Matthew Krueger (10051 KP) rated the Xbox One version of The Evil Within in Video Games
Oct 30, 2019
The game centers on protagonist Sebastian Castellanos as he is pulled through a distorted world full of nightmarish locations and horrid creatures. Played in a third-person perspective, players battle disfigured nightmare-like enemies, including bosses, using guns and melee weapons, and progress through the levels, avoiding traps, using stealth, and finding collectables.
Sebastian Castellanos, the protagonist, needs to make use of the environment and things he may find in order to survive. The game world can transform during scripted events and as a result of player actions, altering locations and creating new paths or teleporting the player to new areas.
Players have a safe house called 'Safe Haven' that can be accessed during scripted events and by finding mirrors. The safe house is a mental hospital and has several accessible areas such as a save point, an upgrade room (where the player may upgrade Sebastian's skills), and the safe room where keys are used to open storage safes which contain useful items such as green gel and ammunition. These keys are collected by finding and breaking 'Madonna' statues hidden throughout the game's levels. There is a nurse called Tatiana who greets Sebastian when he teleports to the safe house.
Lets talk about the plot/story:
While investigating the scene of a gruesome mass murder at Beacon Mental Hospital, Krimson City police detective Sebastian Castellanos (Anson Mount), his partner Joseph Oda (Yuri Lowenthal), and Junior Detective Juli Kidman (Jennifer Carpenter) find themselves suddenly thrown into an unreal world, after hearing a high-pitched noise.
Their are two DLC and their are called The Assigment and The Consequence. Which I havent played yet.
The player unlocks several bonuses for completing the game. Extra weapons, character models and bios, 'AKUMU' difficulty (the game's hardest difficulty level), and New Game+ are some of the unlocks.
It is a must play game, it will twist and turn your mind until the end credits.
Lastly shout out to @LeftSideCut for getting the hints/clue to this review correct.
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Ari Augustine (10 KP) rated Aliens Abroad (Katherine "Kitty" Katt, #16) in Books
May 4, 2020
Katherine Kitty-Katt is a force to reckon with and her determination to save the world is why I enjoyed her character so much. It's a lot like a superhero comic where the character themselves is so invested in their cause that you can't help but be invested in it too. Not to mention, the main character is married woman who makes matrimony sexy - proving that it's not the end of Independence for a woman. If anything, she and Jeff were a power couple and I love how well they worked together while maintaining separate identities.
Im serious, people. Aliens Abroad brought fresh elements to the science-fiction novel and it drew me in like the gravitational pull of a black hole. Its the kind of story that left me anxiously chewing the inside of my cheek as my heart raced and I couldnt (much to my own disdain) read fast enough. From the first page, I was tangled in the story and invested in all the characters. Nothing is more important than that for me, and its why I recommend you launch yourself into this book.
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Gareth von Kallenbach (980 KP) rated Kwaan in Video Games
Jun 19, 2019
The game is in early access and it does show. Platforming is going to take a long while to get used to. You get around by shooting a string and pulling yourself up to a point where he can swing to get to the platform sometimes this can be very frustrating. This could be fixed by letting you slide down on the string but that has yet to be seen.
Appearance I genuinely liked the sprite animation, seems like something you might see in say a late Nintendo to early super Nintendo. Intricate works of player art can be found here and there. The over world if bright and colorful during the day.
Quest systems and leveling are something I didn’t quite get here. The story is told in the back ground and you have to go hunting for it. I got caught up in the bright atmosphere and exploring that I really did not get around to that part of the game. There is quite a bit to explore if you have the time and patience.
Ambient music is here and it does suite the mood. I do feel like it’s on an endless loop. Not to mention in the version I’m playing on there is no option menu at all. So either mute all sounds or mute it in the volume mixer. Small problem I know but several small issues can culminate into a bit one.
Velocity is another challenge, you can find yourself making a gap sometimes. Other times you will not be so lucky. Getting your string to attach to a flock of seagulls or a school of fish can feel almost impossible. Spikes and death traps are abound. When you overcome these obstacles for say a treasure chest it can be a bit underwhelming.
The mystery to it all feels very cryptic. I for the life of me could not find anything out. Admittedly I’m terrible at these kind of puzzles. Some clues would be much appreciated. End of the world is coming is about the only thing I could figure out.
The intention of the game feels good. I can see a lot of love and time went into crafting this world. Even with all its color, ambiance and charm I can see the flaws. Early accesses is a phrase I think is more than apt here. However this could be something very special with just a few tweaks.
In the end I could only recommend this game to those willing to support a modern point and click platformer. If you grew up with platformers like Mario and castlevania this might just be a bit to different. Unless you’re willing to look past the controls and or love retro sprites.
http://sknr.net/2015/04/10/kwaan-a-point-and-click-adventure/
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