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Purple Phoenix Games (2266 KP) rated High Noon in Tabletop Games
Mar 1, 2021
Howdy partners, and welcome to the (fictional) state of Saratoga. There’s 4 main posses ’round these parts, and they’re all willing to fight to the bitter end to settle scores and collect gold. Who will y’all side with in this cut-throat town, and who will come out victorious? Only time will tell, and I reckon that time to be High Noon.
Disclaimer: We were provided with a copy of the game for the purposes of this preview. This is a finalized production copy, and the components you see pictured are those you will receive in your own game! Also, we were provided the 4-player starter set – the game is playable with more people when expansions are included. -L
High Noon is a game of action points, grid movement, and fighting, played over a series of 12 rounds, in which players take on the roles of various posses in the Wild West who are battling to collect the most gold in town. To setup for the game, each player selects a posse and receives their corresponding deck of cards, character sheets, and minis. Character sheets are placed in front of each player, and a red Poker Chip is placed on each to track the Health of each character. Setup the map tiles as shown in the rulebook, or players may create their own map layout using at least 7 of the map tiles. Shuffle the Loot decks and place them to the side within reach of all players, and create a pool of Gold tokens and Poker Chips. The Loot Crate tokens are shuffled and randomly placed on the green squares of the board, and then players will take turns each placing 3 more Loot Crates following certain placement restrictions. All minis are placed on their starting squares on the map tiles, players draw 6 cards from their own posse decks, a starting player is selected, and the game is ready to begin!
Each turn is broken into 3 phases: Movement, Action, and Draw Cards. During the Movement phase, players may move any/all of their minis on the map up to the Speed value listed on their respective Character Sheets. Movement is always in straight lines, or can be diagonal. Diagonal movement costs 2 squares of movement though, so keep that in mind! The map tiles have various obstacles as well, and navigating over obstacles costs 2 squares of movement as well. After a player has moved their minis, they now move to the Action phase. In this phase, each individual character of your posse is allowed one action: Play a Card, Loot a Crate, Loot a Body, Equip an Item, Pass an Item, or Drop an Item. To Play a Card, select a card from your hand, perform the action listed on it (either an Attack or Special Action), and discard it. It is important to note that a character may only ‘Play a Card’ if you have one of their cards in your hand! Each posse deck is made up of action cards for the various posse members – so you might not always have a card in hand for every character. In order to Loot a Crate or Loot a Body, your mini must be in an adjacent square to the item to pick it up. Any Loot that is picked up is placed with the corresponding character’s Character Sheet – each character may only hold a specific amount of Loot! Certain Loot items need to be equipped, and thus you may make that character equip an item in lieu of any other actions this turn. Loot cards have various uses: Weapons, Consumables, or Ammunition. These can provide extra Attack damage, Healing powers, or Defense bonuses to characters. Loot is highly coveted!
Passing an Item allows you to hand off Loot between posse members, or Dropping an Item (a free action) removes that Loot from your Character and is discarded. After all of your characters have acted (if possible), your turn then moves to the Draw Cards phase. You will draw 3 cards from your posse deck. Once you have 12 cards in hand, you must discard 3 cards in order to draw 3 cards. You must always draw 3 cards at the end of your turn. The game then proceeds to the next player, and continues as such until the end of 12 rounds. So how do you win? By collecting Gold, of course! And the way to do that is by attacking your rival posses. Any time one of your characters deals at least 1 point of damage to an opponent, you collect 1 Gold token. Any time you kill an opposing character (reducing their Health on their Character Sheet to 0), you collect the amount of Gold listed on the deceased character’s Character Sheet. At the end of 12 rounds, the player/posse that has amassed the most Gold is the winner!
Ok, so I know that seems like a lot, but I promise that the gameplay is pretty streamlined once you actually get going. The Movement phase is very straightforward and simple to perform. The Action phase is logical, and the options are clear. Drawing cards is a no-brainer at the end of your turn. The real nitty-gritty part of play is in the strategy. You earn Gold by dealing damage or killing opponents, so naturally Combat is where the crux of the gameplay is centered. All characters are armed with weapons that have finite range. You may only ever attack opponents who are in direct Line-of-Sight – in a straight line away from you, or diagonally, each square costing 2 squares of range. If an opponent is not in either of those 2 directions from your character, you may not attack them! So movement and character placement becomes a lot more strategic and important in gameplay. There is also the concept of obstacles impeding the attacks of players. It makes logical sense, and I feel like the damage adjustments to incorporate obstacles feel realistic. When a player is attacked, they may choose to play a card from their hand to defend against some of the damage being dealt. As mentioned above, though, a character may only ever play a card that is specified for him! (Ex. Col. Rodgers cannot defend if you have no Col. Rodgers cards in hand) Are you willing to risk your only Leroy Gang card to defend 2 points of damage instead of using it to attack for 3 points of damage on your turn? You have to figure out exactly how to play the combat, and that strategy can turn in the blink of an eye.
Honestly, for me, the trickiest part of the gameplay was keeping track of which character acted each turn. I ended up grabbing some of the extra Poker Chips and placing them on a Character Sheet once he had acted each turn. Not necessarily a knock on the game, just on my inability to control multiple characters I guess! Let me touch on components for a minute. The copy of the game that I received is a finalized production copy. There may be some updates to the rulebook, but component-wise, what you see is what you get. And what you get is pretty great. The posse and Loot decks are nice sturdy cards, and the cardboard chits (Poker Chips, Loot tokens, and Gold) are thick, if not a little too small for my taste. The Character Sheets are big, easy to read, and clear in their iconography. The map tiles are some nice thick card stock-like material that definitely will hold up to numerous plays. And the minis. They are so cool! Each posse has a designated color, and they are just fun to play with and move around the board. At first, I found it difficult to tell certain posse members apart, since some of the minis look alike. But then I realized that each mini has a number of nicks in the base to help players identify which mini corresponds to which character. That was definitely a lifesaver for me in my plays. The components make this feel like a luxury game, and that helps make it more exciting to play!
So all in all, how does High Noon fare? In my opinion, pretty well! The map grid and combat are reminiscent of Dungeons and Dragons, but with a Wild West theme that feels novel and unique. And according to the box, it can be played with more than 4 players if you incorporate expansions into the base game. So you can really turn this into an all-out Western showdown! The gameplay is smooth, the strategy ever-changing, and the concept and rules are fairly simple to learn and teach. High Noon definitely gets some high marks from me!
Disclaimer: We were provided with a copy of the game for the purposes of this preview. This is a finalized production copy, and the components you see pictured are those you will receive in your own game! Also, we were provided the 4-player starter set – the game is playable with more people when expansions are included. -L
High Noon is a game of action points, grid movement, and fighting, played over a series of 12 rounds, in which players take on the roles of various posses in the Wild West who are battling to collect the most gold in town. To setup for the game, each player selects a posse and receives their corresponding deck of cards, character sheets, and minis. Character sheets are placed in front of each player, and a red Poker Chip is placed on each to track the Health of each character. Setup the map tiles as shown in the rulebook, or players may create their own map layout using at least 7 of the map tiles. Shuffle the Loot decks and place them to the side within reach of all players, and create a pool of Gold tokens and Poker Chips. The Loot Crate tokens are shuffled and randomly placed on the green squares of the board, and then players will take turns each placing 3 more Loot Crates following certain placement restrictions. All minis are placed on their starting squares on the map tiles, players draw 6 cards from their own posse decks, a starting player is selected, and the game is ready to begin!
Each turn is broken into 3 phases: Movement, Action, and Draw Cards. During the Movement phase, players may move any/all of their minis on the map up to the Speed value listed on their respective Character Sheets. Movement is always in straight lines, or can be diagonal. Diagonal movement costs 2 squares of movement though, so keep that in mind! The map tiles have various obstacles as well, and navigating over obstacles costs 2 squares of movement as well. After a player has moved their minis, they now move to the Action phase. In this phase, each individual character of your posse is allowed one action: Play a Card, Loot a Crate, Loot a Body, Equip an Item, Pass an Item, or Drop an Item. To Play a Card, select a card from your hand, perform the action listed on it (either an Attack or Special Action), and discard it. It is important to note that a character may only ‘Play a Card’ if you have one of their cards in your hand! Each posse deck is made up of action cards for the various posse members – so you might not always have a card in hand for every character. In order to Loot a Crate or Loot a Body, your mini must be in an adjacent square to the item to pick it up. Any Loot that is picked up is placed with the corresponding character’s Character Sheet – each character may only hold a specific amount of Loot! Certain Loot items need to be equipped, and thus you may make that character equip an item in lieu of any other actions this turn. Loot cards have various uses: Weapons, Consumables, or Ammunition. These can provide extra Attack damage, Healing powers, or Defense bonuses to characters. Loot is highly coveted!
Passing an Item allows you to hand off Loot between posse members, or Dropping an Item (a free action) removes that Loot from your Character and is discarded. After all of your characters have acted (if possible), your turn then moves to the Draw Cards phase. You will draw 3 cards from your posse deck. Once you have 12 cards in hand, you must discard 3 cards in order to draw 3 cards. You must always draw 3 cards at the end of your turn. The game then proceeds to the next player, and continues as such until the end of 12 rounds. So how do you win? By collecting Gold, of course! And the way to do that is by attacking your rival posses. Any time one of your characters deals at least 1 point of damage to an opponent, you collect 1 Gold token. Any time you kill an opposing character (reducing their Health on their Character Sheet to 0), you collect the amount of Gold listed on the deceased character’s Character Sheet. At the end of 12 rounds, the player/posse that has amassed the most Gold is the winner!
Ok, so I know that seems like a lot, but I promise that the gameplay is pretty streamlined once you actually get going. The Movement phase is very straightforward and simple to perform. The Action phase is logical, and the options are clear. Drawing cards is a no-brainer at the end of your turn. The real nitty-gritty part of play is in the strategy. You earn Gold by dealing damage or killing opponents, so naturally Combat is where the crux of the gameplay is centered. All characters are armed with weapons that have finite range. You may only ever attack opponents who are in direct Line-of-Sight – in a straight line away from you, or diagonally, each square costing 2 squares of range. If an opponent is not in either of those 2 directions from your character, you may not attack them! So movement and character placement becomes a lot more strategic and important in gameplay. There is also the concept of obstacles impeding the attacks of players. It makes logical sense, and I feel like the damage adjustments to incorporate obstacles feel realistic. When a player is attacked, they may choose to play a card from their hand to defend against some of the damage being dealt. As mentioned above, though, a character may only ever play a card that is specified for him! (Ex. Col. Rodgers cannot defend if you have no Col. Rodgers cards in hand) Are you willing to risk your only Leroy Gang card to defend 2 points of damage instead of using it to attack for 3 points of damage on your turn? You have to figure out exactly how to play the combat, and that strategy can turn in the blink of an eye.
Honestly, for me, the trickiest part of the gameplay was keeping track of which character acted each turn. I ended up grabbing some of the extra Poker Chips and placing them on a Character Sheet once he had acted each turn. Not necessarily a knock on the game, just on my inability to control multiple characters I guess! Let me touch on components for a minute. The copy of the game that I received is a finalized production copy. There may be some updates to the rulebook, but component-wise, what you see is what you get. And what you get is pretty great. The posse and Loot decks are nice sturdy cards, and the cardboard chits (Poker Chips, Loot tokens, and Gold) are thick, if not a little too small for my taste. The Character Sheets are big, easy to read, and clear in their iconography. The map tiles are some nice thick card stock-like material that definitely will hold up to numerous plays. And the minis. They are so cool! Each posse has a designated color, and they are just fun to play with and move around the board. At first, I found it difficult to tell certain posse members apart, since some of the minis look alike. But then I realized that each mini has a number of nicks in the base to help players identify which mini corresponds to which character. That was definitely a lifesaver for me in my plays. The components make this feel like a luxury game, and that helps make it more exciting to play!
So all in all, how does High Noon fare? In my opinion, pretty well! The map grid and combat are reminiscent of Dungeons and Dragons, but with a Wild West theme that feels novel and unique. And according to the box, it can be played with more than 4 players if you incorporate expansions into the base game. So you can really turn this into an all-out Western showdown! The gameplay is smooth, the strategy ever-changing, and the concept and rules are fairly simple to learn and teach. High Noon definitely gets some high marks from me!
Gareth von Kallenbach (980 KP) rated Shining Resonance Refrain in Video Games
Aug 14, 2019
I’ll be the first to admit that I’ve never been a huge fan of JRPG’s, but I really don’t have any reasons why. Growing up I loved watching the Shogun Warrior feature length cartoons and I’m a huge fan of RPG’s in general, so you’d think they’d be right up my alley. I’ve tried and tried to figure out why I have such a hard time sinking into them, and while I have never completed a Final Fantasy game, I continue to buy them in the hopes that one of these days I’ll just get it. So, I’m probably not the first person that would come to mind to review a game like Shining Resonance Refrain, a game that was released exclusively in Japan on PS3 back in 2014. Yet here we are, 4 years later, with a version released for the PS4, Xbox One, PC, and Nintendo Switch, with updated graphics and English voice acting.
Shining Resonance Refrain has you take on the role of a young man named Yuma who has been held captive and experimented on by the main antagonists of the game, the Lombardian Empire. Yuma possesses the soul of the Shining Dragon, the most powerful dragon in the land of Alfheim. The Lombardian Empire is attempting to gather all the souls of the long-forgotten dragons in an effort to break a stalemate between the waring countries of Astoria and the Lombardian Empire. The only thing standing in their way are Yuma, his dragon soul and a powerful set of weapons known as the Armonics.
Quests and exploration are key to moving the story along, with the main quests involving attempts to hinder the Lombardian Empire’s search for the remaining dragon souls. There are also side quests that help you earn money and experience for your characters. The quests are either your typical fetch type quests or the type where you go to this area, fight this major boss, and then return to the castle. The world is broken up into much smaller zones, representing numerous landmarks on the map. Traveling to a particular spot on the map means going from zone to zone until you reach your final destination. The zones are very small, so traveling between them isn’t a huge problem, but not being able to use fast-travel between the zones you have already explored means you will spend a lot of time going back and forth between your castle and your next quest. It isn’t a huge deal breaker in the game, but the areas aren’t always very interesting, and going back and forth amongst the same areas over and over can get old the further you get in the game.
Combat is a mixed bag as well. During your quests, you will encounter various creatures wandering the zones. The battles take place in real time and each character has a set of action points that are used for physical attacks and magic points used for your special abilities and “breaker” moves. As your character levels up, you gain access to different magical attacks, which you can swap out as you choose, but most of the time your battles are simply button mashing your way through them with little strategy involved. The battles are also extremely inconsistent, as battling the various creatures is almost too easy (even at standard difficulty) but battling the boss monsters is almost entirely too hard. There is a HUGE difficulty curve when fighting the boss monsters, to a point where I sometimes had to drop the difficulty to casual and still had to fight a boss 3-4 times to beat them. On standard difficulty, I’d typically give up after succumbing to the same boss repeatedly. Even in the later stages of the games the boss battles do not let up, but the normal battles are practically a cake walk.
In addition to your standard and magical attacks there is also a B.A.N.D special attack where you get additional powers depending on the character who initiates it. Some B.A.N.D attacks provide guaranteed hits, while others increase the damage of your magical attacks. On the left-hand side of the screen there is a bar with three levels that fills while you battle your way through the enemies. Each level increases the longevity that the B.A.N.D lasts, so it’s almost always preferable to save these special attacks for the boss battles. Yuma also has the ability to turn into the Shining Dragon who can release devastating attacks, however if your magic points drop too low the dragon goes into a berserker attack and will throw damage at friends and enemies alike. This is never good, so when playing as the Shining Dragon it’s key to turn back into Yuma before losing control.
Graphically the game is beautiful, and if anime or JRPG’s are your thing you will definitely appreciate the update to the original graphics. The graphics do stick closely to the standard JRPG tropes of ridiculously large weapons and warriors in short skirts, etc. so it looks like many of the other JRPGs on the market today. That’s not necessarily bad, it has just worn out its originality over the years. The sound can get extremely repetitive as well, especially in battle where your characters repeat the same catch phrases over and over again. Once again, that’s not to say that the sound is bad, but it gets old quickly. There are some other technical idiosyncrasies that were also particularly jarring. For example, if Yuma is killed in combat, you can run back to town with whichever character has taken over the “leader” role, but the minute you enter town, Yuma reappears as the controlling character. I get that he’s the main character and it doesn’t make much sense for the other characters to run around asking for quests, but his sudden reappearance even though you know he’s dead takes some getting used to.
So, is Shining Resonance Refrain a game that made me take another look at JRPGs? Well, yes and no if I’m being completely honest. It’s around 30+ hours for the main story and side quests and I’ll admit that the more time I spent with the game the more I enjoyed it. After about an hour of my mental block on JRPG games in general, I was able to get into the groove of things and power my way through it. That being said, I still felt the story was a little bit ridiculous and some of the characters really started to grate on my nerves. Even the main character Yuma tended to be a bit too wimpy for me. He can turn himself into the mightiest of dragons but doesn’t know if he can handle it, I often had the feeling that he should get over himself and embrace this incredible power. In the end, I really did enjoy it, once I overlooked a lot of it, and it actually did put me in the mood to go back and try one of the Final Fantasy games. I can’t say that Shining Resonance Refrain converted me to a diehard JRPG fan, but it certainly made me want to give them another try and that is a win in my book.
What I liked: Unique Characters, General feel of combat
What I liked less: Inconsistent difficulty, Repetitive phrases and sound effects
Shining Resonance Refrain has you take on the role of a young man named Yuma who has been held captive and experimented on by the main antagonists of the game, the Lombardian Empire. Yuma possesses the soul of the Shining Dragon, the most powerful dragon in the land of Alfheim. The Lombardian Empire is attempting to gather all the souls of the long-forgotten dragons in an effort to break a stalemate between the waring countries of Astoria and the Lombardian Empire. The only thing standing in their way are Yuma, his dragon soul and a powerful set of weapons known as the Armonics.
Quests and exploration are key to moving the story along, with the main quests involving attempts to hinder the Lombardian Empire’s search for the remaining dragon souls. There are also side quests that help you earn money and experience for your characters. The quests are either your typical fetch type quests or the type where you go to this area, fight this major boss, and then return to the castle. The world is broken up into much smaller zones, representing numerous landmarks on the map. Traveling to a particular spot on the map means going from zone to zone until you reach your final destination. The zones are very small, so traveling between them isn’t a huge problem, but not being able to use fast-travel between the zones you have already explored means you will spend a lot of time going back and forth between your castle and your next quest. It isn’t a huge deal breaker in the game, but the areas aren’t always very interesting, and going back and forth amongst the same areas over and over can get old the further you get in the game.
Combat is a mixed bag as well. During your quests, you will encounter various creatures wandering the zones. The battles take place in real time and each character has a set of action points that are used for physical attacks and magic points used for your special abilities and “breaker” moves. As your character levels up, you gain access to different magical attacks, which you can swap out as you choose, but most of the time your battles are simply button mashing your way through them with little strategy involved. The battles are also extremely inconsistent, as battling the various creatures is almost too easy (even at standard difficulty) but battling the boss monsters is almost entirely too hard. There is a HUGE difficulty curve when fighting the boss monsters, to a point where I sometimes had to drop the difficulty to casual and still had to fight a boss 3-4 times to beat them. On standard difficulty, I’d typically give up after succumbing to the same boss repeatedly. Even in the later stages of the games the boss battles do not let up, but the normal battles are practically a cake walk.
In addition to your standard and magical attacks there is also a B.A.N.D special attack where you get additional powers depending on the character who initiates it. Some B.A.N.D attacks provide guaranteed hits, while others increase the damage of your magical attacks. On the left-hand side of the screen there is a bar with three levels that fills while you battle your way through the enemies. Each level increases the longevity that the B.A.N.D lasts, so it’s almost always preferable to save these special attacks for the boss battles. Yuma also has the ability to turn into the Shining Dragon who can release devastating attacks, however if your magic points drop too low the dragon goes into a berserker attack and will throw damage at friends and enemies alike. This is never good, so when playing as the Shining Dragon it’s key to turn back into Yuma before losing control.
Graphically the game is beautiful, and if anime or JRPG’s are your thing you will definitely appreciate the update to the original graphics. The graphics do stick closely to the standard JRPG tropes of ridiculously large weapons and warriors in short skirts, etc. so it looks like many of the other JRPGs on the market today. That’s not necessarily bad, it has just worn out its originality over the years. The sound can get extremely repetitive as well, especially in battle where your characters repeat the same catch phrases over and over again. Once again, that’s not to say that the sound is bad, but it gets old quickly. There are some other technical idiosyncrasies that were also particularly jarring. For example, if Yuma is killed in combat, you can run back to town with whichever character has taken over the “leader” role, but the minute you enter town, Yuma reappears as the controlling character. I get that he’s the main character and it doesn’t make much sense for the other characters to run around asking for quests, but his sudden reappearance even though you know he’s dead takes some getting used to.
So, is Shining Resonance Refrain a game that made me take another look at JRPGs? Well, yes and no if I’m being completely honest. It’s around 30+ hours for the main story and side quests and I’ll admit that the more time I spent with the game the more I enjoyed it. After about an hour of my mental block on JRPG games in general, I was able to get into the groove of things and power my way through it. That being said, I still felt the story was a little bit ridiculous and some of the characters really started to grate on my nerves. Even the main character Yuma tended to be a bit too wimpy for me. He can turn himself into the mightiest of dragons but doesn’t know if he can handle it, I often had the feeling that he should get over himself and embrace this incredible power. In the end, I really did enjoy it, once I overlooked a lot of it, and it actually did put me in the mood to go back and try one of the Final Fantasy games. I can’t say that Shining Resonance Refrain converted me to a diehard JRPG fan, but it certainly made me want to give them another try and that is a win in my book.
What I liked: Unique Characters, General feel of combat
What I liked less: Inconsistent difficulty, Repetitive phrases and sound effects
Lee Richmond (19 KP) rated Halloween (2018) in Movies
Mar 5, 2019
Face your fate.
It's 1999 and my twenty years younger self is spending the entire year getting hyped for The Phantom Menace. That movie dominated my year. I had queued at ToysRUs when they released the new figures just to get my hands on a Darth Maul and a Podracer. I had brought the CD of John Williams Soundtrack. I had seen every trailer countless times and as soon as they were put on sale I brought two tickets so that I could watch the movie twice on the same day. I sat in the theatre as the Lucasfilm logo appeared and thought 'this is it'. Then the end credits rolled and I left the movie and headed to get something to eat before the next showing, all the while trying to convince myself that I had loved what I had just watched. Truth is I couldn't do it. I hadn't loved it at all. It left me deflated and all I could think was that I had to sit and watch it all again as all that excitement turned to shit with every clunky piece of dialogue and every scene featuring Jar Jar fucking Binks. It hurt and I promised I would never get so hyped for a movie again.
Fast forward to 2018. I had been excited for the prospect of Halloween since it was announced. Jamie Lee was involved and it was a direct sequel. Both of these things had me invested. Then the trailer dropped and that old familiar feeling of hype that I had promised to forgo started to creep over me once more. Now I should add that John Carpenters original 1978 movie is one of my all time favourites. I love that movie. To me it is an example of perfect horror story telling. It's simple yet incredibly effective at doing what it says on the tin and I rewatch it every year on Haloween as a tradition.
Time came for opening night and I had purchased my ticket in advance (but only one this time just in case) and as we sat waiting for the movie to start even my wife commented that I appeared nervous. I was nervous. I had every right to be nervous because the mishandling of something that means so much to me would mean major disappointment. I am a movie geek. Movies mean so much to me, especially Halloween and I take disappointment pretty badly. So the movie played out. That old familiar score played over the top of bright orange titles against a black background as a pumpkin seemed to unrot and I loved it. I loved the steady build to Michaels escape. I loved how being locked up for so long just seemed to make him more relentless. Once he was out and let loose on Haddonfield I was hooked. The killing spree that followed as Michael went from house to house on a rampage fueled by 40 years of incarceration had me mentally punching the air with happiness. Jamie Lee Curtis though was something else all together. Her portrayal of Laurie suffering from four decades of pent up PTSD was nothing short of brilliant. I could really feel for this character that I have adored for so many years. Laurie will always be my number 1 final girl. She survived the original Halloween because she was smart, and wasn't distracted like her sex mad, airhead friends. Seeing how the events of the first film had effected her life so dramatically was like watching an old friend going through a really hard time. The closing twenty minutes literally had me on the edge of my seat as Laurie searches one dark room after another, the hunted becoming the hunter. You know Michael is there lurking somewhere, but where? The final image as a trapped Michael stares up at his escaping prey, so fixed on Laurie that he fails to even notice that he is being engulfed in flames really stuck with me after the credits rolled.
Now I'm not going as far as to say this film was perfect. Some of the humour fell a little flat and felt out of place and I hated the new Dr Loomis character and his plot twist. It felt crowbarred in and completely unnecessary. Had the rest of the film not been as tight it would have taken me out of the movie completely, but thankfully that was not the case. A lot of love and passion went into making this movie. Clearly the film makers are fans of the original and that really comes across on screen. It really honours Carpenters movie and evidently comes across as a love letter more than a cash in. I know this movie divided people. You either loved it or hated it and I am definitely in the camp of the former. Do I want another sequel? If the quality of this one is maintained then hell yeah. Halloween 2018 has taught me that allowing myself to get a little hyped now and again can sometimes be rewarding. Not everything has to be The Phantom Menace.
Fast forward to 2018. I had been excited for the prospect of Halloween since it was announced. Jamie Lee was involved and it was a direct sequel. Both of these things had me invested. Then the trailer dropped and that old familiar feeling of hype that I had promised to forgo started to creep over me once more. Now I should add that John Carpenters original 1978 movie is one of my all time favourites. I love that movie. To me it is an example of perfect horror story telling. It's simple yet incredibly effective at doing what it says on the tin and I rewatch it every year on Haloween as a tradition.
Time came for opening night and I had purchased my ticket in advance (but only one this time just in case) and as we sat waiting for the movie to start even my wife commented that I appeared nervous. I was nervous. I had every right to be nervous because the mishandling of something that means so much to me would mean major disappointment. I am a movie geek. Movies mean so much to me, especially Halloween and I take disappointment pretty badly. So the movie played out. That old familiar score played over the top of bright orange titles against a black background as a pumpkin seemed to unrot and I loved it. I loved the steady build to Michaels escape. I loved how being locked up for so long just seemed to make him more relentless. Once he was out and let loose on Haddonfield I was hooked. The killing spree that followed as Michael went from house to house on a rampage fueled by 40 years of incarceration had me mentally punching the air with happiness. Jamie Lee Curtis though was something else all together. Her portrayal of Laurie suffering from four decades of pent up PTSD was nothing short of brilliant. I could really feel for this character that I have adored for so many years. Laurie will always be my number 1 final girl. She survived the original Halloween because she was smart, and wasn't distracted like her sex mad, airhead friends. Seeing how the events of the first film had effected her life so dramatically was like watching an old friend going through a really hard time. The closing twenty minutes literally had me on the edge of my seat as Laurie searches one dark room after another, the hunted becoming the hunter. You know Michael is there lurking somewhere, but where? The final image as a trapped Michael stares up at his escaping prey, so fixed on Laurie that he fails to even notice that he is being engulfed in flames really stuck with me after the credits rolled.
Now I'm not going as far as to say this film was perfect. Some of the humour fell a little flat and felt out of place and I hated the new Dr Loomis character and his plot twist. It felt crowbarred in and completely unnecessary. Had the rest of the film not been as tight it would have taken me out of the movie completely, but thankfully that was not the case. A lot of love and passion went into making this movie. Clearly the film makers are fans of the original and that really comes across on screen. It really honours Carpenters movie and evidently comes across as a love letter more than a cash in. I know this movie divided people. You either loved it or hated it and I am definitely in the camp of the former. Do I want another sequel? If the quality of this one is maintained then hell yeah. Halloween 2018 has taught me that allowing myself to get a little hyped now and again can sometimes be rewarding. Not everything has to be The Phantom Menace.
Christina Haynes (148 KP) rated War of the Cards in Books
Feb 16, 2018
Contains spoilers, click to show
WAR OF THE CARDS
COLLEEN OAKES
352
FAIRYTALE RETELLINGS / FANTASY
She paused and drew a finger dramatically across her neck.
“OFF WITH THEIR HEADS!”
The army answered back.
OFF WITH THEIR HEADS!”
This book gave me chills!
Sypnosis:
The final book in the twisted YA trilogy re-imagining of the origin story of the Queen of Hearts. Dinah has lost everyone she ever loved. Her brother was brutally murdered. The wicked man she believed was her father betrayed her. Her loyal subjects have been devastated by war. And the boy she gave her heart to broke it completely.
Main characters:
– Dinah (the Queen of Hearts)
– Wardley
– Cheshire
– Sir Gorrann
– Mundoo
Main events:
Dinah is now ready for battle against her “father” the King of Hearts. Her and her gang of Yurkei – Spades and friends, head off the palace to battle for the crown.
Most exciting part:
When Dinah steps through the sky curtain. Ooh.
My favourite part:
The battle scene – you see how much Dinah’s character development has changed.
My summary:
Very good book – a great ending to the series. I love retellings and this one is one of my favourites. Great links and references to the original stories with names and descriptions.
My Review:
The Queen of Hearts she made some tarts all on a summer’s day. The Knave of Hearts he stole the tarts and took them clean away. The King of Hearts called for the tarts and beat the Knave full sore. The Knave of Hearts brought back the tarts and vowed he’d steal no more.
This story isn’t a nice as that poem, this story involves heartbreak, love, murder, revenge, family feuds and lots of secret plotting. Colleen Oakes turns a classic story into an amazing retelling of the infamous Queen of Hearts.
SPOILERS
Dinah is born into royalty, daughter of Queen Davianna and the cruel King of Hearts. Dinah’s mother died when she was young, leaving her and her Mad as a Hatter brother Charles alone. After her brother is murdered in cold blood Dinah is soon to be blamed by the King of Hearts and the rest of the Kingdom. She soon flees after a man in a cloak tells her to run and leave the palace.
She leaves her Kingdom and the love of her life Wardley behind and ends up in the Twisted Woods. Throughout the first two books, you see her hate her father and why. She finds out she has a sister called Vittiore who in fact is not her sister and her father lied about who she actually was, by claiming he met someone who later became pregnant, when in fact he found her and made her pretend she was his daughter. The way he treats Dinah and her brother. How the cruel King rules Wonderland and treats his people.
You travel with Dinah and a Spade called Sir Gorrann, (who she meets in the Twisted Woods) to where the Yureki live. You meet them and find out they are in fact good people who later help her take the role as Queen of Hearts.
But most importantly you find out that her father is, in fact, Cheshire the King of Heart’s loyal advisor. Who was “in love” with Queen Davianna and had a secret affair with her which lead to Dinah. I say “in love” because later it’s revealed that all along Cheshire had planned this moment and wanted to be apart of Wonderland more closely like having a daughter as the Queen of Hearts! So it’s unclear whether he did actually love her, or if he loved the fact of her. As we all know Cheshire loves himself.
The third book for me tests Dinah in more ways, what she has been through is a lot. But now she has to face rejection from the man she has always loved. Becoming a leader of many men who in fact don’t get along. Realising all her life she has feared a man who isn’t actually her father, who is the real reason her mother died; through neglect. Her brother wasn’t murdered by who she thought – the King of Hearts. Her sister isn’t her sister. But most importantly Dinah learns how to keep her head.
I loved this series because I loved Dinah. I felt for her the whole time and not once did I hate her. Yes, she did something so bad and later regretted it by cutting off Vittiore’s head when she saw her and Wardley in bed together – which later made him hate her. But she also beat the King of Hearts, led an army of Yurkei and Spades to war and beat the Kings army. Trained a Hornhoov called Morte who was her loyal friend till the end. She even went into the Sky Curtain and came out alive. She kept her promises of peace and followed through by changing the ways of the Wonderlanders lives. She destroyed the horrible Black Tower and changed the lives of the Spades for the better. Gave Cheshire his just desserts, tried to make amends with Wardley and became the Queen Wonderland needs and deserves.
Dinah is amazing and despite a few bad things she has done, she is a good person who knows right and wrong and wants to makes things better and I loved following her on this journey throughout Wonderland.
Rating:
5 ★ – AMAZING
Love, Christina ?
COLLEEN OAKES
352
FAIRYTALE RETELLINGS / FANTASY
She paused and drew a finger dramatically across her neck.
“OFF WITH THEIR HEADS!”
The army answered back.
OFF WITH THEIR HEADS!”
This book gave me chills!
Sypnosis:
The final book in the twisted YA trilogy re-imagining of the origin story of the Queen of Hearts. Dinah has lost everyone she ever loved. Her brother was brutally murdered. The wicked man she believed was her father betrayed her. Her loyal subjects have been devastated by war. And the boy she gave her heart to broke it completely.
Main characters:
– Dinah (the Queen of Hearts)
– Wardley
– Cheshire
– Sir Gorrann
– Mundoo
Main events:
Dinah is now ready for battle against her “father” the King of Hearts. Her and her gang of Yurkei – Spades and friends, head off the palace to battle for the crown.
Most exciting part:
When Dinah steps through the sky curtain. Ooh.
My favourite part:
The battle scene – you see how much Dinah’s character development has changed.
My summary:
Very good book – a great ending to the series. I love retellings and this one is one of my favourites. Great links and references to the original stories with names and descriptions.
My Review:
The Queen of Hearts she made some tarts all on a summer’s day. The Knave of Hearts he stole the tarts and took them clean away. The King of Hearts called for the tarts and beat the Knave full sore. The Knave of Hearts brought back the tarts and vowed he’d steal no more.
This story isn’t a nice as that poem, this story involves heartbreak, love, murder, revenge, family feuds and lots of secret plotting. Colleen Oakes turns a classic story into an amazing retelling of the infamous Queen of Hearts.
SPOILERS
Dinah is born into royalty, daughter of Queen Davianna and the cruel King of Hearts. Dinah’s mother died when she was young, leaving her and her Mad as a Hatter brother Charles alone. After her brother is murdered in cold blood Dinah is soon to be blamed by the King of Hearts and the rest of the Kingdom. She soon flees after a man in a cloak tells her to run and leave the palace.
She leaves her Kingdom and the love of her life Wardley behind and ends up in the Twisted Woods. Throughout the first two books, you see her hate her father and why. She finds out she has a sister called Vittiore who in fact is not her sister and her father lied about who she actually was, by claiming he met someone who later became pregnant, when in fact he found her and made her pretend she was his daughter. The way he treats Dinah and her brother. How the cruel King rules Wonderland and treats his people.
You travel with Dinah and a Spade called Sir Gorrann, (who she meets in the Twisted Woods) to where the Yureki live. You meet them and find out they are in fact good people who later help her take the role as Queen of Hearts.
But most importantly you find out that her father is, in fact, Cheshire the King of Heart’s loyal advisor. Who was “in love” with Queen Davianna and had a secret affair with her which lead to Dinah. I say “in love” because later it’s revealed that all along Cheshire had planned this moment and wanted to be apart of Wonderland more closely like having a daughter as the Queen of Hearts! So it’s unclear whether he did actually love her, or if he loved the fact of her. As we all know Cheshire loves himself.
The third book for me tests Dinah in more ways, what she has been through is a lot. But now she has to face rejection from the man she has always loved. Becoming a leader of many men who in fact don’t get along. Realising all her life she has feared a man who isn’t actually her father, who is the real reason her mother died; through neglect. Her brother wasn’t murdered by who she thought – the King of Hearts. Her sister isn’t her sister. But most importantly Dinah learns how to keep her head.
I loved this series because I loved Dinah. I felt for her the whole time and not once did I hate her. Yes, she did something so bad and later regretted it by cutting off Vittiore’s head when she saw her and Wardley in bed together – which later made him hate her. But she also beat the King of Hearts, led an army of Yurkei and Spades to war and beat the Kings army. Trained a Hornhoov called Morte who was her loyal friend till the end. She even went into the Sky Curtain and came out alive. She kept her promises of peace and followed through by changing the ways of the Wonderlanders lives. She destroyed the horrible Black Tower and changed the lives of the Spades for the better. Gave Cheshire his just desserts, tried to make amends with Wardley and became the Queen Wonderland needs and deserves.
Dinah is amazing and despite a few bad things she has done, she is a good person who knows right and wrong and wants to makes things better and I loved following her on this journey throughout Wonderland.
Rating:
5 ★ – AMAZING
Love, Christina ?
Chris Sawin (602 KP) rated A Nightmare on Elm Street (1984) in Movies
Jun 20, 2019 (Updated Jun 23, 2019)
Nancy Thompson (Heather Langenkamp) and her friends have more on their plate to worry about than typical high school drama. A child murderer named Fred Krueger (Robert Englund) was killed by the parents residing on Elm Street after they took matters into their own hands when the justice system failed to get the redemption the parents so desperately seeked. That was thought to be the end of it and everyone tried to move on with their lives. That is until Nancy, her boyfriend Glen (Johnny Depp), her best friend Tina (Amanda Wyss), and Tina's boyfriend Rod (Jsu Garcia) begin having nightmares about the same man. A man wearing a red and green striped sweater, brown fedora, and a four finger-bladed leather glove. Could Fred Krueger really be exacting his revenge from beyond the grave and in the dreams of his victims?
Wes Craven is probably best known for the Scream franchise since it's the most successful set of films he's ever been a part of, at least as far as the box office is concerned, but there was another film that he created that spawned seven sequels and a remake. A film that is looked at as a horror classic and is considered to be the first commercially successful release from New Line Cinema. That film is A Nightmare on Elm Street.
A Nightmare on Elm Street is looked at by some (including myself) as the best film in the franchise. While most of the sequels feature a Freddy that is more interested in cracking a joke than being an intimidating serial killer, the original film is where he seems to shine brightest. He seems to always be lurking in the shadows making it nearly impossible to get a clear look at his face. Remember when films left a bit of a mystery to things rather than being entirely realistic and showing every little detail when it came to gore? Well, this is a good example.
The deaths of Tina and Glen could arguably be reason alone to watch the film. Tina's death is so original and so well done. One of the reasons it still holds up today is because it was done with practical effects. The same can be said about Glen's death. The only thing more impressive than his death is the fact that it's Johnny Depp's debut. Both deaths are two of the most memorable in horror film history.
Despite A Nightmare on Elm Street being one of the most influential horror films of our time, it still has that cheesiness associated with most horror films that come out of the eighties. Bad acting (Heather Langenkamp especially. The "Screw your pass!" scene is a good example, but is hilarious in its own right) and dated special effects being the best examples. While the practical effects are a good thing and are much preferred over CGI, some of them haven't aged well over the past 26 years. The scene of Freddy chasing Tina is probably the best example of this. His arms stretching inhuman lengths to scratch the walls and Tina ripping off his face just didn't hold up as well as other effects in the film.
A Nightmare on Elm Street is a beloved horror classic that gave birth to one of the most iconic serial killers in the genre. The original film features some of the most creative deaths and practical effects (seeing Freddy in the wall above Nancy's bed in the beginning of the film is one of the best scenes) to come out of any horror film held in such high regard. The film's charm will go over a lot of people's heads who look into it for the first time after seeing the remake which will probably result in the film getting more flack than it deserves. But nevertheless, it's hard to deny the impact Freddy and Wes Craven have had on this genre thanks to this film.
Special Features: The two-disc Infinifilm is packed with extras including:
Feature commentary including a variety of topics: the financial problems the film had with writer/director Wes Craven, producer Bob Shaye, actor John Saxon, and cinematographer Jacques Haitkin sharing their thoughts, Heather Langenkamp and Wes Craven talk about how great it was to work with Johnny Depp, Amanda Wyss goes into detail about not knowing much about the horror genre before taking her role as Tina, a discussion of how Robert Englund got the role of Fred Krueger and Englund shares his thoughts on the Fred Krueger character. Everything from the problems the film had to Freddy's popularity to the film's reputation and more are discussed by the cast and crew.
Original commentary includes Heather Langenkamp, John Saxon, Wes Craven, and Jacques Haitkin.
Beyond the Movie Features include The House That Freddy Built: The Legacy of New Line Horror and Night Terrors: The Origins of Wes Craven's Nightmares.
All Access Pass Features include three alternate endings, Never Sleep Again: The making of A Nightmare on Elm Street, a trivia challenge and the theatrical trailer.
There's also Infinifilm bonus features that can be accessed while the film is playing and the original screenplay can be viewed as a DVD-ROM feature.
The film is remastered and restored from the original film negative and is presented in both Dolby Digital 5.1-EX surround sound and DTS-ES 6.1 Surround Sound.
Wes Craven is probably best known for the Scream franchise since it's the most successful set of films he's ever been a part of, at least as far as the box office is concerned, but there was another film that he created that spawned seven sequels and a remake. A film that is looked at as a horror classic and is considered to be the first commercially successful release from New Line Cinema. That film is A Nightmare on Elm Street.
A Nightmare on Elm Street is looked at by some (including myself) as the best film in the franchise. While most of the sequels feature a Freddy that is more interested in cracking a joke than being an intimidating serial killer, the original film is where he seems to shine brightest. He seems to always be lurking in the shadows making it nearly impossible to get a clear look at his face. Remember when films left a bit of a mystery to things rather than being entirely realistic and showing every little detail when it came to gore? Well, this is a good example.
The deaths of Tina and Glen could arguably be reason alone to watch the film. Tina's death is so original and so well done. One of the reasons it still holds up today is because it was done with practical effects. The same can be said about Glen's death. The only thing more impressive than his death is the fact that it's Johnny Depp's debut. Both deaths are two of the most memorable in horror film history.
Despite A Nightmare on Elm Street being one of the most influential horror films of our time, it still has that cheesiness associated with most horror films that come out of the eighties. Bad acting (Heather Langenkamp especially. The "Screw your pass!" scene is a good example, but is hilarious in its own right) and dated special effects being the best examples. While the practical effects are a good thing and are much preferred over CGI, some of them haven't aged well over the past 26 years. The scene of Freddy chasing Tina is probably the best example of this. His arms stretching inhuman lengths to scratch the walls and Tina ripping off his face just didn't hold up as well as other effects in the film.
A Nightmare on Elm Street is a beloved horror classic that gave birth to one of the most iconic serial killers in the genre. The original film features some of the most creative deaths and practical effects (seeing Freddy in the wall above Nancy's bed in the beginning of the film is one of the best scenes) to come out of any horror film held in such high regard. The film's charm will go over a lot of people's heads who look into it for the first time after seeing the remake which will probably result in the film getting more flack than it deserves. But nevertheless, it's hard to deny the impact Freddy and Wes Craven have had on this genre thanks to this film.
Special Features: The two-disc Infinifilm is packed with extras including:
Feature commentary including a variety of topics: the financial problems the film had with writer/director Wes Craven, producer Bob Shaye, actor John Saxon, and cinematographer Jacques Haitkin sharing their thoughts, Heather Langenkamp and Wes Craven talk about how great it was to work with Johnny Depp, Amanda Wyss goes into detail about not knowing much about the horror genre before taking her role as Tina, a discussion of how Robert Englund got the role of Fred Krueger and Englund shares his thoughts on the Fred Krueger character. Everything from the problems the film had to Freddy's popularity to the film's reputation and more are discussed by the cast and crew.
Original commentary includes Heather Langenkamp, John Saxon, Wes Craven, and Jacques Haitkin.
Beyond the Movie Features include The House That Freddy Built: The Legacy of New Line Horror and Night Terrors: The Origins of Wes Craven's Nightmares.
All Access Pass Features include three alternate endings, Never Sleep Again: The making of A Nightmare on Elm Street, a trivia challenge and the theatrical trailer.
There's also Infinifilm bonus features that can be accessed while the film is playing and the original screenplay can be viewed as a DVD-ROM feature.
The film is remastered and restored from the original film negative and is presented in both Dolby Digital 5.1-EX surround sound and DTS-ES 6.1 Surround Sound.
Gareth von Kallenbach (980 KP) rated The X Files: I Want to Believe (2008) in Movies
Aug 14, 2019
It has been over six years since the popular and groundbreaking series, “The X-Files” went off the air leaving some of the series biggest questions unresolved. There was always talk that future films would resolve the alien conspiracy and invasion plotline that fueled the nine seasons of the show, but as time went on, many fans began to wonder if that storyline like so many of the cases Mulder and Scully investigated would remain unanswered.
A dispute between Fox and series creator Chris Carter was often listed as one of the main reasons that the second film had not arrived and thankfully with the resolution of the dispute and the pending writers strike, the new film was approved by the studio and placed into production.
The film picks up years after the series and finds both Mulder (David Duchovny), and Scully (Gillian Anderson), living with one another in a remote home in a rural area. The fact that Mulder is still a wanted man has forced him to lead a life of seclusion, but he still collects newspaper clippings related to bizarre happenings to feed his fascination with the supernatural.
Scully leads a more conventional life, as she has left the F.B.I. to return to her career as a Doctor in a local Catholic hospital.
Scully has been struggling to treat a young boy with a series condition that many of her superiors believe is a lost cause. As if this was not enough concern, Scully is approached by an F.B.I. agent named Agent Drummy (Xzibit), who informs Scully that the F.B.I. is in need of Mulder’s services in finding a missing agent.
Suspecting a trap to lure out Mulder, Scully refutes any knowledge of Mulder, but relays the information to a skeptical and bitter Mulder. The F.B.I. is willing to drop all charges against Mulder and despite his bitterness over his frame up, he agrees simply to help find the agent and clear his name.
Mulder and Scully are introduced to Agent Whitney (Amanda Peet), who is heading the investigation to recover the missing agent. Whitney has ruffled a few feathers at the bureau to bring Mulder back into the mix, but due to some odd facts of the case, and their own lack of leads, they believe Mulder may be the key to unraveling the mystery.
Mulder and Scully soon find themselves in a snow covered, remote area of Virginia where they must content not only with the elements but an ever changing case.
It is learned that a disgraced priest named Father Joe (Billy Connolly), is having psychic visions of the missing agent, and Mulder is tasked with not only helping find the missing agent, but determining the truth behind the visions of Father Joe.
As the case takes one bizarre twist after another, Scully becomes concerned over Mulder’s obsession with the case, as she worries that they are going to lose the new life they have had with one another, and once again be dragged into the old lifestyle they shared, that not only consumed them both, but cost both of them great hardships and suffering.
Scully believes that Father Joe is a sick individual who is faking the visions as his way to atone for his past sins, and believes that her time would be better spent caring for her patient and with Mulder.
Unwilling to let it go, Mulder is determined to find the truth, and will risk everything to uncover the mystery before him.
Writer/Director Chris Carter is to be praised as “The X-Files: I want to Believe” is a daring effort. Carter chose to ignore the standard movie trappings of being bigger and better and toned down the FX and action of the film to instead focus on a more intimate and character driven story.
Carter gambled that the chemistry between Duchovny and Anderson would not only attract fans, but would sustain the film without having to rely on an abundance of gimmicks. To this extent the film succeeds very well as the report between the two leads is amazing and it is a treat to see them both reprising their roles and underscoring that there is still a lot of life left in the characters.
Some may complain that the movie is little more than an extended episode and does not have the action, FX, nor eeriness to have this compare with some of the more memorable moments of the series, but to do so I believe would undermine this very worthy effort.
The film is not only a very clever character driven drama, it has plenty of subtle nods and gems for fans of the series, but holds up extremely well as a stand alone story for those not well versed in the series and it’s many complexities.
The final segment of the film truly shines as not only does it have an ending worthy of some of the best moments of the show, but it challenges the audience with questions of fate, faith, and the nature of life and the roles we are chosen to play.
From the solid acting, eerie locales and lighting and interesting themes of the film, this is a solid and enjoyable film. I only hope we do not have to wait so long for the next one.
A dispute between Fox and series creator Chris Carter was often listed as one of the main reasons that the second film had not arrived and thankfully with the resolution of the dispute and the pending writers strike, the new film was approved by the studio and placed into production.
The film picks up years after the series and finds both Mulder (David Duchovny), and Scully (Gillian Anderson), living with one another in a remote home in a rural area. The fact that Mulder is still a wanted man has forced him to lead a life of seclusion, but he still collects newspaper clippings related to bizarre happenings to feed his fascination with the supernatural.
Scully leads a more conventional life, as she has left the F.B.I. to return to her career as a Doctor in a local Catholic hospital.
Scully has been struggling to treat a young boy with a series condition that many of her superiors believe is a lost cause. As if this was not enough concern, Scully is approached by an F.B.I. agent named Agent Drummy (Xzibit), who informs Scully that the F.B.I. is in need of Mulder’s services in finding a missing agent.
Suspecting a trap to lure out Mulder, Scully refutes any knowledge of Mulder, but relays the information to a skeptical and bitter Mulder. The F.B.I. is willing to drop all charges against Mulder and despite his bitterness over his frame up, he agrees simply to help find the agent and clear his name.
Mulder and Scully are introduced to Agent Whitney (Amanda Peet), who is heading the investigation to recover the missing agent. Whitney has ruffled a few feathers at the bureau to bring Mulder back into the mix, but due to some odd facts of the case, and their own lack of leads, they believe Mulder may be the key to unraveling the mystery.
Mulder and Scully soon find themselves in a snow covered, remote area of Virginia where they must content not only with the elements but an ever changing case.
It is learned that a disgraced priest named Father Joe (Billy Connolly), is having psychic visions of the missing agent, and Mulder is tasked with not only helping find the missing agent, but determining the truth behind the visions of Father Joe.
As the case takes one bizarre twist after another, Scully becomes concerned over Mulder’s obsession with the case, as she worries that they are going to lose the new life they have had with one another, and once again be dragged into the old lifestyle they shared, that not only consumed them both, but cost both of them great hardships and suffering.
Scully believes that Father Joe is a sick individual who is faking the visions as his way to atone for his past sins, and believes that her time would be better spent caring for her patient and with Mulder.
Unwilling to let it go, Mulder is determined to find the truth, and will risk everything to uncover the mystery before him.
Writer/Director Chris Carter is to be praised as “The X-Files: I want to Believe” is a daring effort. Carter chose to ignore the standard movie trappings of being bigger and better and toned down the FX and action of the film to instead focus on a more intimate and character driven story.
Carter gambled that the chemistry between Duchovny and Anderson would not only attract fans, but would sustain the film without having to rely on an abundance of gimmicks. To this extent the film succeeds very well as the report between the two leads is amazing and it is a treat to see them both reprising their roles and underscoring that there is still a lot of life left in the characters.
Some may complain that the movie is little more than an extended episode and does not have the action, FX, nor eeriness to have this compare with some of the more memorable moments of the series, but to do so I believe would undermine this very worthy effort.
The film is not only a very clever character driven drama, it has plenty of subtle nods and gems for fans of the series, but holds up extremely well as a stand alone story for those not well versed in the series and it’s many complexities.
The final segment of the film truly shines as not only does it have an ending worthy of some of the best moments of the show, but it challenges the audience with questions of fate, faith, and the nature of life and the roles we are chosen to play.
From the solid acting, eerie locales and lighting and interesting themes of the film, this is a solid and enjoyable film. I only hope we do not have to wait so long for the next one.
Ivana A. | Diary of Difference (1171 KP) rated Virgin River (Virgin River, #1) in Books
Feb 3, 2020
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#1 <a href="https://www.goodreads.com/review/show/3099359251">Virgin River</a> - ★★★★
<img src="https://i0.wp.com/diaryofdifference.com/wp-content/uploads/2020/01/VirginRiverBlogTourBanner.jpg?resize=512%2C1024&ssl=1"/>
I am so thankful to the team at Mills & Boon for letting me a part of this amazing blog tour. It is an honour, and a pleasure! <a href="https://diaryofdifference.com/2020/01/29/virgin-river-by-robyn-carr-blog-tour/ ">Click HERE to read the first chapter!</a>
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<i>When recently widowed Melinda sees an advert for a midwife in the quiet town of Virgin River, she decides this is the perfect place to escape her heartache and to revitalise the nursing career she loves.
However, her dreams are shattered as soon as she arrives. The cabin is uninhabitable, the roads are treacherous and the local doctor has nothing to do with her. But when a tiny baby is abandoned on a front porch, Mel needs to make a decision.
Helped by a local barman and former marine, Jack Sheridan, Mel has to face her past, and realises that there may be a future in Virgin River after all. </i>
<i><b>First Impression</b></i>
I don’t usually go for the drama romance stories. But I do love a bit of new town girl, and I also love watching medical shows, despite knowing close to nothing about medicine. Grey’s Anatomy, The Resident, Doctor House, The Good Doctor, ER, etc. fans - please let yourselves known! :)
I loved this book. It has a very good vibe about if from the beginning until the end. First of all, I fell in love with Virgin River. A lovely quiet place, with amazing selfless people living in it. I would love to live in a town like that! The author described the place so well, that it made me feel like I was there, in the pub, in the doctor’s office, by the river…
<i><b>Characters</b></i>
We found ourselves to have Mel as a main character, followed by Jack. However, we had a lot of side characters, who actually played a crucial role in the development of Mel and Jack and their story.
<i><b>Mel is a city girl, born and raised.</b></i>
Always lived in big cities, most recently in L.A. and she is used to all the poshy posh stuff that come along with such a lifestyle. She was married to Mark, an emergency doctor, who recently passed away. We never get to meet Mark, but we get to know him through Mel’s memories of him.
Wanting and needing change, she sells everything and moves to Virgin River, a promising quiet town, where she can start again. But things don’t go as planned. They never do. When struggling with challenges, she has to find a way to cope with her pain, then learn how to live with it, so she can move on and be happy in life.
<i><b>Then we have Jack, who owns a bar in Virgin River, and who is the person that helps everyone around.</b></i>
When Mel arrives, he is determined to make her stay and show her that this place is not so bad after all. But as a former marine, he also has his demons, and as much as he will help Mel, he also needs her to help him get over his pain as well.
From the side characters, I really loved Doc, the sassy old doctor, Preacher, Jack’s friend from the marines and Joey, Mel’s sister. Even though I hated Joey at the beginning, she started to grow on me as time passed by.
Very interesting story, a lot of dramatic events that change our characters and teach them something. The plot was predictable in the sense that I knew there would be a love story between Jack and Mel, but it was still adorable and cute to read how both of them grow by each other.
<i><b>The Netflix Show</b></i>
You might have heard, but now Virgin River also has a TV show as well. My plan was to read and watch them simultaneously, and I did watch the first few episodes. I love the show, and I will definitely continue watching. However, the plot is changed a lot and it is quite different from the book, so I suggest you read the book first before watching the TV show.
<i><b>Have you read this book? Have you read something similar? I would love to read your thoughts. :) </b></i>
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#1 <a href="https://www.goodreads.com/review/show/3099359251">Virgin River</a> - ★★★★
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I am so thankful to the team at Mills & Boon for letting me a part of this amazing blog tour. It is an honour, and a pleasure! <a href="https://diaryofdifference.com/2020/01/29/virgin-river-by-robyn-carr-blog-tour/ ">Click HERE to read the first chapter!</a>
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<i>When recently widowed Melinda sees an advert for a midwife in the quiet town of Virgin River, she decides this is the perfect place to escape her heartache and to revitalise the nursing career she loves.
However, her dreams are shattered as soon as she arrives. The cabin is uninhabitable, the roads are treacherous and the local doctor has nothing to do with her. But when a tiny baby is abandoned on a front porch, Mel needs to make a decision.
Helped by a local barman and former marine, Jack Sheridan, Mel has to face her past, and realises that there may be a future in Virgin River after all. </i>
<i><b>First Impression</b></i>
I don’t usually go for the drama romance stories. But I do love a bit of new town girl, and I also love watching medical shows, despite knowing close to nothing about medicine. Grey’s Anatomy, The Resident, Doctor House, The Good Doctor, ER, etc. fans - please let yourselves known! :)
I loved this book. It has a very good vibe about if from the beginning until the end. First of all, I fell in love with Virgin River. A lovely quiet place, with amazing selfless people living in it. I would love to live in a town like that! The author described the place so well, that it made me feel like I was there, in the pub, in the doctor’s office, by the river…
<i><b>Characters</b></i>
We found ourselves to have Mel as a main character, followed by Jack. However, we had a lot of side characters, who actually played a crucial role in the development of Mel and Jack and their story.
<i><b>Mel is a city girl, born and raised.</b></i>
Always lived in big cities, most recently in L.A. and she is used to all the poshy posh stuff that come along with such a lifestyle. She was married to Mark, an emergency doctor, who recently passed away. We never get to meet Mark, but we get to know him through Mel’s memories of him.
Wanting and needing change, she sells everything and moves to Virgin River, a promising quiet town, where she can start again. But things don’t go as planned. They never do. When struggling with challenges, she has to find a way to cope with her pain, then learn how to live with it, so she can move on and be happy in life.
<i><b>Then we have Jack, who owns a bar in Virgin River, and who is the person that helps everyone around.</b></i>
When Mel arrives, he is determined to make her stay and show her that this place is not so bad after all. But as a former marine, he also has his demons, and as much as he will help Mel, he also needs her to help him get over his pain as well.
From the side characters, I really loved Doc, the sassy old doctor, Preacher, Jack’s friend from the marines and Joey, Mel’s sister. Even though I hated Joey at the beginning, she started to grow on me as time passed by.
Very interesting story, a lot of dramatic events that change our characters and teach them something. The plot was predictable in the sense that I knew there would be a love story between Jack and Mel, but it was still adorable and cute to read how both of them grow by each other.
<i><b>The Netflix Show</b></i>
You might have heard, but now Virgin River also has a TV show as well. My plan was to read and watch them simultaneously, and I did watch the first few episodes. I love the show, and I will definitely continue watching. However, the plot is changed a lot and it is quite different from the book, so I suggest you read the book first before watching the TV show.
<i><b>Have you read this book? Have you read something similar? I would love to read your thoughts. :) </b></i>
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BookInspector (124 KP) rated Paris for One and Other Stories in Books
Sep 24, 2020
I don’t remember when the last time I read a collection of short stories, but I had to try this one. I have to tell you, it was quite entertaining and attractive. In the book I received, there were eleven short stories, in other publications there might be only nine. I never tried to write a review for short stories, so don’t really know how to do it. I will begin by trying my best to share a short description of each of them.
Paris for One: When reliable Nell is tricked by her boyfriend, and ends up in Paris by herself she is shocked at the beginning. Strange place with no language knowledge makes her stressed at the beginning, but she finds herself, new love, and new adventures during this weekend stay in Paris.
Between the Tweets: When a person named Becca, accuses a known person of cheating on his wife, on twitter, Frank is hired to find out who Becca is. But he is really surprised when he finds out who this girl is, and it brings even bigger twist in the story.
Love in the Afternoon: When the couple, who is exhausted from daily family life, decide to spend a weekend for two in the hotel, they notice, that they actually forgot how to be alone. So, they need to learn it again.
A Bird in the Hand: When Beth and her husband go to a friend’s party, she suddenly meets a man with whom she had an affair. There has been years since they seen each other, but they find out why they fell apart in the first place. Now, Beth has another difficult decision to make.
Crocodile Shoes: When Sam’s gym bag gets mixed up with a rich lady’s one, all she finds in it is a pair of crocodile leather shoes. She doesn’t have any option but to wear them, and it turns her ordinary life around.
Holdups: The Jewellery shop where Alice was working is being robbed by burglars. If there were three according to the owner, why there were only two according to Alice? Mini detective story with unexpected twist.
Honeymoon in Paris: This story is one of my favourites in this book. There are two stories which are happening in Paris. One happens in 2012 and another one in 1912. Latest story is about a couple on honeymoon, where the groom chooses work over his Mrs. The second story is about a newlywed couple, where wife’s mind gets poisoned by an evil woman. These two stories cross each other and shows, that true love always wins.
Last Year's Coat: Evie desperately needs a new coat, but the one she likes cost fortune, and their family can’t afford it. All you need to do is really wish for something, and in some way it will reach you.
Thirteen Days with John C.: One day Miranda finds a phone. Suddenly she starts getting texts from John. She gets very intrigued, even though she is married; she still decides to meet him. The meeting goes not the way she expected it to go, so in the end she has to take some decisions.
Margot: When Em gets stranded in the airport due to delayed flight, she meets this old lady Margot. They spend some quality time together at the airport, and after that go different ways. Only after a while, Em figures out why Margot lives her life to the fullest.
The Christmas List: While running around London for that perfect Christmas dinner with the in law’s, Chrissie ends up in a black taxi. While talking with the driver, she realises, that pleasing needy in law’s, who doesn’t like her, is not what she wants to do this season. And she takes an impulsive decision instead, which might change her life.
All the stories in this book are really different, but at the same time similar. Some of them are about love, some of them about family, others, about making those hard decisions of who you really are. Most of the stories have an interesting twist at the end, or as I call it “the right thing to do” action. Even if the situation is not the best one, there is still that action to take, to make it right for everybody. I enjoyed the variety of characters used in this book, that doesn’t make it boring and keeps interest going. I tend to believe, that author has great love for Paris, as some of the plots are set in the city of lights. My most favourite were “Paris for one” and “Honeymoon in Paris”, they were the longest ones, and for me, the most interesting ones. It is a very easy read. The writing style used in this book is easy and understandable; the stories are not dragging, so it is lovely one sitting read. I really enjoyed the topics author was discussing in this book, she found those little day to day problems, and showed possible solutions to them. I enjoyed this book, and if you looking for something light and entertaining but with great meaning to read, give it a try.
Paris for One: When reliable Nell is tricked by her boyfriend, and ends up in Paris by herself she is shocked at the beginning. Strange place with no language knowledge makes her stressed at the beginning, but she finds herself, new love, and new adventures during this weekend stay in Paris.
Between the Tweets: When a person named Becca, accuses a known person of cheating on his wife, on twitter, Frank is hired to find out who Becca is. But he is really surprised when he finds out who this girl is, and it brings even bigger twist in the story.
Love in the Afternoon: When the couple, who is exhausted from daily family life, decide to spend a weekend for two in the hotel, they notice, that they actually forgot how to be alone. So, they need to learn it again.
A Bird in the Hand: When Beth and her husband go to a friend’s party, she suddenly meets a man with whom she had an affair. There has been years since they seen each other, but they find out why they fell apart in the first place. Now, Beth has another difficult decision to make.
Crocodile Shoes: When Sam’s gym bag gets mixed up with a rich lady’s one, all she finds in it is a pair of crocodile leather shoes. She doesn’t have any option but to wear them, and it turns her ordinary life around.
Holdups: The Jewellery shop where Alice was working is being robbed by burglars. If there were three according to the owner, why there were only two according to Alice? Mini detective story with unexpected twist.
Honeymoon in Paris: This story is one of my favourites in this book. There are two stories which are happening in Paris. One happens in 2012 and another one in 1912. Latest story is about a couple on honeymoon, where the groom chooses work over his Mrs. The second story is about a newlywed couple, where wife’s mind gets poisoned by an evil woman. These two stories cross each other and shows, that true love always wins.
Last Year's Coat: Evie desperately needs a new coat, but the one she likes cost fortune, and their family can’t afford it. All you need to do is really wish for something, and in some way it will reach you.
Thirteen Days with John C.: One day Miranda finds a phone. Suddenly she starts getting texts from John. She gets very intrigued, even though she is married; she still decides to meet him. The meeting goes not the way she expected it to go, so in the end she has to take some decisions.
Margot: When Em gets stranded in the airport due to delayed flight, she meets this old lady Margot. They spend some quality time together at the airport, and after that go different ways. Only after a while, Em figures out why Margot lives her life to the fullest.
The Christmas List: While running around London for that perfect Christmas dinner with the in law’s, Chrissie ends up in a black taxi. While talking with the driver, she realises, that pleasing needy in law’s, who doesn’t like her, is not what she wants to do this season. And she takes an impulsive decision instead, which might change her life.
All the stories in this book are really different, but at the same time similar. Some of them are about love, some of them about family, others, about making those hard decisions of who you really are. Most of the stories have an interesting twist at the end, or as I call it “the right thing to do” action. Even if the situation is not the best one, there is still that action to take, to make it right for everybody. I enjoyed the variety of characters used in this book, that doesn’t make it boring and keeps interest going. I tend to believe, that author has great love for Paris, as some of the plots are set in the city of lights. My most favourite were “Paris for one” and “Honeymoon in Paris”, they were the longest ones, and for me, the most interesting ones. It is a very easy read. The writing style used in this book is easy and understandable; the stories are not dragging, so it is lovely one sitting read. I really enjoyed the topics author was discussing in this book, she found those little day to day problems, and showed possible solutions to them. I enjoyed this book, and if you looking for something light and entertaining but with great meaning to read, give it a try.
Charlie Miller (882 KP) rated Fitbit Charge 3 in Tech
Oct 17, 2020
Fitbit changed my life(style)
First of all thanks to @smashbomb for the great giveaway of a Fitbit Inspire HR
The heading in this review might seem dramatic but it is no exaggeration.
I had a fitbit charge 3 before I won this giveaway. So I am going to repost this review on the charge 3 as well as here. As it is a review on both and I will compare them against each other. I will also post this review for the Fitbit app as both fitness trackers are used in conjunction with the app. I will score them all separately on what they offer.
I was never one to over worry about my appearance so I paid little attention to my weight and in fact have been slightly overweight most of my life. My change started a week or two before I decided to buy a Fitbit. My wife who is one to care about her appearance had recently successfully implemented her own diet and exercise plan using a Fitbit Charge 3 and the Fitbit app to monitor her calorie intake and her daily exercise.
She had recently put on a bit of weight and this had affected her confidence so she decided to change. As I have Lupus an autoimmune disease. I am classed as clinically vulnerable to Covid so we were shielding for 19 weeks. I was advised to go in a little earlier than the rest of the UK nation being locked down. Towards the end of lockdown we started to go for walks on our daily exercise. This was the beginning of the change.
One day I caught site of my reflection in the microwave of all places. It was a side profile of my stomach and my waist and I realised I had let my weight gain go too far.
So I decided to use our daily walks to try and push myself first by slowly increasing the distance walked then to trying to improve the pace and choosing different routes which would push me a bit more. For instance with steep inclines.
I noticed some benefits almost straight away. Being quite goal driven. I set myself a goal of weight loss of 1lb a week. I started using the Fitbit app to monitor my calorie intake alongside my daily exercise.
It has worked wonders. I was 15st 8lb (clinically obese) when I started. I am now 13st 10lb(still overweight) and counting. I walk at least 2 miles, 5 out of 7 days. Most weeks I walk 6 days and some weeks I walk every day.
My wife and I have also allowed ourselves cheat days. This is so we don't feel deprived so that if we really fancy a treat we can say we will have that on Friday or Saturday and it works. Although we have cheat days we always monitor our calorie intake. This is so we can see over a week or month we still have a healthy deficit.
Having the fitness tracker alongside the app has inspired my wife and I to make additional changes. We have implemented new habits due to the tips popping up on the app now and again. I used to drink tea all day. I have changed this to no added sugar dilute juice and now drink my daily recommended amount of water every day.
Another tip that popped up is to eat a high protein breakfast early in the day this gets your metabolism going early and stages of cravings for carbs and sweet things. Of the options recommended my wife and started making overnight fruit and oat jars. This has also worked. I eat much more salad and a lot less carbs and sugar.
The next habit I am going to try and implement is to not eat at least 2 hours before going to bed.
Overall these are great buys. I love the step counter/goal, distance counter/goal, the exercise tracker, the water intake monitor and the calorie intake/outgoing monitor.
It's not often that you can say a purchase actually has a positive effect on your lifestyle.
One gripe about all the products is you have to pay extra for premium content once you have forked out for the trackers.
The scores I have given are: Inspire HR 7
Fitbit app 9
Charge 3 9
After raving about them you might wonder why not 10's all round. I knocked 1 off the charge 3 and the app for the fact that there is additional content that doesn't come with the purchase of the tech.
The additional knock of a further 2 points is because the HR doesn't offer an altimeter and it doesn't have the advertised battery life of 5 days. It lasts just under that amount of time.
So either one of these would be a good investment for a fitness tracker on a budget. Personally I would fork out the extra £30 for the Charge 3. The altimeter and the extra battery is worth the little bit extra.
The heading in this review might seem dramatic but it is no exaggeration.
I had a fitbit charge 3 before I won this giveaway. So I am going to repost this review on the charge 3 as well as here. As it is a review on both and I will compare them against each other. I will also post this review for the Fitbit app as both fitness trackers are used in conjunction with the app. I will score them all separately on what they offer.
I was never one to over worry about my appearance so I paid little attention to my weight and in fact have been slightly overweight most of my life. My change started a week or two before I decided to buy a Fitbit. My wife who is one to care about her appearance had recently successfully implemented her own diet and exercise plan using a Fitbit Charge 3 and the Fitbit app to monitor her calorie intake and her daily exercise.
She had recently put on a bit of weight and this had affected her confidence so she decided to change. As I have Lupus an autoimmune disease. I am classed as clinically vulnerable to Covid so we were shielding for 19 weeks. I was advised to go in a little earlier than the rest of the UK nation being locked down. Towards the end of lockdown we started to go for walks on our daily exercise. This was the beginning of the change.
One day I caught site of my reflection in the microwave of all places. It was a side profile of my stomach and my waist and I realised I had let my weight gain go too far.
So I decided to use our daily walks to try and push myself first by slowly increasing the distance walked then to trying to improve the pace and choosing different routes which would push me a bit more. For instance with steep inclines.
I noticed some benefits almost straight away. Being quite goal driven. I set myself a goal of weight loss of 1lb a week. I started using the Fitbit app to monitor my calorie intake alongside my daily exercise.
It has worked wonders. I was 15st 8lb (clinically obese) when I started. I am now 13st 10lb(still overweight) and counting. I walk at least 2 miles, 5 out of 7 days. Most weeks I walk 6 days and some weeks I walk every day.
My wife and I have also allowed ourselves cheat days. This is so we don't feel deprived so that if we really fancy a treat we can say we will have that on Friday or Saturday and it works. Although we have cheat days we always monitor our calorie intake. This is so we can see over a week or month we still have a healthy deficit.
Having the fitness tracker alongside the app has inspired my wife and I to make additional changes. We have implemented new habits due to the tips popping up on the app now and again. I used to drink tea all day. I have changed this to no added sugar dilute juice and now drink my daily recommended amount of water every day.
Another tip that popped up is to eat a high protein breakfast early in the day this gets your metabolism going early and stages of cravings for carbs and sweet things. Of the options recommended my wife and started making overnight fruit and oat jars. This has also worked. I eat much more salad and a lot less carbs and sugar.
The next habit I am going to try and implement is to not eat at least 2 hours before going to bed.
Overall these are great buys. I love the step counter/goal, distance counter/goal, the exercise tracker, the water intake monitor and the calorie intake/outgoing monitor.
It's not often that you can say a purchase actually has a positive effect on your lifestyle.
One gripe about all the products is you have to pay extra for premium content once you have forked out for the trackers.
The scores I have given are: Inspire HR 7
Fitbit app 9
Charge 3 9
After raving about them you might wonder why not 10's all round. I knocked 1 off the charge 3 and the app for the fact that there is additional content that doesn't come with the purchase of the tech.
The additional knock of a further 2 points is because the HR doesn't offer an altimeter and it doesn't have the advertised battery life of 5 days. It lasts just under that amount of time.
So either one of these would be a good investment for a fitness tracker on a budget. Personally I would fork out the extra £30 for the Charge 3. The altimeter and the extra battery is worth the little bit extra.
Charlie Cobra Reviews (1840 KP) rated Birds of Prey (And the Fantabulous Emancipation of One Harley Quinn) (2020) in Movies
Oct 2, 2020 (Updated Oct 6, 2020)
Margot Robbie and her return to Harley Quinn (2 more)
Badass fight choreography
Some really cool action sequences
I wasn't a fan of the self narration the entire film. (2 more)
I also didn't like the Tarantino-ish way of chopping up the story and going back and forth the way they did.
I feel like every character in this movie was underutilized and could have been done better or had better character development.
Birds of a Feather Can't Stick Their Landing On This One
Contains spoilers, click to show
Birds of Prey (and the Fantabulous Emancipation of One Harley Quinn) is a 2020 action super hero film. Distributed by Warner Bros. Pictures, it is a follow-up to Suicide Squad (2016). The movie was directed by Cathy Yan and written by Christina Hodson, and it stars Margot Robbie, Mary Elizabeth Winstead, Jurnee Smollett-Bell, Rosie Perez, Chris Messina and Ewan McGregor.
Four years after the defeat of the Enchantress, the Joker throws Harley Quinn out on the Gotham City streets when they break up. The already extremely volatile and unhinged, Harley (Margot Robbie) finds herself all alone with a huge target on her back. Without the Joker in the picture, the city is turned upside down as criminals that have a beef with Harley hunt her down. Gotham's most narcissistic villain, Roman Sionis (Ewan McGregor), and his right-hand man, Victor Zsasz (Chris Messina), have Harley and a precious diamond in their sights. Now Harley, Huntress (Mary Elizabeth Winstead), Black Canary (Jurnee Smollett-Bell) and Detective Renee Montoya's (Rosie Perez) paths collide, and the unlikely foursome have no choice but to team up to take Roman down.
First off let me say that I love Margot Robbie as Harley Quinn. I've always been a big Harley fan since before she was mainstream cool and a big part of that would have to be the Batman Animated Series and how it portrayed her. I liked Margot Robbie's performance in Suicide Squad and thought she did an excellent job of bringing that character to "life". I didn't have high expectations for this movie going in and sometimes that can be a good thing because it leaves you more open to the film being better than you thought it was going to be. Right away I didn't like the whole, Harley narrating the movie in the beginning and kind of throughout the movie. I don't know if they were trying to go for a "funny" Deadpool breaking the "4th" wall type thing but for me it just kind of made the movie less fun. I also have to say that I wasn't a big fan of the pacing and the whole going back and forth through time in the events of the movie. I think it might have been better on paper than how it actually came out in the movie. Kind of Tarantino-ish but just kind of overdone because of the info-dumping narration. There were some awesome fight sequences and there was plenty of over the top violence and action but a lot could have been done better. For me the plot was what felt like it made the movie feel a little lackluster. I really felt like they failed to flesh out Black Canary's character and Huntress felt extremely unpolished as well. A lot of the character's were underutilized except in gratuitous fight scenes and the audience is not shown their motivations a lot of the time but instead told them. I have to say some parts did make me laugh and the music wasn't terrible. The acting was extremely bad sometimes though. I don't know what they were going for with Huntress/Mary Elizabeth Winstead but she comes off as a badass but then really awkward or nerdy and then for a little bit she was a raging psychopath killer. I don't think they knew what direction to take the character and her performance definitely suffered. Black Canary/Jurnee Smollett-Bell was a character that was really cool but without knowing her motivations it really took alot out by never uncovering more about her character until later. A lot of things didn't make sense too. I can't believe that anyone would want to mess with Harley even if she wasn't with Joker. I however could have seen anyone and I mean anyone go after her for a big reward like they placed on the kid. Also a big reward like that on a no name kid who is just a low level pick pocket wouldn't have brought in that much results. Plus the diamond that she has is something you wouldn't want anybody else finding out about so why bring so much attention to it. Harley Quinn and all the other female actors in this movie have "plot armor" and never get hurt even when being blown up or shot at. All-in-all, it was an enjoyable movie but I wouldn't say it was anything special. This was a big-budget superhero film that comes off more run of the mill and fails to bring anything "wow" except some pretty kick ass action sequences and Margot Robbie and her return to Harley Quinn. I give it a 5/10.
Four years after the defeat of the Enchantress, the Joker throws Harley Quinn out on the Gotham City streets when they break up. The already extremely volatile and unhinged, Harley (Margot Robbie) finds herself all alone with a huge target on her back. Without the Joker in the picture, the city is turned upside down as criminals that have a beef with Harley hunt her down. Gotham's most narcissistic villain, Roman Sionis (Ewan McGregor), and his right-hand man, Victor Zsasz (Chris Messina), have Harley and a precious diamond in their sights. Now Harley, Huntress (Mary Elizabeth Winstead), Black Canary (Jurnee Smollett-Bell) and Detective Renee Montoya's (Rosie Perez) paths collide, and the unlikely foursome have no choice but to team up to take Roman down.
First off let me say that I love Margot Robbie as Harley Quinn. I've always been a big Harley fan since before she was mainstream cool and a big part of that would have to be the Batman Animated Series and how it portrayed her. I liked Margot Robbie's performance in Suicide Squad and thought she did an excellent job of bringing that character to "life". I didn't have high expectations for this movie going in and sometimes that can be a good thing because it leaves you more open to the film being better than you thought it was going to be. Right away I didn't like the whole, Harley narrating the movie in the beginning and kind of throughout the movie. I don't know if they were trying to go for a "funny" Deadpool breaking the "4th" wall type thing but for me it just kind of made the movie less fun. I also have to say that I wasn't a big fan of the pacing and the whole going back and forth through time in the events of the movie. I think it might have been better on paper than how it actually came out in the movie. Kind of Tarantino-ish but just kind of overdone because of the info-dumping narration. There were some awesome fight sequences and there was plenty of over the top violence and action but a lot could have been done better. For me the plot was what felt like it made the movie feel a little lackluster. I really felt like they failed to flesh out Black Canary's character and Huntress felt extremely unpolished as well. A lot of the character's were underutilized except in gratuitous fight scenes and the audience is not shown their motivations a lot of the time but instead told them. I have to say some parts did make me laugh and the music wasn't terrible. The acting was extremely bad sometimes though. I don't know what they were going for with Huntress/Mary Elizabeth Winstead but she comes off as a badass but then really awkward or nerdy and then for a little bit she was a raging psychopath killer. I don't think they knew what direction to take the character and her performance definitely suffered. Black Canary/Jurnee Smollett-Bell was a character that was really cool but without knowing her motivations it really took alot out by never uncovering more about her character until later. A lot of things didn't make sense too. I can't believe that anyone would want to mess with Harley even if she wasn't with Joker. I however could have seen anyone and I mean anyone go after her for a big reward like they placed on the kid. Also a big reward like that on a no name kid who is just a low level pick pocket wouldn't have brought in that much results. Plus the diamond that she has is something you wouldn't want anybody else finding out about so why bring so much attention to it. Harley Quinn and all the other female actors in this movie have "plot armor" and never get hurt even when being blown up or shot at. All-in-all, it was an enjoyable movie but I wouldn't say it was anything special. This was a big-budget superhero film that comes off more run of the mill and fails to bring anything "wow" except some pretty kick ass action sequences and Margot Robbie and her return to Harley Quinn. I give it a 5/10.









