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Purple Phoenix Games (2266 KP) rated Elysium in Tabletop Games
Aug 3, 2021
Greek Mythology has ALWAYS been a fascination of mine. I remember rewinding and replaying the original “Clash of the Titans” movie over and over on VHS. It’s super warped today but I still enjoy it now digitally. When I saw Elysium was coming out several years ago I knew I had to take a look at it, and I’m glad I did because it shot up my Top 100 Games of All Time and even spent a while in my Top 10. Not so much anymore, but I still love it. Why, you ask?
Elysium is a set collection card drafting game for two to four players. Each player will be attempting to complete the greatest collection of Legends written and subsequently transferred to their Elysium (Ancient Grecian version of heaven) for Victory Points. Whomever weaves the greatest Legendary tapestry will emerge victorious and really have a story to tell.
To setup, follow the instructions in the rulebook, but a three player game should look similar to what is pictured above. Players will receive their own player board, starting VP tokens and gold, and a set of columns. Cards from five different Grecian families will be shuffled and displayed in The Agora (middle of the board and the place to draft the cards). Once setup the game may begin.
Elysium is played over five Epochs (rounds) and each Epoch is divided into four phases. Phase I is Awakening, which is simply setting up The Agora for the new Epoch by removing all existing cards there and revealing more. Phase II is Actions, where players will be using their columns to draft cards from The Agora (as long as the color of column matches one of the icons on the card) and taking at least one Quest tile (also denotes player order for the next Epoch). Phase III is Writing the Legends, where players will redistribute the player order discs, receive gold and VP per their Quest tile, and transfer any cards from their Domain – active holding area – to their Elysium for VP at game end. Phase IV is End of Epoch, where players will perform basic cleanup tasks to prepare for the next Epoch of play. Play will continue in this fashion until the end of the fifth Epoch and players tally their final VP to determine the greatest Legend-crafter in all the land!
I know this is a VERY brief summary of what is done during the game, but Elysium has many card effects and combos to consider that I just cannot detail here for fear of readers falling asleep or my fingers falling off.
Components. Elysium has simply an incredible aesthetic. The non-card components certainly radiate ancient times and the art on the cards is breathtaking. Every piece is very high quality, which is something I have grown to expect from Space Cowboys games. The columns are fun to hold and move, and as a whole is just visually stunning. I love playing this game and seeing it all out on the table.
Obviously we place our ratings on the very first graphic you see so it is no surprise by the time you read down here, but I love Elysium. Like I mentioned in my open it was in my Top 10 for quite a while, and for very good reasons. First, I love games that simply LOOK good. Is that shallow? Maybe, but it’s what I like. Second, I love the card interplay and combo potential in Elysium. Chaining together cards to build small engines is always fun and provides so much replayability by never really being able to experience every card combo in the box. Finally, it has great components and a theme that speaks to me and my personal interests. It feels like a game that was meant to be played by me specifically. When you find a game like that you have to give it high ratings.
So if you are at all like me and enjoy games with a great theme, excellent art and components, and intriguing replayability, then certainly grab a copy of Elysium. Purple Phoenix Games gives it an Olympus-sized 11 / 12. So many Ancient Greece themed games exist and Elysium is simply one of the best.
Elysium is a set collection card drafting game for two to four players. Each player will be attempting to complete the greatest collection of Legends written and subsequently transferred to their Elysium (Ancient Grecian version of heaven) for Victory Points. Whomever weaves the greatest Legendary tapestry will emerge victorious and really have a story to tell.
To setup, follow the instructions in the rulebook, but a three player game should look similar to what is pictured above. Players will receive their own player board, starting VP tokens and gold, and a set of columns. Cards from five different Grecian families will be shuffled and displayed in The Agora (middle of the board and the place to draft the cards). Once setup the game may begin.
Elysium is played over five Epochs (rounds) and each Epoch is divided into four phases. Phase I is Awakening, which is simply setting up The Agora for the new Epoch by removing all existing cards there and revealing more. Phase II is Actions, where players will be using their columns to draft cards from The Agora (as long as the color of column matches one of the icons on the card) and taking at least one Quest tile (also denotes player order for the next Epoch). Phase III is Writing the Legends, where players will redistribute the player order discs, receive gold and VP per their Quest tile, and transfer any cards from their Domain – active holding area – to their Elysium for VP at game end. Phase IV is End of Epoch, where players will perform basic cleanup tasks to prepare for the next Epoch of play. Play will continue in this fashion until the end of the fifth Epoch and players tally their final VP to determine the greatest Legend-crafter in all the land!
I know this is a VERY brief summary of what is done during the game, but Elysium has many card effects and combos to consider that I just cannot detail here for fear of readers falling asleep or my fingers falling off.
Components. Elysium has simply an incredible aesthetic. The non-card components certainly radiate ancient times and the art on the cards is breathtaking. Every piece is very high quality, which is something I have grown to expect from Space Cowboys games. The columns are fun to hold and move, and as a whole is just visually stunning. I love playing this game and seeing it all out on the table.
Obviously we place our ratings on the very first graphic you see so it is no surprise by the time you read down here, but I love Elysium. Like I mentioned in my open it was in my Top 10 for quite a while, and for very good reasons. First, I love games that simply LOOK good. Is that shallow? Maybe, but it’s what I like. Second, I love the card interplay and combo potential in Elysium. Chaining together cards to build small engines is always fun and provides so much replayability by never really being able to experience every card combo in the box. Finally, it has great components and a theme that speaks to me and my personal interests. It feels like a game that was meant to be played by me specifically. When you find a game like that you have to give it high ratings.
So if you are at all like me and enjoy games with a great theme, excellent art and components, and intriguing replayability, then certainly grab a copy of Elysium. Purple Phoenix Games gives it an Olympus-sized 11 / 12. So many Ancient Greece themed games exist and Elysium is simply one of the best.

Emma @ The Movies (1786 KP) rated Wolfwalkers (2020) in Movies
Oct 11, 2020
Coming into this I wasn't sure what to expect, an animated Apple TV film... hmm.
Robyn comes to Ireland with her father, e's been given the job of ridding the area of a pack of wolves that are venturing closer and closer to the town. Keen to hunt just like her father, Robyn sneaks out of the safety of their walled town and into the forest after him. Once there she comes face to face with a wolf, but the encounter isn't what she expected. When she eventually meets Mebh, a wild spirit who lives out in the woods, she discovers what the legend of the wolkwalkers truly means and must find a way to save the pack, and her new friend, from the wrath of the Lord Protector and her father.
The phrase "don't judge a book by its cover" hasn't felt quite so accurate as it does now. When the film starts it has the delicacy of an illustrated picture book (with a hint of Gravity Falls), the colour palette is muted and the strokes look haphazard while being in exactly the right place... and I haven't liked this style of illustration... ever... in the 19 years I was in the book industry. It feels old fashioned (yes, I know that fits with its story) and I immediately felt myself grumble at the fact I was about to sit through a whole film of it.
Wolfwalkers' story is a nice mix of folk story and themes of family and friendship. We follow Robyn as she tries desperately to break free of societies rules and those of her overprotective father, and the overall effect is a surprisingly motivational film about protecting people and doing the right thing.
The only names I recognised off the cast list were Sean Bean and Simon McBurney, and both had the right tone for this film... though Bean ever so slightly like he wasn't always acting to the best of his abilities... but that's not really noticeable when you get swept up in everything.
Our two young ladies in the cast, Honor Kneafsey as Robyn and Eva Whittaker as Mebh, were a delightful match, and when the pair were together on screen they have an amazing chemistry together.
But I want to talk about my favourite thing, and that is very specifically, Mebh. Casting, animation, script, she gets the best of everything that was thrown at this film. Her style is so amazingly accurate for the tale and her story and you can see it in every scene. Her wild characteristics, her playful nature, had all been carefully added to every moment we see her. Whittaker's enthusiastic and emotional vocals bring it all to life in such a wonderful way. Mebh is a delightful creation and full of comedic moments that really made me smile... and that hair... brilliant.
Wolfwalkers' animation (by Cartoon Saloon) might not have been to my taste in the beginning but, with the story and the amazing characters, I soon started to forget about my initial peeves. The design of everything really helps to explain the surroundings, the light and dark of the forest when we first encounter it and then evolves as we progress. The visuals when the townies start encroaching are sad but have a stunning reality to them and in the run-up to the end of the film the way they portray those events is a massive change to the style and makes for a harrowing watch. They've also come up with an ingenious way of showing the wolves and the magic that they're regarded within the story, it's an impressive visual.
All of these wonderful things were topped off with a beautiful soundtrack. Everything fits perfectly, particularly the song "Running With The Wolves" by Aurora, which gave me chills to hear.
Starting this film with such a negative feeling I really didn't think I'd be able to turn it around, but as I watched on and got pulled deeper into the tale and the characters, well, you can tell by my rating that my mind was quickly changed. Wolfwalkers was a beautiful and emotional ride that I would not hesitate to recommend to anyone.
Originally posted on: https://emmaatthemovies.blogspot.com/2020/10/wolfwalkers-movie-review.html
Robyn comes to Ireland with her father, e's been given the job of ridding the area of a pack of wolves that are venturing closer and closer to the town. Keen to hunt just like her father, Robyn sneaks out of the safety of their walled town and into the forest after him. Once there she comes face to face with a wolf, but the encounter isn't what she expected. When she eventually meets Mebh, a wild spirit who lives out in the woods, she discovers what the legend of the wolkwalkers truly means and must find a way to save the pack, and her new friend, from the wrath of the Lord Protector and her father.
The phrase "don't judge a book by its cover" hasn't felt quite so accurate as it does now. When the film starts it has the delicacy of an illustrated picture book (with a hint of Gravity Falls), the colour palette is muted and the strokes look haphazard while being in exactly the right place... and I haven't liked this style of illustration... ever... in the 19 years I was in the book industry. It feels old fashioned (yes, I know that fits with its story) and I immediately felt myself grumble at the fact I was about to sit through a whole film of it.
Wolfwalkers' story is a nice mix of folk story and themes of family and friendship. We follow Robyn as she tries desperately to break free of societies rules and those of her overprotective father, and the overall effect is a surprisingly motivational film about protecting people and doing the right thing.
The only names I recognised off the cast list were Sean Bean and Simon McBurney, and both had the right tone for this film... though Bean ever so slightly like he wasn't always acting to the best of his abilities... but that's not really noticeable when you get swept up in everything.
Our two young ladies in the cast, Honor Kneafsey as Robyn and Eva Whittaker as Mebh, were a delightful match, and when the pair were together on screen they have an amazing chemistry together.
But I want to talk about my favourite thing, and that is very specifically, Mebh. Casting, animation, script, she gets the best of everything that was thrown at this film. Her style is so amazingly accurate for the tale and her story and you can see it in every scene. Her wild characteristics, her playful nature, had all been carefully added to every moment we see her. Whittaker's enthusiastic and emotional vocals bring it all to life in such a wonderful way. Mebh is a delightful creation and full of comedic moments that really made me smile... and that hair... brilliant.
Wolfwalkers' animation (by Cartoon Saloon) might not have been to my taste in the beginning but, with the story and the amazing characters, I soon started to forget about my initial peeves. The design of everything really helps to explain the surroundings, the light and dark of the forest when we first encounter it and then evolves as we progress. The visuals when the townies start encroaching are sad but have a stunning reality to them and in the run-up to the end of the film the way they portray those events is a massive change to the style and makes for a harrowing watch. They've also come up with an ingenious way of showing the wolves and the magic that they're regarded within the story, it's an impressive visual.
All of these wonderful things were topped off with a beautiful soundtrack. Everything fits perfectly, particularly the song "Running With The Wolves" by Aurora, which gave me chills to hear.
Starting this film with such a negative feeling I really didn't think I'd be able to turn it around, but as I watched on and got pulled deeper into the tale and the characters, well, you can tell by my rating that my mind was quickly changed. Wolfwalkers was a beautiful and emotional ride that I would not hesitate to recommend to anyone.
Originally posted on: https://emmaatthemovies.blogspot.com/2020/10/wolfwalkers-movie-review.html

Kirk Bage (1775 KP) rated Seinfeld - Season 1 in TV
Jan 22, 2021
I always assumed I wouldn’t like Seinfeld in the 90s. In fact I was opposed to the very idea of it on principle. And that principle was: I’ve never heard of this guy as a comedian, and American stand-up usually isn’t funny. I never saw a single episode until six months ago – in my head it was some dumb, canned laughter show with very forced scripts and little charm. I just didn’t get why it was always quoted amongst the best sitcoms of all time, and I wasn’t willing to find out. This is called “being ignorant”. Guilty.
One random day with nothing else inspiring me I finally took the plunge and put an episode on. Guess what happened? I laughed, I found it completely charming and witty and easy to watch, with some great lines and likeable characters. 3 hours later I had done 6 episodes and was as hooked as anyone can be with anything. It was just so nostalgically and completely 90s! And I loved that!
A show doesn’t run for 9 years and over 170 episodes without being some kind of special, especially taking into account the depreciation due to being dated, as all sitcoms eventually are, and it really is quite remarkable – deserving of a place in the conversation of the greatest ever American half hour shows. Sure, there is an element early on in the preoccupation with everyone’s sex life and dating habits that is a little creepy in 2020, but I am totally willing to forgive it.
Shows that are hyper aware of themselves and the audience are odd creatures the minute they take themselves too seriously, and Seinfeld never does that. It knows it is trivial, essentially about nothing and going nowhere, and style-wise it is always winking at us for being in on the joke and a part of it, even to the point of applauding new characters on their entrance, which is a uniquely American thing to do.
The secret of the show is undoubtedly the chemistry of the four leads, so mismatched that it someone works a spell and creates magic, much in the same way Friends managed to do, times six. Jerry Seinfeld himself is a very likeable everyman, and the schtick of each show beginning and ending with 30 seconds of stand up is a gimmick that grows on you, as does everything about it: the more you watch, the more you love it for what it is.
Jason Alexander as the balding, quirky, self-conscious, opinionated best friend is perhaps my least favourite of the regular quartet, but he has some amazing moments over the course of things, and plays great dead-pan. But the other two are on a plane of equal genius. The verbal timing of the super cute, super smart Julia Louis-Dreyfus as Elaine (who I have fallen in love with a little bit in 1993) and the physical slapstick timing of Michael Richards as Cosmo Kramer (surely one of the most memorable characters in sitcom history) have both left me aching with laughter time after time after time. Just a glance or an expression is often enough.
And the great thing is, it never seems to get old. They are always finding new ways and new situations that keep it fresh. Some trick! Even in the final season of the 9, when there is a small melancholia creeping in because they all know it is coming to an end, it still manages to create moments that aren’t just repeats of previous gags. Which means, as future background watching it is 100% perfect. Leave it on whilst doing something else, look up once in a while, and like the best of all long running US comedy shows each episode is indistinguishable from any other in the best way – it is like having a friend in the room.
I can’t imagine ever saying it is amongst my very favourites, maybe because I missed out on it first time around – which I put down to an inherent middle aged appeal, rather than a youth appeal – but I wouldn’t also ever argue with anyone that did say that it was one of their favourites. Because I get it now. And I’m so glad I got to do it, no matter how late to the party!
One random day with nothing else inspiring me I finally took the plunge and put an episode on. Guess what happened? I laughed, I found it completely charming and witty and easy to watch, with some great lines and likeable characters. 3 hours later I had done 6 episodes and was as hooked as anyone can be with anything. It was just so nostalgically and completely 90s! And I loved that!
A show doesn’t run for 9 years and over 170 episodes without being some kind of special, especially taking into account the depreciation due to being dated, as all sitcoms eventually are, and it really is quite remarkable – deserving of a place in the conversation of the greatest ever American half hour shows. Sure, there is an element early on in the preoccupation with everyone’s sex life and dating habits that is a little creepy in 2020, but I am totally willing to forgive it.
Shows that are hyper aware of themselves and the audience are odd creatures the minute they take themselves too seriously, and Seinfeld never does that. It knows it is trivial, essentially about nothing and going nowhere, and style-wise it is always winking at us for being in on the joke and a part of it, even to the point of applauding new characters on their entrance, which is a uniquely American thing to do.
The secret of the show is undoubtedly the chemistry of the four leads, so mismatched that it someone works a spell and creates magic, much in the same way Friends managed to do, times six. Jerry Seinfeld himself is a very likeable everyman, and the schtick of each show beginning and ending with 30 seconds of stand up is a gimmick that grows on you, as does everything about it: the more you watch, the more you love it for what it is.
Jason Alexander as the balding, quirky, self-conscious, opinionated best friend is perhaps my least favourite of the regular quartet, but he has some amazing moments over the course of things, and plays great dead-pan. But the other two are on a plane of equal genius. The verbal timing of the super cute, super smart Julia Louis-Dreyfus as Elaine (who I have fallen in love with a little bit in 1993) and the physical slapstick timing of Michael Richards as Cosmo Kramer (surely one of the most memorable characters in sitcom history) have both left me aching with laughter time after time after time. Just a glance or an expression is often enough.
And the great thing is, it never seems to get old. They are always finding new ways and new situations that keep it fresh. Some trick! Even in the final season of the 9, when there is a small melancholia creeping in because they all know it is coming to an end, it still manages to create moments that aren’t just repeats of previous gags. Which means, as future background watching it is 100% perfect. Leave it on whilst doing something else, look up once in a while, and like the best of all long running US comedy shows each episode is indistinguishable from any other in the best way – it is like having a friend in the room.
I can’t imagine ever saying it is amongst my very favourites, maybe because I missed out on it first time around – which I put down to an inherent middle aged appeal, rather than a youth appeal – but I wouldn’t also ever argue with anyone that did say that it was one of their favourites. Because I get it now. And I’m so glad I got to do it, no matter how late to the party!

BankofMarquis (1832 KP) rated Rambo: Last Blood (2019) in Movies
Sep 24, 2019
Not really a "Rambo" flick...but kind of is (if you squint)...
The "final" installment in the Sylvester Stallone as John Rambo series of films (the 5th!) RAMBO: LAST BLOOD is one of those hybrid type of films that is really two 45-50 minute films put together to give you one 1 hour, 45 minute adventure. These two film-ettes are clear throwbacks to 2 other films.
"Oh...you say...they are paying homage to previous RAMBO films, like the first one FIRST BLOOD and the best one RAMBO..." and...that would make sense and give a reason for this character to re-emerge, but this is NOT what is happening here.
The first half of this film has been done better as the Liam Neeson film TAKEN while the 2nd half of this film is a clear homage to HOME ALONE - or as I call it BLOODY HOME ALONE. So, instead of the crooks being comically hurt, they are dismembered, disemboweled, be-headed and run through the middle with pointy stuff.
All with lots and lots of blood spurting everywhere.
Inexplicably, Sylvester Stallone agreed to revise his John Rambo personae after 11 years away from it and he is showing every moment of his 73 years of age in this role. To say that Stallone is a little "long in the tooth" for this type of action/beat 'em up role would be doing a disservice to the term "long in the tooth".
As is fairly typical in these types of films, the plot is fairly straightforward - John Rambo is living a peaceful existence until someone close to him is kidnapped by bad guys south of the border, so Rambo goes in search of her (that's the first half of the film - the TAKEN portion). And...this part of the film is...okay (just...okay). The "good guys" around Rambo are nice (enough) and he is joined by a crusading journalist who also has had someone kidnapped so you think he might be joined by a ragtag group of "frenemies" to fight a common enemy...but...Rambo goes in "mano a mano" (this is a Stallone/Rambo film after all) and this part of the film, ultimately, fails to deliver the goods and falls flat.
Director Adrian Grunberg (the immortal GET THE GRINGO...yeah, I've never heard of it, either) sets up at the beginning of this movie some interesting side characters (the journalist, the one time bad guy who is now out of the bad guy business and might have a redemption-type arc, the plucky teenager) and some interesting character traits (PTSD, Concussion symptoms) that our hero is suffering from. All of these elements should have/could have been utilized to bring some interesting twists to the action scenes - but they are all quickly...and promptly...dropped to show Stallone being macho and killing bad guys on his way to fulfilling the goal of the first half of the film.
And then comes the 2nd half.
The bad guys come to Rambo's Ranch to exact some revenge (I can see a bobby-trapped Halloween-type walk through haunted house coming to a corn field near you this fall). Any pretense of plot, character development, etc. is gone in a hot minute as this part of the film is all about the bloody Home Alone-type booby-traps at the ranch. Wanna see someone get a pitchfork to the face? Check! Wanna see someone get their arm chopped off with a machete? Check! How about falling through a trap door onto some spikes? You got it! And it just gets bigger, bloodier and more comedicly-"awesome-gruesome" as we go. If you enjoy this type of thing (and...I gotta admit...I do) then this is pretty entertaining.
Ridiculous? Yes. Is Stallone too old for this type of film? Yes. Over-the-top? Of course. A good film with strong characters? Heck no.
But that's not what we came to see. If you can get through the fairly slow (and poorly written) first half of this film, the 2nd half is bloody good fun.
Letter Grade: B-
6 stars (out of 10 - just know what kind of film you are watching) and you can take that to the Bank(ofMarquis).
"Oh...you say...they are paying homage to previous RAMBO films, like the first one FIRST BLOOD and the best one RAMBO..." and...that would make sense and give a reason for this character to re-emerge, but this is NOT what is happening here.
The first half of this film has been done better as the Liam Neeson film TAKEN while the 2nd half of this film is a clear homage to HOME ALONE - or as I call it BLOODY HOME ALONE. So, instead of the crooks being comically hurt, they are dismembered, disemboweled, be-headed and run through the middle with pointy stuff.
All with lots and lots of blood spurting everywhere.
Inexplicably, Sylvester Stallone agreed to revise his John Rambo personae after 11 years away from it and he is showing every moment of his 73 years of age in this role. To say that Stallone is a little "long in the tooth" for this type of action/beat 'em up role would be doing a disservice to the term "long in the tooth".
As is fairly typical in these types of films, the plot is fairly straightforward - John Rambo is living a peaceful existence until someone close to him is kidnapped by bad guys south of the border, so Rambo goes in search of her (that's the first half of the film - the TAKEN portion). And...this part of the film is...okay (just...okay). The "good guys" around Rambo are nice (enough) and he is joined by a crusading journalist who also has had someone kidnapped so you think he might be joined by a ragtag group of "frenemies" to fight a common enemy...but...Rambo goes in "mano a mano" (this is a Stallone/Rambo film after all) and this part of the film, ultimately, fails to deliver the goods and falls flat.
Director Adrian Grunberg (the immortal GET THE GRINGO...yeah, I've never heard of it, either) sets up at the beginning of this movie some interesting side characters (the journalist, the one time bad guy who is now out of the bad guy business and might have a redemption-type arc, the plucky teenager) and some interesting character traits (PTSD, Concussion symptoms) that our hero is suffering from. All of these elements should have/could have been utilized to bring some interesting twists to the action scenes - but they are all quickly...and promptly...dropped to show Stallone being macho and killing bad guys on his way to fulfilling the goal of the first half of the film.
And then comes the 2nd half.
The bad guys come to Rambo's Ranch to exact some revenge (I can see a bobby-trapped Halloween-type walk through haunted house coming to a corn field near you this fall). Any pretense of plot, character development, etc. is gone in a hot minute as this part of the film is all about the bloody Home Alone-type booby-traps at the ranch. Wanna see someone get a pitchfork to the face? Check! Wanna see someone get their arm chopped off with a machete? Check! How about falling through a trap door onto some spikes? You got it! And it just gets bigger, bloodier and more comedicly-"awesome-gruesome" as we go. If you enjoy this type of thing (and...I gotta admit...I do) then this is pretty entertaining.
Ridiculous? Yes. Is Stallone too old for this type of film? Yes. Over-the-top? Of course. A good film with strong characters? Heck no.
But that's not what we came to see. If you can get through the fairly slow (and poorly written) first half of this film, the 2nd half is bloody good fun.
Letter Grade: B-
6 stars (out of 10 - just know what kind of film you are watching) and you can take that to the Bank(ofMarquis).

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Purple Phoenix Games (2266 KP) rated Popcorn Dice in Tabletop Games
Aug 18, 2021
Two things everyone in my little family likes: popcorn and dice games. My daughter would eat popcorn all day if you let her. She takes after her dad. My son would play dice games all day if you let him. I like to let him as much as possible. Once I saw that Van Ryder Games was coming out with a marriage of these two beloved things, I knew I had to get my hands on it for preview.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is an advance retail copy of the game, so what you see in these photos is exactly what would be received in your box. For more in depth rules, you may purchase a copy online or from your FLGS. -T
Popcorn Dice is a very light dice chucker where the winner is the player with the most amount of points at the end of the game. Setup could not be simpler: place all the dice in the popcorn bucket and pass it to the starting player. Done. Let’s make some corn!
The active player shakes up the popcorn bucket and then dumps out the dice on the play surface (I would normally use the word “table,” but we have actually played this on many different surfaces). Every die face showing the golden kernel icon is placed back in the bucket: it’s not fully popped yet. All dice showing the single Pop! icon is placed in the player’s score pile to be counted later. Each Burnt dice face showing can be countered with one Double Pop! icon, with both dice being placed back in the cup. If there are no Burnt faces, then the remaining Pop! and Double Pop! dice can be placed in the score pile. However, if at any time four Burnt dice are unable to be canceled with the Double Pop! then the turn is over and ZERO points are scored. Similarly, if no dice (upon a subsequent re-roll) are moved to the score pile, the turn is over, but the player may count up their score pile dice. The active player may continue rolling as many times as they wish or are forced to stop due to unwanted dice rolls. The first player to 30 points signals the end of the game. Every player continues the round so each takes the same number of turns, and the player with the most points wins!
Components. This game is a plastic bucket in the shape of old timey popcorn buckets and a pile of dice. The bucket is nice and very sturdy, and the dice are great! They are big and chunky (like the size of King of Tokyo, if memory serves) and the icons are mostly clear. I say mostly because The Double Pop! and single Pop! icons are white ink on off-white colored dice. They can sometimes be hard to distinguish, especially if playing under less-than-favorable lighting. Other than that, I totally dig the look and style of this game.
When I say that my son and I played this 23 times the first day we received it, I am not at all exaggerating. My kid LOVES Popcorn Dice, and it plays differently from other dice games. I was just expecting this to mimic earlier dice games like Martian Dice and Zombie Dice. Thankfully, this one is lighthearted enough for my children, and still keeps the adults very satisfied. And let me know if you ever accomplish The Perfect Pop.
It is so simple to play, and that’s the beauty of it. I’m talking 10 minutes with toddlers. When you need something super quick and easy, and maybe to bring in absolute gaming beginners, you cannot lose with Popcorn Dice. Have some youngsters tagging along with their parents to game night? Show them Popcorn Dice and watch them be entertained nearly the entire night trying to pop the best batch of corny goodness. If you need that one little game in your collection that can work in many many different scenarios, then consider adding Popcorn Dice to your collection. Grab your copy here: Popcorn Dice from Van Ryder Games.
DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is an advance retail copy of the game, so what you see in these photos is exactly what would be received in your box. For more in depth rules, you may purchase a copy online or from your FLGS. -T
Popcorn Dice is a very light dice chucker where the winner is the player with the most amount of points at the end of the game. Setup could not be simpler: place all the dice in the popcorn bucket and pass it to the starting player. Done. Let’s make some corn!
The active player shakes up the popcorn bucket and then dumps out the dice on the play surface (I would normally use the word “table,” but we have actually played this on many different surfaces). Every die face showing the golden kernel icon is placed back in the bucket: it’s not fully popped yet. All dice showing the single Pop! icon is placed in the player’s score pile to be counted later. Each Burnt dice face showing can be countered with one Double Pop! icon, with both dice being placed back in the cup. If there are no Burnt faces, then the remaining Pop! and Double Pop! dice can be placed in the score pile. However, if at any time four Burnt dice are unable to be canceled with the Double Pop! then the turn is over and ZERO points are scored. Similarly, if no dice (upon a subsequent re-roll) are moved to the score pile, the turn is over, but the player may count up their score pile dice. The active player may continue rolling as many times as they wish or are forced to stop due to unwanted dice rolls. The first player to 30 points signals the end of the game. Every player continues the round so each takes the same number of turns, and the player with the most points wins!
Components. This game is a plastic bucket in the shape of old timey popcorn buckets and a pile of dice. The bucket is nice and very sturdy, and the dice are great! They are big and chunky (like the size of King of Tokyo, if memory serves) and the icons are mostly clear. I say mostly because The Double Pop! and single Pop! icons are white ink on off-white colored dice. They can sometimes be hard to distinguish, especially if playing under less-than-favorable lighting. Other than that, I totally dig the look and style of this game.
When I say that my son and I played this 23 times the first day we received it, I am not at all exaggerating. My kid LOVES Popcorn Dice, and it plays differently from other dice games. I was just expecting this to mimic earlier dice games like Martian Dice and Zombie Dice. Thankfully, this one is lighthearted enough for my children, and still keeps the adults very satisfied. And let me know if you ever accomplish The Perfect Pop.
It is so simple to play, and that’s the beauty of it. I’m talking 10 minutes with toddlers. When you need something super quick and easy, and maybe to bring in absolute gaming beginners, you cannot lose with Popcorn Dice. Have some youngsters tagging along with their parents to game night? Show them Popcorn Dice and watch them be entertained nearly the entire night trying to pop the best batch of corny goodness. If you need that one little game in your collection that can work in many many different scenarios, then consider adding Popcorn Dice to your collection. Grab your copy here: Popcorn Dice from Van Ryder Games.

Bob Mann (459 KP) rated Long Shot (2019) in Movies
Sep 28, 2021
#Punching.
#Punching refers to an in-family joke….. my WhatsApp reply to my son when he sent me a picture of his new “Brazilian supermodel girlfriend” (she’s not). Bronwyn is now my daughter-in-law!
Similarly, the ‘out-there’ journalist Fred Flarsky (Seth Rogan) has been holding a candle for the glacial ice-queen Charlotte Field (Charlize Theron) for nearly twenty years. At the age of 16 she was his babysitter. Always with an interest in school issues, she has now risen to the dizzy heights of secretary (“of State”) to the President of the United States (Bob Odenkirk). With Charlotte getting the opportunity to run for President, fate arranges for Fred to get hired as a speechwriter on the team to help inject some necessary humour into Charlotte’s icy public persona. But in terms of romantic options, the shell-suited Fred is surely #punching isn’t he?
A rare thing.
Getting the balance right for a “romantic comedy” is a tricky job, but “Long Shot” just about gets it spot on. The comedy is sharp with a whole heap of great lines, some of which will need a second watch to catch. It’s also pleasingly politically incorrect, with US news anchors in particular being lampooned for their appallingly sexist language.
Just occasionally, the humour flips into Farrelly-levels of dubious taste (one “Mary-style” incident in particular was, for me, very funny but might test some viewer’s “ugh” button). The film also earns its UK15 certificate from the extensive array of “F” words utilized, and for some casual drug use.
Romantically, the film harks back to a classic blockbuster of 1990, but is well done and touching.
Writing and Directing
The sharp and tight screenplay was written by Dan Sterling, who wrote the internationally controversial Seth Rogen/James Franco comedy “The Interview” from 2014, and Liz Hannah, whose movie screenplay debut was the Spielberg drama “The Post“.
Behind the camera is Jonathan Levine, who previously directed the pretty awful “Snatched” from 2017 (a film I have started watching on a plane but never finished) but on the flip side he has on his bio the interesting rom-com-zombie film “Warm Bodies” and the moving cancer comedy “50:50”, also with Rogan, from 2011.
Also worthy of note in the technical department is the cinematography by Yves Bélanger (“The Mule“, “Brooklyn“, “Dallas Buyers Club“) with some lovely angles and tracking shots (a kitchen dance scene has an impressively leisurely track-away).
The Cast
Seth Rogen is a bit of an acquired taste: he’s like the US version of Johnny Vegas. Here he is suitably geeky when he needs to be, but has the range to make some of the pathos work in the inevitable “downer” scenes. Theron is absolutely gorgeous on-screen (although unlike the US anchors I OBVIOUSLY also appreciate her style and acting ability!). She really is the Grace Kelly of the modern age. She’s no stranger to comedy, having been in the other Seth (Macfarlane)’s “A Million Ways to Die in the West“. But she seems to be more comfortable with this material, and again gets the mix of comedy, romance and drama spot-on.
The strong supporting cast includes the unknown (to me) June Diane Raphael who is very effective at the cock-blocking Maggie, Charlotte’s aide; O’Shea Jackson Jr. as Fred’s buddy Lance; and Ravi Patel as the staffer Tom.
But winning the prize for the most unrecognizable cast member was Andy Serkis as the wizened old Rupert Murdoch-style media tycoon Parker Wembley: I genuinely got a shock as the titles rolled that this was him.
Final thoughts.
Although possibly causing offence to some, this is a fine example of a US comedy that delivers consistent laughs. Most of the audience chatter coming out of the screening was positive. At just over 2 hours, it breaks my “90 minute comedy” rule, but just about gets away with it. It’s not quite for me at the bar of “Game Night“, but it’s pretty close. Recommended.
#Punching refers to an in-family joke….. my WhatsApp reply to my son when he sent me a picture of his new “Brazilian supermodel girlfriend” (she’s not). Bronwyn is now my daughter-in-law!
Similarly, the ‘out-there’ journalist Fred Flarsky (Seth Rogan) has been holding a candle for the glacial ice-queen Charlotte Field (Charlize Theron) for nearly twenty years. At the age of 16 she was his babysitter. Always with an interest in school issues, she has now risen to the dizzy heights of secretary (“of State”) to the President of the United States (Bob Odenkirk). With Charlotte getting the opportunity to run for President, fate arranges for Fred to get hired as a speechwriter on the team to help inject some necessary humour into Charlotte’s icy public persona. But in terms of romantic options, the shell-suited Fred is surely #punching isn’t he?
A rare thing.
Getting the balance right for a “romantic comedy” is a tricky job, but “Long Shot” just about gets it spot on. The comedy is sharp with a whole heap of great lines, some of which will need a second watch to catch. It’s also pleasingly politically incorrect, with US news anchors in particular being lampooned for their appallingly sexist language.
Just occasionally, the humour flips into Farrelly-levels of dubious taste (one “Mary-style” incident in particular was, for me, very funny but might test some viewer’s “ugh” button). The film also earns its UK15 certificate from the extensive array of “F” words utilized, and for some casual drug use.
Romantically, the film harks back to a classic blockbuster of 1990, but is well done and touching.
Writing and Directing
The sharp and tight screenplay was written by Dan Sterling, who wrote the internationally controversial Seth Rogen/James Franco comedy “The Interview” from 2014, and Liz Hannah, whose movie screenplay debut was the Spielberg drama “The Post“.
Behind the camera is Jonathan Levine, who previously directed the pretty awful “Snatched” from 2017 (a film I have started watching on a plane but never finished) but on the flip side he has on his bio the interesting rom-com-zombie film “Warm Bodies” and the moving cancer comedy “50:50”, also with Rogan, from 2011.
Also worthy of note in the technical department is the cinematography by Yves Bélanger (“The Mule“, “Brooklyn“, “Dallas Buyers Club“) with some lovely angles and tracking shots (a kitchen dance scene has an impressively leisurely track-away).
The Cast
Seth Rogen is a bit of an acquired taste: he’s like the US version of Johnny Vegas. Here he is suitably geeky when he needs to be, but has the range to make some of the pathos work in the inevitable “downer” scenes. Theron is absolutely gorgeous on-screen (although unlike the US anchors I OBVIOUSLY also appreciate her style and acting ability!). She really is the Grace Kelly of the modern age. She’s no stranger to comedy, having been in the other Seth (Macfarlane)’s “A Million Ways to Die in the West“. But she seems to be more comfortable with this material, and again gets the mix of comedy, romance and drama spot-on.
The strong supporting cast includes the unknown (to me) June Diane Raphael who is very effective at the cock-blocking Maggie, Charlotte’s aide; O’Shea Jackson Jr. as Fred’s buddy Lance; and Ravi Patel as the staffer Tom.
But winning the prize for the most unrecognizable cast member was Andy Serkis as the wizened old Rupert Murdoch-style media tycoon Parker Wembley: I genuinely got a shock as the titles rolled that this was him.
Final thoughts.
Although possibly causing offence to some, this is a fine example of a US comedy that delivers consistent laughs. Most of the audience chatter coming out of the screening was positive. At just over 2 hours, it breaks my “90 minute comedy” rule, but just about gets away with it. It’s not quite for me at the bar of “Game Night“, but it’s pretty close. Recommended.

Debbiereadsbook (1511 KP) rated Half Blood: The Complete Collection: Books 1-5 in Books
Oct 6, 2020 (Updated Apr 13, 2021)
Thank you, Ms Dawes, for writing these books, I've thoroughly enjoyed delving into this world.
Independent reviewer for Archaeolibrarian, I was gifted all these books.
Book1, Half Blood
I enjoyed this, a lot. I didn't love for a couple of reasons.
CLIFFHANGER! It finishes on a cliffhanger, and if I KNOW is finishes as such, I'm usually ok, but I did NOT see this one coming at and I was somewhat annoyed about that!
I'm still not entirely sure whats going on, what the bigger picture is. It might just be me, but my brain didn't put everything together yet, and I was somewhat annoyed by that, too. I am certain that it will all become clear in the next few books, though! (or at least I hope so!)
There is some scene setting, for multiple characters who are side players. For a long while I wasn't sure why they even had a say, but all does become clear why they are there. Eventually. It took far too long for me though, to love that fact. I like hearing from everyone, I really do, but this reminded me a little of several series that take a long way round to get across the road.
I liked Indigo. She is a force of nature and when she fully becomes aware of what she is and what she can do, she will be invincible. Rhett, too, isn't fully aware of himself, I don't think yet. Some secrets he hasn't told us, and some I don't think have been revealed to him either.
I liked the twists to usual vampire/werewolf lore. Some major twists thrown up there!
I have to wait now, to get ahold of book 2. If you are reading this review, I recommend you wait til you at least have book 2 to hand, so you don't throw the hissy fit I did when I ran out of book!
Because of the cliff hanger and because of the not seeing the bigger picture (yet) . . .
4 stars
Book 2, Half Truths
This is book 2 in the Helheim Wolf Pak=ck series, and you really MUST read book one, HAlf Blood, first. This is a continuous story line and not everything is recapped.
And again, I really ENJOYED this, but I didn't quite love, and it's mostly ME that is the reason, not the book. (I think!)
I still cannot see the bigger picture, I really can't! It's driving me nuts that I can't even make one up, as I am prone to do, and I can't see where this is all going. AT. ALL!
Vaile is the focus of this book, and his new, human, FEMALE poilce partner. Dealing with the murders at the nightclub brings many questions for Larissa, and Vaile is hiding something. Something big. It's pissing her off and she will get to the bottom of it! Rhett and Indi's relationship begins to move at a much faster pace, especially once they sort out her food problem. I'm not sure I like the final solution, and I think Rhett might struggle with it too.
The search for Alpha's mate intensifies, throwing up some major spanners in the works, some twists I really didn't see coming.
It's dark and deadly. Bloody and emotional. Sexy and sweet. The violence is graphic and the sex explicit, and I loved that they were!
Lots of people again have a say, and I was ready for that this time, so I really enjoyed the stage setting in this book.
And another bloody (quite LITERALLY!) cliffhanger! *throws toys out the pram and spits dummy out*
Creeping up to 4.5 stars though!
Book 3, Half Life
This is book 3 in the Helheim Wolf Pack series, and I STRONGLY recommend you read book one, Half Blood and two, Half Truths before you read this one. There is an underlaying story line that isn't fully recapped here.
Sabel, The Butcher of the Helheim pack, needs to find who killed a pack member. A non-pack female wolf wasn't supposed in the woods. When Sabel finds out who Ivy is, and what her visit means to her, he helps. But Ivy's past follows her, and there is something killing not just Helheim wolves, but other packs, and shifters, are suffering too.
So!
Now I have an idea of who/what is causing all this mayhem that the Helheim pack is suffering from, the picture is becoming clearer and so I'm starting to enjoy this series a little bit more!
Everyone gets a say again, Sabel and Ivy mostly, but many others too. This book also sets the scene for book four, so pay attention!
Sabel and Ivy are explosive together. They butt heads, right from the start and it's a great deal of fun watching them fall hard, and fall HARD for each other. Ivy brings some tension to Sabel's life and it is also fun watching him deal with that.
There is the amount of violence that is in the other books, but it really is needed more so here, I think. Sabel has a particular skill set and he puts it to use here. It is graphic, and dark and deadly. It's heartbreaking in places too, as the pack deals with not only the loss from the previous book, but a shocking, more painful one here.
I loved how things are starting to make (some) sense, and the picture is becoming clearer. Where it's going, though?? No bloody idea and I LOVED that!
Hit the top marks with this one, please keep it up!
5 full stars
Book 4, Half Cast
This is book 4 in the Helheim Wolf Pack Tale, and you really SHOULD read all three previous books before this one. There is MUCH that is referenced, but not fully covered here from those books. MUCH. So, don't say I didn't warn you!
We met both Alex and Saskia in book 3, and they met too. They fell in love over a single kiss and now Saskia is mated to another, and Alex is now Bitten.
So, in my review for the third book, I said things were beginning to make sense, and I could kinda see where this was all going. You read that, right? I said it?? Well, now? I lost it all again! I still got an inkling, but I've lost something in the couple of months since I read book three, I really did and I didn't pick it back up here, not fully.
To that end, I didn't enjoy this as much as book 3.
However, I don't think that me losing whatever I did is the full reason. There is more, and it revolves around what Alex and Saskia did, to Ezekiel, in their home. They both felt guilty about that, and well they should but it didn't sit well with me! I would like to see Ezekiel happy in a later book, he needs some happiness now.
Saxon (Saskia's brother) meets HIS mate, but this book ends on a cliffhanger about that. Brax is smitten by someone he meets but not sure where thats going.
As usual, everyone important has a say. And you really do need that here, more so than in the other books.
Like I said, I lost something, and didn't quite get it back and whatever it is, I missed it!
Books one and two got 4 and 4.5 stars respectively. Book 3 is by far my favourite of them all so far and got 5 stars. We've slipped a bit here, and so....
4 solid stars
Book 5, Half Bound.
This is book 5 in the Helheim Wolf Pack series, the last book and you do NEED to have read the other books before this one. This one pulls everything together but not everything important is recapped.
I found this one a much darker read than the others. The others are graphic and explicit but I thought this one was so much MORE. The violence Vivian expends to get what she wants is described in great detail, what she does and what she has others do. This is the only reason I gave it. . .oh . . no. . .wait, there is ANOTHER reason. Let me try that again! This is ONE of the reasons I gave it 4 stars. Oh but she does get her comeuppance, she really does!
Saxon is captured and Casey allows herself to be taken, on the condition Saxon is freed. Yeah, right, we did not see that one being double-crossed by Vivian! Vivian breaks Casey, she really does, physically and emotionally. It's painful reading, not just the physical stuff, but when Casey comes to terms with what Vivian does to her, what it means for her future, what it means she can never be. And then. . .not yet. . .I'll say soon.
Across the other side of the story, Brax, who left Rhett a while ago because he was addicted to Indi's bite, has to fetch a new pack member who affects him, and his wolf, deeply. But Andrea is damaged, both inside and out, and she doesn't think anyone will want her now her abusive ex has marked her as he did. Besides, all men are gonna hurt her, so she steers clear. When said ex gets too close, Brax and Drae bond, and when they do? Oh it's so beautiful, their bonding, it really is. Said ex also gets his comeuppance, but not quite how I thought he would!
Back to what Vivian does to break Casey emotionally. This is the other reason I gave it 4 stars. Casey loves Saxon and he loves her. But they never really got to tell each other that. After Casey gets free, I'm not surprised she has the thoughts she does. And then there was that "Besides. . . ." when Vivian was gloating! So now my mind is racing and I want answers! At least I know the questions this time!
A very fitting end, and one that spawns another series about Casey and her brothers. I hope to get my hands on them too.
Thank you, Ms Dawes, for writing these books, I've thoroughly enjoyed delving into this world.
4 stars
**same worded review will appear elsewhere, on individual listing**
Book1, Half Blood
I enjoyed this, a lot. I didn't love for a couple of reasons.
CLIFFHANGER! It finishes on a cliffhanger, and if I KNOW is finishes as such, I'm usually ok, but I did NOT see this one coming at and I was somewhat annoyed about that!
I'm still not entirely sure whats going on, what the bigger picture is. It might just be me, but my brain didn't put everything together yet, and I was somewhat annoyed by that, too. I am certain that it will all become clear in the next few books, though! (or at least I hope so!)
There is some scene setting, for multiple characters who are side players. For a long while I wasn't sure why they even had a say, but all does become clear why they are there. Eventually. It took far too long for me though, to love that fact. I like hearing from everyone, I really do, but this reminded me a little of several series that take a long way round to get across the road.
I liked Indigo. She is a force of nature and when she fully becomes aware of what she is and what she can do, she will be invincible. Rhett, too, isn't fully aware of himself, I don't think yet. Some secrets he hasn't told us, and some I don't think have been revealed to him either.
I liked the twists to usual vampire/werewolf lore. Some major twists thrown up there!
I have to wait now, to get ahold of book 2. If you are reading this review, I recommend you wait til you at least have book 2 to hand, so you don't throw the hissy fit I did when I ran out of book!
Because of the cliff hanger and because of the not seeing the bigger picture (yet) . . .
4 stars
Book 2, Half Truths
This is book 2 in the Helheim Wolf Pak=ck series, and you really MUST read book one, HAlf Blood, first. This is a continuous story line and not everything is recapped.
And again, I really ENJOYED this, but I didn't quite love, and it's mostly ME that is the reason, not the book. (I think!)
I still cannot see the bigger picture, I really can't! It's driving me nuts that I can't even make one up, as I am prone to do, and I can't see where this is all going. AT. ALL!
Vaile is the focus of this book, and his new, human, FEMALE poilce partner. Dealing with the murders at the nightclub brings many questions for Larissa, and Vaile is hiding something. Something big. It's pissing her off and she will get to the bottom of it! Rhett and Indi's relationship begins to move at a much faster pace, especially once they sort out her food problem. I'm not sure I like the final solution, and I think Rhett might struggle with it too.
The search for Alpha's mate intensifies, throwing up some major spanners in the works, some twists I really didn't see coming.
It's dark and deadly. Bloody and emotional. Sexy and sweet. The violence is graphic and the sex explicit, and I loved that they were!
Lots of people again have a say, and I was ready for that this time, so I really enjoyed the stage setting in this book.
And another bloody (quite LITERALLY!) cliffhanger! *throws toys out the pram and spits dummy out*
Creeping up to 4.5 stars though!
Book 3, Half Life
This is book 3 in the Helheim Wolf Pack series, and I STRONGLY recommend you read book one, Half Blood and two, Half Truths before you read this one. There is an underlaying story line that isn't fully recapped here.
Sabel, The Butcher of the Helheim pack, needs to find who killed a pack member. A non-pack female wolf wasn't supposed in the woods. When Sabel finds out who Ivy is, and what her visit means to her, he helps. But Ivy's past follows her, and there is something killing not just Helheim wolves, but other packs, and shifters, are suffering too.
So!
Now I have an idea of who/what is causing all this mayhem that the Helheim pack is suffering from, the picture is becoming clearer and so I'm starting to enjoy this series a little bit more!
Everyone gets a say again, Sabel and Ivy mostly, but many others too. This book also sets the scene for book four, so pay attention!
Sabel and Ivy are explosive together. They butt heads, right from the start and it's a great deal of fun watching them fall hard, and fall HARD for each other. Ivy brings some tension to Sabel's life and it is also fun watching him deal with that.
There is the amount of violence that is in the other books, but it really is needed more so here, I think. Sabel has a particular skill set and he puts it to use here. It is graphic, and dark and deadly. It's heartbreaking in places too, as the pack deals with not only the loss from the previous book, but a shocking, more painful one here.
I loved how things are starting to make (some) sense, and the picture is becoming clearer. Where it's going, though?? No bloody idea and I LOVED that!
Hit the top marks with this one, please keep it up!
5 full stars
Book 4, Half Cast
This is book 4 in the Helheim Wolf Pack Tale, and you really SHOULD read all three previous books before this one. There is MUCH that is referenced, but not fully covered here from those books. MUCH. So, don't say I didn't warn you!
We met both Alex and Saskia in book 3, and they met too. They fell in love over a single kiss and now Saskia is mated to another, and Alex is now Bitten.
So, in my review for the third book, I said things were beginning to make sense, and I could kinda see where this was all going. You read that, right? I said it?? Well, now? I lost it all again! I still got an inkling, but I've lost something in the couple of months since I read book three, I really did and I didn't pick it back up here, not fully.
To that end, I didn't enjoy this as much as book 3.
However, I don't think that me losing whatever I did is the full reason. There is more, and it revolves around what Alex and Saskia did, to Ezekiel, in their home. They both felt guilty about that, and well they should but it didn't sit well with me! I would like to see Ezekiel happy in a later book, he needs some happiness now.
Saxon (Saskia's brother) meets HIS mate, but this book ends on a cliffhanger about that. Brax is smitten by someone he meets but not sure where thats going.
As usual, everyone important has a say. And you really do need that here, more so than in the other books.
Like I said, I lost something, and didn't quite get it back and whatever it is, I missed it!
Books one and two got 4 and 4.5 stars respectively. Book 3 is by far my favourite of them all so far and got 5 stars. We've slipped a bit here, and so....
4 solid stars
Book 5, Half Bound.
This is book 5 in the Helheim Wolf Pack series, the last book and you do NEED to have read the other books before this one. This one pulls everything together but not everything important is recapped.
I found this one a much darker read than the others. The others are graphic and explicit but I thought this one was so much MORE. The violence Vivian expends to get what she wants is described in great detail, what she does and what she has others do. This is the only reason I gave it. . .oh . . no. . .wait, there is ANOTHER reason. Let me try that again! This is ONE of the reasons I gave it 4 stars. Oh but she does get her comeuppance, she really does!
Saxon is captured and Casey allows herself to be taken, on the condition Saxon is freed. Yeah, right, we did not see that one being double-crossed by Vivian! Vivian breaks Casey, she really does, physically and emotionally. It's painful reading, not just the physical stuff, but when Casey comes to terms with what Vivian does to her, what it means for her future, what it means she can never be. And then. . .not yet. . .I'll say soon.
Across the other side of the story, Brax, who left Rhett a while ago because he was addicted to Indi's bite, has to fetch a new pack member who affects him, and his wolf, deeply. But Andrea is damaged, both inside and out, and she doesn't think anyone will want her now her abusive ex has marked her as he did. Besides, all men are gonna hurt her, so she steers clear. When said ex gets too close, Brax and Drae bond, and when they do? Oh it's so beautiful, their bonding, it really is. Said ex also gets his comeuppance, but not quite how I thought he would!
Back to what Vivian does to break Casey emotionally. This is the other reason I gave it 4 stars. Casey loves Saxon and he loves her. But they never really got to tell each other that. After Casey gets free, I'm not surprised she has the thoughts she does. And then there was that "Besides. . . ." when Vivian was gloating! So now my mind is racing and I want answers! At least I know the questions this time!
A very fitting end, and one that spawns another series about Casey and her brothers. I hope to get my hands on them too.
Thank you, Ms Dawes, for writing these books, I've thoroughly enjoyed delving into this world.
4 stars
**same worded review will appear elsewhere, on individual listing**