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O, Louis: In Search of Louis Van Gaal
Book
"Am I so smart or are you so stupid?" (Louis van Gaal). I started out wanting to write a book about...
Christine A. (965 KP) rated Teen Titans: Raven in Books
Oct 10, 2019
graphic novel introducing Raven's origin story
I was provided with a complimentary copy of this book so I could give an honest review.
Teen Titans: Raven (Teen Titans #1) by Kami Garcia is a graphic novel with a story written by Kami Garcia and illustrated by Gabriel Picolo. Fans of YA may recognize Kami Garcia as a coauthor of the Beautiful Creatures series. Teen Titans: Raven is Garcia's first graphic novel.
Growing up I was a DC Comic fan but, after the introduction of the Marvel Avengers movies, especially Iron Man, I switched teams. However, you do not need to be a fan of Teen Titans, Raven, or DC Comics to appreciate the way in which Garcia and Picolo present Raven's origin story.
I thought the story was interesting and enjoyed the illustrations. Many reviews mention Raven's snarky attitude is missing from the story. I had not watched or read the Teen Titans and my niece was too young to understand attitude so I do not have a reference in which to compare Raven's story. Although enough reviews mention the lack of snarkiness I felt the need to mention it.
The 2nd book in the series, Teen Titans: Beast Boy (Teen Titans #2) will also be written by Kami Garcia and illustrated by Gabriel Picolo. It is scheduled to be released in 2020.
This 200-word review was published on Philomathinphila.com on 10/10/19.
Teen Titans: Raven (Teen Titans #1) by Kami Garcia is a graphic novel with a story written by Kami Garcia and illustrated by Gabriel Picolo. Fans of YA may recognize Kami Garcia as a coauthor of the Beautiful Creatures series. Teen Titans: Raven is Garcia's first graphic novel.
Growing up I was a DC Comic fan but, after the introduction of the Marvel Avengers movies, especially Iron Man, I switched teams. However, you do not need to be a fan of Teen Titans, Raven, or DC Comics to appreciate the way in which Garcia and Picolo present Raven's origin story.
I thought the story was interesting and enjoyed the illustrations. Many reviews mention Raven's snarky attitude is missing from the story. I had not watched or read the Teen Titans and my niece was too young to understand attitude so I do not have a reference in which to compare Raven's story. Although enough reviews mention the lack of snarkiness I felt the need to mention it.
The 2nd book in the series, Teen Titans: Beast Boy (Teen Titans #2) will also be written by Kami Garcia and illustrated by Gabriel Picolo. It is scheduled to be released in 2020.
This 200-word review was published on Philomathinphila.com on 10/10/19.
Rachel King (13 KP) rated Hush, Hush (Hush, Hush, #1) in Books
Feb 11, 2019
I'm still tingling from the ending of this wonderfully delicious book! I immediately went in search of a sequel and discovered that there is one set to release in November (thank the heavens!) titled Crescendo, phew! Sooooo, on with my review!
I decided to read this novel after reading multiple reviews of how fantastic this book is, especially since I have been looking for a good angel saga ever since I read Sharon Shinn's entire Samaria series in less than a week. (5 books) There is something refreshingly different about angels in the Fantasy genre of literature, instead of the almost-cliched use of vampires, werewolves, and witches. Not that I've had my fill of those, either, but change is good.
The lust-filled tension between Patch and Nora reminds me of a certain other famous couple in YA Fantasy, except Patch isn't nearly as secretive about what he wants. After stepping back and thinking about his character, I came to the conclusion that what attracts the fairer sex to the bad-boy type is not necessarily his "badness", but his confidence. The biggest clue that Patch was not normal was the amount of confidence he exuded around Nora. And I don't recall my sex ed. classes ever being as interesting as Coach McConaughy's class! Truly, I don't think I could say one bad thing about this book. The loose ends will obviously be answered in future books, such as Nora's father's death, Dabria's fate, and what Nora's mother will do about the farmhouse. The ending was almost a complete surprise to me, and unpredictable in many ways. I'm also curious as to how Nora Grey's parentage will play a part in future books and the massive potential that comes with it. I also like how Nora is not totally dependent on Patch and seeks to solve her own problems and fight her own battles - more strong woman than damsel in distress. Her best friend Vee provides a bit of comic relief, as well as adding a human element to balance the supernatural aspects of the book. I could go on and on. I'm also very curious if the topic of God will be addressed in any future books, since it would seem that acknowledging heaven, angels, the Book of Enoch, etc., means doing the same for God. I can't wait to get my hands on a copy of Crescendo!
I decided to read this novel after reading multiple reviews of how fantastic this book is, especially since I have been looking for a good angel saga ever since I read Sharon Shinn's entire Samaria series in less than a week. (5 books) There is something refreshingly different about angels in the Fantasy genre of literature, instead of the almost-cliched use of vampires, werewolves, and witches. Not that I've had my fill of those, either, but change is good.
The lust-filled tension between Patch and Nora reminds me of a certain other famous couple in YA Fantasy, except Patch isn't nearly as secretive about what he wants. After stepping back and thinking about his character, I came to the conclusion that what attracts the fairer sex to the bad-boy type is not necessarily his "badness", but his confidence. The biggest clue that Patch was not normal was the amount of confidence he exuded around Nora. And I don't recall my sex ed. classes ever being as interesting as Coach McConaughy's class! Truly, I don't think I could say one bad thing about this book. The loose ends will obviously be answered in future books, such as Nora's father's death, Dabria's fate, and what Nora's mother will do about the farmhouse. The ending was almost a complete surprise to me, and unpredictable in many ways. I'm also curious as to how Nora Grey's parentage will play a part in future books and the massive potential that comes with it. I also like how Nora is not totally dependent on Patch and seeks to solve her own problems and fight her own battles - more strong woman than damsel in distress. Her best friend Vee provides a bit of comic relief, as well as adding a human element to balance the supernatural aspects of the book. I could go on and on. I'm also very curious if the topic of God will be addressed in any future books, since it would seem that acknowledging heaven, angels, the Book of Enoch, etc., means doing the same for God. I can't wait to get my hands on a copy of Crescendo!
Kung Fu Robot
Book and Games
App
He’s the Unicycle Champion of the 3rd Northern District, the world record holder for “ice cream...
Purple Phoenix Games (2266 KP) rated Cartooner: The Fast & Furious Game of Drawing Comics in Tabletop Games
Jul 23, 2019
Ok, I need to admit to you all that I am an artist. I am a musician (as we all at Purple Phoenix Games are). Unfortunately, I am nowhere near what anyone would call a competent visual artist (see play pic below for evidence of that). So when I received Cartooner from Japanime Games (thank you!) I was a bit intimidated. I was never good at Pictionary and I thought I was gonna be doomed whilst playing this. If you are like me, please keep reading because I actually did really well with this one.
A typical game of Cartooner will last four rounds and each round will be the same length – five, six, or seven minutes each. During these rounds players will create comics using increasing numbers of panels each round. So Round 1 will be a 2-panel comic, Round 2 will have 4 panels, Round 3 will have 6 panels, and the final round will contain 8 panels to fill with glorious comic gold. This is the basic game flow. Where the actual “game” part comes in is through the use of the two decks of cards.
DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
Three “Theme” cards are dealt at the beginning of the game to each player, which describe the player’s obsessions. Players score points at the end of each round for including their Themes in the comic. This may sound somewhat easy, but the game comes with about 28,000 Theme cards and the combinations can be pretty wonky. For example, for my first game I was dealt Fear of Growing Old, Infidelity, and Desire to Be Famous. My 10-year old niece was dealt Aliens, Flowers, and Animals. I mean, come on! AND her dad is an art teacher (who also played with us and totally killed the art). So I thought I was beaten before we even began. The three Theme cards kept everyone pretty busy in Round 1, but it was about to get harder.
Round 2 introduces a new element to the game that refreshes every round: “Trend” cards. Whomever scored lowest in the previous round will draw Trend cards (the number of which is determined by which round you are currently playing) and choose cards to enact for the upcoming round. Trends are basically bonus cards that you can attempt to incorporate into your comic for the round to score fabulous amounts of points. These are optional, of course, but really can boost those scores for the round, so are not to be ignored.
At the end of each round players will present and read their comics to the group to be scored. Points are awarded for including your Themes, completing objectives from the Trend cards, and also for filling in every panel on your page – which I thought would be a breeze, but apparently eight panels is way too hard for me because I neglected to draw something in the final two panels. Tally up your points from all the rounds and determine the greatest comic artist at the table (it was me)!
Components. This game is a large pad of paper, 28,000 cards, and cardboard VP tokens. You must supply your own writing utensil. As you can see below, I like to live on the edge and used ballpoint pen for my artwork. The tokens are fine and the cards are of good quality. What I really want to highlight is the pad of paper that is provided. Every game each player will need four sheets of paper from the pad, one for each round. These pages are wonderfully organized and include the game rules at the bottom of each page to remind you of what will score points. This helps you to prioritize your panels to include the most VP-worthy elements and to (hopefully) tell a good story as well.
All in all this is a frantic comic drawing game that will have you pulling out your hair trying to compose a somewhat cohesive short visual story including elements that may not, and probably WILL not, fit into that narrative. It is relatively quick, as long as the presentations and arbitrations are held in check for time. We do not have many drawing games in our collections, and I am overjoyed that we now have an enjoyable representative of the genre. Purple Phoenix Games eagerly awards this one a 10/12. Go check it out and test your own illustration skills.
A typical game of Cartooner will last four rounds and each round will be the same length – five, six, or seven minutes each. During these rounds players will create comics using increasing numbers of panels each round. So Round 1 will be a 2-panel comic, Round 2 will have 4 panels, Round 3 will have 6 panels, and the final round will contain 8 panels to fill with glorious comic gold. This is the basic game flow. Where the actual “game” part comes in is through the use of the two decks of cards.
DISCLAIMER: I do not intend to cover every single rule included in the rule book, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy from the publisher directly or from your FLGS. -T
Three “Theme” cards are dealt at the beginning of the game to each player, which describe the player’s obsessions. Players score points at the end of each round for including their Themes in the comic. This may sound somewhat easy, but the game comes with about 28,000 Theme cards and the combinations can be pretty wonky. For example, for my first game I was dealt Fear of Growing Old, Infidelity, and Desire to Be Famous. My 10-year old niece was dealt Aliens, Flowers, and Animals. I mean, come on! AND her dad is an art teacher (who also played with us and totally killed the art). So I thought I was beaten before we even began. The three Theme cards kept everyone pretty busy in Round 1, but it was about to get harder.
Round 2 introduces a new element to the game that refreshes every round: “Trend” cards. Whomever scored lowest in the previous round will draw Trend cards (the number of which is determined by which round you are currently playing) and choose cards to enact for the upcoming round. Trends are basically bonus cards that you can attempt to incorporate into your comic for the round to score fabulous amounts of points. These are optional, of course, but really can boost those scores for the round, so are not to be ignored.
At the end of each round players will present and read their comics to the group to be scored. Points are awarded for including your Themes, completing objectives from the Trend cards, and also for filling in every panel on your page – which I thought would be a breeze, but apparently eight panels is way too hard for me because I neglected to draw something in the final two panels. Tally up your points from all the rounds and determine the greatest comic artist at the table (it was me)!
Components. This game is a large pad of paper, 28,000 cards, and cardboard VP tokens. You must supply your own writing utensil. As you can see below, I like to live on the edge and used ballpoint pen for my artwork. The tokens are fine and the cards are of good quality. What I really want to highlight is the pad of paper that is provided. Every game each player will need four sheets of paper from the pad, one for each round. These pages are wonderfully organized and include the game rules at the bottom of each page to remind you of what will score points. This helps you to prioritize your panels to include the most VP-worthy elements and to (hopefully) tell a good story as well.
All in all this is a frantic comic drawing game that will have you pulling out your hair trying to compose a somewhat cohesive short visual story including elements that may not, and probably WILL not, fit into that narrative. It is relatively quick, as long as the presentations and arbitrations are held in check for time. We do not have many drawing games in our collections, and I am overjoyed that we now have an enjoyable representative of the genre. Purple Phoenix Games eagerly awards this one a 10/12. Go check it out and test your own illustration skills.
Dean Connelly (17 KP) rated Batman: Return to Arkham in Video Games
Jan 10, 2018
You get to be Batman (3 more)
Voices of Kevin Conroy and Mark Hamill
Both storylines are worthy of any comic book or movie
Just everything about it
I’ll get committed to this Asylum any day.
Contains spoilers, click to show
I was never a fan of these sort of games but it came out and I love it. You’ve got the best Batman and the best Joker in 2 of the best games I’ve ever played. Asylum you are stuck to Arkham Island and there isnt much you can do, City I feel is the best, more characters, more gadgets, more abilities, bigger environment, bigger bad guys to fight, loads more trophies. There also is side missions ranging from helping Bane to facing off against Deadshot. What I really love is that no character is the same from previous movies or TV series, I mean Poison Ivy is seriously fit, Freeze looks futuristic, Catwoman looks like a prostitute, you can play as Catwoman, challenges on both Games are good, city’s is tougher though. If you love a good game or a fan of the Dark Knight like me, you won’t be disappointed
Jcadden76 (64 KP) rated Deadpool 2 (2018) in Movies
Jun 11, 2018
The Cast (4 more)
The storyline
The humor
The action
The CGI characters
Better than the original... No really, I mean it.
Liked it better than the original. Still kept the funny coming from every angle, still stayed true to the characters, and it was just a fun comic book movie overall.
Deadpool 2 progresses from the Deadpool in a number of ways. We explore Wade and the rest of the cast in a lot more detail. We also get to see Wade working out his demons with a team of super heroes instead of just by himself for the most of the movie.
Personally, for me, this was the best X-Movie of them all. Better than the originals and maybe only surpassed by Logan on some levels. I really don't think it missed for me at all. Not having Vanessa in it made sense but I did get the reasoning behind it.
Stay until the end. You get a few more scenes and then at the very end you get a reprise of one of the best musical moments in the flick.
Deadpool 2 progresses from the Deadpool in a number of ways. We explore Wade and the rest of the cast in a lot more detail. We also get to see Wade working out his demons with a team of super heroes instead of just by himself for the most of the movie.
Personally, for me, this was the best X-Movie of them all. Better than the originals and maybe only surpassed by Logan on some levels. I really don't think it missed for me at all. Not having Vanessa in it made sense but I did get the reasoning behind it.
Stay until the end. You get a few more scenes and then at the very end you get a reprise of one of the best musical moments in the flick.
Steve Fearon (84 KP) rated Dead Snow 2: Red vs. Dead (Død snø 2) (2014) in Movies
Sep 27, 2018
Dark sense of humour (1 more)
Uses bigger budget to good effect
EXTREMELY violent (1 more)
Some of the kills may be a little too much for some
Bigger, Funnier and Bloodier
if you had asked me after my first viewing, I may have given a 7/10 but a recent rewatch has reaffirmed just how great this film is.
It takes all of the self-awareness, over-the-top violence and ludicrous setpieces from the original, and just pumps more of all of it straight into its zombified heart.
It becomes more fantastic, more violent, more ruthless...no one is safe, not people in wheelchairs, not women with babies, not children...
Fortunately the brutality is ridiculous enough that it quickly becomes comic-book in terms of its realism, but the gore is plentiful indeed!
The plot is funny in itself, and some of the side characters were great fun, including the world's most unfortunate zombie...
If you haven't seen 'Dead Snow', watch that first (great in its own right) and then watch this.
For fans of Shaun Of the Dead, Tucker & Dale Versus Evil or Troll Hunter
It takes all of the self-awareness, over-the-top violence and ludicrous setpieces from the original, and just pumps more of all of it straight into its zombified heart.
It becomes more fantastic, more violent, more ruthless...no one is safe, not people in wheelchairs, not women with babies, not children...
Fortunately the brutality is ridiculous enough that it quickly becomes comic-book in terms of its realism, but the gore is plentiful indeed!
The plot is funny in itself, and some of the side characters were great fun, including the world's most unfortunate zombie...
If you haven't seen 'Dead Snow', watch that first (great in its own right) and then watch this.
For fans of Shaun Of the Dead, Tucker & Dale Versus Evil or Troll Hunter
David McK (3425 KP) rated Superman: Up, Up, and Away! in Books
Jan 30, 2019
This is one of those rare beasts: a Superman story that contentrates jsut as much (if not more!) on the Clark Kent side of the character than on the Superman side.
As it starts, Clark is powerless (apparently, following the events of an older story which I hadn't read), and has been so for the last year. With Lex Luthor once again released from prison, and with various other comic-book'y' threats (to coin a phrase) still popping up around the city, however, the need for theman of Steel is as strong as ever, even though Supergirl and various other Super-heroes (such as members of the Green Lantern Corp) are covering the vacancy, as it were.
If I'm honest, I also found these early sections to be a little slow, never really grabbing me all that much.
It became obvious, however, that these sections were laying the groundwork for the latter half of the book: the bit when Clark starts getting his powers back! Without those early sections, that particular bit (and Superman's battle - again! - with Luthor) would not have been anywhere near the same impact that it does.
As it starts, Clark is powerless (apparently, following the events of an older story which I hadn't read), and has been so for the last year. With Lex Luthor once again released from prison, and with various other comic-book'y' threats (to coin a phrase) still popping up around the city, however, the need for theman of Steel is as strong as ever, even though Supergirl and various other Super-heroes (such as members of the Green Lantern Corp) are covering the vacancy, as it were.
If I'm honest, I also found these early sections to be a little slow, never really grabbing me all that much.
It became obvious, however, that these sections were laying the groundwork for the latter half of the book: the bit when Clark starts getting his powers back! Without those early sections, that particular bit (and Superman's battle - again! - with Luthor) would not have been anywhere near the same impact that it does.
David McK (3425 KP) rated Star Wars Omnibus: X-Wing Rogue Squadron, Vol. 1 in Books
Jan 30, 2019
Generally speaking, I'm not really a comic-book guy kinda person.
However, I have read (and actually quite enjoyed) the Star Wars: X-Wing series of books, and was aware that these were also (pre Prequel trilogy) comics. However, I was unaware (until relatively recently) that the comics were not just visualizations of the novels, but were rather stories in their own right.
When I found this out, and when I came across the digital version of this Omnibus - which collects the first 3 stories in the X-Wing series [so Goodreads, should count as 3 towards my yearly challenge!] , I thought I would give it a try.
Of the 3 stories contained - Rogue Leader, the Rebel Opposition and The Phantom Affair - the second and third of these were co-written by Michael Stackpole, who also wrote the first X-Wing novels. Personally, while the story may be better in those two than in the first, I preferred the art of the first story, finding the panes easier to follow.
I haven't yet decided, but I may also pick up the next volume(s) in the series.
However, I have read (and actually quite enjoyed) the Star Wars: X-Wing series of books, and was aware that these were also (pre Prequel trilogy) comics. However, I was unaware (until relatively recently) that the comics were not just visualizations of the novels, but were rather stories in their own right.
When I found this out, and when I came across the digital version of this Omnibus - which collects the first 3 stories in the X-Wing series [so Goodreads, should count as 3 towards my yearly challenge!] , I thought I would give it a try.
Of the 3 stories contained - Rogue Leader, the Rebel Opposition and The Phantom Affair - the second and third of these were co-written by Michael Stackpole, who also wrote the first X-Wing novels. Personally, while the story may be better in those two than in the first, I preferred the art of the first story, finding the panes easier to follow.
I haven't yet decided, but I may also pick up the next volume(s) in the series.