Gareth von Kallenbach (980 KP) rated Batman v Superman: Dawn of Justice (2016) in Movies
Jun 19, 2019
The film follows Superman (Henry Cavill), as he deals with a plot that is set to discredit him and make the people of the world fearful of him and his abilities.
One person affected by this is Bruce Wayne (Ben Affleck), who has seen firsthand the devastation that Superman is capable of after seeing the city practically destroyed in the events that culminated in “Superman: Man of Steel”.
Wayne has devised a plan for his alter-ego Batman to put a stop to Superman before he can become an even greater threat to the public and despite the urgings of his butler Alfred (Jeremy Irons), Batman continues with his plan.
As if this was not enough for Superman to contend with, neurotic tech giant Lex Luthor (Jesse Eisenberg), has decided to manipulate events into a larger and even more dangerous game as he has set his sights clearly on Superman but would also love to see Batman removed in the process.
One would think that with a premise such as this it would be a non-stop action fest that would thrill fans from start to finish. Sadly this is not the case. The first hour and change of the film plods along with little action and we get a cast, some of whom I believe are badly miscast, plodding along and blandly brooding. The characters are so unlikeable that I found myself not caring for them or their fates and was shocked how a film with so much potential and a reported $250 million budget could be so under-whelming.
The final part of the film is non-stop action but Director Zack Snyder allows his film to become awash in all the Hollywood action film stereotypes. I thought I was watching an over-the-top special effects reel as all of the action unfolded, it was very hard to get overly thrilled about it despite the skill that went into crafting it.
Affleck does a passable job in the role and hopefully as he has more outings he will grow on me, but I just never really embraced him in the part. His Batman acts out of character in many sequences as he jumps to an extreme conclusion without taking the steps in between. Eisenberg is so neurotic and annoying that you just want to slap him. He is so difficult to watch. The biggest issue I have is with Cavill. He is just so bland and uninteresting to me as Superman. Yes, I know it is unfair to compare him to Christopher Reeves, but even Brandon Routh did a more acceptable portrayal of Superman. He just is not very interesting to watch in the role, with his monotone delivery and lack of facial expressions. I want heroes that I can get behind and care about, not one-dimensional characters that do little to generate my interest and sympathy.
The most telling thing for me was for an audience that was so keyed up at the start of the film, they were pretty silent for most of it, save for when a certain character appeared and even at the end of the film, offered only a small round of applause.
The film did try to be epic in scale and it is clear that this is just the opening round of a much larger series, but for now, I could not help but feel disappointed with the result and I would be shocked if the next offerings from Marvel are not considerably better than this film.
http://sknr.net/2016/03/23/81808/
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Heather Cranmer (2721 KP) rated I Found You in Books
Nov 19, 2018
The pacing was a little slow in places. However, it was still decently paced enough to hold my attention. The last quarter of the book was fast paced, but not in a bad way where I didn't know what was going on. For the last quarter of I Found You, I found myself fully immersed within the pages. I had to know what was going to happen next.
The world building is very believable. It's not something that happens every day, but I can still picture it happening. The plot of I Found You was very enjoyable. I don't think I've ever read anything like it. It was interesting to read about the past as well as the story from two different women's point of view. It was also very interesting to see how their worlds were about to collide. There are a couple of plot twists that I had been trying to figure out from the the beginning which I got wrong. All of my questions about the story were answered by the end of the book as well as any loose ends.
I thought the characters in I Found You were very well written and fleshed out perfectly. All of them felt very real. I would have liked to learn more about Alice's past, but she was still a well written character. I enjoyed reading about Frank as he tried to get his memory back, and it was very interesting going along for the ride with Lily as she tried to find her missing husband. I loved how protective Gray was of his sister Kirsty and how much he loved her. I hated Mark, but that was the point. Mark was written to be a horrible person.
Trigger warnings include drug use, underage and of age alcohol use, violence, swearing, sexual assault, death, and implied sex.
Overall, I Found You was an enjoyable read. The plot was very interesting, and the characters felt very real. The pacing was a bit slow sometimes, but it always held my attention. I would definitely recommend I Found You by Lisa Jewell to everyone aged 16+. It is a thrilling read for sure!
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Sophia (Bookwyrming Thoughts) (530 KP) rated Love Me Never (Lovely Vicious #1) in Books
Jan 23, 2020
<i>Love Me Never</i> is such a risky read for me, but the synopsis screamed, "I'M INTERESTING. TAKE A CHANCE ON ME." It might not be <a title="Imperfect Chemistry by Mary Frame" href="http://www.bookwyrmingthoughts.com/review-imperfect-chemistry-by-mary-frame" target="_blank" rel="noopener">cute and adorable</a>, but it has the best tagline ever: <i>Don't love your enemy. Declare war on him.</i>
Thus resulting in a person who avoids contemporary taking a plunge (I seem to be doing this a lot lately...) and hoping for the best. <i>Love Me Never</i> isn't a book I would go for – we have a main character who obviously has a horrific past and a guy who is a popular douche bag. Put them together in a high school and they hate each other's guts and attempt to ruin each other's lives.
<em>BUT THE TAGLINE, THOUGH. It screams next favorite contemporary book, self!</em> This coming from frantic little brain cells while deciding whether or not I want to read the book.
It didn't go bad at all. In fact, I think I spent more time giggling over the book than actually analyzing it with my reviewing lenses. I spent more time writing laughing emojis than actually writing legit notes. And I spent more time late at night trying not to laugh so hard and waking up my mom in the process.
Definitely a sign of a good book when I'm rendered into a puddle of giggles.
From early on in the book, Isis Blake comes across as someone extremely sarcastic and snarky. She comes across as someone who is always angry and bitter with the world. But inside, Isis is a girl who encountered someone who hurt her emotionally and possibly physically, and as a result, Isis comes out of that event as someone with very low self-esteem.
Jack Hunter, on the other hand... is quite similar to Isis in terms of personality, although his self-esteem is on the opposite end of the spectrum. In the few pages of the book where Sara allows a peek into Jack's mind and thoughts, he comes across as someone covering up sadness – he's not as angry and bitter as he wants the rest of the world to think.
And then there's the revenge. It is definitely petty revenge – Isis launches a war on Jack all because of an apology who reminds Isis of her past self. Some of the things Isis and Jack put upon each other is so ridiculous and stupid, but their reactions and words makes it humorous and enjoyable. The best kind of pettiness to read about.
<i>Love Me Never</i> is vengeful, dark, hilarious – cliché as this may sound, it is definitely a book worth reading.
<blockquote>A first kiss... that's something a girl should cherish. It's something you should share with someone you really love. You shouldn't lose it in a petty high school battle of wills to someone you hate.</blockquote>
<a href="https://bookwyrmingthoughts.com/blog-tour-love-me-never-by-sara-wolf-arc-review-and-giveaway/" target="_blank">This review was originally posted on Bookwyrming Thoughts</a>
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Purple Phoenix Games (2266 KP) rated Top Pop in Tabletop Games
Jul 22, 2021
Top Pop is a 2-5 player (well, I would say 3-5) card game of market penetration and territory influence. In it, players are representatives of rival pop manufacturers bent on skyrocketing their company’s popularity in various major cities across the country. The winning rep is they who can diversify their influence and hit influential cities hard and often.
DISCLAIMER: We were provided a prototype copy of this game for the purposes of this review. These are preview copy components, and I do not know for sure if the final components will be any different from these shown. Also, it is not my intention to detail every rule in the game, as there are just too many. You are invited to download the rulebook, back the game through the Kickstarter campaign, or through any retailers stocking it after fulfillment. -T
To setup a game of Top Pop, refer to the rulebook to determine the starting resources per number of players. Each game is setup differently depending on how many players are involved. Shuffle the deck of city cards, and if using the optional City Power or Scenario variants, place these cards on the table for all to access as well. Each player chooses a color, receives the appropriate starting resources and the game is ready to begin!
On the active player’s turn, they will complete the following steps: Collect City Cards, Play a City Card, Take Caps, Place Stacks, and then Draw a Card. The first turn of the game Collect City Cards is skipped, but after that, each card the active player owns the largest stack of tops on they will collect. Caps that were stacked on the card are redistributed depending on where the card was placed (in front of the active player or a rival player). Next, the player will Play a City Card from their hand either in front of themselves or in front of a rival player. This is an important step to consider because once a card has been claimed then caps are distributed according to card placement, as referenced in the first step. Also noteworthy here is that if a card is placed in front of a rival, the active player takes one of said rival’s caps (Take Caps) from the bank of caps in the middle of table as well as a cap of the active player’s choice.
Now that the active player presumably has some caps with which to play, they Place Stacks on any City Card(s) they wish. The stacks of caps need to be the tallest stack on the card, must include a cap of the same color of the player who currently owns the highest stack, and must also be topped with a cap of the active player’s color. Any amount of caps may be added to a City Card in order to achieve these requirements, and the active player may place stacks on any number of City Cards in play. Once the active player has placed all caps they wish, they must then Draw a Card and prepare for their next turn.
As City Cards are played, caps placed out in stacks, and players winning bids on cards, players are jockeying for endgame points. The game ends after a player collects their sixth City Card and every other player has a chance to spend their remaining caps to claim cards. At the end of the game, points are awarded for having simple majority in each city as well as points for collecting a more diversified set of City Cards. The player with the most points scored at the end of the game wins!
Components. Again, this is a prototype copy of the game, so components are in no way final. Most notably, the final copies of Top Pop will include nice plastic stackable bottlecaps that look way better than the painted wooden discs (which for a prototype, are actually quite nice). The City Cards look and feel complete to me, and are pretty impressive. I like the art quite a bit and the game’s style is spot on. I am very excited to see how this one ends up, and I think gamers will love handling the finished bottlecaps.
There is a lot going on here that is hard to put into words. I played this solely three-player and included the City Powers with a few Scenarios (Kickstarter exclusives, I understand). I found the base game to be very good, but adding in those optional rules really makes it pop for me (I know you saw what I did there). Every player is constantly engaged throughout, and the tactical play always has me considering tons of options. I would not necessarily want to play this with extremely AP-prone players, but it is quick enough to include them as well from time to time.
What I like most about Top Pop, in addition to the overall aesthetic (even in the prototype), is the tactics in watching what other players are collecting, where the cards are placed, and cross-referencing all that with your personal bottlecap economy. There are just so many things to consider on each turn that makes me hungry for more and more plays. I say this a lot, but when I think about a game and ways I would attack it differently outside of the game session, that is a mark of a great game to me. And this one is a great game to me.
If you are looking for a uniquely-themed bidding card game with (promised) excellent components, I urge you to check out the Kickstarter campaign, which ends August 7, 2021. And on a personal note, I’m so excited to have both Chicago and New Orleans in this game. Two of my favorite cities in the world!




