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A Child for the Reich
A Child for the Reich
Andie Newton | 2022 | History & Politics
8
8.0 (1 Ratings)
Book Rating
Inspired by a true story, this book is absolutely gripping and full of tension, heartbreak and the story of one woman's quest to find and rescue her daughter from the Nazi's Lebensborn programme.

Anna Dankova and her family live in Nazi-occupied Prague. Her husband and brother-in-law have joined the Czech Resistance leaving them to try and raise their children with the ever present danger of the Nazi soldiers, the Gestapo and the much feared Brown Sisters; female nurses who were dedicated to the Nazi cause. They worked for the Nazi Welfare Organization and searched through villages and towns for Aryan-looking children.

Anna and her sister's children are blonde-haired and blue-eyed and their fears are only too real but they are powerless against the might of the Nazi regime and one day, Anna's daughter, Ema is literally ripped from her arms in broad daylight leaving Anna, understandably, distraught and determined to get her back whatever the risks before she is lost forever.

Anna uses all her skills, courage and guile to find her daughter, infiltrate the children's home where she has been placed to be indoctrinated into the German way and to figure out a way to get her out of there whilst under the ever present threat of exposure and certain death.

This is a story full of tension and heartbreak and one mother's determination to find her daughter no matter what and it was absolutely gripping and I have no hesitation recommending it to those of you who 'enjoy' reading historical fiction based on true stories and events.

Thank you to HarperCollins UK, One More Chapter and NetGalley for enabling me to read and share my thoughts of A Child for the Reich.
  
The Magic of Terry Pratchett
The Magic of Terry Pratchett
Marc Burrows | 2020 | Biography
9
9.0 (1 Ratings)
Book Rating
As a child who was brought up in a house of Discworld stories, with a stepfather who (still) proudly displays the Clarecraft Rincewind figurine which bears an uncanny likeness to him, and a mother who has a matching Nanny Ogg (it bears no likeness but let’s just say encompasses a couple of her characteristics), this was an ARC that I was frankly desperate to read. I have to thank Netgalley and Marc Burrows for granting me this opportunity. My opinions are enthusiastic, and entirely my own.

As a 32 year old female, mother and accountant you may be forgiven for expecting my book reviews to be based around chick-lit or classical novels and, although it is the case that I own several very well-read copies of Pride & Prejudice, I am wholly a child of the sci-fi/fantasy genre. Terry Pratchett novels sit alongside George RR Martin, Terry Brooks, David Eddings and Ursula Le Guin in my house; I owned and loved Discworld computer games and probably know every word to the film Labyrinth.

It could therefore be said that I would find Marc Burrow’s biography fascinating regardless: however, I am ashamed to say that, before reading this book, I knew very little about the life of the author whose books I admire so much.

Burrows structures his writing predictably enough, running through the life of Terry Pratchett chronologically, from his working-class upbringing; his career in journalism; the progression in popularity of his novels; his knighthood all the way up to his untimely death from Alzheimer’s. However, this is where an affiliation to any standard biography ends.


It is immediately apparent that Marc Burrows is an avid Terry Pratchett fan, even without reading his foreword, due to the inclusion of footnotes: a writing style which is synonymous with Pratchett. This allows Burrows, as it did with Pratchett, to provide little notes and details which cannot be in the main text without limiting the reading experience. It also allows both authors to inject a large amount of humour into their writing.
It should also be mentioned that no book has gripped me from the introduction in a long time, although I am fairly sure no other book would use the word “crotch” before we even reach Chapter One!

‘The Magic of Terry Pratchett’ is a clever, well-informed biography which perfectly encompasses the humour of the Discworld creator whilst educating the reader of his journey to becoming the icon that he is today. I have no doubt that this has been a labour of love for Marc Burrows: when the kindle says you have 20 minutes reading time left and you have reached the bibliography, you know that a whole lot of research has been done!

Sir Terry also had the tendency to embellish his stories and this is a factor Burrows does not try to hide; highlighting when facts don't quite add up and almost analysing the situation to try and discern the truth. This was such a refreshing approach to a biography: the wool is not pulled over the eyes of the reader, nor the subject blindly believed for convenience.


It is important to note that this book transgresses the existence of Discworld and “the business with the elephant” and encompasses all of Sir Terry’s work: from short stories in the local paper to his TV documentary on assisted death.
The reader will also learn of the involvement of Rhianna Pratchett in her father’s work and discover that the “man in the hat” was not always the easiest man to work with.


I am going to need at least 3 copies upon release- can we preorder?
  
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Firefly Adventures: Brigands and Browncoats
Firefly Adventures: Brigands and Browncoats
2018 | Entertainment, Miniatures, Science Fiction
Okay! Yes. Firefly, a great IP. Check! Gale Force Nine, a publisher that brought a previous Firefly game to life and was pretty darn good. Check! Solo, Cooperative, or Competitive? Check! So far so good, so how does it stack up and have I finally found my gorram Firefly love?

Firefly Adventures: Brigands and Browncoats (from here just Firefly) is a miniatures skirmish game that can be played as a one-off game experience or as a campaign style story game. In it players will either control one or more Crew (the heroes of the show) or all of the Goons (the bad guys). For the solo experience I will be detailing here the solo player will control all characters on both sides. The Crew will be attempting to pull off The Rescue Job by rescuing an injured comrade hostage stashed in one of the 10 buildings on the board. After the hostage has been rescued all Crew and hostage must make it to the landing pad area before time for the Job runs out.


To setup, follow the instructions on the included Job pamphlet (there are four included in the box). The beginning of the Job will look similar to the photo below, though other components outside the board setup may be in whatever location fits the player best. After Equipment cards have been revealed and shopping completed, the game may begin in earnest, and best be quick – you only have 50 Moments to complete the Job!
Firefly is a turn-based minis game, but turns will probably never be in the same order. Each action taken by a character costs Moments in time, tracked by the brown Moments tracker around the board. Each character, be they Crew or Goons, will have their own Time Marker to show where in the 50 Moments the character currently resides. The character whose Time Marker is furthest in the rear of the pack will take their turn next. On a turn characters will have several choices of actions to take: Move, Complete a Test, Heal, Assist, or even Brawl and Shoot!

This Job focuses on gathering Intel from a terminal in one of the buildings or by chatting up nearby Cowboys. These Intel chips may be turned in for information to help narrow down exactly in which building the hostage is being held. Along the way, however, certain events may cause the Crew to have to “act heroic,” which means swapping out their gray “casual” mini for their green “heroic” mini in order to complete the event. Funny thing though, once a Crew member acts heroic, if ending their turn within line of sight of a Goon, that Goon becomes Alerted and joins the Timeline with their own mini and Time Marker. The Goons will now be trying to take out the beloved Crew member! As in the photo below, poor Mal is being surrounded by Goons with Zoe and Jayne nearby to help.


When all is said and done, Crew and Goons will be taking actions and spending Moments to do so. Should the Crew get to the landing pad with the hostage in tow the Crew wins! However, if time runs out on the Job (as it did with me twice) then the Job has failed. In either case the Crew may receive Rewards in various amounts of credits or Intel or other rewards that they may carry with to the next Job if playing a Story (several Jobs in succession).
Components. I am a HUGE fan of the components in this box. Not only are the minis great, the tokens chunky, and the artwork very good, but each 3D building is pre-assembled right out of the box. They nest very tightly and neatly within the box (whose bottom is also a very large building), but you will need to provide a bunch of baggies or other storage means because all the small components will be dumped into these buildings otherwise. I love all the components in this game, and they are all wonderful to handle… except one – the Time Markers. These are the tokens that represent the characters on the Moments tracker. As characters move along the tracker their Time Markers will be placed on a blank spot, or more often than not, on top of a stack of other Markers. No problem usually, unless your big man-hands tend not to be dextrous enough to grab the top Marker cleanly off the stack and it causes a giant mess of Time Markers on the board. I mean, not that it happened to me several times, of course…

In any case, Firefly is a marvelous scenario-based minis game that I have had nothing but great times playing – even solo! I honestly cannot imagine having more fun by adding more players, so this may be another “solo only” game for me. I will probably try it with my wife, maybe, or someone else once the COVID is gone. I love being able to figure out how best to maneuver each character in order to achieve the goals of the Job, but then something always causing me to have to act heroic and end my turn in LOS of a Goon, so now they are coming after me. I would not necessarily compare it to an action-programming game where you make plans only to have randomness obliterate them, but it certainly adds a giant amount of tactics to the game. In fact, during one play Mal alerted four Cowboys at once, and then the game was no longer a strategic stealthy experience but an all-out melee just to survive. I lost the Job, but only by a few Moments.

Ahh, this one is fabulous, and I am so happy that I have finally found that perfect-for-me Firefly game. If you are a fan of the Firefly mythos and are looking for a game that does it justice while having a ton of replayability, then please check out Firefly Adventures: Brigands and Browncoats. I am seriously also considering purchasing the expansions to add Book, Inara, Simon, and River. I mean, how could you NOT want to add River to your game?? I’ll be in my bunk.
  
Max Payne (2008)
Max Payne (2008)
2008 | Action, Drama, Mystery
7
5.5 (4 Ratings)
Movie Rating
Against the gritty, snow covered, and crime ridden streets of New York, one man is waging a battle for redemption and revenge. The man in Detective Max Payne (Mark Wahlberg), and following the murder of his wife and infant son, Payne has seen his life and career spin down an ever deepening black hole to the point where he is relegated to a basement office working on cold cases.
Max has become a creature of the night, and spends his off hours patrolling the grimy sections of the city looking for clues about the death of his wife and taking on all manner of the cities criminal elements to get to the truth which has so long eluded him.

While attempting to gain information from a former snitch, Max is introduced to the Natasha Sax (Olga Kurylenko), and her sister Mona (Mila Kunis). The fact that Mona is suspicious of Max from the start is of little concern to Natasha who follows Max back to his apartment and attempts to seduce him. Max quickly spurns her advances which causes Natasha to leave his apartment angry and unbeknownst to Max, steals his wallet in the process. Shortly after leaving Max’s apartment, Natasha is brutally murdered and when Max’s wallet is found at the scene, he becomes the lead suspect in the murder.
Soon after learning from his former partner that Natasha’s dead may be linked to the death of Max’s wife, Max becomes the subject of a city wide manhunt when his partner turns up dead which is attributed to Max going over the edge.

In a race against time, Max must get to the bottom of the deaths as well as solve his family’s murder and clear his good name. This will not be easy as Max must face the resources of a gigantic corporation as well as a crazed drug lord, and his colleagues on the police force.

Based on the popular video games series from Remedy Entertainment and 3D Realms, Max Payne takes some of the games more prominent characters and themes and creates a new storyline. The bullet time ability that Max had in the game has been omitted and replaced with a few gun battles that are shot at times in slow motion, such as a well staged battle in an office building.

While the storyline and character development may be lacking, the film does a decent job of capturing the look and tone of the games, and Wahlberg is solid as the tormented lead character.

Backed by a solid supporting cast which includes Beau Bridges, Chris O’Donnell, and Ludacris, “Max Payne” is an enjoyable if flawed movie experience that makes up for its shortcomings with solid visuals and some great gun battles that come late in the film.

The picture and sound quality of the movie are very crisp and if you have the chance to enjoy the film in surround sound and HDTV I would highly suggest it.

The bonus features are very good and there is a great graphic book feature that delves more into the character of Max Payne’s wife and the events leading up to her murder.
  
Strange Weather
Strange Weather
Joe Hill | 2017 | Fiction & Poetry
4
6.0 (2 Ratings)
Book Rating
Strange Weather is the first bit of fiction I’ve managed to snare by Joe Hill. I heard some pretty great things about his work, but it’s possible I took those praises a little too much to heart. Rating this book doesn’t come easily. To quote what I told a friend on Twitter, reading Strange Weather felt like an attempt at chewing the gristle on steak. That is, wrong and uncomfortable, but not in a good way. I’ve decided to divvy my review up based on each storry.

SNAPSHOT

“Snapshot,” though a bit lacking in style, is one of two stories in this small collection that I found myself capable of tolerating. I figure it’s because this short tale embodies a sort of Twilight Zone and Night Gallery feel. It read the quickest out of the four stories and I found myself nearly in tears at its conclusion, so the best I can say about it is that I either felt something, or my emotions went bonkers again.

LOADED

The second shorty story in Hill’s collection, “Loaded,” is a bunch of driveling bullshit, for lack of a better word. I’m all about our Second Amendment Rights; I even have a cup that says “Don’t ban guns, ban idiots,” but this story encompasses the stereotypical idea that every gun owner or enthusiast is a batshit crazy blowhard that’s just looking for a reason to go off. I have friends and family that appreciate this machinery, that agree people should under go background and mental wellness checks prior to purchase of a fire arm, but this? This story just adds fuel to a fire that seeks kindling via blame on inanimate objects, rather than the person behind them. The main guy of “Loaded” shows us exactly how restricting gun ownership will fail so hey, better hurry and make it entirely illegal right? Oh, and let’s not get started with the over-saturation of Social Justice Warriorness in this piece. I’m all for equality, but this? This just reeks of extremism in a way that I almost abandoned the book as a whole.

ALOFT

“Aloft” is by far the best in this collection of short stories. An embodiment of the collections title, the main character encounters something unusual while fulfilling a dead friend’s promise and from there, things really take a turn for the bizarre. While I feel Hill gives us a bit too much exposition in this tale, there are many things about it that I feel should be appreciated. For instance, the next time anyone asks me what it’s like to have ulcerative colitis, I’ll probably ask them if they’ve read “Aloft”‘ by Joe Hill, because let’s face it: the torment Aubrey goes through gastrically (is that even a word?) in this story is a pretty damned accurate depiction of the suffering people with Crohn’s and Colitis endure.

RAIN

The final story in Hill’s collection seemed like it could have had a loft of potential. “Rain” further supports the title of the collection when a torrent of crystal nails fall from the sky to impale poor, unexpecting citizens. So what’s the problem then? “Rain” is so fundamentally flawed that it’s just… no. First, Hill is more obsessed with making fun of Trump in this story than the events that occur. This isn’t a bad thing – I absolutely loathe Trump, especially considering his policies may very well shorten my lifespan significantly. “Rain” is more a mockery than the story it could be. At least the twist at the end was fairly amusing, but by that point all I could do is roll my eyes in frustration.

CONCLUSION

Joe Hill’s Strange Weather is probably a poor choice for first time introduction to his work. In fact, it’s almost a deterrent considering it’s the first book by him that I read and I was ecstatic about receiving a review copy. It is with a bit of a heavy heart for the sake of disappointment that I am forced to conclude my review with a largely poor rating. Part of my compliance with FTC guidelines as a reviewer requires that I disclose when I read a free book in exchange for an honest, unbiased review. In this case, I’d like to thank Edelweiss and HarperCollins/William Morrow for this opportunity.
  
The Disaster Artist (2017)
The Disaster Artist (2017)
2017 | Comedy
James Franco (1 more)
The tone
Seems unsure of its message (0 more)
Far from a disaster
If you haven't seen The Room, then I urge you to do so at once. It's a bemusing, confusing, unintentionally hilarious 90 odd minutes that fully deserves all the cult screenings and bewildered wonder that it has garnered over the years. It's without question a perfect awful movie. And here with The Disaster Artist, based on the book of the same name, we get to see the story of just went on to get this film made.

To start with, James Franco is perfect as the mysterious and downright bonkers Tommy Wiseau. His voice, his mannerisms, his almost childlike tantrum throwing approach to life, he manages to make an almost unbelievable man fully believable. He's backed up by a cast that commit to the roles, but other than Dave Franco, don't get a huge amount of time in the spotlight. That's not a criticism as such, by design the two central figures in this are Tommy and Greg Sistero- his friend and fellow budding actor.


I suspect if you are a "fan" of The Room, you'll likely get a lot more out of this than if you had little to know knowledge of the film it depicts the making of. It's a blast getting to see certain iconic scenes recreated for this and to hear the origin stories behind key lines- "you're tearing me apart, Lisa" being one such moment that took me by surprise. The original film is a messy nonsensical experience and it's fun to see that almost everyone working on it viewed it as such even when it was being made. Everyone except Tommy that is.


Where things get a little murky for me is with how you are supposed to feel by the time the brilliant end credits roll (there's exact recreations of certain moments played side by side that are great fun.) It seems as though we are meant to be inspired by Tommy and what he has achieved, like in the end this is supposed to be a feel-good movie about never giving up on your dreams. That's all well and good, but Tommy Wiseau doesn't come across particularly well in this. He's a temper tantrum throwing and at times scary man to be around. One scene in particular during the shooting of the 'belly button sex scene' portrays him as a pretty horrible man, one that gets his way by being somewhat of a bully. This isn't addressed again fully and it's hard to feel like cheering him on by the time the big premiere screening rolls round. There's also his about face when it comes to claiming the movie was meant to be a comedy- something nobody believes. On the one hand, it's a smart move to take what he has and run with it, but there's also something sad about him not having something he cared so passionately about be received in the way it was intended. This is something else that is glossed over, but then Wiseau would never speak so candidly to give the writers anything to work with.


Overall this is a great movie and a fascinating watch. Would highly recommend.