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Gareth von Kallenbach (980 KP) rated Watchmen (2009) in Movies
Aug 14, 2019
In an alternate 1985, where Nixon is president, The U.S. won the Vietnam War, and costumed heroes have been banned by an act of the Senate, a superhero is killed. The death of the mercurial entity known as The Comedian (Jeffrey Dean Morgan) sets a string of events into motion that will soon see the world poised on the edge of nuclear annihilation, and the few remaining heroes locked in a life or death race against time to save the world. In the gritty and compelling new movie “Watchmen” by Director Zack Snyder, a clever blend of film noir and gumshoe style films of old combined with action and adventure as well as a deep examination of human frailties to create a film like no other.
No sooner has the death of the Comedian hit the streets (literally), when the edgy vigilante Rorschach (Jackie Earle Haley), begins to suspect that there is a larger and far more sinister plot in effect, one that has targeted the few remaining costumed avengers of New York City. Rorschach’s theory is disbelieved by his former associate Dan (Patrick Wilson), who prowled the streets as Night Owl and is now content to keep to himself, with his days of costumed glory behind him. He keeps his social circle limited to the first Night Owl and visiting with Laurie Jupiter ( Malin Akerman), and her husband, Dr. Manhattan (Billy Crudup).
With his concerns being dismissed, Rorschach is left to do the legwork on the mystery which soon shifts into high gear when he is framed for a murder he actually did not commit and an attempt is made on the life of the other former Watchmen, Ozymandias (Matthew Goode). With Rorschach in prison and surrounded by enemies, Dr. Manhattan, the all powerful and blue skinned being, is forced to take refuge on Mars after Laurie leaves him and a series of accusations are levied against him at a press conference .
It soon becomes clear to all that the death of The Comedian was not a random act of violence or a simple act of revenge, but rather the first salvo in a war against costumed heroes. With the former team in chaos, Laurie to take up residence with Dan, who has long held a torch for her, to defy the government order and suit up again. After saving a group of people from a fire, Laurie and Dan find the passion and purpose that has been missing from their post-hero lives and passionately unite and set out to free Rorschach and get to the bottom of the conspiracy before it is to late.
The film is an amazing mix of comic book action and mystery that includes a suprising amount of mature material that examines everything from humanity’s ultimate destiny to the inner psyche of tortured and flawed individuals. The characters all have their flaws and traumas and compensate by donning masks and taking on new personas. The deeply troubled Rorschach is filled in by some horrific and disturbing flashbacks that show how he became the disturbed and deeply dangerous crusader for justice that he is, so extreme in his measures that he is wanted by the police for his actions. Dan and Laurie try to move on from their past, but find that they are more comfortable in their costumed personas than they are in their day-to-day lives. Dr. Manhattan is perhaps the most dysfunctional of all as he has shut himself off from his wife, humanity, and joy. He has evolved beyond caring for anything but his experiments.
Snyder keeps the nearly three hour film moving at a brisk pace and deftly captures the look and tone of the graphic novel on which the film is based. The opening segment that shows alternate versions of great moments in history is amazing, as is the well choreographed action sequences. Despite being a superhero film, “Watchmen” is a superb mystery and drama that is loaded with interesting characters and clever social commentary. The cast is very strong, and Haley is remarkable as Rorschach. He is utterly captivating whenever he is on the screen and has crafted a true modern anti-hero for the masses.
Some may find the graphic violence and sex in the film a bit extreme, but in order to fully capture the duality of the characters and the dark world that they dwell in, it was in many ways restrained from what is actually implied by the source material. “Watchmen”, is a true marvel and is one of the most entertaining, diverse, and original action films in memory.
No sooner has the death of the Comedian hit the streets (literally), when the edgy vigilante Rorschach (Jackie Earle Haley), begins to suspect that there is a larger and far more sinister plot in effect, one that has targeted the few remaining costumed avengers of New York City. Rorschach’s theory is disbelieved by his former associate Dan (Patrick Wilson), who prowled the streets as Night Owl and is now content to keep to himself, with his days of costumed glory behind him. He keeps his social circle limited to the first Night Owl and visiting with Laurie Jupiter ( Malin Akerman), and her husband, Dr. Manhattan (Billy Crudup).
With his concerns being dismissed, Rorschach is left to do the legwork on the mystery which soon shifts into high gear when he is framed for a murder he actually did not commit and an attempt is made on the life of the other former Watchmen, Ozymandias (Matthew Goode). With Rorschach in prison and surrounded by enemies, Dr. Manhattan, the all powerful and blue skinned being, is forced to take refuge on Mars after Laurie leaves him and a series of accusations are levied against him at a press conference .
It soon becomes clear to all that the death of The Comedian was not a random act of violence or a simple act of revenge, but rather the first salvo in a war against costumed heroes. With the former team in chaos, Laurie to take up residence with Dan, who has long held a torch for her, to defy the government order and suit up again. After saving a group of people from a fire, Laurie and Dan find the passion and purpose that has been missing from their post-hero lives and passionately unite and set out to free Rorschach and get to the bottom of the conspiracy before it is to late.
The film is an amazing mix of comic book action and mystery that includes a suprising amount of mature material that examines everything from humanity’s ultimate destiny to the inner psyche of tortured and flawed individuals. The characters all have their flaws and traumas and compensate by donning masks and taking on new personas. The deeply troubled Rorschach is filled in by some horrific and disturbing flashbacks that show how he became the disturbed and deeply dangerous crusader for justice that he is, so extreme in his measures that he is wanted by the police for his actions. Dan and Laurie try to move on from their past, but find that they are more comfortable in their costumed personas than they are in their day-to-day lives. Dr. Manhattan is perhaps the most dysfunctional of all as he has shut himself off from his wife, humanity, and joy. He has evolved beyond caring for anything but his experiments.
Snyder keeps the nearly three hour film moving at a brisk pace and deftly captures the look and tone of the graphic novel on which the film is based. The opening segment that shows alternate versions of great moments in history is amazing, as is the well choreographed action sequences. Despite being a superhero film, “Watchmen” is a superb mystery and drama that is loaded with interesting characters and clever social commentary. The cast is very strong, and Haley is remarkable as Rorschach. He is utterly captivating whenever he is on the screen and has crafted a true modern anti-hero for the masses.
Some may find the graphic violence and sex in the film a bit extreme, but in order to fully capture the duality of the characters and the dark world that they dwell in, it was in many ways restrained from what is actually implied by the source material. “Watchmen”, is a true marvel and is one of the most entertaining, diverse, and original action films in memory.
Hazel (1853 KP) rated A Step Towards Falling in Books
Dec 14, 2018
Rating: 3.5
<i>This eBook was provided by the publisher via NetGalley in exchange for an honest review
A Step Towards Falling</i> by Cammie McGovern is a book full of important messages. As with a couple of her previous novels, McGovern writes about characters with developmental disabilities, i.e. Autism, focusing on the ways in which they interact with the world around them and vice versa. This particular story is written with teenagers in mind, featuring topics such as dating and future prospects.
One of the narrators Emily, along with high school football player Lucas, are being punished for not helping a disabled student when they witnessed her being assaulted. In order to appease the school they are subjected to forty hours of community service – voluntarily helping to run the Boundaries and Relationships class at the Lifelong Learning Centre. Here they meet a handful of people with disabilities who need help to identify what is and what is not acceptable in potential romantic relationships. Although Emily and Lucas initially think members of the group are strange, they soon learn to see through their quirks and admire them for their positive personalities.
The second narrator, Belinda, is the assaulted girl. To begin with she is no longer attending school as her grandmother has deemed it an unsafe place. Belinda describes her life with childlike innocence, naively believing she is like everyone else and not understanding why she never receives the same privileges, e.g. joining after school clubs, getting a job. Whilst she slowly regains her confidence to return to school, Emily and Lucas begin to enjoy working at the LLC, however continue to feel guilty, as they are aware that although they are doing a great job, it is not doing anything to make Belinda’s life better. So, they aim to change that.
Although relationships feature heavily in this novel, <i>A Step Towards Falling</i> is largely based on similar themes to Jane Austen’s <i>Pride and Prejudice</i> – incidentally Belinda’s favourite story. Each key character have their own prejudices towards other people and act as though they are better than everyone else. Emily instantly judges Lucas to be a popular, uneducated boy due to his position on the school football team. Likewise, Lucas judges Emily for hanging out with “nerdy” people who only care about grades and getting into good colleges. Belinda, despite being different due to her disability, believes she is better than other people in her class because she can read and use a computer, whereas many can barely string a sentence together.
What McGovern is stressing throughout this narrative is the importance of getting to know someone first instead of arrogantly assuming you know exactly what they are like based on appearance. As can be revealed in <i>Pride and Prejudice</i>, someone who appears rude and distant may actually have a lovely, kind and considerate personality. Emily and Lucas learn this quite quickly, and Belinda is not far behind them. It is a shame that not many other people are as swift to realize this.
Although <i>A Step Towards Falling</i> is a work of fiction it deals with issues that many high school students, and even adults, face even if they do not realize it. Football players are often presumed to be unintelligent, likewise clever, “nerdy” people may come across as distant and uncaring. The worst thing that most, if not all, are guilty of is the presupposed belief that developmentally disabled people are weird and to be avoided. This is entirely false, as McGovern reveals; they have the right to the same life as anyone else, the only difference is they may take longer to learn what comes naturally to most people.
As a novel, <i>A Step Towards Falling</i> is a fairly gentle read about completely realistic events. Although there are references to Belinda’s assault, there is nothing majorly distressing. On the other hand, it is a bit too plain sailing, with no climax to speak of. Through her attempt to create an accurate representation of disabled people, McGovern fails to grip the reader or create excitement. There is no suspense or anticipation, which unfortunately makes the book a little disappointing.
Overall the story line may not be the most thrilling however it has a powerful voice and a satisfying ending. All teenagers, and adults too, should read this book and become more mindful of their behaviour and prejudices. Naturally this is not something that will be easy to completely eradicate, but as this book reveals, once you are aware of your inaccurate impressions it become easier to accept people the way they are, and become confident in getting to know their true personality.
<i>This eBook was provided by the publisher via NetGalley in exchange for an honest review
A Step Towards Falling</i> by Cammie McGovern is a book full of important messages. As with a couple of her previous novels, McGovern writes about characters with developmental disabilities, i.e. Autism, focusing on the ways in which they interact with the world around them and vice versa. This particular story is written with teenagers in mind, featuring topics such as dating and future prospects.
One of the narrators Emily, along with high school football player Lucas, are being punished for not helping a disabled student when they witnessed her being assaulted. In order to appease the school they are subjected to forty hours of community service – voluntarily helping to run the Boundaries and Relationships class at the Lifelong Learning Centre. Here they meet a handful of people with disabilities who need help to identify what is and what is not acceptable in potential romantic relationships. Although Emily and Lucas initially think members of the group are strange, they soon learn to see through their quirks and admire them for their positive personalities.
The second narrator, Belinda, is the assaulted girl. To begin with she is no longer attending school as her grandmother has deemed it an unsafe place. Belinda describes her life with childlike innocence, naively believing she is like everyone else and not understanding why she never receives the same privileges, e.g. joining after school clubs, getting a job. Whilst she slowly regains her confidence to return to school, Emily and Lucas begin to enjoy working at the LLC, however continue to feel guilty, as they are aware that although they are doing a great job, it is not doing anything to make Belinda’s life better. So, they aim to change that.
Although relationships feature heavily in this novel, <i>A Step Towards Falling</i> is largely based on similar themes to Jane Austen’s <i>Pride and Prejudice</i> – incidentally Belinda’s favourite story. Each key character have their own prejudices towards other people and act as though they are better than everyone else. Emily instantly judges Lucas to be a popular, uneducated boy due to his position on the school football team. Likewise, Lucas judges Emily for hanging out with “nerdy” people who only care about grades and getting into good colleges. Belinda, despite being different due to her disability, believes she is better than other people in her class because she can read and use a computer, whereas many can barely string a sentence together.
What McGovern is stressing throughout this narrative is the importance of getting to know someone first instead of arrogantly assuming you know exactly what they are like based on appearance. As can be revealed in <i>Pride and Prejudice</i>, someone who appears rude and distant may actually have a lovely, kind and considerate personality. Emily and Lucas learn this quite quickly, and Belinda is not far behind them. It is a shame that not many other people are as swift to realize this.
Although <i>A Step Towards Falling</i> is a work of fiction it deals with issues that many high school students, and even adults, face even if they do not realize it. Football players are often presumed to be unintelligent, likewise clever, “nerdy” people may come across as distant and uncaring. The worst thing that most, if not all, are guilty of is the presupposed belief that developmentally disabled people are weird and to be avoided. This is entirely false, as McGovern reveals; they have the right to the same life as anyone else, the only difference is they may take longer to learn what comes naturally to most people.
As a novel, <i>A Step Towards Falling</i> is a fairly gentle read about completely realistic events. Although there are references to Belinda’s assault, there is nothing majorly distressing. On the other hand, it is a bit too plain sailing, with no climax to speak of. Through her attempt to create an accurate representation of disabled people, McGovern fails to grip the reader or create excitement. There is no suspense or anticipation, which unfortunately makes the book a little disappointing.
Overall the story line may not be the most thrilling however it has a powerful voice and a satisfying ending. All teenagers, and adults too, should read this book and become more mindful of their behaviour and prejudices. Naturally this is not something that will be easy to completely eradicate, but as this book reveals, once you are aware of your inaccurate impressions it become easier to accept people the way they are, and become confident in getting to know their true personality.
Gareth von Kallenbach (980 KP) rated Mortal Engines (2018) in Movies
Jul 2, 2019
Take a moment and imagine a world where most of humanity has been wiped off the map and those that remain are forced to survive on the remaining resources of a civilization that has been torn apart. In this new existence, leftover technology is coveted like diamonds and massive predator cities prey on weaker smaller cities to steal whatever meager resources they still possess. This is the world of Mortal Engines, the latest Peter Jackson blockbuster based on the young adult novel of the same name by Philip Reeves.
Mortal Engines takes place roughly a thousand years after the conclusion of the Sixty Minute War that decimated the earth and now civilization has banded into two very distinct groups. There are those in the “Traction Cities”, which are behemoth mobile cities that scour what remains of Europe gobbling up smaller cities to convert them and their resources into fuel that keeps the larger cities moving. Then there is the Anti-Traction League, a group that believes in preserving what little resources remain and living in “Traction-less” cities…a.k.a. cities built on land. London is the main Traction City and it is led by Thaddeus Valentine (Hugo Weaving) and his desire to tear down a great wall that is the only barrier between London and the surplus of resources that he so desperately needs.
After London devours one of the smaller cities, we are introduced to Hester Shaw (Hera Hilmar), whose one goal in life is to kill Thaddeus Valentine, the man who murdered her mother. After her failed assassination attempt on his life, she teams up with historian Tom Natsworthy (Robert Sheehan) to not only survive, but also to prevent Valentine’s plan to recreate the war that took down humanity in the first place. This is a big job for the unlikely duo and on top of everything else, Hester is being hunted by a zombie/terminator hybrid named Shrike who wants nothing more than to kill her.
If it sounds like a lot to follow over the course of the two hours and nine-minute run time, you’d be right. In fact, without a lot of backstory which those who have read the novels will really benefit from, it can be a bit too much to take in. It comes across as a combination of Mad Max and the video game Dishonored, but it is lacking an excellent story to back up all of the post-apocalyptic action. That’s not to say that the story is bad, but it is by far the weakest part of the film and a huge missed opportunity to elevate a pretty good movie to the classic Peter Jackson masterpiece status we usually get from him. Considering the genius of Mr. Jackson this movie could have been so much more.
But now on to the good stuff…
Visually speaking Mortal Engines is a true work of art. Taking the steampunk Victorian era backdrop and adding in large mobile cities crashing through trees and forests gives us visuals that are not only magnificent, but also awe inspiring. I was lucky enough to see Mortal Engines in IMAX and the larger screen only helped to emphasize how truly awesome these large rolling cities are. This is a movie that is meant to be seen on the big screen, and with Mortal Engines, the bigger the better. The sound design matches the visuals in its epic scale, as it is loud and menacing. You can actually feel the rumble of the large treads as they move across the earth, and the crunching of smaller cities as the massive cities devour all that crosses their path. The casting and the acting were another positive as the good characters were ones you wanted to root for and the bad characters you hope would get what’s coming to them. All in all, there is quite a bit to like in this film and if nothing else you are sure to have a good time taking in all of the scenery.
In summary, Mortal Engines is a movie that feels as though it had so much potential but couldn’t quite live up to it. It definitely feels more like a summer blockbuster, full of explosions and action, instead of the deeper holiday releases that we usually get around this time. It’s the kind of movie that you go to see for the sheer spectacle of it all as long as you are willing to overlook any plot or story depth. Unfortunately, this leaves the quandary of whether or not it’s worth the full price of admission (or even more if you are planning to see it in IMAX) and my answer to that is…it depends. If you have any interest in seeing it at all then Mortal Engines is definitely a movie you should see on the big screen. On the other hand, it might be worth it to just wait to see it on pay-per-view or Blu-ray even though it may lose a lot of what makes the movie so much fun in the first place. While the movie could have been better, I have definitely seen worse and if the idea of massive rolling cities and steampunk set pieces are your thing, then Mortal Engines is certainly worth a look.
Mortal Engines takes place roughly a thousand years after the conclusion of the Sixty Minute War that decimated the earth and now civilization has banded into two very distinct groups. There are those in the “Traction Cities”, which are behemoth mobile cities that scour what remains of Europe gobbling up smaller cities to convert them and their resources into fuel that keeps the larger cities moving. Then there is the Anti-Traction League, a group that believes in preserving what little resources remain and living in “Traction-less” cities…a.k.a. cities built on land. London is the main Traction City and it is led by Thaddeus Valentine (Hugo Weaving) and his desire to tear down a great wall that is the only barrier between London and the surplus of resources that he so desperately needs.
After London devours one of the smaller cities, we are introduced to Hester Shaw (Hera Hilmar), whose one goal in life is to kill Thaddeus Valentine, the man who murdered her mother. After her failed assassination attempt on his life, she teams up with historian Tom Natsworthy (Robert Sheehan) to not only survive, but also to prevent Valentine’s plan to recreate the war that took down humanity in the first place. This is a big job for the unlikely duo and on top of everything else, Hester is being hunted by a zombie/terminator hybrid named Shrike who wants nothing more than to kill her.
If it sounds like a lot to follow over the course of the two hours and nine-minute run time, you’d be right. In fact, without a lot of backstory which those who have read the novels will really benefit from, it can be a bit too much to take in. It comes across as a combination of Mad Max and the video game Dishonored, but it is lacking an excellent story to back up all of the post-apocalyptic action. That’s not to say that the story is bad, but it is by far the weakest part of the film and a huge missed opportunity to elevate a pretty good movie to the classic Peter Jackson masterpiece status we usually get from him. Considering the genius of Mr. Jackson this movie could have been so much more.
But now on to the good stuff…
Visually speaking Mortal Engines is a true work of art. Taking the steampunk Victorian era backdrop and adding in large mobile cities crashing through trees and forests gives us visuals that are not only magnificent, but also awe inspiring. I was lucky enough to see Mortal Engines in IMAX and the larger screen only helped to emphasize how truly awesome these large rolling cities are. This is a movie that is meant to be seen on the big screen, and with Mortal Engines, the bigger the better. The sound design matches the visuals in its epic scale, as it is loud and menacing. You can actually feel the rumble of the large treads as they move across the earth, and the crunching of smaller cities as the massive cities devour all that crosses their path. The casting and the acting were another positive as the good characters were ones you wanted to root for and the bad characters you hope would get what’s coming to them. All in all, there is quite a bit to like in this film and if nothing else you are sure to have a good time taking in all of the scenery.
In summary, Mortal Engines is a movie that feels as though it had so much potential but couldn’t quite live up to it. It definitely feels more like a summer blockbuster, full of explosions and action, instead of the deeper holiday releases that we usually get around this time. It’s the kind of movie that you go to see for the sheer spectacle of it all as long as you are willing to overlook any plot or story depth. Unfortunately, this leaves the quandary of whether or not it’s worth the full price of admission (or even more if you are planning to see it in IMAX) and my answer to that is…it depends. If you have any interest in seeing it at all then Mortal Engines is definitely a movie you should see on the big screen. On the other hand, it might be worth it to just wait to see it on pay-per-view or Blu-ray even though it may lose a lot of what makes the movie so much fun in the first place. While the movie could have been better, I have definitely seen worse and if the idea of massive rolling cities and steampunk set pieces are your thing, then Mortal Engines is certainly worth a look.
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ClareR (6037 KP) rated The Sisters Grimm in Books
Feb 25, 2020
The Sisters Grimm sounds like it’s going to be a fairytale, doesn’t it? But it isn’t in the childish sense of the word. If you’ve ever read any of the original Grimm’s fairytales, they’re rather more macabre - and people don’t always get their happy endings.
Sisters Grimm don’t actually know that that’s what they are. They may have vague memories (pre-puberty - and this is important) of playing in a fairytale wood, where they can do magical, amazing things, but they put it down to dreams later. That is until they approach their 18th birthdays, and some of these dream-like abilities start to manifest themselves.
This story is based around four girls who first met at 8 years old in the fairytale dream-world, Everwhere, forget one another after their 13th birthdays, and begin to remember closer to their impending 18th birthdays. They all have a different mother, but the same father who they will meet in Everwhere on the evening of their birthday. And it’s really important that they find one another again prior to this confrontation - where they will discover the truth about themselves.
I really enjoyed this. It says on Goodreads that it’s a Young Adult novel, and whilst it’s immaterial whether I agree with this or not, I do agree that it’s about reaching an age where you are finding out more about yourself and your impending independence, and that can’t be a bad thing for young people to read about.
I liked the darkness in this book - it’s no twee fairytale. There’s death, murder in fact, as a pretty major theme. And people aren’t necessarily nice. They lie, they’re selfish and they keep secrets that are best known.
The only negative I can think of, is that I really thought that this was going to be set up for the first part of a series. The end seemed quite rushed to me, and I’d love to know more about what happens afterwards. Well, that’s not really a negative, is it? That’ll be why I gave it top marks, to be honest - it’s a great book!
Many thanks to The Pigeonhole for serialising this book - another great choice!
Sisters Grimm don’t actually know that that’s what they are. They may have vague memories (pre-puberty - and this is important) of playing in a fairytale wood, where they can do magical, amazing things, but they put it down to dreams later. That is until they approach their 18th birthdays, and some of these dream-like abilities start to manifest themselves.
This story is based around four girls who first met at 8 years old in the fairytale dream-world, Everwhere, forget one another after their 13th birthdays, and begin to remember closer to their impending 18th birthdays. They all have a different mother, but the same father who they will meet in Everwhere on the evening of their birthday. And it’s really important that they find one another again prior to this confrontation - where they will discover the truth about themselves.
I really enjoyed this. It says on Goodreads that it’s a Young Adult novel, and whilst it’s immaterial whether I agree with this or not, I do agree that it’s about reaching an age where you are finding out more about yourself and your impending independence, and that can’t be a bad thing for young people to read about.
I liked the darkness in this book - it’s no twee fairytale. There’s death, murder in fact, as a pretty major theme. And people aren’t necessarily nice. They lie, they’re selfish and they keep secrets that are best known.
The only negative I can think of, is that I really thought that this was going to be set up for the first part of a series. The end seemed quite rushed to me, and I’d love to know more about what happens afterwards. Well, that’s not really a negative, is it? That’ll be why I gave it top marks, to be honest - it’s a great book!
Many thanks to The Pigeonhole for serialising this book - another great choice!
Gareth von Kallenbach (980 KP) rated Repo Men (2010) in Movies
Aug 8, 2019
What does it mean to be both alive and dead?
Based on the novel “The Repossession Mambo” by Eric Garcia, Repo Men is a dark sci-fi action film from director Miguel Sapochnik. It is an oddly sadistic film that begins as a fantastic black comedy/drama, loses its way in the second act with well-shot but mindless action and predictable plot elements, yet still finds its way back before the credits roll.
Remy and Jake, played by Jude Law and Forest Whitaker, are both Repo Men for The Union, an alarming combination of loan shark and artificial organ manufacturer. Those unfortunate patients that fall too far behind on their payments have their artificial parts removed and reclaimed, often accompanied by grisly special effects. Through an accident at a routine repossession, Remy ends up needing a new heart. In the process of trying to pay for it, he realizes that he can no longer find the moral ambivalence necessary to take the life of a stranger in order to earn the money to save his own. This film is definitely not for the squeamish, and many scenes were not unlike watching a surgery in progress.
This film will certainly attract more than a nod from those clamoring for universal healthcare in the United States, as well as those railing against corporate greed at the expense of human life. The Union is everything we love to hate in a corporation. Nothing, from duping emotionally compromised patients, to putting profits above all else, to even killing people, is out of bounds for this corporation. It’s uncommon to see corporate evil of this magnitude in a film, and with Liev Schreiber manning the helm, this evil is personified and delivered with such panache that he becomes an enjoyable caricature to watch.
This movie would be nothing without Remy’s path from classic amoral psychopath to redeemed soul, but the journey at times becomes muddy and obscure. Law plays the part somewhat stiffly, but still manages to shine in his interactions with Whitaker and Schreiber. Whitaker, however, is fantastic as Remy’s uncompromisingly unsympathetic partner Jake, who holds on tightly to what he knows and believes, however unprincipled. By the film’s end, Whitaker’s performance as the frustrated partner becomes even more impressive when compared to Law’s movement from perpetrator to victim to agent of retribution.
For years, Remy had no moral compunction against repossessing organs, nearly always from those who will die without them. But when his heart is removed, he suddenly empathizes with the victims of his profession. An odd paradox: that becoming less human can impart more humanity. Remy is both more genuinely alive after receiving his artificial heart, and more certain he will be dead when he can no longer pay. This is the crux of the film, and on this basis a clever story is told about the intersection of making a living, being alive, and the entanglements they create.
Based on the novel “The Repossession Mambo” by Eric Garcia, Repo Men is a dark sci-fi action film from director Miguel Sapochnik. It is an oddly sadistic film that begins as a fantastic black comedy/drama, loses its way in the second act with well-shot but mindless action and predictable plot elements, yet still finds its way back before the credits roll.
Remy and Jake, played by Jude Law and Forest Whitaker, are both Repo Men for The Union, an alarming combination of loan shark and artificial organ manufacturer. Those unfortunate patients that fall too far behind on their payments have their artificial parts removed and reclaimed, often accompanied by grisly special effects. Through an accident at a routine repossession, Remy ends up needing a new heart. In the process of trying to pay for it, he realizes that he can no longer find the moral ambivalence necessary to take the life of a stranger in order to earn the money to save his own. This film is definitely not for the squeamish, and many scenes were not unlike watching a surgery in progress.
This film will certainly attract more than a nod from those clamoring for universal healthcare in the United States, as well as those railing against corporate greed at the expense of human life. The Union is everything we love to hate in a corporation. Nothing, from duping emotionally compromised patients, to putting profits above all else, to even killing people, is out of bounds for this corporation. It’s uncommon to see corporate evil of this magnitude in a film, and with Liev Schreiber manning the helm, this evil is personified and delivered with such panache that he becomes an enjoyable caricature to watch.
This movie would be nothing without Remy’s path from classic amoral psychopath to redeemed soul, but the journey at times becomes muddy and obscure. Law plays the part somewhat stiffly, but still manages to shine in his interactions with Whitaker and Schreiber. Whitaker, however, is fantastic as Remy’s uncompromisingly unsympathetic partner Jake, who holds on tightly to what he knows and believes, however unprincipled. By the film’s end, Whitaker’s performance as the frustrated partner becomes even more impressive when compared to Law’s movement from perpetrator to victim to agent of retribution.
For years, Remy had no moral compunction against repossessing organs, nearly always from those who will die without them. But when his heart is removed, he suddenly empathizes with the victims of his profession. An odd paradox: that becoming less human can impart more humanity. Remy is both more genuinely alive after receiving his artificial heart, and more certain he will be dead when he can no longer pay. This is the crux of the film, and on this basis a clever story is told about the intersection of making a living, being alive, and the entanglements they create.
Jordan Binkerd (567 KP) rated Mercy Kill (X-Wing #10) in Books
Aug 15, 2019 (Updated Aug 20, 2019)
Note: this review is transposted from my personal review blog, and so was originally written several years ago. I figured if I reposted it here, someone might actually read it….
NOTE: This novel is no longer canon following Disney’s acquisition of Star Wars. That’s not to say it isn’t good, just that it belongs to the old Canon - I prefer to think of it as an alternate universe.
Do you remember fondly the Star Wars novels of the 90s? Are you into Star Wars but a newcomer to the Expanded Universe? Do you enjoy your Star Wars with an undertone of comedy, so long as a certain floppy-eared terror is nowhere in sight? If so, X-WING: MERCY KILL may be a good book for you to check out.
Unlike most of the books being released set in the “modern” era of the Star Wars universe (44 ABY–i.e., 44 Years post-Episode IV), MERCY KILL lets you jump right in, more or less without knowing the situation to that point. A lot of the others you could read cold, but they wouldn’t make much sense. MERCY KILL, however, has little to do with the ongoing plot of the Expanded Universe. It’s rooted in recent events, but the setup is very simple and easily grasped. It would pay to know the characters from the X-Wing novels of the 90s, but even that is not really necessary. You could check out three or four articles on Wookiepedia and be fine–I did, just to refresh my memory.
So….here’s what you need to know. In the 90s, they published a series of comics and then novels based around Rogue Squadron, led by Wedge Antilles and a number of the X-Wing pilots from the films along with some new faces. These comics and the first four novels were written by Michael Stackpole, but after the fourth he dropped out for a while citing other commitments he had to work on. So they hired in Aaron Allston to continue the series. Allston decided to let the Rogues go off on their own adventures while he created a new team for his novels–Wraith Squadron, a team of X-Wing pilots who would work equally well as a ground-based commando team. The result was a cross between The A-Team and The Dirty Dozen, with some aerial action thrown in. For the purposes of this new novel, notable characters included Garik “Face” Loran, a child star turned soldier and the eventual commander of the Wraiths; and Voort “Piggy” SaBinring, a genetically-modified Gamorrean. There are a few other returning faces, but these were the better developed and you can probably get by just knowing them.
The Star Wars publishing event of the early 2000s was the New Jedi Order series, in which a race of extra-galactic aliens called the Yuuzhan Vong invaded the Galaxy Far, Far Away and sought to subjugate its people. They almost did it, and they changed the way Star Wars novels worked in the process. Characters–MAIN CHARACTERS–died. Chewbacca, Han and Leia’s youngest son Anakin Solo, and countless others fell to the military might of the invaders. There have been other upheavals since, most notably a second Galactic Civil War when Han and Leia’s oldest son Jacen Solo fell to the Dark Side. In the aftermath of that war, a conspiracy was formed to take over both the Galactic Alliance and the Empire and merge them together once again, recapturing the glory of the height of the Old Empire. This conspiracy failed, but it may not have been completely rooted out…..
In this book, Garik Loran is called out of retirement by the head of the Alliance military. He wants Loran to quietly look into rumors that an up-and-coming officer may have been connected to the Lecerson Conspiracy. Wraith Squadron is back in business! The resulting adventure is a fun trip, dealing both in nostalgia for those of us who read the adventures of the original Wraiths long ago and in action that newer fans can get into, all the while serving up Allston’s signature undertone of humor mixed with heart. I heartily recommend it. The one caveat I will mention for fans of the original books is that there is comparatively little aerial combat in this book. The plot doesn’t call for it, and I certainly didn’t really miss it too much, but some may be disappointed by that.
If you want more reading suggestions, the X-Wing: Rogue Squadron comics and X-Wing novels are quite good. If you wanted to enhance your experience with this book, I would have you read at least the novels, but you may not have the patience for all nine of the previous books. If not, I won’t hold it against you.
Content-wise, they keep the Star Wars novels pretty PG. Mild language, mild violence, mild innuendos…..nothing to worry about.
Original post: https://jordanbinkerd.wordpress.com/2013/03/12/review-star-wars-x-wing-mercy-kill-by-aaron-allston/
NOTE: This novel is no longer canon following Disney’s acquisition of Star Wars. That’s not to say it isn’t good, just that it belongs to the old Canon - I prefer to think of it as an alternate universe.
Do you remember fondly the Star Wars novels of the 90s? Are you into Star Wars but a newcomer to the Expanded Universe? Do you enjoy your Star Wars with an undertone of comedy, so long as a certain floppy-eared terror is nowhere in sight? If so, X-WING: MERCY KILL may be a good book for you to check out.
Unlike most of the books being released set in the “modern” era of the Star Wars universe (44 ABY–i.e., 44 Years post-Episode IV), MERCY KILL lets you jump right in, more or less without knowing the situation to that point. A lot of the others you could read cold, but they wouldn’t make much sense. MERCY KILL, however, has little to do with the ongoing plot of the Expanded Universe. It’s rooted in recent events, but the setup is very simple and easily grasped. It would pay to know the characters from the X-Wing novels of the 90s, but even that is not really necessary. You could check out three or four articles on Wookiepedia and be fine–I did, just to refresh my memory.
So….here’s what you need to know. In the 90s, they published a series of comics and then novels based around Rogue Squadron, led by Wedge Antilles and a number of the X-Wing pilots from the films along with some new faces. These comics and the first four novels were written by Michael Stackpole, but after the fourth he dropped out for a while citing other commitments he had to work on. So they hired in Aaron Allston to continue the series. Allston decided to let the Rogues go off on their own adventures while he created a new team for his novels–Wraith Squadron, a team of X-Wing pilots who would work equally well as a ground-based commando team. The result was a cross between The A-Team and The Dirty Dozen, with some aerial action thrown in. For the purposes of this new novel, notable characters included Garik “Face” Loran, a child star turned soldier and the eventual commander of the Wraiths; and Voort “Piggy” SaBinring, a genetically-modified Gamorrean. There are a few other returning faces, but these were the better developed and you can probably get by just knowing them.
The Star Wars publishing event of the early 2000s was the New Jedi Order series, in which a race of extra-galactic aliens called the Yuuzhan Vong invaded the Galaxy Far, Far Away and sought to subjugate its people. They almost did it, and they changed the way Star Wars novels worked in the process. Characters–MAIN CHARACTERS–died. Chewbacca, Han and Leia’s youngest son Anakin Solo, and countless others fell to the military might of the invaders. There have been other upheavals since, most notably a second Galactic Civil War when Han and Leia’s oldest son Jacen Solo fell to the Dark Side. In the aftermath of that war, a conspiracy was formed to take over both the Galactic Alliance and the Empire and merge them together once again, recapturing the glory of the height of the Old Empire. This conspiracy failed, but it may not have been completely rooted out…..
In this book, Garik Loran is called out of retirement by the head of the Alliance military. He wants Loran to quietly look into rumors that an up-and-coming officer may have been connected to the Lecerson Conspiracy. Wraith Squadron is back in business! The resulting adventure is a fun trip, dealing both in nostalgia for those of us who read the adventures of the original Wraiths long ago and in action that newer fans can get into, all the while serving up Allston’s signature undertone of humor mixed with heart. I heartily recommend it. The one caveat I will mention for fans of the original books is that there is comparatively little aerial combat in this book. The plot doesn’t call for it, and I certainly didn’t really miss it too much, but some may be disappointed by that.
If you want more reading suggestions, the X-Wing: Rogue Squadron comics and X-Wing novels are quite good. If you wanted to enhance your experience with this book, I would have you read at least the novels, but you may not have the patience for all nine of the previous books. If not, I won’t hold it against you.
Content-wise, they keep the Star Wars novels pretty PG. Mild language, mild violence, mild innuendos…..nothing to worry about.
Original post: https://jordanbinkerd.wordpress.com/2013/03/12/review-star-wars-x-wing-mercy-kill-by-aaron-allston/
Kirk Bage (1775 KP) rated I Am Not Okay With This in TV
Mar 3, 2020
Proof that Netflix can rule your life, in an OK way, I guess. Every time I have dropped in for the last two weeks, this is the show they went out of their way to push on me. I watched the trailer and thought hmm, I don’t get it… but after relentless publicity I ended up watching the entire first series within 36 hours of its release on February 26th. Which is easy enough to do, as the entire first series only lasts 2 1/2 hours, in 7 x 23 minute easy to swallow episodes. Another nice tactic for the attention deficient generation.
Based on the graphic novels of Charles Forsman, who also gave us The End of the F***ing World – an equally dark edged teen angst story, that has had 2 full seasons of similarly short episodes. It also continues the partnership of that series’ main director, British born Jonathon Entwistle, who seems happily stuck with this genre on his, as yet, limited CV. It stars the quirky charm of Sophia Lillis, best known from the It reboot movies, and Wyatt Oleff, also plucked from that franchise. And, oh yeah, it shares production credits with a small show called Stranger Things; so it has a pop culture pedigree 100% guaranteed to attract a young audience.
In terms of tone and direction, it does wobble at the beginning, but also shows a lot of promise, thanks largely to the watchability of Lillis, who is perfectly cast as a nervy, nerdy teen with a lot of smarts, but not too many friends. The humour is black, the satire subtle, and the delivery is disarmingly adult; on the surface this is a high school comedy, but underneath it is a fucked up, biting exploration of grief, paranoia and anger (mis)management – it pushes boundaries on content, visually and in use of language that only Netflix can endorse and get away with. Which of course is what audiences want!
The premise is that after the suicide of her father, 17 year old Sydney Novak is having some emotional issues beyond the normal teenage stuff of zits on your thighs. As she keeps a secret journal to document her worries and thoughts (heard in voice-over consistently, giving it a definite graphic novel thought bubble vibe) we are in from the start on the possibility she may have a dubious superpower linked to being pissed off.
It takes a while for that aspect to kick in, however, so don’t expect big, showy, superhero set pieces; this is a comedy drama that borrows from every teenage trope available, and is focussed more on the troubles of high school, a single mom and general growing pains. It is funny – I laughed, and found it a charming mix of something really modern feeling, but with retro vibes; it is clearly 2020, but could be 1985, a trick Stranger Things has taught them well.
Really, it is almost all over before it gets started, with these brief episode times – which is smart; no time to waste, so it moves along, and is always endearingly entertaining. In essence, what we have here is a 2 1/2 hour pilot show, chopped into bite sized chunks and released as a tease for the main show, which will be series 2. Think of it as an origin story, if you will. Undoubtedly, that 2nd series is already on the way. Early critical response is solid, and in about another month you will be hearing everyone and their cat talking about it, for sure.
The lack of originality didn’t massively bother me, as you could see what they were trying to do with it, and the large appeal is to recreate a teen world that feels familiar and comfortable, and then play with those preconceptions, choosing the right moments to flip it upside down. Which eventually it does. The final episode of seven is an absolute doozy! Talk about teasing cliff-hangers! They really know how to keep us hooked!
The best thing about it, by a country mile, is the obvious star quality of Sophia Lillis, who must surely use this as a stepping-stone to a fine career, if she can master the emotional scenes as well as the charming quirky ones, at which she already excels. She reminds me a lot of Ellen Page, without the unlikely gravitas… yet. There is time to mature. I will be there for season 2 for sure, so it will be exciting to find out where it all goes next – this is a big opportunity for a BIG little show. I am only half sure they won’t fuck it up…
Based on the graphic novels of Charles Forsman, who also gave us The End of the F***ing World – an equally dark edged teen angst story, that has had 2 full seasons of similarly short episodes. It also continues the partnership of that series’ main director, British born Jonathon Entwistle, who seems happily stuck with this genre on his, as yet, limited CV. It stars the quirky charm of Sophia Lillis, best known from the It reboot movies, and Wyatt Oleff, also plucked from that franchise. And, oh yeah, it shares production credits with a small show called Stranger Things; so it has a pop culture pedigree 100% guaranteed to attract a young audience.
In terms of tone and direction, it does wobble at the beginning, but also shows a lot of promise, thanks largely to the watchability of Lillis, who is perfectly cast as a nervy, nerdy teen with a lot of smarts, but not too many friends. The humour is black, the satire subtle, and the delivery is disarmingly adult; on the surface this is a high school comedy, but underneath it is a fucked up, biting exploration of grief, paranoia and anger (mis)management – it pushes boundaries on content, visually and in use of language that only Netflix can endorse and get away with. Which of course is what audiences want!
The premise is that after the suicide of her father, 17 year old Sydney Novak is having some emotional issues beyond the normal teenage stuff of zits on your thighs. As she keeps a secret journal to document her worries and thoughts (heard in voice-over consistently, giving it a definite graphic novel thought bubble vibe) we are in from the start on the possibility she may have a dubious superpower linked to being pissed off.
It takes a while for that aspect to kick in, however, so don’t expect big, showy, superhero set pieces; this is a comedy drama that borrows from every teenage trope available, and is focussed more on the troubles of high school, a single mom and general growing pains. It is funny – I laughed, and found it a charming mix of something really modern feeling, but with retro vibes; it is clearly 2020, but could be 1985, a trick Stranger Things has taught them well.
Really, it is almost all over before it gets started, with these brief episode times – which is smart; no time to waste, so it moves along, and is always endearingly entertaining. In essence, what we have here is a 2 1/2 hour pilot show, chopped into bite sized chunks and released as a tease for the main show, which will be series 2. Think of it as an origin story, if you will. Undoubtedly, that 2nd series is already on the way. Early critical response is solid, and in about another month you will be hearing everyone and their cat talking about it, for sure.
The lack of originality didn’t massively bother me, as you could see what they were trying to do with it, and the large appeal is to recreate a teen world that feels familiar and comfortable, and then play with those preconceptions, choosing the right moments to flip it upside down. Which eventually it does. The final episode of seven is an absolute doozy! Talk about teasing cliff-hangers! They really know how to keep us hooked!
The best thing about it, by a country mile, is the obvious star quality of Sophia Lillis, who must surely use this as a stepping-stone to a fine career, if she can master the emotional scenes as well as the charming quirky ones, at which she already excels. She reminds me a lot of Ellen Page, without the unlikely gravitas… yet. There is time to mature. I will be there for season 2 for sure, so it will be exciting to find out where it all goes next – this is a big opportunity for a BIG little show. I am only half sure they won’t fuck it up…
Purple Phoenix Games (2266 KP) rated Cosmic Run: Regeneration in Tabletop Games
Jun 12, 2019
One of the best parts of the board gaming experience is finding a fun group of people with whom to play! Sometimes, though, coordinating a game night is easier said than done. We all must occasionally forego the group experience and face the world as the Lonely Only. But fear not! The world of solo-play is a vast and exciting realm! What follows is a chronicle of my journey into the solo-playing world – notes on gameplay, mechanics, rules, difficulty, and overall experience with solo variations of commonly multiplayer games! I hope this will provide some insight as you continue to grow your collection, or explore your already owned games!
Space – the Final Frontier. Well, not anymore. You’re living in the year 2123, and space travel is not a novel idea. In fact, Earth has become uninhabitable, and the human race must find a new planet to call home! You and your team of explorers have taken to the galaxies to find a suitable replacement for the future of mankind. By befriending aliens and outmaneuvering rival explorers, your team will be credited with the discovery of new colonies on these distant planets. It’s a literal Space Race, so kick on that hyper-drive and take to the stars!
Cosmic Run: Regeneration is a competitive or cooperative dice-rolling game in which players are racing to earn the most victory points by being the first to discover new planets. It’s a Yahtzee-style push-your-luck game where you must roll certain sets of identical dice to advance your ships on the individual planet tracks. Dice can also be used to ‘hire’ aliens or find crystals, which can give you special abilities once per game. The planets must be discovered in a timely manner, though, because passing meteors could cause damage to, or even completely destroy, these planets – this is space, after all. Players earn victory points in three ways – by being the first to discover a planet, based on their position on a planet’s track if they are not the first to discover it, or by retiring sets of aliens. The player with the most victory points once all 6 planets are discovered is the winner! When playing solo, the game is played essentially the same way, with some minor differences. If the solo player discovers all 6 planets before any one is destroyed or before the meteor deck runs out, they win! However, if even a single planet is destroyed or they are not all discovered before the meteor deck runs out, the solo player loses.
I enjoy playing Cosmic Run: Regeneration as a solo game because it’s simple, but not easy. You’re just rolling dice, but you need a strategy. Do you try to advance quickly on the easiest tracks, or do you commit dice to more difficult tracks and hope that the dice rolls will be on your side? Be careful – once you commit a die to a certain track, it cannot be moved. I’ve played so many games where I commit dice to Planet 2 (2-of-a-kind) and end up rolling 3 more of the same number that could’ve been used on Planet 5 (5-of-a-kind) if I’d just committed them there in the first place! A lot of the game is dependent on the luck of the roll, but I feel like you still need a solid strategy to be successful. There’s a good balance between the two – I still feel like I’m in control of the game even though I can’t control how the dice will roll.
The one main difference between solo and group play is that the solo player is allowed to spend VPs to create ‘forcefields’ around planets. This is because in group play if a planet is destroyed, players score points for their track progress, and the game continues. For the solo player, however, if a planet is destroyed, the game is over. When playing solo, I can choose to spend either 5 or 10 VPs to create a forcefield around either 1 or all planets to protect them from meteors for one turn. Without this option in solo play, it would be impossible to win. The first 4 cards of the meteor deck are guaranteed to hit 4 different planets, so right off the bat you are starting at kind of a disadvantage. Each planet only takes 3 hits to be destroyed, so depending on how well the meteor deck is shuffled, the game would be over quickly if I weren’t able to create forcefields. It all comes back to strategy – you have to decide when to spend those VPs and what planets need protecting at any given point in the game.
That being said, scoring VPs is not really easy in solo play. To score points for a planet, you have to physically reach the planet surface – and that can take a while depending on how well you are rolling. You can hire/retire aliens for VPs, but alien cards have a die cost, so if you are hiring aliens all the time, those are dice you are not using to advance on planet tracks. And each turn, planets get closer to destruction if you don’t advance on their tracks fast enough. You can earn VPs when you land on a VP token space – you do not pick up the token if you pass it, you must land exactly on it. So all in all, you can’t afford to protect every planet every turn. You have to strategize carefully about how to risk your hard-earned VPs. The most frustrating thing is when I pay VPs to protect a planet that isn’t even the one that gets hit! 5 VPs gone that I usually can’t get back in a single turn. But that’s all part of the push-your-luck isn’t it? There’s no reward without risk, and sometimes it’s better to be safe than sorry. I’m usually not a very risky game player, but in this game I have to be. Playing it safe is not an option when I’m racing against the meteor deck.
Cosmic Run: Regeneration is a game of strategy with some healthy helpings of luck and risk-taking. You need a solid strategy, but one that is flexible enough to adapt to your dice rolls on any given turn. No game is a guaranteed win – if I win it’s usually at the last possible second. This game is easy to play, but not necessarily easy to win and that’s what keeps me coming back to play. Even as a solo game, it’s engaging and I think it’s pretty fun too!
https://purplephoenixgames.wordpress.com/2019/01/25/solo-chronicles-cosmic-run-regeneration/
Space – the Final Frontier. Well, not anymore. You’re living in the year 2123, and space travel is not a novel idea. In fact, Earth has become uninhabitable, and the human race must find a new planet to call home! You and your team of explorers have taken to the galaxies to find a suitable replacement for the future of mankind. By befriending aliens and outmaneuvering rival explorers, your team will be credited with the discovery of new colonies on these distant planets. It’s a literal Space Race, so kick on that hyper-drive and take to the stars!
Cosmic Run: Regeneration is a competitive or cooperative dice-rolling game in which players are racing to earn the most victory points by being the first to discover new planets. It’s a Yahtzee-style push-your-luck game where you must roll certain sets of identical dice to advance your ships on the individual planet tracks. Dice can also be used to ‘hire’ aliens or find crystals, which can give you special abilities once per game. The planets must be discovered in a timely manner, though, because passing meteors could cause damage to, or even completely destroy, these planets – this is space, after all. Players earn victory points in three ways – by being the first to discover a planet, based on their position on a planet’s track if they are not the first to discover it, or by retiring sets of aliens. The player with the most victory points once all 6 planets are discovered is the winner! When playing solo, the game is played essentially the same way, with some minor differences. If the solo player discovers all 6 planets before any one is destroyed or before the meteor deck runs out, they win! However, if even a single planet is destroyed or they are not all discovered before the meteor deck runs out, the solo player loses.
I enjoy playing Cosmic Run: Regeneration as a solo game because it’s simple, but not easy. You’re just rolling dice, but you need a strategy. Do you try to advance quickly on the easiest tracks, or do you commit dice to more difficult tracks and hope that the dice rolls will be on your side? Be careful – once you commit a die to a certain track, it cannot be moved. I’ve played so many games where I commit dice to Planet 2 (2-of-a-kind) and end up rolling 3 more of the same number that could’ve been used on Planet 5 (5-of-a-kind) if I’d just committed them there in the first place! A lot of the game is dependent on the luck of the roll, but I feel like you still need a solid strategy to be successful. There’s a good balance between the two – I still feel like I’m in control of the game even though I can’t control how the dice will roll.
The one main difference between solo and group play is that the solo player is allowed to spend VPs to create ‘forcefields’ around planets. This is because in group play if a planet is destroyed, players score points for their track progress, and the game continues. For the solo player, however, if a planet is destroyed, the game is over. When playing solo, I can choose to spend either 5 or 10 VPs to create a forcefield around either 1 or all planets to protect them from meteors for one turn. Without this option in solo play, it would be impossible to win. The first 4 cards of the meteor deck are guaranteed to hit 4 different planets, so right off the bat you are starting at kind of a disadvantage. Each planet only takes 3 hits to be destroyed, so depending on how well the meteor deck is shuffled, the game would be over quickly if I weren’t able to create forcefields. It all comes back to strategy – you have to decide when to spend those VPs and what planets need protecting at any given point in the game.
That being said, scoring VPs is not really easy in solo play. To score points for a planet, you have to physically reach the planet surface – and that can take a while depending on how well you are rolling. You can hire/retire aliens for VPs, but alien cards have a die cost, so if you are hiring aliens all the time, those are dice you are not using to advance on planet tracks. And each turn, planets get closer to destruction if you don’t advance on their tracks fast enough. You can earn VPs when you land on a VP token space – you do not pick up the token if you pass it, you must land exactly on it. So all in all, you can’t afford to protect every planet every turn. You have to strategize carefully about how to risk your hard-earned VPs. The most frustrating thing is when I pay VPs to protect a planet that isn’t even the one that gets hit! 5 VPs gone that I usually can’t get back in a single turn. But that’s all part of the push-your-luck isn’t it? There’s no reward without risk, and sometimes it’s better to be safe than sorry. I’m usually not a very risky game player, but in this game I have to be. Playing it safe is not an option when I’m racing against the meteor deck.
Cosmic Run: Regeneration is a game of strategy with some healthy helpings of luck and risk-taking. You need a solid strategy, but one that is flexible enough to adapt to your dice rolls on any given turn. No game is a guaranteed win – if I win it’s usually at the last possible second. This game is easy to play, but not necessarily easy to win and that’s what keeps me coming back to play. Even as a solo game, it’s engaging and I think it’s pretty fun too!
https://purplephoenixgames.wordpress.com/2019/01/25/solo-chronicles-cosmic-run-regeneration/
Eleanor Luhar (47 KP) rated The Rest of Us Just Live Here in Books
Jun 24, 2019
This is the second book I've read by Patrick Ness, the first being More Than This which I adored. So I was really looking forward to The Rest of Us Just Live Here, and I was not disappointed!
The theme of this novel was basically what if you're not the Chosen One? As in, what if you aren't the one who slays the vampires, or exorcises all the demons? What if you don't fall in love with a Goddess or an angel? What if you're just a regular kid, like Mike?
At the start of each chapter, there's a short summary of what's happening in the "main story" - the indie kids fighting the Immortals, saving the world and that kinda thing. But that's all we get of their story; the rest is dedicated to Mike and his friends and family, struggling to lead happy, normal lives.
Each character is so unique and realistic. This is the important bit. There are characters with OCD, alcoholic parents, eating disorders. All of them are so well developed and relatable (expect perhaps Jared, who happens to be 1/4 God of Cats). I just love how their lives are normal lives, and how that doesn't mean they don't get a book written about them. Okay, Henna and Mikey nearly die, Jared can heal people and they encounter blue-eyed creatures a few times, but for the most part they aren't the heroes. They are just people.
I loved how you could compare the normal lives of the gang to what's happening with the indie kids. You can see how certain things affect each group of people differently, and how everything changes what they do. Such as the ending with Finn #2, which decides Jared's fate and alters the indie kids' story completely.
The writing is sometimes a little simplistic, like the kind of thing you read when you're a pre-teen or something. But it's easy to read, and really does draw you in. I have a few other Ness books I'd like to read, and I really am loving his work so far.
As you may or may not know, I'm a sucker for books featuring mental health problems. Anxiety, OCD, anorexia... They need to be addressed! It's great seeing how Mike and his sister get on with their lives despite the problems they're facing, and how they get involved without being judged based on their issues. Like I said, this is a really honest book, which we really need! I'd say 4 stars for this; I love it, but it's not quite in my favourites.
The theme of this novel was basically what if you're not the Chosen One? As in, what if you aren't the one who slays the vampires, or exorcises all the demons? What if you don't fall in love with a Goddess or an angel? What if you're just a regular kid, like Mike?
At the start of each chapter, there's a short summary of what's happening in the "main story" - the indie kids fighting the Immortals, saving the world and that kinda thing. But that's all we get of their story; the rest is dedicated to Mike and his friends and family, struggling to lead happy, normal lives.
Each character is so unique and realistic. This is the important bit. There are characters with OCD, alcoholic parents, eating disorders. All of them are so well developed and relatable (expect perhaps Jared, who happens to be 1/4 God of Cats). I just love how their lives are normal lives, and how that doesn't mean they don't get a book written about them. Okay, Henna and Mikey nearly die, Jared can heal people and they encounter blue-eyed creatures a few times, but for the most part they aren't the heroes. They are just people.
I loved how you could compare the normal lives of the gang to what's happening with the indie kids. You can see how certain things affect each group of people differently, and how everything changes what they do. Such as the ending with Finn #2, which decides Jared's fate and alters the indie kids' story completely.
The writing is sometimes a little simplistic, like the kind of thing you read when you're a pre-teen or something. But it's easy to read, and really does draw you in. I have a few other Ness books I'd like to read, and I really am loving his work so far.
As you may or may not know, I'm a sucker for books featuring mental health problems. Anxiety, OCD, anorexia... They need to be addressed! It's great seeing how Mike and his sister get on with their lives despite the problems they're facing, and how they get involved without being judged based on their issues. Like I said, this is a really honest book, which we really need! I'd say 4 stars for this; I love it, but it's not quite in my favourites.








