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Hazel (1853 KP) rated Glass Sword in Books
May 25, 2017
Good Sequel
This ARC was provided by the publisher via NetGalley in exchange for an honest review
It is finally here; the second book in the riveting Red Queen series by Victoria Aveyard – perfect for fans of The Hunger Games, The Selection series and Divergent. Continuing from the exact point the previous book closed on, Glass Sword is packed with action, suspense and emotional entertainment.
To recap, the world is divided by blood colour: Red (inferior) and Silver (superior); but it is the reason why Silvers consider themselves better that is important. Silver-blooded people are born with a superpower; Reds are not. Until Mare Barrow, that is. By pure accident, Mare discovers she can wield electricity with her bare hands, is forced to pretend she is a Silver living with the royal family, and is finally betrayed by someone she thought was on her side.
Now, in Glass Sword, teenage Mare is in hiding with the Scarlet Guard – Red-blooded rebels – with the knowledge that there are other people out there just like her: “Newbloods,” Red blood with Silver abilities. Mare and her companions are determined to find all of these people and train them to use their powers, however the Silver king is doing the same, with the intention of destroying them all. What makes it worse is Mare no longer knows whom she can trust; anyone could betray her.
Unlike the previous book, Glass Sword is one battle after another. There are no more pretty dresses, royal parties or grand castles. From beginning to end there is not a moment when Mare is not in danger; it is easy to lose count the number of times she narrowly escapes death. But as with any form of violence, someone always ends up injured or killed, resulting in some very upsetting outcomes.
Fans of the first book will already be aware of the love triangle that developed – one that made the conclusion so shocking. Whilst Glass Sword continues with the romantic theme, it is barely perceptible underneath all the bloodshed, arguments and warfare. So, do not expect a romance novel within these pages.
The constant action prevents the story from becoming slow or boring. There is a surprise around every corner; every page, to keep the reader engaged. This however has a downside. With conflict running into conflict it is easy to get confused and struggle to follow the course of the action. This is particularly the case in one of the final, most significant, attacks against the Silvers. The quick pace of the narrative results in the violent scene only taking up the space of a few pages, thus not giving the reader time to develop a clear picture in their head or fully understand what they are reading.
Naturally Mare’s story ends on yet another cliffhanger, so now we await the third installment. It must be difficult to provide a sequel as equally entertaining as the first, but Aveyard has gone above and beyond to create something far better than could be imagined. We can only hope this brilliance continues into the following books.
It is finally here; the second book in the riveting Red Queen series by Victoria Aveyard – perfect for fans of The Hunger Games, The Selection series and Divergent. Continuing from the exact point the previous book closed on, Glass Sword is packed with action, suspense and emotional entertainment.
To recap, the world is divided by blood colour: Red (inferior) and Silver (superior); but it is the reason why Silvers consider themselves better that is important. Silver-blooded people are born with a superpower; Reds are not. Until Mare Barrow, that is. By pure accident, Mare discovers she can wield electricity with her bare hands, is forced to pretend she is a Silver living with the royal family, and is finally betrayed by someone she thought was on her side.
Now, in Glass Sword, teenage Mare is in hiding with the Scarlet Guard – Red-blooded rebels – with the knowledge that there are other people out there just like her: “Newbloods,” Red blood with Silver abilities. Mare and her companions are determined to find all of these people and train them to use their powers, however the Silver king is doing the same, with the intention of destroying them all. What makes it worse is Mare no longer knows whom she can trust; anyone could betray her.
Unlike the previous book, Glass Sword is one battle after another. There are no more pretty dresses, royal parties or grand castles. From beginning to end there is not a moment when Mare is not in danger; it is easy to lose count the number of times she narrowly escapes death. But as with any form of violence, someone always ends up injured or killed, resulting in some very upsetting outcomes.
Fans of the first book will already be aware of the love triangle that developed – one that made the conclusion so shocking. Whilst Glass Sword continues with the romantic theme, it is barely perceptible underneath all the bloodshed, arguments and warfare. So, do not expect a romance novel within these pages.
The constant action prevents the story from becoming slow or boring. There is a surprise around every corner; every page, to keep the reader engaged. This however has a downside. With conflict running into conflict it is easy to get confused and struggle to follow the course of the action. This is particularly the case in one of the final, most significant, attacks against the Silvers. The quick pace of the narrative results in the violent scene only taking up the space of a few pages, thus not giving the reader time to develop a clear picture in their head or fully understand what they are reading.
Naturally Mare’s story ends on yet another cliffhanger, so now we await the third installment. It must be difficult to provide a sequel as equally entertaining as the first, but Aveyard has gone above and beyond to create something far better than could be imagined. We can only hope this brilliance continues into the following books.

Movie Metropolis (309 KP) rated Furious 7 (2015) in Movies
Jun 11, 2019
A Guilty Pleasure
Everyone needs a guilty pleasure and since 2001, audiences from across the globe have flocked to see The Fast & Furious franchise in all its over-the-top glory.
However, filming on the latest instalment, Fast & Furious 7, was delayed after the tragic death of lead actor Paul Walker, so does his untimely passing hurt the resulting movie?
Fast 7 continues after the events of Tokyo Drift and features the usual loveable rogues returning in their respective roles, including a beefed up part for Jason Statham who made a cameo in the sixth film.
Vin Diesel, Dwayne Johnson, Michelle Rodriguez, Jordana Brewster, Tyrese Gibson, Lucas Black and Ludacris all reprise their characters as they do battle against Statham’s villain, Deckard Shaw, who fans will remember is the brother of Owen Shaw from Fast 6.
The premise remains as simple as in previous instalments but continues the series’ trend for over-the-top action pieces that border on the ridiculous. Despite this, Fast 7 is the most watchable of the entire franchise with stunning locations, brilliant practical effects and surprising emotional heft.
James Wan directs what looks like a tourist information film for LA, Abu Dhabi and Tokyo but manages to keep the story flowing throughout the slightly overlong 137 minute running time. The fast cars and beautiful women are thrown at the audience thick and fast and the brakes aren’t applied until ten minutes before the end credits roll.
Thankfully, this is exactly what the series has become known for and the gorgeous settings are brilliantly juxtaposed with action-packed sequences including the much marketed mountain plane drop in Azerbaijan that is an absolute wonder to behold despite its use in the film’s trailers.
Vin Diesel’s Dom is what has grounded the series over the last 14 years but here it is Paul Walker’s Brian O’Conner that we find the most intriguing and it’s really no surprise. Ever since his death, fans were worried how tasteful the film would be, but there is no need to worry.
Despite the action, the fights and the sunshine, Fast 7 manages to provide a rollercoaster of emotion as the cameras linger on Walker’s face or put him at the forefront of each scene. As the final 10 minutes approach it’s clear that the movie is going to end on a deeply gut-wrenching tribute to him and there were a few tears in the cinema.
Nevertheless, it’s obvious a film that focuses on supercars isn’t going to have much of a plot but director James Wan, who comes to the franchise for the first time, should be commended for fashioning a half-coherent story despite going into the production with numerous delays and seven films in.
Overall, Fast 7 is a great slice of popcorn entertainment and should definitely rank high up as one of the better films in the series. However, the tragic circumstances surrounding its production make it so much more.
Yes it won’t be winning any awards for originality or acting prowess, but its emotional resonance means it’s worth a watch for fans of the series and newcomers alike.
https://moviemetropolis.net/2015/04/05/a-guilty-pleasure-fast-furious-7-review/
However, filming on the latest instalment, Fast & Furious 7, was delayed after the tragic death of lead actor Paul Walker, so does his untimely passing hurt the resulting movie?
Fast 7 continues after the events of Tokyo Drift and features the usual loveable rogues returning in their respective roles, including a beefed up part for Jason Statham who made a cameo in the sixth film.
Vin Diesel, Dwayne Johnson, Michelle Rodriguez, Jordana Brewster, Tyrese Gibson, Lucas Black and Ludacris all reprise their characters as they do battle against Statham’s villain, Deckard Shaw, who fans will remember is the brother of Owen Shaw from Fast 6.
The premise remains as simple as in previous instalments but continues the series’ trend for over-the-top action pieces that border on the ridiculous. Despite this, Fast 7 is the most watchable of the entire franchise with stunning locations, brilliant practical effects and surprising emotional heft.
James Wan directs what looks like a tourist information film for LA, Abu Dhabi and Tokyo but manages to keep the story flowing throughout the slightly overlong 137 minute running time. The fast cars and beautiful women are thrown at the audience thick and fast and the brakes aren’t applied until ten minutes before the end credits roll.
Thankfully, this is exactly what the series has become known for and the gorgeous settings are brilliantly juxtaposed with action-packed sequences including the much marketed mountain plane drop in Azerbaijan that is an absolute wonder to behold despite its use in the film’s trailers.
Vin Diesel’s Dom is what has grounded the series over the last 14 years but here it is Paul Walker’s Brian O’Conner that we find the most intriguing and it’s really no surprise. Ever since his death, fans were worried how tasteful the film would be, but there is no need to worry.
Despite the action, the fights and the sunshine, Fast 7 manages to provide a rollercoaster of emotion as the cameras linger on Walker’s face or put him at the forefront of each scene. As the final 10 minutes approach it’s clear that the movie is going to end on a deeply gut-wrenching tribute to him and there were a few tears in the cinema.
Nevertheless, it’s obvious a film that focuses on supercars isn’t going to have much of a plot but director James Wan, who comes to the franchise for the first time, should be commended for fashioning a half-coherent story despite going into the production with numerous delays and seven films in.
Overall, Fast 7 is a great slice of popcorn entertainment and should definitely rank high up as one of the better films in the series. However, the tragic circumstances surrounding its production make it so much more.
Yes it won’t be winning any awards for originality or acting prowess, but its emotional resonance means it’s worth a watch for fans of the series and newcomers alike.
https://moviemetropolis.net/2015/04/05/a-guilty-pleasure-fast-furious-7-review/

Hazel (1853 KP) rated Glass Sword in Books
Dec 7, 2018
<i>This ARC was provided by the publisher via NetGalley in exchange for an honest review </i>
It is finally here; the second book in the riveting<i> Red Queen</i> series by Victoria Aveyard – perfect for fans of <i>The Hunger Games, The Selection</i> series and <i>Divergent</i>. Continuing from the exact point the previous book closed on, <i>Glass Sword</i> is packed with action, suspense and emotional entertainment.
To recap, the world is divided by blood colour: Red (inferior) and Silver (superior); but it is the reason why Silvers consider themselves better that is important. Silver-blooded people are born with a superpower; Reds are not. Until Mare Barrow, that is. By pure accident, Mare discovers she can wield electricity with her bare hands, is forced to pretend she is a Silver living with the royal family, and is finally betrayed by someone she thought was on her side.
Now, in <i>Glass Sword</i>, teenage Mare is in hiding with the Scarlet Guard – Red-blooded rebels – with the knowledge that there are other people out there just like her: “Newbloods,” Red blood with Silver abilities. Mare and her companions are determined to find all of these people and train them to use their powers, however the Silver king is doing the same, with the intention of destroying them all. What makes it worse is Mare no longer knows whom she can trust; anyone could betray her.
Unlike the previous book, <i>Glass Sword</i> is one battle after another. There are no more pretty dresses, royal parties or grand castles. From beginning to end there is not a moment when Mare is not in danger; it is easy to lose count the number of times she narrowly escapes death. But as with any form of violence, someone always ends up injured or killed, resulting in some very upsetting outcomes.
Fans of the first book will already be aware of the love triangle that developed – one that made the conclusion so shocking. Whilst <i>Glass Sword</i> continues with the romantic theme, it is barely perceptible underneath all the bloodshed, arguments and warfare. So, do not expect a romance novel within these pages.
The constant action prevents the story from becoming slow or boring. There is a surprise around every corner; every page, to keep the reader engaged. This however has a downside. With conflict running into conflict it is easy to get confused and struggle to follow the course of the action. This is particularly the case in one of the final, most significant, attacks against the Silvers. The quick pace of the narrative results in the violent scene only taking up the space of a few pages, thus not giving the reader time to develop a clear picture in their head or fully understand what they are reading.
Naturally Mare’s story ends on yet another cliffhanger, so now we await the third installment. It must be difficult to provide a sequel as equally entertaining as the first, but Aveyard has gone above and beyond to create something far better than could be imagined. We can only hope this brilliance continues into the following books.
It is finally here; the second book in the riveting<i> Red Queen</i> series by Victoria Aveyard – perfect for fans of <i>The Hunger Games, The Selection</i> series and <i>Divergent</i>. Continuing from the exact point the previous book closed on, <i>Glass Sword</i> is packed with action, suspense and emotional entertainment.
To recap, the world is divided by blood colour: Red (inferior) and Silver (superior); but it is the reason why Silvers consider themselves better that is important. Silver-blooded people are born with a superpower; Reds are not. Until Mare Barrow, that is. By pure accident, Mare discovers she can wield electricity with her bare hands, is forced to pretend she is a Silver living with the royal family, and is finally betrayed by someone she thought was on her side.
Now, in <i>Glass Sword</i>, teenage Mare is in hiding with the Scarlet Guard – Red-blooded rebels – with the knowledge that there are other people out there just like her: “Newbloods,” Red blood with Silver abilities. Mare and her companions are determined to find all of these people and train them to use their powers, however the Silver king is doing the same, with the intention of destroying them all. What makes it worse is Mare no longer knows whom she can trust; anyone could betray her.
Unlike the previous book, <i>Glass Sword</i> is one battle after another. There are no more pretty dresses, royal parties or grand castles. From beginning to end there is not a moment when Mare is not in danger; it is easy to lose count the number of times she narrowly escapes death. But as with any form of violence, someone always ends up injured or killed, resulting in some very upsetting outcomes.
Fans of the first book will already be aware of the love triangle that developed – one that made the conclusion so shocking. Whilst <i>Glass Sword</i> continues with the romantic theme, it is barely perceptible underneath all the bloodshed, arguments and warfare. So, do not expect a romance novel within these pages.
The constant action prevents the story from becoming slow or boring. There is a surprise around every corner; every page, to keep the reader engaged. This however has a downside. With conflict running into conflict it is easy to get confused and struggle to follow the course of the action. This is particularly the case in one of the final, most significant, attacks against the Silvers. The quick pace of the narrative results in the violent scene only taking up the space of a few pages, thus not giving the reader time to develop a clear picture in their head or fully understand what they are reading.
Naturally Mare’s story ends on yet another cliffhanger, so now we await the third installment. It must be difficult to provide a sequel as equally entertaining as the first, but Aveyard has gone above and beyond to create something far better than could be imagined. We can only hope this brilliance continues into the following books.

Gareth von Kallenbach (980 KP) rated Call of Duty: Advanced Warfare - Reckoning in Video Games
Jun 19, 2019
It is hard to believe that it is already time for the fourth and final DLC pack for Call of Duty: Advanced Warfare but the Reckoning DLC is here and completes Advanced Warfare in a big way.
The collection consists of four maps and the great finale of the Exo-Zombies series and is a very diverse and satisfying collection which can be purchased by itself or as part of a Season Pass.
The four maps are as follows…
Overwatch
Set in a luxury hotel, this map has plenty of courtyard battles and intense opulence to house your action. The highlight for me is seeing the Plasma Fountains ignite and using them to torch enemies that get in the kill zone.
The map has an emphasis on medium and long ranged combat so be prepared for plenty of sniping and camping when you enter the fray.
Quarantine
This was a really creative and fun map that was set in a Bio Lab where players have to battle amongst the labs and parking lots all the while avoiding an incinerator that comes on line during prolonged battles.
The close quarters really is great for Run and Gun players who want to reach the score streak and unleash and assault of ship-fired rounds on their enemies.
Fracture
Battling on an ice flow complete with drilling rigs and tubing Is a logistical challenge in and of itself. Now add in cracking ice, plenty of areas for enemies to hide and strike from and you will see why this is a real action-packed zone.
This was the first map that I played in the collection and I can say it is always one of my favorites when its turn in the rotation arises.
Swarm
This map is a real challenge as it has very close-set buildings and areas for enemies to hide and strike from. The long streets and numerous windows and ledges make this a place where ranged shooters, snipers, campers, and more thrive. It can be frustrating but getting the drop on a row of shooters who are waiting for the next person on the street below to come into range is highly satisfying.
Of course the maps are not the only thing this collection offers as the star-studded Exo-Zombies campaign comes to a conclusion as you battle deep in the heart of an underwater city against an unending legion of Undead.
I got right up to the end my second time playing it before our team was taken out but it was a very enjoyable and intense experience.
The Reckoning does not try to reinvent the wheel but instead focuses on giving core fans of the series more of what they love, intense action and new and creative ways to take down other players in detailed maps with plenty of challenge.
While it will not convert you if you were not a fan of Advanced Warfare, it will be a satisfying chapter for those who are fans.
http://sknr.net/2015/09/18/call-of-duty-advanced-warfare-reckoning/
The collection consists of four maps and the great finale of the Exo-Zombies series and is a very diverse and satisfying collection which can be purchased by itself or as part of a Season Pass.
The four maps are as follows…
Overwatch
Set in a luxury hotel, this map has plenty of courtyard battles and intense opulence to house your action. The highlight for me is seeing the Plasma Fountains ignite and using them to torch enemies that get in the kill zone.
The map has an emphasis on medium and long ranged combat so be prepared for plenty of sniping and camping when you enter the fray.
Quarantine
This was a really creative and fun map that was set in a Bio Lab where players have to battle amongst the labs and parking lots all the while avoiding an incinerator that comes on line during prolonged battles.
The close quarters really is great for Run and Gun players who want to reach the score streak and unleash and assault of ship-fired rounds on their enemies.
Fracture
Battling on an ice flow complete with drilling rigs and tubing Is a logistical challenge in and of itself. Now add in cracking ice, plenty of areas for enemies to hide and strike from and you will see why this is a real action-packed zone.
This was the first map that I played in the collection and I can say it is always one of my favorites when its turn in the rotation arises.
Swarm
This map is a real challenge as it has very close-set buildings and areas for enemies to hide and strike from. The long streets and numerous windows and ledges make this a place where ranged shooters, snipers, campers, and more thrive. It can be frustrating but getting the drop on a row of shooters who are waiting for the next person on the street below to come into range is highly satisfying.
Of course the maps are not the only thing this collection offers as the star-studded Exo-Zombies campaign comes to a conclusion as you battle deep in the heart of an underwater city against an unending legion of Undead.
I got right up to the end my second time playing it before our team was taken out but it was a very enjoyable and intense experience.
The Reckoning does not try to reinvent the wheel but instead focuses on giving core fans of the series more of what they love, intense action and new and creative ways to take down other players in detailed maps with plenty of challenge.
While it will not convert you if you were not a fan of Advanced Warfare, it will be a satisfying chapter for those who are fans.
http://sknr.net/2015/09/18/call-of-duty-advanced-warfare-reckoning/

Ryan Hill (152 KP) rated Spider-Man (2002) in Movies
Jun 30, 2019
" With great power comes great responsibility"
One of the first movies to pave the groundwork for modern superhero flicks, Spider-Man is an incredibly fun & endlessly entertaining action-adventure that brings its web-slinging hero to life on the silver screen in a truly fascinating manner after spending nearly a quarter of a century in development hell and, with its record-breaking box office performance, acts as a precursor to an era when superheroes would dominate the summer box-office.
Based on the Marvel Comics character of the same name, the story of Spider-Man follows Peter Parker; a high-school kid who after being bitten by a radioactive spider at a genetic laboratory begins to develop spider-like abilities and puts his new powers to good use by turning to crimefighting. Meanwhile, Norman Osborn experiments a power-enhancing drug on himself as a desperate attempt to preserve a military contract critical for his company's survival.
Directed by Sam Raimi, Spider-Man has all the ingredients of a summer blockbuster plus it benefits a lot from Raimi's dynamic filmmaking style that doesn't dwell on a single moment for far too long, keeps the story fresh, light-hearted & action-packed for the most part, plus never loses its initially-gained momentum. David Koepp's screenplay is no slouch either for it packs in a compelling plot & few interesting characters and the whole story is cheesy but well humoured.
The technical aspects are all brilliantly executed. Camerawork is excellent for the most part for the chosen angles, swift movements, slow-mo shots & warm colour palette are correctly employed. Editing provides a frenetic pace to its narrative, each moment has a role to play, and its 121 minutes of runtime simply flies by. Visual effects team makes use of both CGI & practical stuntwork and it's amazing just how well it has aged when compared to other effects-laden movies released back then.
Coming to the performances, Spider-Man packs in a very interesting cast in Tobey Maguire, Kirsten Dunst, James Franco, Willem Dafoe, J.K. Simmons & others, and many of them are pretty convincing in their given roles. Maguire does a terrific job under Raimi's supervision, Dafoe plays Norman Osborn with finesse but that Green Goblin suit is extremely off-putting, Simmons is a near-perfect rendition of J. Jonah Jameson from the comics while both Dunst & Franco do a fine job as Mary Jane Watson & Harry Osborn, respectively.
Also worthy of admiration is Danny Elfman's outstanding score that captures just the right tone & feel of your friendly neighbourhood Spider-Man's universe and brims with tracks that seamlessly integrate into the story. On an overall scale, Spider-Man may not seem as impressive today as it did back when it made its debut on the silver screen but it still remains one of the best offerings of its category and delivers a roller-coasted ride that's enjoyable, entertaining & highly satisfying. Spider-Man is a summer popcorn extravaganza right on the money.
Based on the Marvel Comics character of the same name, the story of Spider-Man follows Peter Parker; a high-school kid who after being bitten by a radioactive spider at a genetic laboratory begins to develop spider-like abilities and puts his new powers to good use by turning to crimefighting. Meanwhile, Norman Osborn experiments a power-enhancing drug on himself as a desperate attempt to preserve a military contract critical for his company's survival.
Directed by Sam Raimi, Spider-Man has all the ingredients of a summer blockbuster plus it benefits a lot from Raimi's dynamic filmmaking style that doesn't dwell on a single moment for far too long, keeps the story fresh, light-hearted & action-packed for the most part, plus never loses its initially-gained momentum. David Koepp's screenplay is no slouch either for it packs in a compelling plot & few interesting characters and the whole story is cheesy but well humoured.
The technical aspects are all brilliantly executed. Camerawork is excellent for the most part for the chosen angles, swift movements, slow-mo shots & warm colour palette are correctly employed. Editing provides a frenetic pace to its narrative, each moment has a role to play, and its 121 minutes of runtime simply flies by. Visual effects team makes use of both CGI & practical stuntwork and it's amazing just how well it has aged when compared to other effects-laden movies released back then.
Coming to the performances, Spider-Man packs in a very interesting cast in Tobey Maguire, Kirsten Dunst, James Franco, Willem Dafoe, J.K. Simmons & others, and many of them are pretty convincing in their given roles. Maguire does a terrific job under Raimi's supervision, Dafoe plays Norman Osborn with finesse but that Green Goblin suit is extremely off-putting, Simmons is a near-perfect rendition of J. Jonah Jameson from the comics while both Dunst & Franco do a fine job as Mary Jane Watson & Harry Osborn, respectively.
Also worthy of admiration is Danny Elfman's outstanding score that captures just the right tone & feel of your friendly neighbourhood Spider-Man's universe and brims with tracks that seamlessly integrate into the story. On an overall scale, Spider-Man may not seem as impressive today as it did back when it made its debut on the silver screen but it still remains one of the best offerings of its category and delivers a roller-coasted ride that's enjoyable, entertaining & highly satisfying. Spider-Man is a summer popcorn extravaganza right on the money.

Gareth von Kallenbach (980 KP) rated the Xbox One version of Ion Fury in Video Games
Aug 16, 2019
Back in the 90s before the days of High-Speed Internet, 3D Graphics Cards, and other gaming technologies that we take for granted was Duke Nukem 3D. The game was developed by Voidpoint, in association with 3D Realms and 1C Publishing on the Build Engine and became a big hit in large part to the action, character, and interactive features of the game which were fairly new at the time.
Other games such as Shadow Warrior and Blood followed which were powered by this technology but it soon became a thing of the past as games such as Quake set the new standards for graphics and online play and with the advent of 3D acceleration; pixelated graphics became a thing of the past.
What was once old is now new again as 3D Realms have returned with a new game called Ion Fury. While Duke and Shadow Warrior have spawned sequels and remakes using modern gaming features and graphics Ion Fury takes a step back by giving gamers the look, sound, and feel of a game from the 90s.
Playing as Shelly “Bombshell” Harrison; players must take on the evil Dr. Jadus Heskel and his army of Cyber-Cultists.
While the look of the game may be retro there are many features that were not possible back in the day such as auto saves, improved physics, headshots, and more; the game is a fast-paced and action-packed shooter that more than holds its own with any of the recent entries into the genre.
While I had played the preview mission about a year ago, the full game did take a bit of adjustment as some things simply do not play like a modern game would. There can be some clipping issues, and enemy A.I. can be erratic. But the awesome array of weapons from your Loverboy pistol to Shotguns, Machine Guns, Chain Guns, and Grenade Launchers are more than enough to cut enemies down to size. You will need this and more such as your Seeking Grenades and Mines as the game throws lots of enemies at you and as you progress they become more abundant, varied, and dangerous.
Ion Fury is filled with numerous secret areas and Pop Culture references from the lines your character says to all sorts of locales and situations that arise. There are also some clever call backs to earlier games as I noticed the Bloody Handprint from BLOOD, the Ying/Yang Symbol from Shadow Warrior, and Duke’s Atomic symbol at various times.
The game mixes indoor and outdoor locales well including an Academy, Subway, Mansion, and of course the secret lab filled with all sorts of evil experiments.
The game is also filled with several puzzles as well as a few very annoying times jumps that had me cursing at their difficulty on more than one occasion. There were also plenty of long levels where you had to find alternate ways into rooms to obtain Key Cards to unlock other areas and keep the action moving. There was a decent supply of health and Body Armor along the way and it never was unappreciated as enemies would either swarm or attack from hiding frequently.
As I played the game I moved past the nostalgia and became really focused on the story and the action. I was able to look past the older graphics and gameplay and remember just how fun this type of game was and how we would spend hours online playing games like this.
Sadly this is not an option in Ion Fury at the time as the game is missing a Multiplay segment. We had done an interview for the game over a year ago; and we were of the understanding that this would be a part of the final release but sadly it is not. I had hoped to relive some of classic Deathmatch games of old.
The game is affordable as it is set to sell at $19.99 and considering I have over 14 hours of gameplay to complete the game; it more than delivers and I did not even find all of the secret areas each level offers.
In the end if you are in the mood for some retro action; then Ion Fury is one that you will not want to miss.
4 stars out of 5
http://sknr.net/2019/08/14/ion-fury/
Other games such as Shadow Warrior and Blood followed which were powered by this technology but it soon became a thing of the past as games such as Quake set the new standards for graphics and online play and with the advent of 3D acceleration; pixelated graphics became a thing of the past.
What was once old is now new again as 3D Realms have returned with a new game called Ion Fury. While Duke and Shadow Warrior have spawned sequels and remakes using modern gaming features and graphics Ion Fury takes a step back by giving gamers the look, sound, and feel of a game from the 90s.
Playing as Shelly “Bombshell” Harrison; players must take on the evil Dr. Jadus Heskel and his army of Cyber-Cultists.
While the look of the game may be retro there are many features that were not possible back in the day such as auto saves, improved physics, headshots, and more; the game is a fast-paced and action-packed shooter that more than holds its own with any of the recent entries into the genre.
While I had played the preview mission about a year ago, the full game did take a bit of adjustment as some things simply do not play like a modern game would. There can be some clipping issues, and enemy A.I. can be erratic. But the awesome array of weapons from your Loverboy pistol to Shotguns, Machine Guns, Chain Guns, and Grenade Launchers are more than enough to cut enemies down to size. You will need this and more such as your Seeking Grenades and Mines as the game throws lots of enemies at you and as you progress they become more abundant, varied, and dangerous.
Ion Fury is filled with numerous secret areas and Pop Culture references from the lines your character says to all sorts of locales and situations that arise. There are also some clever call backs to earlier games as I noticed the Bloody Handprint from BLOOD, the Ying/Yang Symbol from Shadow Warrior, and Duke’s Atomic symbol at various times.
The game mixes indoor and outdoor locales well including an Academy, Subway, Mansion, and of course the secret lab filled with all sorts of evil experiments.
The game is also filled with several puzzles as well as a few very annoying times jumps that had me cursing at their difficulty on more than one occasion. There were also plenty of long levels where you had to find alternate ways into rooms to obtain Key Cards to unlock other areas and keep the action moving. There was a decent supply of health and Body Armor along the way and it never was unappreciated as enemies would either swarm or attack from hiding frequently.
As I played the game I moved past the nostalgia and became really focused on the story and the action. I was able to look past the older graphics and gameplay and remember just how fun this type of game was and how we would spend hours online playing games like this.
Sadly this is not an option in Ion Fury at the time as the game is missing a Multiplay segment. We had done an interview for the game over a year ago; and we were of the understanding that this would be a part of the final release but sadly it is not. I had hoped to relive some of classic Deathmatch games of old.
The game is affordable as it is set to sell at $19.99 and considering I have over 14 hours of gameplay to complete the game; it more than delivers and I did not even find all of the secret areas each level offers.
In the end if you are in the mood for some retro action; then Ion Fury is one that you will not want to miss.
4 stars out of 5
http://sknr.net/2019/08/14/ion-fury/

Kyera (8 KP) rated Batman: Nightwalker - DC Icons Book 2 in Books
Jan 31, 2018
Batman: Nightwalker gives us an origin story for the Caped Crusader that we didn't know we needed - even if it doesn't feel like the dark, gritty Batman we know from the Dark Knight or the comics. Bruce is an eighteen-year-old boy who is still trying to figure out who he is in a world where his parents were murdered when he was a child and he has just come into their vast fortune. He struggles to figure out how to live up to his parents' legacy and finds himself in a dangerous situation.
If you go into this book expecting Batman, I'm afraid you're going to be disappointed. This is a teenaged boy who is realizing that he wants to do more for his city and is coming to the conclusion that Bruce Wayne might not be enough. This book is his real origin story and Marie Lu brings his transformation back to its roots. We meet the boy who will one day become Batman, not the man we are familiar with as the Dark Knight.
I really enjoyed getting to know young Bruce in this story, although Alfred certainly stole the show. You could feel the bond that they had with one another, which translated so much more authentically than some of the other relationships in the story. I felt that Diane and Harvey were a little underdeveloped in the story, so I never really formed a connection with them. I really enjoyed the little cameos from characters we're familiar with and the characterization of people that we know are much more important in the Batman mythology in later years.
Superhero books are definitely difficult to write because they're so action heavy and as a result, visual, but I feel that Lu managed to capture the kinesthetic nature of the book well. She definitely delved more into Batman's detective nature, which was really nice because we don't see that as often as his fighting bad guys schtick. If you're interested in seeing the detective Batman dig into mysteries and try to foil a criminal organization than you should enjoy this book - just don't expect giant action-packed fight scenes.
I have really enjoyed the DC Icons series thus far because it brings the characters we've grown familiar with back to their roots. They're teenagers who are still figuring out who they are in the world, regardless of their future superhero journey. They are fragile and unsure, yet with a thirst for justice that one day will allow them to grow into the superheroes we know and love.
If you go into this book expecting Batman, I'm afraid you're going to be disappointed. This is a teenaged boy who is realizing that he wants to do more for his city and is coming to the conclusion that Bruce Wayne might not be enough. This book is his real origin story and Marie Lu brings his transformation back to its roots. We meet the boy who will one day become Batman, not the man we are familiar with as the Dark Knight.
I really enjoyed getting to know young Bruce in this story, although Alfred certainly stole the show. You could feel the bond that they had with one another, which translated so much more authentically than some of the other relationships in the story. I felt that Diane and Harvey were a little underdeveloped in the story, so I never really formed a connection with them. I really enjoyed the little cameos from characters we're familiar with and the characterization of people that we know are much more important in the Batman mythology in later years.
Superhero books are definitely difficult to write because they're so action heavy and as a result, visual, but I feel that Lu managed to capture the kinesthetic nature of the book well. She definitely delved more into Batman's detective nature, which was really nice because we don't see that as often as his fighting bad guys schtick. If you're interested in seeing the detective Batman dig into mysteries and try to foil a criminal organization than you should enjoy this book - just don't expect giant action-packed fight scenes.
I have really enjoyed the DC Icons series thus far because it brings the characters we've grown familiar with back to their roots. They're teenagers who are still figuring out who they are in the world, regardless of their future superhero journey. They are fragile and unsure, yet with a thirst for justice that one day will allow them to grow into the superheroes we know and love.

Caffeinated Fae (464 KP) rated Red Dragon (Hannibal Lecter #1) in Books
Jul 10, 2018
I really wish I read this when I was in high school. This book really would have been right up my alley. The story was so complex that I would have devoured it within days. This would have been one of those books that I stayed up late reading under my covers. However, reading this book showed me how much I have changed & how my tastes in books have changed as well. Personally I am not a huge fan of mysteries. I find them dull, and typically I avoid them. The weird thing is that I love mystery thrillers. I have always found them fascinating especially if it is a psychological thriller.
Red Dragon is that psychological thriller that is sure to keep you on the edge of your seat once you get passed the half way mark. The beginning of the book dragged for me. I would have loved more of an action packed thriller vs. a mystery turned thriller. Though the first half was essential for establishing characters I truly felt that it dragged. I'm typically used to a book that jolts you into the action instead of taking a lazy river ride to a waterfall. I want the rapids. So, due to the first half, it took me forever to finish. One thing that I really liked about the first half was how much it messed with my mind. Honestly I had trouble reading it before I went to bed simply because of the dreams it created at night. I had to make sure every door and window was locked before I went to bed simply to help sooth my mind so that I could get some sleep.
Though the story dragged for the first half, the second half made up for it. I found myself entranced by the thriller aspect of the writing & loved how complex the story truly was. It has been years since I last watched Red Dragon (the movie) so at times the story felt fresh and new. It was weird, sexual in strange spots, and honestly something that I have never read before. Thomas Harris was able to create a serial killer that will make you cringe, sympathize with, and wish they were dead all at different moments. It was fascinating to read.
All in all, I enjoyed the book. It isn't my favorite book but it was an interesting read that makes me yearn to watch the movies again. I probably will not continue on in the series but I'm happy that I did take the time to read it.
Red Dragon is that psychological thriller that is sure to keep you on the edge of your seat once you get passed the half way mark. The beginning of the book dragged for me. I would have loved more of an action packed thriller vs. a mystery turned thriller. Though the first half was essential for establishing characters I truly felt that it dragged. I'm typically used to a book that jolts you into the action instead of taking a lazy river ride to a waterfall. I want the rapids. So, due to the first half, it took me forever to finish. One thing that I really liked about the first half was how much it messed with my mind. Honestly I had trouble reading it before I went to bed simply because of the dreams it created at night. I had to make sure every door and window was locked before I went to bed simply to help sooth my mind so that I could get some sleep.
Though the story dragged for the first half, the second half made up for it. I found myself entranced by the thriller aspect of the writing & loved how complex the story truly was. It has been years since I last watched Red Dragon (the movie) so at times the story felt fresh and new. It was weird, sexual in strange spots, and honestly something that I have never read before. Thomas Harris was able to create a serial killer that will make you cringe, sympathize with, and wish they were dead all at different moments. It was fascinating to read.
All in all, I enjoyed the book. It isn't my favorite book but it was an interesting read that makes me yearn to watch the movies again. I probably will not continue on in the series but I'm happy that I did take the time to read it.

Lindsay (1747 KP) rated Death Logs Out in Books
Jan 4, 2019
Really Make you look at your real world
Do we ever really know what really happens after death? Did Alex really die or is he still alive somewhere? The author put us in to story as Michael is wondering about this as he find out that his brother Alex as somehow getting in touch with several of his ex-wives.
Sofia is reached out by her uncle but doe not really know for sure. Then she is kidnapped? Will she survive or is this a mad woman going to get her revenge on Michael? Michael goes to his buddy a retired policeman. Whatever happens when they recruit a friend to save Sofia? There seem to be more going on that someone once Sindy Steel gone?
What does the Vatican want? There seems to be more of terrifying going on? Who is the Free Force Party? Kurt seem to want more power then what he got. We got back to learn some history about the Nazi occupation. There are more action and twist as you turn the page.
The author takes you for a ride of a lifetime. Learn a bit about the Vatican church. You also get to tour a bit of Paris. What will happen to Michael as he goes to hunt down the bad guys that murdered his to brothers. Alex is mentioned and talked to though out the book. What is AI? Is it real?
What does John Goldstin want with Michael? I know that once you start reading this book you will not want to put it down. It action packed. I do wish to that parent are aware that his is book has a lot of deaths in it. I would suggest this to be for children of ages 16 + with Mature in it. Please know this is only what i suggest and the parents have the right to allow there children to read it if choose to or not.
I thought this book acted like a lot of my real world that going on around me. Though not at lot but you might remember 9/11 and think of how real that might be if or what really happen to Malaysia plane that when down over the ocean. I know that fact or there but they may not be real in the story but sure feel that way when reading the book. Thank to the author I have enjoyed these books. I can not wait for more. Check out my review for Death Never Sleeps and Death Logs In
Sofia is reached out by her uncle but doe not really know for sure. Then she is kidnapped? Will she survive or is this a mad woman going to get her revenge on Michael? Michael goes to his buddy a retired policeman. Whatever happens when they recruit a friend to save Sofia? There seem to be more going on that someone once Sindy Steel gone?
What does the Vatican want? There seems to be more of terrifying going on? Who is the Free Force Party? Kurt seem to want more power then what he got. We got back to learn some history about the Nazi occupation. There are more action and twist as you turn the page.
The author takes you for a ride of a lifetime. Learn a bit about the Vatican church. You also get to tour a bit of Paris. What will happen to Michael as he goes to hunt down the bad guys that murdered his to brothers. Alex is mentioned and talked to though out the book. What is AI? Is it real?
What does John Goldstin want with Michael? I know that once you start reading this book you will not want to put it down. It action packed. I do wish to that parent are aware that his is book has a lot of deaths in it. I would suggest this to be for children of ages 16 + with Mature in it. Please know this is only what i suggest and the parents have the right to allow there children to read it if choose to or not.
I thought this book acted like a lot of my real world that going on around me. Though not at lot but you might remember 9/11 and think of how real that might be if or what really happen to Malaysia plane that when down over the ocean. I know that fact or there but they may not be real in the story but sure feel that way when reading the book. Thank to the author I have enjoyed these books. I can not wait for more. Check out my review for Death Never Sleeps and Death Logs In

Ross (3284 KP) rated The Bone Ships in Books
Oct 28, 2019
This book is the start of RJ Barker's second fantasy series - a swashbuckling adventure. Where in his first series, the Wounded Kingdom, the world-building was minimal (or rather, it was just enough to be able to tell the story he wanted to tell), here the reader is thrown in at the deep end. The world the book takes place in is one where the bones of sea dragons are used to build ships, which themselves are generally used to battle against other nations' ships to steal their bones. This is because there are no more of these dragons, or so they thought ...
The first quarter of this book feels like wading through treacle, it is so thick with unexplained terms, creatures, materials and nautical job titles. Even things like trees are renamed as "gion" or "varisk", making it really hard to make head or tale of.
The story follows Joron, a depressed man lumbered with the role of shipwife (captain) on a black ship (one manned by those serving a prolonged death sentence for numerous crimes). His ship is abruptly taken over by Lucky Meas, shipwife of great renown, and his mediocre crew miraculously turned into one that would die for each other.
The crew soon find themselves secretly hunting down a rumoured dragon, not to kill it and take its bones, but to protect it from those trying to do so. And then kill it where nobody can salvage its bones and, hey presto, the world will be at peace.
The journey part of the story is really quite painfully dragged out, with some long sections of ship training (I am now very well versed in how to load, aim and fire a made up ship's crossbow!) and some mediocre action scenes thrown in to pad the story out (most of which involve the crew embarking on an impossible mission that they accomplish nonetheless).
Joron is not a likeable main character. He, much like the main character in the Wounded Kingdom, is a whiney brat who has to be battered into submission before adding any value to those around him. I didn't care in the least about him, or the fate of those on the ship. There was a point where my reading ground to a halt, when I could no longer take the seemingly endless sea voyage and cringeworthy pirate speak.
The final quarter of the book is more action-packed and some scenes are massive improvements, compelling the reader to carry on. However, by that point I was fed up with the book and the crew and their bloody pointless journey.
The first quarter of this book feels like wading through treacle, it is so thick with unexplained terms, creatures, materials and nautical job titles. Even things like trees are renamed as "gion" or "varisk", making it really hard to make head or tale of.
The story follows Joron, a depressed man lumbered with the role of shipwife (captain) on a black ship (one manned by those serving a prolonged death sentence for numerous crimes). His ship is abruptly taken over by Lucky Meas, shipwife of great renown, and his mediocre crew miraculously turned into one that would die for each other.
The crew soon find themselves secretly hunting down a rumoured dragon, not to kill it and take its bones, but to protect it from those trying to do so. And then kill it where nobody can salvage its bones and, hey presto, the world will be at peace.
The journey part of the story is really quite painfully dragged out, with some long sections of ship training (I am now very well versed in how to load, aim and fire a made up ship's crossbow!) and some mediocre action scenes thrown in to pad the story out (most of which involve the crew embarking on an impossible mission that they accomplish nonetheless).
Joron is not a likeable main character. He, much like the main character in the Wounded Kingdom, is a whiney brat who has to be battered into submission before adding any value to those around him. I didn't care in the least about him, or the fate of those on the ship. There was a point where my reading ground to a halt, when I could no longer take the seemingly endless sea voyage and cringeworthy pirate speak.
The final quarter of the book is more action-packed and some scenes are massive improvements, compelling the reader to carry on. However, by that point I was fed up with the book and the crew and their bloody pointless journey.