Gitchegumi (28 KP) rated Dungeons and Dragons in Tabletop Games
Jul 21, 2019 (Updated Jul 21, 2019)
Rather than running around the playground pretending to be heroes and making up the rules as you go, you sit around your table with a baseline of rules and develop a story with your friends. This game is a highly social experience as there is no requirement for boards and pieces. Everything happens in the minds of the players and dudgeon master (the person who moderates play sessions).
Dungeons and Dragons excels in its ability to create memories for a group of friends who enjoy playing together. I still talk about some of my favorite adventures with friends decades later. There is great potential for developing rich stories in which you and your friends get to play the heroes.
While there is potential for “home brewed” content, that is, content that is completely made up and written by the people running the campaign, Wizards of the Cost also generates fully developed campaigns. This is great for people who feel they aren’t creative enough, are too intimidated, or don’t have enough time to make up their own content. These adventures are very well made, so well that even seasoned home brew players will enjoy them. They go into great detail about the background of the story of the situation so as to help a dungeon master adapt when they players derail the adventure.
All together, this is a great game to tell a high fantasy story staring you and your friends.
Peter Shephard (2822 KP) rated Warhammer Quest in Tabletop Games
Aug 8, 2019 (Updated Aug 8, 2019)
The basic rules involve the adventuring party (the players) choosing their adventurer, and exploring a hidden dungeon realm to find their objective room, battling monsters, earning gold and finding treasures and items. Pretty typical.
What makes Quest stand out is that it can be done as random, single adventures with "Dwarf" and "Elf" and "Barbarian" and it plays fine, but it can also be an extended campaign for names characters, with ongoing objectives and goals, and an added "between dungeon" system to determine what happens (good and bad) post-Objective Room.
With using miniatures, the game is really easy to visualise; using a standard 1in square makes the game simplistic to learn and easy to navigate, although it can be a little restrictive with some abilities.
The only bugbear I have about Quest is the cost, especially for the expansions - if you get lucky and can get the game at a good price, snap it up. If you have Warhammer fantasy armies, especially pre-Age of Sigmar, you will have ample models to represent most enemies you will face. Having them painted makes it even more involving and interesting. There is also a HUGE amount of player-created material available, some of which is overpowered (as you would expect) but a lot of it is flavourful-tweaking.
....I really wanna play Quest, now....
Young Lawrence: A Portrait of the Legend as a Young Man
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T. E. Lawrence was one of the most charismatic characters of the First World War; a young...
Reach for the Skies: Ballooning, Birdmen and Blasting into Space
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As far back as stories go, pioneers have reached for the skies. In the last two hundred years, they...
Mallorca North & Mountains Tour & Trail Super-Durable Map
David Brawn and Ros Brawn
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Fully detailed Mallorca adventures with our new Mallorca North & Mountains Tour & Trail...
Unofficial Doctor Who: The Big Book of Lists
Andrew Skilleter and Cameron K. McEwan
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Whovians rejoice! Blogtor Who is back...Known for his popular lists, Cameron K. McEwan, author of...
Are We There Yet?: Enid Blyton's Complete Family Series Collection
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Join, Enid Blyton, one of the world's best storytellers on six fun-filled family holiday adventures!...
Joe Goodhart (27 KP) rated Doctor Who: Christmas on a Rational Planet in Books
Nov 30, 2020
First, let me just write that this is clearly one of the more effed up New Adventures you will ever read. The things I witnessed within were horrible and chilling in a number of ways, far more so than I recall them being when I first read the book!
For those not aware, this was Lawrence Miles' (or, as some like to refer to him as, "Mad Larry") first published DW work. The seeds are planted, offering us glimpses at ideas, like Grandfather Paradox, which will be elaborated on further in his Eighth Doctor Adventures ALIEN BODIES and INTERFERENCE BOOKS 1 & 2.
Yes, as many have commented, his writing is not as polished or focused as it would be later in his career. However, that is not to say that it's rubbish or worthy of being snubbed. There are some damned good ideas here, both abstract and otherwise. The book requires a lot of focus, but it was worth it in the end.
I miss the writing that DOCTOR WHO used to have. Nothing in the 2005-onward NuWHO stories can hold a candle to this! And at least the Doctor's companions weren't all following him with lust-filled, puppy dog eyes like they were in the current stories!
If you are looking for something WHO-related, with a bit more bite and a whole lot more to tickle your brain, look no further than CHRISTMAS ON A RATIONAL PLANET!
Monkey Island Tales 2 HD
Games and Entertainment
App
**NOTE: Not compatible with iPhone 7 devices and iPad Pro devices.** Start your adventure! ...
LUCY and la petite nouvelle: The Newcomer (The Front Porch Diaries #1)
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Nine-year-old Lucy Miller loved to dream about visiting other countries, but from her front porch...
Historical Children Middle Grade


