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Quests: Heroes of Sorcado
Quests: Heroes of Sorcado
2022 | Adventure, Card Game, Dice Game, Fantasy
I’ve mentioned before that we at Purple Phoenix Games are currently working our way through a DnD 5e campaign. For almost all of us, this has been our first foray into the world of role-playing games. It’s a lot of fun, although it’s quite a daunting task at first. But more often these days, you can find board games that serve as fun, cooperative, and easier to learn/manage versions of these popular role-playing giants. Enter Quests: Heroes of Sorcado. How does it fare in the lineup of campaign-driven board games? Let the demo adventure help you decide.

Disclaimer: For this preview, we were provided with a Tabletop Simulator file for the demo/prequel adventure. These are not the final components, since it is a digital file, but the artwork and rulebook are mostly finalized – so the gameplay is what you will get in the physical copies of the game. -L

Quests: Heroes of Sorcado is a cooperative, campaign-driven game in which 1-6 players will take on the roles of party members with the goal of completing all 8 of the included adventures. The game does come with a tutorial/prequel adventure to help introduce players to the mechanics and overall gameplay before diving in to the full game. To setup for this Adventure Zero, place the game board within reach of all players, set aside the Campaign and Adventure books, place the Boss card for this adventure face-down above the board, and sort and place Potion/Loot/Armor/Health tokens in their corresponding areas. Set the 6 required Adventurers for the prequel in a circle near the game board, and take the listed Health and Starting Equipment for each Adventurer. The prequel uses only a single Location, so set that Deck in one of the Location spaces of the board, and the game is now ready to begin!


Depending on the player count, everyone will take on the role of at least one of the Adventurers, and the game itself is wholly cooperative. Here is how Adventure Zero works. Each Adventurer, in clockwise order, will be dealt 1 face-down Location card. Then, starting from the first dealt Location card, the Adventurers will take turns revealing their card. Some cards are Events or Story Moments, and prompt players to read from the Adventure/Campaign books. These cards often describe a scenario and require the player to select one of several provided choices, either earning a reward or penalizing the group. Most cards are Monster cards and will begin a combat! Each of the Adventurers has varying values for the four Stats of the game: Strength, Intelligence, Dexterity, and Wisdom. Combat in the game involves rolling a d20 and adding the appropriate Stat modifiers to the roll. You can also use Potions and Equipment to buff your rolls as well. How do you determine success or failure? Every Monster has a weakness to a specific Stat, so you will use that Stat modifier to enhance your rolls. Equal or exceed the Monster’s weakness, and it is defeated! Depending on the difficulty/level of the Monster, you will either fight with 2-6 Adventurers – adding their modifiers and abilities to your roll as well. How you setup your Adventurers is important, as adjacency is what helps determine who can be in each combat. If you defeat a Monster, collect the reward (Loot tokens, Potions, or Treasure cards), and the game continues to the next player. If you lose the fight, the Monster moves to the next Adventurer and combat begins anew. Once every Location card has been revealed and resolved, the Adventurers will reveal the Boss card and the final combat begins! Even though each combat has one primary Adventurer/player at the helm, the game is cooperative, so make sure you’ve got that teamwork mentality!
I have to say that I was pleasantly surprised by Quests: Heroes of Sorcado. The gameplay may seem a bit involved at first, but it actually flows pretty seamlessly and effortlessly. As someone who has played a handful of other campaign-driven board games before, I have to say that this one was by far the easiest for me to learn and play. Resolve Location cards, beat Monsters, and (hopefully) defeat the final Boss. Pretty straight-forward, and I really appreciate that. One thing that helps make it so user-friendly is that the game is based on only 4 Stats, instead of every conceivable Stat used in other role-playing games. That helps keep the game uncomplicated, while still offering players options every turn. Another thing that I really like? The Campaign/Adventure books are pre-written stories, prompts, and scenarios that allow the game to be truly cooperative. No need for an all-knowing Game Master here, as everything is already laid out for you. I also really like these pre-written aspects because it helps deliver the role-playing feel without pressuring the players to create their own campaign. Yes, there are still some ‘choose your adventure’ elements to it, but it doesn’t give so many options to overwhelm players.


That being said, I do have to mention that this is a campaign-driven game, so you will know the main storyline after your first complete playthrough. Although you would know the Monsters/Events/Boss/etc. of each adventure, the shuffle and draw of the decks would allow for variability, and thus replayability. You know the all the twists in the story, but will be able to play with different hero combinations as well! All 8 adventures will take quite some time to complete though, so don’t let the fact that you’ll know the main storyline after one playthrough turn you off from the game completely! Normally, I like to talk about the components of a game. Since this was a Tabletop Simulator version of the game, I am unable to really do so. I will commend the artwork and style of the game though – it is very thematic, engaging, colorful, and fun to look at. The text and abilities are clear, I love the color-coded modifiers, and the cards are all pretty intuitive. I have no doubts that the physical copies of the game will be quality productions as well.
As I stated above, this preview only covers the demo/prequel adventure, and its real purpose is to introduce players to the gameplay. That being said, I know that the full adventures will offer players additional elements (Side Quests, trading Loot and Potions, ‘level up’ the Adventurers, etc.) that will just add to the experience. Yes, there is the ‘one and done’ aspect of a campaign-driven game, but there is so much content in the full game to keep you going for quite a long time. If you’re looking at getting into this genre of game, but are worried about complexity, I would highly recommend Quests: Heroes of Sorcado. The gameplay overall is simple and straight-forward, while still offering the epic campaign feel. This one hits Kickstarter today, so head on over and check it out for yourself!
  
Avengers: Infinity War (2018)
Avengers: Infinity War (2018)
2018 | Action, Sci-Fi
Almost everything (0 more)
It's clearly one half of a full story (0 more)
Thanos is badass
Starring - EVERYONE!! (almost)

Plot - Mad Titan Thanos is hunting down the infinity stones to add to his gauntlet so he can kill half the universe. Avengers, Guardians and co must stop him.

First impressions - Holy crap this film looks excellent. As expected the trailer was the unfinished article and this film looks amazing.
The plot is thin but with 10years of back story, I'd say that's allowed. Thanos is an excellent villain who is fleshed out and well motivated. Something that has been lacking from most MCU Villians.

Were the Russo brothers able to pull off so many characters being in one film?
- in a word, yes. True that some characters get more time than others but the way they jump between plot lines and sub plots feels incredibly well stitched together.

Action?
Action a plenty and very well done. Inventive and on a cosmic scale.

Is it a clever film?
....it has plot holes but they could be explained away if you so wish. My advice, just go with it. It's a universe with rage monsters, Gods and Titans.

Is it worthy of the MCU?
This is the MCU at some of its finest.

Sum up:

This is balls to the wall crazy. Some of the most fun I've had at the cinema in years. I cheered on multiple occasions, found myself holding my breath and gave it a standing ovation.
  
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Awix (3310 KP) rated No Escape (2015) in Movies

Mar 26, 2018 (Updated Mar 26, 2018)  
No Escape (2015)
No Escape (2015)
2015 | Drama, Thriller
5
6.9 (13 Ratings)
Movie Rating
Technically competent suspense-thriller can't help coming across as a little bit suspect in the signals it's sending (also, title may not be strictly accurate). Nice American family go to a country which looks like Thailand but definitely isn't, dearie me no, and find themselves imperilled by a native uprising triggered by the Prime Minister's new water works. Can they escape before Pierce Brosnan starts singing again?

As I say, solidly put together, and if nothing else Lake Bell's performance is pretty much immaculate - but you have to wonder if the film's depiction of Asian countries isn't defamatory, or at least scare-mongering. It's not surprising this film was banned in some parts of Asia. There's a lot of bafflegab about the hordes of machete-wielding psychos being locals upset about globalisation, but c'mon, guys, this is clearly a film inspired by fears of radical Islamist terrorism, and as such it seems to be presenting every person in Indonesia, Cambodia, Thailand, etc, as a potential psychopathic killer. For something which is basically second-cousin to a zombie movie, it takes itself terribly seriously; a bit too seriously given how implausible the plot rapidly becomes. Perks up a bit when Brosnan is on screen (not often enough), but is this kind of subject matter really the stuff of such broad entertainment? As a thriller this is okay, but a point knocked off for the dubious subtext.
  
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Sarah (7800 KP) rated That’s You! in Video Games

May 31, 2018 (Updated May 31, 2018)  
That’s You!
That’s You!
2017 | Massively Multiplayer, Music & Party
A fun party game
Multiplayer couch co-op games are sadly a rarity now with online gaming, so That’s You is a refreshing change. Not only does it let you play with up to 6 players in your own home, you also don’t need to have that many extortionately priced PlayStation controllers - it’s all controlled through an app on your phone or tablet.

The game itself is very fun and interactive and great to play with those you know fairly well. Playing with near strangers probably wouldn’t be anywhere near as entertaining or advisable. It switches between asking questions about statements and who they apply to most, to drawing challenges (either on selfies or generated artwork), completing sentences and posed pictures. It’s a lot of fun and it’s interesting to see what your loved ones think of you - I’m known as the ocd organised one, can’t say that’s a surprise!

Personally though there are parts of this game that didn’t appeal to me as much, but this is mainly due to my preferences. I’m not a fan of having my picture taken and my creative skills are a little lacking - especially in the short amount of time you’re given to create something! I also think they could do more with this game - more fun options, still centred around the same themes, but with a few different mini games. Otherwise this isn’t really a game that you can play too often.
  
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David McK (3676 KP) rated Mort in Books

Jan 28, 2019 (Updated May 23, 2021)  
Mort
Mort
Terry Pratchett | 2012 | Fiction & Poetry
8
8.7 (19 Ratings)
Book Rating
'Death comes to us all. When he came to Mort, he offered him a job'

An extremely early entry (#4) in [a:Terry Pratchett|1654|Terry Pratchett|https://images.gr-assets.com/authors/1235562205p2/1654.jpg]'s now-complete Discworld series (which spans 41 full length-novels), and the first in which the character of DEATH - HE WHO TALKS LIKE THIS - takes centre stage.

As this is an early novel, this is even before the introduction of DEATH's grand-daughter Susan Sto-Helit, even before the City Watch and (possibly) even before the introduction of The Witches - I say possibly as, although Granny Weatherwax has already put in an appearance in [b:Equal Rites|34507|Equal Rites (Discworld, #3; Witches #1)|Terry Pratchett|https://images.gr-assets.com/books/1407706800s/34507.jpg|583611] there's a strong argument to be made that she is not the 'real' Granny Weatherwax.

This one does, however, introduce us to DEATHs flesh-and-blood horse Binky ('He'd tried skeletal steeds, but had got tired of constantly having to stop to wire bits back together'), as well as to some of the more memorable ancillary characters who continue to appear in his later novels, such as Albert, with a large part of that character's back-story filled in here.

It may not yet be up to the standard of the mid-series Discworld novels, but you can definitely see Pratchett's style continuing to evolve, with this an improvement on those that had come before.
  
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Eric (498 KP) rated The Boys in TV

Jul 14, 2020 (Updated Jul 14, 2020)  
The Boys
The Boys
2019 | Action, Crime, Fantasy, Sci-Fi, Thriller
Violence violence and more violence! Karl Urban is great (0 more)
Not for everyone, especially if youre squeamish (0 more)
The Boys is adrenaline fueled "shock" TV at its best. It is begging you to watch it, even if it sometimes makes it hard to watch. But what makes The Boys work so well is under all the drugs, sex and violence, it has a lot to say.

The show follows Billy Butcher (Karl Urban) as he recruits a team of people who have bern wronged by Superheroes. In The Boys universe, the superheroes tend to not care so much about callateral damage, and honestly, most of them are douchebags (think Captain Hammer from Dr Horrible's evil singalong blog) .

As we learn more about their word the show not only becomes an obvious satire on superhero culture, but the our society as a hole. The religion episode, is one that really stands out as not being afraid to take shots.

The effects, mostly work pretty well, and nothing was bad enough to take me out of the escapeism. The acting is a bit all over the place, but Karl Urban really commands the screen.

It should be said that this is not for everyone. It is one of the mist graphic (non horror) things I have ever seen, and if you're not used to it you may find yourself checking out early. If you can handle the violence, it's worth it
  
Hellbound: Hellraiser II (1988)
Hellbound: Hellraiser II (1988)
1988 | Horror
Slightly discombobulating horror sequel. Following the events of the first movie Kirsty Cotton unsurprisingly ends up in a loony bin run by brain surgeon and keen puzzle-box fan Dr Channard (Kenneth Cranham tries mightily to bring a touch of Peter Cushing-style class to an underwritten part). As Channard is a lunatic, he resurrects Kirsty's evil stepmother, and because he is clearly either very forgetful or slow off the mark, together they give a puzzle box (which he already had) to a traumatised patient who's good at puzzles (who he likewise already had about the place) and together they begin to explore the realm of the box.

Meanwhile... oh, does it really matter? As you can perhaps begin to discern, the plot of Hellraiser II Makes No Sense Whatsoever (the Cotton house appears to have teleported from London to New York City in the gap between films, and this is only a minor issue), and there is something baffling and miraculous about the fact the film is as coherent and watchable as it is. Then again, it's not actually about logic, plot, or the motivation of the characters, just a succession of grisly, visceral, nightmarish, surreal images. In this respect at least the film is an astonishing success. Doesn't stop the story from being nonsense, though. Manages to be a very bad movie but also a terrific one, frequently at exactly the same time. Like I say, discombobulating.