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Lee (2222 KP) rated Jurassic World: Fallen Kingdom (2018) in Movies

Jun 9, 2018 (Updated Jun 11, 2018)  
Jurassic World: Fallen Kingdom (2018)
Jurassic World: Fallen Kingdom (2018)
2018 | Action, Adventure, Sci-Fi
Very different to what we're used to
Since all hell broke out in the last movie, the island of Isla Nublar has remained a relatively peaceful place for the dinosaurs to roam free. But now, the islands volcano is set to erupt, threatening their extinction once more, and bringing with it all kinds of questions as to whether man should try to save them or follow gods will and let them die.

When the decision to save them is made, along with the offer of a lovely dinosaur sanctuary for them all to live peacefully, Owen Grady (Chris Pratt) and Claire Dearing (Bryce Dallas-Howard) are enlisted to return to the island and rescue the dinosaurs from their imminent destruction. Claire is needed for her hand-print, in order to activate the dormant dinosaur tracking software on the island, and Owen for his relationship with the velociraptor Blue, who they have so far been unable to locate and capture. Unfortunately though, there are some bad guys behind the scenes who are more concerned with making a few million dollars out of the dinosaurs than rescuing them from extinction, so things don't go according to plan.

Jurassic World: Fallen Kingdom is a bit of a strange mix of two distinctly different halves. The first half was pretty much covered in off in the first trailer for the movie, with the second half key plot points unbelievably given away by the rather unnecessary final trailer. The resulting movie is unfortunately something which isn't anywhere near as good as it's predecessor(s). There are some pretty weird and crazy plotlines, and the bad guys are pretty rubbish, and the whole thing runs pretty close to being a complete disaster. Although the final third or so is wildly different to anything we've seen in a Jurassic Park/World movie, it does still manage to be pretty entertaining, and there are enough decent scares and thrills along the way to keep things moving along nicely. But this could have been so much better.
  
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Jurassic World: Fallen Kingdom (2018)
Jurassic World: Fallen Kingdom (2018)
2018 | Action, Adventure, Sci-Fi
Life Finds A Way
After really enjoying Jurassic World back in 2015, I was excited when they announced that a sequel was in the works. I felt optimistic about it because the ending of Jurassic World left it wide open for a story continuation, and I didn’t feel like they were just making a new one to milk a franchise. It’s no surprise that I can be hugely critical of sequels, but I was willing to give this one a fighting chance.

Jurassic World: Fallen Kingdom is set three years after the destruction of the Jurassic World park, and characters are faced with the dilemma of what to do now a volcano on the island is beginning to erupt. It’s a huge moral dilemma: let the dinosaurs die again, or move them to a safe location where they can thrive. Ultimately, Claire and Owen end up back on Isla Nublar with the help of a rescue team to round up the dinosaurs. As you can expect, things don’t go according to plan and we soon realise the rescue team has other, darker intentions.

Whilst this film is not the strongest in the franchise, it’s still an enjoyable watch. I wasn’t expecting it to be as thought provoking as it was, which was a pleasant surprise. I felt like the storyline had a lot of depth to it, and a lot of emotional moments too. One thing I really love about the Jurassic franchise is how they make you connect and feel emotions towards CGI dinosaurs. You know they aren’t real, yet you get so invested in the narrative that you quickly forget. In Jurassic World: Fallen Kingdom we see some familiar dinosaurs from the previous films, as well as some new ones too. In classic Jurassic nature, we also see a brand new dinosaur that humans thought was a good idea to create… for some reason.

Another thing that surprised me was the horror-like elements that were present in the film. Without giving too much away, there’s a couple of scenes that are very reminiscent of classic horror and plummets the film into a much darker, creepier atmosphere. These scenes were incredibly well done and didn’t feel out of place, even though they could’ve easily felt too jarring. It was fun to witness the franchise experimenting with this, and enhances the scary side of the dinosaurs. There’s some really impressive shots during these scenes too, that emphasises the imposing nature of these creatures.

My biggest criticism of this film is that I felt like too much was going on, and consequently the narrative felt rushed. Despite it running at just over 2 hours, I almost felt like we needed another half hour to properly tell the story without glossing over some really important plot points. The main narrative was paced okay but then we had random side storylines that seemed unnecessary and just left me confused more than anything. It’s a shame they tried to cram so much into such a short space of time as there was no need to do that.

Long time fans of Jurassic Park should definitely give this a go as I think it’s a solid entry into the franchise, though it doesn’t do enough to ascend above its predecessors. It’s what I’ve described as a “fun, Monday night film” to people who’ve asked, so if you’re looking for a visually impressive blockbuster with loud roars and some creepy elements, this film is perfect for you.

https://lucygoestohollywood.com/2018/06/24/life-finds-a-way-jurassic-world-fallen-kingdom-review/
  
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Gareth von Kallenbach (980 KP) rated the PlayStation 4 version of Jurassic World Evolution in Video Games

Aug 14, 2019  
Jurassic World Evolution
Jurassic World Evolution
2018 | Simulation
People are fickle creatures by nature. They say they want to experience a time when dinosaurs roamed the earth and then they suddenly abandon you when they decide your park is too dangerous. So what if a few people got eaten when my cash flow dried up and my Ceratosaurus had no choice but to break free of its enclosure and snack on a few visitors. Is that really a reason to decide my park isn’t worth visiting any longer? I think not. That is just how things are when you are trying to build a combination of zoo and theme park in Frontier Developments’ latest park simulator game Jurassic World Evolution.

As a kid I used to spend time with my older sister playing dinosaur hunter with my old View-Master and some 3D slides of dinosaurs. We’d pretend that we had gone back in time to an age where dinosaurs walked the earth. As I got older, and technology improved dramatically, I had the opportunity to experience Jurassic Park when it was first released on the big screen and my simple exploration dream turned into a dream of what it would be like to experience this in real life. While dinosaur cloning hasn’t become an actual thing…yet, Jurassic World Evolution introduces you to a world of fossil digging, dinosaur incubating and park managing.

At it’s core, Jurassic World Evolution is a theme park management sim. It’s much less complex than Frontier’s other theme park sim, Planet Coaster, and of course brings with it the main draw of “living” dinosaurs. There are three major departments that you are trying to appease as you bring your park to life, Entertainment, Science and Security. As you play through the initial campaign, you will be given tasks from each department who are all trying to further their own agendas. Entertainment is focused on adding attractions, bringing people into your parks, and ensuring your profit margin is as high as possible. Science is focused on furthering the study of the dinosaurs, ensuring their survivability and tracking down and bringing to life numerous other species from around the globe. Finally, Security is trying to ensure that should a disaster strike, the proper fail-safes are in place to minimize the impact to the visitors and the park. While satisfying all three of these factions is the best way to make money and make your park a success, the tasks you do will impact your reputation with one department as you satisfy the requests of the others. It becomes a balancing act between ensuring each faction is as loyal and happy as possible (to avoid sabotage and espionage) and making enough money to ensure your park continues to function.

You begin the game with a sizable amount of money that you use to build your park and send teams on archeological digs around the world to unearth dinosaur fossils. The teams then bring back the fossils for you to practice your dinosaur cloning skills. Successful dinosaur cloning will result in absolutely breath-takingly detailed dinosaurs being added to your park. It’s up to you to ensure that the dinosaur enclosures are well suited and comfortable for the individual species of dinosaurs that will live in them. Each dinosaur has a specific set of traits that determine its’ comfort level. Some dinosaurs need grassland to run around in, while others are social creatures that don’t do well in solitary confinement. If your dinosaur’s comfort decreases below 50% they will attempt to break free of their enclosures and find what makes them happy and sometimes snacking on fear-stricken patrons is what they seek. So, keeping their comfort levels high is one key to avoiding major catastrophes in your park. After all, a happy dinosaur is one that is less likely to attempt an escape and snack on your paying patrons.

Ensuring your guest are happy and spending money is another key to running a successful park. Adding buildings and attractions for your guests to spend money on increases the rating of your park and adds additional cash flow. You will need all the cash you can get to keep things running smoothly and to prevent “accidents” from occurring. You will also need cash flow to research building improvements, finance other archeological digs, and ultimately continue to grow your park into what you had always envisioned it could be.

Graphically Jurassic World Evolution is absolutely stunning. The dinosaur models are gorgeous, and the weather effects (particularly when it’s raining) take on a near photo-realistic quality. This is easily one of the best-looking games available in this genre. When you aren’t busy managing the park, you’ll have the opportunity to pilot a helicopter and chase down escaped dinosaurs with your handy tranquilizer gun. You will also be given tasks where you will drive a Jeep through your park to do things such as replenish feeders or take pictures of your creations. The ability to traverse your park and get up close and personal with everything you have created is a real joy. As you progress, you can also unlock additional islands for you to create parks on and each island has its own unique challenges and adventures.

No game is perfect however, and Jurassic World Evolution certainly has a few issues. One of the more annoying issues I encountered is that some quests you are given are ones that you had already completed. Instead of the game recognizing I had already completed the quest, I had to redo what had already been done for the quest to continue. In the early stages of the game when you are asked to incubate a specific expensive breed of dinosaur when you have already done so (and it will cost you more than you can really afford to spend) it can get annoying fast. Some folks might also get tired of some of the more monotonous areas of the game, as flying a helicopter to tranquilize an escaped dinosaur the first dozen times you do it is exhilarating, but after that it can start to get a little stale. Additionally, there are some tasks that simply take time to complete such as waiting for a specific type of dinosaur to finish incubating before moving on to the next phase of the mission. As stated above there are ways to help pass the time (drive a Jeep and take some pictures for example), but an option to speed up the time just a bit would have been a real benefit. All-in-all though, these are pretty minor issues I had with an overall amazing game.

The developer Frontier is known for regularly updating their other games, including free (and paid) releases. While I think this game launches with an already incredible amount of variety, I suspect that Frontier will continue to add additional content and dinosaurs to the game. Considering the game launched without mod support (and whether mods will be supported in the future is still unclear) it’s important to have a developer who will continue to update the game and keep things fresh. This is an area that I believe Frontier will do an amazing job.

Jurassic World Evolution isn’t the perfect theme park simulation, but it’s pretty darn close. If you enjoy theme park simulators but have been intimidated by others on the market, you certainly should give this game a try. If you love dinosaurs or ever dreamed of owning your own Jurassic Park someday then this game is an absolute no brainer purchase. I was excited when I got my hands on it at E3, and the final release lived up to all my expectations and more. It’s truly an incredible game in one of this generations most beloved franchises. So, jump in the Jeep and “Welcome to Jurassic Park” (cue the Jurassic Park theme song).

What I liked: Stunning graphics, Accessible theme park management, Huge variety of dinosaurs

What I liked less: Some missions needing to be repeated for no reason
  
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10,000 B.C. (2008)
10,000 B.C. (2008)
2008 | Action, Classics, Drama
𝘈𝘴𝘴𝘱𝘰𝘤𝘢𝘭𝘺𝘱𝘵𝘰. Visciously non-entertaining and laborious. There needs to be some honorary award granted to anyone who can finish this shit without turning it off, seriously. Super dodgy CGI aside, how can a film with such stunning locales and costumes still look like total shit until the last act? The video quality at times resembles a pirated DVD rip. Besides that, vigorously rote - another utterly faceless underdog story about destiny or heroism or selflessness or whatever, who cares? There's a scene early on where the characters are fighting some uglyass dinosaurs in cartoonish-looking tall grass (by the way, the ONLY time dinosaurs are used in this B.C. ACTION MOVIE) which is one of the worst looking things ever spat onto a screen. He at least tries here but I can't believe there was ever a time where Steven Strait was eyed as lead material. Among the most palled ways you could have excecuted this, Emmerich is in full 𝘔𝘪𝘥𝘸𝘢𝘺 mode here: an out-and-out non-movie peddled off as entertainment through bloat and blind, unremarkable action. Watchable for maybe 15 minutes but bland in the extreme. Lest we even mention how it breaks up its subtitle lines into like 4 syllables a piece before switching because it assumes whoever is watching this must be an idiot.
  
Jurassic World: Dominion (2022)
Jurassic World: Dominion (2022)
2022 | Action, Adventure, Sci-Fi
5
6.5 (15 Ratings)
Movie Rating
Insect park?
Jurassic Park (the original) is a masterpiece of cinema.

Jurassic Park 2: The Lost World has it's moments (the raptors in the long grass), but also has the annoying-kid-doing-gymnastics-while-a-Raptor-watches.

Jurassic Park 3 takes some scenes from the original novel (most noticeably the aviary) that were left out of the previous films, but also has the stupid ringing phone that a dinosaur has swallowed that remind the viewer too much (and not in a good way) of Peter Pan and Captain Hook crocodile.

Jurassic World follows the same format as Jurassic Park, except goes larger. It's not a bad movie.

Jurassic World: Fallen Kingdom goes in a completely different direction, going the haunted house route in the second half, and ends with the dinosaurs released on the mainland.

Which is where Jurassic World: Dominion picks up, roughly four years on from the ending of Fallen Kingdom. Lots have been made of the fact that this also reunites the original cast - Sam Neill, Laura Dern and Jeff Goldblum - alongside the newer duo of Chris Pratt and Bryce Dallas Howard.

The problem, however, is that more is quite often less, which I found to be the case here - plenty of action (and dinosaurs), yes, but also, well, just missing something :(