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I have a tough time reviewing books about Black Feminism. I enjoy reading them - well, maybe "enjoy" isn't quite the right word. They can be tough. I am glad to have read them. But how to review them? I'm a white woman, it's not really my place to critique these works. But it would be remiss of me to not talk about them - denying them the same space on my blog that I give to everything else I read is its own kind of erasure. I'm not sure how best to resolve this, but for this specific book, at least, I can talk about what I learned from it.
What I learned is that some of my childhood was straight-up racist. I always thought of my childhood as pretty idyllic - my parents were high school sweethearts, and to this day still adore each other. We lived in a house my parents owned. (My most formative years were actually spent in the house my mother grew up in; my parents bought it from my grandparents when I was seven.) We got to run around and play on a quiet neighborhood street where we knew all of our neighbors. We had pets of various species, we got technology fairly quickly since my father was a computer geek, we had a garden out back that Mom canned beans out of every year.
But I was homeschooled until eighth grade. (With Bob Jones and Abeka Books, notoriously Christian curriculum. I thought humans lived with dinosaurs well into my twenties.) We went to a conservative Christian church every Sunday. (And Tuesday. And some Fridays.) While my parents taught that I could be anything I wanted to be, the church definitely over rode that with "women should be subservient to men" and "don't trust your own judgment, ask God/your parents/the elders."
The incident that Jerkins' book brought back to mind, though, was a party I went to. I'm pretty sure it was someone's birthday party, but at a church. Not our church. There were a lot of people, though, so I could be wrong about the birthday party. It was this party where I got the tiny scar in my eyebrow - some kid broke the bat on the pinata and threw it behind him, where it hit me in the face. Before that, though, was the cake walk. There were footprints laid out on the concrete floor, and we paced around them while music played, kind of like musical chairs, I think. (I was younger than ten, my memory is a little fuzzy.) I won the cake! I thought nothing of this until reading This Will Be My Undoing.
"The cakewalk was a dance performed in the late nineteenth century at slave get-togethers. You lean or rear back and kick your feet out left and right or vice versa as you move forward......White people would watch them dance, fascinated by the exoticness of it all. These spectacles were purposeful humiliations. But the cakewalk evolved as slaves' own form of subversion. While serving at large and fancy parties in the early 1800s, they would watch well-to-do white people perform strict and stiff dances, like cotillions and quadrilles, and mimic them, exaggerating the bowing and small skips and hops and adding some high steps and jumps. In diaries kept by white people in the antebellum South, the cakewalk is not depicted as a form of satire. After all, why would a sweet slave mock his benevolent master? To white people's eyes, this imitation seemed like flattery. They were delighted that the slaves were attempting their civilized dances. In fact, they would hold competitions and the winning slaves would receive a cake, hence the name. Yet they were being mocked, right in front of their faces."
WHY WAS THIS BEING HELD AT A CHURCH PARTY? I don't recall if it was all white kids, but it probably was. My hometown was not very ethnically diverse. The more I learn - academically, politically, socially, secularly - the more I realize my childhood was pretty fucked up in a lot of different ways. I don't know if it was more or less fucked up than most white kids' childhoods - white supremacy is insidious. I was an ignorant child at the time, but to realize, decades later, how racist holding a cakewalk is, stopped me in my tracks. (Incidentally, this means that calling something "a cakewalk" has its roots in racism, like so many other things in our language. Cakewalks weren't easy - but the best dancers made them look that way.)
So that's what I can say about this book. I learned something about my childhood. Beyond that, all I will offer is that Jerkins is an excellent writer; the book flows well and is an easy read, despite the subject matter not being easy. Read it. It's important.
You can find all my reviews at http://goddessinthestacks.com
What I learned is that some of my childhood was straight-up racist. I always thought of my childhood as pretty idyllic - my parents were high school sweethearts, and to this day still adore each other. We lived in a house my parents owned. (My most formative years were actually spent in the house my mother grew up in; my parents bought it from my grandparents when I was seven.) We got to run around and play on a quiet neighborhood street where we knew all of our neighbors. We had pets of various species, we got technology fairly quickly since my father was a computer geek, we had a garden out back that Mom canned beans out of every year.
But I was homeschooled until eighth grade. (With Bob Jones and Abeka Books, notoriously Christian curriculum. I thought humans lived with dinosaurs well into my twenties.) We went to a conservative Christian church every Sunday. (And Tuesday. And some Fridays.) While my parents taught that I could be anything I wanted to be, the church definitely over rode that with "women should be subservient to men" and "don't trust your own judgment, ask God/your parents/the elders."
The incident that Jerkins' book brought back to mind, though, was a party I went to. I'm pretty sure it was someone's birthday party, but at a church. Not our church. There were a lot of people, though, so I could be wrong about the birthday party. It was this party where I got the tiny scar in my eyebrow - some kid broke the bat on the pinata and threw it behind him, where it hit me in the face. Before that, though, was the cake walk. There were footprints laid out on the concrete floor, and we paced around them while music played, kind of like musical chairs, I think. (I was younger than ten, my memory is a little fuzzy.) I won the cake! I thought nothing of this until reading This Will Be My Undoing.
"The cakewalk was a dance performed in the late nineteenth century at slave get-togethers. You lean or rear back and kick your feet out left and right or vice versa as you move forward......White people would watch them dance, fascinated by the exoticness of it all. These spectacles were purposeful humiliations. But the cakewalk evolved as slaves' own form of subversion. While serving at large and fancy parties in the early 1800s, they would watch well-to-do white people perform strict and stiff dances, like cotillions and quadrilles, and mimic them, exaggerating the bowing and small skips and hops and adding some high steps and jumps. In diaries kept by white people in the antebellum South, the cakewalk is not depicted as a form of satire. After all, why would a sweet slave mock his benevolent master? To white people's eyes, this imitation seemed like flattery. They were delighted that the slaves were attempting their civilized dances. In fact, they would hold competitions and the winning slaves would receive a cake, hence the name. Yet they were being mocked, right in front of their faces."
WHY WAS THIS BEING HELD AT A CHURCH PARTY? I don't recall if it was all white kids, but it probably was. My hometown was not very ethnically diverse. The more I learn - academically, politically, socially, secularly - the more I realize my childhood was pretty fucked up in a lot of different ways. I don't know if it was more or less fucked up than most white kids' childhoods - white supremacy is insidious. I was an ignorant child at the time, but to realize, decades later, how racist holding a cakewalk is, stopped me in my tracks. (Incidentally, this means that calling something "a cakewalk" has its roots in racism, like so many other things in our language. Cakewalks weren't easy - but the best dancers made them look that way.)
So that's what I can say about this book. I learned something about my childhood. Beyond that, all I will offer is that Jerkins is an excellent writer; the book flows well and is an easy read, despite the subject matter not being easy. Read it. It's important.
You can find all my reviews at http://goddessinthestacks.com
Ryan Hill (152 KP) rated Spider-Man 3 (2007) in Movies
Jul 1, 2019 (Updated Jul 3, 2019)
"None of that matters now, you're my friend"
After the worldwide success of the first two "Spider-Man" films, director Sam Raimi and the cast decided to take a break. The first two had been shot almost back-to-back, with very little "down time" in between. So, in late 2005, about 18 months after the release of "Spider-Man 2", Raimi began fleshing out ideas for a third storyline. For this chapter, the director wanted to teach Peter Parker about forgiveness; to do so, he'd need a villain with personal ties. The problem was that, besides the Osborn family and Otto Octavius, no villains in the comics had such a huge connection. Raimi didn't want to contradict a well-established character, so he sought one out whose backstory had never been fully realized: the Sandman, whose literary incarnation was little more than a random thief. Connecting the character to the death of Ben Parker gave Peter a huge obstacle that needed facing. Wrapping up Harry Osborn's story was also necessary, since Marvel wasn't sure if James Franco would agree to more chapters in the franchise. The addition of Gwen Stacy (who in the comics, was Peter's first love) was done mainly for the fans, and to create a conflicted love triangle with Peter & Mary Jane. Satisfied with his concept, Raimi told his plans to Marvel Comics; the result was less than expected.
Therein lies my biggest problem with "Spider-Man 3". I liked the Venom character as a kid, but in all honesty having 4 villains in the same film (Harry, Marko, the black symbiote itself, and eventually Venom) was just too much at once. From the standpoint of a fan, I'd have preferred that Venom be saved for a future entry, so he could have taken center stage. By having him alongside both Marko and Harry Osborn, the story became rather confusing for many fans, and the film's box office suffered as a direct result. Overall, this film made less money across the board than its predecessor...all because of corporate greed.
That being said, I still enjoy the film on many levels, but knowing what caused the multi-arc story makes some moments bittersweet. The actors clearly enjoyed this ride, but something in general seemed a bit lacking. Looking back, I realize it was the Venom character. The fact of it essentially being forced into the narrative only made the tale confusing and hard to follow. It became one of those films many people have to watch more than once, just to understand it...and these days, audiences don't have a lot of patience for films with too many angles. Rightfully so, in my opinion.
Tobey Maguire, slipping into the spandex suit for a third try, really shows his acting range here, even more so than his diverse performance in "Spider-Man 2". From intense love to seething hatred (and everything in between), he really brings his game up to a whole new level. Kirsten Dunst shines again as Parker's star-crossed love, Mary Jane Watson. I liked her performance very much, and her singing in the film is beautiful. She's less helpless than in either prior entry, and far more confident. Bryce Dallas Howard (daughter of acclaimed director Ron) makes her first apearance in the franchise as the bubbling, exuberant, and gorgeous Gwen Stacy. I liked her character, but felt she didn't have much to do in the long run.
James Franco does an equally-remarkable turn, finally completing the journey that began at the end of the original film. He gives Harry a blend of jealousy, mystique, and severe determination. He also revisits the lighter tones of his role, for the scenes where Harry has amnesia. And in the finale, he shows that in his heart, Harry was truly a hero. Thomas Haden Church gave Marko both sentiment and menace, and turned what was originally a two-bit thug into a far more interesting character. Topher Grace played the "creepy" card as Venom, and gave Eddie Brock a know-it-all arrogance that makes you almost feel disgusted.
Aside from the criticisms surrounding Venom, I honestly didn't have a lot for this entry. Mary Jane is no longer in a water-drenched position (thank God!), so I was very relieved. I guess my main concern was that there were too many villians should of just stuck with Harry and Venom or Harry and sandman. And for anyone who asks why i haven't put the dancing scenes as a negative. I get a kick out of them what can i say?
Therein lies my biggest problem with "Spider-Man 3". I liked the Venom character as a kid, but in all honesty having 4 villains in the same film (Harry, Marko, the black symbiote itself, and eventually Venom) was just too much at once. From the standpoint of a fan, I'd have preferred that Venom be saved for a future entry, so he could have taken center stage. By having him alongside both Marko and Harry Osborn, the story became rather confusing for many fans, and the film's box office suffered as a direct result. Overall, this film made less money across the board than its predecessor...all because of corporate greed.
That being said, I still enjoy the film on many levels, but knowing what caused the multi-arc story makes some moments bittersweet. The actors clearly enjoyed this ride, but something in general seemed a bit lacking. Looking back, I realize it was the Venom character. The fact of it essentially being forced into the narrative only made the tale confusing and hard to follow. It became one of those films many people have to watch more than once, just to understand it...and these days, audiences don't have a lot of patience for films with too many angles. Rightfully so, in my opinion.
Tobey Maguire, slipping into the spandex suit for a third try, really shows his acting range here, even more so than his diverse performance in "Spider-Man 2". From intense love to seething hatred (and everything in between), he really brings his game up to a whole new level. Kirsten Dunst shines again as Parker's star-crossed love, Mary Jane Watson. I liked her performance very much, and her singing in the film is beautiful. She's less helpless than in either prior entry, and far more confident. Bryce Dallas Howard (daughter of acclaimed director Ron) makes her first apearance in the franchise as the bubbling, exuberant, and gorgeous Gwen Stacy. I liked her character, but felt she didn't have much to do in the long run.
James Franco does an equally-remarkable turn, finally completing the journey that began at the end of the original film. He gives Harry a blend of jealousy, mystique, and severe determination. He also revisits the lighter tones of his role, for the scenes where Harry has amnesia. And in the finale, he shows that in his heart, Harry was truly a hero. Thomas Haden Church gave Marko both sentiment and menace, and turned what was originally a two-bit thug into a far more interesting character. Topher Grace played the "creepy" card as Venom, and gave Eddie Brock a know-it-all arrogance that makes you almost feel disgusted.
Aside from the criticisms surrounding Venom, I honestly didn't have a lot for this entry. Mary Jane is no longer in a water-drenched position (thank God!), so I was very relieved. I guess my main concern was that there were too many villians should of just stuck with Harry and Venom or Harry and sandman. And for anyone who asks why i haven't put the dancing scenes as a negative. I get a kick out of them what can i say?
Gareth von Kallenbach (980 KP) rated Skyfall (2012) in Movies
Aug 7, 2019
It has been four years since Daniel Craig graced the screen as James Bond, in large part due to financial issues with MGM studio. Thankfully the matters were resolved and Academy award-winning director Sam Mendes kept his schedule free to avoid any conflicts that would have kept him from filming the latest chapter in the series. “Skyfall” has a very satisfying and enjoyable plot that twist and turns yet is not difficult to follow as it takes the audience on an emotional roller coaster.
After being wounded in the line of duty, Bond has gone missing and is assumed dead by everyone at MI6. While recuperating, Bond is in no hurry to let the world or his former comrades know that he still alive, becoming very dependent on alcohol and medication to help him cope.
A list of all the operatives in deep cover operations has fallen into the wrong hands which places not only the agents’ lives, but the effectiveness of the British Secret Service, in grave danger. As a result, the head of MI6, M (Dame Judy Dench), is fighting not only for the lives of her agents, but for her very career as she is strongly encourage to ease into retirement by the new government minister named Gareth Mallory (Ralph Fiennes).
As if M’s troubles could not get any worse without her primary operative, an explosion rocks the MI6 headquarters as M returns from her meeting with Mallory. It becomes very clear that the person in possession of list has a personal score to settle with M, and delights in taunting her and her agents online as he executes a deadly plan of revenge.
Following the explosion, Bond resurfaces and demands to return to active duty despite having physical and mental issues as a result of his last mission. Mallory and others urge Bond to get out of the game and leave it for younger men, but Bond’s sense of honor and duty drive him to face the challenge.
With exotic locales ranging from Shanghai, Macau, Turkey, as well as London and Scotland, “Skyfall” captures the best of Bond with a gripping story that will have you hooked for the film’s entire 2 1/2 hours run time.
The introduction of Javier Bardem to the series was a masterful stroke as he plays a Bond villain unlike others. He is not a mega-millionaire bent on conquering the world, but rather he is a sympathetic and somewhat tragic figure that is a very kindred spirit to Bond himself.
The hallmark of the series has always been great action pieces and stunt work and “Skyfall”, does not disappoint in this category. I am very impressed with how computer generated effects were kept to an absolute minimum in the movie and how Craig and cast really went all out for their demanding and physical roles.
Mendes is to be commended for his work. Not only is the film wonderful to look at capturing the darkness of the world Bond operates in as well as the lavish beauty of the locales in which he travels. The stark contrast between light and dark in the film aptly portrays the psyche of Bond as he’s truly a person haunted by demons and the film even allows us greater insight into his character and past than has previously been seen before.
Naomi Harris and Bérénice Marlohe are the latest of Bond girls and they prove that they are more than just eye candy for the film, as they both are complex and strong women who complement the story well instead of being gratuitous sidekicks and obligatory damsels in distress.
The action-filled finale is very satisfying and the film concludes very well setting up the next chapters in the series very well. I had not been as big offensive glass to Daniel Craig films as I have of certain past Bond films. My biggest issue was that the new version of bond comes across more as a common thug rather than the suave, sophisticated, gentleman killer that I had grown to associate with bond.
This time around the film has much more of a balance in this regard as there is a quiet strength to Craig’s performance as he seems more comfortable in the role than he had in previous outings. We know that he can carry the physical demands of the role, this time around Mendes encouraged him to open up his emotional range which allowed for a more diverse and complex Bond than we had seen previously. I truly think that his work in “The Girl with the Dragon Tattoo” really helped Craig as he did a masterful job playing a complex character with flaws, and seemed much more comfortable in bringing more bonds demons to light.
I’m extremely happy with the film and especially love the movie’s dénouement which, for me, promises a very good and eagerly anticipated direction for future films.
After being wounded in the line of duty, Bond has gone missing and is assumed dead by everyone at MI6. While recuperating, Bond is in no hurry to let the world or his former comrades know that he still alive, becoming very dependent on alcohol and medication to help him cope.
A list of all the operatives in deep cover operations has fallen into the wrong hands which places not only the agents’ lives, but the effectiveness of the British Secret Service, in grave danger. As a result, the head of MI6, M (Dame Judy Dench), is fighting not only for the lives of her agents, but for her very career as she is strongly encourage to ease into retirement by the new government minister named Gareth Mallory (Ralph Fiennes).
As if M’s troubles could not get any worse without her primary operative, an explosion rocks the MI6 headquarters as M returns from her meeting with Mallory. It becomes very clear that the person in possession of list has a personal score to settle with M, and delights in taunting her and her agents online as he executes a deadly plan of revenge.
Following the explosion, Bond resurfaces and demands to return to active duty despite having physical and mental issues as a result of his last mission. Mallory and others urge Bond to get out of the game and leave it for younger men, but Bond’s sense of honor and duty drive him to face the challenge.
With exotic locales ranging from Shanghai, Macau, Turkey, as well as London and Scotland, “Skyfall” captures the best of Bond with a gripping story that will have you hooked for the film’s entire 2 1/2 hours run time.
The introduction of Javier Bardem to the series was a masterful stroke as he plays a Bond villain unlike others. He is not a mega-millionaire bent on conquering the world, but rather he is a sympathetic and somewhat tragic figure that is a very kindred spirit to Bond himself.
The hallmark of the series has always been great action pieces and stunt work and “Skyfall”, does not disappoint in this category. I am very impressed with how computer generated effects were kept to an absolute minimum in the movie and how Craig and cast really went all out for their demanding and physical roles.
Mendes is to be commended for his work. Not only is the film wonderful to look at capturing the darkness of the world Bond operates in as well as the lavish beauty of the locales in which he travels. The stark contrast between light and dark in the film aptly portrays the psyche of Bond as he’s truly a person haunted by demons and the film even allows us greater insight into his character and past than has previously been seen before.
Naomi Harris and Bérénice Marlohe are the latest of Bond girls and they prove that they are more than just eye candy for the film, as they both are complex and strong women who complement the story well instead of being gratuitous sidekicks and obligatory damsels in distress.
The action-filled finale is very satisfying and the film concludes very well setting up the next chapters in the series very well. I had not been as big offensive glass to Daniel Craig films as I have of certain past Bond films. My biggest issue was that the new version of bond comes across more as a common thug rather than the suave, sophisticated, gentleman killer that I had grown to associate with bond.
This time around the film has much more of a balance in this regard as there is a quiet strength to Craig’s performance as he seems more comfortable in the role than he had in previous outings. We know that he can carry the physical demands of the role, this time around Mendes encouraged him to open up his emotional range which allowed for a more diverse and complex Bond than we had seen previously. I truly think that his work in “The Girl with the Dragon Tattoo” really helped Craig as he did a masterful job playing a complex character with flaws, and seemed much more comfortable in bringing more bonds demons to light.
I’m extremely happy with the film and especially love the movie’s dénouement which, for me, promises a very good and eagerly anticipated direction for future films.
IW
Industrial Water Resource Management, Challenges and Opportunities for Efficient Water Stewardship
Book
Water is one of the most important resources of all, Businesses, communities, and ecosystems...
Gareth von Kallenbach (980 KP) rated the PC version of Far Cry 6 in Video Games
Oct 6, 2021
Far Cry 6 Gives Fans More Of What They Want From The Series
The tropical Caribbean island of Yara is the setting for the latest chapter in the popular Far Cry series and Far Cry 6 gives fans even more of what has made the series such as success.
Players can play as either a male or female named Dani who attempts to flee the island and the brutal Dictatorship of Anton Castillo (Giancarlo Esposito); who has ruled with an iron grip and a wave of human rights violations since he was elected to office.
The island has never recovered from a prior revolution which has left most of the country in poverty and given Castillo a platform to impose his rule. Under Castillo, a cancer drug named Viviro has been developed and he sees it as the path to a golden future for the nation.
Taking place in a very large open-world setting; players will have to navigate the island and survive clashes with Castillo’s forces as well as the abundant wildlife of the island.
While the gameplay mechanics of the game will no doubt be familiar to fans of the series; Far Cry 6 attempts to bring even more to the process starting with the locale. Yara is a small island but it offers a diverse ecosystem and players will have a wide array of vehicles from cars to motorcycles, trucks, planes, helicopters, boats, jet skis, and even horses to help cover the vast distances missions require.
As the game unfolds players will be able to use Fast Travel locales to return to bases and safe areas. There is a wide range of music as well for players to enjoy and I found lots of enjoyable tunes to help pass the travel times.
Naturally, the game is all about action and while stealth is at times needed; I am all about mayhem and the game allows you to find a path to success that best suits your style ranging from a story mode where damage and death still happen but not as frequently to more traditional forms of play.
Players can brutally dispatch an enemy with a machete and disable the alarms, or gun in with guns and grenades blazing and let the body count rise.
The island offers various control points and strategic locales for players to clear and capture which makes travel easier as being forced to repair vehicle damage in a gunfight is never ideal.
Customization is a big part of the series and while I did not have to hunt for herbs for health; the ability to upgrade weapons and ammunition; especially the Supremo backpacks was a great addition and came in handy. While I did use this option several times; I usually stayed with weapons that had been working and found my loadout only needed a few changes along the way.
The arsenal available to players is vast as pistols, machine guns, rifles, and explosives are only part of the fun. Players can also gain the help of various animal friends and having a Gator named Guapo along for the mission or an adorable dog in a cart added a nice dimension and really helped lure out enemies in hiding.
While I mentioned the island being vast; the game is also very long as there are numerous missions as well as several side missions that can be given to players along the way. At times it seemed like I was moving forward with a final push only to have a mission asking me to defend performers at a concert, deface a series of billboards, or go drinking with another player.
While some may find this distracting from the overall game narrative; it actually did wonders for expanding upon the characters and their stories. Dani must help recruit various groups into the cause and they all have their own interests and motivations and the characters grow and change over the course of the game events.
Some have complained about the graphics in the trailers leading up to launch, but I found them more than sufficient, and installing the texture pack helped a great deal as well.
After completing the game I found I was not ready to leave Yara behind and thankfully there will be weekly Incursion events and other updates along the way to enjoy as well as DLC in the future. The game does offer a Co-Op mode which is on my list to try and I look forward to taking my salvaged parts and customizing various vehicles and weapons for more carnage in the months to come.
While it does not attempt to change the formula, Far Cry 6 expands and improves on what has made the series such a success and gives fans more of what they want.
Players can play as either a male or female named Dani who attempts to flee the island and the brutal Dictatorship of Anton Castillo (Giancarlo Esposito); who has ruled with an iron grip and a wave of human rights violations since he was elected to office.
The island has never recovered from a prior revolution which has left most of the country in poverty and given Castillo a platform to impose his rule. Under Castillo, a cancer drug named Viviro has been developed and he sees it as the path to a golden future for the nation.
Taking place in a very large open-world setting; players will have to navigate the island and survive clashes with Castillo’s forces as well as the abundant wildlife of the island.
While the gameplay mechanics of the game will no doubt be familiar to fans of the series; Far Cry 6 attempts to bring even more to the process starting with the locale. Yara is a small island but it offers a diverse ecosystem and players will have a wide array of vehicles from cars to motorcycles, trucks, planes, helicopters, boats, jet skis, and even horses to help cover the vast distances missions require.
As the game unfolds players will be able to use Fast Travel locales to return to bases and safe areas. There is a wide range of music as well for players to enjoy and I found lots of enjoyable tunes to help pass the travel times.
Naturally, the game is all about action and while stealth is at times needed; I am all about mayhem and the game allows you to find a path to success that best suits your style ranging from a story mode where damage and death still happen but not as frequently to more traditional forms of play.
Players can brutally dispatch an enemy with a machete and disable the alarms, or gun in with guns and grenades blazing and let the body count rise.
The island offers various control points and strategic locales for players to clear and capture which makes travel easier as being forced to repair vehicle damage in a gunfight is never ideal.
Customization is a big part of the series and while I did not have to hunt for herbs for health; the ability to upgrade weapons and ammunition; especially the Supremo backpacks was a great addition and came in handy. While I did use this option several times; I usually stayed with weapons that had been working and found my loadout only needed a few changes along the way.
The arsenal available to players is vast as pistols, machine guns, rifles, and explosives are only part of the fun. Players can also gain the help of various animal friends and having a Gator named Guapo along for the mission or an adorable dog in a cart added a nice dimension and really helped lure out enemies in hiding.
While I mentioned the island being vast; the game is also very long as there are numerous missions as well as several side missions that can be given to players along the way. At times it seemed like I was moving forward with a final push only to have a mission asking me to defend performers at a concert, deface a series of billboards, or go drinking with another player.
While some may find this distracting from the overall game narrative; it actually did wonders for expanding upon the characters and their stories. Dani must help recruit various groups into the cause and they all have their own interests and motivations and the characters grow and change over the course of the game events.
Some have complained about the graphics in the trailers leading up to launch, but I found them more than sufficient, and installing the texture pack helped a great deal as well.
After completing the game I found I was not ready to leave Yara behind and thankfully there will be weekly Incursion events and other updates along the way to enjoy as well as DLC in the future. The game does offer a Co-Op mode which is on my list to try and I look forward to taking my salvaged parts and customizing various vehicles and weapons for more carnage in the months to come.
While it does not attempt to change the formula, Far Cry 6 expands and improves on what has made the series such a success and gives fans more of what they want.
Beckie Shelton (40 KP) rated The Roanoke Girls in Books
Oct 6, 2017
This review may be a bit spoilery concerning the theme of this novel, this couldn't be helped but I've tried to be as vague as possible.
"Roanoke girls never last long around here. In the end, we either run or we die."
These were the words that originally captivated me, pulling me in and compelling me to pick up The Roanoke Girls by Amy Engel.
This was quite a read, an unusual one, reminiscent of bygone authors, setting a stage of intrigue, mystery and dysfunctional family dynamics.
The secrets surrounding Roanoke are subtlely revealed early on leaving the reader highly aware of what flows beneath the seemingly normal surface.
This is a definite page-turner despite the exploration of (view spoiler)
This tale is told in two parts "Now and Then" and the storyline seamlessly hops between these two timelines.
We also get to jump briefly into the heads of each Roanoke girl that came before, which I found very enlightening, I really loved this touch and it greatly added to the storyline giving the reader an insight into what each girl was feeling deep inside her own skin.
Jane, Sophia, Penelope, Eleanor, Camilla, Allegra, Lane there is also little Emmaline but she died of a crib death as a baby.
All Roanoke girls, all carrying the same secrets down through the years, messed up heads and lives affected tragically.
The echoes of this rebounding out through each new generation.
This story is told through Lane Roanoke's point of view after her mother commits suicide and Lane comes to live with her Rich grandparents and cousin Allegra on the family estate.
This is the "THEN" portrayed in the narrative.
The "NOW" is Eleven years later when Lane returns to the family home after a frantic call from her granddad informing her that her cousin Allegra is missing.
After vowing never to return, Lane reluctantly returns home confronting secrets shes buried deep down inside.
I loved Lane as a character, she was a bit of a messed up headcase, but who can blame her.
It's obvious Lane Loved Allegra so deeply and this was the only thing, I think, her disappearing, that could have dragged her back to the bowels of Roanoke.
It was also very thought-provoking to observe Lane's former teenage toxic relationship with cooper rekindled as adults and I really did like him he had his own past baggage but really seemed to have evolved from this, unlike Lane.
I was so rooting for these two and I thought they made a great match, neither party having had it easy in life, they both deserved a bit of stability in the now.
Now Lanes connection with her grandad this was a strange one, confusing even I think to lane herself she really seemed to feel equal measures hate and love towards him.
Struggling with her mixed up emotions, greatly wanting to loathe him but feeling a strange pull, maybe because Lane feels he was the first person to actually seem to want and love her after enduring a lifetime of apathy from her mother.
As for the gran, well, What a cold selfish bitch she was.
I felt she herself held a huge role in what had been allowed to transpire, isn't it a mothers job to protect her daughters.
In this Lillian Roanoke has failed epically actually blaming her daughters instead of shielding them, she was such a cold fish only seeming to feel any affection towards her twisted husband.
Turning a blind eye and looking the other way is her game.
Surprisingly she was my least favourite character even over Myles Roanoke himself.
I think it was the whole lack of maternal anything that contributed to my dislike of her immensely.
The Roanoke Girls has so many diverse flawed individuals that all do their part in making this an enthralling page-turner.
This is a portrayal of a family that is so not right and has not been for a very long time.
It is Love expressed so wrongly and out of context that it has become a sickness consuming from the inside out devouring till nothing remains standing.
A Dysfunctional family with dark concealed secrets at his core.
So I felt the author Amy Engel did an amazing job of dealing with such an explosive subject matter. she has handled it beautifully with finesse and a great understanding of such a delicate topic. Not everyone could have done this so sensitively and without sensationalising it so Really well done.
So that's it from me folk's, I could waffle on all day about this fascinating story, but I'm going to leave it here, but before I go a trigger warning The Roanoke Girls deals with themes of incest, but bar the one small kiss it is only referred to in words not actions and it is really not graphic in its content at all, but if this is a trigger for you please do avoid.
So all that's left is for me to say Thank you to NetGalley, the publisher and the author Amy Engel herself for providing me with an arc of The Roanoke Girls this is my own honest unbiased opinion.
Arc Reviewed By BeckieBookworm
https://www.beckiebookworm.com/
https://www.facebook.com/beckiebookworm/
https://www.goodreads.com/user/show/9460945-bex-beckie-bookworm
"Roanoke girls never last long around here. In the end, we either run or we die."
These were the words that originally captivated me, pulling me in and compelling me to pick up The Roanoke Girls by Amy Engel.
This was quite a read, an unusual one, reminiscent of bygone authors, setting a stage of intrigue, mystery and dysfunctional family dynamics.
The secrets surrounding Roanoke are subtlely revealed early on leaving the reader highly aware of what flows beneath the seemingly normal surface.
This is a definite page-turner despite the exploration of (view spoiler)
This tale is told in two parts "Now and Then" and the storyline seamlessly hops between these two timelines.
We also get to jump briefly into the heads of each Roanoke girl that came before, which I found very enlightening, I really loved this touch and it greatly added to the storyline giving the reader an insight into what each girl was feeling deep inside her own skin.
Jane, Sophia, Penelope, Eleanor, Camilla, Allegra, Lane there is also little Emmaline but she died of a crib death as a baby.
All Roanoke girls, all carrying the same secrets down through the years, messed up heads and lives affected tragically.
The echoes of this rebounding out through each new generation.
This story is told through Lane Roanoke's point of view after her mother commits suicide and Lane comes to live with her Rich grandparents and cousin Allegra on the family estate.
This is the "THEN" portrayed in the narrative.
The "NOW" is Eleven years later when Lane returns to the family home after a frantic call from her granddad informing her that her cousin Allegra is missing.
After vowing never to return, Lane reluctantly returns home confronting secrets shes buried deep down inside.
I loved Lane as a character, she was a bit of a messed up headcase, but who can blame her.
It's obvious Lane Loved Allegra so deeply and this was the only thing, I think, her disappearing, that could have dragged her back to the bowels of Roanoke.
It was also very thought-provoking to observe Lane's former teenage toxic relationship with cooper rekindled as adults and I really did like him he had his own past baggage but really seemed to have evolved from this, unlike Lane.
I was so rooting for these two and I thought they made a great match, neither party having had it easy in life, they both deserved a bit of stability in the now.
Now Lanes connection with her grandad this was a strange one, confusing even I think to lane herself she really seemed to feel equal measures hate and love towards him.
Struggling with her mixed up emotions, greatly wanting to loathe him but feeling a strange pull, maybe because Lane feels he was the first person to actually seem to want and love her after enduring a lifetime of apathy from her mother.
As for the gran, well, What a cold selfish bitch she was.
I felt she herself held a huge role in what had been allowed to transpire, isn't it a mothers job to protect her daughters.
In this Lillian Roanoke has failed epically actually blaming her daughters instead of shielding them, she was such a cold fish only seeming to feel any affection towards her twisted husband.
Turning a blind eye and looking the other way is her game.
Surprisingly she was my least favourite character even over Myles Roanoke himself.
I think it was the whole lack of maternal anything that contributed to my dislike of her immensely.
The Roanoke Girls has so many diverse flawed individuals that all do their part in making this an enthralling page-turner.
This is a portrayal of a family that is so not right and has not been for a very long time.
It is Love expressed so wrongly and out of context that it has become a sickness consuming from the inside out devouring till nothing remains standing.
A Dysfunctional family with dark concealed secrets at his core.
So I felt the author Amy Engel did an amazing job of dealing with such an explosive subject matter. she has handled it beautifully with finesse and a great understanding of such a delicate topic. Not everyone could have done this so sensitively and without sensationalising it so Really well done.
So that's it from me folk's, I could waffle on all day about this fascinating story, but I'm going to leave it here, but before I go a trigger warning The Roanoke Girls deals with themes of incest, but bar the one small kiss it is only referred to in words not actions and it is really not graphic in its content at all, but if this is a trigger for you please do avoid.
So all that's left is for me to say Thank you to NetGalley, the publisher and the author Amy Engel herself for providing me with an arc of The Roanoke Girls this is my own honest unbiased opinion.
Arc Reviewed By BeckieBookworm
https://www.beckiebookworm.com/
https://www.facebook.com/beckiebookworm/
https://www.goodreads.com/user/show/9460945-bex-beckie-bookworm
Kelly J Tyrrell (3 KP) rated Inspired: Slaying Giants, Walking on Water, and Loving the Bible Again in Books
May 21, 2018
Truly Inspired
Contains spoilers, click to show
This is a book review for the not-yet-released Inspired: Slaying Giants, Walking on Water, and Loving the Bible Again by Rachel Held Evans. This book is available in stores June 12th, but you can pre-order it at rachelheldevans.com.
I should start by saying - I filled out an application to be on the Launch Team for this new book, so I received an Advanced Reader Copy from the Publisher.
I first came across Rachel Held Evans when her book A Year of Biblical Womanhood crossed upon my Goodreads page. I thought, "Now there's a crazy idea", and while it was, the writing was not. The writing was wonderful! I followed along to grab Searching for Sunday, too.
So as any good 21st century fan, I started following Evans on Facebook, where I saw polls for naming a new book. A new book?? Yay! Never in my wildest dreams did I think I'd get to be reading it a month in advance of release.
"Bible stores don't have to mean just one thing."
Inspired is largely about the importance of stories. Not just Bible stories , but our own stories, too. Stories like how your Grandpa had to quit smoking to get Grandma to go out with him. Stories like how you met your spouse over $0.25 tacos. Stories like how your great-uncle got kicked out of military school necessitating not one, not two, but FOUR rosaries at his funeral.
There are stories about who we are, where we come from, what we're willing to fight for, and what we've learned along the way. There are stories of good news and bad, and who we make community with. And the Bible is no different. Rather than dissecting all of the stories of the Bible, Evans divides the book into genres of stories. There are Wisdom stories, stories of deliverance, Church stories, and of course, Gospels.
"The good news is good for the whole world, certainly, but what makes it good varies from person to person, and community to community."
This theme of interpretation is recurrent through the whole book. Bible stories, gospel stories, war stories - none of them have one singular meaning. For Evans, growing up in a tradition that took the Bible as literally true and the inerrant Word of God, one singular meaning was not only suggested, but preached everyday. And though I grew up Catholic, and not Evangelical Protestant, I can relate.
Leaving the Catholic faith in my late teens to re-emerge as a Progressive Protestant in my thirties has been an eye-opening experience to say the least. I've never known anyone who takes the Bible literally (or at least if I did, I didn't know it). Not until I started homeschooling did I ever meet a person who actually believed in Creation. I guess what I'm trying to say, is that it has never occurred to me to take the Bible literally.
But I am, overall, an academic person. I love to read, analyze, and over-think everything. But since I did not grow up with the Bible's cast of characters like old friends, I was thirty-years-old before I started attending Bible studies at my local church. Instantly, I was sucked in to the weirdness and messiness of the Bible. Which made me ask - how does one even take the Bible literally?
"The truth is, the bible isn't an answer book. It's not even a book, really. Rather it's a diverse library of ancient texts, spanning multiple centuries, genres, and cultures, authored by a host of different authors coming from a variety of different perspectives...No one has the originals."
You could almost say that God delighted in canonizing inconsistencies, trusting that we could use our [God given] intellect to figure out what it needed to mean.
Because, things change, don't they? A historical, analytical approach to studying the Bible tells us that time, place, and context matter. The Epistles of Paul were not written to us. They were written to the church in Corinth, or Thessalonica, or Ephesus. And by church, I mean incredibly small groups of people, gathered in someone's house, illegally I might add. They weren't written to the 2.1 billion of us, flaunting our religion around the world like we own the place.
Indeed, Inspired was so good, and covered such a rich variety of story types, that if I keep talking, I'm going to ruin it for you. So, I guess I'll leave you with this. If you have ever read the Bible and thought:
...how could God just leave Tamar like that?
...how could God call David a man after his own heart?
...Jesus sure does touch a lot of people he ain't supposed to, what's up with that?
...what's so bad about being a tax collector, anyway?
you should probably read this book. NOT because this book answers any of those questions. It doesn't. It doesn't even try to. Rather, Rachel Held Evans in her Southern mama wisdom, helps remind us that maybe having all the answers isn't actually the answer. Maybe reveling in the magic of the Bible is the Hokey Pokey. Maybe that IS what it's all about.
I should start by saying - I filled out an application to be on the Launch Team for this new book, so I received an Advanced Reader Copy from the Publisher.
I first came across Rachel Held Evans when her book A Year of Biblical Womanhood crossed upon my Goodreads page. I thought, "Now there's a crazy idea", and while it was, the writing was not. The writing was wonderful! I followed along to grab Searching for Sunday, too.
So as any good 21st century fan, I started following Evans on Facebook, where I saw polls for naming a new book. A new book?? Yay! Never in my wildest dreams did I think I'd get to be reading it a month in advance of release.
"Bible stores don't have to mean just one thing."
Inspired is largely about the importance of stories. Not just Bible stories , but our own stories, too. Stories like how your Grandpa had to quit smoking to get Grandma to go out with him. Stories like how you met your spouse over $0.25 tacos. Stories like how your great-uncle got kicked out of military school necessitating not one, not two, but FOUR rosaries at his funeral.
There are stories about who we are, where we come from, what we're willing to fight for, and what we've learned along the way. There are stories of good news and bad, and who we make community with. And the Bible is no different. Rather than dissecting all of the stories of the Bible, Evans divides the book into genres of stories. There are Wisdom stories, stories of deliverance, Church stories, and of course, Gospels.
"The good news is good for the whole world, certainly, but what makes it good varies from person to person, and community to community."
This theme of interpretation is recurrent through the whole book. Bible stories, gospel stories, war stories - none of them have one singular meaning. For Evans, growing up in a tradition that took the Bible as literally true and the inerrant Word of God, one singular meaning was not only suggested, but preached everyday. And though I grew up Catholic, and not Evangelical Protestant, I can relate.
Leaving the Catholic faith in my late teens to re-emerge as a Progressive Protestant in my thirties has been an eye-opening experience to say the least. I've never known anyone who takes the Bible literally (or at least if I did, I didn't know it). Not until I started homeschooling did I ever meet a person who actually believed in Creation. I guess what I'm trying to say, is that it has never occurred to me to take the Bible literally.
But I am, overall, an academic person. I love to read, analyze, and over-think everything. But since I did not grow up with the Bible's cast of characters like old friends, I was thirty-years-old before I started attending Bible studies at my local church. Instantly, I was sucked in to the weirdness and messiness of the Bible. Which made me ask - how does one even take the Bible literally?
"The truth is, the bible isn't an answer book. It's not even a book, really. Rather it's a diverse library of ancient texts, spanning multiple centuries, genres, and cultures, authored by a host of different authors coming from a variety of different perspectives...No one has the originals."
You could almost say that God delighted in canonizing inconsistencies, trusting that we could use our [God given] intellect to figure out what it needed to mean.
Because, things change, don't they? A historical, analytical approach to studying the Bible tells us that time, place, and context matter. The Epistles of Paul were not written to us. They were written to the church in Corinth, or Thessalonica, or Ephesus. And by church, I mean incredibly small groups of people, gathered in someone's house, illegally I might add. They weren't written to the 2.1 billion of us, flaunting our religion around the world like we own the place.
Indeed, Inspired was so good, and covered such a rich variety of story types, that if I keep talking, I'm going to ruin it for you. So, I guess I'll leave you with this. If you have ever read the Bible and thought:
...how could God just leave Tamar like that?
...how could God call David a man after his own heart?
...Jesus sure does touch a lot of people he ain't supposed to, what's up with that?
...what's so bad about being a tax collector, anyway?
you should probably read this book. NOT because this book answers any of those questions. It doesn't. It doesn't even try to. Rather, Rachel Held Evans in her Southern mama wisdom, helps remind us that maybe having all the answers isn't actually the answer. Maybe reveling in the magic of the Bible is the Hokey Pokey. Maybe that IS what it's all about.
Gareth von Kallenbach (980 KP) rated the PC version of Titanfall in Video Games
Jun 19, 2019
Much like Hollywood, the gaming industry is one built on hype and expectations. The nature of the game is to fan the flames of interest to ensure the best possible sales of a product and to encourage people to pre-order the title.
The rise of social media has only added to the frenzy as the race to get a title trending has publicists constantly in motion. Like many things though, the danger of hype and expectations being greater than the final product is always a constant threat.
TitanFall in many ways is the biggest release of 2014 to date and is one of the most watched, analyzed, and anticipated games in recent memory. Created by Respawn, the talents behind Infinity Ward and the Call of Duty series, a game mixing first person shooter and Mech combat with eye-popping graphics is one that was sure to grab attention.
When it was announced the game would be exclusive to the Xbox 360 and Xbox One consoles there was some concern from a gamer base eager to experience the game on as many platforms as they could. Thankfully the game was also released on PC and that is the platform in which conducted my review.
The game is online only and mixes live opponents with bots in a series of campaigns and matches where players not only try to eliminate as many enemy units as possible, but they also can battle to capture and hold strategic points and other objectives.
The game has a high degree of customization as players level up based on kills and in game achievements and leveling up allows access to new weapons, attachments, and abilities which really help the tide of battle.
The campaigns are told from two different perspectives and once players complete the Militia campaign they get to experience the same campaign from the other side of the conflict, The IMC Corporation. What you do or do not do does not really change the outcome of the story as the campaigns are essentially cut scenes as a level loads and do not really give a full explanation of the story. It almost seemed to me as if a full campaign was planned at one time and then scrapped, but elements were left in for the sake of ambiance.
Story aside, the action in the game is intense. Running at full settings on PC with an NVIDIA card, the action was fast, smooth, and amazing. On rare instances when I could look up safely, I saw ships overhead engaged in heated battles and the detail level of the cites and combat locales were great. I especially liked one that had dragon like creatures around while combat raged on.
Players have options for their Titans ranging from the Atlas, Styrder an Ogre which aside from missile and ballistic weapons have energy shields, temporary jet boosts and a devastating punch which can reduce enemy units to pulp.
Finding the right mix of speed, agility, power, and weapons is a matter of personal choice and being able to eject from a damaged unit or ride along on an allied unit is great fun. The best experience for me was jumping onto an enemy unit and blasting it down but hanging on and shooting into a control port.
As much fun as the Titan combat is, players will spend a good chunk of their time on foot. Getting up close and personal with a melee kill is great as is feasting on bots and other A.I. units. The challenge of taking on other pilots is tough, but highly enjoyable as when you take one down you have earned it. Players will have power ups known as Burn Cards which come in handy especially when two minutes is about what players can expect to wait for their Titan to arrive after they have lost one.
I enjoy using the personal cloak of my pilot to sneak up on an enemy unit and my new tactic is to dismount from my mech and set it in Guard or Follow mode. It will engage an enemy or another Titan which allows me to flank and attack from a cross fire.
Aside from some minor connection issues during the first two days, I was able to get into games with no issues and my lag was minimal as I was able to ping in the low 50s for most games.
While the campaigns were fairly short, the multitude of Deathmatch, Hardpoint, and last Titan Standing multiplay options ensures several hours of gaming ahead.
I have not really touched on the wall walking and double jump features as pilots can scale walls, buildings, and such with ease which brings a new dimension to combat and comes in very handy when running to catch your ride.
I hope that the developers will offer more maps in the near future and will work to tweak a few minor things such as play balance which saw me unload multiple machine gun rounds into an enemy yet see them able to withstand that and dispatch me with a single kick.
It is hard to find much to complain about the game as not only on PC is it a visual joy, but the fast paced action and highly satisfying and diverse combat options makes the game incredibly fun to play and an early contender for our Game of the Year Awards.
http://sknr.net/2014/03/12/titanfall/
The rise of social media has only added to the frenzy as the race to get a title trending has publicists constantly in motion. Like many things though, the danger of hype and expectations being greater than the final product is always a constant threat.
TitanFall in many ways is the biggest release of 2014 to date and is one of the most watched, analyzed, and anticipated games in recent memory. Created by Respawn, the talents behind Infinity Ward and the Call of Duty series, a game mixing first person shooter and Mech combat with eye-popping graphics is one that was sure to grab attention.
When it was announced the game would be exclusive to the Xbox 360 and Xbox One consoles there was some concern from a gamer base eager to experience the game on as many platforms as they could. Thankfully the game was also released on PC and that is the platform in which conducted my review.
The game is online only and mixes live opponents with bots in a series of campaigns and matches where players not only try to eliminate as many enemy units as possible, but they also can battle to capture and hold strategic points and other objectives.
The game has a high degree of customization as players level up based on kills and in game achievements and leveling up allows access to new weapons, attachments, and abilities which really help the tide of battle.
The campaigns are told from two different perspectives and once players complete the Militia campaign they get to experience the same campaign from the other side of the conflict, The IMC Corporation. What you do or do not do does not really change the outcome of the story as the campaigns are essentially cut scenes as a level loads and do not really give a full explanation of the story. It almost seemed to me as if a full campaign was planned at one time and then scrapped, but elements were left in for the sake of ambiance.
Story aside, the action in the game is intense. Running at full settings on PC with an NVIDIA card, the action was fast, smooth, and amazing. On rare instances when I could look up safely, I saw ships overhead engaged in heated battles and the detail level of the cites and combat locales were great. I especially liked one that had dragon like creatures around while combat raged on.
Players have options for their Titans ranging from the Atlas, Styrder an Ogre which aside from missile and ballistic weapons have energy shields, temporary jet boosts and a devastating punch which can reduce enemy units to pulp.
Finding the right mix of speed, agility, power, and weapons is a matter of personal choice and being able to eject from a damaged unit or ride along on an allied unit is great fun. The best experience for me was jumping onto an enemy unit and blasting it down but hanging on and shooting into a control port.
As much fun as the Titan combat is, players will spend a good chunk of their time on foot. Getting up close and personal with a melee kill is great as is feasting on bots and other A.I. units. The challenge of taking on other pilots is tough, but highly enjoyable as when you take one down you have earned it. Players will have power ups known as Burn Cards which come in handy especially when two minutes is about what players can expect to wait for their Titan to arrive after they have lost one.
I enjoy using the personal cloak of my pilot to sneak up on an enemy unit and my new tactic is to dismount from my mech and set it in Guard or Follow mode. It will engage an enemy or another Titan which allows me to flank and attack from a cross fire.
Aside from some minor connection issues during the first two days, I was able to get into games with no issues and my lag was minimal as I was able to ping in the low 50s for most games.
While the campaigns were fairly short, the multitude of Deathmatch, Hardpoint, and last Titan Standing multiplay options ensures several hours of gaming ahead.
I have not really touched on the wall walking and double jump features as pilots can scale walls, buildings, and such with ease which brings a new dimension to combat and comes in very handy when running to catch your ride.
I hope that the developers will offer more maps in the near future and will work to tweak a few minor things such as play balance which saw me unload multiple machine gun rounds into an enemy yet see them able to withstand that and dispatch me with a single kick.
It is hard to find much to complain about the game as not only on PC is it a visual joy, but the fast paced action and highly satisfying and diverse combat options makes the game incredibly fun to play and an early contender for our Game of the Year Awards.
http://sknr.net/2014/03/12/titanfall/
Gareth von Kallenbach (980 KP) rated Solo: A Star Wars Story (2018) in Movies
Jun 19, 2019
Back in 1977 I remember going into the original Cine Capri to see “Star Wars” with some friends. I was very young but little did I know that movie would change my life and put me on the path that I am now. Over the decades that have followed I have read the books and comics, played with the toys, played the video games, and eagerly watched any new film or television show related to the franchise.
The fact that Disney has put out a new film every years since “Star Wars: The Force Awakens” is great for fans like me as those three year waits; to say nothing of the 17+ years between the Original and Prequel Trilogies were tough.
Through it all my favorite character has always been Han Solo. I do not know what it is but the brash, cocky, money loving; scoundrel who gets in and out of trouble yet does the right thing in the end has always connected with me.
So when news came that there would be a new movie based on the early years of the title characters I was excited but concerned as Harrison Ford is so iconic in that role I could not see how anyone could measure up.
Combine that with original Directors Phil Lord and Christopher Miller being removed from the film after shooting a significant number of weeks, there was ample concern to go around.
Fortunately for fans, Director Ron Howard has crafted a very enjoyable film as “Han Solo: A Star Wars Story” deftly combines the action, visuals, and humor that made the films cinematic legends and in doing so introduces new characters and expands the lore of the Star Wars Universe.
The film follows a young Han (Alden Ehrenreich), who hustles to survive and get off the world of Corrilia.
Han like many kids on the street pull all sorts of scams under the control of various criminals and he plots to escape with his friend Qi’ra (Emilia Clarke).
When an opportunity arises, Han takes it, but finds himself in the Imperial Navy which does not bode well for a person with strong opinions and a mind of his own.
Fate steps in once again and introduces Han to Chewbacca (Joonas Suotamo), and a mentor figure in the form of a man named Beckett (Woody Harrelson). Han attempts to prove himself to his new crew as he sees this as his way out to a better life. However with things take a turn for the worse, he must work with his new associates to clear the slate with a deadly crime boss named Dry’den Vos (Paul Bettany).
As anyone who follows the series knows Han has a way of escalating a situation and this leads the crew to recruiting Lando Calrissian (Donald Glover), into the crew as they set off to pull off a risky and dangerous mission to get the much needed resources to save their lives.
What follows is a very enjoyable film that has an appropriate amount of humor and character building as well as plenty of good action and effects which should keep fans of the series happy. The new characters were very enjoyable and added a new depth to Han as well as the Star Wars mythos but what really impressed me was that at no time did I find myself comparing Ehrenreich to Harrison Ford. He was charismatic and enjoyable in the role and I easily believed that this was Han before life, the universe, and circumstances turned him into the man we would know years later.
Glover is uncanny with his version of Lando and he at times almost sounded like Billy Dee Williams and had many of the mannerisms of the character down His back and forth with Han was great to see and we got a much deeper understand of both the characters and their complicated history with one another.
Clark and Harrelson round things out well as they provide a great balance to Han. One is a mentor and one is the link to the life he had and the dreams he wants to achieve. Ron Howard moves things along well without rushing things as while it does take a bit of time getting up to speed, it happens at a natural pace without seeming rushed. Howard also does not rely on an abundance of effects to carry the film. There are plenty of practical FX and makeup creations to make you well aware that this is a vast and diverse galaxy but he uses them and the CGI to enhance the story rather than carry it.
There are numerous nods throughout to past films as well both visual and verbal and a few great surprises along the way. It is believed that more adventures of the younger Han will be coming in the future and I cannot wait for them to arrive as this was a very fun film. Now the only hard part will be the 19 month wait for Episode IX as the five month wait from the last film already seems like ages ago and I cannot wait for more.
http://sknr.net/2018/05/15/solo-a-star-wars-story/
The fact that Disney has put out a new film every years since “Star Wars: The Force Awakens” is great for fans like me as those three year waits; to say nothing of the 17+ years between the Original and Prequel Trilogies were tough.
Through it all my favorite character has always been Han Solo. I do not know what it is but the brash, cocky, money loving; scoundrel who gets in and out of trouble yet does the right thing in the end has always connected with me.
So when news came that there would be a new movie based on the early years of the title characters I was excited but concerned as Harrison Ford is so iconic in that role I could not see how anyone could measure up.
Combine that with original Directors Phil Lord and Christopher Miller being removed from the film after shooting a significant number of weeks, there was ample concern to go around.
Fortunately for fans, Director Ron Howard has crafted a very enjoyable film as “Han Solo: A Star Wars Story” deftly combines the action, visuals, and humor that made the films cinematic legends and in doing so introduces new characters and expands the lore of the Star Wars Universe.
The film follows a young Han (Alden Ehrenreich), who hustles to survive and get off the world of Corrilia.
Han like many kids on the street pull all sorts of scams under the control of various criminals and he plots to escape with his friend Qi’ra (Emilia Clarke).
When an opportunity arises, Han takes it, but finds himself in the Imperial Navy which does not bode well for a person with strong opinions and a mind of his own.
Fate steps in once again and introduces Han to Chewbacca (Joonas Suotamo), and a mentor figure in the form of a man named Beckett (Woody Harrelson). Han attempts to prove himself to his new crew as he sees this as his way out to a better life. However with things take a turn for the worse, he must work with his new associates to clear the slate with a deadly crime boss named Dry’den Vos (Paul Bettany).
As anyone who follows the series knows Han has a way of escalating a situation and this leads the crew to recruiting Lando Calrissian (Donald Glover), into the crew as they set off to pull off a risky and dangerous mission to get the much needed resources to save their lives.
What follows is a very enjoyable film that has an appropriate amount of humor and character building as well as plenty of good action and effects which should keep fans of the series happy. The new characters were very enjoyable and added a new depth to Han as well as the Star Wars mythos but what really impressed me was that at no time did I find myself comparing Ehrenreich to Harrison Ford. He was charismatic and enjoyable in the role and I easily believed that this was Han before life, the universe, and circumstances turned him into the man we would know years later.
Glover is uncanny with his version of Lando and he at times almost sounded like Billy Dee Williams and had many of the mannerisms of the character down His back and forth with Han was great to see and we got a much deeper understand of both the characters and their complicated history with one another.
Clark and Harrelson round things out well as they provide a great balance to Han. One is a mentor and one is the link to the life he had and the dreams he wants to achieve. Ron Howard moves things along well without rushing things as while it does take a bit of time getting up to speed, it happens at a natural pace without seeming rushed. Howard also does not rely on an abundance of effects to carry the film. There are plenty of practical FX and makeup creations to make you well aware that this is a vast and diverse galaxy but he uses them and the CGI to enhance the story rather than carry it.
There are numerous nods throughout to past films as well both visual and verbal and a few great surprises along the way. It is believed that more adventures of the younger Han will be coming in the future and I cannot wait for them to arrive as this was a very fun film. Now the only hard part will be the 19 month wait for Episode IX as the five month wait from the last film already seems like ages ago and I cannot wait for more.
http://sknr.net/2018/05/15/solo-a-star-wars-story/
Heather Cranmer (2721 KP) rated The God Game in Books
Nov 7, 2019
While browsing Facebook one day, I came across a book entitled The God Game by Danny Tobey. I was intrigued, so I decided to read more about it. After reading the synopsis, this book reeled me in. I decided to give it a read, and I am very glad I did. The God Game has become one of my favorite reads so far.
With the way the digital age is going, the plot of The God Game sounded like it could already be happening in real life. A bunch of teens decide to play a random game with what they suspect is just some kind of artificial intelligence. However, when God (the AI in The God Game) starts asking them to do some highly illegal and dangerous activities as well as activities that make the teens question their morality, they start to think that maybe they are in over their heads. Will the teens be able to quit the game or will death be the only way out? Don't get me wrong. The plot has been done before, but Danny Tobey put his own original spin on the idea and made it where it comes across as a fresh idea. As I mentioned earlier, The God Game comes across as being very realistic. While I feel that there are no major plot twists and that the book is fairly predictable in some places, The God Game is still a highly entertaining read. Tobey gives his readers enough information at the end of the book to leave them satisfied, but he still leaves it somewhat open ended for a possible sequel.
The God Game flowed very smoothly, and I felt like the pacing was perfect. Not once did I feel like the book became too dull or that it was going to fast. The transitions between chapters was very spot on which made The God Game an easy read for me. It was so easy to lose myself in this novel as I became completely immersed in the world Tobey had created.
A couple of things that kind of bothered me, and they seem to be more personal preference than a fault with the story, is the mentions of politics and how anti-God/Christianity The God Game seemed to be. I'm not a political person by any means. In fact, I don't lean one way or the other when it comes to politics. However, I felt like politics were mentioned way too much in this book. It's very obvious that the author is very anti-Trump. If I wanted to read a book about politics, I'd read a political thriller or something similar. I didn't like how this book seems to poke fun at those that believe in God. It comes across as if the author is trying to challenge the beliefs of those who believe in God. I get that The God Game has God in its title and is about an AI that believes it's God, but I felt that the way the author speaks about God came off as a bit crass. However, those were minor issues for me, and I still enjoyed reading The God Game very much.
I felt that all of the main and supporting characters in The God Game were written superbly. The God Game had such a diverse group of characters throughout which was refreshing to see. I enjoyed reading about Charlie and his thoughts. He seemed conflicted the most with everything that was happening. It was great to read about how much he cared about his friends as well as other people. Charlie came across as a stand up guy. Vanhi was my favorite character. She was such a badass that I couldn't help but to love her! I felt like she was the second most conflicted character. I just felt sorry for what Alex was going through. My heart ached for him. Kenny was a great character too, and it was interesting what the game would ask him to do. I never quite knew what to make of Peter. He was written well, and he came across as very charismatic which made me suspicious of him throughout the whole novel. I did admire how much he would throw himself into something though.
Trigger warnings for The God Game include violence, profanity, drug use, politics, challenging the existence of God, racism, sexual situations (although not graphic), and murder.
Overall, The God Game is a highly thrilling read. With such an interesting cast of characters as well as a highly thought provoking plot, I wouldn't be surprised if The God Game became one of the most sought after books of 2020. It would also make a great film. I would definitely recommend The God Game by Danny Tobey to those aged 16+ who love thrilling plots that really make you think. Give The God Game a read. It will sink its teeth in you from the very first page!
--
(A special thank you to St. Martin's Press for providing me with a paperback ARC of The God Game by Danny Tobey in exchange for an unbiased and honest review.)
With the way the digital age is going, the plot of The God Game sounded like it could already be happening in real life. A bunch of teens decide to play a random game with what they suspect is just some kind of artificial intelligence. However, when God (the AI in The God Game) starts asking them to do some highly illegal and dangerous activities as well as activities that make the teens question their morality, they start to think that maybe they are in over their heads. Will the teens be able to quit the game or will death be the only way out? Don't get me wrong. The plot has been done before, but Danny Tobey put his own original spin on the idea and made it where it comes across as a fresh idea. As I mentioned earlier, The God Game comes across as being very realistic. While I feel that there are no major plot twists and that the book is fairly predictable in some places, The God Game is still a highly entertaining read. Tobey gives his readers enough information at the end of the book to leave them satisfied, but he still leaves it somewhat open ended for a possible sequel.
The God Game flowed very smoothly, and I felt like the pacing was perfect. Not once did I feel like the book became too dull or that it was going to fast. The transitions between chapters was very spot on which made The God Game an easy read for me. It was so easy to lose myself in this novel as I became completely immersed in the world Tobey had created.
A couple of things that kind of bothered me, and they seem to be more personal preference than a fault with the story, is the mentions of politics and how anti-God/Christianity The God Game seemed to be. I'm not a political person by any means. In fact, I don't lean one way or the other when it comes to politics. However, I felt like politics were mentioned way too much in this book. It's very obvious that the author is very anti-Trump. If I wanted to read a book about politics, I'd read a political thriller or something similar. I didn't like how this book seems to poke fun at those that believe in God. It comes across as if the author is trying to challenge the beliefs of those who believe in God. I get that The God Game has God in its title and is about an AI that believes it's God, but I felt that the way the author speaks about God came off as a bit crass. However, those were minor issues for me, and I still enjoyed reading The God Game very much.
I felt that all of the main and supporting characters in The God Game were written superbly. The God Game had such a diverse group of characters throughout which was refreshing to see. I enjoyed reading about Charlie and his thoughts. He seemed conflicted the most with everything that was happening. It was great to read about how much he cared about his friends as well as other people. Charlie came across as a stand up guy. Vanhi was my favorite character. She was such a badass that I couldn't help but to love her! I felt like she was the second most conflicted character. I just felt sorry for what Alex was going through. My heart ached for him. Kenny was a great character too, and it was interesting what the game would ask him to do. I never quite knew what to make of Peter. He was written well, and he came across as very charismatic which made me suspicious of him throughout the whole novel. I did admire how much he would throw himself into something though.
Trigger warnings for The God Game include violence, profanity, drug use, politics, challenging the existence of God, racism, sexual situations (although not graphic), and murder.
Overall, The God Game is a highly thrilling read. With such an interesting cast of characters as well as a highly thought provoking plot, I wouldn't be surprised if The God Game became one of the most sought after books of 2020. It would also make a great film. I would definitely recommend The God Game by Danny Tobey to those aged 16+ who love thrilling plots that really make you think. Give The God Game a read. It will sink its teeth in you from the very first page!
--
(A special thank you to St. Martin's Press for providing me with a paperback ARC of The God Game by Danny Tobey in exchange for an unbiased and honest review.)