Search

Search only in certain items:

Bullet Train (2022)
Bullet Train (2022)
2022 | Action, Thriller
8
7.3 (13 Ratings)
Movie Rating
I first got an extended look at “Bullet Train” during Cinemacon when a reel of the film was shown during the Sony showcase to an enthusiastic crowd. The footage mixed action and humor with quirky and dysfunctional characters and became a must-see film for me based on the teased footage.

The film is based on a book by Kotaro Isaka and stars Brad Pitt as an operative named Ladybug. He is called at the last minute as a replacement and given instructions to board a Bullet Train and snatch a case in one of the passenger areas before exiting at the next station.

Having gone through a recent crisis, Ladybug is awash in various philosophical and new age ideas as he attempts to find his inner peace and a new path in life, as such he does not take a gun with him when he boards despite being instructed to do so by his handler.

The train is filled with various killers and dangerous people who are there to accomplish various goals and most of whom fail frequently in violent and hysterical manners which further complicate their agendas as well as that of the others and often puts them into conflict with one another as the story unfolds.

It would be difficult to go into further detail on the various characters without spoiling some of the reveals and twists along the way but suffice it to say that Aaron Taylor-Johnson and Brian Tyree Henry as Tangerine and Lemon are great and their banter, as well as capers, is a frequent highlight.

There are some surprise cameos in the film which add to the fun and Joey King is as great as perhaps one of the more complicated characters in the film. Pitt is clearly the star but the film allows him as well as his supporting cast plenty of moments to shine and the humor flies fast and frequent as does the action which creates a very engaging and stylistic hybrid of western and Asian cinema.

The film does drag slightly late before leading to the finale but thanks to the great cast and action it comes through in the end.

Director David Leitch has worked on films such as “Deadpool 2”, “Atomic Blonde”, and “John Wick: and you can see that he has a knack for directing action and comedy as this is a very fun and engaging film that has some great action and humor and one that you will not want to miss.

4 stars out of 5.
  
The Grimm Forest
The Grimm Forest
2018 | Fantasy
I am so psyched to be reviewing another board game based on fairytale lore. The Brothers Grimm material is such an enchanting (eh? eh?) theme and games can be taken in so many wonderful directions. Though I have never actually read any of the Grimm’s Fairy Tales (I know, I know), I have seen most of the movies based on the stories. I also know that the source material happens to be way darker than what Disney puts out, so when I heard we would be receiving The Grimm Forest to review, and not having really researched it much beforehand, I had a feeling it would be darker fare. But how dark does it go? Let’s find out.

The Grimm Forest is a simultaneous action selection, set collection, take that game for four family members of the infamous Three Little Pigs. As fantasy contractors players are tasked with constructing three houses as sturdy and quickly as they can. However, these contractors will have competition for limited resources, as well as the occasional interference from scary creatures and buddies of opponents. Like the baseball movie says, “If you build it, you will win the contract to build more stuff.” Or something like that.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup, place the Location boards on the table for the Fields, Forest, and Brickyard (for a three-player game, as below). The First Builder Bonus tokens are placed below the matching Locations as well as the resources that can be harvested. One of each Mega Resource (5 Straw, 4 Wood, 3 Brick) are placed on the matching Location at the beginning of each round. The Friend and Fable decks are shuffled and placed nearby, as are the House sections (Floors, Walls, Roofs – Rooves?), and the Monster minis. Each player chooses a color and collects the Player board, Pig mini, and Gather cards matching that color. The first player is given the Starting Player tome token and the game may now begin!
The Grimm Forest is played over a series of rounds with each pig having a multi-step turn. Initially, however, the pigs will be deciding from which Location they would like to harvest resources by laying the corresponding Gather card from their hand to the table face-down. Once all pigs have laid their card, the Gather cards are flipped and revealed simultaneously. If any pig had chosen to also play one Fable card it would have been revealed and possibly resolved prior to this step. Players will place their Pig mini on the Location board they chose and then harvesting of resources may begin, unless a player has a Fable card that resolves at this point in the turn. If a Pig is alone in a Location they receive all resources currently found there. If Pigs share a Location then the shared minis will share the resources equally, keeping any remaining resources on the Location for the next round. If any player used a Fable card that activates at the end of the Gather phase, it is resolved now.

After the Gather phase, the Pigs will be able to take actions. On their turn, in turn order, each Pig may choose to perform two of the following actions in any order they wish (actions may be repeated except for Friend Special Actions): Draw a Fable card, Gain 1 Resource, Build, Special Actions. Drawing a Fable card is self-explanatory and players will keep their Fable cards secret from the other players. They may choose to play one of these Fable cards during the choosing of Gather cards portion of the beginning phase of a turn. A Pig may instead wish to gain one resource of their choosing and add it to their collection. As mentioned earlier, a Pig may also use their active Friend card’s (which is earned by building a Wall section) Special Action once per turn, should they have collected one earlier.

The true hero of The Grimm Forest is the Build action as this is what propels players to victory. Pigs may Build any house type they wish, as long as that type is not currently under construction elsewhere on their board. Also note that houses must be built from the ground up so Floors must be present before Walls can be built and Walls need to be constructed in order to hold up a Roof. Pigs may build these sections of houses by discarding the appropriate number and type of resources they have gathered previously: two resources for a Floor, four resources for Walls, and six resources for a Roof. Once a Pig completes construction of the first house of a type they will grab the matching First Builder Bonus token and reap its rewards.


The game continues in this fashion until one player has built three houses of any type, or multiple players have completed their three houses by the end of the round. Those tied players then check for sturdiness to break their tie: brick houses are sturdier than wood, which are sturdier than straw. The winner is the player with the sturdiest collection of houses, and then all players are invited to share a plate of bacon in celebration of the win (not in the rules, but I added that for… flavor).
Components. This game is chocked full of killer components. I do not oftentimes compliment boxes and inserts, but when a game comes with GameTrayz already, you know that the publisher cared a ton about the game. Everything sets up and tears down so much nicer and quicker with a GameTrayz insert that I wish every game would come with them. Yeah, I know, $$$. Outside of the insert (or inside?) the other components in the game are simply stellar. Everything from the card backs resembling book covers, the incredible plastic house pieces, and amazing minis, just makes this one sing when on the table. The art is done by the incredible Mr. Cuddington, and they are quickly becoming some of my favorite board game artists.

Wait, there are monster minis? But I didn’t talk about that in my overview. Well, yes, that’s correct. These monsters come into play from certain Fable cards, and when they are played it instructs the player to introduce the appropriate monster mini on the playing area. This can be done with such dramatic flair that you truly get a sense of dread that little piggies may feel. If you have seen Stranger Things (not a sponsor) and remember the part when the Demogorgon mini hits the table, then you understand how I introduce my monster minis. These monsters wreak havoc on the players and sometimes deny them resources, and other chaos to mess with pigs.

Overall, I am so enamored with this game. It has nearly everything I love about games. It has amazing theme and art. That is always big with me. The components are super high quality, as all Druid City Games/Skybound Games usually are, and the game is so smooth once it is learned. All phases and turn components work together well, and there are plenty of choices each player makes every round. The game comes with advanced rules and components as well once all players are comfortable with the base game, and I love when games come with that added complexity and difficulty.

I have nothing bad to say about this game at all, which makes me sad, because I can usually find something to improve with every game I play. Okay wait, I just thought of one: I appreciate that the player colors include both orange and purple, but then the others are blue and green. I think the player colors could have come with some different choices as I feel blue, green, and purple are within similar color bands. Maybe pink and aqua would be better choices for my taste? I don’t know, and I am sure research was done to decide on the player colors, but like I said, I needed to find SOMETHING to complain about.

So it is certainly no surprise that I love this game and rated so highly. I doubt it will ever truly break into my Top 10, but I feel it ticks all of my boxes for a great game and a 6 from me. Purple Phoenix Games as a whole gives this one a porky 15 / 18. If you are looking for a great game that is admittedly lighter, but gives great gameplay throughout, features incredible art and components, and offers opportunities for role-play then you definitely need to grab a copy of The Grimm Forest. I will be recommending this to so many gamers in the future, and I will be pushing the floor of the age suggestion on the box once my son decides he wants to learn to read. I think I am going to go try out the Advanced rules now, and remember: don’t eat an apple that a scary person gave you at the door.
  
Jumanji: Welcome to the Jungle (2017)
Jumanji: Welcome to the Jungle (2017)
2017 | Action, Adventure, Comedy
Welcome back to Jumanji
How dare they make a sequel/remake/reboot of Jumanji? I mean that film was a classic. Admittedly a very average classic that doesn’t really live up to your childhood memory of it, but still. And, yeah, Zathura was a kind of remake given it was adapted from a book by the same writer and explored the same themes, but nobody watched that, so how dare they do a new Jumanji film? I mean it’s only 22 years since the original came out!

Do you find yourself agreeing with any of that little rant? If you do, then I have a few things to say. First, accept that for thousands of years similar tales have been retold to new generations to keep the spirit of a story alive. Second, why not actually wait to see what the new film has to offer before casting judgement as Jumanji: Welcome to the Jungle actually serves well as a sequel to the first film, whilst doing something new with the idea.

Starting in the mid-90s, and the board game is unearthed on a beach. Given to a teenage kid by his father, the kid isn’t impressed as ‘nobody plays board games these days’, and he gets back to playing on his console. Overnight, reacting to the changes in gaming culture the box works some magic, and the next day the game has morphed to a video game format, to entice a new generation. Jump forward to present day and a group of unlikely teenagers are cast together in detention when they happen upon the abandoned game console. Taking a break from their junk-room sorting, they fire up the game and find themselves pulled into the game -world, each taking on the avatar of the character template they chose on load up. Presented with a quest in true video-game fashion, they set off to find a way to escape, whilst learning something about themselves in the process.

By transitioning to a video-game setting, the story allows for a great deal of fun to be had poking at the contrivances and conventions of the format, especially for games of the era in which the game was inspired. The characters all have strengths and weaknesses, the spawning of lives by dropping from the sky is so reminiscent of many a side-scrolling platform shooter of yesteryear. Even the behaviour of the NPC – I mean support cast – is perfectly drawn upon the mannerisms that game characters act, being there to spout random exposition to move you on your quest. As for the quests – yep, they are pointlessly complicated, filled with traps and red herrings.

But such pokes at video game culture would be wasted if the casting was wrong, but in the four main stars they have cast the perfect personae for each archetype. The heroic, strong and smouldering hero, who is being played by a soft heated geek – The Rock of course. You want a ‘Lara Croft’ style action heroine, albeit played by a socially awkward teen girl – enter Karen Gillan. Weak sidekick who is only there to carry equipment, but being played by a high school jock who thinks he can do anything – Kevin Hart is your man. Round that off with a studious professor type, being played by a female – that kind of comic role works well for Jack Black. Each of the stars cast has a lot of fun playing with there archetypes, and the film does them all justice to allow them to each have their moments to shine. Gillan, in particular, does a great job at looking entirely awkward yet confident at the same time, and her nerdy seduction scene showcases a comic timing ability equal to her action talents showcased in the GotG films.

The action is thrilling, the humour well placed, and the direction solid enough to bring this video game movie to life. In fact, this is one of the best video game movies to date, even though it isn’t even adapted from a real video game. A few nods to the original Jumanji are present, but without awkwardly placed. The end result is a fun family adventure with some great action set pieces and a wry humour, much like the original was. Don’t let nostalgia for the original put you off exploring the world of Jumanji once more.
  
Air Force One (1997)
Air Force One (1997)
1997 | Action, Drama, Mystery
Story: Air Force One starts as we see President James Marshall (Ford) having a proud moment after capturing a terrorist leader and coming out with how he wants to take on Congress. Returning home on Air Force One President Marshall finds his plane hijacked by Ivan Korshunov (Oldman) who wants the recently captured terrorist released.

Once in control of Air Force One Ivan uses the President’s wife Grace (Crewson) and daughter Alice (Matthews) as leverage to push the President into breaking his no negotiations with terrorist’s stance, as he uses his combat skills to take out the terrorists himself from on board. The Vice President Kathryn Bennett (Close) has to control things from the ground potentially having to make the biggest decisions.

Air Force One gave us an action film unlike anything we had seen before because this time the action hero was none other than the President himself and yes I know we did get a strong leader in Independence Day but this time he was the star of the show. We get to see how the President will handle the action pressure as well as the big decisions. Another great part of this film is that we get to see the traitor from the start and always wonder what their next move will be. When we see action films we like to cheer for the guy who is against the odds and this gives us that and plenty more as we watch a nation wait for the news of his safety.

 

Actor Review

 

Harrison Ford: President James Marshall is a medal of honour winning soldier who has bought in a new no negotiation with terrorist stance. He finds his Air Force One under hijack where instead of escaping like procedure he takes a stand as he tries to take out the men taking over the plane. James is one of the best action Presidents in film history instead of being just a by the book nice guy. Harrison is brilliant in this role where he gets to show a new line of stunt work to go with a strong leader and action star.president

Gary Oldman: Ivan Korshunov is the extremist terrorist who has taken over Air Force One, he will kill any hostages to get what he wants which is one extremist leader to be released from prison. Ivan is one of the most memorable villains of the 90s because he is ruthless to the core. Gary is brilliant in this role showing he can play any character.ivan

Glenn Close: Vice President Kathryn Bennett has to make the decisions back in America as she is left helpless with the hijack of Air Force One. She must deal with all the diplomatic decisions as well as helping her President and innocent people on board the plane. Glenn is great in this role showing how difficult the side of this story is away from the action.vice

Wendy Crewson: Grace Marshall is the wife of the President who is on Air Force One, she becomes the leverage for Ivan to get what he wants. Wendy is good even if the character isn’t given the true screen time needed.

Support Cast: Air Force One has a big supporting cast that is filled with known names in the business who all help the story unfold with their different acts of bravery and betray.

Director Review: Wolfgang Petersen – Wolfgang gives us one of the best action films from the 90s that also gives us glimpses of political decision being made.

 

Action: Air Force One has plenty of action being most of the President taking on the terrorists.

Adventure: Air Force One works for the adventure side of story trying to save the day.

Thriller: Air Force One keeps us on the edge from the moment that Air Force One is hijack until the end credits.

Settings: Air Force One keeps the settings on both Air Force One and White House as the decisions get made for the good of the country.
Special Effects: Air Force One has good effects for the time but have started to date now.

Suggestion: Air Force One is one for all the action junkies to enjoy. (Action Fans Watch)

 

Best Part: Parachute escape.

Worst Part: Political side gets slightly annoying.

 

Believability: No

Chances of Tears: No

Chances of Sequel: No

Post Credits Scene: No

Similar Too: Con Air, The Rock

 

Oscar Chances: Nominated for Best Sound and Film Editing

Box Office: $172 Million

Budget: $85 Million

Runtime: 2 Hours 4 Minutes

Tagline: Harrison Ford is the President of the United States.

 

Overall: Brilliant action film that keeps us on edge from start to finish.

https://moviesreview101.com/2016/05/11/air-force-one-1997/
  
Reef
Reef
2018 | Abstract Strategy, Nautical
Ahh ze coral reef. How beauteous is her expanse, and so nurturing for her oceanic inhabitants. We must endeavor to protect her and rebuild her as best we can to foster wildlife and entreat Mother Nature. We shall do this by selecting only the best coral combinations to satisfy the dying environment.

Reef is an abstract hand management, pattern building game that challenges the players to become coral reef architects and rebuild our fragile underwater ecosystem. This is a lofty goal, as our coral reefs in the real world are hurting for rejuvenation something fierce.

DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T

Setup is easy: shuffle the player mats and deal one to each player. The player that received the one board containing the starfish will be the starting player. Deal the players one of each colored coral piece, two cards from the deck, and 3 VP tokens. Place your reef chunks in the middle of your board in any order and you are ready to play!

On your turn you can do one of two things: draw a card or play a card. There are three cards face up to form the offer row, or a player can pay a VP token to the card with the lowest printed VP total to take the face up card on top of the draw pile (a la Small World). When you play a card, you immediately take the coral pieces on the card and place them on your play mat. The pieces can be stacked on other pieces of the same or different color, or on a blank spot on the mat. Once done, you check the card you played for any scoring conditions you may have met from your play mat. I will not go into detail about scoring, but there are several types of scoring that are employed in a game of Reef. The game continues in this manner until all of one color of coral pieces are used up. Players finish the round and then count their VP tokens. The winner is the player with the most VPs.

Components. The box is, what, normal sized? And the art on it is wonderful. So colorful and instantly recognizable. In fact, the art on the game in its entirety is truly amazing. I love it! The cards are of fine quality, but since they are handled a bit I sleeved mine. The VP tokens are of good quality, and I like that the pieces aren’t just perfect circles. It’s not a huge deal, but it helps with immersion just that much more. Same for the player mats. They could have been just as effective with square mats, but just that bit of wave makes it more enjoyable to play on for me. The big chunky coral pieces are so fun to play with, and handle, and, honestly, drop. They are very satisfying and great for those with colorblindness since they are all different shapes for the different colors they represent. All in all, Next Move Games knocks it out of the park on components AGAIN!

As you can tell by our score, we really like this game a lot. The first time I played it, my father-in-law used an interesting strategy and won the game. The next time I played it, I tried to use that same strategy and came in 3rd place. So, I chalked that win up to luck of the (card) draw and am now seeking more varied strategies to become the King of Reef. This is perhaps what also keeps the game from being a Golden Feather Award winner – I can play my game strategy and you can play yours, but that’s it. There is no real player interaction. As one Duke of Dice Alex would sing it, Reef is actually just “multiplayer solitaire.” While that is completely appropriate and non-offensive, I believe that with some more player interaction I would be more apt to bump this one to a 6. That said, we at Purple Phoenix Games give Reef a well-deserved bubbly score of 15 / 18. Emerson has himself another hit and I am proud to have it in my collection. You should grab it too, maybe.
  
Avengers: Endgame (2019)
Avengers: Endgame (2019)
2019 | Sci-Fi, Thriller
The cast specifically RDJ as Tony Stark, Karen Gillan as Nebula and Chris Evans as Steve Rogers That Final hour is just incredible Cap and Tony's ending to their arcs The score (0 more)
Wish some characters had more moments to shine (0 more)
"Part of the journey is the end"
A satisfying conclusion to the Infinity Saga, the best way to describe Avengers: Endgame is Fan Wish Fulfillment: The Movie. Seriously, this film lives and breathes fan service from top to bottom, yet it WORKS. Rather than coming off as obnoxiously pandering, the film’s use of fan service is more secondary to everything else, often being used in ways that are creative and even add to the comedy. And speaking of comedy, Avengers: Endgame is unquestionably one of the funniest films in the MCU, yet the comedy never detracts from the heart or the emotional weight of the film itself.

It’s legitimately shocking how much the Russo Bros have improved as filmmakers. Not only do they perfectly nail tonal consistency here, but most, if not all, of the drama scenes are well handled, the direction of actors is great, and even in terms of just visual composition (especially cinematography) and editing, they show major improvement here compared to their previous MCU works. There’s also some neat production design and Alan Silvestri provides a fantastic score.

Co-writers Christopher Markus and Stephen McFeely’s screenplay is easily one of the strongest aspects of Avengers: Endgame. While some characters won’t get as much focus as others, the characters who are primarily focused on (Nebula, Tony, Steve and Hawkeye) each have legitimately really great, character arcs, and the way it ties them into the film’s theme of loss only makes them even better.


But despite the shockingly strong writing and direction, Avengers: Endgame mostly works so well due to its mostly committed ensemble. The acting is mostly pretty solid-strong across the board, with the standouts being Robert Downey Jr, Karen Gillan and Chris Evans who are excellent. That said, Chris Hemsworth, Brie Larson (in very minimal screen time), Jeremy Renner, Scarlett Johansson, Mark Ruffalo,Paul Rudd, Bradley Cooper, Josh Brolin and Don Cheadle all have their moments as well.

If Avengers: Endgame really is a farewell to many characters people have grown to love, then it is almost certainly a rewarding and satisfying one, and the third act features one of the best battle sequences in any comic book film. It might not be absolutely perfect, but it’s well performed, strongly written & directed, thoroughly entertaining and incredibly satisfying, and you’ll laugh, cheer and most definitely even cry. Without a doubt one of the absolute best MCU installments to date.
  
40x40

Ross (3282 KP) rated Perfect Death in Books

Sep 28, 2018  
Perfect Death
Perfect Death
Helen Fields | 2018 | Crime
6
8.3 (3 Ratings)
Book Rating
Contains spoilers, click to show
I have debated with myself over a rating for this, the third in the "DI Luc Callanach" series of Edinburgh police procedurals. While the overall story is definitely a 4 star, verging on 5, certain aspects of the dialogue in this one were a little jarring at times, and the plot hinged on a couple of very out of character decisions on the part of the murderer.
As with the previous two books, we join the story at the start of two independent investigations, which inevitably expand and take up the whole team's efforts (it's almost as if there was no crime in the city before these came along as no other cases seem to be mentioned or worked on!). We have the apparent death by misadventure of a young girl on the hills around Arthur's Seat, and the apparent suicide of former DCI Begbie.
Both cases are interesting and very different, the former being a more typical murder investigation, the latter being more focused on police corruption and the Glasgow gangland (I do enjoy the fact that any nasty gangsters in these Edinburgh-based stories have to be based in Glasgow, almost like they are sponsored by the Edinburgh tourist board, or someone with an anti-East Coast agenda).
While the murder investigation is decent, a number of clangers really spoiled it for me. We have a young man who appears to be poisoning people after having ingratiated themselves into their lives and the lives of their loved ones under different false names. However, as is so often the case in these stories, the killer is made too clever to be caught (at least too clever to be caught in under 300 pages!), and so the slightest mistake or piece of luck is what the investigation hinges on. Here it transpires that, while the killer has used false names in every interaction, in one of them he seems to have for some reason used the name of someone who leads the police directly to his backstory and hence uncovering his real identity. This piece of Batman vs Superman ("Your Mom was called Martha?!") level plot pivot was just so jarring and so out of character for this supposedly clever murderer. And yet without it there was pretty much no way of the murderer being found. For a secret poisoner to then start waving a gun around was also a bit hard to accept.
And also, all characters seem to be very well spoken. We have a young man who grew up in care homes from the age of 5, a Glasgow gangster and his henchmen and numerous bad sorts along the way and all are very well spoken, to the point that none of them have a voice and are just ... there. And, of course everyone refers to the police in the same way as the police refer to themselves - I cannot imagine anyone referring to a policeman as "DI something" or ""your DCI said this". It just totally jars and again comes across as the author simply inserting their voice into the mouths of characters that they could not be bothered to properly consider.
This brings me on to the dialogue gripe. I have always struggled to accept the formality in the way fictional detectives speak to members of the public. I get that interviews etc have to be carried out in a certain way, but at one point DCI Turner is speaking to a 17 year old boy about the death of his mother and she says "I cannot leave someone who might be a danger to themselves without establishing first-hand contact". This just struck me as the author inserting a piece of research into dialogue rather than considering how that point would be addressed in a human conversation. Similarly, at one point a DC refers to one of the victims as "she" and Callanach snapped at her "We use victims' names not pronouns", which just struck me as an odd thing to say, and at several times throughout the book he himself refers to victims with pronouns.
And finally, while there was never a great deal of swearing in the first two books, it was believable swearing. Here we have the occasional use of "frigging" instead of the other "f" word, which I cannot think I have ever heard a Scottish person say, unless singing along to the Sex Pistols sea shanty.
Overall, I give this book 4 stars for the plot, 3 stars for the writing, then averaged out and rounded down for the annoying little things.
A definite step down from the second book, and a more slapdash feel to it.