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    Lanthier

    Lanthier

    Medical

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    “Lanthier” is an internal medicine app based on the sixth edition of the pocketbook. Completely...

Horrified: Universal Monsters Strategy Board Game
Horrified: Universal Monsters Strategy Board Game
2019 | Horror, Murder & Mystery
I was a child a long time ago. Okay, not THAT long ago, but I remember being frightened of a great many thing on TV: Michael Jackson’s “Thriller” music video, the TV show “V,” and so many others. I still to this day have not watched an entire old school Universal Studios Monster movie. However, I used to live in California for part of my childhood and my family had season passes to Universal Studios and we would go quite a lot, so I have always been familiar with the monsters. So when I saw a game was being crafted featuring these lovable, but in a nostalgic way, creatures I knew I just had to have it.


Horrified is a pickup and deliver, action points, cooperative game with dice and miniatures utilizing a variable setup. In it players take on the role of a hero in a monster movie – but not just A monster movie, but SEVERAL monsters will be haunting the town! It is the heroes’ goal to defeat the monsters before the Terror Marker reaches maximum or the heroes run out of time and the monsters take over the town.
To setup, place the board on the table and draw 12 Item tokens from the bag. Place these Items on the board in the specified location printed on the Item. Depending on how many players (for this review I will be using the Solo rules in the rule book) place the Terror Marker appropriately on the board – the photo above was taken before I realized that it starts on three in the Solo game. Choose the monsters to be faced and place their mats near the board. The rulebook states where the monster minis will start the game. Place the Frenzy token on the lowest Frenzy-numbered monster. Shuffle the Monster and Perk decks of cards separately and deal each player one Perk card. Each player chooses or is randomly dealt a character badge and places the standee in the appropriate location on the board. The game may now begin!

Players will be taking turns traveling the town, picking up Items, attempting to defeat the monsters per their defeat instructions on their mats, delivering villagers that randomly appear to their safe locations, and keeping the Terror Marker in the acceptable range. Each character has a certain number of actions that can be taken on their turns, but any Perk cards used are spent as a bonus action on the hero’s turn. The hero actions are: Move (one space along the lit pathways, even with a villager in tow), Guide (a villager one space away from the hero), Pick Up (Items from locations), Share (Items from player to player – not needed in a Solo game), Special Action (if the character being played has one on their badge), Advance (complete a task on the Monster mat to move one step closer to defeat), and Defeat (once all the tasks are complete and the player has enough Items to defeat the Monster at the same location). Once a hero has used up all their Action Points per their badge, it will be the Monster phase.


Monster phases begin with a draw from the Monster deck. Upon the card will be a number printed on the top which instructs players as to how many Items to draw and place from the bag. Next, players will read the text on the card and complete any instructions. Finally, the Monsters will strike. At the bottom of the card will be printed several icons pertaining to Monsters individually and also the Monster who happens to currently be Frenzied. These icons instruct players to move certain Monsters and if they share a space with a hero or villager, to roll the attack dice. One hit from a Monster defeats either a villager or hero (unless the hero discards any Item to block the attack). If a hero or villager is defeated, the Terror Marker moves up a space toward ultimate doom. Play then is passed to the players again. The game continues in this fashion until one of the game end conditions is met and the heroe(s) win or the Monsters succeed in their hostile haunted takeover.
Components. I’d like to start with the art. I love it. The art has a very 1930s Hollywood style and is simply beautiful. The colors are vibrant, where color is used, and the board is stunning. All of the cardboard components are top notch quality, and the Monster minis are fab. Obviously it would be great for all the heroes and villagers to have minis as well, but there is text printed on those standees that just can’t translate to a miniature. All in all, the components here are wonderful and high quality.

The gameplay is also wonderful and high quality. The solo game from which these photos are taken I randomly drew the Mayor character and decided to hit the town with Dracula, The Creature from the Black Lagoon, and The Invisible Man. That’s a Standard game in the rules. The Mayor is great because she is able to take five actions on her turn (plus Perks), but she has no special abilities. That is both a blessing and a curse and wonderfully balanced. I would say I finished the game needing just one or two more Monster cards to draw before all three baddies were defeated. But, that’s the difficulty of having three Monsters showing. With just two Monsters I would have won handily, but maybe would not have enjoyed it as much and written it off as too easy. Luckily I always learn games on normal standard difficulty first.

Traipsing around town picking up Items and ushering villagers to their safe spaces sounds relaxing, but when the Monsters are on your trail and ready to Strike it adds a layer of anxiety that is just delicious. I admit I probably spent too much time trying to save every villager and that’s partly why I failed at this one game. Also I miscalculated how many extra Items to have on hand when attempting to Advance the Monster tasks. Couple those with my strategy to concentrate on defeating one Monster at a time and, well, that’s a losing strategy it seems.

The gameplay is so much fun, and the components are so wonderful to play with, it’s really no surprise I enjoy this game as much as I do. I have purposely left out some rules for readers to enjoy discovering themselves, but this is a tight game with pressure from different fronts to complete objectives. It’s the kind of game where even with a loss you find yourself wanting to try again right away. And that’s a sing of an excellent game. Purple Phoenix Games gives this very high ratings, even as a solo experience. If you need more horror-style adventure games in your collection, please check out Horrified. It’s not really that scary to play, but you will certainly be haunted by your choices you make throughout the game.
  
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Mark @ Carstairs Considers (2395 KP) rated Death in the Stacks in Books

Sep 17, 2020 (Updated Sep 17, 2020)  
Death in the Stacks
Death in the Stacks
Jenn McKinlay | 2017 | Mystery
9
9.0 (1 Ratings)
Book Rating
Cameos and Murder
It’s time for the annual Dinner in the Stacks fundraiser at the Briar Creek Public Library, but this year, Lindsey Norris is facing an extra challenge in putting it on. Olive Boyle has just become president of the library’s board, and she is determined to make trouble, even threatening Lindsey’s job. Despite all of this, the fundraiser goes well, until Olive’s body is found in the fiction section just after the event ends. Even though Lindsey swore she’d stop investigating murders, she still finds herself drawn into this case. Olive made enemies everywhere she went. With so many suspects, can Lindsey figure out what happened?

While the mystery has some good twists in it, I did feel the pacing was off overall. Instead, the character’s antics take over at times. As a fan of the series, I can’t complain too much about that, especially since I was laughing at those scenes. Plus, we got some character development that fans of the series will love. Fans of Jenn’s other two mystery series will have fun with the cameos those characters make in this book, although you won’t miss much of you aren’t up to date on those series. The usual assortment of extras at the end will give you something to enjoy after you’ve turned the last page. While the plot pacing does bother me, I was smiling so much while I was reading, it is hard to complain. Other fans of the series will love every page as well.
  
X-23 (2018-) #2
X-23 (2018-) #2
6
6.0 (1 Ratings)
Book Rating
Gabby: "Why are you party pooper?"
Laura: "It's arguably in my DNA."

That quote comes only a couple pages or so into Issue 3. It is probably the most fun dialogue in a story arc that is anything light in nature. And honestly, that is one of the aspects that really wowed by Ms. Tamaki's opening arc: she can balance the dark and the light, the humor and the not so humorous. I liked Tom Taylor's initial beginnings on ANW, but that so became imbalanced, as he chose to focus more on humor, rather gritty plot elements.

Through this issue, as well as the first one, it is clear that we will truly be "inside" Laura Kinney's head. Tamaki provides us with Laura's thoughts and reflections, further adding to the character's complex inner workings. It aids in defining a character who is often underutilized and written poorly (*cough* Bendis *cough* Hopeless *cough cough*).

As fantastic as the writing is on Laura's new book, I really want to stress how AWESOME Juann Cabal's art is to the series! Prior to witnessing his art, I found David Lopez's art (re: ANW) to be all aces! And while it is still quite good, Cabal just builds off of that and gives us so much more! I truly, truly hope that Marvel is smart enough to pay him well and keep him on board for the run of the series.

Overall, this was another great issue, and if you are a fan of Ms. Kinney, you will not be disappointed!
  
    Anti-stress Coloring Book

    Anti-stress Coloring Book

    Entertainment and Lifestyle

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    - Lots of different colors, it is easier for you to find the sense of color; - Press a...