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Emma @ The Movies (1786 KP) rated Vivarium (2020) in Movies
Mar 8, 2020
I like the idea of these weird and wonderful takes, when I saw the synopsis I knew it needed to make my LFF shortlist.
Tom and Gemma are looking to take the next step in their relationship, getting their very own home. On a whim they visit an oddly minimal estate agents where they meet Martin. Martin is enthusiastic about the chance to show them the perfect home in the perfect community, Yonder.
When they arrive in the deserted town it's instantly strange. Every house looks like the last, every street looks like the next, and Martin's enthusiasm never waivers. They decide to "dine and dash", politely look around and then leave to laugh about the whole experience on the way home, but as they complete their tour they realise that Martin has gone.
As the couple head home in their car they realise they're somehow lost, the simply designed neighbourhood has become a labyrinth that keeps leading them back to that same house. Maybe this is home after all.
Writing that extended synopsis was an exciting reminder of the idea at the core of Vivarium. Its story would definitely fit well into the recent trends of Black Mirror, Dimension 404 and Twilight Zone, and that was something that slightly hindered my enjoyment. Those formats work well in a compact episode size chunk, the film is only 97 minutes long but the content seems to have been stretched out to fit that runtime.
Towards the end of Vivarium we're introduced to a lot of information that you don't really have enough time to process, so much so that it feels like a rather unsatisfying development. That's where the similarities to the TV show idea ends, could it have benefitted from a sharper end? I'm not sure, perhaps that is all just part of the intrigue.
Jesse Eisenberg and Imogen Poots made quite a good match in the leads, from the off you can see their nature coming through, they're in sync and happy. As the situation deepens and they get more confused and frustrated you see them pulling apart while simultaneously clinging to each other because they're all that they have in the world. It's a lot of ups and downs for the characters to go through and yet the pair manage to make it work, with so much of (basically all of) the film relying on this dynamic I'm pleased that there was such a strong performance from them both.
It's difficult to express the way I feel about this film, I love the idea, the acting was great and the design of the town and the sets were picture perfect in that agonising horror kind of way (it reminded me of the fake 1950s towns they'd set up for atomic bomb testing), where I'm on the fence is the ending. Throwing in the scene that was out of tune with the rest of the film didn't add intrigue for me, but that being said, I'm still thinking about the film months after seeing it so... did it?
While my score might not necessarily seem like a recommendation I honestly think that everyone will take something different away from this about a wide range of things. I swing wildly between remembering the film without that ending to with it, and I don't know which version of the town I prefer seeing in my head...
Originally posted on: https://emmaatthemovies.blogspot.com/2020/03/vivarium-movie-review.html
Tom and Gemma are looking to take the next step in their relationship, getting their very own home. On a whim they visit an oddly minimal estate agents where they meet Martin. Martin is enthusiastic about the chance to show them the perfect home in the perfect community, Yonder.
When they arrive in the deserted town it's instantly strange. Every house looks like the last, every street looks like the next, and Martin's enthusiasm never waivers. They decide to "dine and dash", politely look around and then leave to laugh about the whole experience on the way home, but as they complete their tour they realise that Martin has gone.
As the couple head home in their car they realise they're somehow lost, the simply designed neighbourhood has become a labyrinth that keeps leading them back to that same house. Maybe this is home after all.
Writing that extended synopsis was an exciting reminder of the idea at the core of Vivarium. Its story would definitely fit well into the recent trends of Black Mirror, Dimension 404 and Twilight Zone, and that was something that slightly hindered my enjoyment. Those formats work well in a compact episode size chunk, the film is only 97 minutes long but the content seems to have been stretched out to fit that runtime.
Towards the end of Vivarium we're introduced to a lot of information that you don't really have enough time to process, so much so that it feels like a rather unsatisfying development. That's where the similarities to the TV show idea ends, could it have benefitted from a sharper end? I'm not sure, perhaps that is all just part of the intrigue.
Jesse Eisenberg and Imogen Poots made quite a good match in the leads, from the off you can see their nature coming through, they're in sync and happy. As the situation deepens and they get more confused and frustrated you see them pulling apart while simultaneously clinging to each other because they're all that they have in the world. It's a lot of ups and downs for the characters to go through and yet the pair manage to make it work, with so much of (basically all of) the film relying on this dynamic I'm pleased that there was such a strong performance from them both.
It's difficult to express the way I feel about this film, I love the idea, the acting was great and the design of the town and the sets were picture perfect in that agonising horror kind of way (it reminded me of the fake 1950s towns they'd set up for atomic bomb testing), where I'm on the fence is the ending. Throwing in the scene that was out of tune with the rest of the film didn't add intrigue for me, but that being said, I'm still thinking about the film months after seeing it so... did it?
While my score might not necessarily seem like a recommendation I honestly think that everyone will take something different away from this about a wide range of things. I swing wildly between remembering the film without that ending to with it, and I don't know which version of the town I prefer seeing in my head...
Originally posted on: https://emmaatthemovies.blogspot.com/2020/03/vivarium-movie-review.html
“OMG when is Purple Phoenix Games gonna review another Harry Potter game??” We listened. So here is the next installment of our unofficial Harry Potter games series. In Harry Potter: Hogwarts Battle – Defence Against the Dark Arts (which I will gladly reduce to Defence throughout the review, even though my American English Spidey-Senses are all over that spelling), players will be playing through a duel in the classroom using spells, allies, and items to push back and stun their opponent. Have you got the wand strength to stand up to your rival?
Like I just mentioned, Defence pits two players against each other in a sparring scenario. Players will be drafting cards that represent Spells to sling, Allies to aid, and Items to help knock opponents off their balance. The winner of Defence is the wizard who can stun their opponent three times. Only then will they be able to stand a chance against their dark foes.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup a game, follow the rulebook instructions to lay out the main duel board and its shuffled decks that will surround it. These include the Hogwarts deck (from which players will be purchasing cards to add to their discard piles), the Library deck (which includes only Books cards that add influence or the ability to draw the top card of the player deck), Hexes (which are placed directly in the opponent’s discard pile and must be dealt with first when in hand), and Banished cards. Each player will choose a House card and a matching mover token to be placed on the board. Likewise, each player will have a starting hand of seven Alohomora! cards, one Wand, one Cauldron, and one starter Ally: Owl, Toad, or Cat. Each player will shuffle their starting deck, drawing five for their starting hand. Determine the starting player and the duel may begin!
On a player’s turn they will first deal with any Hex cards they have acquired, following the instructions written on the card. Once cleared, the active player will play cards from their hand in any order they wish to gain Influence to purchase cards from the Classroom (market), Attack points to push back their opponent towards the Stun space, or Health points to move their own mover token one space closer to the Starting space on the board.
Cards that are purchased from the Classroom can be Items, Spells, or even Allies. Items and Spells typically provide Influence, Health, or Attack, and some will have House bonuses in addition to normal effects. In order to take advantage of the House bonus, a player will either need to be from the affiliated House, or have an active Ally belonging to the affiliated House. This is a new mechanic in this game and adds another layer of strategy to a player’s purchasing.
As wizards duel back and forth slinging Spells, recruiting and activating Allies, and using Items to push back their opponent, one wizard will be stunned. When this happens the players will reset their play areas by combining all of their cards they have in their possession. Shuffle the lot of them, draw another hand of five cards and reset their mover token back to the Starting space. The next round is ready to begin and the wizard who stuns their opponent thrice will be crowned champion! Or get an A for the day… or whatever the Common Core equivalent is nowadays.
Components. I have many great things to say about the components in this box and a couple little gripes. Gripelets, really. First gripe: the box comes with a cardstock sleeve. It is very cool and looks great, but it’s unnecessary and I find it keeps snagging on other boxes and such. Not a big deal, as I can always get rid of it, but that’s an opinion. Second, the board is very dark. It features a very dark purple (yay purple!) with black spaces upon which players move their tokens. The colors are very close under certain lighting and I wish there was even just a faint outline of the spaces in a white or gray. Lastly, and probably just me and the way I play, the Attack and Health trackers are almost completely unnecessary. I know you are supposed to take a token every time you “Gain” a Health or Attack point, but I always just keep track in my head thus negating the need for the tokens.
But onto the great. Literally everything else is great. I have always enjoyed the components in the original game, and as this one contains many of the same, I also enjoy these. The art style is interesting and pretty cool, and I really don’t mind screencaps as much as many others do. So for me, overall, I really enjoy the components here.
All in all I truly love this game. I am almost always in the mood to play Harry Potter: Hogwarts Battle, but it is cooperative and my wife doesn’t really enjoy the OG HP game. This one, however, she does enjoy because she can just flex on me and stun me into oblivion with her superior deckbuilding abilities. This one is quicker to setup and play, and holds a much smaller footprint. The mechanics are familiar without being totally duplicating, and I just love deckbuilders in general. So this one was bound to be a big hit with me from the start.
If you are looking for a great Harry Potter-themed deckbuilding game and are not completely sold on the bigger cooperative game, take a look at this much smaller two-player competitive title. Do try to take some of the cards with a grain of salt, as I am sure it is difficult to imagine having both Hermione and Draco as allies simultaneously, but it can happen in the game. Purple Phoenix Games gives this one a very enthusiastic 11 / 12. Just a word of caution, try not to Flipendo your table when you lose. It won’t end well.
Like I just mentioned, Defence pits two players against each other in a sparring scenario. Players will be drafting cards that represent Spells to sling, Allies to aid, and Items to help knock opponents off their balance. The winner of Defence is the wizard who can stun their opponent three times. Only then will they be able to stand a chance against their dark foes.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup a game, follow the rulebook instructions to lay out the main duel board and its shuffled decks that will surround it. These include the Hogwarts deck (from which players will be purchasing cards to add to their discard piles), the Library deck (which includes only Books cards that add influence or the ability to draw the top card of the player deck), Hexes (which are placed directly in the opponent’s discard pile and must be dealt with first when in hand), and Banished cards. Each player will choose a House card and a matching mover token to be placed on the board. Likewise, each player will have a starting hand of seven Alohomora! cards, one Wand, one Cauldron, and one starter Ally: Owl, Toad, or Cat. Each player will shuffle their starting deck, drawing five for their starting hand. Determine the starting player and the duel may begin!
On a player’s turn they will first deal with any Hex cards they have acquired, following the instructions written on the card. Once cleared, the active player will play cards from their hand in any order they wish to gain Influence to purchase cards from the Classroom (market), Attack points to push back their opponent towards the Stun space, or Health points to move their own mover token one space closer to the Starting space on the board.
Cards that are purchased from the Classroom can be Items, Spells, or even Allies. Items and Spells typically provide Influence, Health, or Attack, and some will have House bonuses in addition to normal effects. In order to take advantage of the House bonus, a player will either need to be from the affiliated House, or have an active Ally belonging to the affiliated House. This is a new mechanic in this game and adds another layer of strategy to a player’s purchasing.
As wizards duel back and forth slinging Spells, recruiting and activating Allies, and using Items to push back their opponent, one wizard will be stunned. When this happens the players will reset their play areas by combining all of their cards they have in their possession. Shuffle the lot of them, draw another hand of five cards and reset their mover token back to the Starting space. The next round is ready to begin and the wizard who stuns their opponent thrice will be crowned champion! Or get an A for the day… or whatever the Common Core equivalent is nowadays.
Components. I have many great things to say about the components in this box and a couple little gripes. Gripelets, really. First gripe: the box comes with a cardstock sleeve. It is very cool and looks great, but it’s unnecessary and I find it keeps snagging on other boxes and such. Not a big deal, as I can always get rid of it, but that’s an opinion. Second, the board is very dark. It features a very dark purple (yay purple!) with black spaces upon which players move their tokens. The colors are very close under certain lighting and I wish there was even just a faint outline of the spaces in a white or gray. Lastly, and probably just me and the way I play, the Attack and Health trackers are almost completely unnecessary. I know you are supposed to take a token every time you “Gain” a Health or Attack point, but I always just keep track in my head thus negating the need for the tokens.
But onto the great. Literally everything else is great. I have always enjoyed the components in the original game, and as this one contains many of the same, I also enjoy these. The art style is interesting and pretty cool, and I really don’t mind screencaps as much as many others do. So for me, overall, I really enjoy the components here.
All in all I truly love this game. I am almost always in the mood to play Harry Potter: Hogwarts Battle, but it is cooperative and my wife doesn’t really enjoy the OG HP game. This one, however, she does enjoy because she can just flex on me and stun me into oblivion with her superior deckbuilding abilities. This one is quicker to setup and play, and holds a much smaller footprint. The mechanics are familiar without being totally duplicating, and I just love deckbuilders in general. So this one was bound to be a big hit with me from the start.
If you are looking for a great Harry Potter-themed deckbuilding game and are not completely sold on the bigger cooperative game, take a look at this much smaller two-player competitive title. Do try to take some of the cards with a grain of salt, as I am sure it is difficult to imagine having both Hermione and Draco as allies simultaneously, but it can happen in the game. Purple Phoenix Games gives this one a very enthusiastic 11 / 12. Just a word of caution, try not to Flipendo your table when you lose. It won’t end well.
Bob Mann (459 KP) rated Dune (2021) in Movies
Oct 28, 2021
“He’s Not The Messiah – He’s a Very Naughty Boy!”
Certain works of fiction have been labelled with the tag of “unfilmable”, and Frank Herbert’s 1965 novel “Dune” is one of those. It’s full of exposition done as internal monologues – which screams “movie voiceover”. And regular readers will know my hatred of those!
Amazingly, Denis Villeneuve manages to pull off the impossible with his version of Dune (part 1), which I saw last night as part of a Cineworld Unlimited preview event. It’s close to being a movie masterpiece.
Plot Summary:
The desert planet of Arrakis is home to the Freman tribe but is a political battleground since it is the only known source of ‘Spice’: a substance that enables interplanetary travel.
Paul (Timothée Chalamet) is the heir to the throne of the House of Atreides, headed by his father Duke Leto Atreides (Oscar Isaac). His mother (Rebecca Ferguson) is Leto’s concubine and possessed with hereditary gifts: mystical powers that make her part of a sect of galactic ‘witches’ with mystical powers. But the House of Atreides is gaining in power, and the Emperor throws a political spanner into the works by evicting the vicious House of Harkonnen from Arrakis and giving it to Atreides. This puts both Houses on the path of war.
Certification:
US: PG-13. UK: 12A.
Talent:
Starring: Timothée Chalamet, Rebecca Ferguson, Oscar Isaac, Zendaya, Jason Momoa, Stellan Skarsgård, Josh Brolin, Javier Bardem, Dave Bautista, Charlotte Rampling.
Directed by: Denis Villeneuve.
Written by: Jon Spaihts, Denis Villeneuve and Eric Roth. (Based on the novel by Frank Herbert).
“Dune” Review: Positives:
My 5*’s for this one goes for the overall vision, which is grandiose with scenes that stick in the brain. As he demonstrated in “Arrival“, Villeneuve likes to go for huge spacecraft that hang “in the sky in much the same way that bricks don’t”*. And the ships in this vision are just HUGE.
The ensemble cast does a great job, with Chalamet, Isaac and Ferguson being particularly impressive. Stellan Skarsgård (looking like he is about to tell “a very amusing story about a goat”, if you get that movie reference!) looks to have the most gruelling acting job, having to emerge from, and descend into, a bath of black goo!
Much like Villeneuve’s “Blade Runner 2049“, this movie has cinematography that is worthy of framing and sticking on your wall. (Greig Fraser is the man behind the camera here).
Hans Zimmer‘s music is phenomenal. I’m not sure it’s a good ‘sit down and listen to’ sort of soundtrack, but it fits the movie beautifully.
* I used this Douglas Adams quote for my “Arrival” review, and then Mark Kermode used the same quote: I like to think he read my review!
Negatives:
It wasn’t a problem for me, but I expect some will consider the movie to be too much mood and not enough action. I’ve seen some comment that the film was “emotionally empty”: but I really didn’t feel that, and am well-invested in the story ready for “Part 2”.
This is probably faithful to the books, but given all of the advanced spacecraft technology on show, and laser/blaster technology, it seems bonkers that when we get to hand-to-hand combat between the armies that we get into “swords and sandals” territory.
Observation:
There’s nothing new under the Tatooine suns. And so much of this film has you linking the concepts back to “Star Wars”:
“The Force” is now “The Way”
The Jedi are the ‘Ben and Jerry Set’. (Well, that’s what it sounded like to me… and I don’t even like Ice Cream!)
Both films centre on a Messiah-like “chosen one”, foretold by legend
“Spice” also features in “Star Wars” with “spice runners” (as in the Millenium Falcon doing the ‘Kessel Run’)
There’s even a ‘pit of sarlaac’ moment in “Dune”.
Of course, since Frank Herbert wrote “Dune” in 1965, there’s a significant question as to who is plagiarising who here!
Summary Thoughts on “Dune”
At 2 hours 35 minutes, it’s YET ANOTHER long movie: cementing October 2021 as the month of long movies. (I just did a quick tally, and of the six films I’ve seen this month they average 139 minutes in length: and that’s with “Venom: Let There Be Carnage” dragging the average down!)
But this is a movie that MUST be seen on the big screen. It’s a memorable movie experience and highly recommended.
I can’t wait for Villeneuve’s “Part 2”, currently in pre-production.
Amazingly, Denis Villeneuve manages to pull off the impossible with his version of Dune (part 1), which I saw last night as part of a Cineworld Unlimited preview event. It’s close to being a movie masterpiece.
Plot Summary:
The desert planet of Arrakis is home to the Freman tribe but is a political battleground since it is the only known source of ‘Spice’: a substance that enables interplanetary travel.
Paul (Timothée Chalamet) is the heir to the throne of the House of Atreides, headed by his father Duke Leto Atreides (Oscar Isaac). His mother (Rebecca Ferguson) is Leto’s concubine and possessed with hereditary gifts: mystical powers that make her part of a sect of galactic ‘witches’ with mystical powers. But the House of Atreides is gaining in power, and the Emperor throws a political spanner into the works by evicting the vicious House of Harkonnen from Arrakis and giving it to Atreides. This puts both Houses on the path of war.
Certification:
US: PG-13. UK: 12A.
Talent:
Starring: Timothée Chalamet, Rebecca Ferguson, Oscar Isaac, Zendaya, Jason Momoa, Stellan Skarsgård, Josh Brolin, Javier Bardem, Dave Bautista, Charlotte Rampling.
Directed by: Denis Villeneuve.
Written by: Jon Spaihts, Denis Villeneuve and Eric Roth. (Based on the novel by Frank Herbert).
“Dune” Review: Positives:
My 5*’s for this one goes for the overall vision, which is grandiose with scenes that stick in the brain. As he demonstrated in “Arrival“, Villeneuve likes to go for huge spacecraft that hang “in the sky in much the same way that bricks don’t”*. And the ships in this vision are just HUGE.
The ensemble cast does a great job, with Chalamet, Isaac and Ferguson being particularly impressive. Stellan Skarsgård (looking like he is about to tell “a very amusing story about a goat”, if you get that movie reference!) looks to have the most gruelling acting job, having to emerge from, and descend into, a bath of black goo!
Much like Villeneuve’s “Blade Runner 2049“, this movie has cinematography that is worthy of framing and sticking on your wall. (Greig Fraser is the man behind the camera here).
Hans Zimmer‘s music is phenomenal. I’m not sure it’s a good ‘sit down and listen to’ sort of soundtrack, but it fits the movie beautifully.
* I used this Douglas Adams quote for my “Arrival” review, and then Mark Kermode used the same quote: I like to think he read my review!
Negatives:
It wasn’t a problem for me, but I expect some will consider the movie to be too much mood and not enough action. I’ve seen some comment that the film was “emotionally empty”: but I really didn’t feel that, and am well-invested in the story ready for “Part 2”.
This is probably faithful to the books, but given all of the advanced spacecraft technology on show, and laser/blaster technology, it seems bonkers that when we get to hand-to-hand combat between the armies that we get into “swords and sandals” territory.
Observation:
There’s nothing new under the Tatooine suns. And so much of this film has you linking the concepts back to “Star Wars”:
“The Force” is now “The Way”
The Jedi are the ‘Ben and Jerry Set’. (Well, that’s what it sounded like to me… and I don’t even like Ice Cream!)
Both films centre on a Messiah-like “chosen one”, foretold by legend
“Spice” also features in “Star Wars” with “spice runners” (as in the Millenium Falcon doing the ‘Kessel Run’)
There’s even a ‘pit of sarlaac’ moment in “Dune”.
Of course, since Frank Herbert wrote “Dune” in 1965, there’s a significant question as to who is plagiarising who here!
Summary Thoughts on “Dune”
At 2 hours 35 minutes, it’s YET ANOTHER long movie: cementing October 2021 as the month of long movies. (I just did a quick tally, and of the six films I’ve seen this month they average 139 minutes in length: and that’s with “Venom: Let There Be Carnage” dragging the average down!)
But this is a movie that MUST be seen on the big screen. It’s a memorable movie experience and highly recommended.
I can’t wait for Villeneuve’s “Part 2”, currently in pre-production.
Steven Sklansky (231 KP) rated Get Out (2017) in Movies
Dec 14, 2017
I put off seeing this movie for the longest time. At one point I didn't want to see it. I thought I had seen a lot of movies just like it. But this was definitely something different.
From the start of the movie you just new something crazy was going to happen. You see a black guy just snatched from the street and you just know something is going down. Now I thought all the men were brought to the house by the girl, because that just was how it looked by the photos in her closet. So it was kind of weird to see the brother kidnap someone at the start of the movie. But it just showed how insane the family was.
Like most horror movies they always start very lighthearted. You have the fun girlfriend, the smart ass best friend and even the cute little dog. Then as the movie progresses it really makes you start to get nervous in the right places. You know something is gong to happen but you don't know what. And then BAM! They lay the hammer down and you know you better run. Now the twist was done in a very curious way, they didn't just throw it in your face like some horror movies. They really eased you in and took there time to let it play out.
One cool thing I liked about the movie is the comic relief every once in awhile. I think it made it seem more real and then back into the shit. But thats what you get with Jordan Peele. By the time you got to the end you knew what was going to happen and that's ok, sometimes you can still enjoy a movie when you know how it will end.
Last thing I will say is the this movie had an Eli Roth feel to it. If you have never seen his movies, shame on you. But it was really refreshing to see a movie that another director did that had the same appeal. A lot of time you get a director or writer trying to copy another style and just failing, but this worked out regardless of Jordan trying to mimic that style or not.
Well thats about all the time I have. Please leave comments below if you agree with me or not. Pass out those kodus. Until next time, enjoy the show.
From the start of the movie you just new something crazy was going to happen. You see a black guy just snatched from the street and you just know something is going down. Now I thought all the men were brought to the house by the girl, because that just was how it looked by the photos in her closet. So it was kind of weird to see the brother kidnap someone at the start of the movie. But it just showed how insane the family was.
Like most horror movies they always start very lighthearted. You have the fun girlfriend, the smart ass best friend and even the cute little dog. Then as the movie progresses it really makes you start to get nervous in the right places. You know something is gong to happen but you don't know what. And then BAM! They lay the hammer down and you know you better run. Now the twist was done in a very curious way, they didn't just throw it in your face like some horror movies. They really eased you in and took there time to let it play out.
One cool thing I liked about the movie is the comic relief every once in awhile. I think it made it seem more real and then back into the shit. But thats what you get with Jordan Peele. By the time you got to the end you knew what was going to happen and that's ok, sometimes you can still enjoy a movie when you know how it will end.
Last thing I will say is the this movie had an Eli Roth feel to it. If you have never seen his movies, shame on you. But it was really refreshing to see a movie that another director did that had the same appeal. A lot of time you get a director or writer trying to copy another style and just failing, but this worked out regardless of Jordan trying to mimic that style or not.
Well thats about all the time I have. Please leave comments below if you agree with me or not. Pass out those kodus. Until next time, enjoy the show.
Andy K (10823 KP) rated Back to the Future (1985) in Movies
Apr 10, 2019
My entire childhood
So funny how seeing a "decked out" DeLorean in a Target parking lot the other day made me want to rewatch Back to the Future again soon. It had been on my rewatch list ever since I purchased the trilogy on Blu Ray on Black Friday, but just hadn't gotten around to it yet.
To say this movie (and the original Star Wars trilogy) defined my childhood is an understatement. The year 1985 meant I was 14 years old and lived within biking distance of the theatre where it was showing. Only Back to the Future and The Empire Strikes Back have the distinction of being movies I saw at least fifteen times during their initial run; at one point every day for a week straight.
The story of how the film got made is an interesting as the perfect screenplay itself. Basically Bob Zemeckis and Bob Gale shopped the movie around after they had made a few films, including Used Cars (good movie), but studios weren't interested. Except Spielberg. Unfortunately, the duo had just worked with Spielberg on 1941 and it was a dud.
Luckily, Zemeckis directed Romancing the Stone in 1984, so they finally went back to Spielberg with that clout and got the deal done. BTTF was actually the first film released under Spielberg's Amblin Entertainment (with the E.T. logo) that Spielberg himself did not direct.
Then, casting. Filmmakers really wanted Michael J. Fox, but he was not available due to his TV schedule filming sitcom Family Ties. They had to move on, so they cast Eric Stoltz and filmed for 5 weeks.
Zemeckis felt like something wasn't right and asked Spielberg to take a look at the dailies. They agreed Stoltz was a good actor, but not right for the part of Marty McFly. They begged the Family Ties people to let Michael do both and they finally agreed. I can't believe how Michael did two full time jobs during production, but he did and managed to create an unforgettable character that will live forever in movie history.
If anyone ever decides it is a good idea to remake, reboot and/or get a sequel going I will personally go to their house and punch them in the face! ?
To say this movie (and the original Star Wars trilogy) defined my childhood is an understatement. The year 1985 meant I was 14 years old and lived within biking distance of the theatre where it was showing. Only Back to the Future and The Empire Strikes Back have the distinction of being movies I saw at least fifteen times during their initial run; at one point every day for a week straight.
The story of how the film got made is an interesting as the perfect screenplay itself. Basically Bob Zemeckis and Bob Gale shopped the movie around after they had made a few films, including Used Cars (good movie), but studios weren't interested. Except Spielberg. Unfortunately, the duo had just worked with Spielberg on 1941 and it was a dud.
Luckily, Zemeckis directed Romancing the Stone in 1984, so they finally went back to Spielberg with that clout and got the deal done. BTTF was actually the first film released under Spielberg's Amblin Entertainment (with the E.T. logo) that Spielberg himself did not direct.
Then, casting. Filmmakers really wanted Michael J. Fox, but he was not available due to his TV schedule filming sitcom Family Ties. They had to move on, so they cast Eric Stoltz and filmed for 5 weeks.
Zemeckis felt like something wasn't right and asked Spielberg to take a look at the dailies. They agreed Stoltz was a good actor, but not right for the part of Marty McFly. They begged the Family Ties people to let Michael do both and they finally agreed. I can't believe how Michael did two full time jobs during production, but he did and managed to create an unforgettable character that will live forever in movie history.
If anyone ever decides it is a good idea to remake, reboot and/or get a sequel going I will personally go to their house and punch them in the face! ?
Movie Metropolis (309 KP) rated You're Next (2013) in Movies
Jun 11, 2019
Finding a good horror film has been a little like a prompt train over the last few years, they are few and far between. However, 2013 has produced more than its fair share of movies within the genre, with the excellent The Purge, released earlier this year; Insidious 2, which is in cinemas this autumn and of course, the subject of this review; You’re Next. But can this modern horror film deliver the thrills and spills of those of yesteryear?
Relative newcomer Adam Wingard directs this rather formulaic home invasion film with some nice creative touches and a rousing score, borrowing heavily from other similar films like the dire When a Stranger Calls, the excellent The Strangers and the downright ridiculous Black Christmas.
However, what sets You’re Next apart from the pack is in its comic timing. Rather than going for full shock value, the film delivers a comedic edge which is welcome in breaking up the bludgeoning and stabbing, which there is a huge amount of.
The plot is simple, a family gathers at their parents’ large manor house to celebrate an anniversary, only to be taunted and butchered by a group of masked killers intent on ruining the party. There are the usual horror clichés of people being watched from outside, people being crept up on from behind and the gem that is thinking there is someone there and realising it’s just a member of the family, but Wingard keeps it feeling fresh and new throughout.
The acting is generally terrible, as is the case with many horror films, but because the movie never takes itself too seriously, the performances add to the overall effect rather than become an annoyance. One stand-out characterisation is Sharni Vinson as Erin, a larger than life Australian who really comes into her own in the battle between the ever decreasing family and the constant onslaught of the masked murderers.
Whilst not scaling the heights of last year’s Cabin in the Woods, You’re Next really helps show that there is life in a genre which has been inundated with cheap knock-offs, countless sequels and pointless remakes.
It is daft, unoriginal and full of lifeless characters, but as a slice of truly terrifying horror and a piece of laugh out loud dark comedy, it succeeds and is highly recommended.
Relative newcomer Adam Wingard directs this rather formulaic home invasion film with some nice creative touches and a rousing score, borrowing heavily from other similar films like the dire When a Stranger Calls, the excellent The Strangers and the downright ridiculous Black Christmas.
However, what sets You’re Next apart from the pack is in its comic timing. Rather than going for full shock value, the film delivers a comedic edge which is welcome in breaking up the bludgeoning and stabbing, which there is a huge amount of.
The plot is simple, a family gathers at their parents’ large manor house to celebrate an anniversary, only to be taunted and butchered by a group of masked killers intent on ruining the party. There are the usual horror clichés of people being watched from outside, people being crept up on from behind and the gem that is thinking there is someone there and realising it’s just a member of the family, but Wingard keeps it feeling fresh and new throughout.
The acting is generally terrible, as is the case with many horror films, but because the movie never takes itself too seriously, the performances add to the overall effect rather than become an annoyance. One stand-out characterisation is Sharni Vinson as Erin, a larger than life Australian who really comes into her own in the battle between the ever decreasing family and the constant onslaught of the masked murderers.
Whilst not scaling the heights of last year’s Cabin in the Woods, You’re Next really helps show that there is life in a genre which has been inundated with cheap knock-offs, countless sequels and pointless remakes.
It is daft, unoriginal and full of lifeless characters, but as a slice of truly terrifying horror and a piece of laugh out loud dark comedy, it succeeds and is highly recommended.
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