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Just One Night
Book
In the rough and tumble world of New York City, these men don't mind getting down and dirty—in...
Contemporary Romance MM
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Lyndsey Gollogly (2893 KP) rated Shadow Witch ( Witches of Hollow Cove book 1) in Books
May 11, 2022
Contains spoilers, click to show
!! Spoilers !!! !! Spoilers !!!
82 of 230
Kindle
Shadow Witch ( Witches of Hollow Cove book 1)
Kim Richardson
⭐️⭐️⭐️⭐️
Are you ready for your next magical adventure?
Okay, so I’m in trouble. Big trouble. I’m broke. Worse, my boyfriend of five years just dumped me.
What do I do? I move in with my three eccentric aunts in their family home, Davenport House. Sounds exciting, only this massive farmhouse likes to eat men. If I were a regular human, I would have run out screaming like a banshee. As a witch—I do absolutely nothing. Hey, maybe they deserved it?
I’m back in Hollow Cove, the flamboyant paranormal community, where nymphs, werewolves, trolls, shifters, witches, and other paranormals live comfortable lives away from prying human eyes. As I settle into my new life, I decide to accept my aunts’ proposal and join the family business—the business of protecting our town and killing anything that would want to harm it.
But I’ve been away from the paranormal world for quite some time, and my magical abilities are a little bit rusty. Heck, they’re practically invisible.
Things soon spiral down the crapper when people in our community start dropping like flies. And when demons start showing up in Hollow Cove, it’s up to me to take care of them. Permanently.
Finally!!! A Gorilla shifter! One more to knock of my list of shifters wanted. This was a fun light read! I really enjoyed it after having a few heavy books. I thought the characters were fun and easy to get along with, even the ones you weren’t supposed to like so much. Ronin was my favourite and had me laughing out loud my favourite line “Well, scratch my balls and call me Beryl,” exclaimed Ronin. “The chief’s freakin’ King Kong!”
This had me laugh so much. Like I said a fun easy light read that’s actually written quite well.
82 of 230
Kindle
Shadow Witch ( Witches of Hollow Cove book 1)
Kim Richardson
⭐️⭐️⭐️⭐️
Are you ready for your next magical adventure?
Okay, so I’m in trouble. Big trouble. I’m broke. Worse, my boyfriend of five years just dumped me.
What do I do? I move in with my three eccentric aunts in their family home, Davenport House. Sounds exciting, only this massive farmhouse likes to eat men. If I were a regular human, I would have run out screaming like a banshee. As a witch—I do absolutely nothing. Hey, maybe they deserved it?
I’m back in Hollow Cove, the flamboyant paranormal community, where nymphs, werewolves, trolls, shifters, witches, and other paranormals live comfortable lives away from prying human eyes. As I settle into my new life, I decide to accept my aunts’ proposal and join the family business—the business of protecting our town and killing anything that would want to harm it.
But I’ve been away from the paranormal world for quite some time, and my magical abilities are a little bit rusty. Heck, they’re practically invisible.
Things soon spiral down the crapper when people in our community start dropping like flies. And when demons start showing up in Hollow Cove, it’s up to me to take care of them. Permanently.
Finally!!! A Gorilla shifter! One more to knock of my list of shifters wanted. This was a fun light read! I really enjoyed it after having a few heavy books. I thought the characters were fun and easy to get along with, even the ones you weren’t supposed to like so much. Ronin was my favourite and had me laughing out loud my favourite line “Well, scratch my balls and call me Beryl,” exclaimed Ronin. “The chief’s freakin’ King Kong!”
This had me laugh so much. Like I said a fun easy light read that’s actually written quite well.
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Merissa (12330 KP) rated Resting Witch Face (Journals of Forbidden Witchery #1) in Books
Jun 4, 2021 (Updated Jul 18, 2023)
RESTING WITCH FACE is the first book in the Journals of Forbidden Witchery series and we start a whole new urban fantasy. Hazel is our main character, a witch with no powers, otherwise known as a dud. This doesn't mean she's weak though. She's trained herself, and the enforcers in her coven, and can fight demons without powers. But when her grandmother (who coincidentally runs the coven) starts hiding her from view, Hazel sniffs out a secret. With her best friend Sissily, she needs to figure out what's going on before she is cast out for good.
This was a fantastic start to the series! Hazel is a smart-alec, with a sassy attitude, a short temper, and is fuelled by coffee. There is lots to like about her, especially her grumpiness which hides a lot of things. Sissily is a good friend, who has been there for her throughout but falters a bit at the end. I wasn't too keen on that so I'm hoping she pulls it together. And what would a Maya Daniels book be without a buff hero to fall back on?! River comes with his own secrets and I look forward to learning more about him.
I thought the pacing was perfect in this book. It was fast and full of action but without being frantic. It gave me time to enjoy the story, to immerse myself in it, enjoy Hazel's past, and wonder about her future. Alex and Amber are fantastic supporting characters, and I can't wait to learn more about Shadowborn as I'm sure he's dodgy. No reason, just because! 😉
With secrets aplenty, this is a brilliant start to a series I can't wait to continue. Absolutely recommended by me.
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Jun 4, 2021
This was a fantastic start to the series! Hazel is a smart-alec, with a sassy attitude, a short temper, and is fuelled by coffee. There is lots to like about her, especially her grumpiness which hides a lot of things. Sissily is a good friend, who has been there for her throughout but falters a bit at the end. I wasn't too keen on that so I'm hoping she pulls it together. And what would a Maya Daniels book be without a buff hero to fall back on?! River comes with his own secrets and I look forward to learning more about him.
I thought the pacing was perfect in this book. It was fast and full of action but without being frantic. It gave me time to enjoy the story, to immerse myself in it, enjoy Hazel's past, and wonder about her future. Alex and Amber are fantastic supporting characters, and I can't wait to learn more about Shadowborn as I'm sure he's dodgy. No reason, just because! 😉
With secrets aplenty, this is a brilliant start to a series I can't wait to continue. Absolutely recommended by me.
** same worded review will appear elsewhere **
* A copy of this book was provided to me with no requirements for a review. I voluntarily read this book, and the comments here are my honest opinion. *
Merissa
Archaeolibrarian - I Dig Good Books!
Jun 4, 2021
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Requiem (Tales of the Five Realms #1)
Book
In a world where light and shade battle for hearts and minds, young rebel, Hagar, earns a...
Paranormal Romance
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Lyndsey Gollogly (2893 KP) rated Wolf’s Magic ( Westervelt Wolves book 4) in Books
Jun 1, 2022
96 of 230
Kindle
Wolf’s Magic ( Westervelt Wolves book 4)
By Rebecca Royce
⭐️⭐️⭐️
🌶
Wolf's Magic is the story of Azriel Kane, fifth brother in the royal Westervelt wolf pack. Always different from his siblings, Azriel prefers to spend his time underground in a lab than out fighting battles to save the pack from destruction. In his own way, he feels he is contributing to the pack's success. However, when fate plants his destined mate in a cage where he can't ignore her, Az will be forced to face up the demons that have plagued him since childhood and be the shifter she needs him to be.
Leah St. James has no idea who she is or how she came to be trapped in a cage in Azriel's lab. The only thing she is certain about is that she is not a wolf and that she wants out of her false wolf body as soon as possible. Counting on Az to save her from the same doomed fate as the other wolves Az is given to study, from the distance of her cage she can see Az for who he really is and not the false front he presents to the world.
But Kendrick Kane is not done with Westervelt and when he steps up his game to eliminate the Kanes from Westervelt, Az and Leah will need each other to discover the truth behind his evil plans, that is if Azriel can finally reveal the secret he has been keeping since he was a child.
With Leah's help, can Azriel finally take his place in the pack hierarchy or will they fail and lose Westervelt forever?
I love Rebecca Royce and I really like this series this was good and we get to see Azs find his mate. It was a good read and I recommend the series.
Kindle
Wolf’s Magic ( Westervelt Wolves book 4)
By Rebecca Royce
⭐️⭐️⭐️
🌶
Wolf's Magic is the story of Azriel Kane, fifth brother in the royal Westervelt wolf pack. Always different from his siblings, Azriel prefers to spend his time underground in a lab than out fighting battles to save the pack from destruction. In his own way, he feels he is contributing to the pack's success. However, when fate plants his destined mate in a cage where he can't ignore her, Az will be forced to face up the demons that have plagued him since childhood and be the shifter she needs him to be.
Leah St. James has no idea who she is or how she came to be trapped in a cage in Azriel's lab. The only thing she is certain about is that she is not a wolf and that she wants out of her false wolf body as soon as possible. Counting on Az to save her from the same doomed fate as the other wolves Az is given to study, from the distance of her cage she can see Az for who he really is and not the false front he presents to the world.
But Kendrick Kane is not done with Westervelt and when he steps up his game to eliminate the Kanes from Westervelt, Az and Leah will need each other to discover the truth behind his evil plans, that is if Azriel can finally reveal the secret he has been keeping since he was a child.
With Leah's help, can Azriel finally take his place in the pack hierarchy or will they fail and lose Westervelt forever?
I love Rebecca Royce and I really like this series this was good and we get to see Azs find his mate. It was a good read and I recommend the series.
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Lindsay (1727 KP) rated Shadow of Murder (A Mac Faraday Mystery #14) in Books
Jun 7, 2022
Are you looking for some fun cold cases to solve? Maybe even a bit of mystery to solve with a twist. Lauren Carr's latest book "Shadow of Murder" does just that. We get a prologue full of mystery and murder. You will be wondering how a gunman kills an entire family. Is it real, or is it not. You will have to read or listen to find out for yourself.
This book had me going and wondering who would kill a whole family, including a law officer. There are a few main characters. We meet two of them right at the beginning of the story. Erica and Dusty.
I love the fact that mysteries are going on throughout the book. I enjoy that Erica and her friends seem to need to help the new local deputy chief. David gets some time with his wife and newborn. I recall David meeting a woman and a little boy I thought was introduced to him as his son?
Mac is pulled into a Chao once he returns from Europe with Archie. His son Tristain brings to life the disappearance of a missing person, a woman named Konnor Langston. Why did she disappear? It goes on from there. There are many mysteries and curses and stories of witches as the book goes on. I wonder who killed Erica's parents and why? Who taking advance of Larry? Why were Erica Hart's parents killed, and will Erica get justice for her childhood friend Konnor?
If you are looking for a good versus evil? This book has it. Once a dark shadow tries to harm Erica. Dusty seems to fall for a bird guiding him to help Erica. Will Erica and Dusty get together? There may be some romance for more than just two folks in the book. How will Dusty's father-law decide to find some love as well? There seems to be the talk of angels and demons? They're a bit supernatural in this book; that is a nice change to the story.
This book had me going and wondering who would kill a whole family, including a law officer. There are a few main characters. We meet two of them right at the beginning of the story. Erica and Dusty.
I love the fact that mysteries are going on throughout the book. I enjoy that Erica and her friends seem to need to help the new local deputy chief. David gets some time with his wife and newborn. I recall David meeting a woman and a little boy I thought was introduced to him as his son?
Mac is pulled into a Chao once he returns from Europe with Archie. His son Tristain brings to life the disappearance of a missing person, a woman named Konnor Langston. Why did she disappear? It goes on from there. There are many mysteries and curses and stories of witches as the book goes on. I wonder who killed Erica's parents and why? Who taking advance of Larry? Why were Erica Hart's parents killed, and will Erica get justice for her childhood friend Konnor?
If you are looking for a good versus evil? This book has it. Once a dark shadow tries to harm Erica. Dusty seems to fall for a bird guiding him to help Erica. Will Erica and Dusty get together? There may be some romance for more than just two folks in the book. How will Dusty's father-law decide to find some love as well? There seems to be the talk of angels and demons? They're a bit supernatural in this book; that is a nice change to the story.
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Merissa (12330 KP) rated Refuge (Relentless, #2) in Books
Jun 8, 2023
O.M.G.!!! It's been a while since I read Relentless and now I've got a major urge to read it again, just so I can immerse myself in Sara's story right from the word go.
This is one of those books that I bought immediately after I finished Relentless, but just never got the chance to read before life got in the way. Let me just say, that since I've finished this, life isn't going to get a chance to get in the way as I am starting Rogue straight away!!
In Refuge, Sara is living in a 'military-style compound' where she was dumped by Nikolas. Let's just leave it at he is not her favourite person right now. She is struggling in training as she fears losing control of her Mori demon. She hasn't really made new friends, instead stays in phone contact with Roland, Peter, and of course, Uncle Nate.
There is too much to give you a rundown of this book, and seriously, why on earth would I do that? That's what the synopsis is for!! Suffice it to say, Sara has a big learning curve in front of her. With her magic, she is learning new 'tricks', as well as receiving her very own early warning vampire radar.
So many bits made me smile, so many bits made me frustrated for Sara, but most of all, I can't wait to see where it will go next. With one heckuva cliffhanger that really Nikolas should have seen coming a mile off knowing Sara (remember, I'm writing this before reading Rogue so I have no idea if he realises or not!)
If you want a paranormal romance that is full of Mori demons, the fae, griffins, Alex the wyvern (love him!), hellhounds, vampires, shifters, absolutely gripping, full of action and adventure, romance, and 'real-life' reactions, then look no further. I really can't recommend this highly enough!!!
* Verified Purchase on Amazon *
Merissa
Archaeolibrarian - I Dig Good Books!
Jun 7, 2016
This is one of those books that I bought immediately after I finished Relentless, but just never got the chance to read before life got in the way. Let me just say, that since I've finished this, life isn't going to get a chance to get in the way as I am starting Rogue straight away!!
In Refuge, Sara is living in a 'military-style compound' where she was dumped by Nikolas. Let's just leave it at he is not her favourite person right now. She is struggling in training as she fears losing control of her Mori demon. She hasn't really made new friends, instead stays in phone contact with Roland, Peter, and of course, Uncle Nate.
There is too much to give you a rundown of this book, and seriously, why on earth would I do that? That's what the synopsis is for!! Suffice it to say, Sara has a big learning curve in front of her. With her magic, she is learning new 'tricks', as well as receiving her very own early warning vampire radar.
So many bits made me smile, so many bits made me frustrated for Sara, but most of all, I can't wait to see where it will go next. With one heckuva cliffhanger that really Nikolas should have seen coming a mile off knowing Sara (remember, I'm writing this before reading Rogue so I have no idea if he realises or not!)
If you want a paranormal romance that is full of Mori demons, the fae, griffins, Alex the wyvern (love him!), hellhounds, vampires, shifters, absolutely gripping, full of action and adventure, romance, and 'real-life' reactions, then look no further. I really can't recommend this highly enough!!!
* Verified Purchase on Amazon *
Merissa
Archaeolibrarian - I Dig Good Books!
Jun 7, 2016
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Lyndsey Gollogly (2893 KP) rated Blood and Ruin ( Book 1) in Books
May 14, 2024
96 of 220
Kindle
Blood and Ruin (Book 1)
By Rumer Hale
⭐️⭐️⭐️⭐️
Six years ago, my world was ripped from under me, and I was taken to Cardinal Three. A place where pain has been my endless companion.
Witches, demons, shifters and humans all live under one rule.
King's.
What he says goes.
So, trying to get the hell out of here hasn’t been easy.
No one leaves without his permission.
In fact, no one leaves at all...That is, alive.
But I have a plan.
One chance to get out of this nightmare once and for all.
One month is all I need.
One month to stay off King's radar and get the last few items needed for the spell I’ve been working on.
Shouldn’t be that hard...right?
But turns out King has his own plan. One that involves trading me off to the five shifters of Manhattan.
With King's ultimatum, I have no choice but to go through with it. But I’m still getting out of here, no matter what.
Or so I thought.
Turns out the five shifters are my mates…
And also, the boys I left behind six years ago.
Ok I’m not going to lie the first 10 chapters of this I actually kept rolling my eyes thinking it was going the same way many others in this genre go which is not a bad thing at all it’s just don’t think my mind was in the mood for it. BUT! Something said keep going and I did the last half of the book was just so good and maybe because I was a little distracted by what I thought would happen I just didn’t see it coming. Really good read in the end. I will say there are some pretty brutal things happening with the main MC so please check triggers.
Kindle
Blood and Ruin (Book 1)
By Rumer Hale
⭐️⭐️⭐️⭐️
Six years ago, my world was ripped from under me, and I was taken to Cardinal Three. A place where pain has been my endless companion.
Witches, demons, shifters and humans all live under one rule.
King's.
What he says goes.
So, trying to get the hell out of here hasn’t been easy.
No one leaves without his permission.
In fact, no one leaves at all...That is, alive.
But I have a plan.
One chance to get out of this nightmare once and for all.
One month is all I need.
One month to stay off King's radar and get the last few items needed for the spell I’ve been working on.
Shouldn’t be that hard...right?
But turns out King has his own plan. One that involves trading me off to the five shifters of Manhattan.
With King's ultimatum, I have no choice but to go through with it. But I’m still getting out of here, no matter what.
Or so I thought.
Turns out the five shifters are my mates…
And also, the boys I left behind six years ago.
Ok I’m not going to lie the first 10 chapters of this I actually kept rolling my eyes thinking it was going the same way many others in this genre go which is not a bad thing at all it’s just don’t think my mind was in the mood for it. BUT! Something said keep going and I did the last half of the book was just so good and maybe because I was a little distracted by what I thought would happen I just didn’t see it coming. Really good read in the end. I will say there are some pretty brutal things happening with the main MC so please check triggers.
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Ross (3284 KP) rated The Occultist in Books
Feb 12, 2019 (Updated Feb 14, 2019)
Far from original LitRPG but a whole lot of fun
** Thanks to Portal Books and the author for giving me the chance to read this in advance of its release **
The LitRPG genre (the best-known example being Ready Player One) is something of a narrow one. There are only a few levers to pull: the main character's real life scenario, the game mechanics, the main character's chosen "class" in-game and the conflicts therein.
The Occultist looks to mix this up a bit with the main character choosing a less traditional class, of occultist - that is, he learns the ability to summon a variety of demons and spells/abilities to use with them. This would mark The Occultist out from the crowd, if it weren't for Awaken Online already having done almost the exact same. In AO, Jason chooses a dark class and summons zombies, skeletons etc, and a large part of the early stages of this book really bear a very close resemblance to AO. We have the main character's problems at home, leading him to want to escape into the game, and to find a way to make money from his gaming hobby. The chosen in-game path is almost identical. There is an extremely strong, popular player that he wants to compete with.
From early on, I was thinking this book was a rip-off of AO. But the second half of the book is really where the book marks itself apart from AO. Whereas that book's action was focused on large scale strategy in battles, here we are scurrying around in the background picking players off one by one and there are some truly excellent action sequences, where the abilities and spells learned and the demons at Damien's disposal are used to some really creative effects. Damien looks to get some revenge on his nemesis and also to try and "level up" quickly (again, a key component of LitRPG books), and tries to pick off players as they battle other players, or take on perilous dungeons.
A lot of LitRPG books have had a very immersive gaming element, at times it was more like reading a more traditional fantasy book but where the main character was more clear what he was doing and what skills/abilities he was using. Here you are always aware the character is in a game: he "equips" clothes rather than getting dressed, there is no need for eating or sleeping, what can and can't be done, what you get from killing another character etc is so much more in line with games than in other books. This again marked it out from other books, and gave it a very different feel.
Another major selling point of The Occultist is that it doesn't mess around with time dilation (game time running at a much faster rate than real time). I don't see why so many of the other books in this genre feel the need to build this in, as it is then hard to keep it consistent, and doesn't really feel right or necessary at any time.
Also, Damien's real world troubles take more focus than in other books, as he struggles to find somewhere to live and is on the run.
While the book manages to stick to its own rules (what can and can't be done etc), there is one moment where the main character manages to do something he shouldn't be able to do (his spells have a cool down period before they can be used again and at least once this isn't observed), which was slightly frustrating given how hard the author had tried to plan out the action in line with the people involved and their skills and strengths.
My only real gripe with the book is the title of the game/series - Saga Online, which sounds less like an exciting new MMORPG, and more like the web portal for booking a pensioners' cruise!
In summary, not an original idea (but hard to have such a thing in this genre) but a superbly well told, exciting and fun read. I heartily recommend this to anyone who likes fantasy books, games like the Witcher or just anyone looking for some real fun escapism.
The LitRPG genre (the best-known example being Ready Player One) is something of a narrow one. There are only a few levers to pull: the main character's real life scenario, the game mechanics, the main character's chosen "class" in-game and the conflicts therein.
The Occultist looks to mix this up a bit with the main character choosing a less traditional class, of occultist - that is, he learns the ability to summon a variety of demons and spells/abilities to use with them. This would mark The Occultist out from the crowd, if it weren't for Awaken Online already having done almost the exact same. In AO, Jason chooses a dark class and summons zombies, skeletons etc, and a large part of the early stages of this book really bear a very close resemblance to AO. We have the main character's problems at home, leading him to want to escape into the game, and to find a way to make money from his gaming hobby. The chosen in-game path is almost identical. There is an extremely strong, popular player that he wants to compete with.
From early on, I was thinking this book was a rip-off of AO. But the second half of the book is really where the book marks itself apart from AO. Whereas that book's action was focused on large scale strategy in battles, here we are scurrying around in the background picking players off one by one and there are some truly excellent action sequences, where the abilities and spells learned and the demons at Damien's disposal are used to some really creative effects. Damien looks to get some revenge on his nemesis and also to try and "level up" quickly (again, a key component of LitRPG books), and tries to pick off players as they battle other players, or take on perilous dungeons.
A lot of LitRPG books have had a very immersive gaming element, at times it was more like reading a more traditional fantasy book but where the main character was more clear what he was doing and what skills/abilities he was using. Here you are always aware the character is in a game: he "equips" clothes rather than getting dressed, there is no need for eating or sleeping, what can and can't be done, what you get from killing another character etc is so much more in line with games than in other books. This again marked it out from other books, and gave it a very different feel.
Another major selling point of The Occultist is that it doesn't mess around with time dilation (game time running at a much faster rate than real time). I don't see why so many of the other books in this genre feel the need to build this in, as it is then hard to keep it consistent, and doesn't really feel right or necessary at any time.
Also, Damien's real world troubles take more focus than in other books, as he struggles to find somewhere to live and is on the run.
While the book manages to stick to its own rules (what can and can't be done etc), there is one moment where the main character manages to do something he shouldn't be able to do (his spells have a cool down period before they can be used again and at least once this isn't observed), which was slightly frustrating given how hard the author had tried to plan out the action in line with the people involved and their skills and strengths.
My only real gripe with the book is the title of the game/series - Saga Online, which sounds less like an exciting new MMORPG, and more like the web portal for booking a pensioners' cruise!
In summary, not an original idea (but hard to have such a thing in this genre) but a superbly well told, exciting and fun read. I heartily recommend this to anyone who likes fantasy books, games like the Witcher or just anyone looking for some real fun escapism.
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Matthew Krueger (10051 KP) rated the Xbox 360 version of Doom in Video Games
Mar 20, 2020
Kick Some Ass
Doom- such a classic to all, I personally didnt play doom until the 360. Yes you read that right, i didnt play this game until the 360. So lets talk about it.
The gameplay:
Doom is a first-person shooter presented with early 3D graphics. The player controls an unnamed space marine—later termed the Doomguy—through a series of levels set in military bases on the moons of Mars and in Hell. To finish a level, the player must traverse through the area to reach a marked exit room. Levels are grouped together into named episodes, with the final level focusing on a boss fight with a particularly difficult enemy.
While traversing the levels, the player must fight a variety of enemies, including demons and possessed undead humans, while managing supplies of ammunition, health, and armor. Enemies often appear in large groups, and the game features five difficulty levels which increase the quantity and damage done by enemies, with enemies respawning upon death and moving faster than normal on the hardest difficulty setting.
Levels can also include pits of toxic waste, ceilings that lower and crush anything below them, and locked doors which require a keycard, skull-shaped key device, or a remote switch to be opened.
The plot:
Doom is divided into three episodes: "Knee-Deep in the Dead", "The Shores of Hell", and "Inferno". A fourth episode, "Thy Flesh Consumed", was added in an expanded version of the game, The Ultimate Doom. The game itself contains very few plot elements, with the minimal story instead given in the instruction manual and short text segues between episodes.
In the future, the player character (an unnamed space marine) has been punitively posted to Mars after assaulting a superior officer, who ordered his unit to fire on civilians. Players assume the role of a space marine, popularly known as "Doomguy", fighting his way through hordes of invading demons from Hell.
The Impact/Legacy:
Doom helped define the FPS genre and inspired numerous similar games, known as "Doom clones". It is one of the most significant games in video game history, and is frequently cited as one of the greatest games of all time. It pioneered online distribution and technologies including 3D graphics, networked multiplayer gaming, and support for customized modifications via packaged files (WADs). However, its graphic violence and hellish imagery also made it a subject of controversy.
Doom was influential and dozens of new first-person shooter titles appeared following Doom's release, and they were often referred to as "Doom clones" rather than "first-person shooters". The term "Doom clone" was used to describe the style of gameplay in Doom-style games. While the term was initially popular, it was, after 1996, gradually replaced by "first-person shooter", and the phrase "first-person shooter" had firmly superseded "Doom clone" around 1998. Some of these were certainly "clones", hastily assembled and quickly forgotten, while others explored new grounds of the genre and were highly acclaimed. Many of the games closely imitated features in Doom such as the selection of weapons and cheat codes.
Devoted players have spent years creating speedruns for Doom, competing for the quickest completion times and sharing knowledge about routes through the levels and how to exploit bugs in the Doom engine for shortcuts. Achievements include the completion of both Doom and Doom II on the "Ultra-Violence" difficulty setting in less than 30 minutes each. In addition, a few players have also managed to complete Doom II in a single run on the difficulty setting "Nightmare!", on which monsters are more aggressive, launch faster projectiles (or, in the case of the Pinky Demon, simply move faster), and respawn roughly 30 seconds after they have been killed (level designer John Romero characterized the idea of such a run as "[just having to be] impossible").
So overall Doom is a epic game, and started the first person shooter genre, started speedrunning and started the franchise as we know today. So thank you id software and John Ramero for this game.
The gameplay:
Doom is a first-person shooter presented with early 3D graphics. The player controls an unnamed space marine—later termed the Doomguy—through a series of levels set in military bases on the moons of Mars and in Hell. To finish a level, the player must traverse through the area to reach a marked exit room. Levels are grouped together into named episodes, with the final level focusing on a boss fight with a particularly difficult enemy.
While traversing the levels, the player must fight a variety of enemies, including demons and possessed undead humans, while managing supplies of ammunition, health, and armor. Enemies often appear in large groups, and the game features five difficulty levels which increase the quantity and damage done by enemies, with enemies respawning upon death and moving faster than normal on the hardest difficulty setting.
Levels can also include pits of toxic waste, ceilings that lower and crush anything below them, and locked doors which require a keycard, skull-shaped key device, or a remote switch to be opened.
The plot:
Doom is divided into three episodes: "Knee-Deep in the Dead", "The Shores of Hell", and "Inferno". A fourth episode, "Thy Flesh Consumed", was added in an expanded version of the game, The Ultimate Doom. The game itself contains very few plot elements, with the minimal story instead given in the instruction manual and short text segues between episodes.
In the future, the player character (an unnamed space marine) has been punitively posted to Mars after assaulting a superior officer, who ordered his unit to fire on civilians. Players assume the role of a space marine, popularly known as "Doomguy", fighting his way through hordes of invading demons from Hell.
The Impact/Legacy:
Doom helped define the FPS genre and inspired numerous similar games, known as "Doom clones". It is one of the most significant games in video game history, and is frequently cited as one of the greatest games of all time. It pioneered online distribution and technologies including 3D graphics, networked multiplayer gaming, and support for customized modifications via packaged files (WADs). However, its graphic violence and hellish imagery also made it a subject of controversy.
Doom was influential and dozens of new first-person shooter titles appeared following Doom's release, and they were often referred to as "Doom clones" rather than "first-person shooters". The term "Doom clone" was used to describe the style of gameplay in Doom-style games. While the term was initially popular, it was, after 1996, gradually replaced by "first-person shooter", and the phrase "first-person shooter" had firmly superseded "Doom clone" around 1998. Some of these were certainly "clones", hastily assembled and quickly forgotten, while others explored new grounds of the genre and were highly acclaimed. Many of the games closely imitated features in Doom such as the selection of weapons and cheat codes.
Devoted players have spent years creating speedruns for Doom, competing for the quickest completion times and sharing knowledge about routes through the levels and how to exploit bugs in the Doom engine for shortcuts. Achievements include the completion of both Doom and Doom II on the "Ultra-Violence" difficulty setting in less than 30 minutes each. In addition, a few players have also managed to complete Doom II in a single run on the difficulty setting "Nightmare!", on which monsters are more aggressive, launch faster projectiles (or, in the case of the Pinky Demon, simply move faster), and respawn roughly 30 seconds after they have been killed (level designer John Romero characterized the idea of such a run as "[just having to be] impossible").
So overall Doom is a epic game, and started the first person shooter genre, started speedrunning and started the franchise as we know today. So thank you id software and John Ramero for this game.