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Avengers: Endgame (2019)
Avengers: Endgame (2019)
2019 | Sci-Fi, Thriller
It has "all the feels"
***There will be NO SPOILERS in this review***

AVENGERS: ENDGAME is an emotionally and artistically satisfying conclusion to 11 years and 22 films of the MARVEL CINEMATIC UNIVERSE.

Closing out "Phase III" in the MCU, the concluding chapter for most of the "original" MCU characters/actors, ENDGAME picks up the Avengers story right after the conclusion of AVENGERS: INFINITY WAR - a film which saw our heroes lose the battle to Thanos, who snapped his fingers and half the living beings in the Universe vanished.

Instead of downplaying the grief that a survivor would feel, Directors Joe and Anthony Russo (veterans of many MCU films) wisely decide to "lean into" this grief which gives this film something that is surprising for a SuperHero film - emotional resonance. You grieve with these characters that you have come to know - and love - and share their pain and sorrow.

It's a wise choice for it adds a layer to this film that many Superhero films fail to achieve. Along with action, fun characters that you want to root for, interesting visuals and (are you listening DC?) - HUMOR, this film has "all the feels" (to steal a phrase) and will leave the MCU fan (both hardcore and casual) satisfied with the experience.

Also...interestingly enough...this film stands on it's own quite well. The guy next to me in the theater was a "newbie" to the MCU, dragged to the theater with his friends to be "part of the crowd" in this experience. Over the first 5 minutes he was asking his buddy a million questions about who is who and what is what...but after that he just settled into his chair and enjoyed the ride for what it is - even jumping up and cheering at a spot late in the film where EVERYONE in the sold out IMAX showing I was in was tempted to jump out of their chair and cheer (yes - there is THAT kind of moment in this film).

There is also sorrow...loss...joy...relief...tension...excitement...as I said..."all the feels". I don't usually tear up at movies, but I felt some glistening in the corners of my eyes and a lump in my throat on more than 1 occasion - sometimes with sadness, but, sometimes, with joy and exuberance. Yes! I had tears of JOY jumping out of my eyes at a few moments in this film.

But, if it is Special Effects spectacle you are looking for - no worries. There are PLENTY including a finale that is worthy of being the Final Battle in the Final Film for this Phase of the series.

And...the humor...this film has a surprisingly large amount of light, happy moments as well. I give the Russo Brothers - and the MCU - credit for realizing that humor is a good counterbalance to sorrow, action and suspense. I also give them credit for what character they decided to use as the "comic relief" in this film. It's a good choice - and the performer tapped to play the humor is equal to the task.

But, of course, none of this matters if the characters aren't interesting enough to root for - and this film has it in spades. We've watched these characters grow, develop, bond and tear apart over the course of these past 11 years, so there is quite a bit of emotional investment in the characters - and this investment pays of handsomely (again...if you are a "casual" fan or a "newbie", you'll be fine). But...if you are like me and are "into" the MCU then there is payoff after payoff in this film that is extremely satisfying.

The actors in ENDGAME are, of course, at the top of their game. They know they are capping a special moment in their careers and they "bring it". Starting, of course, with Robert Downey, Jr. as Tony Stark/Iron Man. His character goes through a wide variety of emotions through the course of this film and - if this is his last MCU film - he's going out in style. As is Chris Evans as Steve Rogers/Captain America. These two are at the heart of this film - and at the heart of the MCU - and they take center stage with aplomb, tweaking their characters while respecting all that came before. To be honest, I never really bought into the Iron Man vs. Captain America "Civil War" storyline, but they tie that up nicely.

Of course the other 4 "Original 6 Avengers" - Chris Hemsworth's THOR, Scarlett Johansson's BLACK WIDOW, Mark Ruffalo's BRUCE BANNER and Jeremy Renner's CLINT/HAWKEYE/RONIN - are on hand and they all have their moments and take their bows as appropriate throughout. I also have to give some "props" to Don Cheadle's James "Rhodey" Rhodes/WAR MACHINE - kind of an unsung performer in these films and is a welcome sight who would have been missed had he not been there.

The other "survivors of the snap" - Bradley Cooper's ROCKET RACOON, Karen Gillan's NEBULA and Paul Rudd's SCOTT LANG/ANT MAN - fit in with the "original" Avengers quite well. This group of 10 is fun to watch. Add to them Brie Larson's CAPTAIN MARVEL to mix the drink and the concoction was intoxicating to me. A small "quibble" and I do mean a "quibble" - Danai Gurira and her character OKOYE is underutlized/underused for my tastes, but...that is just a "quibble".

Oh...and James Brolin is back as "big bad" Thanos - a worthy adversary, both emotionally, intellectually and physically for this group of SuperHero's to outwit/outlast/outplay.

Finally...without giving away any plot points...this story figured out a way to reflect on/pay homage to previous films in this Universe. It was a clever way to bring back stories/characters/moments from the past and to give some of these performers and moments a nice "cameo" curtain call.

I better stop now before I give away plot points - needless to say I LOVED THIS FILM - it was a very satisfying way to say "thank you and goodbye" to 11 years (and 22 films) of marvelous film making.

I'm looking forward to what the next 11 years in the Marvel Cinematic Universe has to offer - the bar has been set at the highest level.

Letter Grade: A+

10 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
Mob Sitters
Mob Sitters
2019 | Bluff, Card Game, Humor, Mafia, Party Game
I feel like everyone at some point in their lives has been a babysitter. Either for younger (or maybe even older?) siblings, or for the entire neighborhood – it kind of seems like a rite of passage. I definitely had my share of babysitting gigs growing up, but none as exciting and high-energy as the one presented in Mob Sitters!

Disclaimer: This preview is based upon a preview copy of the game. The final components, rules, and gameplay may differ from those described in this review! -L

In Mob Sitters, you take on the role of a babysitter working for the mob. Just because crime pays the bills doesn’t mean these mobsters don’t have families! You’re no ordinary babysitter though, otherwise you wouldn’t be mixed up with the mob. You’ve got plans of your own – whether it’s stealing from your boss, ratting out your rivals to the cops, or actually just some innocent babysitting, there’s money to be made here!

Mob Sitters is played over six rounds in which you take turns playing cards (some hidden and some not), targeting or reacting to your opponents, and collecting that sweet sweet money. Let’s break it down. To start the game, each player receives a player mat and deck of cards for their chosen character. There will be 8 characters in the final game, but only 6 are present in the preview copy. The different characters do not have any special powers or abilities, they just have different artwork on their cards! Shuffle your decks, draw a hand of 6 cards, determine a starting player, and you’re ready to go.

Each player’s turn consists of 6 steps (Steps 1-3 are not applicable in round 1, and Steps 4-6 are not applicable in the final round). Step 1 is to earn money – any cards with a monetary value that are in your play area are moved to your Safe and will count towards end-game scoring. It is important to note that cards that earn you money (Steal and Job cards) must be played face-up into your play area. Step 2 is to reveal and resolve any Accusation cards in your play area that you want to. Accusation cards allow you to target an opponent’s Job/Steal card currently in play, in an attempt to discard it to their Cops/Boss piles, respectively, to count against that player in end-game scoring. The targeted player does not have to sit idly by and watch their money go down the drain, however. If the targeted player has a Reaction card face-down in their play area, they may reveal it to deflect the blame to yet another player! If you successfully deflect the blame, that money will not count against you, but will instead count against the next player blamed who is unable to react to and shift blame to someone else. To play a Reaction card, it must already be in your play area – you cannot play one directly from your hand! The next step, Step 3, is to discard any remaining face down cards in your play area. In Step 4, you choose 3 cards from your hand and play them into your play area. Job/Steal cards must be played face-up, but Accusation and Reaction cards can be played face-down. During Step 5, you resolve any face-up accusation cards you may have played in Step 4. The final step, Step 6, of your turn is to draw 3 cards, bringing your hand back up to 6 cards. Play then moves on to the next player, who then will perform their 6 steps, and so on. After 6 rounds, the game ends. Scoring varies depending on how many players there are, but ultimately the winner is the player with the most money in their safe!

I know that sounds like quite a lot going on, but believe me when I say the game plays pretty well (and pretty quickly) once you’ve gotten the hang of the turns. On paper, the sheer number of steps per turn seems excessive and like it would bog down the gameplay, but in actuality, the actions performed in each step are simple and fast. Perhaps if the number of steps were condensed from 6 down to maybe 3-4, the gameplay would seem a little less daunting. There is some slight ambiguity between the types of cards and into which stacks they go – the rules call cards Job and Steal cards, but the player mat refers to Boss and Cop cards. Fortunately the cards have symbols that correspond to the different stacks, so when in doubt, check the corner of the card!

Let’s talk components. This is first and foremost a card game, and the cards I received are of good quality! They shuffle well, and feel sturdy enough to withstand many plays. The art on the cards is pretty cute, the colors really pop, and there are some fun puns to be found on several Steal/Job cards. As for the player mats, this is only a preview copy of the game so I just printed them out (apologies for my lack of access to a color printer!), but their text is clear and helpful for remembering turn steps. The components may change throughout the Kickstarter campaign, but so far they’re off to a good start!

So how does it play? For the most part, Mob Sitters plays pretty quickly and is engaging for all players. There’s a good amount of strategy involved, as well as some luck and a whole lotta take that. All players receive identical decks of cards, which are then shuffled, so although you know what cards are available to your opponents, you never know what they currently have in their hand. You’ve got to be watchful of which cards your opponents play, to see if you can deduce which cards they have remaining. Are they taking the offensive approach and accusing everyone? Or are they being more subtle and taking a defensive stance, deflecting all accusations onto others? You have to decide when is the right time to play your cards to ensure that you aren’t targeted by too many opponents. Your strategy is ever-changing to adapt to the cards currently in your hand, and that’s what takes Mob Sitters to the next level for me.

Mob Sitters is a quick, easy, and fun game for any sized group. Hilarity ensues when accusations result in all players pointing fingers and trying to deflect blame. Although it can be played with 3, I think this game is better suited for 4+ players. With a smaller group, some of the aspects of ‘take that’ can feel personal and lead to tension between players. But a larger group can eliminate some of the animosity caused by always being targeted by the same person the entire game. Overall though, I enjoyed getting to play Mob Sitters! It has a unique theme and simple, yet strategic, gameplay that will keep all players on their toes. In my communications with the designer, I have learned that the retail version of the game will include “Hidden Agenda” cards to provide each player with a secret objective. There is also an expansion already in the works – The Heavy Mob Deck – that will add more cards and more complexity for experienced gamers!

If you enjoy games of hidden information, take that, and a little bit of bluffing, definitely check Mob Sitters out! It’s more than the standard party game, but still fits the categories of light, fast, and easy to learn games for all players. I look forward to following this upcoming campaign, and I definitely will be playing my copy again!
  
Black Summer - Season 1
Black Summer - Season 1
2019 | Action, Drama, Horror
Dialogue light (0 more)
A refreshing new take on the familiar zombie format
I gave up on The Walking Dead a few seasons ago. Continually disappointing story-lines and characters, along with frustrating pacing issues had made this show hard work to watch, and a far cry from it's early days of action packed originality. Black Summer recently arrived on Netflix, described as a companion piece to the show Z Nation, and consisting of just 8 episodes ranging in length from 20 to 40 minutes. After seeing some online recommendations, I gave it a shot, and it's safe to say that it has reignited my passion for zombie shows.

We're in the fairly early stages of a full on zombie apocalypse. The military are evacuating a small town, taking survivors to a nearby stadium for safety and eventual extraction. There's a lot of panic and confusion, and not a great deal of undead around at first in the mostly deserted town. The first episode is broken into smaller, titled scenes, introducing us to single characters or groups who are located about the town, and it's a style of story telling that continues throughout the season. Some episodes focus on a single character while some focus on a particular mission, with different scenes shot from the perspective of different characters, highlighting how their actions affect others. There's not a single character who is more important than the others in the show, and characters can be lost to the undead in the blink of an eye, with new ones immediately taking their place to become core characters.

Black Summer shares some of its ideas with The Walking Dead, not to mention many other zombie movies and shows. The virus which turns you into a zombie appears to be there within all of us, lying dormant, so you don't necessarily need to die from a zombie bite in order to become one. Turning is pretty much instantaneous too, and the resulting zombies are of the more vicious, faster and cleverer kind. Running, climbing, very determined and able to learn in order to catch you whatever it takes. Luckily then, it's not very often that our characters are having to deal with more than just a few of these things at any one time, which helps to keep things more focused and terrifying.

Black Summer is very dialogue light - something which definitely works in its favour, and is a refreshing change to the long conversations and monologuing of TWD. Many of the scenes are single camera shots, following our characters around and really immersing you in the action. It's taking a simple idea and giving it a fresh spin, providing the viewer with a harrowing and intensely enjoyable thrill ride. For me, the perfect example of this is the episode titled 'Alone', where an unlucky coward called Lance finds himself all alone after escaping a school. He meanders around town before picking up the pace when a zombie decides that it wants to feed on him. I spent a pretty intense 30 minutes just wishing this poor guy would find himself a weapon and catch a break. But even when he does, he manages to blow his chance and lose it again! It's a standout episode, and a perfect example of what I love about this show.

I couldn't really fault a single episode of Black Summer, as it builds towards it's intense but relatively short finale where a number of survivors converge on the stadium, while zombies come at them from all directions. I really hope it gets renewed, and I really hope it continues to find ways to remain original and enjoyable too.
  
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Kirk Bage (1775 KP) rated Unsolved Mysteries in TV

Jan 22, 2021 (Updated Jan 22, 2021)  
Unsolved Mysteries
Unsolved Mysteries
2020 | Crime, Documentary, Drama
6
6.6 (7 Ratings)
TV Show Rating
It is a guilty secret of mine that when in the right mood I love to get a small fix of the unexplained or the macabre true crime documentary type thing. They tend to range from truly ridiculous to the mildly convincing, but tend not to have especially high production value. Netflix seem to know there is demand for it however, and every now and again there is a mini-series that can live in the same box as the more serious docs.

Making a Murderer was maybe the first to break through into the mainstream consciousness, some five years ago. I watched the first series of that with a morbid fascination, as did everyone else. The second season was interesting too, but lacked the cliffhanger drive of the first. Then there are three or four parters like the superlative Ted Bundy Tapes, which get to the point and don’t out stay their welcome. Unsolved Mysteries is sort of something in the middle.

The twist on this series is that these six stories are all active cases that remain unsolved by local police forces, and we are encouraged at the end of each one to call a hotline with any info that may lead to an arrest. This is a gimmick, of course, and I can’t imagine the calls and emails they have been getting! Those would make a better TV show than this actually is, for sure.

Each episode is an hour long, which in honesty is twice as long as it needs to be in half the cases. In fact, only two of the six captured my imagination enough to give me chills and want to know what happened. The other four were standard missing person stories that although “unsolved” were pretty mundane. As mundane as murder ever gets… which is a pitfall of watching this stuff… it all gets quite normalised and loses its power to disturb, as it should.

The first to interest me was the first up, the strange story of Rey Rivera, known as “the mystery on the rooftop”. The thing that got me was the hidden note taped to the back of his computer, that read like a coded message, and hinted at involvement with a secret society. That, combined with the fact that his fall to death was impossible, and that his boss put a gagging order on all his staff after the event. Whatever this guy had going on in his life it was weird! And his family knew not one thing about it…

The second was “House of Terror”, the story of a French aristocrat who secretly shot his entire family while they slept, carefully buried them under the back porch with immense care, left no other trace of evidence in the house, then disappeared forever into the mountains, seemingly creating a deliberate false trail on CCTV. What got me here was the calculation and calm of it all, combined with the mystery of not knowing his motive, other than the fact he may have been living a lie about how successful he was financially. Regardless, his actions were so cool and unpanicked, it was like watching something out of the Bourne Identity.

As I say, otherwise it is all pretty standard stuff, and nothing to write home about. But I will remember those two cases and be holding out for any new developments in them. I guess that’s all they want – enough intrigue to keep you hooked for more down the line. Of course, you are never quite sure how manipulative with the “truth” these things are? It seemed to be presented soberly and without a sensationalist angle, but you never know. Why do I watch them at all, that is the biggest mystery…
  
Flatliners (2017)
Flatliners (2017)
2017 | Drama, Horror, Sci-Fi
The undiscovered country… which they shouldn’t have returned to.
The movies have depicted the hereafter in varied ways over the years. From the bleached white warehouses of Powell and Pressburger’s “A Matter of Life and Death” in 1946 and Warren Beatty’s “Heaven Can Wait” in 1978 to – for me – the peak of the game: Vincent Ward’s mawkish but gorgeously rendered oil-paint version of heaven in 1998’s “What Dreams May Come”. Joel Schmacher’s 1990’s “Flatliners” saw a set of “brat pack” movie names of the day (including Kevin Bacon, Julia Roberts, William Baldwin and Kiefer Sutherland) as experimenting trainee doctors, cheating death to experience the afterlife and getting more than they bargained for. The depictions of the afterlife were unmemorable: in that I don’t remember them much! (I think there was some sort of spooky tree involved, but that’s about it!)

But the concept was sufficiently enticing – who isn’t a little bit intrigued by the question of “what’s beyond”? – that Cross Creek Pictures thought it worthy of dusting off and giving it another outing in pursuit of dirty lucre. But unfortunately this offering adds little to the property’s reputation.

In this version, the lead role is headed up by Ellen Page (“Inception”) who is a great actress… too good for this stuff. Also in that category is Diego Luna, who really made an impact in “Rogue One” but here has little to work with in terms of backstory. The remaining three doctors – Nina Dobrev as “the sexy one”; James Norton (“War and Peace”) as “the posh boy” and Kiersey Clemons as the “cute but repressed one”, all have even less backstory and struggle to make a great impact.

Still struggling to get the high score on Angry Birds: from left to right Ray (Diego Luna), Sophia (Kiersey Clemons), Marlo (Nina Dobrev), Courtney (Ellen Page) and Jamie (James Norton).
Also putting in an appearance, as the one link from the original film, is Kiefer Sutherland as a senior member of the teaching staff. But he’s not playing the same character (that WOULD have been a bloody miracle!) and although Sutherland adds gravitas he really is given criminally little to do. What was director Niels Arden Oplev (“The Girl with the Dragon Tattoo”) thinking?

In terms of the story, it’s pretty much a re-hash of Peter Filardi’s original, with Ben Ripley (“Source Code”) adding a few minor tweaks to the screenplay to update it for the current generation. But I will levy the same criticism of this film as I levied at the recent Stephen King adaptation of “It”: for horror to work well it need to obey some decent ‘rules of physics’ and although most of the scenes work (since a lot of the “action” is sensibly based inside the character’s heads) there are the occasional linkages to the ‘real world’ that generate a “WTF???” response. A seemingly indestructible Mini car (which is also clearly untraceable by the police!) and a knife incident at the dockside are two cases in point.

Is there anything good to say about this film? Well, there are certainly a few tense moments that make the hairs on your neck at least start to stand to attention. But these are few and far between, amongst a sea of movie ‘meh’. It’s certainly not going to be the worst film I see this year, since at least I wasn’t completely bored for the two hours. But I won’t remember this one in a few weeks. As a summary in the form of a “Black Adder” quote, it’s all a bit like a broken pencil….. pointless.