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KalJ95 (25 KP) rated the PlayStation 4 version of Sekiro: Shadows Die Twice in Video Games

Jan 4, 2020  
Sekiro: Shadows Die Twice
Sekiro: Shadows Die Twice
2019 | Action/Adventure
Fluid and fantastic combat system. (2 more)
Another FromSoftware Classic.
Best game of 2019.
DEMON. OF. HATRED. (0 more)
My first experience with a FromSoftware game was Bloodborne. I played fifteen minutes, and gave up due to its difficulty. Time and time again, I just couldn't get past its first area, but with perseverance, I conquered the mountain, and Bloodborne became one of my favourite games. Fast forward just over three years, I destroyed Dark Souls III, and obliterated Nioh. Challenging games had become an addiction I couldn't quit. Enter Sekiro: Shadows Die Twice, FromSoftware's latest, very much story orientated entry in their catalogue of fine games.

First things first, Sekiro is most definitely a mountain to climb. If you don't grasp the rhythm of parrying and deflecting your opponents attacks, you are finished. Unlike previous FromSoftware entries, attacking is not the aim of this game. It takes time, but once you begin to understand the combat, the reward is so gratifying, especially with the boss battles, which will often want to make you throw the controller through a concrete wall.
Each boss is strategically different with how they plan to beat you, some opting to go all out attack on you, others playing the waiting game by throwing objects or firing arrows. Variety is key, and progressing and gaining new skills will help you beat each enemy as they come.

Sekiro also just happens to be one of the most beautiful games I've ever played. Its culture is rich, and its vibrancy through colour is breathtaking. While no modifications can be done with your Shinobi, it doesn't matter as you'll be too busy taking in each detail the world has to offer.

But nothing is without fault. Sekiro sometimes feels like certain boss fights are rigged in their favour, and that pure luck gets you to beat them, and that felt all too often with the infamous, Demon of Hatred. This certain boss felt so out of place, and I felt it didn't need to be included whatsoever. However, this never bogged the games standard down, as by this point the fluidity and grace of Sekiro had already confirmed what I was thinking two thirds of the way through;

Sekiro is 2019's best game.