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Kelly (279 KP) rated Bird Box (2018) in Movies
Jan 7, 2019
Enjoyable
Contains spoilers, click to show
I had been eager to watch this for some time after reading reviews, and was not disappointed. Having never read the book in which the film is based, I did not know what to expect. I knew that the film was a horror, but am not easily shocked or scared, so was not expecting much from this point of view, however I did find the film enjoyable in terms of the storyline.
The story is based around a reluctant mother, played by Sandra Bullock, who finds she has to raise the child she never wanted as a result of an apocalyptic event. The general premise of the story is that there are creature, which if you see, result in impending insanity and suicidal thoughts. Malorie, the main character seeks refuge in a house with other survivors (who predictably don’t make it to the end of the story) in order to ride out the apocalypse. Realising that her position is not stable, the story also flashes to the future, showing Malories escape towards a safe haven with her son and the child of one of the other survivors. The path to the safe haven is taken blind folded (to avoid looking at the invisible threat), aided by a small box which contains birds, who can sense the presence of the evil. Having seen a fair few horrors, I am pretty desensitised to the use of fear in the movie - basically, I didn’t find it too scary, however I did feel that the story was intriguing.
One of the most interesting aspects of the film was the story of the relationship between Malorie and her children. The reluctant mother never named the children formally until the end, and we see the relationship and her feelings towards them both evolve over the course of the movie.
I felt that this was one of the better roles Sandra Bullock has played, and she acted well throughout the movie, her scenes that portrayed uncertainty and fear were believable and she evolved the character well as the story line develops.
Would I lose sleep after watching this, no- the film was not that scary, but ultimately I found it an enjoyable story with a sweet twist at the end. I look forward to reading the book next.
The story is based around a reluctant mother, played by Sandra Bullock, who finds she has to raise the child she never wanted as a result of an apocalyptic event. The general premise of the story is that there are creature, which if you see, result in impending insanity and suicidal thoughts. Malorie, the main character seeks refuge in a house with other survivors (who predictably don’t make it to the end of the story) in order to ride out the apocalypse. Realising that her position is not stable, the story also flashes to the future, showing Malories escape towards a safe haven with her son and the child of one of the other survivors. The path to the safe haven is taken blind folded (to avoid looking at the invisible threat), aided by a small box which contains birds, who can sense the presence of the evil. Having seen a fair few horrors, I am pretty desensitised to the use of fear in the movie - basically, I didn’t find it too scary, however I did feel that the story was intriguing.
One of the most interesting aspects of the film was the story of the relationship between Malorie and her children. The reluctant mother never named the children formally until the end, and we see the relationship and her feelings towards them both evolve over the course of the movie.
I felt that this was one of the better roles Sandra Bullock has played, and she acted well throughout the movie, her scenes that portrayed uncertainty and fear were believable and she evolved the character well as the story line develops.
Would I lose sleep after watching this, no- the film was not that scary, but ultimately I found it an enjoyable story with a sweet twist at the end. I look forward to reading the book next.
Kelly (279 KP) rated Year One: Chronicles of The One in Books
Jan 8, 2019
Interesting characters (1 more)
Use of fantasy mixed into the apocalypse
Post apocalyptic with a sprinkle of fairy dust!
Originally purchasing this based on my previous purchases, I have to honestly confess that I had never heard of Nora Roberts! How I have missed this author, I do not know. I have thoroughly enjoyed this book, and will definitely be reading the remainder of the series.
Year One is the first in the three novel series - The Chronicles of The One. The novel itself definitely has undertones of Stephen Kings ‘The Stand’, and follows a similar format with the bulk of the worlds population being wiped out by a mysterious infection, leaving behind the survivors, who quickly divide into a good/ light side or bad/dark side. Unlike The Stand, which to me had slight biblical undertones, the unique selling point of Year One, is the addition of the uncanny’s, magical beings who have been living amongst us, some knowingly different, others benign until the doom releases their powers. I felt this added a new twist to the common post apocalyptic format.
I felt that the characters were varied and relatable within the story. Nora Toberts clearly spent a lot of time creating a varied population for cast, which helped their reactions within the story become more believable.
There is a lot going on within the story,which jumps between places and people as well as over the course of months, but as a reader I found this was necessary for the plot to develop. Surprisingly, despite all of the jumps, the story is still a relatively easy read. Throughout the narrative, I also find that Roberts gives very clear clues as to the direction that the next books will take, through the dreams/ visions of the characters.
The weakest part of the novel for me was the start, which is why I have only scored this a 9, rather than 10. It is probably me being picky, but I would have preferred another 50-100 pages giving me a little bit more background to some of the characters prior to the doom. I felt the background for some of the characters was there, but for others was a little sketchy, although ultimately this did not stop me engaging with them in the long term.
Overall, I highly recommend this book for anyone who enjoys fantasy and, or post apocalyptic novels. It is an interesting, enjoyable and easy read.
Year One is the first in the three novel series - The Chronicles of The One. The novel itself definitely has undertones of Stephen Kings ‘The Stand’, and follows a similar format with the bulk of the worlds population being wiped out by a mysterious infection, leaving behind the survivors, who quickly divide into a good/ light side or bad/dark side. Unlike The Stand, which to me had slight biblical undertones, the unique selling point of Year One, is the addition of the uncanny’s, magical beings who have been living amongst us, some knowingly different, others benign until the doom releases their powers. I felt this added a new twist to the common post apocalyptic format.
I felt that the characters were varied and relatable within the story. Nora Toberts clearly spent a lot of time creating a varied population for cast, which helped their reactions within the story become more believable.
There is a lot going on within the story,which jumps between places and people as well as over the course of months, but as a reader I found this was necessary for the plot to develop. Surprisingly, despite all of the jumps, the story is still a relatively easy read. Throughout the narrative, I also find that Roberts gives very clear clues as to the direction that the next books will take, through the dreams/ visions of the characters.
The weakest part of the novel for me was the start, which is why I have only scored this a 9, rather than 10. It is probably me being picky, but I would have preferred another 50-100 pages giving me a little bit more background to some of the characters prior to the doom. I felt the background for some of the characters was there, but for others was a little sketchy, although ultimately this did not stop me engaging with them in the long term.
Overall, I highly recommend this book for anyone who enjoys fantasy and, or post apocalyptic novels. It is an interesting, enjoyable and easy read.
Ross (3284 KP) rated Bird Box (2018) in Movies
Jan 14, 2019 (Updated Jan 14, 2019)
Slightly flawed premise for a film
Contains spoilers, click to show
The premise of the film, that there are mysterious beings that, once seen, will drive sane people to suicide and insane people to do their bidding is intriguing. That is, until you realise that this means a film where people are either stuck inside, afraid of those mad "helpers" knocking on their door, or people wandering blindfolded around looking for food, water and shelter. Neither of these for me make for a particularly compelling watch. This film is split between the two.
The former aspects of the film are by far the best, people locked in a house together, running out of food (but somehow with plenty of electricity and running water) and considering venturing outside. However, with only those insane helpers likely to come to the door, we don't have the same level of jeopardy as your normal zombie/apocalypse film.
The latter aspects, people wandering around blindfolder, are just a nonsense. People driving in a car with blacked out windows and barely bumping into anything and sat-nav somehow getting them right to the front door (and the people know they are at the front door) was just totally unbelievable. Sat-nav frequently tells me I am in the sea when driving anywhere near the coast, so the chances of it accurately delivering me to the front door of a shop I programmed it for are minimal. Similarly when people are wandering around, they rarely bump into anything at all, and when they do it is always a trip (which would be easily avoided).
And finally the premise - the mysterious beings were not explored at all. While I am happy to have some mystery around the likes of this and actually hate it when they attempt to explain circumstances and fail, I felt this was just omitted completely. There is no real rhyme or reason for what happens in the film and I didn't like that. Its really just 2 hours of people afraid of some leaves.
The rating of this was for the suspense of the film and the acting within the house section, and for the epic opening sequences where the cataclysm unfolds, despite the glaring flaws in the premise and people miraculously getting around without concussion.
The former aspects of the film are by far the best, people locked in a house together, running out of food (but somehow with plenty of electricity and running water) and considering venturing outside. However, with only those insane helpers likely to come to the door, we don't have the same level of jeopardy as your normal zombie/apocalypse film.
The latter aspects, people wandering around blindfolder, are just a nonsense. People driving in a car with blacked out windows and barely bumping into anything and sat-nav somehow getting them right to the front door (and the people know they are at the front door) was just totally unbelievable. Sat-nav frequently tells me I am in the sea when driving anywhere near the coast, so the chances of it accurately delivering me to the front door of a shop I programmed it for are minimal. Similarly when people are wandering around, they rarely bump into anything at all, and when they do it is always a trip (which would be easily avoided).
And finally the premise - the mysterious beings were not explored at all. While I am happy to have some mystery around the likes of this and actually hate it when they attempt to explain circumstances and fail, I felt this was just omitted completely. There is no real rhyme or reason for what happens in the film and I didn't like that. Its really just 2 hours of people afraid of some leaves.
The rating of this was for the suspense of the film and the acting within the house section, and for the epic opening sequences where the cataclysm unfolds, despite the glaring flaws in the premise and people miraculously getting around without concussion.
Gareth von Kallenbach (980 KP) rated the PC version of Terminator: Resistance in Video Games
Dec 15, 2019
Reef Entertainment and Teyon are to be congratulated for bringing one of the best Terminator games ever to fans.
The game casts players as a member of the Resistance in the post-apocalypse L.A. area who must content with a nightmare world of cybernetic killers.
Playing from a First Person Perspective; players must explore, salvage, construct, and survive a series of missions ranging from recon, salvage, exploration and others.
Players will find themselves in the company of civilians looking to simply survive and thanks to a branching dialogue option; players will also have some control over whom they interact with and the direction of the story as well as how those characters will view and interact with you in the future.
Naturally players expect some action in a Terminator game and the game delivers plenty of it. Starting with pistols and rifles; players can take down Drones and Silverfish; but the larger Terminator units require something more advanced. When you finally get a Phased Plasma Rifle in the 40 Watt Range; it is a true delight to mow down the T-800 and other units but you will quickly learn that they can and do take a great deal of punishment before they go down and that your ammunition supply is not infinite.
As such; players often have to resort to stealth options and I can think of missions through a hospital and decimated town where the enemies were abundant and required some real tactics to evade.
The story also offers plenty of side missions for players looking for an optional challenge as well. I especially liked the references to people and events that were hinted at or mentioned in the film series as it really added an extra thrill to the gameplay.
The graphics are solid but not groundbreaking but capture the world and characters well which helps add to the immersion in the game.
I would have liked to have seen a multiplayer option as it would be great fun to do a Co-Op mission with other players where some would have to distract and engage enemies while others used a Stealth option.
Regardless; Terminator: Resistance is a solid and enjoyable game which provides gamers with a solid and enjoyable Terminator experience.
4 stars out of 5.
The game casts players as a member of the Resistance in the post-apocalypse L.A. area who must content with a nightmare world of cybernetic killers.
Playing from a First Person Perspective; players must explore, salvage, construct, and survive a series of missions ranging from recon, salvage, exploration and others.
Players will find themselves in the company of civilians looking to simply survive and thanks to a branching dialogue option; players will also have some control over whom they interact with and the direction of the story as well as how those characters will view and interact with you in the future.
Naturally players expect some action in a Terminator game and the game delivers plenty of it. Starting with pistols and rifles; players can take down Drones and Silverfish; but the larger Terminator units require something more advanced. When you finally get a Phased Plasma Rifle in the 40 Watt Range; it is a true delight to mow down the T-800 and other units but you will quickly learn that they can and do take a great deal of punishment before they go down and that your ammunition supply is not infinite.
As such; players often have to resort to stealth options and I can think of missions through a hospital and decimated town where the enemies were abundant and required some real tactics to evade.
The story also offers plenty of side missions for players looking for an optional challenge as well. I especially liked the references to people and events that were hinted at or mentioned in the film series as it really added an extra thrill to the gameplay.
The graphics are solid but not groundbreaking but capture the world and characters well which helps add to the immersion in the game.
I would have liked to have seen a multiplayer option as it would be great fun to do a Co-Op mission with other players where some would have to distract and engage enemies while others used a Stealth option.
Regardless; Terminator: Resistance is a solid and enjoyable game which provides gamers with a solid and enjoyable Terminator experience.
4 stars out of 5.
LeftSideCut (3778 KP) rated Pride and Prejudice and Zombies (2016) in Movies
Jan 30, 2020 (Updated Jan 30, 2020)
Pride and Prejudice. Zombies. That's it pretty much!
The book was released a fair while back now, and it's a shame that a film adaption took so long to materialise - by 2016, countless 'quirky' zombie movies in a similar vain had saturated the market, and what we're presented with is a film that tries reasonably hard to be something 'out there' but ultimately feels uninspired.
The main issue I found with PPZ was the actual zombie side of things! The zombies themselves looked great, the make up used is gruesome and effective, but the scenes of horror are seldom, and just quite boring. The final act sees a massive horde introduced into the narrative, but said horde probably gets less than two minutes screen time.
The actual Pride and Prejudice side of things felt way more fun.
The cast is pretty strong, even if a few of the characters are insufferable. Lily James is a great lead as Elizabeth Bennet. Her and her sisters make for a strong band of kick-ass zombie slayers. Sam Riley as Mr. Darcy took a (really) long time to win me over, but I actually ended up enjoying him as well.
Lena Headey is entertaining as a badass eyepatched version of Lady Catherine, and it's clear in moments like this that PPZ is just a bit of fun horror comedy fluff that shouldn't be taken too seriously.
The undisputed highlight of the cast is Matt Smith though. His comedic timing is on point and got a few genuine laughs out of me.
Another thing I found frustrating is the story that we weren't being told...the film opens with an animated story book style flashback of how the zombie apocalypse came to be, and what happened in the ensuing chaos. Even the soothing tones of Charles Dance can't distract me from the fact that this exposition dump sounds like a far more interesting story!
Couple that with the fact that we only get glimpses in the distance of a zombie infested flaming London completely surrounded by a massive concrete wall, and you can't help but feel that the film is a bit of a missed opportunity.
Oh well - here's hoping we get a Sense and Sensibility and Sea Monsters adaption somewhere down the line!
The book was released a fair while back now, and it's a shame that a film adaption took so long to materialise - by 2016, countless 'quirky' zombie movies in a similar vain had saturated the market, and what we're presented with is a film that tries reasonably hard to be something 'out there' but ultimately feels uninspired.
The main issue I found with PPZ was the actual zombie side of things! The zombies themselves looked great, the make up used is gruesome and effective, but the scenes of horror are seldom, and just quite boring. The final act sees a massive horde introduced into the narrative, but said horde probably gets less than two minutes screen time.
The actual Pride and Prejudice side of things felt way more fun.
The cast is pretty strong, even if a few of the characters are insufferable. Lily James is a great lead as Elizabeth Bennet. Her and her sisters make for a strong band of kick-ass zombie slayers. Sam Riley as Mr. Darcy took a (really) long time to win me over, but I actually ended up enjoying him as well.
Lena Headey is entertaining as a badass eyepatched version of Lady Catherine, and it's clear in moments like this that PPZ is just a bit of fun horror comedy fluff that shouldn't be taken too seriously.
The undisputed highlight of the cast is Matt Smith though. His comedic timing is on point and got a few genuine laughs out of me.
Another thing I found frustrating is the story that we weren't being told...the film opens with an animated story book style flashback of how the zombie apocalypse came to be, and what happened in the ensuing chaos. Even the soothing tones of Charles Dance can't distract me from the fact that this exposition dump sounds like a far more interesting story!
Couple that with the fact that we only get glimpses in the distance of a zombie infested flaming London completely surrounded by a massive concrete wall, and you can't help but feel that the film is a bit of a missed opportunity.
Oh well - here's hoping we get a Sense and Sensibility and Sea Monsters adaption somewhere down the line!
Neon's Nerd Nexus (360 KP) rated Ad Astra (2019) in Movies
Sep 18, 2019
Through hardships, to the stars.
Ad Astra is the kind of film they dont make anymore. Visually breathtaking, harrowing and it has such a deep pain and sadness to it that i left the theatre with tears in my eyes and a smile on my face. Ad Astra is the first film this year to leave me speechless and I'm actually finding it hard to put into words what I have just experienced. I will try my hardest not to spoil anything as this movie is best if you go into it blind to appreciate it to full effect. What an experience, I can safely say i had goosebumps, chills up my spine, a lump in my throat and on the brink or tears 90% of the runtime. Atmosphere and visual wise what they have accomplished here is not only teeming with beauty but an incredible feel of movies from the past. A cross between Blade Runner, Dune, apocalypse now and 2001 Ad Astra invoked in me the same heightened emotions I felt watching those films for the first time many years ago. Theres a constant sence of wonder, discovery and lingering dread present the entire film keeping you constantly fearful, on edge and floating in a state of happy sadness. Brad Pitt gives the performance of his career every part of his troubled mind playing out on in his facial expressions and behind his eyes. Theres an over arching theme about mental illness, social awkwardness and anxiety here and its truly depressing watching Brads character battle his inner demons while still putting on a brave face while know one else seems to notice or offer advice, comfort or guidance. Theres also a lot about the need for progression regardless of the sacrifice and emotional toll it takes on people and questions about if humanity deserves a future as we become more selfish, destructive and cold. Its primarily a character story about mental struggles, self destruction, burdens, loneliness, pain, legacy and destiny and at times its tuff to stomach watching this character suffer caught between right and wrong, but its always fascinating, relatable and rewarding. Set pieces are cold/disturbing and harrowing not only shocking you but leaving a lasting impression that most horror films struggle to achieve. I urge anyone into film go see this its a modern day masterpiece.
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Lee (2222 KP) rated The Umbrella Academy in TV
Mar 4, 2019
I hadn’t even heard anything about The Umbrella Academy before, let alone read any of the Dark Horse comic series on which this Netflix show is adapted from. The premise, and the trailer for the show, didn’t initially appeal to me if I’m honest. But, it turns out that Netflix have only gone and done it again, turning out yet another binge worthy little gem of a show.
The setup for Umbrella Academy is that one day in 1989, 43 babies were born to mothers who were not pregnant when that day began. An eccentric billionaire, Sir Reginald Hargreeves, purchases seven of those babies and raises them, training them to become a powerful crime fighting team. Living with them at the Umbrella Academy is an android Nanny, who the children refer to as Mom, and a well spoken elderly chimpanzee butler called Dr Pogo (impressive work from Weta, the team behind the recent Planet of The Apes trilogy). Each child is known only by a number given to them by their ‘Father’, Sir Reginald – Number 1 through to Number 7 – ranked in order of their usefulness to him!
Fast forward to present day and the team have all but disbanded, with what’s left of them living out problem filled adult lives. Number 1 (now known as Luther) has been living on the moon for the past 4 years. He possesses super strength and has a very bulky appearance, wearing roll neck jumpers and a long coat. Number 2 (now Diego) is a vigilante and a bit of a knife expert. Number 3 (Allison) is now a famous actress, gifted with the ability to alter reality with her voice. Number 4 (Klaus) is a junkie who can communicate with the dead. Number 5 is able to perform small teleportations, or time jumps, but has been missing since they were all teenagers. Number 6 (Ben) was killed prior to the events in this show and Number 7 (Vanya) is believed not to have any special abilities, always being neglected and overlooked by the others while growing up. When news reaches them all that Sir Reginald has died, they all return to the academy.
The opening episode of The Umbrella Academy is packed full of thrills, mystery and a very exciting setup for the remainder of the season. We get a taste of the childrens abilities and teamwork, impressively taking out a bunch of bad guys. Then in present day, Number 5 suddenly appears from a portal in the sky. He claims to have spent decades living in a post-apocalyptic future, having jumped there all those years ago, but unable to return. He survived there until the age of 58, but on his return to present day he returned to his 13 year old appearance. We get a glimpse of the apocalyptic world that Number 5 arrived in and discover that whatever causes it is due to happen in just a few days from present day.
From there, the show suffers with what a lot of high concept shows tend to suffer from – second episode drag. That’s not to say that it’s boring, but we begin to delve into some of the Daddy issues that the various team members have, along with issues some of them have with each other and it’s a sharp contrast to the impressive opening episode. If I’m honest, by the end of episode 3 I was considering giving up, but I stuck with it. I really grew to like this dysfunctional family, and as the show dips back and forth between their teenage years and the present day, I really became invested in the show and its characters. They begin to band together to work through their issues and try and find a way of working out what causes the impending apocalypse, and how to stop it.
There are certainly consequences which play out throughout the season though. We discover that during his time in the future, Number 5 became involved in an organisation which works to correct events in time in order to ensure the destined timeline plays out as it should. Because of Number 5’s return to the present, he is now being hunted by a pair of black suited assassins called Hazel and Cha-Cha. Consequently, the body count in this show is pretty high, usually accompanied by a killer soundtrack!
I’m glad I stuck with it, because the whole thing soon became compulsive viewing, building to an incredibly entertaining and satisfying finale. With the apocalypse imminent, the whole team finally work together once more – a few twists and turns along the way, and a great cliffhanger setting things up for another season. I really loved everything about this show and the way that something so completely bonkers is presented so well, so believable and so intense.
The setup for Umbrella Academy is that one day in 1989, 43 babies were born to mothers who were not pregnant when that day began. An eccentric billionaire, Sir Reginald Hargreeves, purchases seven of those babies and raises them, training them to become a powerful crime fighting team. Living with them at the Umbrella Academy is an android Nanny, who the children refer to as Mom, and a well spoken elderly chimpanzee butler called Dr Pogo (impressive work from Weta, the team behind the recent Planet of The Apes trilogy). Each child is known only by a number given to them by their ‘Father’, Sir Reginald – Number 1 through to Number 7 – ranked in order of their usefulness to him!
Fast forward to present day and the team have all but disbanded, with what’s left of them living out problem filled adult lives. Number 1 (now known as Luther) has been living on the moon for the past 4 years. He possesses super strength and has a very bulky appearance, wearing roll neck jumpers and a long coat. Number 2 (now Diego) is a vigilante and a bit of a knife expert. Number 3 (Allison) is now a famous actress, gifted with the ability to alter reality with her voice. Number 4 (Klaus) is a junkie who can communicate with the dead. Number 5 is able to perform small teleportations, or time jumps, but has been missing since they were all teenagers. Number 6 (Ben) was killed prior to the events in this show and Number 7 (Vanya) is believed not to have any special abilities, always being neglected and overlooked by the others while growing up. When news reaches them all that Sir Reginald has died, they all return to the academy.
The opening episode of The Umbrella Academy is packed full of thrills, mystery and a very exciting setup for the remainder of the season. We get a taste of the childrens abilities and teamwork, impressively taking out a bunch of bad guys. Then in present day, Number 5 suddenly appears from a portal in the sky. He claims to have spent decades living in a post-apocalyptic future, having jumped there all those years ago, but unable to return. He survived there until the age of 58, but on his return to present day he returned to his 13 year old appearance. We get a glimpse of the apocalyptic world that Number 5 arrived in and discover that whatever causes it is due to happen in just a few days from present day.
From there, the show suffers with what a lot of high concept shows tend to suffer from – second episode drag. That’s not to say that it’s boring, but we begin to delve into some of the Daddy issues that the various team members have, along with issues some of them have with each other and it’s a sharp contrast to the impressive opening episode. If I’m honest, by the end of episode 3 I was considering giving up, but I stuck with it. I really grew to like this dysfunctional family, and as the show dips back and forth between their teenage years and the present day, I really became invested in the show and its characters. They begin to band together to work through their issues and try and find a way of working out what causes the impending apocalypse, and how to stop it.
There are certainly consequences which play out throughout the season though. We discover that during his time in the future, Number 5 became involved in an organisation which works to correct events in time in order to ensure the destined timeline plays out as it should. Because of Number 5’s return to the present, he is now being hunted by a pair of black suited assassins called Hazel and Cha-Cha. Consequently, the body count in this show is pretty high, usually accompanied by a killer soundtrack!
I’m glad I stuck with it, because the whole thing soon became compulsive viewing, building to an incredibly entertaining and satisfying finale. With the apocalypse imminent, the whole team finally work together once more – a few twists and turns along the way, and a great cliffhanger setting things up for another season. I really loved everything about this show and the way that something so completely bonkers is presented so well, so believable and so intense.
Purple Phoenix Games (2266 KP) rated Tiny Epic Zombies in Tabletop Games
Jun 12, 2019
Who doesn’t love a day at the mall? Hanging out with friends, hitting the food court, checking out the sales at your favorite stores, trying to survive a zombie apocalypse, the possibilities are endless! Wait, what? Zombie apocalypse? Definitely NOT what you had in mind when you planned your trip to the mall, but it looks like you’re caught in the midst! The stores are in disarray and the mall is a mass of chaos (picture Black Friday shopping), and you need to get out! You and a band of survivors must fend off a hoard of zombies while collecting supplies and completing communal objectives in order to make it out alive!
Our next Tiny Epic game review brings us to the world of Zombies! Travis and I kickstarted this game last year, and it’s been a unique addition to the Tiny Epic series. Don’t let the adorable zombies fool you – the game requires a good amount of teamwork and strategy to be successful! And it can be played either cooperatively or competitively – a choice that I have not seen executed in a game before. So read on, fellow gamers, to decide if you have what it takes to survive this zombie infestation alive!
Disclaimer: There are 5 different game modes for Tiny Epic Zombies, but we have only played the completely Cooperative Game vs. an AI Zombie player. Once we have played the other game modes, we will either amend this review or write a new one! – L
Welcome to Tiny Epic Zombies – a cooperative game in which players must successfully complete 3 objectives before they are overrun by zombies. Players take on the role of mall-goers (each with a special ability) who have thus far survived the zombie outbreak. Players will move throughout the mall, battling zombies and picking up supplies, while working towards completing communal objectives. If all 3 objectives are completed, the players win! If the Search Deck runs out, or if the zombies take control of the courtyard and its remaining survivors, the players have lost the game.
For such a ‘tiny’ game, there really is a lot going on. Each player’s turn consists of 3 moves, after each of which the player may A) kill a zombie, B) use room abilities and/or interact with tokens, and C) collect items. It is important to note, players may only perform the B and C actions if there are no zombies remaining in any room of their current store. At the end of their turn, the player will reveal their Search Card (drawn blindly), and will add zombies to the mall accordingly. After zombies are added, the player blindly draws a new Search Card, and play continues. If the Search Deck runs out at any point in the game, players get one final turn to complete their objectives, otherwise they lose!
Simple, right? Not exactly. I know for me, personally, it can be hard to keep track of my turns since each of your 3 moves could potentially allow you to perform 3 additional actions. Turns can get a little muddled with so much to do if you are not paying close attention. After a few plays, it gets easier to remember the turn order, but even then I still keep the rule book on hand to double-check all of my turns.
Ultimately, the thing that can make or break a game is what objectives the players are trying to complete. You shuffle, randomly draw 3 objectives, and go from there. Some objectives are pretty involved and require lots of action to complete, while others are pretty straight-forward and simple. If you draw 3 tough ones (like we did in our first game together), it could be very difficult to succeed. The right combination of objectives can make the game super fun, but unless you hand-pick them for a balanced game, there’s always the chance you’ll get the hardest ones at once. Regarding the objectives though, I do really like that this game can be cooperative – everyone must pitch in to help, and no single player is the ‘hero.’ You have to work closely with the other players to determine the best strategy in order to complete the objectives as quickly as possible. Some objectives can be a challenge for sure, but being able to divvy up certain responsibilities can help make the game feel more manageable.
Overall, I like this game because it’s cute (just look at those little zombies!), cooperative (yay teamwork!), and challenging. There’s kind of a learning curve for turn order, but once you get the hang of it, and collectively figure out the best strategy for objective completion, the game is pretty enjoyable! Purple Phoenix Games gives this installment a bloodied 17 / 24.
https://purplephoenixgames.wordpress.com/2019/01/14/tiny-epic-zombies-reviews/
Our next Tiny Epic game review brings us to the world of Zombies! Travis and I kickstarted this game last year, and it’s been a unique addition to the Tiny Epic series. Don’t let the adorable zombies fool you – the game requires a good amount of teamwork and strategy to be successful! And it can be played either cooperatively or competitively – a choice that I have not seen executed in a game before. So read on, fellow gamers, to decide if you have what it takes to survive this zombie infestation alive!
Disclaimer: There are 5 different game modes for Tiny Epic Zombies, but we have only played the completely Cooperative Game vs. an AI Zombie player. Once we have played the other game modes, we will either amend this review or write a new one! – L
Welcome to Tiny Epic Zombies – a cooperative game in which players must successfully complete 3 objectives before they are overrun by zombies. Players take on the role of mall-goers (each with a special ability) who have thus far survived the zombie outbreak. Players will move throughout the mall, battling zombies and picking up supplies, while working towards completing communal objectives. If all 3 objectives are completed, the players win! If the Search Deck runs out, or if the zombies take control of the courtyard and its remaining survivors, the players have lost the game.
For such a ‘tiny’ game, there really is a lot going on. Each player’s turn consists of 3 moves, after each of which the player may A) kill a zombie, B) use room abilities and/or interact with tokens, and C) collect items. It is important to note, players may only perform the B and C actions if there are no zombies remaining in any room of their current store. At the end of their turn, the player will reveal their Search Card (drawn blindly), and will add zombies to the mall accordingly. After zombies are added, the player blindly draws a new Search Card, and play continues. If the Search Deck runs out at any point in the game, players get one final turn to complete their objectives, otherwise they lose!
Simple, right? Not exactly. I know for me, personally, it can be hard to keep track of my turns since each of your 3 moves could potentially allow you to perform 3 additional actions. Turns can get a little muddled with so much to do if you are not paying close attention. After a few plays, it gets easier to remember the turn order, but even then I still keep the rule book on hand to double-check all of my turns.
Ultimately, the thing that can make or break a game is what objectives the players are trying to complete. You shuffle, randomly draw 3 objectives, and go from there. Some objectives are pretty involved and require lots of action to complete, while others are pretty straight-forward and simple. If you draw 3 tough ones (like we did in our first game together), it could be very difficult to succeed. The right combination of objectives can make the game super fun, but unless you hand-pick them for a balanced game, there’s always the chance you’ll get the hardest ones at once. Regarding the objectives though, I do really like that this game can be cooperative – everyone must pitch in to help, and no single player is the ‘hero.’ You have to work closely with the other players to determine the best strategy in order to complete the objectives as quickly as possible. Some objectives can be a challenge for sure, but being able to divvy up certain responsibilities can help make the game feel more manageable.
Overall, I like this game because it’s cute (just look at those little zombies!), cooperative (yay teamwork!), and challenging. There’s kind of a learning curve for turn order, but once you get the hang of it, and collectively figure out the best strategy for objective completion, the game is pretty enjoyable! Purple Phoenix Games gives this installment a bloodied 17 / 24.
https://purplephoenixgames.wordpress.com/2019/01/14/tiny-epic-zombies-reviews/