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My All American (2015)
My All American (2015)
2015 | Drama
8
7.7 (3 Ratings)
Movie Rating
The new film My All American is directed by Angelo Pizzo and released by
Clarius Entertainment. It stars Finn Wittrock as Freddie Steinmark,
Sarah Bolger as Linda Wheeler, Aaron Eckhart as Darrell Royal, Robin
Tunney as Gloria Steinmark, Michael Reilly Burke as Fred Steinmark, Rett
Terrell as Bobby Mitchell, and Juston Street as James Street.

Based on true events, and coinciding with the release of the recently
published biography, Freddie Steinmark: Faith, Family, Football, this
film is a heartwarming tale of the grit and determination that one boy
has from the time he is small all the way through college.

The determination to push through any obstacle, and any challenge thrown
his way was the hallmark of Freddie Steinmark and forever etched him
into the hearts of his fellow players, his coach Darrell K Royal, and
his family.

At only five feet nine inches tall, and 150 pounds, Freddie had to work
harder, practice longer, run faster and be altogether tougher than any
of his other team mates just to be noticed.

The movie follows Freddie through his career starting with pee-wee
football practice, to being drilled by his dad for extra practice after
his school day was done in high school, to tryouts for University of
Texas Longhorns. His high school sweetheart Linda Wheeler applies to and
is accepted at University of Texas and follows him to college.

I don’t generally like football. It annoys me that it takes so long for
the game to be played (hello…. its supposed to be four QUARTERS…. a
quarter is 25 minutes. So a game should be just over an hour and a
half…. right? Nope, it never ever is only an hour and a half long….)

HOWEVER, I really enjoyed watching this movie!
It was funny, it was inspiring, it was sad. It tugged on my heartstrings
and made me wonder how, exactly, a parent goes about raising a kid with
that much drive and “want to”.

It is completely family friendly and I will be making another trip to
the theatre to watch it with my 7 year old son, and my friends son who
is 8 and her daughter that is 6, as well.

The movie shares a great message and good lessons that all children
should learn.

The ending is sad, and might upset some younger children, but since it
is a true-to-life movie, it had to follow actual events.
  
The Last Thing To Burn
The Last Thing To Burn
Will Dean | 2021 | Crime, Thriller
10
9.5 (4 Ratings)
Book Rating
The Last Thing to Burn is the first of Will Dean’s books that I’ve read, and it most definitely won’t be my last. I had to keep reminding myself to breathe throughout this book - ‘suspense’ is not a strong enough word! If I could have read through my hands covering my eyes, I would have, because you could see what was coming next , and you just couldn’t stop it from coming! And then it would be even more horrific than I thought it was going to be. I mean, Will Dean seems to be such a nice person on Twitter, his St Bernard, Bernie, is gorgeous - how can things like this even come out of his head and on to paper?!

My dad lives in Lincolnshire, and to get to where he lives (Boston), we have to drive through what seems to be miles and miles of flat farmland (filled mainly with cruciferous vegetables, if my nose remembers correctly!), so it was easy to see how hard it would be for Jane to escape. You can see for a long way - uninterrupted by hills, or indeed anything else at all! This was such a good choice of location. It was that feeling of being trapped by your environment, even though Jane wasn’t exactly locked away. Jane’s every move is monitored on CCTV when her ‘husband’ isn’t there. And if she breaks any of his rules, she is punished. Not physically - instead he takes one of her very few belongings, and burns it whilst she watches.

This is a story of abuse, imprisonment and survival. No matter how much he seeks to control her, “Jane” is free to think and remember what it was like to be free. Whilst I was reading this, that’s all I wanted for her - freedom.

I don’t know whether the phrase “I loved every minute of this book” reflects all that well on me. I mean, it’s pretty horrific. But love it I did. I’d recommend this book to anyone - and then rub my hands together, whilst cackling evilly... Ok, that is a bit weird. But really. Just read the book.

Many thanks to the Hodder and Stoughton and NetGalley for providing me with a copy of this book to read and review.
  
R
Revived
4
4.0 (1 Ratings)
Book Rating
I must be the sad opposite corner of book club. NEARLY EVERYONE ELSE LOVED REVIVED AND I DIDN'T.

Oh wait. You guys totally feel my pain... right? At least, when it comes to bestselling novels and what not?

Here's my impression of this year's Gateway Readers Award nominees:

<b>2014-15 GATEWAY READERS AWARD NOMINEES</b>
Of Poseidon by Anna Banks – Eh... sounds very romancy.
Croak by Gina Damico – I have this book and wasn't able to read it last month. :(
Something Like Normal by Trish Doller – Nope.
Don't Turn Around by Michelle Gagnon – Consider me very interested.
The Fault in Our Stars by John Green – Completed. Me thinks this is overrated. I'm sure Ella agrees.
Burning Blue by Paul Griffin – Meh.
The Night She Disappeared by April Henry – Meh.
Every Day by David Levithan – Probably as overrated as TFIOS.
Revived by Cat Patrick – I'm discussing this in the next few minutes. Go figure.
Starters by Lissa Price – NOPE.
Trafficked by Kim Purcell – My comment about this made favorite book club moment for one of my friends.
Boy21 by Matthew Quick – ha. Ha. HA. Yeah... NO.
Dark Eyes by William Richter – Meh.
Article 5 by Kristen Simmons – Consider me a tad interested.
Breaking Beautiful by Jennifer Shaw Wolf – Hello? Sophia + Contemporary = No, no, nooo, don't mess with my heart. Yes, that's a song.

I envy the middle schoolers. They have better nominees (Truman Readers Award). :p

I was overly hesitant with reading Revived. I mean, a girl dies at a really young age and became a guinea pig in this program that brings dead people back to life. Great! But honestly, do I care? No... not really. It's like Zach's Lie and Jack's Run with the name changes and "witness protection program" (not necessarily the latter, but it feels like it). It's like Falls the Shadow with the "experiment," and since the idea seems a little similar to that particular book (minus clones. That concept is used in Patrick's The Originals.), I pretty much knew I would be treading on thin ice if I read the book. Very thin ice, because this could go a few ways:

1. It would be absolutely magnifique! As a result, I'll be fangirling with Kahlan and Co.
2. I would find it predictable. But the thing is, most books ARE predictable to me. Lupe and Small Co. warned me of this.
3. WHYYYYY. *wails*

Here's the truth in paragraph format (oh, and technically, the review):

Revived wasn't a waste of my time, but I just don't like the book. I mainly don't like this entire analogy of "God" and "Jesus" and "Converts" and "Disciples" being used. I just don't. I get the analogy – I mean, only someone as divine as God can actually bring back the "dead." Really, it's as bad as learning about the Puritans – an absolute nightmare (even though Honors American Literature tests are the only reasons WHY my grade is climbing quickly). Plus, I try to tread very carefully with these topics.

I also found Revived pretty predictable. By page 88, there were two sentences that pretty much gave the entire plot away:
<blockquote>If God says we move, there's nothing Mason can do about it. If God says we move, we move.</blockquote>
Tell me that doesn't make you ask questions. The first comment I had? So basically if God says you die, you die? In treading very carefully on delicate topics, yes, this is true. In relation to the book, this so called God is what? A person! Tell me if you would actually be willing to die for a random stranger who you a) have no clue WHO it actually is, b) WHAT he looks like, and c) doesn't he sound like a person with an over-inflated ego?

I honestly didn't like the way the story would actually go from then on out. My second point bull's eye was the newspaper article Daisy shows Matt about what really happened to her and 20 others:
<blockquote>…after a Brown Academy bus drove over Highway 13 bridge and plummeted into icy...</blockquote>
Heh. Sounds fishy. One does not simply drive over a highway bridge and "plummet" into a lake. True, true, there may have been a patch of ice, but here's the thing: snow plowers usually plow and salt highways first. So the chances of a bus just "driving" over a highway bridge sounds quite fishy unless it was done on purpose... by "God." Or, the bus driver was suicidal. But why kill a bunch of little kids?

Add to the fact that "police have not determined the cause of the collision..." Had there really been a patch of ice, it wouldn't just simply disappear right away. Or would it?

Finally, I don't get the end. Not really. I see some loopholes to the end here. What if Matt accidentally calls Daisy by her real name and not what everyone else knows her to be? (There was also one more question, but I can't post it without giving away HUGE spoilers.) I would actually love to see a second epilogue in regards to this to be honest.

But really. Had I been screeching about WHY I wasted my time, this wouldn't be called, "Review: Revived by Cat Patrick."
-------------------------
Original Rating: 2.5 out of 5
Original Review posted at <a href="http://bookwyrming-thoughts.blogspot.com/2014/10/review-revived-by-cat-patrick.html">Bookwyrming Thoughts</a>
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TheDefunctDiva (304 KP) rated The Fly (1986) in Movies

Mar 13, 2021 (Updated Mar 15, 2021)  
The Fly (1986)
The Fly (1986)
1986 | Horror, Sci-Fi
Jeff Goldblum seems to star as himself. Always a plus. (0 more)
That ex! (0 more)
Come Fly With Me...
Contains spoilers, click to show
The Fly, Directed by David Cronenberg, 1986

To the victor go the spoils. To the reader, go the spoilers.

We watched The Fly the other night. I observed, with fond amusement, that the energetic and quirky Jeff Goldblum always seems to star as himself. In this film, he plays a scientist named Seth Brundle. His offbeat handsomeness pairs well with the pale beauty of Geena Davis, who stars alongside him as journalist Veronica Quaife. As the two characters hit it off, I tried to ignore the fact that Goldblum’s character came off as somewhat creepy.

Then we were introduced to Veronica’s ex-boyfriend, who is also her boss. Stathis, played by John Getz, is unhinged. His performance was exaggerated, almost a caricature. He presents himself as the pinnacle alpha-male. Talk about a stalker. His attempts to control Veronica, and his jealousy, were epic. I commented that the scariest thing about this movie was Veronica’s ex. Little did I know what the rest of the film had in store.

Seth, an undiscovered genius, has invented a transporter. Seth shows Veronica how his invention works by transporting her stocking from one pod to another. Veronica wants to publish a story about it, but Seth insists that his technology is not ready. Seth and Veronica become involved, and she helps document his experiments.

Later, things get hairy. Naturally, they want to see if the pods are capable of transporting living beings. Instead of experimenting on a bug, or a mouse, or a smaller creature, they attempt to transport a full-sized monkey.

Suffice to say, things do not go well. Kudos to the special effects team for creating that pile of retch.

More modifications are made, and another monkey survives the transportation trip.

The romance grows between Seth and Veronica. I had a hard time buying into the chemistry between Goldblum and Davis. They both seemed a little distant. Regardless, the love story pushes forward. There is even talk of the pair going away together “like an old married couple.” Then Veronica’s boss throws a wrench in the mix. Veronica is forced to deal with his antics. Seth, who is also a bit of a jealous type, gets drunk and sends himself through the transporter, since the monkey seemed fine.

Then there comes the stuff of nightmares. Seth isn’t himself. He is immediately charged with manic energy. He performs quite an impressive gymnastics routine (thank you, stunt Goldblum).Veronica is clearly distraught that her boyfriend is losing it.

The physical metamorphosis begins. Seth develops weird, wiry hairs protruding from a cut on his back. His sex drive goes wonky, and when he alienates Veronica, he finds a random lady from a bar to sleep with. His complexion worsens dramatically. He discovers that his machine has melded his genetic information with the DNA of a fly that was in the pod of the transporter with him. THE DNA FUSED AT A MOLECULAR LEVEL. This, my dear viewers, is not good. Not the sort of thing you can get addressed at your nearest urgent care clinic.

Things get worse, and incredibly gross, from there. Fingernails fall off and bug juice oozes. The makeup and special effects departments did an extremely convincing job. I felt incredibly bad for this seemingly highly intelligent man. My boyfriend kept calling for a flame thrower.

Veronica tries to help, and is empathetic. But watching your newfound love deteriorate so rapidly, and being powerless to help, is extremely traumatic. Davis brought her A-game to this portion of the performance. And, true to the sci-fi soap opera plot, she discovers that she is pregnant with Seth’s baby.

I don’t want to spoil the ending for you. But do you imagine this story ends well? I had hope. But it was squashed like a bug. If you have the stomach for good, old-fashioned movie gore, and you like Weird Science with a touch of Bad Romance, this film is for you.
  
Tumble Town
Tumble Town
2020 | American West, City Building, Dice Game, Puzzle
Fun fact about me: I used to live in Le Claire, Iowa (birthplace of “Buffalo Bill” Cody) on a street named Wild West Drive. While the town named many of their streets after American West figures and items, it was not your typical Iowa ghost town – if there are such things. That said, I do have an affinity for the Wild West in my gaming preferences, so when I heard about a dice/building game with an American West theme designed by Kevin Russ (who also recently designed Calico) I was immediately interested. But how does this one… stack up?

Tumble Town is dice rolling, structure building, drafting game with variable player powers. You are charged with choosing building plans to be added to Main Street of Tumble Town. You do this throughout the game by selecting the plans that will make best use of the resources (dice) you gain. The buildings that you construct may allow you special powers to be used on future turns, or one-time bonuses to be used once built. The player who can turn the greatest profit (in terms of VP) at the end of the game will be the winner!

DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and the final components will definitely be different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to back the game through the Kickstarter campaign, from your FLGS, or through any other retailers stocking it after fulfillment. -T

To setup, deal each player a packet of starting components: a unique Horse card, two reference cards, Storehouse card, Main Street card, and two brown (they are red in the prototype) dice to be rolled and placed within the Storehouse. Shuffle and display the 1-, 2-, and 3-cactus building cards per the rulebook instructions to form the market. Set aside a number of each die type per the rulebook (both the building cards and dice are determined by number of players). Determine the first player and give them the first player token (a colorful rubber potted cactus). Players will connect their two Main Street cards at the central icon to create a two-card street (we chose the wagon wheel – Easy) and the game can begin!

Turns in Tumble Town consist of four mini-phases that flow into each other rather naturally. The first phase will have the players choosing a revealed building plan card from the offer market. The face-down draw stack will inform the active player as to how many and which type of dice they must draw and roll. Once they have these dice in their Storehouse, the player may now build plans using the dice they control. Buildings can be constructed and placed right onto Main Street, or be placed on the plan card to be placed on Main Street on a later turn. If the player has collected more dice than their Storehouse can hold, they must discard any of the dice they wish. This concludes a turn and the next player can begin their turn.

Certain iconography on the building plan cards allow players to use special powers throughout the game once built, and there are three types. Cards with the silvery bottom panel of symbols and the 1x notation are powers that must be used only once and only when the building is constructed. These powers could be collecting a die of the player’s choice, or receiving various dice counters. The building plan cards that feature a circular arrow notation are powers that can be used once per turn, every turn, if wished. These powers are found on each player’s Horse as well and can be adjusting a die’s face value, or re-rolling two dice, as examples. The third type of power is from the golden paneled cards that have an arrow pointing to a vertical line. These powers are only activated at the end of the game and mostly include scoring variances, like 1VP for each building a player has constructed that has a vulture icon (or a windmill, for example) featured on the card art.

Once a building is erected, the player may choose to place it onto their Main Street cards. When they place them, the player will need to choose where on Main Street these buildings should live. Like Bob Ross always says, “There are no mistakes, just happy accidents.” A player can place their buildings anywhere they wish on Main Street, but the Main Street cards will give extra bonuses to those players who plan ahead and place their buildings strategically. Some plots will ask for a building of a specific height (one die high or three dice high). Some will ask for the base level of the structure to be made of a specific material/die color (brown wood, black coal, silver metal, and gold… gold). Extra points are awarded if one-die-width alleyways are allotted, and these Main Street placements can score a bunch of endgame points.

Turns can be very quick or very deliberate, depending on the types of players involved. AP-prone players will take longer on their turns as they internalize all possibilities of their rolled results, while people like me just fly by the seats of our breeches. The game continues in this fashion: four mini-phases of drafting cards from the market, grabbing the associated dice, rolling them, and attempting to erect the best buildings on Main Street until two dice pools contain two or fewer dice. The current turn order finishes and the game is over.

Components. Again, this is a prototype copy of the game, and the publisher was decent enough to include a listing of items to be improved in the final version (like the red dice being poured brown in final – that really messed up someone’s strategy during a play-through for us because they kept forgetting that red is actually brown). The overall art style is very simplistic and I do NOT mean that negatively. The graphics and artwork are great, and give exactly what is needed without being so distracting that you cannot concentrate on your strategy. The dice are normal dice quality (that always seem to roll poorly when I’m rolling… hmm…). Once you see the photos of how the game will look during production, you will appreciate how great this is going to look on the table. No problems with components at all, save for the red vs. brown debacle that happened on our table. I really hope they keep the awwwwesome rubber cactus first player marker because it’s amazing.

I absolutely loved this one. I have always enjoyed using items for purposes other than originally intended – in this case, using dice as building materials. Of course, playing any game with dice introduces a bit of luck and instability in strategy, but Tumble Town offers quite a bit of manipulation of dice rolls that keeps almost all dice results feasible and useful. I really enjoyed the stacking, the quick turns, and the desperation when someone takes the last wood die when I was gunning for a wood-based building on my next turn. This game is light, but is chocked full of difficult decisions and luck of the roll. Tumble Town is for people who enjoy the rolling and stacking from FUSE (minus the frenzy), and the spatial building placement chaining of Villages of Valeria.

If this is the game for you, then we highly encourage you to check out the Kickstarter campaign which is running until Thursday, March 26. Tumble Town has already exceeding the funding goal at time of this review, but all future pledges will contribute to stretch goals that will improve components and add other components (spoiler?). So get out there and build up Tumble Town, ya yella-bellied greenhorns!
  
Ride of Her Life
Ride of Her Life
Kimberly Dean | 2012 | Contemporary, Erotica, Fiction & Poetry
5
5.0 (1 Ratings)
Book Rating
Woman Surprised When Neighbor Waits For Her When Coming Home Late
Genre: Contemporary, Erotica

Word Count: 3,830

Average Smashwords rating: 5 out of 5 stars

My rating: 2.5 out of 5 stars

Warning: quotes below are certainly rated R.

When Andrea’s car breaks down and she gets a ride home with a coworker, the last thing she expects is her sexy yet scary-looking neighbor, Bo, waiting for her and livid. Worried out of his mind, Bo is done flirting with Andrea without action. Tonight, he’ll show her exactly what he wants with her.


Ride of Her Life is a hot little escape, but it’s like daydreaming about the stock photo of a tattooed macho man. True, it has some great sexy time.

He was fucking her hard and fast, but it was too much. Too raw. Too intimate. She felt too vulnerable, and she tried to lower her legs.

“No.” Keeping her legs close together, he leaned forward. “I like it this way. It makes you tighter. Makes you pay attention to me.”

The increase in pressure startled her. “Bo!”

He bucked at the sound of his name, and Andrea could hardly stand the pleasure. It felt naughty, exhibitionistic, and so damn good.

“That’s right, sweet thing. Give it to me. I’m the guy who’s meant to be your lover, not your handyman.”

But Bo has no character whatsoever. For that matter, Andrea isn’t much better with her inconsistent weirdness.

Bo is a jerk. He was mad that his neighbor didn’t call him when she was going to be home late or ask him to drive all the way to the college just to give him a ride. He was even more irritated that the coworker who dropped her off was male. Bo is her next door neighbor! Sure, they’re closer than most neighbors, but that doesn’t mean she needs to call him when she is a little bit late.

There’s an inch of depth that flickers beneath Bo’s otherwise boring flatness. His anger stems from worry and he’s insecure around Andrea. He doesn’t think he’s smart enough for her and in a moment of vulnerability asks her what he means to her.

It’s clear the two of them have history together. They have been neighbors for a while and Bo is always there to help with lawn mowing, giving her takeout, and doing repairs around the house. Andrea fantasizes about him at night but is scared to acknowledge her attraction to him. Bo seems to know it anyway and basically takes her on a picnic table with Andrea barely getting a consent out.

The lack of real consent is a huge turn-off for me. Just because he mows her lawn doesn’t mean he gets to, well, mow her lawn. There’s a difference between dominating and borderline-raping, and I wish that was much clearer here.

Andrea’s character is all over the place. She goes from caring to femme fatale in less than four thousand words.

At first, she’s slightly scared of Bo. She’s nervous and innocent for most of the story.

The tingle was back. Her entire body vibrated with anticipation and nerves. She’d never done anything like this. A thrill of uneasiness and excitement rushed through her

By the end, he’s just a fuck for her.

“Can we go inside now?” she asked, her lips brushing against his ear.

“On one condition. Tell me what I am to you.”

She smiled softly. “Oh honey, you’re the man I call when I need a ride.”

Where is this new found confidence of hers and when did she start calling him honey? Did her orgasm compel a man-eating ghost to possess her for the sake of reliving glory days?

We’ll never find out, because that’s where the story ends. There’s no real conclusion and just the flippant line to half-heartedly tie the ending and beginning together. It left me wholly unsatisfied.