! Although all players are building their own individual decks, you must also devise a team strategy because all players either win or lose together as a team. That being said, there is a small competitive aspect to this game – the player with the most Victory Points (earned by defeating villains and rescuing bystanders) is deemed the most legendary hero of the game! Exactly how competitive the game gets is up to the players. I personally prefer a more cooperative approach and usually don’t tally up VPs at the end of the game – either the team won or we lost.
The beauty of this game is that it can be played with any combination of Marvel characters – you are not limited to only using specific teams. Selecting which heroes/villains/Mastermind/etc. to use is at the discretion of the players. Want Iron Man to team up with Deadpool and Wolverine to fight off Kingpin? Go for it! You have basically the entire Marvel universe from which to choose, so the sky is the limit! With so many options, though, it can be a little overwhelming, so I usually use a randomizer app to create a setup for me. Sometimes the setup itself will determine how the entire game will play out – certain combinations of Mastermind/villains/scheme can be BRUTAL to play and difficult to win. But the cool thing about this game is that you cannot just look at a setup and tell if it will be difficult or not – that realization only will come once you start playing!
I love playing this game because of its immense variability – the base game alone has 500 cards! The ability to choose your own heroes, villains, Masterminds, and Schemes means that you will probably never play the same game twice. And on top of that, Legendary: Marvel currently has like 19 expansions! The possibilities are truly endless, and that is the Holy Grail for me when it comes to gaming. I know that I will never get bored of this game because it is a different experience every game.
On the flip side, my main grievance with Legendary: Marvel is with the physical setup and teardown. Every play uses SO MANY cards that it does take a decent amount of time to get setup or put away. Every individual hero/villain/Mastermind/etc. must be sorted and stored separately, and with 500+ cards, that time adds up. When deciding on a game to play, sometimes I skip Legendary: Marvel because of the time it takes to set up. I LOVE to play it, but sometimes I do not feel like taking that much time to set up – I just want to play! My other grievance deals with certain hero superpowers/special card text. Some hero cards have special text, and the definitions are outlined in the rule book but not on the cards themselves. Until I learned/memorized what that special text meant, I was constantly referring back to the rule book nearly every turn to make sure I was using the cards correctly. There is a bit of a learning curve with some of the hero text, but it does get better the more you play!
Don’t let the simplicity of the mechanics fool you – this game requires more strategy than meets the eye! You must not only decide on a strategy for building your individual deck, but you and your teammates must also collectively choose a group strategy to defeat the Mastermind. Cooperation is key, and it really helps the theme of the game come to life. Definitely a winner for Purple Phoenix Games with a butt-kicking 24 / 24 and a well-earned Golden Feather Award!
Movie Metropolis (309 KP) rated Wonder Woman (2017) in Movies
Jun 10, 2019
DC gets it right
I’m not going to sit here and tell you that Wonder Woman is alright because it’s been directed by a woman, or that it’s the most progressive superhero film of the last decade. No, neither of those things are true.
However, the titular superhero, played superbly by Gal Gadot stars in by far the best film in the ever-expanding DC Universe – though with Suicide Squad and Batman v Superman as stablemates, that really isn’t saying much.
Before she became Wonder Woman (Gal Gadot), she was Diana, princess of the Amazons, trained to be an invincible warrior. Raised on a sheltered island paradise, Diana meets a US pilot (Chris Pine) who tells her about the conflict that’s raging in the outside world. Convinced she can stop the threat, Diana leaves her safe haven for the very first time. She fights alongside men of war and along the way discovers her true potential and her destiny.
So, let’s get the elephant in the room out of the way first. Director Patty Jenkins is one of the only women to have helmed a big summer blockbuster. Mimi Leder crafted Deep Impact back in 1998 and since then, female directors have been few and far between with Kathryn Bigelow being a notable exception. The gravitas of this cannot be understated.
How does the cast do? Well, it’s a story of two halves. Gal Gadot has proven herself in Batman v Superman and with a full film behind her, she is exceptional. It’s almost impossible to now think of anyone better suited to playing the titular character. Chris Pine is fine but he’s in the film far too much – not really his fault, but a superhero sidekick is usually relegated to a few witty one-liners rather than a fully-fledged supporting role.
The villains on the other hand are absolute garbage. Danny Huston hams it up as a German general and Elena Anaya’s portrayal of “Dr Poison” aiming to ramp up the war effort with the introduction of mustard gas is little to no use to the plot. The introduction of another villainous character towards the film’s climax also fails to lift the offering.
But what about the special effects? You guessed it, it’s 50/50. The sequences of Wonder Woman braving No Man’s Land are stunning, especially with the now instantly recognisable theme tune playing in the background, but this is poorly juxtaposed with some very shoddy CGI, it had me thinking of 2003’s Catwoman it was that bad.
Then the finale arrives and we’re thrown head first into the same CGI heavy ending that blights the majority of comic-book films nowadays. So, whilst it’s true that Patty Jenkins certainly knows how to shoot the action, she’s let down by cheap looking special effects.
Overall, Wonder Woman is a perfectly decent addition to the DCEU and certainly head and shoulders above its other offerings. The problem arises when we take a deeper look at Gal Gadot – she’s much, much better than the film she is in, and that’s a problem facing Ben Affleck, Henry Cavill, Will Smith, Margot Robbie… you get the picture.
Justice League, the ball is in your court.
https://moviemetropolis.net/2017/06/02/dc-gets-it-right-wonder-woman-review/
However, the titular superhero, played superbly by Gal Gadot stars in by far the best film in the ever-expanding DC Universe – though with Suicide Squad and Batman v Superman as stablemates, that really isn’t saying much.
Before she became Wonder Woman (Gal Gadot), she was Diana, princess of the Amazons, trained to be an invincible warrior. Raised on a sheltered island paradise, Diana meets a US pilot (Chris Pine) who tells her about the conflict that’s raging in the outside world. Convinced she can stop the threat, Diana leaves her safe haven for the very first time. She fights alongside men of war and along the way discovers her true potential and her destiny.
So, let’s get the elephant in the room out of the way first. Director Patty Jenkins is one of the only women to have helmed a big summer blockbuster. Mimi Leder crafted Deep Impact back in 1998 and since then, female directors have been few and far between with Kathryn Bigelow being a notable exception. The gravitas of this cannot be understated.
How does the cast do? Well, it’s a story of two halves. Gal Gadot has proven herself in Batman v Superman and with a full film behind her, she is exceptional. It’s almost impossible to now think of anyone better suited to playing the titular character. Chris Pine is fine but he’s in the film far too much – not really his fault, but a superhero sidekick is usually relegated to a few witty one-liners rather than a fully-fledged supporting role.
The villains on the other hand are absolute garbage. Danny Huston hams it up as a German general and Elena Anaya’s portrayal of “Dr Poison” aiming to ramp up the war effort with the introduction of mustard gas is little to no use to the plot. The introduction of another villainous character towards the film’s climax also fails to lift the offering.
But what about the special effects? You guessed it, it’s 50/50. The sequences of Wonder Woman braving No Man’s Land are stunning, especially with the now instantly recognisable theme tune playing in the background, but this is poorly juxtaposed with some very shoddy CGI, it had me thinking of 2003’s Catwoman it was that bad.
Then the finale arrives and we’re thrown head first into the same CGI heavy ending that blights the majority of comic-book films nowadays. So, whilst it’s true that Patty Jenkins certainly knows how to shoot the action, she’s let down by cheap looking special effects.
Overall, Wonder Woman is a perfectly decent addition to the DCEU and certainly head and shoulders above its other offerings. The problem arises when we take a deeper look at Gal Gadot – she’s much, much better than the film she is in, and that’s a problem facing Ben Affleck, Henry Cavill, Will Smith, Margot Robbie… you get the picture.
Justice League, the ball is in your court.
https://moviemetropolis.net/2017/06/02/dc-gets-it-right-wonder-woman-review/
Good Risks: Discovering the Secrets to Orix's 50 Years of Success: Inside an Invisible Global Behemoth
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Get inside Japan's invisible behemoth to see the future of global business Good Risks is a...
Sarah (7798 KP) rated The Midnight Sky (2020) in Movies
Dec 27, 2020
Predictable and cliched
The Midnight Sky is a science fiction film directed by George Clooney, the latest in a long line of Netflix originals to hit our screens, based on the 2016 book ‘Good Morning, Midnight’ by Lily Brooks-Dalton. George Clooney plays Augustine, who encounters young girl Iris (the adorable Caoilinn Springall) after remaining on earth following a global apocalypse. Together they must travel across the Arctic to reach a weather station that will allow them to warn returning spaceship, the Aether, captained by Adewole (David Oyelowo) and crewed by Sully (Felicity Jones), Mitchell (Kyle Chandler), Sanchez (Demián Bichir) and Maya (Tiffany Boone).
The trailer for this had me concerned. It looked very similar to many other sci-fi/end of the world films (think Sunshine, Interstellar, even The Day After Tomorrow) and nothing about it looked particularly original. I had hoped that the trailer might be misleading, but I’m afraid to say that this is every bit as lacklustre and predictable as the trailer implied.
Visually this looks stunning, both the set design and the special effects have obviously had a decent amount of time and money invested in them. Alongside this, Alexandre Desplat’s score is beautifully ephemeral and haunting, and accompanies the story well, feeling very in keeping with both the Arctic and the space settings. And aside from a decent cast, I’m afraid these are the only good things I can say about this film. The main problem is the story itself, it’s entirely predictable and suffers from every space and sci-fi mishap you could ever think of, from unexplainable drifting off course to the destruction of important equipment (comms of course, would you expect any less?) due to an unpredicted meteor strike. And this cliched predictability just makes the story so dull and drawn out over its two hour runtime.
To be honest, the whole film itself and the actions of the characters just doesn’t make any sense. You have a pregnant astronaut, who has virtually no sexual chemistry with the man she’s having a baby with, and who’s allowed to go outside into space with little concern over her or her baby’s well-being. A scientist who falls into sub-zero Arctic water which appears to have little impact on his health. And a child walking around in a summer dress with bare legs in the Arctic climate. Admittedly this latter point is addressed towards the end of the film in a rather obvious and over used plot twist, which is still rather unsatisfying. There’s also the large number of unexplained plot points. I’m all for keeping the watcher guessing and hate films that feel the need to over explain every aspect of the plot, but The Midnight Sky takes the opposite approach and explains barely anything. If you go into this expecting to find out what caused the radiation apocalypse or what happened to the rest of earth’s population you’ll be sorely disappointed. It also makes references to a K-23 colony ship that the Aether hasn’t heard from, yet provides no explanation or background as to the outcome of said ship, and also gives us flashbacks to Augustine’s past yet with little reason other than to provide an “A-ha” moment for the aforementioned plot twist. And the decisions made by the astronauts on the Aether once they’ve found out about Earth’s fate are just laughably ridiculous especially considering the fate of the rest of the population.
Despite the promising cast and effects, The Midnight Sky is yet another disappointing Netflix original that is light years away from some of the more brilliant sci-fi stories that have come before it.
The trailer for this had me concerned. It looked very similar to many other sci-fi/end of the world films (think Sunshine, Interstellar, even The Day After Tomorrow) and nothing about it looked particularly original. I had hoped that the trailer might be misleading, but I’m afraid to say that this is every bit as lacklustre and predictable as the trailer implied.
Visually this looks stunning, both the set design and the special effects have obviously had a decent amount of time and money invested in them. Alongside this, Alexandre Desplat’s score is beautifully ephemeral and haunting, and accompanies the story well, feeling very in keeping with both the Arctic and the space settings. And aside from a decent cast, I’m afraid these are the only good things I can say about this film. The main problem is the story itself, it’s entirely predictable and suffers from every space and sci-fi mishap you could ever think of, from unexplainable drifting off course to the destruction of important equipment (comms of course, would you expect any less?) due to an unpredicted meteor strike. And this cliched predictability just makes the story so dull and drawn out over its two hour runtime.
To be honest, the whole film itself and the actions of the characters just doesn’t make any sense. You have a pregnant astronaut, who has virtually no sexual chemistry with the man she’s having a baby with, and who’s allowed to go outside into space with little concern over her or her baby’s well-being. A scientist who falls into sub-zero Arctic water which appears to have little impact on his health. And a child walking around in a summer dress with bare legs in the Arctic climate. Admittedly this latter point is addressed towards the end of the film in a rather obvious and over used plot twist, which is still rather unsatisfying. There’s also the large number of unexplained plot points. I’m all for keeping the watcher guessing and hate films that feel the need to over explain every aspect of the plot, but The Midnight Sky takes the opposite approach and explains barely anything. If you go into this expecting to find out what caused the radiation apocalypse or what happened to the rest of earth’s population you’ll be sorely disappointed. It also makes references to a K-23 colony ship that the Aether hasn’t heard from, yet provides no explanation or background as to the outcome of said ship, and also gives us flashbacks to Augustine’s past yet with little reason other than to provide an “A-ha” moment for the aforementioned plot twist. And the decisions made by the astronauts on the Aether once they’ve found out about Earth’s fate are just laughably ridiculous especially considering the fate of the rest of the population.
Despite the promising cast and effects, The Midnight Sky is yet another disappointing Netflix original that is light years away from some of the more brilliant sci-fi stories that have come before it.
Excel VBA and Macros with MrExcel LiveLessons (video Training)
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DVD includes: *7+ HOURS OF VIDEO INSTRUCTION *50 TIPS & TECHNIQUES * SKILLS YOU CAN LEARN IN Fifteen...
Cyn Armistead (14 KP) rated Carniepunk in Books
Mar 1, 2018
As soon as I read about this collection on Kevin Hearne's Facebook, I knew I would be buying it. I don't care for carnivals at all, and every story will be related to one in some way - but there was just no way I was going to miss an Atticus and Oberon story! I even pre-ordered the book on Amazon, the first time I've ever done that. It was SO hard not to skip right ahead and read Hearne's contribution the moment the book was in my hot little hands, but I managed some discipline.
Rob Thurman's "Painted Love" opens the book. It is dark, but to be fair it isn't quite as dark as the only Thurman novel I've read, from the Cal Leandros series. I rather liked the twist. I adored the fiercely protective older sister, especially the way she is described. I'll rate this one at three.
I don't believe I've ever read anything by Delilah S. Dawson before, certainly not anything in the Blud universe, so I had no idea what to expect from "The Three Lives of Lydia." It was a far darker story than I would generally choose to read. I found the male love interest highly appealing. The portrayal of mental illness was horrific. I found it interesting that Dawson is an Atlantan as well as a fellow geeky mom, but I'm sure that I've never heard of her before. She does have a book coming out next year that looks promising, so I may give it a read. This one's a two.
Then there is the Iron Druid story! "The Demon Barker of Wheat Street" is set a few books back in the series' chronology (two weeks after "Two Ravens and One Crow"), so Granuaille isn't yet a full Druid. To make things even more interesting, Atticus accidentally offended the local elemental many years ago, so his magic doesn't work as well as usual in the area. The story isn't vital to the series, and knowledge of the series isn't necessary for enjoying it. Hearne's fans definitely won't want to miss it, though, and it could be used as a nice little taste of his style for new readers. Definitely a five.
I couldn't make it through "The Sweeter the Juice" by Mark Henry. Zombies are disgusting, but I was way squicked before the first walking dead even appeared on the scene. A one, just because there are no zeroes.
Jaye Wells is another new-to-me author, as far as I can remember at the moment. I didn't really like "The Werewife," to be honest. There was no joy anywhere in this story. There wasn't even a hint that perhaps the couple in the story had been happy together at one time. Both of them seemed pretty miserable, and I didn't like the way it ended. It didn't seem like there was any way to give them a happy ending, but that ending didn't feel "true." It gets a two, and that's only to set it apart from the previous story.
"The Cold Girl" by Rachel Caine is about an abusive teen relationship. Oh, and vampires. I'm not a Caine fan, but this story was better than some of her other work. Again, too dark for my tastes. If half stars were possible, it would have one. I'll be nice and round up to three.
The name Allison Pang sounds familiar, so maybe I've read something by her in the past. If I did, I'm certain that it wasn't set in the same world as "A Duet With Darkness," which says it is an Abby Sinclair story. I found the main character to be an annoying, immature twit, but I'm a sucker for fiction with musical influences. The music is well-done here. I don't know if I will read anything more by Ms. Pang or not - I suppose that depends on whether or not her other work has better characters and is also musical. This one gets a four.
I found "Recession of the Divine" by Hillary Jacques fascinating. The Greek inspiration was unusual. I didn't really buy the customers being quite so unquestioning of Ophelia's state, but it wasn't a major complaint overall. I was highly disappointed to find nothing but a credit in another anthology for her. But! Reading the author profiles at the end of the book pays off, because that's how I learned that she also writes as Regan Summers. Now her works published under that name are on my to-read shelf. Another five.
Jennifer Estep's "Parlor Tricks" was actually released free on Amazon a little while back to promote Carniepunk, so it was the first story I read. I enjoy the Elemental Assassin series in general, and this story is no exception. Again, knowledge of the series is not required to understand the story, and the story is not vital to the series. It is a nice little sample, though, and I enjoyed seeing Gin and Bria having a sisterly outing. I'm probably biased, but it gets a five.
I liked Kelly Meding's "Freak House" a lot, and her name sounded familiar, but the story was set in the "Strays" universe, which I was certain I had never heard of before. I actually stirred myself to look her up, and learned that I've had one of her books on my to-read list for ages, and Strays is a new series she's just starting. Djinn, werewolves, vampires, pixies, harpies, leprechauns, skinwalkers, and more, some "out" to humans, some living hidden - what's not to love? This one gets a four.
Nicole Peeler us yet another author who sounded vaguely familiar to me, and yep, there is one of her books on my to-read list (yes, it is massive, why do you ask?). It is, in fact, the first of the Jane True books, and "The Inside Man" is set in that world. Peeler's writing style dies not flow for me, but I liked Capitola Jones and her friends Shar and Moo. As clowns are indisputably evil, I had little to complain about in the story. It gets a three.
Succubus (former?) Jezzie is the main character in Jackie Kessler's story "A Chance in Hell." Obviously, the story is set her Hell on Earth series. I had to look that up, though, because while I know you're shocked, her name did not ring any bells for me. I don't actually have ALL the urban fantasy books on my to-read or read lists! The piece opens with a confusing remark about a demon eating Jezebel's face, when that definitely is not the anatomy in question. If that's a common euphemism, it is wholly new to me. Within the next couple of pages there are multiple references to the fact that she has fallen in love with a human since becoming mortal, but absolutely no explanation of how she would reconcile sex with an incubus with her human love. As much as I would prefer that it were not the case, the default assumption in our society is that people are monogamous. Therefore, when there is a deviation from that norm, the reader expects - something. Is it supposed to demonstrate that the fictional society is different? Is the character in an explicitly non-monogamous relationship? Is her love unrequited? Is the guy dead? Do demons not count? Is she just a skanky ho? Then this great love isn't mentioned again for the rest of the story, so none of the questions raised are answered. Oh. There is, in fact, a plot here, but I was so annoyed by that stuff that I almost failed to notice it. Demonic circus, yo. The whole demon thing reminds me too much of another series I've read in the past. I can't even remember the author's name, much less the title, right now, but Kessler's work feels derivative. She gets a two.
Next up is Kelly Gay - Hey look! Another author whose name I don't recognize! - with "Hell's Menagerie," a Charlie Madigan short story. Okay, this series is set in an alternate Atlanta. As an Atlanta girl, that certainly gets my attention. And Charlie is a single mother. I don't recall any other single mothers in the UF world right off. (Kate Daniels doesn't quite count, because she adopted her daughter as a teen. Although it is interesting to note that Kate is also Atlanta-based.) I was ready to like this one, based solely on what I knew of the series. Then there was a grammatical error on the second page of the story that set my teeth on edge, one which could not be chalked up to a character's voice. Add in the fact that we get a fast, "and also, Jim" style introduction to Charlie (who isn't even present in the story!), Rex, and Emma in less than two pages, and I am officially annoyed. It isn't an old matinee movie, so surely that information could have been worked in a little more naturally? Emma won me over. Mostly. There's some, "Not another super-gifted kid," reaction, but I guess if the mother is supposed to be all that it's to be expected that the daughter might be special, too. Hmm. A three.
The last piece is Seaman McGuire's "Daughter of the Midway, the Mermaid, and the Open, Lonely, Sea." Is that title a mouthful, or what? It has the feel of a Toby Daye story, although it isn't subtitled as such, and there are no fae so maybe it isn't in that universe at all. As there are other stories in the book that are set in the same world as their author's series, yet not marked in any way, lack of a subtitle can't be taken as a negative indicator, though. In any case, the story is poignant, which I've come to expect from McGuire. I didn't really like it, but I didn't dislike it, either. I couldn't "feel" Ada in any true sense. I have the same problem with Toby. A three at best.
Overall, the book was decent. The ratings only average out to 3.21, but I'm very glad to have read the stories by Hearne and Estep. Discovering Jacques/Summers was absolutely worthwhile. I really hate that I read as much of Henry's story as I did. If I could delete that from my memory, it would probably raise the rating for everything else.
Rob Thurman's "Painted Love" opens the book. It is dark, but to be fair it isn't quite as dark as the only Thurman novel I've read, from the Cal Leandros series. I rather liked the twist. I adored the fiercely protective older sister, especially the way she is described. I'll rate this one at three.
I don't believe I've ever read anything by Delilah S. Dawson before, certainly not anything in the Blud universe, so I had no idea what to expect from "The Three Lives of Lydia." It was a far darker story than I would generally choose to read. I found the male love interest highly appealing. The portrayal of mental illness was horrific. I found it interesting that Dawson is an Atlantan as well as a fellow geeky mom, but I'm sure that I've never heard of her before. She does have a book coming out next year that looks promising, so I may give it a read. This one's a two.
Then there is the Iron Druid story! "The Demon Barker of Wheat Street" is set a few books back in the series' chronology (two weeks after "Two Ravens and One Crow"), so Granuaille isn't yet a full Druid. To make things even more interesting, Atticus accidentally offended the local elemental many years ago, so his magic doesn't work as well as usual in the area. The story isn't vital to the series, and knowledge of the series isn't necessary for enjoying it. Hearne's fans definitely won't want to miss it, though, and it could be used as a nice little taste of his style for new readers. Definitely a five.
I couldn't make it through "The Sweeter the Juice" by Mark Henry. Zombies are disgusting, but I was way squicked before the first walking dead even appeared on the scene. A one, just because there are no zeroes.
Jaye Wells is another new-to-me author, as far as I can remember at the moment. I didn't really like "The Werewife," to be honest. There was no joy anywhere in this story. There wasn't even a hint that perhaps the couple in the story had been happy together at one time. Both of them seemed pretty miserable, and I didn't like the way it ended. It didn't seem like there was any way to give them a happy ending, but that ending didn't feel "true." It gets a two, and that's only to set it apart from the previous story.
"The Cold Girl" by Rachel Caine is about an abusive teen relationship. Oh, and vampires. I'm not a Caine fan, but this story was better than some of her other work. Again, too dark for my tastes. If half stars were possible, it would have one. I'll be nice and round up to three.
The name Allison Pang sounds familiar, so maybe I've read something by her in the past. If I did, I'm certain that it wasn't set in the same world as "A Duet With Darkness," which says it is an Abby Sinclair story. I found the main character to be an annoying, immature twit, but I'm a sucker for fiction with musical influences. The music is well-done here. I don't know if I will read anything more by Ms. Pang or not - I suppose that depends on whether or not her other work has better characters and is also musical. This one gets a four.
I found "Recession of the Divine" by Hillary Jacques fascinating. The Greek inspiration was unusual. I didn't really buy the customers being quite so unquestioning of Ophelia's state, but it wasn't a major complaint overall. I was highly disappointed to find nothing but a credit in another anthology for her. But! Reading the author profiles at the end of the book pays off, because that's how I learned that she also writes as Regan Summers. Now her works published under that name are on my to-read shelf. Another five.
Jennifer Estep's "Parlor Tricks" was actually released free on Amazon a little while back to promote Carniepunk, so it was the first story I read. I enjoy the Elemental Assassin series in general, and this story is no exception. Again, knowledge of the series is not required to understand the story, and the story is not vital to the series. It is a nice little sample, though, and I enjoyed seeing Gin and Bria having a sisterly outing. I'm probably biased, but it gets a five.
I liked Kelly Meding's "Freak House" a lot, and her name sounded familiar, but the story was set in the "Strays" universe, which I was certain I had never heard of before. I actually stirred myself to look her up, and learned that I've had one of her books on my to-read list for ages, and Strays is a new series she's just starting. Djinn, werewolves, vampires, pixies, harpies, leprechauns, skinwalkers, and more, some "out" to humans, some living hidden - what's not to love? This one gets a four.
Nicole Peeler us yet another author who sounded vaguely familiar to me, and yep, there is one of her books on my to-read list (yes, it is massive, why do you ask?). It is, in fact, the first of the Jane True books, and "The Inside Man" is set in that world. Peeler's writing style dies not flow for me, but I liked Capitola Jones and her friends Shar and Moo. As clowns are indisputably evil, I had little to complain about in the story. It gets a three.
Succubus (former?) Jezzie is the main character in Jackie Kessler's story "A Chance in Hell." Obviously, the story is set her Hell on Earth series. I had to look that up, though, because while I know you're shocked, her name did not ring any bells for me. I don't actually have ALL the urban fantasy books on my to-read or read lists! The piece opens with a confusing remark about a demon eating Jezebel's face, when that definitely is not the anatomy in question. If that's a common euphemism, it is wholly new to me. Within the next couple of pages there are multiple references to the fact that she has fallen in love with a human since becoming mortal, but absolutely no explanation of how she would reconcile sex with an incubus with her human love. As much as I would prefer that it were not the case, the default assumption in our society is that people are monogamous. Therefore, when there is a deviation from that norm, the reader expects - something. Is it supposed to demonstrate that the fictional society is different? Is the character in an explicitly non-monogamous relationship? Is her love unrequited? Is the guy dead? Do demons not count? Is she just a skanky ho? Then this great love isn't mentioned again for the rest of the story, so none of the questions raised are answered. Oh. There is, in fact, a plot here, but I was so annoyed by that stuff that I almost failed to notice it. Demonic circus, yo. The whole demon thing reminds me too much of another series I've read in the past. I can't even remember the author's name, much less the title, right now, but Kessler's work feels derivative. She gets a two.
Next up is Kelly Gay - Hey look! Another author whose name I don't recognize! - with "Hell's Menagerie," a Charlie Madigan short story. Okay, this series is set in an alternate Atlanta. As an Atlanta girl, that certainly gets my attention. And Charlie is a single mother. I don't recall any other single mothers in the UF world right off. (Kate Daniels doesn't quite count, because she adopted her daughter as a teen. Although it is interesting to note that Kate is also Atlanta-based.) I was ready to like this one, based solely on what I knew of the series. Then there was a grammatical error on the second page of the story that set my teeth on edge, one which could not be chalked up to a character's voice. Add in the fact that we get a fast, "and also, Jim" style introduction to Charlie (who isn't even present in the story!), Rex, and Emma in less than two pages, and I am officially annoyed. It isn't an old matinee movie, so surely that information could have been worked in a little more naturally? Emma won me over. Mostly. There's some, "Not another super-gifted kid," reaction, but I guess if the mother is supposed to be all that it's to be expected that the daughter might be special, too. Hmm. A three.
The last piece is Seaman McGuire's "Daughter of the Midway, the Mermaid, and the Open, Lonely, Sea." Is that title a mouthful, or what? It has the feel of a Toby Daye story, although it isn't subtitled as such, and there are no fae so maybe it isn't in that universe at all. As there are other stories in the book that are set in the same world as their author's series, yet not marked in any way, lack of a subtitle can't be taken as a negative indicator, though. In any case, the story is poignant, which I've come to expect from McGuire. I didn't really like it, but I didn't dislike it, either. I couldn't "feel" Ada in any true sense. I have the same problem with Toby. A three at best.
Overall, the book was decent. The ratings only average out to 3.21, but I'm very glad to have read the stories by Hearne and Estep. Discovering Jacques/Summers was absolutely worthwhile. I really hate that I read as much of Henry's story as I did. If I could delete that from my memory, it would probably raise the rating for everything else.