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Lee (2222 KP) rated Greyhound (2020) in Movies
Sep 2, 2020
Snore...
Based on a C.S. Forester novel The Good Shepherd, and a screenplay by Mr Tom Hanks himself, Greyhound is the latest movie to feature Hanks in the role of brave Captain, returning once more to World War II territory. Any hopes that this might be a return to the grand heights of Saving Private Ryan though are soon laid to rest.
Set in 1942, Hanks plays Captain Ernest Krause, responsible for one of only a handful of warships as they escort and protect an even larger number of merchant vessels making the journey across the Atlantic Ocean with vital supplies for England. They will be entering what’s known as ‘the black pit’ – a stretch of Ocean too far out at sea for any aerial cover to be provided by the countries on either side. For a few days, they will be on their own, and at the mercy of any German U-boats they may encounter.
Greyhound wastes no time in landing us right in the thick of it all, joining the crew as they enter the black pit, and sticking with them while they attempt to make it to relative safety on the other side. Obviously, it’s not long before a number of U-boats target the fleet of vessels and begin trying to pick them off in a tense game of cat and mouse at sea.
There is a LOT of nautical jargon in Greyhound and twenty minutes in, I was already feeling exhausted just trying to follow it all and gain any kind of enjoyment out of the movie. Despite throwing the occasion title up on screen to tell us which vessel we’re looking at out on the gloomy CGI seas, it’s also not always clear which ship is which, or who’s firing at who either. That attention to detailed dialogue really doesn’t let up one bit either, making what is only a 91 minute movie feel so much longer.
By throwing us straight into the action, we’re also given no time to learn or even care about any of the characters. Krause is only given a couple of brief flashback scenes, showing us with his partner two months earlier, played by Elizabeth Shue. Other than knowing this is his first Atlantic crossing, and that he is fully committed to the job in hand, refusing to eat any of the hot meals regularly brought to him by the ship’s cook, we’re provided very little information about our Captain.
The crew are also there just to fire off updates to their Captain and respond to his commands, providing no character development whatsoever for them either and giving us nothing to feel invested in, other than a desire for them all to make it safely to England.
With the focus of the movie entirely on the crew and setting of the Greyhound, we only hear from other characters via radio – calls for support from the other vessels, or psychological jaunts from the Germans on the U-boat. Again, by not giving us the viewpoint of any other side or vessel, it all makes for a very one dimensional and dull ride. Definitely not one of Tom Hanks finest.
Set in 1942, Hanks plays Captain Ernest Krause, responsible for one of only a handful of warships as they escort and protect an even larger number of merchant vessels making the journey across the Atlantic Ocean with vital supplies for England. They will be entering what’s known as ‘the black pit’ – a stretch of Ocean too far out at sea for any aerial cover to be provided by the countries on either side. For a few days, they will be on their own, and at the mercy of any German U-boats they may encounter.
Greyhound wastes no time in landing us right in the thick of it all, joining the crew as they enter the black pit, and sticking with them while they attempt to make it to relative safety on the other side. Obviously, it’s not long before a number of U-boats target the fleet of vessels and begin trying to pick them off in a tense game of cat and mouse at sea.
There is a LOT of nautical jargon in Greyhound and twenty minutes in, I was already feeling exhausted just trying to follow it all and gain any kind of enjoyment out of the movie. Despite throwing the occasion title up on screen to tell us which vessel we’re looking at out on the gloomy CGI seas, it’s also not always clear which ship is which, or who’s firing at who either. That attention to detailed dialogue really doesn’t let up one bit either, making what is only a 91 minute movie feel so much longer.
By throwing us straight into the action, we’re also given no time to learn or even care about any of the characters. Krause is only given a couple of brief flashback scenes, showing us with his partner two months earlier, played by Elizabeth Shue. Other than knowing this is his first Atlantic crossing, and that he is fully committed to the job in hand, refusing to eat any of the hot meals regularly brought to him by the ship’s cook, we’re provided very little information about our Captain.
The crew are also there just to fire off updates to their Captain and respond to his commands, providing no character development whatsoever for them either and giving us nothing to feel invested in, other than a desire for them all to make it safely to England.
With the focus of the movie entirely on the crew and setting of the Greyhound, we only hear from other characters via radio – calls for support from the other vessels, or psychological jaunts from the Germans on the U-boat. Again, by not giving us the viewpoint of any other side or vessel, it all makes for a very one dimensional and dull ride. Definitely not one of Tom Hanks finest.

Gareth von Kallenbach (980 KP) rated How to Train Your Dragon 2 (2014) in Movies
Aug 6, 2019
In 2010, the most unlikely Viking proved that dragons and humans can co-exist in the first How To Train Your Dragon film. Set five years after the original movie, How to Train Your Dragon 2 opens up on the Village of Berk where Vikings and dragons have developed a fond relationship. Hiccup (Jay Baruchel), the nerdy chieftain’s son, is now a few years older and has made himself a winged suit and spends his days soaring the skies with his beloved dragon, Toothless. This film brings together the original gang of friends, Astrid (America Ferrera), Fishlegs (Christopher Mintz-Plasse), Snotlout (Jonah Hill), and twins Ruffnut and Tuffnut (Kristen Wiig and TJ Miller). Still at odds with his expectations, Hiccup’s father Stoick (Gerard Butler) demands that he begins the preparations and training to follow in his footsteps and become chief of their Village. This is not the future Hiccup sees for himself, he and Toothless flee the Village and explore the world and stumble upon a cave full of dragons and encounter a Mysterious Dragon Rider (Cate Blanchett), with a similar affinity for dragons. Hiccup has realized that war still exists between dragons and men beyond the borders of his Village. He attempts to negotiate peace with dragon-hunter Drago (Djimon Hounsou), who is threatening to invade the village with his army.
Writer/director Dean DeBlois helms the reins on this one; he has opened up the story without losing the tone of the original. The true delight is in the details, the visual effects are stunning; a prime example of how much computer generated animation has progressed in such a short amount of time. From the diverse landscapes to the design of the characters were absolutely breathtaking. Even the most minute details, such as the texture from the armor, to the scales on the dragons, even the battles scars on the soldiers are so vividly expressed, they assisted in creating the most dramatic and heartfelt moments.
The overall theme has matured from the first film with a continually surprising plot. In the first go around, Hiccup learned to be himself; in this installment Hiccup is taught to become a better version of himself when those unbreakable bonds are tested, and the line between good vs. evil is skewed.
I wouldn’t say there is much training in the sequel, however there is still a wonderful message of friendship, love, and loyalty. Some of the material may be a little too dark, and there were moments that spent way too much time developing the characters which can be pretty taxing for young children.
A worthy follow up….
Writer/director Dean DeBlois helms the reins on this one; he has opened up the story without losing the tone of the original. The true delight is in the details, the visual effects are stunning; a prime example of how much computer generated animation has progressed in such a short amount of time. From the diverse landscapes to the design of the characters were absolutely breathtaking. Even the most minute details, such as the texture from the armor, to the scales on the dragons, even the battles scars on the soldiers are so vividly expressed, they assisted in creating the most dramatic and heartfelt moments.
The overall theme has matured from the first film with a continually surprising plot. In the first go around, Hiccup learned to be himself; in this installment Hiccup is taught to become a better version of himself when those unbreakable bonds are tested, and the line between good vs. evil is skewed.
I wouldn’t say there is much training in the sequel, however there is still a wonderful message of friendship, love, and loyalty. Some of the material may be a little too dark, and there were moments that spent way too much time developing the characters which can be pretty taxing for young children.
A worthy follow up….

Purple Phoenix Games (2266 KP) rated Tiny Ninjas in Tabletop Games
Jun 12, 2019
We at Purple Phoenix Games love Kickstarting games. We probably do it more than we should, but I am sure we are not alone in this. I, myself, have backed 59 games or game-related products to date (as of February 2019). Not all of them have been that good (I’m looking at you Shadow Days, IncrediBrawl, and A Duel Betwixt Us!), but some have been simply amazing. Where does this game about dueling ninjas rate? Pretty dang good.
So this one is a riff off the old regular deck of cards game “War.” In War you simply blindly compare cards from your personal deck and the highest number wins… essentially. In Tiny Ninjas, however, that concept has expanded this very familiar game and made it really sexy. Well, as sexy as you can make a game with chibi-esque ninja artwork.
There is still comparison of strength, but you take turns being the attacker and the defender. As the attacker, you decide how many of your hand of 5 cards you wish to play this round, resolve their effects, and then you become the defender. On defense, you are able to use only the cards you didn’t use as the attacker, whereas the attacker refills their hand back to the hand limit of 5 cards. Uh oh. Did I plan well enough to have plenty of defense, or will my hit points be depleted?? This is essentially the game’s skeleton.
Each card has a special attack or defense ability and sometimes it requires you to roll one of the two dice that comes with the game to determine strength or proc abilities. We all know that once dice are invited to the game a certain amount of luck is also introduced. That isn’t necessarily a bad thing here. I like a small amount of luck in my games. For me, it’s just another little wrinkle to be applied to my perfect strategy.
But let’s talk about those dice. The dice themselves are really great quality, and the stamping is great, and the icons on the dice are really really good. But I have problems with the card iconography that corresponds with the dice. On the cards, icons are printed in a variation of a circle. The circle looks a certain way if you are to use the white die. And then the circle looks differently to indicate usage of the red die. But then there are circles that correspond to the ink colors of the white and red dice that are also different but the same. That irks me just a bit because I think there could be other ways to do that. I found myself constantly looking at the reference card (which, THANK YOU SO MUCH FOR INCLUDING THIS) but maybe that’s just me and my preferences. After a while I caught on and it didn’t impede my enjoyment of the game any longer, but it was annoying at first.
I have not mentioned any of the other components because, frankly, they are really really great. The ingenious box-becomes-the-game-board idea is wonderful, the life trackers that hang out on the sides of the dice tray are great, the dojo sensei trackers, the cards and art on them are all top notch. For such an affordable package, you really do get quite a production.
I have no other qualms about the components, or the game play. It’s truly a fun experience. That said, Purple Phoenix Games gives Tiny Ninjas a stealthy 15 / 18. Don’t let this one sneak under your radar!
https://purplephoenixgames.wordpress.com/2019/02/22/tiny-ninjas-review/
So this one is a riff off the old regular deck of cards game “War.” In War you simply blindly compare cards from your personal deck and the highest number wins… essentially. In Tiny Ninjas, however, that concept has expanded this very familiar game and made it really sexy. Well, as sexy as you can make a game with chibi-esque ninja artwork.
There is still comparison of strength, but you take turns being the attacker and the defender. As the attacker, you decide how many of your hand of 5 cards you wish to play this round, resolve their effects, and then you become the defender. On defense, you are able to use only the cards you didn’t use as the attacker, whereas the attacker refills their hand back to the hand limit of 5 cards. Uh oh. Did I plan well enough to have plenty of defense, or will my hit points be depleted?? This is essentially the game’s skeleton.
Each card has a special attack or defense ability and sometimes it requires you to roll one of the two dice that comes with the game to determine strength or proc abilities. We all know that once dice are invited to the game a certain amount of luck is also introduced. That isn’t necessarily a bad thing here. I like a small amount of luck in my games. For me, it’s just another little wrinkle to be applied to my perfect strategy.
But let’s talk about those dice. The dice themselves are really great quality, and the stamping is great, and the icons on the dice are really really good. But I have problems with the card iconography that corresponds with the dice. On the cards, icons are printed in a variation of a circle. The circle looks a certain way if you are to use the white die. And then the circle looks differently to indicate usage of the red die. But then there are circles that correspond to the ink colors of the white and red dice that are also different but the same. That irks me just a bit because I think there could be other ways to do that. I found myself constantly looking at the reference card (which, THANK YOU SO MUCH FOR INCLUDING THIS) but maybe that’s just me and my preferences. After a while I caught on and it didn’t impede my enjoyment of the game any longer, but it was annoying at first.
I have not mentioned any of the other components because, frankly, they are really really great. The ingenious box-becomes-the-game-board idea is wonderful, the life trackers that hang out on the sides of the dice tray are great, the dojo sensei trackers, the cards and art on them are all top notch. For such an affordable package, you really do get quite a production.
I have no other qualms about the components, or the game play. It’s truly a fun experience. That said, Purple Phoenix Games gives Tiny Ninjas a stealthy 15 / 18. Don’t let this one sneak under your radar!
https://purplephoenixgames.wordpress.com/2019/02/22/tiny-ninjas-review/

For Crying Out Loud: The World According to Clarkson: v. 3
Book
Jeremy Clarkson, shares his opinions on just about everything in For Crying Out Loud. The...

Charlie Cobra Reviews (1840 KP) rated John Wick: Chapter 3 - Parabellum (2019) in Movies
Jul 7, 2020
Prepare For War
John Wick: Chapter 3 - Parabellum is a 2019 neo-noir action film directed by Chad Stahelski and written by Derek Kolstad, Shay Hatten, Chris Collins, and Marc Abrams. The movie is based on a story by Derek Kolstad and produced by Thunder Road Pictures, 87Eleven Productions and distributed by Summit Entertainment. It stars Keanu Reeves, Halle Berry, Laurence Fishburne, Ian McShane and Marc Dacascos.
After an unsanctioned killing at the New York City Continental, John Wick is now a marked man on the run. He is declared "excommunicado" and a $14 million dollar bounty placed on his head. Meanwhile, an adjudicator with the "High Table" meets with both Winston (Ian McShane), manager of the Continental, and the King of the Bowery (Laurence Fishburne), leader of a group of vagrant assassins. The adjudicator gives an ultimatum to both, give up their offices in seven days or face the consequences for aiding John Wick.
This movie does not disappoint. I cannot stress that enough. It's an adrenaline ride from beginning to end. The action scenes are just masterfully choreographed and the special effects make each kill more brutal than the last. It feels like they raised the bar with the violence and gore in this one. The introduction of Halle Berry's character and her dogs were a welcome addition and made this film unique when compared to the previous two. Also the adjudicator was a really good character and i liked the way she played into the plot throughout the whole movie. Marc Dacascos was probably my favorite character in this movie. I liked his character's personality a lot and how his faction had a big part in the film. He was actually pretty funny in certain scenes and i liked it, but I can see how some people would be critical of the lightheartedness in such a grim movie. If it wasn't for some villains giving John a chance when they shouldn't, and the fact that the 3rd act couldn't hold up with the first two, I couldn't find a lot to complain about in this film. It was freaking awesome. I give it a 8/10 and I give it my "must see seal of approval".
After an unsanctioned killing at the New York City Continental, John Wick is now a marked man on the run. He is declared "excommunicado" and a $14 million dollar bounty placed on his head. Meanwhile, an adjudicator with the "High Table" meets with both Winston (Ian McShane), manager of the Continental, and the King of the Bowery (Laurence Fishburne), leader of a group of vagrant assassins. The adjudicator gives an ultimatum to both, give up their offices in seven days or face the consequences for aiding John Wick.
This movie does not disappoint. I cannot stress that enough. It's an adrenaline ride from beginning to end. The action scenes are just masterfully choreographed and the special effects make each kill more brutal than the last. It feels like they raised the bar with the violence and gore in this one. The introduction of Halle Berry's character and her dogs were a welcome addition and made this film unique when compared to the previous two. Also the adjudicator was a really good character and i liked the way she played into the plot throughout the whole movie. Marc Dacascos was probably my favorite character in this movie. I liked his character's personality a lot and how his faction had a big part in the film. He was actually pretty funny in certain scenes and i liked it, but I can see how some people would be critical of the lightheartedness in such a grim movie. If it wasn't for some villains giving John a chance when they shouldn't, and the fact that the 3rd act couldn't hold up with the first two, I couldn't find a lot to complain about in this film. It was freaking awesome. I give it a 8/10 and I give it my "must see seal of approval".

Returner 77
Games
App Watch
Returner 77 is a cinematic sci-fi mystery puzzle game. You are in a giant alien spaceship hovering...
games

postapocalypticplayground (27 KP) rated Cinder in Books
Jan 9, 2018
Cinder is a cyborg, looked down on by society and that's by the one's who can even bring themselves to look at her. A gifted mechanic, she spends her days as a ward of her widowed stepmother in a market booth, mending communications systems and other devices - ipads of the future. The Lunar Chronicles are set in a future where the world has come out of it's 4th world war, the planet is battle scared and it's people are battling Letumosis; a plague with no cure. On an otherwise seemingly normal day, 2 things happen in Cinder's life that will start her down a dangerous path. Firstly a visit from a disguised Prince Kai, searching her out to fix his broken droid and secondly another market worker being struck with the plague. Rather than sit out the quarantine, Cinder makes off from the market with the prince's android in tow, a decision which has far reaching consequences for those that Cinder then comes into contact with. A series of events then start unravelling everything that Cinder has ever known about herself and what she thought her future held, can she make it to the ball on time and get to the charming prince?
The Lunar Chronicles is a series that I have had my eye on for ages, so on a whim I picked it up from the bookshop and I am so glad I did. Far from a traditional reimagining of the Cinderella tale, this does have a few nods to the source material, some glaring and others more subtle, but is very much it's own unique story. I could not put it down, it was an light and easy read for me, a ton of content but non of it weighty or overly complicated, which many parts of the story could have been. It's a world full of strong characters and in this instance I felt a pang of sympathy for the "wicked" stepmother, although it's clear that the big bad in this incarnation is the Lunar Queen Levana rather than Cinders adopted family.
I was hoping that Cinders story would be wrapped up in this episode but it becomes clear that hers will be an overarching story in how these books play out, so I'm off to get Scarlett (book 2) as soon as i'm able. This is a perfectly paced story with lots of twists and foundations being laid for future books in the series, characters that you will love and hate and heart stopping moments that will keep you turning page after page.
The Lunar Chronicles is a series that I have had my eye on for ages, so on a whim I picked it up from the bookshop and I am so glad I did. Far from a traditional reimagining of the Cinderella tale, this does have a few nods to the source material, some glaring and others more subtle, but is very much it's own unique story. I could not put it down, it was an light and easy read for me, a ton of content but non of it weighty or overly complicated, which many parts of the story could have been. It's a world full of strong characters and in this instance I felt a pang of sympathy for the "wicked" stepmother, although it's clear that the big bad in this incarnation is the Lunar Queen Levana rather than Cinders adopted family.
I was hoping that Cinders story would be wrapped up in this episode but it becomes clear that hers will be an overarching story in how these books play out, so I'm off to get Scarlett (book 2) as soon as i'm able. This is a perfectly paced story with lots of twists and foundations being laid for future books in the series, characters that you will love and hate and heart stopping moments that will keep you turning page after page.

Nicole Hadley (380 KP) rated The Banana-Leaf Ball: How Play Can Change the World in Books
Jun 18, 2018
The Banana-Leaf Ball by Katie Smith Milway is book is based on a real refuge camp in East Africa and a boy whose life got better when the sport of soccer was introduced to the children. The coaches from the organization Right to Play taught kids how to get along by playing together.
The main character, Deo Rukundo, an East African boy is forced to flee his home because of a war in his country. He ends up separated from his family and keeps running deep into the forest for safety. After many weeks where he lives on dew drops, wild fruits and leaves he finds his way to a refugee camp in Northwest Tanzania. Frightened, homesick and alone, he prays for the well-being of the rest of his family.
With little resources in the refugee camp bullies emerge and vandalize those living there. They steal and intimidate everyone and they especially target Deo. Remy the gang leader is menacing and poses threats to all those he encounters.
One day a coach arrives and gathers up the children to play a game of soccer. He hesitates about joining in the game but his excitement overcomes him and he touts his excellent soccer skills in front of the coach. Very impressed, the coach makes Deo captain of the "shirts" team. As the game progresses brand new feelings of comradery and acceptance emerge from the players as they work together as a team to score that winning goal. The kids start to laugh, forget their worries and relax. They area transformed into" kids" once again.
In the following days the kids gather at Deo's house and he teaches them his soccer moves and how to make a ball out of dried banana leaves. Most importantly they open up to each other about their feelings and share their experiences both before refugee camp and the life they are living now.
This book is based upon a true story. It is heartwarming and inspiring. It points out that truly frightening, seemingly hopeless situations can indeed be turned around into something positive and bearable for those caught in such tragic circumstances.
The book is a perfect catalyst to get kids talking about others less fortunate and the social justice issues that surround refugees all over the world. It allows them to discuss the handling of bullies and the value of sports, teamwork, sharing with each other and acceptance.
I received this ARC book from Kids Can press via NetGalley in exchange for an honest review.
The main character, Deo Rukundo, an East African boy is forced to flee his home because of a war in his country. He ends up separated from his family and keeps running deep into the forest for safety. After many weeks where he lives on dew drops, wild fruits and leaves he finds his way to a refugee camp in Northwest Tanzania. Frightened, homesick and alone, he prays for the well-being of the rest of his family.
With little resources in the refugee camp bullies emerge and vandalize those living there. They steal and intimidate everyone and they especially target Deo. Remy the gang leader is menacing and poses threats to all those he encounters.
One day a coach arrives and gathers up the children to play a game of soccer. He hesitates about joining in the game but his excitement overcomes him and he touts his excellent soccer skills in front of the coach. Very impressed, the coach makes Deo captain of the "shirts" team. As the game progresses brand new feelings of comradery and acceptance emerge from the players as they work together as a team to score that winning goal. The kids start to laugh, forget their worries and relax. They area transformed into" kids" once again.
In the following days the kids gather at Deo's house and he teaches them his soccer moves and how to make a ball out of dried banana leaves. Most importantly they open up to each other about their feelings and share their experiences both before refugee camp and the life they are living now.
This book is based upon a true story. It is heartwarming and inspiring. It points out that truly frightening, seemingly hopeless situations can indeed be turned around into something positive and bearable for those caught in such tragic circumstances.
The book is a perfect catalyst to get kids talking about others less fortunate and the social justice issues that surround refugees all over the world. It allows them to discuss the handling of bullies and the value of sports, teamwork, sharing with each other and acceptance.
I received this ARC book from Kids Can press via NetGalley in exchange for an honest review.

Gareth von Kallenbach (980 KP) rated Call of Duty: Modern Warfare in Video Games
Dec 2, 2019
Call of Duty is back and better than ever with the release of Call of Duty: Modern Warfare. The game serves as a reboot of the Modern Warfare series and features the return of a single player campaign that was sadly missing from last year’s Call of Duty: Black Ops IIII.
The campaign is ripped from the headlines as it has a more plausible storyline with the discovery of Poison Gas that is threatening instability in the Middle East and abroad and forces the players to make very tough decisions along the way.
Playing the missions as one of several characters helps give the game a wide-ranging perspective as it is not all run and gun action as there is also stealth and tactical stages of the game.
What I really enjoyed was the updated graphical engine that not only produced some amazing visuals but really gave a new level of intensity to the game which is a non-stop thrill ride that rivals anything Hollywood can offer.
While the game has some issues at launch; they were patched up and future updates such as maps are not only free this time around but frequent.
The Multiplayer aspect of the game is always a big draw and this time around Modern Warfare really shines by featuring Cross-Play which allows Xbox One, Playstation 4, and a PC player to play in the same game and also allows players greater options in finding games to take part in.
Multiplayer Modes will be very familiar to anyone who has played any of the games in the series as the Team Death Match, Kill Confirmed, Hardpoint, and other modes are back which combine with the other modes to offer ten different options for players.
As before players will gain points as they play which will allow them to unlock new weapons, equipment, Kill Streaks, Perks, cosmetics and other options to enhance the experience and allow players to pick loadouts that best suit their style of play.
Moving away from the Battle Royale mode that was introduced last year; Modern Warfare offers a mode called Ground War which allows large groups of players to battle one another in a large map complete with vehicles such as tanks and helicopters. I can tell you that there is no greater joy than hopping in a tank to obliterate a person who has been camping and sniping your entire squad for most of the mission.
Perhaps the most interesting new feature of the game is a series of Co-Op modes. This option allows players to join with other players to complete missions; some of which extend the storyline to the game as they must work with one another to complete various missions.
The sales for the game have been very strong as it brought in over $600 million in revenue in just three days. Once the technical issues I faced were eliminated and my gameplay stabilized; I have found this to be easily one of the most enjoyable recent games in the series and one of the best overall.
I cannot wait to see what they do next as Call of Duty: Modern Warfare is a great new addition to the series that blends old and new with a gripping story and relentless action.
4.5 stars out of 5
The campaign is ripped from the headlines as it has a more plausible storyline with the discovery of Poison Gas that is threatening instability in the Middle East and abroad and forces the players to make very tough decisions along the way.
Playing the missions as one of several characters helps give the game a wide-ranging perspective as it is not all run and gun action as there is also stealth and tactical stages of the game.
What I really enjoyed was the updated graphical engine that not only produced some amazing visuals but really gave a new level of intensity to the game which is a non-stop thrill ride that rivals anything Hollywood can offer.
While the game has some issues at launch; they were patched up and future updates such as maps are not only free this time around but frequent.
The Multiplayer aspect of the game is always a big draw and this time around Modern Warfare really shines by featuring Cross-Play which allows Xbox One, Playstation 4, and a PC player to play in the same game and also allows players greater options in finding games to take part in.
Multiplayer Modes will be very familiar to anyone who has played any of the games in the series as the Team Death Match, Kill Confirmed, Hardpoint, and other modes are back which combine with the other modes to offer ten different options for players.
As before players will gain points as they play which will allow them to unlock new weapons, equipment, Kill Streaks, Perks, cosmetics and other options to enhance the experience and allow players to pick loadouts that best suit their style of play.
Moving away from the Battle Royale mode that was introduced last year; Modern Warfare offers a mode called Ground War which allows large groups of players to battle one another in a large map complete with vehicles such as tanks and helicopters. I can tell you that there is no greater joy than hopping in a tank to obliterate a person who has been camping and sniping your entire squad for most of the mission.
Perhaps the most interesting new feature of the game is a series of Co-Op modes. This option allows players to join with other players to complete missions; some of which extend the storyline to the game as they must work with one another to complete various missions.
The sales for the game have been very strong as it brought in over $600 million in revenue in just three days. Once the technical issues I faced were eliminated and my gameplay stabilized; I have found this to be easily one of the most enjoyable recent games in the series and one of the best overall.
I cannot wait to see what they do next as Call of Duty: Modern Warfare is a great new addition to the series that blends old and new with a gripping story and relentless action.
4.5 stars out of 5

Wonderful Feels Like This
Sara Lovestam and Laura Wideburg
Book
What can a bullied teenager learn from an old man spending his days in a retirement home? For a...