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Purple Phoenix Games (2266 KP) rated Kingdomino Origins in Tabletop Games
Dec 28, 2021
I try very hard not to allow hype to affect my views on a game. This is why I similarly rarely consume other reviewers’ work on a game prior to me playing it. I don’t want others influencing my experiences. However, I was ultimately tempted by the Game Boy Geek, Dan King, when a video he published was titled, “Why I’ll Never Play Kingdomino Again.” I mean, with a title like that, and already having reviewed and loved OG Kingdomino, I just HAD to see what was with this new version. I have to say, he makes some great points – many with which I tend to agree. But what are those points?
Kingdomino Origins is a tile drafting and placement game set in prehistoric times for two to four players. Just like the original Kingdomino (even though this is titled Origins, which makes me chuckle) players will be drafting tiles from the offer and adding them to their village, matching terrain types to those already built. Instead of crowns to count VP, Origins has players using fire icons and tokens to multiply VP for endgame scoring. New for Origins is the ability to play three different modes: Discovery, Totem, and Tribe Mode! The player with the most VP at the end of the game wins!
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup (a two-player game playing the Tribe mode is used for this review), place the Cave Board on the table, shuffle the Caveman tiles, and deal four to the board. Separate the fire tokens and resourceeples into their piles on the table. Shuffle the main domino tiles and, as in the original, draw four, arrange them numerically, and reveal them to make the offer. Place another four domino tiles nearby, face-down, and arranged numerically. The players each choose a color, takes their starting tile with hut placed atop, and their two chiefeeples. The first player will choose to take tiles 1 and 4 or 2 and 3 from the offer by placing their chiefeeples upon them. The game is now setup for Tribe Mode and ready to begin!
On a normal turn, a player will have two steps to complete: Place a Domino, and Choose a New Domino. In a 3-4 player game, each player will have one domino to place, but in this 2 player game each player will have two dominoes to place within their 7×7 grid (a 5×5 grid with 3-4 player games). The player takes their chosen dominoes from beneath their chiefs and add them to their village grid. As in all domino-based games, the terrain (or side) of the domino must be placed adjacent to a matching terrain type in the village; the starting tile is wild and can match to any terrain type.
Once a domino is placed, if it shows icons or volcanoes, special rules are enacted. For icons showing resources, a wooden resourceeple is placed upon the icon. These come in mammoths, fish, mushrooms, and flints. In Tribe Mode, these will be used later. However, if a volcano is placed in the village, it will spew forth one to three flames, whose tokens will be placed on a domino square in the village. The volcano tile showing one active crater sends a flame soaring up to three squares away, and diagonal movement is acceptable. A volcano tile showing three active craters throws three flames (a fire token with three fire icons) one square away.
Once both tiles have been placed, the player will next Choose a New Domino (or dominoes when playing a two player game). From the now-revealed set of four new tiles in the offer, the players will choose their next tile(s) to be played during the next round, thus also creating the turn order for the next round.
After players have chosen their dominoes, and only in Tribe Mode, the final step to the turn is optional: Recruit a Caveman. Remember those resourceeples that were placed on tiles? By discarding two different resources, a player may recruit one of the face-up Caveman tiles from the board. By discarding one of each type of resource, the player may instead look through the stack of Caveman tiles and take one of their choosing. These Caveman tiles do many different things, but they primarily offer extra VP for being placed adjacent to specific resources, or by clumping together similar Cavemen in the village.
Once all the dominoes have been added to the villages, the game ends and VPs are counted for each player. The game comes with an excellent score pad to help keep track of the different ways to earn VP. The player with the most VP (“comfort points” in the game) is the winner and creates the most prosperous Caveman village!
Components. Just like previous versions of Kingdomino, these components are excellent. The domino tiles are again thick and glossy, the huts are again the 3D style, and the chiefeeples are similar in style to the kingeeples from the original. In this new version, however, new fire tokens have been added, and are fine, but they are double-sided to remind players how many squares they travel – an EXCELLENT idea. I have to also applaud these cute little resourceeples. They are so stinkin cute and look great on the villages. The art is again wonderful on everything in the box, and overall is just a great bunch of components.
What about the claim Dan King made about never playing Kingdomino again? Gosh darnit, I totally agree. By simply playing the included Discovery Mode you get all the same functionality of Kingdomino. But it doesn’t stop there. I didn’t really get into the second mode, Totem Mode, but it also uses the resourceeples to grant extra VP to the players who have collected the majority of each type. It is a great next step from Discovery, and a good setup for Tribe Mode, especially when playing with newer gamers.
So, the components are similar quality to the original version, but there are more components included, and provide three different play modes. The only thing I see that the original Kingdomino has on this version is the Age of Giants expansion. Perhaps something similar is in the works for Origins, where players can effectively negate opponents’ VPs. I’m sure giants existed in Caveman times, right?
All this said, I may be soon looking for a new home for my copy of Kingdomino and the Age of Giants expansion, as I am certainly agreeing with Dan here. I don’t think I have the interest in playing Kingdomino anymore, as long as I have Kingdomino Origins in my arsenal. Purple Phoenix Games gives this one a super-upgraded 5 / 6. The extra play modes, excellent components, and the cool volcano mechanics just elevate this superior version. If you are a fan of Kingdomino, then I highly recommend you check out Kingdomino Origins. Unless, of course, you don’t wish to be seduced away from your beloved copy of the original version. I understand, but you may be unnecessarily handicapping your collection.
Kingdomino Origins is a tile drafting and placement game set in prehistoric times for two to four players. Just like the original Kingdomino (even though this is titled Origins, which makes me chuckle) players will be drafting tiles from the offer and adding them to their village, matching terrain types to those already built. Instead of crowns to count VP, Origins has players using fire icons and tokens to multiply VP for endgame scoring. New for Origins is the ability to play three different modes: Discovery, Totem, and Tribe Mode! The player with the most VP at the end of the game wins!
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T
To setup (a two-player game playing the Tribe mode is used for this review), place the Cave Board on the table, shuffle the Caveman tiles, and deal four to the board. Separate the fire tokens and resourceeples into their piles on the table. Shuffle the main domino tiles and, as in the original, draw four, arrange them numerically, and reveal them to make the offer. Place another four domino tiles nearby, face-down, and arranged numerically. The players each choose a color, takes their starting tile with hut placed atop, and their two chiefeeples. The first player will choose to take tiles 1 and 4 or 2 and 3 from the offer by placing their chiefeeples upon them. The game is now setup for Tribe Mode and ready to begin!
On a normal turn, a player will have two steps to complete: Place a Domino, and Choose a New Domino. In a 3-4 player game, each player will have one domino to place, but in this 2 player game each player will have two dominoes to place within their 7×7 grid (a 5×5 grid with 3-4 player games). The player takes their chosen dominoes from beneath their chiefs and add them to their village grid. As in all domino-based games, the terrain (or side) of the domino must be placed adjacent to a matching terrain type in the village; the starting tile is wild and can match to any terrain type.
Once a domino is placed, if it shows icons or volcanoes, special rules are enacted. For icons showing resources, a wooden resourceeple is placed upon the icon. These come in mammoths, fish, mushrooms, and flints. In Tribe Mode, these will be used later. However, if a volcano is placed in the village, it will spew forth one to three flames, whose tokens will be placed on a domino square in the village. The volcano tile showing one active crater sends a flame soaring up to three squares away, and diagonal movement is acceptable. A volcano tile showing three active craters throws three flames (a fire token with three fire icons) one square away.
Once both tiles have been placed, the player will next Choose a New Domino (or dominoes when playing a two player game). From the now-revealed set of four new tiles in the offer, the players will choose their next tile(s) to be played during the next round, thus also creating the turn order for the next round.
After players have chosen their dominoes, and only in Tribe Mode, the final step to the turn is optional: Recruit a Caveman. Remember those resourceeples that were placed on tiles? By discarding two different resources, a player may recruit one of the face-up Caveman tiles from the board. By discarding one of each type of resource, the player may instead look through the stack of Caveman tiles and take one of their choosing. These Caveman tiles do many different things, but they primarily offer extra VP for being placed adjacent to specific resources, or by clumping together similar Cavemen in the village.
Once all the dominoes have been added to the villages, the game ends and VPs are counted for each player. The game comes with an excellent score pad to help keep track of the different ways to earn VP. The player with the most VP (“comfort points” in the game) is the winner and creates the most prosperous Caveman village!
Components. Just like previous versions of Kingdomino, these components are excellent. The domino tiles are again thick and glossy, the huts are again the 3D style, and the chiefeeples are similar in style to the kingeeples from the original. In this new version, however, new fire tokens have been added, and are fine, but they are double-sided to remind players how many squares they travel – an EXCELLENT idea. I have to also applaud these cute little resourceeples. They are so stinkin cute and look great on the villages. The art is again wonderful on everything in the box, and overall is just a great bunch of components.
What about the claim Dan King made about never playing Kingdomino again? Gosh darnit, I totally agree. By simply playing the included Discovery Mode you get all the same functionality of Kingdomino. But it doesn’t stop there. I didn’t really get into the second mode, Totem Mode, but it also uses the resourceeples to grant extra VP to the players who have collected the majority of each type. It is a great next step from Discovery, and a good setup for Tribe Mode, especially when playing with newer gamers.
So, the components are similar quality to the original version, but there are more components included, and provide three different play modes. The only thing I see that the original Kingdomino has on this version is the Age of Giants expansion. Perhaps something similar is in the works for Origins, where players can effectively negate opponents’ VPs. I’m sure giants existed in Caveman times, right?
All this said, I may be soon looking for a new home for my copy of Kingdomino and the Age of Giants expansion, as I am certainly agreeing with Dan here. I don’t think I have the interest in playing Kingdomino anymore, as long as I have Kingdomino Origins in my arsenal. Purple Phoenix Games gives this one a super-upgraded 5 / 6. The extra play modes, excellent components, and the cool volcano mechanics just elevate this superior version. If you are a fan of Kingdomino, then I highly recommend you check out Kingdomino Origins. Unless, of course, you don’t wish to be seduced away from your beloved copy of the original version. I understand, but you may be unnecessarily handicapping your collection.
Emma @ The Movies (1786 KP) rated Godzilla: King of the Monsters (2019) in Movies
Jun 22, 2019 (Updated Sep 25, 2019)
Five years after Godzilla saved us from the MUTO attack the world (or some of it at least) wants to see an end to the potential threat of the Titans. Monarch are studying them and hiding them away from the world, but there are calls to destroy the monsters before more devastation befalls the planet?
Dr Emma Russell has developed the Orca, a device that communicates with the Titans and can be used to calm them and stop any further destruction. Not everyone has the same idea about how to use the Orca though and it's taken, along with Dr Russell and her daughter Madison, after its successful test run. The race is on to recover the device and avert the impending crisis.
Godzilla is one of my favourite monsters. For years the 1998 film with Matthew Broderick and Jean Reno in it was one of my favourite films. I also love the "proper" Godzilla movies where they destroy Tokyo at every given opportunity. To have new films felt like a wonderful thing... until I saw 2014 Godzilla. I rewatched it before going to see King Of The Monsters and I remembered how underwhelmed I was. The characters didn't grab me and I found the whole thing uninspiring. The prospect of a second wasn't great, but then I saw the trailers, they were spectacular.
I really enjoyed this and went to see it again in 3D, a much more peaceful screening than the first viewing. The girl who was sitting a couple of seats away was animatedly jumping at every opportunity, her reaction was far scarier than anything that happened on the screen.
This was much improved on the last instalment. I loved that it embraced the original films and the fact that it switched its focus more to the monsters than the humans. You go to a monster movie to see monsters, and Godzilla 2014 felt like it had forgotten that fact.
If I had to describe this film to someone I'd say it was a combination of Infinity War and Jurassic Park, just with slightly larger monsters... yep, I'm fairly happy with that comparison. I may have been imagining it but I felt like there were a few nods to JP jumbled in there... maybe that's just me.
There's a collection of recognisable faces in the cast and I don't think there's a single person who underperforms. I thought that Millie Bobby Brown gave a great performance as Madison, she managed to give us a child character that wasn't particularly annoying, which may actually be a first in creature features.
Charles Dance makes an excellent bad guy, there's something about his look, a cross between a vampire and the restaurant critic from Ratatouille that works for me. He also gets to have a great moment of silent humour with Brown when they're in a lift together, it was very unexpected for their potential on-screen relationship.
We get to see four of our Titans in this movie as main players. Godzilla, obvs, Mothra, Rodan and Monster Zero, or King Ghidorah to his friends. The sheer scale they've gone to is amazing, and I thought the way they were created with their individual traits was beautiful. The one drawback to the beautiful glowing monster bodies is that the scenes have to be fairly dark to appreciate that aspect. They manage to use those aspects of the creatures to give the extra lighting the scenes need meaning that you get something that's both dark and scary as well as light and hopeful. The colours were something that really stood out to me in the advertising, the lightness of the blue and green against the anger of the orange and yellow, it shows the good and evil relationship really well.
The size of the creatures is mad and sometimes a little impossible to gauge, we get a few moments where we're given some perspective with man-made structures but they do a good job of trying to get it across in basic visual techniques too. You see a lot of them from "human" angles, from the ground running, from buildings and vehicles. It feels like an exercise in shock and awe and takes you back to Dr Serizawa's point at the beginning of the film that we're Godzilla's pets, it's not the other way around.
The effects/animation looked solid, at no point did I see anything on-screen that drew my attention away from the action. One moment in particular stood out and that was a large explosion somewhere in the middle of the movie. It was given an old fashioned kind of a look and it gave me the impression that they'd really looked at things that had come before it for inspiration.
You have to obviously accept the facts that in these sorts of films, parents will willingly put their children in immense danger, bad guys will always have prepared a short video presentation to explain their motivations and just because there's destruction happening all around you does not mean you will die. It's got all the classic monster/disaster movie moments that you love to hate in it. "Movie Reality" is awesome.
If you couldn't already tell, I loved this. Much improvement from the last instalment and an entertaining action-packed addition to the monsterverse. Oscar winner? Probably not. Entertaining escapism? Most definitely. I am a little concerned about how the story will progress from here. They had plenty of scope for lots of movies after some of the things they showed in the film, but the events of KotM mean that there's little room to move with it all, we'll have to see what happens in Godzilla Vs Kong next year.
What you should do
This really deserves to be seen on the big screen. The sound and the effects combine to make some great viewing.
Movie thing you wish you could take home
If they could adapt the Orca for human use I'd be interested.
Dr Emma Russell has developed the Orca, a device that communicates with the Titans and can be used to calm them and stop any further destruction. Not everyone has the same idea about how to use the Orca though and it's taken, along with Dr Russell and her daughter Madison, after its successful test run. The race is on to recover the device and avert the impending crisis.
Godzilla is one of my favourite monsters. For years the 1998 film with Matthew Broderick and Jean Reno in it was one of my favourite films. I also love the "proper" Godzilla movies where they destroy Tokyo at every given opportunity. To have new films felt like a wonderful thing... until I saw 2014 Godzilla. I rewatched it before going to see King Of The Monsters and I remembered how underwhelmed I was. The characters didn't grab me and I found the whole thing uninspiring. The prospect of a second wasn't great, but then I saw the trailers, they were spectacular.
I really enjoyed this and went to see it again in 3D, a much more peaceful screening than the first viewing. The girl who was sitting a couple of seats away was animatedly jumping at every opportunity, her reaction was far scarier than anything that happened on the screen.
This was much improved on the last instalment. I loved that it embraced the original films and the fact that it switched its focus more to the monsters than the humans. You go to a monster movie to see monsters, and Godzilla 2014 felt like it had forgotten that fact.
If I had to describe this film to someone I'd say it was a combination of Infinity War and Jurassic Park, just with slightly larger monsters... yep, I'm fairly happy with that comparison. I may have been imagining it but I felt like there were a few nods to JP jumbled in there... maybe that's just me.
There's a collection of recognisable faces in the cast and I don't think there's a single person who underperforms. I thought that Millie Bobby Brown gave a great performance as Madison, she managed to give us a child character that wasn't particularly annoying, which may actually be a first in creature features.
Charles Dance makes an excellent bad guy, there's something about his look, a cross between a vampire and the restaurant critic from Ratatouille that works for me. He also gets to have a great moment of silent humour with Brown when they're in a lift together, it was very unexpected for their potential on-screen relationship.
We get to see four of our Titans in this movie as main players. Godzilla, obvs, Mothra, Rodan and Monster Zero, or King Ghidorah to his friends. The sheer scale they've gone to is amazing, and I thought the way they were created with their individual traits was beautiful. The one drawback to the beautiful glowing monster bodies is that the scenes have to be fairly dark to appreciate that aspect. They manage to use those aspects of the creatures to give the extra lighting the scenes need meaning that you get something that's both dark and scary as well as light and hopeful. The colours were something that really stood out to me in the advertising, the lightness of the blue and green against the anger of the orange and yellow, it shows the good and evil relationship really well.
The size of the creatures is mad and sometimes a little impossible to gauge, we get a few moments where we're given some perspective with man-made structures but they do a good job of trying to get it across in basic visual techniques too. You see a lot of them from "human" angles, from the ground running, from buildings and vehicles. It feels like an exercise in shock and awe and takes you back to Dr Serizawa's point at the beginning of the film that we're Godzilla's pets, it's not the other way around.
The effects/animation looked solid, at no point did I see anything on-screen that drew my attention away from the action. One moment in particular stood out and that was a large explosion somewhere in the middle of the movie. It was given an old fashioned kind of a look and it gave me the impression that they'd really looked at things that had come before it for inspiration.
You have to obviously accept the facts that in these sorts of films, parents will willingly put their children in immense danger, bad guys will always have prepared a short video presentation to explain their motivations and just because there's destruction happening all around you does not mean you will die. It's got all the classic monster/disaster movie moments that you love to hate in it. "Movie Reality" is awesome.
If you couldn't already tell, I loved this. Much improvement from the last instalment and an entertaining action-packed addition to the monsterverse. Oscar winner? Probably not. Entertaining escapism? Most definitely. I am a little concerned about how the story will progress from here. They had plenty of scope for lots of movies after some of the things they showed in the film, but the events of KotM mean that there's little room to move with it all, we'll have to see what happens in Godzilla Vs Kong next year.
What you should do
This really deserves to be seen on the big screen. The sound and the effects combine to make some great viewing.
Movie thing you wish you could take home
If they could adapt the Orca for human use I'd be interested.
5 Minute Movie Guy (379 KP) rated Angel Has Fallen (2019) in Movies
Sep 16, 2019
After putting in plenty of years and two prior movies spent protecting the President, Secret Service member Mike Banning is up for promotion. In Angel Has Fallen, the third installment of the Fallen franchise, Banning has been personally hand-picked by President Allan Trumbull to take over as the new Secret Service Director. Trumbull tells him the good news directly during a getaway fishing trip, but then things quickly turn bad when a drone attack attempts to assassinate the President. Banning is able to successfully save himself and the President, but the attack kills all the rest of the Secret Service members on site and the aftermath leaves Trumbull in a coma. Planted DNA evidence linking Banning to an involvement in the attack leads to his arrest, and with the President unconscious, he has no other witness to clear his name. Banning’s obviously been framed and set-up and will have to escape from authorities to find out who is responsible, and to also protect the President from any further attempts on his life.
Directed by Ric Roman Waugh, Angel Has Fallen is a film that starts off pretty well, yet I feel that the whole narrative of Banning being so easily framed is pretty hard to believe, especially given that he’s been the hero of two films already. It’s the driving force of the film’s story and yet it seems highly questionable to me that the intelligence committee would be so quick to blame it all on Banning considering his reputable history. Naturally any attack on the President is taken very seriously, but the FBI is extremely quick to condemn the man that just saved his life. I think it’s the weakest part of the story, although story is not an area this film ever really excels at. I would even say that most of its attempts at being smart usually fall flat. Regardless, this is the kind of movie that would be best enjoyed if you didn’t take it too seriously. It’s in many ways a throwback to the macho action movies of yesteryear, and that’s where it makes up for its shortcomings.
As the first film I’ve seen in this series, I admittedly had low expectations for it. If not for my dad wanting to see it, I probably would have skipped it entirely, but in truth it turned out to be better than I had anticipated. It’s also been the number one movie at the box office for two weeks running, so what do I know? I must confess that ever since seeing Den of Thieves last year, I’ve instantly become a huge fan of Gerard Butler, whose filmography I’ve largely overlooked. I love his energy, his over-the-top acting and his tough guy persona. He’s a great fit here in Angel Has Fallen as Banning and is enjoyable to watch, even if at times it can be a little hard to believe that he’s somehow always the smartest guy in the room.
The rest of the cast in the movie is respectful as well. Morgan Freeman is a comfortable choice as President Trumbull, and he truly makes me long for a time when we had a sane and competent President. It’s a rather reserved role for Freeman, as he spends most of the runtime in a coma. Still, he’s a graceful and welcome presence who has at least a couple moments to shine. Jada Pinkett Smith has the unfortunate role of playing the FBI agent who orders Banning’s arrest, and I wish she had a bit more to work with. Nick Nolte plays Banning’s estranged father Clay, a paranoid war veteran living off the grid, and he’s one of the highlights of the film. I enjoyed his character’s relationship with Banning, and he and Butler play off each other well. Danny Huston also gives a worthwhile performance as Banning’s former military companion Wade Jennings.
Despite having the appearance of a run-of-the-mill, rescue-the-President type of action movie, the action is actually for the most part quite admirable. Right from the get-go, it makes an impressive statement with its tense and exciting introductory scene which feels reminiscent of tactical military-style video games. The movie is heavy on explosions, shootouts, and hand-to-hand combat, and its action is generally fun. There’s also an impressive final stand-off that’s surprisingly well-planned and executed. It’s in moments like this where the movie demonstrates its intelligence and expertise. If not for these strong action sequences, I feel the movie as a whole would have suffered tremendously, but it rightfully delivers on what we came to see. Of course, not all of the action is stellar, and there’s a clunker of a car chase thrown into the mix, but overall I was entertained.
One area where the movie could have used some more improvement was with the special effects. They’re sufficient in the sense that they still clearly convey what the movie is trying to show, but a lot of it looks noticeably fake. It’s unfortunate, but I also don’t believe it was ever a major distraction. Another issue with the film is that its run-time feels a little long and there are some subplots that I really couldn’t care less about. It’s your standard government scheming and political conspiracy stuff, complete with all of the twists you would expect, but it isn’t particularly interesting, even if it does explain the purpose of the initial attack on the President.
Overall, I had a better time with Angel Has Fallen than I would have imagined. It’s far from great, but it’s good enough that I’ll probably now check out the two previous Fallen films at some point. The story might leave a lot to be desired, but the action sequences help fill the void. I would recommend it for fans of action movies, or anyone who likes Gerard Butler. It’s not something anyone needs to rush to the theater to see, but if you’re looking for a little action to end your summer with, it should do the trick.
Directed by Ric Roman Waugh, Angel Has Fallen is a film that starts off pretty well, yet I feel that the whole narrative of Banning being so easily framed is pretty hard to believe, especially given that he’s been the hero of two films already. It’s the driving force of the film’s story and yet it seems highly questionable to me that the intelligence committee would be so quick to blame it all on Banning considering his reputable history. Naturally any attack on the President is taken very seriously, but the FBI is extremely quick to condemn the man that just saved his life. I think it’s the weakest part of the story, although story is not an area this film ever really excels at. I would even say that most of its attempts at being smart usually fall flat. Regardless, this is the kind of movie that would be best enjoyed if you didn’t take it too seriously. It’s in many ways a throwback to the macho action movies of yesteryear, and that’s where it makes up for its shortcomings.
As the first film I’ve seen in this series, I admittedly had low expectations for it. If not for my dad wanting to see it, I probably would have skipped it entirely, but in truth it turned out to be better than I had anticipated. It’s also been the number one movie at the box office for two weeks running, so what do I know? I must confess that ever since seeing Den of Thieves last year, I’ve instantly become a huge fan of Gerard Butler, whose filmography I’ve largely overlooked. I love his energy, his over-the-top acting and his tough guy persona. He’s a great fit here in Angel Has Fallen as Banning and is enjoyable to watch, even if at times it can be a little hard to believe that he’s somehow always the smartest guy in the room.
The rest of the cast in the movie is respectful as well. Morgan Freeman is a comfortable choice as President Trumbull, and he truly makes me long for a time when we had a sane and competent President. It’s a rather reserved role for Freeman, as he spends most of the runtime in a coma. Still, he’s a graceful and welcome presence who has at least a couple moments to shine. Jada Pinkett Smith has the unfortunate role of playing the FBI agent who orders Banning’s arrest, and I wish she had a bit more to work with. Nick Nolte plays Banning’s estranged father Clay, a paranoid war veteran living off the grid, and he’s one of the highlights of the film. I enjoyed his character’s relationship with Banning, and he and Butler play off each other well. Danny Huston also gives a worthwhile performance as Banning’s former military companion Wade Jennings.
Despite having the appearance of a run-of-the-mill, rescue-the-President type of action movie, the action is actually for the most part quite admirable. Right from the get-go, it makes an impressive statement with its tense and exciting introductory scene which feels reminiscent of tactical military-style video games. The movie is heavy on explosions, shootouts, and hand-to-hand combat, and its action is generally fun. There’s also an impressive final stand-off that’s surprisingly well-planned and executed. It’s in moments like this where the movie demonstrates its intelligence and expertise. If not for these strong action sequences, I feel the movie as a whole would have suffered tremendously, but it rightfully delivers on what we came to see. Of course, not all of the action is stellar, and there’s a clunker of a car chase thrown into the mix, but overall I was entertained.
One area where the movie could have used some more improvement was with the special effects. They’re sufficient in the sense that they still clearly convey what the movie is trying to show, but a lot of it looks noticeably fake. It’s unfortunate, but I also don’t believe it was ever a major distraction. Another issue with the film is that its run-time feels a little long and there are some subplots that I really couldn’t care less about. It’s your standard government scheming and political conspiracy stuff, complete with all of the twists you would expect, but it isn’t particularly interesting, even if it does explain the purpose of the initial attack on the President.
Overall, I had a better time with Angel Has Fallen than I would have imagined. It’s far from great, but it’s good enough that I’ll probably now check out the two previous Fallen films at some point. The story might leave a lot to be desired, but the action sequences help fill the void. I would recommend it for fans of action movies, or anyone who likes Gerard Butler. It’s not something anyone needs to rush to the theater to see, but if you’re looking for a little action to end your summer with, it should do the trick.
Gareth von Kallenbach (980 KP) rated Call of Duty: Advanced Warfare - Reckoning in Video Games
Jun 19, 2019
It is hard to believe that it is already time for the fourth and final DLC pack for Call of Duty: Advanced Warfare but the Reckoning DLC is here and completes Advanced Warfare in a big way.
The collection consists of four maps and the great finale of the Exo-Zombies series and is a very diverse and satisfying collection which can be purchased by itself or as part of a Season Pass.
The four maps are as follows…
Overwatch
Set in a luxury hotel, this map has plenty of courtyard battles and intense opulence to house your action. The highlight for me is seeing the Plasma Fountains ignite and using them to torch enemies that get in the kill zone.
The map has an emphasis on medium and long ranged combat so be prepared for plenty of sniping and camping when you enter the fray.
Quarantine
This was a really creative and fun map that was set in a Bio Lab where players have to battle amongst the labs and parking lots all the while avoiding an incinerator that comes on line during prolonged battles.
The close quarters really is great for Run and Gun players who want to reach the score streak and unleash and assault of ship-fired rounds on their enemies.
Fracture
Battling on an ice flow complete with drilling rigs and tubing Is a logistical challenge in and of itself. Now add in cracking ice, plenty of areas for enemies to hide and strike from and you will see why this is a real action-packed zone.
This was the first map that I played in the collection and I can say it is always one of my favorites when its turn in the rotation arises.
Swarm
This map is a real challenge as it has very close-set buildings and areas for enemies to hide and strike from. The long streets and numerous windows and ledges make this a place where ranged shooters, snipers, campers, and more thrive. It can be frustrating but getting the drop on a row of shooters who are waiting for the next person on the street below to come into range is highly satisfying.
Of course the maps are not the only thing this collection offers as the star-studded Exo-Zombies campaign comes to a conclusion as you battle deep in the heart of an underwater city against an unending legion of Undead.
I got right up to the end my second time playing it before our team was taken out but it was a very enjoyable and intense experience.
The Reckoning does not try to reinvent the wheel but instead focuses on giving core fans of the series more of what they love, intense action and new and creative ways to take down other players in detailed maps with plenty of challenge.
While it will not convert you if you were not a fan of Advanced Warfare, it will be a satisfying chapter for those who are fans.
http://sknr.net/2015/09/18/call-of-duty-advanced-warfare-reckoning/
The collection consists of four maps and the great finale of the Exo-Zombies series and is a very diverse and satisfying collection which can be purchased by itself or as part of a Season Pass.
The four maps are as follows…
Overwatch
Set in a luxury hotel, this map has plenty of courtyard battles and intense opulence to house your action. The highlight for me is seeing the Plasma Fountains ignite and using them to torch enemies that get in the kill zone.
The map has an emphasis on medium and long ranged combat so be prepared for plenty of sniping and camping when you enter the fray.
Quarantine
This was a really creative and fun map that was set in a Bio Lab where players have to battle amongst the labs and parking lots all the while avoiding an incinerator that comes on line during prolonged battles.
The close quarters really is great for Run and Gun players who want to reach the score streak and unleash and assault of ship-fired rounds on their enemies.
Fracture
Battling on an ice flow complete with drilling rigs and tubing Is a logistical challenge in and of itself. Now add in cracking ice, plenty of areas for enemies to hide and strike from and you will see why this is a real action-packed zone.
This was the first map that I played in the collection and I can say it is always one of my favorites when its turn in the rotation arises.
Swarm
This map is a real challenge as it has very close-set buildings and areas for enemies to hide and strike from. The long streets and numerous windows and ledges make this a place where ranged shooters, snipers, campers, and more thrive. It can be frustrating but getting the drop on a row of shooters who are waiting for the next person on the street below to come into range is highly satisfying.
Of course the maps are not the only thing this collection offers as the star-studded Exo-Zombies campaign comes to a conclusion as you battle deep in the heart of an underwater city against an unending legion of Undead.
I got right up to the end my second time playing it before our team was taken out but it was a very enjoyable and intense experience.
The Reckoning does not try to reinvent the wheel but instead focuses on giving core fans of the series more of what they love, intense action and new and creative ways to take down other players in detailed maps with plenty of challenge.
While it will not convert you if you were not a fan of Advanced Warfare, it will be a satisfying chapter for those who are fans.
http://sknr.net/2015/09/18/call-of-duty-advanced-warfare-reckoning/
Readforthesouls (5 KP) created a post
Aug 24, 2018
Goddess in the Stacks (553 KP) rated Bonk: The Curious Coupling of Science and Sex in Books
Sep 15, 2018
Hysterically funny (1 more)
Laugh-out-loud footnotes
It's not often a nonfiction book has me laughing out loud, but this one did it. This is the first of Roach's books I've read, but her voice makes me want to read everything she's ever written! Bonk is the story of sexual research - how scientists have made discoveries about a topic that is awkward at best, and taboo or even criminal at worst. Roach takes research seriously, volunteering as a research subject more than once (and convincing her husband to help, in at least one case!) Her wordplay is clever and her footnotes are HILARIOUS - this was a nonfiction book I kept having to pause and read to my husband between snickers.
Even her chapter titles are giggle-inducing - with titles like "The Princess and Her Pea - The Woman Who Moved Her Clitoris, and Other Ruminations on Intercourse Orgasms" and "Re-member Me - Transplants, Implants, and Other Penises Of Last Resort."
Roach writes about some truly awkward sexual encounters in the name of science:
On the bed are a man and a woman. They are making the familiar movements made by millions of other couples on a bed that night, yet they look nothing like those couples. They have EKG wires leading from their thighs and arms, like a pair of lustful marionettes who managed to escape the puppet show and check into a cheap motel. Their mouths are covered by snorkel-type mouthpieces with valves. Trailing from each mouthpiece is a length of flexible tubing that runs through the wall to the room next door, where Bartlett is measuring their breathing rate. To ensure that they don't breathe through their noses, the noses have been "lightly clamped."
Another passage mentions two gymnasts who have sex in an MRI tube. (For science!) I'm impressed these people can perform under these conditions at all!
There's only one passage that squicked me out a little bit - there's a few paragraphs describing a urologist performing surgery on a penis and it's...a little disturbing. That aside, though, this is a delightful book on an uncommon topic. It's an easy read, which I don't say about much nonfiction. It might be awkward to explain why you're snickering over this book, though!
You can find all my reviews at http://goddessinthestacks.com
Even her chapter titles are giggle-inducing - with titles like "The Princess and Her Pea - The Woman Who Moved Her Clitoris, and Other Ruminations on Intercourse Orgasms" and "Re-member Me - Transplants, Implants, and Other Penises Of Last Resort."
Roach writes about some truly awkward sexual encounters in the name of science:
On the bed are a man and a woman. They are making the familiar movements made by millions of other couples on a bed that night, yet they look nothing like those couples. They have EKG wires leading from their thighs and arms, like a pair of lustful marionettes who managed to escape the puppet show and check into a cheap motel. Their mouths are covered by snorkel-type mouthpieces with valves. Trailing from each mouthpiece is a length of flexible tubing that runs through the wall to the room next door, where Bartlett is measuring their breathing rate. To ensure that they don't breathe through their noses, the noses have been "lightly clamped."
Another passage mentions two gymnasts who have sex in an MRI tube. (For science!) I'm impressed these people can perform under these conditions at all!
There's only one passage that squicked me out a little bit - there's a few paragraphs describing a urologist performing surgery on a penis and it's...a little disturbing. That aside, though, this is a delightful book on an uncommon topic. It's an easy read, which I don't say about much nonfiction. It might be awkward to explain why you're snickering over this book, though!
You can find all my reviews at http://goddessinthestacks.com
Gareth von Kallenbach (980 KP) rated St. Vincent (2014) in Movies
Aug 6, 2019
“St. Vincent” is a comedy about the complexity of being human, and the need to make connections with one another. It mostly follows the daily life of Vincent (Bill Murray), a crotchety old man who likes to gamble, keeps the company of a “lady of the night,” and could care less what anybody thinks about him.
I think it’s safe to say Bill Murray is a comedy legend. So it should come as no surprise that yet again, Murray has delivered an impeccable performance.
The audience experience is not just one of watching a very famous actor play a role, but instead Murray steps outside of himself and truly becomes Vincent. Each detail, from his physical appearance, to his demeanor, are flawless.
He is a man stuck in his ways, though his life appears to be in disarray. His house is filled with dirt. He owes money to bad people. He lives alone with his cat, and doesn’t really like anyone.
When Maggie (Melissa McCarthy) and her son Oliver (Jaeden Lieberher) move in next door, Vincent is in no way kind to them.
In this film McCarthy is subtle in a good way. She is funny, but at the same time her role is heart wrenching. She is a single mom who is pushed to the limit of what one person can do, and has no choice but to roll with the punches.
She becomes swamped at her new job, and Vincent kind of just falls into the role of Oliver’s babysitter (paid babysitter of course). From that point on, Vincent takes Oliver along with him as he continues with his mostly seedy life.
The interplay between the young boy and the grouchy old man is where the element of humanness is communicated most. Despite differences in age or perspective, people need each other and can make profound connections.
The characters are developed well enough to illustrate that people are not one dimensional. Whether they have a hard or a soft exterior, there is always more than meets the eye.
It is filled with moments of outrageous hilarity, but also has a few emotional ones. Life isn’t always pleasant, and this comedy stays true to that reality.
Don’t be surprised if, at the end of the film, the audience gives a standing ovation.
I give “St. Vincent” 5 out of 5 stars.
I think it’s safe to say Bill Murray is a comedy legend. So it should come as no surprise that yet again, Murray has delivered an impeccable performance.
The audience experience is not just one of watching a very famous actor play a role, but instead Murray steps outside of himself and truly becomes Vincent. Each detail, from his physical appearance, to his demeanor, are flawless.
He is a man stuck in his ways, though his life appears to be in disarray. His house is filled with dirt. He owes money to bad people. He lives alone with his cat, and doesn’t really like anyone.
When Maggie (Melissa McCarthy) and her son Oliver (Jaeden Lieberher) move in next door, Vincent is in no way kind to them.
In this film McCarthy is subtle in a good way. She is funny, but at the same time her role is heart wrenching. She is a single mom who is pushed to the limit of what one person can do, and has no choice but to roll with the punches.
She becomes swamped at her new job, and Vincent kind of just falls into the role of Oliver’s babysitter (paid babysitter of course). From that point on, Vincent takes Oliver along with him as he continues with his mostly seedy life.
The interplay between the young boy and the grouchy old man is where the element of humanness is communicated most. Despite differences in age or perspective, people need each other and can make profound connections.
The characters are developed well enough to illustrate that people are not one dimensional. Whether they have a hard or a soft exterior, there is always more than meets the eye.
It is filled with moments of outrageous hilarity, but also has a few emotional ones. Life isn’t always pleasant, and this comedy stays true to that reality.
Don’t be surprised if, at the end of the film, the audience gives a standing ovation.
I give “St. Vincent” 5 out of 5 stars.
the Urbane Forager: Fruit & Nuts for Free
Book
"The perfect book for anyone wanting to launch themselves into foraging...without swapping their...
Sarah (7798 KP) rated the PlayStation 4 version of The Dark Pictures Anthology: Man of Medan in Video Games
May 29, 2020
A thrilling play
Games like this dont appeal to everyone. It's not full of action, beating people up or a massive open world full of free play. It also doesnt drag on for 40+ hours. However for people like me who struggle with those type of games, Man of Medan is a breath of fresh air.
I'd previously played and rather enjoyed Until Dawn, and I'm pleased to say this follows much in the same vein although it's probably a much shorter story. Graphically this is very impressive looking and like Until Dawn, they've thrown in yet another recognisable face (this time it's Shawn Ashmore aka Bobby from X-Men). The characters look amazing and the setting too. The story too is a good and interesting one, although it does feel a little similar to other stories (like Ghost Ship) and may be a tad predictable. We worked out what was going on well before the third act. That said, I still found it to be absolutely terrifying. Playing a game like this is a lot scarier than watching any horror film!
The gameplay works really well. The fact that you can play this with friends, either online or couch co-op, adds another fun dimension to it all. The decision making also means that there are so many different endings and outcomes (I believe there's over 60 possible ways for the characters to die) that the replayability is surprisingly better than you'd expect. Admittedly it would probably get a bit tedious trying to uncover absolutely everything and all possible outcomes, but playing a few times over is still enjoyable.
The only downsides are the lag and load issues. Most likely due to the decision making process and actions, there is a noticeable lag in some of the cut scenes and movements which is bearable but can noticeably affect the smooth running of the game. There's also the characters themselves. They look great, but they're very cliched and have very little personality or interest too them. And the script is a little cheesy at times which only further impacts with a slight dislike of the characters. Part of me actually wanted to kill them all off...
Overall a great story and an interesting game to play, if you're looking for something a little different.
I'd previously played and rather enjoyed Until Dawn, and I'm pleased to say this follows much in the same vein although it's probably a much shorter story. Graphically this is very impressive looking and like Until Dawn, they've thrown in yet another recognisable face (this time it's Shawn Ashmore aka Bobby from X-Men). The characters look amazing and the setting too. The story too is a good and interesting one, although it does feel a little similar to other stories (like Ghost Ship) and may be a tad predictable. We worked out what was going on well before the third act. That said, I still found it to be absolutely terrifying. Playing a game like this is a lot scarier than watching any horror film!
The gameplay works really well. The fact that you can play this with friends, either online or couch co-op, adds another fun dimension to it all. The decision making also means that there are so many different endings and outcomes (I believe there's over 60 possible ways for the characters to die) that the replayability is surprisingly better than you'd expect. Admittedly it would probably get a bit tedious trying to uncover absolutely everything and all possible outcomes, but playing a few times over is still enjoyable.
The only downsides are the lag and load issues. Most likely due to the decision making process and actions, there is a noticeable lag in some of the cut scenes and movements which is bearable but can noticeably affect the smooth running of the game. There's also the characters themselves. They look great, but they're very cliched and have very little personality or interest too them. And the script is a little cheesy at times which only further impacts with a slight dislike of the characters. Part of me actually wanted to kill them all off...
Overall a great story and an interesting game to play, if you're looking for something a little different.