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    [steel shapes]

    Reference and Education

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    Decades' worth of steel shapes data at your fingertips!. Now with the latest AISC v14.1 library,...

The X Files: I Want to Believe (2008)
The X Files: I Want to Believe (2008)
2008 | Drama, Mystery, Sci-Fi
It has been over six years since the popular and groundbreaking series, “The X-Files” went off the air leaving some of the series biggest questions unresolved. There was always talk that future films would resolve the alien conspiracy and invasion plotline that fueled the nine seasons of the show, but as time went on, many fans began to wonder if that storyline like so many of the cases Mulder and Scully investigated would remain unanswered.

A dispute between Fox and series creator Chris Carter was often listed as one of the main reasons that the second film had not arrived and thankfully with the resolution of the dispute and the pending writers strike, the new film was approved by the studio and placed into production.

The film picks up years after the series and finds both Mulder (David Duchovny), and Scully (Gillian Anderson), living with one another in a remote home in a rural area. The fact that Mulder is still a wanted man has forced him to lead a life of seclusion, but he still collects newspaper clippings related to bizarre happenings to feed his fascination with the supernatural.

Scully leads a more conventional life, as she has left the F.B.I. to return to her career as a Doctor in a local Catholic hospital.

Scully has been struggling to treat a young boy with a series condition that many of her superiors believe is a lost cause. As if this was not enough concern, Scully is approached by an F.B.I. agent named Agent Drummy (Xzibit), who informs Scully that the F.B.I. is in need of Mulder’s services in finding a missing agent.

Suspecting a trap to lure out Mulder, Scully refutes any knowledge of Mulder, but relays the information to a skeptical and bitter Mulder. The F.B.I. is willing to drop all charges against Mulder and despite his bitterness over his frame up, he agrees simply to help find the agent and clear his name.
Mulder and Scully are introduced to Agent Whitney (Amanda Peet), who is heading the investigation to recover the missing agent. Whitney has ruffled a few feathers at the bureau to bring Mulder back into the mix, but due to some odd facts of the case, and their own lack of leads, they believe Mulder may be the key to unraveling the mystery.

Mulder and Scully soon find themselves in a snow covered, remote area of Virginia where they must content not only with the elements but an ever changing case.
It is learned that a disgraced priest named Father Joe (Billy Connolly), is having psychic visions of the missing agent, and Mulder is tasked with not only helping find the missing agent, but determining the truth behind the visions of Father Joe.

As the case takes one bizarre twist after another, Scully becomes concerned over Mulder’s obsession with the case, as she worries that they are going to lose the new life they have had with one another, and once again be dragged into the old lifestyle they shared, that not only consumed them both, but cost both of them great hardships and suffering.

Scully believes that Father Joe is a sick individual who is faking the visions as his way to atone for his past sins, and believes that her time would be better spent caring for her patient and with Mulder.
Unwilling to let it go, Mulder is determined to find the truth, and will risk everything to uncover the mystery before him.

Writer/Director Chris Carter is to be praised as “The X-Files: I want to Believe” is a daring effort. Carter chose to ignore the standard movie trappings of being bigger and better and toned down the FX and action of the film to instead focus on a more intimate and character driven story.

Carter gambled that the chemistry between Duchovny and Anderson would not only attract fans, but would sustain the film without having to rely on an abundance of gimmicks. To this extent the film succeeds very well as the report between the two leads is amazing and it is a treat to see them both reprising their roles and underscoring that there is still a lot of life left in the characters.

Some may complain that the movie is little more than an extended episode and does not have the action, FX, nor eeriness to have this compare with some of the more memorable moments of the series, but to do so I believe would undermine this very worthy effort.

The film is not only a very clever character driven drama, it has plenty of subtle nods and gems for fans of the series, but holds up extremely well as a stand alone story for those not well versed in the series and it’s many complexities.

The final segment of the film truly shines as not only does it have an ending worthy of some of the best moments of the show, but it challenges the audience with questions of fate, faith, and the nature of life and the roles we are chosen to play.

From the solid acting, eerie locales and lighting and interesting themes of the film, this is a solid and enjoyable film. I only hope we do not have to wait so long for the next one.
  
Mario + Rabbids Kingdom Battle
Mario + Rabbids Kingdom Battle
2017 | Action/Adventure, Role-Playing, Strategy
Nintendo Switch owners will likely be thrilled with the amazing new title for the system which for me has been the best reason for owning the system.

Mario vs. Rabbids: Kingdom Battle blends the iconic Nintendo characters with the Ubisoft Rabbids in a new turn based adventure that fans will love.

Mario, Yoshi, Luigi, and others blend with the mischievous Rabbids after a hysterical accident combines the two franchises.

Using a guide, players will move across a map, collecting coins as they go which can be used to upgrade your gear at various times.

When players enter certain arenas, the game becomes a turn based tactical combat game. Think X-Com but more family friendly and you begin to understand the fun and challenges that await them.

A typical round involves players moving to a point on the field, taking cover, and firing an attack shot at an enemy. Players may also opt to use a defensive skill when available or charge in for a close-quarters attack.

Should players complete the round with at least one of their three players still standing, they can move onto a new area and fight a new set of challenges.

I was doing very well until the first Mid-Boss who along with his minions presented a large challenge. The game gave me the option to play in an easier mode, but that did not seem to matter much as the enemies used travel tubes, exploding boxes, and other tactics to dominate.

Being able to upgrade your weapons is a big help as often the extra amount of damage you can deal an enemy is the key to winning a battle or failing miserably.

The game offers a co-op mode for players looking to play with another player and it is an easy game to play, but one that is very difficult to master.

The Game did very well at E3 when it was announced and won several awards which are well-deserved as after several days of playing the game, I am not bored with it at all and still keep coming back to it again and again.

This is a big deal for me as I often become bored with Nintendo games after a few days as I often find the dated graphics and gameplay difficult to hold my attention for long compared to other options that are out there. This time, I found a game that I love and enjoy the challenge and whimsical blend of styles which makes this one the first real reason to own a Nintendo Switch as I have found it far more enjoyable than any other title currently available for the system, Zelda included.

http://sknr.net/2017/08/28/mario-vs-rabbids-kingdom-battle/
  
    PadCAD Lite

    PadCAD Lite

    Productivity and Utilities

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    PadCAD Lite is an easy to use free CAD application designed for small to medium sized projects such...

Friday the 13th (2009)
Friday the 13th (2009)
2009 | Horror
7
6.6 (22 Ratings)
Movie Rating
In the 1980’s the so- called slasher film genre was in full swing. When Michael Myers and the “Halloween” franchise became the highest grossing independent film in cinema history, the studios scrambled to get in on the booming genre and unleashed a flood of psycho killers on the viewing public, for the better part of a decade and a half.

Along with the aforementioned Michael Myers, and the later Freddy Krueger from the “Nightmare on Elm Street” series, Jason Voorhees of the “Friday The 13Th” series has become a cultural landmark. He has appeared in over ten movies (eleven if you count “Freddy Vs. Jason”) and unleashed havoc on countless oversexed and loaded teens, as well as those unfortunate enough to cross his path.
While the series, to many fans, become stale and largely self mocking with the Jason-in-space themed “Jason X”, the character rebounded nicely with “Freddy Vs. Jason” and had many fans clamoring for a second match up between the two iconic bad guys.

Eventually the powers-that-be decided to go the remake route, which had proven successful with “Halloween” and “My Bloody Valentine”, and have crafted a new “Friday the 13th” which they hope will re-energize the series.

The film opens with a modern re-telling of what was part of the finale of the original film, and hits the ground running with an impressive opening sequence that has Jason menacing a group of teens camping in the woods. The intense first twenty minutes of the film had the audience at the test screening gasping and cheering as the events set the stage for the body of the film, which revolves around another group of young adults taking a trip into the woods for a scenic getaway.

As the group stops for supplies, they encounter a young man who is looking for his sister who vanished in the area six weeks earlier. Despite little luck in his search, and the insistence by the local police that his sister is not anywhere in the area, he remains undaunted and continues his search.
At the same time, the group of young adults embarks on a frenzy of sex, drinking, drugs, and carefree living in the woods unaware that they are about to gain the attention of Camp Crystal Lake’s most infamous former camper.

As the film unfolds, Jason soon unleashes his customary brutality on the group as well as any townies that come across him, and the film deftly mixes some humor with classic horror mayhem. In the time honored formula, a group of survivors soon finds themselves under siege by Jason and must find a way to survive Jason’s wrath.

While the film lacks much in the way of plot and is loaded with a cast of largely unknowns, the film is a refreshing update to the series, knowing what the fans have come to expect and providing plenty of gore and scares. Since the cast exists to be little more than fodder for Jason, there is little effort devoted to fleshing them out as characters other than to provide excuses for most of the ladies in the film to shed their clothes, and a few of the male cast to establish themselves as comic relief, or the jerk who is destined for something special.

Director Marcus Nispel who has a solid pedigree with the recent “The Texas Chainsaw Massacre”, viral videos of Resident Evil 5, as well as the pending “Alice.” He clearly knows his subject matter and working with Producer Michael Bay and a script from Damian Shannon and Mark Swift (the duo behind “Freddy vs. Jason”), produced a solid by the numbers horror film.

Fans of the series will note clever references to the past films such as Jason’s original mask and will find themselves yelling at the screen over the constant stupidity of the victims as well as the inventive way Jason dispatches his victims. I found myself enjoying the updated Jason because while the movie is faithful to the character, it revitalized him to show a more cunning predator who is not above using traps, bait, and plotting to achieve his means. There was a plot thread in the film that did not really get developed as much as I had hoped, but in the end, the film delivered the goods and sets the stage well for future outings of the machete-wielding Jason.
  
Roar and Write!
Roar and Write!
2020 | Animals
Roll and write games have been surging in popularity recently among many gamers, but Purple Phoenix Games never really got too into them. The game industry has many wonderful entries now, and finding a great one may be somewhat daunting. Are we recommending Roar and Write! from Galactic Raptor Games? Read on (okay you don’t have to read too far, we love it).

A new ruler in The Animal Kingdoms is needed and it is up to you to appease the five sitting council members for consideration. By giving them exactly what they want you will be able to improve your standing and possibly rise to the top in this quick-playing dice game.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components will probably be different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to back the game through the upcoming Kickstarter campaign, order from your FLGS, or purchase through any retailers stocking it after fulfillment. -T


Setup for Roar and Write! is simple. Choose a difficulty level to be played, assign the required council leaders, each with their own requirements to satisfy, deal each player a pencil, scoresheet, and one Personal Agenda card (secret goals to satisfy throughout the game). You are now ready to begin appeasing!
Roar and Write! takes place over five ages (rounds) and each age consists of three dice rolls. Each time the dice are rolled, players may choose which, or all, dice results to be used to influence the council members on their sheet. Any leftover dice results can be used in the Kingdoms area at the top of the sheet – first number is free each roll, but will cost a Council Offering spot for every Kingdom result added thereafter. Example – I use three 4s for Council Offerings, and the remaining results are two 5s and a 1. I want to use the two 5s so I mark both of them up in the Kingdom area and mark one Council Offering box with an X to decrease my ability to fill more spots there. A sacrifice and a gamble. Gotta love it!


Each Council member has unique requirements to satisfy, and players can only concentrate on one Council member per age, and choosing one early in the age to complete has advantages in extra points scored. Players also have their secret Personal Agendas (agendae?) to consider each age as well. Play continues through three rolls in each of the five ages. Once the final roll has been completed and players have done what they can to score as many points as possible, end game scoring happen to determine the winner of the game and the next ruler of the Animal Kingdom!
Components. Again, this is a prototype copy of the game, and certain components will probably be adjusted throughout the course of a successful Kickstarter campaign. That said, what we were shipped is a GORGEOUS game in a Tiny Epic-sized box. The table footprint is excellently small, the artwork is simply stunning, and I truly cannot wait to see what upgrades the KS campaign will bring.

What I love about roll and writes is probably true about most games in the genre: being able to see what is rolled and create my own strategy. Players aren’t rolling to move ahead more spaces than other players. They aren’t attacking each other. They are simply trying to get the best score. To maximize the usage of the resources provided to them. That said, this game has no player interaction whatsoever. I typically frown upon games where it is, “multiplayer solitaire” (thanks Duke Alex). However, Roar and Write is so fast and so engaging, that I really didn’t have time to worry about other players, nor did I really care what they were doing. In the end, it’s all about the points, and that’s what makes this a great game – I can play it with any group size, and I have been pleasantly surprised at how happy I was to play it solo as well.

So, if you are in the market for a roll and write game that is small in size, packs a decent crunchy punch, and has simply amazing art, Roar and Write! should be next on your wish list. Please consider backing it on Kickstarter, which will be launching at the end of June, 2020. I know I’ll be on the prowl to be gifting these little cuties to my friends and family!
  
40x40

Gareth von Kallenbach (965 KP) rated the PlayStation 4 version of Dark Souls Remastered in Video Games

Aug 14, 2019  
Dark Souls Remastered
Dark Souls Remastered
2018 | Simulation
I admit it, I never was able to beat the original Dark Souls when it was released on Xbox 360 and PS3 back in 2011. A PC port of the game was also released but had limited 30FPS and clearly hadn’t taken mouse and keyboard controls into account. The game was difficult, but I’m the type of player who’s happy to replay an area on a level multiple times, however if I get to a point where I don’t feel like I’m making progress, it’s usually on to the next game for me. That being said, I do love the Dark Souls games, regardless of how difficult they are and how horrible I am at them. I love the atmosphere, I love the weight of your armor and weapons, I love the scenery, and at times I even love the challenge. This isn’t a review specifically about Dark Souls however, as the gameplay hasn’t changed at all from the original (DLC’s included of course), but rather a review of whether the remastered version is the definitive version that folks should play.

For those of you who have led a sheltered life, Dark Souls is a third-person action role-playing game developed by FromSoftware. It was the successor to their previous game Demon Souls (which was a PS3 exclusive) and carried over much of the game mechanics. The game takes place in what I call a semi-open world environment connected to a central area. You are free to travel to and from areas at will, although some areas will be inaccessible until you complete specific tasks. Bonfires act as checkpoints for each level, and at a bonfire the player can heal, refill their healing flasks, and level up if they have collected enough souls to do so. The downside to resting at a bonfire is that it resets the enemies, so areas that you worked hard to clear out must be cleared out again. The game is lauded for its difficulty, and for players to learn from previous mistakes to overcome obstacles, present company excluded of course.

The release of Dark Souls Remastered was an effort to address many of the shortcomings of the original from a purely control and aesthetic point of view. I was lucky enough to review the game on my Xbox One X and the new 4K visuals and lighting effects are truly a site to behold. The world while still dark and dreary, now boasted cleaner lines. While it’s difficult to describe how good it looks (there are plenty of websites dedicated to comparing pictures between the original HD version and the new 4K version) it is absolutely noticeable. The textures no longer look muddy, and the creatures almost pop off the screen. This IS the definitive version if you are looking for the absolute best console version of the original Dark Souls game out there.

While folks may balk at the need for 60FPS on a game that was clearly playable at 30FPS, it does make a noticeable difference. Your character responds more fluidly and there is never any perceivable stutter. When a game’s FPS drops below 30FPS as it did in various areas of the original, it can have a horrible affect on the player and lead to some unnecessary deaths. While many will argue about the ability to distinguish between 60FPS and 30FPS, there is no denying that consistent frame rates in this game can literally mean the difference between life and death. This is not an issue with the remastered version as there were not discernable drops in FPS in even the most crowded of areas.

This leads to what you are probably reading this review for…is it worth the price of admission? If you have never played Dark Souls before, then this is absolutely the version you should purchase. Not only are the FPS and visuals greatly improved, but it includes all the DLC from the previous version as well. If you have played it before but are interested in going through it again, then I certainly would play through this version as the graphics and frame rates make it well worth your time. If you have no desire to replay the game, or if it didn’t appeal to you the first time around, then there is little reason to pick it up. While there are notable visual improvements, there is no additional content (outside the DLC) or any changes to the game mechanics themselves to warrant a replay.

As I mentioned in the beginning of this review the original version came out in 2011 and I’ve had seven years of playing numerous other games under my belt to go back and best the enemies that lie within. So, with the much-improved graphics and smoother gameplay was I able to beat Dark Souls this time??? Well sadly no, apparently I still haven’t improved enough over the years to beat this game (and while I have Dark Souls II and Dark Souls III, I haven’t beaten those game either). I was able to play through most of the levels to see how the visuals had improved, but the same bosses still took no pity on me. Maybe another seven years of practice will make all the difference, until then maybe I’ll go back for one more try.

Pros: Smooth 60FPS, Incredible 4K visuals, Smoother game control

Cons: Still too tough for me, Lacking additional content