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Travis Callison
Artist
Twisted Metal 2: World Tour
Video Game
2006: Los Angeles is in ruins and its citizens left to struggle for survival after the conclusion of...
A Library of Lemons
Book
A poignant story about dealing with grief through the magic of reading and friendship. Calypso's...
Matthew Krueger (10051 KP) rated the PlayStation version of Twisted Metal 2: World Tour in Video Games
Feb 5, 2021
Let The Cars Hit The Floor 2
Twisted metal 2- is a good as the first one. I love this franchise, playing it as young child, i remember just having fun, destorying cars.
The Gameplay: In concept, Twisted Metal 2 is a demolition derby which permits the usage of ballistic projectiles. Players choose a vehicle and an arena—or a series of arenas in the story mode—to engage in battle with opposing drivers. A variety of weapons are obtainable by pick-ups scattered throughout the stage. The objective of the game is to be the last remaining player. Two player duel mode makes a return from the first Twisted Metal, and a co-operative mode allows players to fight through tournament mode with a teammate. However, there is no ending if the game is completed in co-operative mode.
The plot: In 2006, Los Angeles is in ruins and its citizens left to struggle for survival after the conclusion of Twisted Metal, a brutal contest held by Calypso, exactly one year earlier on Christmas Eve. Aboard his airship (running the ticker "CALYPSO RULER OF THE EARTH") in the skies over the destroyed City of Angels, Calypso wonders where the next Twisted Metal will take place; fourteen of the world's best drivers are already assembled to compete for whatever prize they desire. Ultimately, Calypso decides that the world itself shall serve as a battleground. In addition to the remains of Los Angeles, drivers will also battle in Moscow, Paris, Amazonia, New York City, Antarctica, Holland, and Hong Kong.
After defeating all the opponents in Amazonia, the player must face Minion before proceeding to New York City. The Dark Tooth boss fight takes place after the player defeats all the opponents in Hong Kong; once Dark Tooth (and his flaming head) is defeated, the driver meets with Calypso in New York to receive their prize.
Sweet Tooth is my favorite.
The Gameplay: In concept, Twisted Metal 2 is a demolition derby which permits the usage of ballistic projectiles. Players choose a vehicle and an arena—or a series of arenas in the story mode—to engage in battle with opposing drivers. A variety of weapons are obtainable by pick-ups scattered throughout the stage. The objective of the game is to be the last remaining player. Two player duel mode makes a return from the first Twisted Metal, and a co-operative mode allows players to fight through tournament mode with a teammate. However, there is no ending if the game is completed in co-operative mode.
The plot: In 2006, Los Angeles is in ruins and its citizens left to struggle for survival after the conclusion of Twisted Metal, a brutal contest held by Calypso, exactly one year earlier on Christmas Eve. Aboard his airship (running the ticker "CALYPSO RULER OF THE EARTH") in the skies over the destroyed City of Angels, Calypso wonders where the next Twisted Metal will take place; fourteen of the world's best drivers are already assembled to compete for whatever prize they desire. Ultimately, Calypso decides that the world itself shall serve as a battleground. In addition to the remains of Los Angeles, drivers will also battle in Moscow, Paris, Amazonia, New York City, Antarctica, Holland, and Hong Kong.
After defeating all the opponents in Amazonia, the player must face Minion before proceeding to New York City. The Dark Tooth boss fight takes place after the player defeats all the opponents in Hong Kong; once Dark Tooth (and his flaming head) is defeated, the driver meets with Calypso in New York to receive their prize.
Sweet Tooth is my favorite.
Hazel (1853 KP) rated A Library of Lemons in Books
Dec 17, 2018
<i>This ebook was provided by the publisher via NetGalley in exchange for an honest review
A Library of Lemons</i> is the most recent novel by children’s author Jo Cotterill. It is a moving story about a child’s perception of a life heavily affected by loss and grief, and the impact a positive friendship can bring. Calypso is only ten years old but has the reading age of someone much older. In fact she loves books so much that she prefers them to interacting with other people. Since her mother’s death five years previously, Calypso’s father has distanced himself from the world, focusing on writing and reading in his study, and has encouraged his only daughter to do the same: “be your own best friend.” However, a new girl at school causes Calypso to question and change the way she views the world.
Despite never having had a friend at school, Calypso quickly develops a strong friendship with Mae who also has a passion for reading. The difference is Mae lets herself feel emotion and is happy to let other people into her life, a concept that is initially alien to Calypso. As time goes on Calypso realizes she is the happiest she has ever been and that Mae has filled a gap she did not know was there. Regrettably, her newfound contentment is shattered on discovering that something is wrong with her father, and that he has developed an unhealthy obsession with lemons…
From the very beginning the reader is shown how difficult Calypso’s life is. She often comes home to a cold, dark house where she has to fix herself her own dinner from a very limited supply of food. Yet until Calypso meets Mae, she does not realize that there is anything wrong with this. Once Calypso learns that her father is suffering with depression – something that older readers will already have guessed – she sees how unfair life is for her and notices that she is very different from other children her age. This is a heartbreaking situation for readers to imagine, but Calypso’s strength as a young carer is admirable – similarly to characters in some of her favourite books, such as<i> Anne of Green Gables</i>.
There are so many well-known novels referenced in <i>A Library of Lemons</i>, which emphasizes Calypso’s love of literature. Although Cotterill has included children’s classics amongst these titles, it is doubtful that young readers will be familiar with them all. This poses the problem that certain allusions to characters or storylines will be lost, however if the youngsters are just as passionate about reading as Calypso is, they may be inspired to seek out these famous works.
I was initially drawn to <i>A Library of Lemons</i> because I had loved Cotterill’s previous novel, <i>Looking at the Stars</i>. I was not aware at first that this novel tackled mental illness – which was not a problem as I often read books of that genre – but I was expecting something powerful and moving. And that is what I got. I much preferred <i>Looking at the Stars</i>, which I thought was a lot more emotional and shocking – a refugee camp in a third world country – however <i>A Library of Lemons</i> is still a beautiful story with deep and quotable prose.
Before I finish this review I would like to praise Cotterill for the way she dealt with the taboo subject of mental illness. Often illnesses of this nature are either glamourized or stigmatized, neither of which occurred in this novel. Cotterill’s portrayal of depression and its affects on both sufferer and child are extremely realistic. The way that the book ends is also true-to-life. There is no happy ever after, no amazing cure – but there is hope, a glimpse of recovery and a better future.
Although Calypso is ten, her advanced reading age and the difficult subject matter result in a book that is more suitable for young teenagers. Young and old adults will also enjoy it too, especially those who can relate to certain situations Calypso has to deal with. <i>A Library of Lemons</i> is definitely a story to read if you are a lover of books - a bookworm. You will not be disappointed.
A Library of Lemons</i> is the most recent novel by children’s author Jo Cotterill. It is a moving story about a child’s perception of a life heavily affected by loss and grief, and the impact a positive friendship can bring. Calypso is only ten years old but has the reading age of someone much older. In fact she loves books so much that she prefers them to interacting with other people. Since her mother’s death five years previously, Calypso’s father has distanced himself from the world, focusing on writing and reading in his study, and has encouraged his only daughter to do the same: “be your own best friend.” However, a new girl at school causes Calypso to question and change the way she views the world.
Despite never having had a friend at school, Calypso quickly develops a strong friendship with Mae who also has a passion for reading. The difference is Mae lets herself feel emotion and is happy to let other people into her life, a concept that is initially alien to Calypso. As time goes on Calypso realizes she is the happiest she has ever been and that Mae has filled a gap she did not know was there. Regrettably, her newfound contentment is shattered on discovering that something is wrong with her father, and that he has developed an unhealthy obsession with lemons…
From the very beginning the reader is shown how difficult Calypso’s life is. She often comes home to a cold, dark house where she has to fix herself her own dinner from a very limited supply of food. Yet until Calypso meets Mae, she does not realize that there is anything wrong with this. Once Calypso learns that her father is suffering with depression – something that older readers will already have guessed – she sees how unfair life is for her and notices that she is very different from other children her age. This is a heartbreaking situation for readers to imagine, but Calypso’s strength as a young carer is admirable – similarly to characters in some of her favourite books, such as<i> Anne of Green Gables</i>.
There are so many well-known novels referenced in <i>A Library of Lemons</i>, which emphasizes Calypso’s love of literature. Although Cotterill has included children’s classics amongst these titles, it is doubtful that young readers will be familiar with them all. This poses the problem that certain allusions to characters or storylines will be lost, however if the youngsters are just as passionate about reading as Calypso is, they may be inspired to seek out these famous works.
I was initially drawn to <i>A Library of Lemons</i> because I had loved Cotterill’s previous novel, <i>Looking at the Stars</i>. I was not aware at first that this novel tackled mental illness – which was not a problem as I often read books of that genre – but I was expecting something powerful and moving. And that is what I got. I much preferred <i>Looking at the Stars</i>, which I thought was a lot more emotional and shocking – a refugee camp in a third world country – however <i>A Library of Lemons</i> is still a beautiful story with deep and quotable prose.
Before I finish this review I would like to praise Cotterill for the way she dealt with the taboo subject of mental illness. Often illnesses of this nature are either glamourized or stigmatized, neither of which occurred in this novel. Cotterill’s portrayal of depression and its affects on both sufferer and child are extremely realistic. The way that the book ends is also true-to-life. There is no happy ever after, no amazing cure – but there is hope, a glimpse of recovery and a better future.
Although Calypso is ten, her advanced reading age and the difficult subject matter result in a book that is more suitable for young teenagers. Young and old adults will also enjoy it too, especially those who can relate to certain situations Calypso has to deal with. <i>A Library of Lemons</i> is definitely a story to read if you are a lover of books - a bookworm. You will not be disappointed.
Merissa (12051 KP) created a post
Aug 31, 2020
Black Music of Two Worlds
Book
A laymans introduction to Black music of the Atlantic, principaly America. Covers the whole spectrum...
Alison Pink (7 KP) rated The Hidden Oracle in Books
Jan 15, 2018
You're welcome Rick Riordan. Why you ask? Well for purchasing TWO copies of this book...I lost the first one when I was about 75 pages in while on vacation. So of course I had to get another so I could finish it! That being said, I enjoyed this book but, then again, there's not a book by him that I haven't enjoyed. Looking forward to see how Leo, Calypso, & Apollo get along!
Matthew Krueger (10051 KP) rated Twisted Metal: Black in Video Games
Mar 19, 2021
Let The Cars Hit The Floor PS2
Twisted Metal: Black- is a excellent vehicle combat game. I grew up on the twisted metal franchise. I think i only played this one or twice, so i dont remember this one to much.
Overview: In concept, Twisted Metal: Black is a demolition derby that permits the usage of ballistic projectiles. Players choose a vehicle and an arena—or a series of arenas in the story mode—to engage in battle with opposing drivers. A variety of weapons and upgrades are obtainable by pick-ups scattered throughout the stage. The objective of the game is to be the last one standing.
The basis of the plot follows the same structure as in all the previous games: Calypso runs a car-based contest called Twisted Metal (though in the game the contest is never called that), in which the various characters compete risking their lives to claim the tournament's prize - any single wish they desire, no matter the difficulty, rarity or even reality of such wish. Although Calypso is indeed malevolent, characters who have malevolent wishes (which make most of the cast) have their wishes granted without him tricking them on the wishes, while those seeking more noble ends (such as Outlaw's driver Agent Stone) find that Calypso usually has the last laugh.
In a somewhat different take from previous games, each character has their own story, which they narrate from their own point of view. Each of them starts with them being visited by Calypso, who knows what they desire and offers them in his contest. More of the characters' background is revealed in their midpoint cutscene, presented as a dream experienced when they briefly pass out after the sub-boss Minion is defeated. The characters' ending movie showing their wish being granted is presented after defeating the final boss Warhawk.
The game instead takes place within a single city known as "Midtown", with most competitors coming from the city's mental asylum, "Blackfield".
Twisted Metal: Black has a diverse cast made up from both new and returning characters, some of which have changed drastically from their previous appearances. There are a total of fifteen selectable characters, in which ten of them are selectable from the very beginning and the other five must be found and unlocked.
It got excellent reception from critics, and its getting a excellent reception from me.
Overview: In concept, Twisted Metal: Black is a demolition derby that permits the usage of ballistic projectiles. Players choose a vehicle and an arena—or a series of arenas in the story mode—to engage in battle with opposing drivers. A variety of weapons and upgrades are obtainable by pick-ups scattered throughout the stage. The objective of the game is to be the last one standing.
The basis of the plot follows the same structure as in all the previous games: Calypso runs a car-based contest called Twisted Metal (though in the game the contest is never called that), in which the various characters compete risking their lives to claim the tournament's prize - any single wish they desire, no matter the difficulty, rarity or even reality of such wish. Although Calypso is indeed malevolent, characters who have malevolent wishes (which make most of the cast) have their wishes granted without him tricking them on the wishes, while those seeking more noble ends (such as Outlaw's driver Agent Stone) find that Calypso usually has the last laugh.
In a somewhat different take from previous games, each character has their own story, which they narrate from their own point of view. Each of them starts with them being visited by Calypso, who knows what they desire and offers them in his contest. More of the characters' background is revealed in their midpoint cutscene, presented as a dream experienced when they briefly pass out after the sub-boss Minion is defeated. The characters' ending movie showing their wish being granted is presented after defeating the final boss Warhawk.
The game instead takes place within a single city known as "Midtown", with most competitors coming from the city's mental asylum, "Blackfield".
Twisted Metal: Black has a diverse cast made up from both new and returning characters, some of which have changed drastically from their previous appearances. There are a total of fifteen selectable characters, in which ten of them are selectable from the very beginning and the other five must be found and unlocked.
It got excellent reception from critics, and its getting a excellent reception from me.
Matthew Krueger (10051 KP) rated the PlayStation version of Twisted Metal in Video Games
May 7, 2020 (Updated May 7, 2020)
Classic: Let The Cars Hit The Floor
Twisted Metal- i remember playing this game when i was like 7 on the playstation with my brother. I would play as Mr. Grimm, Axel and Sweet Tooth. My three favorite charcters.
Twisted Metal is a vehicular combat video game developed by SingleTrac, produced by Sony Interactive Studios America (now 989 Studios) and published by Sony Computer Entertainment for the PlayStation.
Twisted Metal is a vehicular combat game in which the player takes control of one of twelve unique vehicles. While in control of a vehicle, the player can accelerate, steer, brake, reverse, activate the turbo, turn tightly, toggle between and activate weapons using the game controller's d-pad and buttons.
The game takes place in the streets of Los Angeles on Christmas Eve, 2005. The contest featured in the game is the tenth annual running of the competition thus far.
The game's plot is centered on the titular competition in which various drivers in modified vehicles must destroy the other vehicles in an attempt to be the last one alive. The winner meets the organizer of the competition, a mysterious man named Calypso, who will grant the winner a single wish, regardless of price, size or even reality.
The Story: Once a year the legendary Calypso, a man who dwells beneath the streets of Los Angeles, holds the "Twisted Metal" competition. The contest takes place all around the Los Angeles area and calls upon drivers in various different vehicles to battle to the death. The contestants are selected and contacted by Calypso via an e-mail message that simply reads "WILL YOU DRIVE?" in red letters. The one driver still alive at the end of the night is granted a single wish, with no limits on price, size or, according to some, even reality.
Its a excellent game and a classic.
Twisted Metal is a vehicular combat video game developed by SingleTrac, produced by Sony Interactive Studios America (now 989 Studios) and published by Sony Computer Entertainment for the PlayStation.
Twisted Metal is a vehicular combat game in which the player takes control of one of twelve unique vehicles. While in control of a vehicle, the player can accelerate, steer, brake, reverse, activate the turbo, turn tightly, toggle between and activate weapons using the game controller's d-pad and buttons.
The game takes place in the streets of Los Angeles on Christmas Eve, 2005. The contest featured in the game is the tenth annual running of the competition thus far.
The game's plot is centered on the titular competition in which various drivers in modified vehicles must destroy the other vehicles in an attempt to be the last one alive. The winner meets the organizer of the competition, a mysterious man named Calypso, who will grant the winner a single wish, regardless of price, size or even reality.
The Story: Once a year the legendary Calypso, a man who dwells beneath the streets of Los Angeles, holds the "Twisted Metal" competition. The contest takes place all around the Los Angeles area and calls upon drivers in various different vehicles to battle to the death. The contestants are selected and contacted by Calypso via an e-mail message that simply reads "WILL YOU DRIVE?" in red letters. The one driver still alive at the end of the night is granted a single wish, with no limits on price, size or, according to some, even reality.
Its a excellent game and a classic.