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Stranger Things: Darkness on the Edge of Town
Stranger Things: Darkness on the Edge of Town
Adam Christopher | 2019 | Horror, Mystery, Thriller
8
8.0 (4 Ratings)
Book Rating
Jim Hopper (1 more)
Serial killers and cults, oh my!
Too much attention to detail (1 more)
Using the same body language for every character
In 1977, New York City was a disaster; men were trying to return to a normal life after Vietnam ended, gangs were on every street corner, and a serial killer, by the name 'Son of Sam,' was on the loose. But for Detective Jim Hopper, New York was housing another serial killer just for him- - - a killer who is killing Vietnam war veterans, and leaving behind a psychic calling card, known as the Zener cards.

Adam Christopher is the chosen author to tell Stranger Things' fans about the most important homicide case that Jim Hopper ever worked on in the novel 'Darkness on the Edge of Town.' Fans may recall from season 2, when Eleven found a secret hatch in Hopper's cabin, it revealed boxes under the floor - one which was labeled 'New York.' This is that story.

The entire book is Hopper telling Eleven about his greatest homicide story from New York City. Readers get to meet new characters from Hopper's past, but the most memorable may be his partner in the Homicide Unit, Rosario Delgado (1977 was a time where Homicide Units didn't allow female detectives, and Delgado is one of the first of few that is allowed into the unit). Delgado, who is Cuban, but was raised in Queens, New York, has all the right attitude that wins over her partner, Hopper. The reader will realize that they are two-peas-in-a-pod.

Quickly, the story gets into the first case the two have together: the Zener card serial killer; here, we learn that there were two previous victims, both murdered the same way: stabbed five times with the wounds joining together to form a five-pointed star. Throughout the book, the story goes back and forth between 1977 and the present, where Eleven asks questions about the story, and also, Hopper questioning himself as to whether he should continue to tell Eleven the story.

But soon, we meet a very important man named Leroy Washington - a gang member who wants protection in exchange for the information that he holds- this leads Hopper to our villain: a cult leader who goes by the name Saint John. This villain believes that Satan is going to rise and destroy New York City.

Backtracking a little before, Hopper and Delgado are taken off the case of the Zener card murders, introducing readers to Special Agent Gallup. Gallup states that the third victim, Jacob Hoeler, was also a Special Agent, so the case is turned over to Federal Agents. "What you don't know, Detective, is that Jacob Hoeler is one of ours- - - Special Agent Jacob Hoeler. He was working on assignment, and the fact that he was killed in the course of his duties is of primary concern to my department. Therefore, we need to be sure that a most thorough investigation is carried out. In order to ensure that happens, we will be taking the case in-house. " Hopper, along with Delgado, refuse to let the case go, and secretly continue to work on it. But, as they dig deeper into the evidence and crime scenes, the two realize the murder case is a part of something much bigger - - - a cult that is armed with vehicles and weapons, ready to take over New York City for their leader, Saint John.

Readers get to see the story from both Hopper's and Delgado's point of view, which readers may question how Hopper knows Delgado's side of the story, but quickly to react, Eleven asks this very question for us: " 'Fair point,' said Hopper. 'But we - - - I mean, Delgado and me- - - we pieced it all together afterward. We had to interview everyone we could, and we put it all into a big official report. Actually, it took way longer to write that thing up than we spent on the investigation itself. We were even flown down to D.C. to present it to a bunch of anonymous suits in some federal building. They grilled us pretty well, too, although I ever found out who they all were. ' He grinned. ' Kinda sums the whole thing up, really.' " Even so, without Delgado's point of view, the story wouldn't have turned out as well as it did.

Hopper's obsession with cracking this case lands him in the center of it- - - he is recruited, not by choice, to the task force that is trying to top Saint John's big plan to destroy New York City. Leroy Washington, the informant from before, is Hopper's wing man for the mission, because Washington turns out to be a recruiting officer for the cult. Hopper is to pretend that he is a new recruit, and that he is an ex-cop, who just happened to 'murder' two people the night before. Hopper infiltrating the cult is one of the most exciting parts of the book, but the sequence of these scenes are much too short, leaving this reader disappointed.

Unfortunately, by this time, Delgado has become somewhat of a secondary character. She still works the case, being in the-know of Hopper going undercover, but we see little else of Delgado's character being developed. This is a missed opportunity indeed.

Although I enjoyed Christopher bringing Hopper's backstory to light, the writer is so detail oriented in his writing, that it bogged down much of the flow in the story. The reader is told things in almost every scene that come to nothing, and just seem to waste the reader's time. You may also find that the author uses the same words or physical actions to describe emotions for every single character (such as neck rolling to show stress), which gets old very quickly.

With that said, and only a few inconsistencies here and there, the book was very good. The story takes off pretty quickly and doesn't seem to slow down. The scenery descriptions put the reader right there with our favorite Hawkins Police Chief, Jim Hopper, but the best part about this book is that you don't have to be a Stranger Things' fan to enjoy it; anyone who enjoys Crime Fiction would love this story. Highly recommend!
  
Bad Boys for Life (2020)
Bad Boys for Life (2020)
2020 | Action, Comedy, Crime
Good action and great cinematography (0 more)
Welcome to Miami - again!
Will Smith seems to have been having a lacklustre period in his career. His genie from "Aladdin" got a rather lukewarm reception. And his last movie - "Gemini Man" - billed as a big summer blockbuster - failed to impress. True it wasn't a commercial disaster (raking in at the time of writing about 150% of budget), but it's still a film on a plane for me that, even if I'm bored, I'll say "nah" to.

Perhaps it's for this reason that Smith reached for an old and reliable property to dust off for another outing.

And, do you know, it's not half bad.

I only recently saw this one, right at the end of its UK cinema run, because frankly it appealed to me like being hit round the head with a cold fish. Martin Lawrence is an actor who just grates on me enormously. I'm sure he's a lovely chap; kind to animals; donates to charity; etc - but I generally just don't find him funny. (Here though he has a killer line about condom use that made me chuckle.) It feels to me like he is on implausible ground here re-treading the role of aging detective Marcus Burnett. One look at Burnett lumbering along and you would think "well, he'd never pass the medical" for the on-street role he's portrayed doing. His buddy is detective Mike Lowrey (Will Smith), who has a sordid past that is set to catch up on him.

Since we start the story in Colombia, where Isabel Aretas (Kate Del Castillo), the witchy wife of a notorious deceased drug baron, is sprung from prison by her son Armando (Jacob Scipio) in what I admit is a clever and novel way. The Aretas family is bent on revenge - - and a key target in their sites is Lowrey.

Burnett is newly a grandparent and hell-bent on retirement. But with Lowrey and his associates with a target on their backs, will there be one last chance to "Ride Together, Die Together"?

Not seen the first two movies? Not to worry! There are movies, like LOTR, where if you've missed the first two movies in the series you will be left in serious "WTF" territory in trying to watch the third. This is not one of those movies. The story is entirely self-contained, and refers to events never seen prior to the first film in the series.

But whether the movie is for you will depend on your tolerance for loud and brash visuals and music with the knob turned up to 12. Directors Adil and Bilall (Adil El Arbi and Bilall Fallah - Belgian film school buddies best known for the critically acclaimed 2015 feature "Black") - don't do anything by halves.

There is a scene in "Lost Series 3" in which Sawyer, Kate, and Alex have to bust young Karl out of the mysterious room 23 where he is being tortured by having his eyes kept open while watching a collage of images continually smashed into his eyeballs. This movie feels a little like that after a while.

This is not by any means a criticism that it's poorly done. There is some truly stunning cinematography of the Miami skyline by Belgian cinematographer Robrecht Heyvaert, including a 'pull-back' drone shot from a conversation on the top of a building that is quite AWESOME! And there are more than enough "fast action - then slo-mo - then fast again" shots to keep music-video junkies happy!

The music score by Lorne Balfe is also pumping, adding a dynamism to the frantic action scenes that keeps you entertained.

The screenplay by Chris Bremner, Peter Craig and Joe Carnahan is assuredly familiar: it's not going to win any prizes for originality. We've seen the cartel/revenge plotline played out in multiple movies over the years. And we've also seen the "buddy cops with aging partner taking retirement" angle from the "Lethal Weapon" series. This just sticks them together.

Will Smith and Martin Lawrence wise-crack their way through the comedy well-enough, though for me it never reaches the heights of the pairing of Smith and Tommy Lee Jones from MiB (or indeed Mel Gibson and Danny Glover from Lethal Weapon). Elsewhere we have Vanessa Hudgens as a cute cop, still trying to break through from "Disneyfication" into mainstream flicks. For one horrible moment, when I saw her name on the cast, I thought she might be the love interest to Smith. But no. That honour goes to Mexican beauty Paola Nuñez who, with only a 10 year age gap, becomes a less gag-worthy pairing. She plays a female leadership role (every 20's film now needs one) as the head of a new crime division.

Also good value is Joe Pantoliano reprising his role as Captain Howard - Lowrie's exasperated boss. Playing it by the numbers, every film like this has to have one!

Where the plot does add some interest is in a surprising scene mid-film and a twist that I didn't see coming. But this twist felt - in the context of the release date or the film - like a mistake (a "Spoiler Section" in my review on the One Mann's Movies web site discusses this).

All of this happens of course against a backdrop of a body count of bad guys being killed in ever more graphic and gory ways, while the good guys generally dodge every bullet, grenade and crashing helicopter heading their way.

It's that time of year when films are released to die. Where studios drop their movies that are never going to trouble the Academy and are not deemed worthy of summer or even late spring release. But they should have had more faith in this one, for it's not half bad. True, you may need a couple of paracetamols afterwards, but if your corneas and ear-drums can stand the pace, its not short on entertainment value.

(For the full graphical review, check out the One Mann's Movies link here - https://bob-the-movie-man.com/2020/03/08/one-manns-movies-film-review-bad-boys-for-life-2020/ ).
  
Sweet Little Lies
Sweet Little Lies
Caz Frear | 2017 | Crime, Fiction & Poetry
7
8.3 (4 Ratings)
Book Rating
Perplexing, well-written tale
Young Detective Constable Catrina (Cat) Kinsella hasn't had the easiest of lives--she didn't get along well with her father and her mother has since passed away. At twenty-six, Cat is in counseling after a traumatic incident while on the job, and she spends most of her nights alone, plagued by insomnia. She isn't close to her family, including her father, sister, or brother. Her latest case is that of thirty-five-year old Alice Lapaine, who is found murdered and dumped in Leamington Square. Alice too led a solitary life, spending weeks away from her husband, Thomas, who quickly becomes the team's top suspect. But then they receive a call--Alice isn't Alice, but rather Maryanne Doyle, a teenager who went missing in Ireland nearly twenty years ago. Suddenly, Cat's world is upside down. After all, she knew Maryanne, whom her family met while visiting Cat's grandmother when Cat was eight. And Cat has always suspected her father had something to do with Maryanne's sudden disappearance. Cat chooses not to tell her DCI about the linkages between Maryanne and her father, but this choice may have serious consequences: for Cat, her career, and her entire family.

"I feel it's necessary to make clear that I know nothing about what happened to Maryanne Doyle, the girl who went to Riley's for hairspray and never came back. I have my suspicions, of course. I speculate plenty, especially after white wine. But when it comes right down to it, I actually know nothing. The same cannot be said of my father."

This was an interesting, complicated tale. The mystery aspect of it was actually really fascinating, with the linkages slowly building between Alice and Maryanne, as we try to figure out what happened between Maryanne disappearing as a teen, her becoming Alice and then winding up murdered. Overall, I really enjoyed that part of the book. Frear has a lot of good surprises for us, and I was kept guessing for most of the novel.

The personal side of the book was a little harder for me. Don't get me wrong, I did like Cat. She certainly is a complicated character. I have to admit that characters that don't tell the truth or narratives that revolve around this aspect of keeping the truth hidden can be a bit of a pet peeve of mine. So basically an entire book that involves the main character keeping such a big secret (my Dad knew my murder victim, who was found a few paces outside the pub he owns)--that was tough for me. The more involved Cat gets in her case and the more entwined the case becomes with her own life and past: ugh. It all felt a little wrong and icky for me.

Honestly, I probably would have enjoyed this book more if the personal ties to Cat weren't there, or weren't so strong. I recognize they existed to give her depth and add more to the story and case, but they just made me uncomfortable and almost added an extra layer to the mystery that I felt wasn't necessary. Things were already twisty enough, it seemed as we didn't need this whole additional convoluted element with Cat's family. But maybe that's just me and my aversion to lying and such. (I don't even like when this happens in movies and eventually you know it's all going to come out and bad things will happen.)

This is not a simple book, and the story told is a perplexing and sophisticated one: you really have to be ready to follow along. On the plus side, it's original, and the characters are rather unique. I'm intrigued that it looks like Cat will be part of a series. I did like this book, even if some elements were a little harder for me to enjoy, and it was well-written. I'd certainly pick up the next book in a series and perhaps if her family wasn't so entwined in her case, enjoy it even more.

I received a copy of this book from the publisher and Edelweiss in return for an unbiased review (thank you!).
  
The Bureau: XCOM Declassified
The Bureau: XCOM Declassified
Shooter
Following a path to release that contained delays, revisions, and fan concerns, The Bureau: XCom Declassified has arrived.

As a fan of the first two games in the series which were icons of the 386 and 486 CPU age, I had been horrified about how badly the series had eroded with subsequent released which moved away from the turned based strategy play in favor of all things, flight simulations and run and gun shooters.

When I heard that 2K was taking over the franchise I was excited but to be honest the first look I had at the game during the 2012 E3 Expo had me wondering if I would ever see a return of the classic game series as the new version seemed to be more of a tactical team based game.

Many fans shared this concern and others and XCom: Enemy Unknown appeased many of the fans concerns by giving fans the updated turn based game that they had hoped for.

The Bureau is set in 1962 and is a nice mix of noire meets the X-Files as it explains the early days of the XCom organization in a solid prequel to the events of the subsequent games.

In 1962 Agent William Carter is tasked with delivering a case to his superiors. Ambushed en route and left for dead, Carter awakens to an alien assault and must battle for his life as he attempts to escape the carnage around him.

Armed with his pistol and in time a rifle, Carter meets up with other survivors and is able to escape and soon finds himself recruited in the new and secret organization known as XCom. The new organization is tasked with stopping the alien threat by any means necessary and despite Carter’s past difficulties, his superior Faulke, is convinced that he is the right man for the job.

Carter is able to command three man teams and prior to each mission selects which agents as well as their equipment will accompany him on his missions. Players will also be able to assign power ups along the way and assign them to various agents. The new abilities are vast and range from calling in support drones and air strikes to levitation, cloaking, and numerous other abilities and attacks based on alien technology.

As with prior XCom games players will have the option to select several side missions or they can focus on the main missions to propel the story, Interacting with other characters not only fills in the story but allows players to get a bigger picture thanks to the dialogue options which allows Carter to ask as many or as few questions as he wants.

 

In combat, Carter and his team work in a third person perspective and travel through towns, countryside, and other locales to meet the alien threat head on. In combat, players can enter a tactical mode to give move and combat commands to other members of their team as well as provide reviving and healing when needed.

 

Enemies can be tricky but with proper strategy and some well placed shots or grenades they can be taken down. There is a nice variety of enemies and they get harder as the game moves forward. Players can obtain alien weapons at a later state in the game and being able to use energy weapons is a nice touch as is the ability to wander your base in between missions.

 

The game does offer some branching storylines as actions taken or not taken will give players one of the games various endings.

 

I enjoyed the graphics and sound of the game as being able to take cover behind a vintage car and then unleash a barrage on a swarm of enemies from a 60s restaurant or radio station was great fun. I also liked seeing various nods to the classic XCom throughout.

 

While at times it did play as linear I was happy that there was not as much micro-management as I feared there would be and the game is a lot of fun to play. The enemies did seem to become a bit repetitive as the game went along as while the early missions had some challenge, some of the later ones can be frustratingly difficult.

The voice acting in the game is solid and the banter would be worthy for any classic science fiction or hardcore detective film or novel of the time.

 

I wish that the game offered a multiplay option as being able to co-op missions would have been great fun but for what it is, the game is a satisfying experience.

 

In the end, it will not be a classic along the lines of the original but it is a very worthy entry into the series and well worth your time to play especially if you’re a fan of the series.

http://sknr.net/2013/10/03/the-bureau-xcom-declassified/