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MusicCritics (472 KP) created a video about Resident Evil 7 biohazard in Video Games
Sep 21, 2017
Entertainment Editor (1988 KP) created a video about Resident Evil 7: Biohazard Gold Edition in Video Games
Nov 29, 2017
Otway93 (567 KP) rated Sony PlayStation VR in Tech
Oct 21, 2019
Quality (3 more)
Reaction Time
Range of Games/Experiences
Comfort
Cost (1 more)
Gaps
Good Quality VR, Good Range of Games
The PlayStation VR is a fun, immersive way of playing a good range of Games and experiences...and scaring the hell out of loved ones.
The quality of the hardware is excellent, although no matter how you put it on, some light will always sneak in from somewhere, which does detract from the full immersive experience you were hoping for.
One of the best examples of VR games (albeit the most unnerving) is Resident Evil 7: Biohazard, which is ok to play normally, but made all the more terrifying in VR!
The quality of the hardware is excellent, although no matter how you put it on, some light will always sneak in from somewhere, which does detract from the full immersive experience you were hoping for.
One of the best examples of VR games (albeit the most unnerving) is Resident Evil 7: Biohazard, which is ok to play normally, but made all the more terrifying in VR!
Daniel Boyd (1066 KP) rated Resident Evil 7 biohazard in Video Games
Jul 13, 2017
One of the best horror games I've played in years (3 more)
Terrifying and challenging throughout
Gross and beautiful all at the same time
Feels like Resident evil again!
Back to the good old days
Everyone had an opinion on Resident Evil after RE6 was released, even if most people had gave up on the series after being let down by RE5. The series had something to prove if it was going to stick around and it did so by going the route of the soft reboot. There are no major corporation facilities or armies of undead coming after you in Biohazard. You spend the entirety of the game in and around an old, creepy house in the middle of a bayou in the Deep South, with only a few relentless enemies to battle in the form of the psychotic, cannibalistic Baker family. With not much of a clue what’s going on, you wander into hell on earth, unarmed and terrified, then things only go from bad to worse. The game has a gross kind of beauty to it and an unrelenting intensity throughout. If you are a fan of old school horror and love scaring the living daylights out of yourself, then do yourself a favor and pick this up.
Lee KM Pallatina (951 KP) rated the PlayStation 4 version of Resident Evil 7 biohazard in Video Games
May 4, 2020 (Updated May 4, 2020)
Horror (3 more)
Graphics
New characters
Survival horror
A triumphant return to it's dark roots
Contains spoilers, click to show
Resident Evil 7: Biohazard was a resounding success that managed to draw back gamers who were becoming a little weary of the franchise's somewhat failing previous titles with it's introduction of this first person survival horror that introduces you to "the baker family".
Admittedly that's not a very unnerving name but the family in question may make you rethink your choice In neighbours (you know the peace loving Jones's two doors down).
Completely flipping the idea box upside Down there hasn't really been a great RE: game since RE:4 until now, pitting you against the psychotic members of the baker family (& zoe?...who is so scary, she literally does nothing) & grandma??? (Seriously, she's the creepiest character..who manages to do less than zoe!?)
You play as newcomer Ethan, who has received a message from his fiance who's been missing for 3 years (and who's hair is exactly the same length as it was 3 years ago- that's right I'm calling them out on this one) who goes in search of her, leading him to a rundown mansion in rural Louisiana, USA, eventually things take a sinister turn as you come face to face with the Baker family.
Admittedly that's not a very unnerving name but the family in question may make you rethink your choice In neighbours (you know the peace loving Jones's two doors down).
Completely flipping the idea box upside Down there hasn't really been a great RE: game since RE:4 until now, pitting you against the psychotic members of the baker family (& zoe?...who is so scary, she literally does nothing) & grandma??? (Seriously, she's the creepiest character..who manages to do less than zoe!?)
You play as newcomer Ethan, who has received a message from his fiance who's been missing for 3 years (and who's hair is exactly the same length as it was 3 years ago- that's right I'm calling them out on this one) who goes in search of her, leading him to a rundown mansion in rural Louisiana, USA, eventually things take a sinister turn as you come face to face with the Baker family.
Otway93 (567 KP) rated BIO HAZARD: The True Story Behind BIO HAZARD in Books
Oct 22, 2019
Story (2 more)
Background Information
Interview with Shinji Mikami (Resident Evil Designer)
A fascinating book from a horror and gaming perspective.
A fun, fascinating book that gives a great deal of information regarding what happened in the Resident Evil/Biohazard series before the first game.
The "Trevor's Letters" section of the book provides a haunting, yet not overly revealing backstory about the notorious mansion's design, but it succeeds in preserving the mystery of what lies ahead, while providing gamers with some subtle game hints.
The main section of the book, "Resident Evil: The Beginning", is a light novel by Hiroyuki Ariga, providing a brief prequel to the game that leads straight into the game itself. Well written and thoroughly enjoyable!
The final section is an interview with Shinji Mikami, the designer of the game, where he talks about his inspirations and previous games. A superb insight into how the game was made, mainly providing details on game design and the games soundtrack (or lack thereof). A smart and funny interview with a man that gamers have a lot to thank for!
The main problem with the book is that it was only released to the Japanese market, but thanks to the wonder of the internet, there is a translation available so we can all enjoy it!
The "Trevor's Letters" section of the book provides a haunting, yet not overly revealing backstory about the notorious mansion's design, but it succeeds in preserving the mystery of what lies ahead, while providing gamers with some subtle game hints.
The main section of the book, "Resident Evil: The Beginning", is a light novel by Hiroyuki Ariga, providing a brief prequel to the game that leads straight into the game itself. Well written and thoroughly enjoyable!
The final section is an interview with Shinji Mikami, the designer of the game, where he talks about his inspirations and previous games. A superb insight into how the game was made, mainly providing details on game design and the games soundtrack (or lack thereof). A smart and funny interview with a man that gamers have a lot to thank for!
The main problem with the book is that it was only released to the Japanese market, but thanks to the wonder of the internet, there is a translation available so we can all enjoy it!