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Thanos Rising: Avengers Infinity War
Thanos Rising: Avengers Infinity War
2018 | Action, Card Game, Dice Game
Thanos is on the warpath. He can’t wait to assemble the Infinity Gauntlet in preparation for The Snap. He has enemy minions to help fight off heroes in three different sectors. But we have The Avengers. And their friends. We can do this, heroes! We can defeat 10 minions before the Gauntlet is assembled and really hurt Thanos. It’s on!

This is a dice-rolling, card drafting game that is light on rules, heavy on teamwork, and a little longer playtime than what’s on the box if you’re doing well (from my experience). Without going too much into the rulebook, on your turn you are going to choose a sector in which you will work. Roll the two Thanos dice. They determine what he does, if he or his minions hit you and your team, and whether he gets closer to obtaining the six Infinity Stones. Then you roll your team dice to activate powers on your team’s cards, recruit more heroes to your team, or wound the minions in your sector. Thanos has three ways he can beat you and you only have one way to beat him – defeat 10 minions/bad guys. The odds are definitely stacked against you, but with the right team combos and with the willingness of your fellow players to play cooperatively, you can squeak out a win.

What I mean by this is using the bonus tokens effectively. On these bonus tokens are extra icons, extra dice to be used, healing capabilities, etc. You can hoard them all for yourself if you like, but the best way to truly beat the game is to be completely open with the bonus tokens. In fact, in the spirit of complete cooperation, I suggest everyone agree to keep bonus tokens in a shared pool so that anyone can access them. But maybe that’s just me.

I have played this game several times now and have not *technically* won a game yet. We would have won the last time we played it, but we had to cut the game short because our playmates’ kids came home with the babysitters. The other times we were completely decimated. The game is actually really hard to win. I like that. The dice are good quality, but I have my issues with the Thanos dice icon choices. It’s not enough to turn me off, but it could be way better. The cards are OK quality – nothing to write home about. I don’t feel the need to sleeve them because they aren’t really handled that much and they mostly stay on the table the whole game. The translucent cubes are fine, the Infinity Stones are really nice, and that completely unnecessary Thanos “mini” is very very cool. I have zero painting skills, or I would improve the paint job on mine for that extra level of coolness.

So I like the game a lot, but don’t LOVE the game. Maybe with even more playthroughs it will grow on me more. I have assembled all the promo cards and just need to play with them more. In all, Purple Phoenix Games finds this one really enjoyable, and we award it a superhuman score of 19 / 24.

https://purplephoenixgames.wordpress.com/2019/01/23/thanos-rising-review/
  
Judge Dredd
Judge Dredd
1982 | Comic Book / Strip, Fighting, Science Fiction
Easy to Pickup (0 more)
Judge Judge Dredd? Sure, I'll do that.
Unfortunately I've only played this game for about an hour, and yet it's something I intend on spending a lot more time on in the near future.

The Judge Dredd RPG is simple, but adds things many RPG's don't have. For example, say you were trying to investigate someone's emails, you would add together your computer dice (2d6) and your investigation dice (1d6) rolling for a total of 3d6. This is a nifty feature which totally makes sense and means you really think about who does what in your games.

Now I do have a problem with Sci Fi games. Namely you can do almost anything, nothing stops you but the laws of physics. This can really derail a game. If you play with the right group then this isn't a problem, but finding those players can be hard.

On the outside of the DM's screen it contains a list of crimes and what their punishment is, which is rather useful as a player. They also contain many useful stats for vehicles.

The paper quality this book is printed on is ~130gsm and as such has a good feel to it.

I personally would look to buy it, but maybe not at full price. They are releasing new expansions and as such this many change with time. But currently I'd look to spend maybe a maximum of £35 on this book.

TL;DR
-Expansive book and screen
-Fun to Play
-Cool Mechanics
-Maybe wait until it's on sale.
  
Taco Ninja Adventure
Taco Ninja Adventure
2017 | Card Game, Dice Game, Fighting
Hello, my name is Travis Lopez. I review board games. I am half Mexican and half European mutt. I like tacos. I like ninjas. I like adventures. That all said, I knew I had to try a game entitled Taco Ninja Adventure right away, just because I like all those things mentioned. Did this one bring the salsa, or did it leave me with a soggy bottom mess?

Taco Ninja Adventure is a card battling game for two to six players where each player will control at least one Taco Ninja. It’s a taco head with a bipedal humanoid body. And they know ninjutsu. These ninjas duke it out on the battlefield to display the greatest technical skills and the Taco Ninja team that can deliver the final bite to the opponents will be the winner.

DISCLAIMER: We were provided a copy of this game for the purposes of this review. This is a retail copy of the game, so what you see in these photos is exactly what would be received in your box. I do not intend to cover every single rule included in the rulebook, but will describe the overall game flow and major rule set so that our readers may get a sense of how the game plays. For more in depth rules, you may purchase a copy online or from your FLGS. -T


To setup each team (in my case I played two player so we each controlled two Taco Ninjas) will choose their Taco Ninjas in alternating fashion and begin the game in the Battlefield (near each other on the table). The Item and Attack card decks are to be shuffled and the first three Attack card revealed to create a market row. Each player draws two Item cards to be kept secret from the opposing team and a life tracker with the cube on 30 HP. The death battle may now begin!
On a turn the player will decide whether they would like to stay on the Battlefield to fight or retreat to the Dojo to retool. If they remain on the Battlefield the active Taco Ninja will choose an opponent also on the Battlefield to target. Three Yahtzee-style dice rolls later the attacking Taco Ninja will either deliver damage to the opponent, heal themselves, or draw an Item card to be used on a later turn. Each of these results are compared against a reference card that shows successful attacks for 3 of a Kind, 4 of a Kind, Full House, and 5 of a Kind for maximum damage. Rolling two pairs yields an Item card and either 4 or 5 in a row yields healing to the active Taco Ninja.

Should the Taco Ninja wish to retreat to the Dojo they may instead draw either an Item card, one of the face-up Attack cards, or an Attack card blindly from the top of the deck. Item cards can be played on the owner’s turn or out of turn in some cases. Attack cards usually will add damage to successful attacks if its specific dice roll requirement is met.

Once a Taco Ninja is knocked out from sustaining too much damage they are sent to the Afterlife. While a Taco Ninja exists in the Afterlife they will still take turns rolling. They can roll certain results to heal their teammate still on Earth or even reincarnate if the correct result is rolled.


When one team has sent both of their Taco Ninjas to the Afterlife they are finished and the winning team may devour their remains. If these are actually cannibalistic anthropomorphic tacos.
Components. This game is mostly cards with a few cubes, five dice, and a cloth drawstring bag. The cards are all fine, the cubes of normal quality and brown and orange in color, and the dice are the small dice (maybe 12mm?). The art style throughout is obviously cartoony tacos, so it invokes a feeling of silliness that I appreciate. I do not really know what the bag is for other than to protect the cubes and dice in the box? In the rules it mentions a first-player marker, which I found none of in the box, so I used the bag as that marker. It’s a nice bag. No problems with the components from me.

I do have a slight grumble with the name of the game, however. This is a head-to-head card and dice-based deathmatch. Unfortunately the Taco Ninjas do not actually go out adventuring, just battling and dying. So I think a more apropos title could have been Taco Ninja Crunchfest or On Eating Taco Ninjas. That’s ridiculous and I am sorry for making you read this paragraph.

All in all the game is actually quite a good time. It is very light and simple to learn, but strategizing attacks and when to retreat to grab more Item and Attack cards is great. Yes, at the end of the day all turns are decided by dice rolls, so no amount of strategy should logically work fully, but it is still fun to just roll dice and demolish some tacos in the process. Please do not expect anything more than a nice little filler game here. A game night probably will not revolve around Taco Ninja Adventure, but perhaps several games using different characters or a round-robin tournament could be enjoyable.

That said, Purple Phoenix Games gives this one a delicious 8 / 12. It is highly portable, very light, appetizingly fun, and has a unique theme. If you are looking for a good solid filler game that is a bit different in style and theme than most, I would have you take a look at Taco Ninja Adventure. It might just be the cardboard antipasto you have been seeking.
  
Xia: Legends of a Drift System
Xia: Legends of a Drift System
2014 | Adventure, Exploration, Fighting, Miniatures, Science Fiction
So Much Sand in Space
A board game billing itself as a ‘sandbox’ is always going to be a little bit clunky, and Xia Legends of a Drift System is no exception. There are plenty of different systems for new players to learn and you will have to be patient when teaching the game. Xia Legend sof a Drift System isn’t particularly heavy, but there are many moving parts. A smarter person than me might have been able to figure out a way of sanding down Xia’s rough edges to make a more elegant experience, but I can’t honestly recommend better ways to implement its systems.

Ultimately, Xia’s dice rolling and the inherent meanness of blowing up your rivals and disrupting their turns, will be deal breakers for some. But if you invite people into your sandbox that won’t take themselves too seriously, there are plenty of toys to go around. I highly recommend you pick up Xia Legends of a Drift System.

Original Score: 4.4/5
Reviewer: John Severn
Read the full review here: https://www.gamesquest.co.uk/blog/xialegendsofadriftsystem/
  
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Shayde (75 KP) rated Monopoly in Tabletop Games

Jun 18, 2018 (Updated Jun 19, 2018)  
Monopoly
Monopoly
1935 | Business / Industrial, Economic
Classic (4 more)
Educational
Fun
Variety of Boards, Styles, & Tokens
Easy to play
Takes years to finish (1 more)
Ruins relationships with friends & family alike
The Classic
Who hasn't played monopoly? It's a fun, classic board game that almost everybody has heard of and attempted at some point. It takes a bit to get set up with your money, but after that, it's just rolling dice and traveling around the board. You're either buying or paying rent on properties you land on, you can trade with your friends, and it feels great when you finally win after playing for literal HOURS. The drawbacks, of course, is that you don't always finish the game because who has a full day to set aside to play a board game? It can get boring after a while. It can also get tense when your friends are building hotels on Boardwalk and Park Place, and all you have is Baltic Avenue and St. James Place.
However, if you have some time to kill and some sturdy, strong friendships you want to test, I highly recommend playing Monopoly.
  
    Dwellings of Eldervale

    Dwellings of Eldervale

    (0 Ratings) Rate It

    Tabletop Game

    Dwellings of Eldervale is an epic worker placement game set in a once lost magical world. Giant...