
Purple Phoenix Games (2266 KP) rated Fort: Cats and Dogs Expansion in Tabletop Games
Feb 3, 2022
This breakdown is for the expansion for the hit game Fort, and this expansion titled Fort: Cats & Dogs Expansion.
This expansion adds a bunch of Dog cards, some Cat cards, and four Doghouse tiles. The Dog and Cat components belong to their respective modules, and the expansion can be played with either module or both simultaneously.
The Dogs module will add Dogs to players’ starting decks. When a Dog is played, their need (the text immediately below their picture) must be fulfilled before their special action is completed. They may also be used as their normal icon to be played with the base game actions. Most Dog cards are then discarded to the players’ Doghouse. However, if Dogs end up in a player’s Yard, at the beginning of their turn they must discard the Dog to the neighbor’s Doghouse. The player with the most Dogs in their Doghouse at the end of the game scores a cool seven points!
Cats, however, are little terrors and have no loyalty to their owner and their special abilities may be lent to whomever currently controls the Cat card. Cats are attracted to certain players based on which cards are present in their Yard at the end of their turn. It is then that the Cat card moves to the player’s tableau and can offer ongoing effects. The other players may then attempt to lure the Cat card to their own Yards at the end of their turns as well. Players score more points at the end of the game for having more Cats attracted to their Yard.
In my opinion Fort did not need any expansions that change the game. However, after adding Cats & Dogs to my game I found that another level of attention must be paid to each turn if you wish to score these extra bonus points. For example, should a player monopolize all the Cats and also have the most Dogs, that will score them 17 bonus points at the end of the game! That is certainly nothing to sniff at. The cards feature great art, again by Kyle Ferrin, and the Doghouses are nice cardboard tiles. I still most certainly enjoy playing vanilla Fort, but I think that with other gamers who are familiar with the base game I will almost always include both Cats & Dogs modules in my games.
Official recommendation: If you are a fan of Fort, as we all are, then adding in Cats & Dogs may spice up your game for you. However, if you are a fan of Fort as is, then this is certainly not a must-have. I thoroughly enjoy this expansion, and like I mentioned – will probably always be adding it into my games, but Fort definitely stands on its own. It is a luxury expansion, yes, but it is also very affordable. So pick it up the next time you are filling your board game carts. I recommend it highly, and the value added far outweighs the cost for this reviewer. MORE FORT!!

Haley Mathiot (9 KP) rated Buckley's Story in Books
Apr 27, 2018
Genre: Memoir
Rating: 4.5/5
Summary: Ingrid adopts a kitten named Buckley while she is still working in an animal hospital. Eventually, she leaves and starts her own business, as a Reiki healer, someone who transfers healing energy to a client. As cats are able to sense energy in a room or in a person, Buckley becomes her assistant healer, as she is able to sense where more energy is always needed, and Buckley becomes a healer-cat. Buckley’s story is the tail (pun intended) of Buckley and Ingrid’s sweet, joyful life together.
Thoughts:
I absolutely loved this book. This cat is such a character! She is lively and energetic, and does the funniest things sometimes.
There were also some very informative sections in the book. I learned the real truth about “healing animals,” cats, and the affect that animals have on people. We’ve all heard the stories about the animals that could sense cancer in people before the doctors find it—Ingrid throws in some interesting data into the book as well. However, it doesn’t feel like an out of place paragraph, and it isn’t dry like a text book.
When Ingrid described Buckley’s “time to wake up my owner” process, I laughed out loud (much to the dismay of the other people sitting in the library). Buckley reminded me a little bit of Simon’s Cat—“Meow, meow (bang on the head with a baseball bat) Meow.”
There was an interesting spiritual aspect of this book, too. The healing process of Reiki is supposed to be a spiritual and physical experience, and I found it an intriguing idea. I’ve experienced my cats and dog knowing when I’m stressed and being able to make me feel better… But I had no idea that it was a transfer of energy. Ingrid also talks about Animal Communicators, people who are able to understand animals by connecting to that energy, and able to almost communicate with them telepathically.
At the end of the story, Ingrid shares the secrets (which are no longer secrets) that Buckley taught her on how to relax and live a less stressful life.
All in all, this book was a lovely and interesting story, and one that wraps you in a blanket and makes you want to cuddle a purring cat on your lap.
Recommendation: Ages 14+ This book is perfect for anybody who loves cats, animals in general, or a good memoir.

Mark @ Carstairs Considers (2310 KP) rated The Pawful Truth in Books
Jul 21, 2019
Before you ask, yes, Diesel (the “Cat” of Cat in the Stacks) is a very active part of this mystery, and is as charming as ever, although the new kitten in Charlie’s life does his best to steal the show. Honestly, the entire cast of regulars, human and animal, are at their best, and it is always a delight to spend time around these characters. The plot is a little weak, however, feeling more like a soap opera at times and filled with speculation at others. However, it does reach a logical conclusion. Honestly, time with these characters is never really wasted, and I enjoyed my time with them again here.

Awix (3310 KP) rated The Uncanny (1977) in Movies
Mar 7, 2020 (Updated Mar 7, 2020)
First story (maid murders her employer over an amended will) is okay but nothing special; second one (orphan with witchy tendencies finds her cat is not welcome in her new home) is let down by iffy special effects and iffier child acting; third (rum goings-on in 30s Hollywood) is the best, being a rather tongue-in-cheek look at the horror film industry (the suspiciously-named company 'Hemorrhage Films' is involved). None of them are honestly what you'd call great, though, and there is perhaps too much reliance on actors standing around while stage-hands throw stuffed cats at them. A bit more graphic and nasty than you tend to find in films from this genre, but only relatively speaking. Passes the time decently enough if low-budget horror portmanteaus from the 70s are your thing.

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