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Thor: The Dark World (2013)
Thor: The Dark World (2013)
2013 | Action, Sci-Fi
Visual effects, Chris Hemsworth, Tom Hiddleston (0 more)
Drags in places (0 more)
Contains spoilers, click to show
Thor: The Dark World is one of a few MCU movies that I hadn't seen many times, and never since its' initial release. It has the reputation of been one of the weakest/worst entries in the 'continuity' however my memory of it was that it was okay. Having watched 'Endgame ' (several times!) and seeing that movie revisit a segment of the God of Thunders second solo outing I decided to give it another viewing.

Personally speaking, I still enjoyed it and think the reputation is a bit harsh. I prefer it to the first film but it falls way behind 'Ragnarok'. The visual effects are first rate and surpass some of those that would be seen in later Marvel movies.

Hemsworth is great however I can see why Hemsworth could have grown weary with the part (The Thor of Ragnarok onwards is a delight). Likewise with Hiddleston. The two have great on screen chemistry.

The story is simple enough - the dark Elf Malkeith awakens after a long period of sleep/exile to harness the power of the Aether, with the aim of plunging the Universe into darkness. Natalie Portman returns as Jane Foster in a role key to events, effectively serving as the plot device with which events kick start. This is also the first MCU entry to start referencing the Infinity Stones and tying together the various macguffins seen so far.

The film drags in places, more so during the second act, however the final battle is a visual delight.

Not therefore the worst, but certainly not the best!
  
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Peter Shephard (2822 KP) rated Warhammer Quest in Tabletop Games

Aug 8, 2019 (Updated Aug 8, 2019)  
Warhammer Quest
Warhammer Quest
1995 | Adventure, Fantasy
The rules, the replayability, the potential for continuing adventures (0 more)
The cost! (0 more)
Dungeon crawling goodness
The gaming group I am in played Warhammer Quest (or just Quest) for probably nearly two years, virtually every weekend for at least 4-5h. We loved it.

The basic rules involve the adventuring party (the players) choosing their adventurer, and exploring a hidden dungeon realm to find their objective room, battling monsters, earning gold and finding treasures and items. Pretty typical.

What makes Quest stand out is that it can be done as random, single adventures with "Dwarf" and "Elf" and "Barbarian" and it plays fine, but it can also be an extended campaign for names characters, with ongoing objectives and goals, and an added "between dungeon" system to determine what happens (good and bad) post-Objective Room.

With using miniatures, the game is really easy to visualise; using a standard 1in square makes the game simplistic to learn and easy to navigate, although it can be a little restrictive with some abilities.

The only bugbear I have about Quest is the cost, especially for the expansions - if you get lucky and can get the game at a good price, snap it up. If you have Warhammer fantasy armies, especially pre-Age of Sigmar, you will have ample models to represent most enemies you will face. Having them painted makes it even more involving and interesting. There is also a HUGE amount of player-created material available, some of which is overpowered (as you would expect) but a lot of it is flavourful-tweaking.

....I really wanna play Quest, now....
  
Magnus Chase: Ship of the Dead is the final book in the series that blends Norse mythology with the modern world. Rick Riordan writes in his typical humourous fashion and makes learning fun (even if it’s not always entirely accurate.) As this is the third and final book in the series, there isn’t too much to say that wouldn’t spoil the first two books if you have not read them so I would recommend doing so before reading this review. You can also read my review of the first book as it is spoiler-free.

Our heroes continue their journey to postpone Ragnarok and defeat Loki. Magnus is joined by Samirah the Valkyrie, Hearthstone the Elf, Blitzen the Dwarf and his fellow Einherjar Alex, Mallory, TJ and Halfborn. They must battle giants, outwit guardians, and save the world from utter destruction. Just your average Tuesday.

I really enjoyed how diversity was represented in this series as we have main characters with different sexualities or orientations, religions, ethnicities, and disabilities. Since I am not most of the ones that were represented in the book, I can't speak to how accurate the portrayal was but I am glad that they were included. As a casual reader, the representation felt informative and not condescending or demeaning.

Rick continues his world building by sending our heroes off on adventures in the nine realms while simultaneously teaching us a bit about Norse mythology. His books are a very approachable way to tackle the topic and perhaps foster a sense of curiosity that will lead readers to want to discover more. There isn't much else to say without spoilers, so I would recommend this series to middle grade, young adult or teen readers who enjoy fantasy. It is a fun, easy read that I hope you won't regret picking up.
  
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