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Happy Girl Lucky (The Valentines, #1)
Happy Girl Lucky (The Valentines, #1)
10
10.0 (1 Ratings)
Book Rating
<a href="https://diaryofdifference.com/">Blog</a>; | <a href="https://www.facebook.com/diaryofdifference/">Facebook</a>; | <a href="https://twitter.com/DiaryDifference">Twitter</a>; | <a href="https://www.instagram.com/diaryofdifference/">Instagram</a>; | <a href="https://www.pinterest.co.uk/diaryofdifference/pins/">Pinterest</a>;

#1 <a href="https://www.goodreads.com/review/show/2685992062">Happy Girl Lucky</a> - ★★★★★

<img src="https://gipostcards.files.wordpress.com/2019/02/book-review-title.png?w=636"/>;

<b> I am hosing a GIVEAWAY on my instagram page, ending on 22nd February 2019. Enter for a chance to win 5 signed copies with 5 pop sockets! </b>

Happy Girl Lucky is the first book from The Valentines Series. This is a story about a famous family, The Valentines, who have been Hollywood stars for ages. Hope is one of the daughters of the famous couple, but she grows up without all that paparazzi attention and hype. It is a family rule not to involve their children into the famous world until they are sixteen. Hope can’t wait to turn sixteen and start living this amazing life.

Hope spends her teenage years as a normal girl – she steals clothes from her sisters and makes movie scenarios in her head. She reads her horoscope every day and knows what the magazines say is true. She is naive and funny and so unique. And when one day, her horoscope says she is on her way to finally meet her true love, she has to make everything possible to make this come true.
And when she meets this boy, we follow Hope’s adventures from touring London, to travelling to the US, to making decisions she never thought she could make. I loved how we are with Hope every minute of her journey and we watch her slowly grow and make us giggle.

Even though Hope gives the life of this story, and makes us all want to be friends with her, all of the other characters have their own little unique spark, which I loved so much.

A wonderfully written story, but also a very meaningful one. Holly Smale managed to perfectly capture some of the issues that some teenage girls are facing today. Living their own reality while their family lives a completely different world is not so uncommon, and girls need to know this. Sometimes, we wake in a reality we don’t know and think we are the ones to blame, but there is nothing wrong with you. All you ladies out there, you need to hear this. There is nothing wrong with you. Don’t let anyone tell you otherwise. You are unique, and you should believe in what you are, who you are, and what makes you truly happy. And through Hope’s story, we can understand this so well, and I am forever grateful!

A fun and entertaining story, meant to capture all the teenage hearts out there. This is definitely a must-read for every girl out there, to find her true self and be happy for what she truly is.

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Lee (2222 KP) rated Away (2019) in Movies

Jan 6, 2021  
Away (2019)
Away (2019)
2019 | Adventure, Animation, Family
8
9.0 (2 Ratings)
Movie Rating
Away is a multi-award-winning animation, single-handedly created by Latvian filmmaker and animator Gints Zilbalodis on a shoestring budget. It has earned a 100% fresh rating on rotten tomatoes, and in what now appears to be something of a regular occurrence for me, it turned out to be yet another movie that I absolutely loved but, I am sorry to say, I had never even heard of beforehand.

The plot of Away is a very modest one. Opening with a young man, hanging by his parachute from a lone tree that stands in a vast, desolate landscape, we see a tall, dark spirit-like figure slowly approaching. The spirit wraps itself around the boy, but as we discover later on throughout the movie, it’s not a hug that the monster is trying to administer. Breaking free of its hold, the boy runs away, with the spirit in slow pursuit, until he arrives at an opening for a forest oasis. The spirit remains standing at the opening, either unwilling or unable to enter, allowing the boy time to rest and recover. He drinks from the river, eats the fruit from the trees, swims and even makes friends with a small bird, all the while taking in the beautiful scenery.

He discovers an abandoned motorcycle and a backpack containing a map of the large island he finds himself on, along with a compass, a water bottle and keys to the motorcycle. Spotting what looks like some kind of harbour at the other side of the island, the boy sets off on the bike, past the tall spirit and off on the long journey through ever-changing and beautiful landscapes in order to reach his destination and discover what awaits him. The dark spirit immediately begins his slow pursuit, lumbering slowly after the boy with determination, like some kind of Terminator.

What follows can only be described as a series of scenes that are just animated, zen-like bliss. Not a single word is spoken throughout Away, leaving the beautiful visuals and meditative music to do all of the work, reminding me of The Red Turtle, another movie which surprised and entertained me. Director, writer, producer, animator and film score creator Gints Zilbalodis worked on Away for three and a half years, writing the story, creating the beautifully animated landscapes and characters, and composing and recording the enchanting music. There are occasional moments of tension and peril, but other than that I haven’t felt so calm and relaxed by a movie in a very long time.

Along the way, we learn of the plane crash which resulted in the boy finding himself alone on the island. But is he in some kind of Lost style remote island purgatory? And what’s the deal with his pursuer? What awaits him on the other side of the island? Well, while the storyline may be a little lacking in places, and may struggle to hold the interest of some, it really didn’t matter to me when it was presented as beautifully as this.
  
Little Comfort
Little Comfort
Edwin Hill | 2019
8
8.0 (1 Ratings)
Book Rating
Hester Thursby is a Harvard research librarian with a knack for finding things. She's good at research, so when Lila Blaine comes to her, asking for help finding her long-lost brother, Sam, Hester figures it will be another easy job in what has become a side-business for her. Hester has some extra time, as she's on leave from her job as she and her partner, Morgan, try to navigate life with his niece, Kate, whom they are caring for since her own mom has disappeared. But finding Sam--who may have left with his friend Gabe, a foster kid, isn't as easy as it seems. Sam has no wish to be found. He's now a con man who cozies up to the rich and his latest mark, Wendy Richards, a Boston socialite, has the ability to give him all he's ever dreamed of: wealth, status, security, and more. When Hester's investigation threatens this, there's no limit to what Sam and Gabe may do.

This was an intriguing mystery that definitely held my interest. Somehow it was darker and grittier than I expected (sorry, I probably wasn't giving librarians enough credit here), but that certainly didn't diminish my interest at all. The opposite really. Hester is a fascinating character, to say the least. A lot of toughness, smarts, and dedication wrapped into a tiny package (she's 4'9"). She's dealing with a lot, taking on care of three-year-old Kate and a leave of absence, but that doesn't stop her from tracking down subjects and tangling with whomever she meets. She, Kate, and their basset hound, Waffles, are on the case.

The book is told from multiple POV, so we hear from a whole host of characters, including Gabe and Sam. Hill is a wonderful storyteller, and really puts you in the shoes of his characters. And boy, are some of these folks creepy. Terrible things happen in this story, and some of these people are downright despicable. Yet, he still captures the intense longing of Gabe, a foster child, and shows how Hester, who also had a tough childhood, can identify with him. Each character is an individual with their own voice. It's incredibly easy to get caught up in the tale of Gabe, Sam, and Lila and their past at Little Comfort, a lake house, plus Hester, Morgan, and Kate (oh sweet little Kate). I read the second half of the book in one determined setting, fascinated to find out what was going to happen. It's not edge-of-your-seat suspense, per se, but it's wonderful characterization and dark, mesmerizing plotting. So many secrets, so many lies to unravel.

Overall, while this one was more complicated and edgier than I was planning going into it, that was fine with me. Hester is a great character, and I'm really excited that this is a series. Hill is an excellent writer, who knows how to hold my interest with a well-paced thriller. I'm quite looking forward to seeing what Hester is up to next.
  
Angel Has Fallen (2019)
Angel Has Fallen (2019)
2019 | Action, Drama, Thriller
Nolte steals the movie
It's always interesting to me that when I leave a film and realize that the best part of the movie I just saw was the extra scene during the credits. What were the folks that made this movie thinking? Did they save the best for last? Most of the time it is - unfortunately - that this scene shines BECAUSE it really has nothing to do with the rest of the film, in both style and substance.

Such is the case with ANGEL HAS FALLEN the 3rd film in the "Fallen" series (following OLYMPUS HAS FALLEN and LONDON HAS FALLEN) that follows the trials and tribulations of White House Secret Service Agent Mike Banning (Gerard Butler) as he tries, once again, to save the President (a game, stern - yet sincere - Morgan Freeman) from an assassination attempt. But this time...the twist is...that Mike is framed for the attempt, so he has to go on the lamb "The Fugitive" style to clear his name and to find out who really dunnit.

I figured out who dunnit - and who was behind it - in about the first 3 minutes those characters/performers were on the screen - but it's the destination, not the journey, that counts in these types of films and this journey is..."so-so".

The plot contrivances, action sequences and chase scenes are all pretty middle-of-the-road with Director Ric Roman Waugh (SNITCH, FELON) resorting to the quick-cut, jittery camera "cinema verite" style of action shooting that, to me, shows laziness in choreography and originality and ends up giving me a bit of a headache.

So...failing a good plot and good action sequences, a film like this must have good, interesting characters and good, interesting actors inhabiting them. And...for the most part...that part of this film generates some interest as the previously mentioned Morgan Freeman, the always dependable Lance Reddick, the oily Danny Huston and the quirky Tim Blake Nelson all share the screen to good effect. Piper Perabo also joins the fray as Mike's wife and she elevates that side of the proceedings.

In the end, it comes down to the screen presence and charisma of star Gerard Butler as Mike and - unfortunately - he just doesn't have enough of that to keep things interesting. Especially when he spends a large part of the film playing against an actor who plays Butler's father - the one and only Nick Nolte.

And he...just about...steals the movie. Here is an actor that has screen presence and charisma to spare, even under long hair, a beard and a voice that has seen many, many cigarettes and booze.

And this takes us back to the beginning (or should I say, the end) of the film...Nolte and Butler share the end credits scene and it's, by far, the best darn thing in this mediocre film.

If you're going to sit through this, make sure you stay for the end credits scene.

Letter Grade B-

6 stars (out of 10) and you can take that to the Bank(ofMarquis)
  
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Sarah (7800 KP) rated Snatch (2001) in Movies

Dec 20, 2020  
Snatch (2001)
Snatch (2001)
2001 | Comedy, Crime
Hilarious
Film #7 on the 100 Movies Bucket List: Snatch

Snatch (2000) is Guy Ritchie’s second film following on from his hugely successful debut, Lock, Stock and Two Smoking Barrels (1998). Critically Snatch wasn’t quite as well received as it’s predecessor but the general movie going public found it a lot more enjoyable, and personally I agree with the public. I’ve always loved Snatch and prefer it over Lock, Stock.

Snatch tells a rather convoluted and twisting tale about gangsters, diamonds and unlicensed boxing. In a number of intersecting storylines, we see unlicensed boxing promoters Turkish (Jason Statham) and Tommy (Stephen Graham) get pulled into the world of match fixing with violent bookmaker Brick Top (Alan Ford), recruiting Brad Pitt’s gypsy Mickey along the way. And then you have inept criminals Sol (Lennie James), Vinny (Robbie Gee) and Tyrone (Ade) as they attempt to steal a valuable diamond from Franky Four Fingers (Benicio Del Toro) on behalf of Russian Boris the Blade (Rade Serbedzija), also involving Vinnie Jones’s Bullet-Tooth Tony, Mike Reid’s Doug the Head and Dennis Farina’s Cousin Avi along the way. As you can see, the plot isn’t exactly straight forward but despite it’s complexity, it’s a fun and entertaining watch to see all of these separate storylines come together.

What makes this complex and quite frankly bonkers story so good to watch is the script and absolutely superb dialogue. Considering this isn’t what you’d class as a typical comedy fun, it is downright hilarious. No matter how many times I’ve seen this film, it still makes me laugh every time with it’s smart, witty and funny dialogue. From Turkish’s narration to Cousin Avi’s scathing remarks about London and pretty much every interaction between Sol, Vinny and Tyrone, Snatch is extremely amusing. Admittedly there are some lines and exchanges that feel a little too forced and staged, and I think this may be due to some questionable acting and the sometimes unnatural sounding London accents.

Guy Ritchie has undoubtedly put together a stylish and slick film, and Snatch definitely encompasses the dark and gritty feel of London. Maybe a little too much as it can feel a bit gloomy at times. It has a great soundtrack and this really works with Ritchie’s directing style for the most part. There are some questionable camera angles and not all of these work – the most grating for me was in the opening scenes with Franky Four Finger’s heist where the camera jumped around far too much.

Despite this, his style works well in general and is aided by the fantastic cast that has been assembled. I’ve never been a fan of Jason Statham, but this is by far his best work, although the star of Snatch is certainly Brad Pitt, who is virtually unrecognisable as gypsy Mickey, both in looks and with his purposely indecipherable Irish accent. Snatch came out the year after Fight Club at a time that would likely be classed as the peak of Pitt’s career, so to see him play a character like Mickey was surprising to say the least. But the entire cast shine with the material they’ve got to work with.

Snatch isn’t a film for everyone and definitely not for the easily offended. For me, I could watch this repeatedly and still laugh every time, and it’s absolutely deserving of a place on this list.
  
Rescuing Robin Hood
Rescuing Robin Hood
2021 | Medieval
I have a secret to tell you all. I love the Robin Hood IP, even though my only real knowledge of it comes from the “Robin Hood: Men in Tights” and “Robin Hood: Prince of Thieves” movies. I have never read the story, nor have I ever watched the Errol Flynn movie. So why do I love Robin Hood so much? I really can’t tell you for sure, it just seems like such a fun theme with lots of characters and an interesting central plot. So how does this quasi-deck-builder fare? Faire? I think fare. Let’s find out.

Rescuing Robin Hood is a cooperative card drafting and deck building game with multiple value usage on each card and, at least in my very first play, the humbling experience of having over 20 guards protecting the Sheriff of Nottingham. Players will win once Robin Hood is rescued, but may achieve an ultimate victory by defeating the Sheriff and his guard detail.

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign launching November 10, 2020, or through any retailers stocking it after fulfillment. -T


To setup, follow the setup suggestion in the rulebook. The game should roughly look how it is below in the photo. Roughly. The components include cards for Nottingham Castle, the Sheriff, his guards, Robin Hood, his band of Merry Men, other recruitable villagers, and a Tracker Card. Along with all the cards, inside the box are tracker cubes and ability chips. Once the game is setup, determine the starting player and the game may begin!
A game of Rescuing Robin Hood lasts five rounds (or “days” to rescue the hero from being executed). Each round has players dealing four cards from their draw decks and using these four villagers in conjunction with their chosen Merry Men character card to create values on the Tracker Card for Wit, Stealth, Brawn, and Jolliness. Some villagers or characters will also provide the player with ability chips to be used during the turn. These include Prayer (which can move guards from one group to another, or eliminate a guard entirely – the power of prayer is REAL), Cookery (which can be used to increase the values of Wit, Stealth, or Brawn by +2 for each chip), and Scouting (which allows a player to reveal a face-down guard card in any group).

Once the active player has adjusted all their values they wish, they may now begin attacking guards. Per the setup card for each round a group of guards are holding villagers captive and they must be defeated in order to free the villagers to be recruited to players’ decks. In order to defeat a guard or entire groups of guards, players will be attacking twice using their Wit, Stealth, and/or Brawn values.

To attack with Wit, the active player will determine which group of guards they will attack and target the face-up guard at the end of the group. If defeated, the player will reduce their total Wit by the value of Wit they expended to defeat the first guard. Should they wish to continue attacking guards with Wit, they must state this before flipping the next guard face-up. This adds the push-your-luck element to the game. Should the player wish to stop, the guards are defeated. Should the player bust, the entire collection of guards previously outwitted are added back to the group face-up to be defeated by another player or by the same player using a different attack method.

If the active player wishes to use Stealth to attack guards, they must choose a group of guards and pick them off one by one. Using their total Stealth value and decreasing it with each successful attack, the player will choose one or more (face-up or face-down) guards to attack. Again, should they succeed the guards will be defeated and removed from play. Should the player bust by attempting to pick off too many guards, then all guards are added back to the group face-up.

Using Brawn to attack guards requires the active player to choose a group of guards and attack the ENTIRE group using their Brawn value. Should the player succeed in defeating all guards in the group (no matter the size of the group) then all guards are removed from play. If the player fails, as always, the guards are returned to the group to taunt the next player.

Active players will be able to attack guards twice on a turn but must use two different attack methods. Should the player end their turn with remaining Brawn or Jolliness values, those values will be passed along to the next player in turn order to be used. Additionally, should the next player end their turn with Brawn or Jolliness, they will be passed to the next player and so on.


At the end of each round villagers that were freed of guards during the round will be drafted to players’ decks. At the end of round 2 and 4 players’ decks will be thinned by choosing which villagers stay and which will aid the players in the final round. The final round of Rescuing Robin Hood pits the players against the walls of Nottingham Castle, a Courtyard full of guards, and even Sheriff Nottingham and his personal guards. Again, should the players defeat the Castle walls and Courtyard, they free Robin Hood and win the game. If the players are feeling particularly confident they may also challenge the Sheriff for ultimate victory.
Components. Again, this is a prototype copy of the game using prototype components. That said, the components we received are truly excellent. Firstly, the art style throughout the game is crisp and colorful and a lot of fun. Some of the names of the villagers are downright silly and punny and I absolutely love that. The cards are all wonderful, and the cubes are normal game cubes (not Nintendo-related), and hopefully they will be upgraded via a successful Kickstarter campaign. All in all the components are great and the art is quite enjoyable.

So do I like Rescuing Robin Hood? Oh yes, quite a bit! This game exercises my brain so much without having to labor for minutes on end creating strategies and alternate strategies. I enjoy being able to just barrel into a group of guards and take out the entire swath of them using my extreme Brawniness. Need to pump up before a fight? Well obviously I’ll use up my Jolliness to boost my confidence or narrow my concentration. I purposely omitted several rules so as not to bog down my review any further, but there are so many interesting little flecks of mechanics working together to create a cohesive gaming experience and it is simply delicious.

While Rescuing Robin Hood is not incredibly heavy, there are tons of choices to be made and risks to be taken to achieve ultimate victory. I enjoy being able to tailor my deck with powerful villagers, or specialize in two attack values to unload on guards. Having players that use interesting mixes of Merry Men characters also increases the enjoyment as this game is absolutely cooperative and players may assist each other in many ways. Need some extra Wit for your turn coming up? Here, let me pass along my extra Jolliness to you to use. Want some Cookery too? Go ahead, I’ve got plenty to share. Oh, such great feelings at the table being able to share resources like this.

So I urge you, dear reader, to check out the Kickstarter campaign for Rescuing Robin Hood. If you enjoy lighter (but not tooooo light) cooperative, card drafting, deck building games with a great theme, you need to pick up a copy of Rescuing Robin Hood. I didn’t see Blinkin or Ahchoo in the game, but that’s not to say Castillo Games doesn’t have these hiding in stretch goals (I really don’t know if they are in the plans, but they SHOULD be).